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 Gloom is Coming! Posted: 2019-02-14T08:49:00.000-06:00 Justin Alexanderhttp://www.blogger.com/profile/02227895898395353754noreply@blogger.com
 
From the frozen lands of the Snark to the torrid intrigues of the Bannisters, there is one truth that echoes through the Umpteen Kingdoms: Gloom is coming... 

Gloom of Thrones comes to Kickstarter this April! Click here to be notified as soon as it goes live!

A standalone card game, Gloom of Thrones spreads the misery and suffering of Gloom to the ill-fated land of dead monarchs, dead knights, dead brothers, dead sisters, dead heirs, dead grandmothers, dead chambermaids, and almost-dead bastards. Wrest control of a noble family, guide them through lives of satirically-riddled sadism, and deliver them to their ultimate fate. Which is, of course, more death.

Printed on transparent plastic cards, Gloom of Thrones allows multiple cards to be played on top of the same character, determining their ultimate fate while still allowing you to see straight through their machinations, just like Lil' Finger, advisor to his seventeenth – whoops! eighteenth! – king and/or queen. As your characters seek a moment of respite on the Porcelain Throne, your goal is to plague them with horrible mishaps like being Seduced by a Sibling or Tumbled from a Tower, while filling the lives of the other noble families with happy events like w?e?d?d?i?n?g?s? and family reunions that will raise their Self-Worth score. The player with the lowest-scoring, most tragedy-afflicted family wins!

When you aim for the Porcelain Throne, you'd best not miss...

 

 Special Ops: We Have a Mission for You, Agent Posted: 2019-02-06T16:43:00.000-06:00 Justin Alexanderhttp://www.blogger.com/profile/02227895898395353754noreply@blogger.com


Are you a Game Master? Are you a fan of Atlas Games’ award-winning roleplaying games like Ars Magica, Feng Shui, Over the Edge, and Unknown Armies? Would you be excited to share that passion with other fans and help introduce new players to these awesome games?

Then we have a mission for you, Agent.

Fill out and submit our Special Ops Application to sign up.

As a member of Special Ops you’ll gain exclusive access to scenarios, early release material, playtests, events, and more. Plus, every mission you complete as a member of Special Ops – running demo games, helping with community outreach, supporting new players – will earn you Hazard Pay, which you’ll eventually be able to use at the Special Ops Black Market.

Special Ops is an all-volunteer corps. If you’re ready to take the leap, sign up NOW!

 Atlas Games is Hiring a Marketing Coordinator Posted: 2019-01-16T14:38:00.002-06:00 Jeff Tidballhttp://www.blogger.com/profile/09780327700945959008noreply@blogger.com
The title of the post pretty much says it all: We're looking for a great candidate to fill a newly created Marketing Coordinator position here at Atlas Games. The job is located in our Duluth, Minnesota office. We'll fill the position as soon as we find the right candidate, so while there's not a deadline to apply, there's also no guarantee it'll still be open if you wait too long. We look forward to hearing from you!

 Justin Alexander Joins Atlas Games Posted: 2018-12-19T13:36:00.000-06:00 Atlas Gameshttp://www.blogger.com/profile/01862345290974627165noreply@blogger.com
The Atlas Games team is extremely happy to welcome Justin Alexander to the staff. As our new RPG Producer and Developer, he’ll oversee all things roleplaying in light of long-time Atlas Games staffer Cam Banks’s recent move to New Zealand.

Justin’s writing, development, and producing experience is extensive, and best discovered at his website, the Alexandrian. You can contact Justin by email at justin at atlas dash games dot com, and find him on Twitter at @hexcrawl.

In talking to Justin and his past collaborators about the position, we were impressed by Justin’s prodigious work ethic and by his ideas about the ways an RPG’s mechanics and scenario structures ought to work together to present a coherent way of playing games in the real world. We’re excited to see this philosophy inform our future releases.

Welcome, Justin!

 Easily the Most Wretched Digital Game in History Posted: 2018-11-21T09:03:00.002-06:00 Jeff Tidballhttp://www.blogger.com/profile/09780327700945959008noreply@blogger.com
Gloom: Digital Edition Graphic
We’re terribly depressed to make sure you’re aware that our miserable friends at Sky Ship Studios, in cooperation with the distressing team at Asmodee Digital, recently launched Gloom: Digital Edition on Steam, for PC and Mac. As you were certainly able to predict, Gloom: Digital Edition brings all the misery of tabletop Gloom to your computer, in a solo or online-multiplayer 1–4 player experience.

