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 Into Each Chaos, A Little Order Must Fall: Coping With Randomness Posted: Tue, 19 Mar 13:10:56  
Beginners, Campaign Management, D&D / Pathfinder
Last week, in Into Each Plot, A Little Chaos Must Fall, I discussed the inevitability of chaos in adventures, the cumulative effect of three compounding sources of randomness: Player Decisions (unscripted player-plot interactions), Die Rolls (unscripted character-plot interactions), and GM Thought Bubbles (unscripted GM-plot interactions). In essence, if the last quarter or so of what […]

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 Into Each Plot, A Little Chaos Must Fall Posted: Mon, 11 Mar 13:29:29  
Campaign Management, D&D / Pathfinder, Game Mastering
A Narrative Evolution Of Reality I construct very detailed plotlines for most of my campaigns. There are: Primary Campaign-Level Plotlines that permanently shape or reshape the context within which all the individual adventures take place. Usually consist of tent-pole Events and paradigm shifts within adventures, and are often describable as the outcome of a string […]

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 He Once Was Elves – The March 2019 Blog Carnival Posted: Mon, 04 Mar 13:01:35  
Cyberpunk, D&D / Pathfinder, Game Mastering
The March 2019 Blog Carnival challenges GMs to revisit and re-purpose material from the first half of their career behind the scene. For Campaign Mastery’s first entry (I have another in mind but might not have time to write it) I’m going Waaaay back – all the way, in fact, to my very first AD&D […]

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 The Language Of Magic: A Sense of Wonder for the Feb 2019 Blog Carnival Posted: Mon, 25 Feb 13:26:54  
Combat, D&D / Pathfinder, D&D 3.x
The February 2019 Blog Carnival is being hosted by Sea Of Stars, with the subject of Making Magic Wondrous. This wasn’t an easy subject, because I’ve already done so much in this area regarding magic items of various types. I suspect others may have found it so, too, because entries are thin on the ground […]

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 In The Beginning… Not! – drafting plots from the middle Posted: Mon, 18 Feb 13:01:17  
Game Mastering, Mike, Planning & Preparation
I hardly ever start plotting a story or an adventure at the beginning. There’s too great a chance of chasing yourself down a blind alley when you do so. The First Pass: Back To Front Instead, I leap ahead to the next significant development and ask “what do the star(s) of the story – the […]