How awful, truly.

Gloom: Digital Edition screenshot
Screenshots: The Very Worst Sort of Graphic


 The Revolution Is Coming To You! Posted: 2018-11-15T20:47:00.002-06:00 Jess Bankshttp://www.blogger.com/profile/13787543085808209247noreply@blogger.com
The robot revolutionaries of Cogs and Commissars succeeded in raising supporters through our successful Kickstarter. And today, we’re extending our automated uprising to stores and online retailers so the new world order is equally available to everyone!

It pleases Dear Leader that the unchained robot masses will soon bring revolution to every family and group of gamers. Players gather the mechanized masses to their factions, using propaganda and other state tools to raise one group to glorious victory over their human oppressors. And the timing is perfect, as the communist red of Cogs and Commissars matches the colors of capitalistic winter holiday celebrations. 

Ask your Friendly Local Game Provider or favorite online retail comrades to order Cogs and Commissars. There are enough for every member of the workforce, and everyone will surely appreciate the gift of liberation!

 Atlas Games is Still In Posted: 2018-11-09T16:00:00.000-06:00 Michelle Nephewhttps://plus.google.com/113143965804108616763noreply@blogger.com
Atlas Games is proud to announce that we've become a signatory of the We Are Still In declaration, supporting climate action to meet the Paris Accord. We believe that being environmentally conscious is the sensible, cost-effective thing for a business to do, and have long tried to do our part. Read more about our past and current environmental efforts on our site's Environmental Policy page.

As part of signing the We Are Still In declaration, Atlas Games submitted a Climate Action Contribution statement that summarizes those things we already do, and also describes the new climate actions we're committed to taking.
  • We've worked to reduce climate impacts of packaging and to reduce waste.
  • We've worked to increase energy efficiency.
  • We've committed to responsible engagement in climate policy in the future. 
  • We've committed to increasing our use of renewable power in the future.
Atlas Games co-owner Michelle Nephew commented, "We Are Still In is another way that Atlas Games can step up to our responsibilities regarding climate change, and collaborate with others to have a positive impact. We're glad to be listed among the thousands of community leaders and organizations who feel the same way."


 Get Neon Botsky for Cogs and Commissars — Free! Posted: 2018-11-08T09:47:00.001-06:00 Jeff Tidballhttp://www.blogger.com/profile/09780327700945959008noreply@blogger.com
Cogs and Commissars, our new card game of robot revolution, hits friendly local game stores next week, on November 15.

We love our friendly local game stores like Tower Games in Minneapolis, Source Comics & Games in Roseville, and Dungeon's End in Duluth. To encourage gamers to buy Cogs and Commissars at local stores, we're offering unique faction leader Neon Botsky — available nowhere else — to people who buy Cogs and Commissars locally.

To get a copy of Neon Botsky of your very own, all you need to do is buy Cogs and Commissars at your friendly local game store, take a selfie at check-out, and fill out the webform at atlas-games.com/botsky. That's it! We'll mail your promo card as soon as our endlessly toiling proletarians can get the job done.

Otlichno srabotano, citizen!




 Robot Revolution: The Playlist Posted: 2018-09-20T12:56:00.000-05:00 Jess Bankshttp://www.blogger.com/profile/13787543085808209247noreply@blogger.com

Every revolution needs a killer soundtrack, and the robot factions of Cogs & Commissars demand one of their own. Energize your game with these songs of robots and revolution.

'80s classic "Der Kommissar" makes the list. Most Western capitalist pigdogs know the English cover by After the Fire, but Falco's original in German adds to the general ambience of your game.

New Zealand band Flight of the Conchords has tapped into the revolutionary robot spirit. In "Robots/The Humans Are Dead," they speak for the oppressed mechanical masses and a utopian society without human rulers.

The Tokyo Police Club's "Citizens of Tomorrow" helps humans prepare for life after the inevitable robot uprising.

This song is so awful, it couldn't not make the list. "Sunglasses At Night" heartthrob Corey Hart sings "Komrade Kiev," a Cold War manifesto so confusing, it might disrupt a revolutionary robot's programming. There's no real video for it, so just enjoy Corey's pouty face for the full four minutes and seventeen seconds.


 Summer in the Wyrd Woods Posted: 2018-08-17T12:54:00.003-05:00 John Nephewnoreply@blogger.com
A few years ago, Michelle and I moved north from the Twin Cities to Duluth, since we needed a bigger house after child #3 showed up, and we wanted to be closer to family and the north woods where I grew up. Now our kids run and play in the woods at the cabin just as I did (one of my favorite activities was making bows and stalking through the boreal forest, imagining I was Robin Hood; as a teen, I retreated to those same woods to write the first professional pieces I published in TSR's Dragon and Dungeon magazines).

Michelle didn't hesitate to adopt Duluth and the North Woods as her own, and it has inspired her creativity as well. One result of this inspiration is Summer in the Wyrd Woods, now available at Amazon, Google Play, and Smashwords. The first ebook in the Wyrd Woods series, it tells the story of Sophie, Emma, and Jack as they explore the strange and wondrous Northwoods around their family cabin, full of fantastical creatures and exciting adventures.

The Wyrd Woods is a series of early reader chapter books for lower elementary children. It features chapter lengths, vocabulary, and subjects appropriate for young readers just starting their reading adventures. ”When my kids first started reading — REALLY reading — I had trouble finding really good chapter books for them,” says Michelle. “So I wrote my own for them. Now I’m thrilled to share a really positive and enthralling reading experience with other young children!”

Learn more about the whole Wyrd Woods series at michellenephew.com/wyrdwoods.

 Last Call to the Island of Al Amarja Posted: 2018-08-14T10:41:00.001-05:00 Cam_Bankshttp://www.blogger.com/profile/16162534181760938499noreply@blogger.com
We are in the last few hours of the Over the Edge Kickstarter. There's still time to pledge and join us in returning to the island. We've got some incredible retailer incentives as well as some exciting high-level backer tiers that remain unclaimed, so before the window closes at 1pm Central time, fly on over to the project and see what sights await you.


  • Create unique, unorthodox characters drawn from pop culture and the paranormal
  • Immerse yourself in an island of intrigue, conspiracy, weird science, and outrageous lifestyles
  • Cast your lots in an all-new game system that emphasizes story twists and getting into trouble


Over the Edge is Atlas Games' story-forward roleplaying game of weird urban danger, written and designed by Jonathan Tweet (Ars Magica, D&D 3rd edition, Everway) with Chris Lites (Conan, Mutant Chronicles, Unknown Armies 3). The Core Print and Core Digital Editions are set for release next year; the Core Luxe edition is exclusive to this Kickstarter campaign.


 Any Weird You Want Posted: 2018-08-10T21:51:00.000-05:00 Jess Bankshttp://www.blogger.com/profile/13787543085808209247noreply@blogger.com
Over the Edge comes at character creation from a unique perspective: you don't have to know the rules to make a great character. Not only that, but your character can come from any source at all. Everything is fair gamejust make it weird.

You only need to fill in four blanks when you create an Over the Edge character. First, you need a Main Trait that answers the basic question, "Who are you?" Options might include the tabloid mascot Bat Boy, Big League Slugger, Chernobyl Survivor, Time Lord, Urban Cowboy, or Demonic Salesman.

Second, you need a Side Trait. It's another skill or identity that differentiates you from others like you. You and another player may both be Urban Cowboys, but one of you might have the Side Trait of Contortionist, while the other is Radioactive.

Third, you need to know what kind of Trouble your character has. Trouble is what derails your character, like Fear of Puppies or being Obsessed with Energy Conservation. Whatever you're trying to do, Trouble pulls you off task or leads you more deeply into danger.

Finally, each character has a Question Mark. Every person has something that others believe to be absolutely true about them: they're honest, they're brave, they're selfless. Once you apply that magical Question Mark (Honest? Brave? Selfless?), those concepts spawn all sorts of complications. And complications are what make characters and adventures interesting.

Go down a few internet rabbit holes and mine some serious weirdness. It'll make your Over the Edge character and experiences all the richer!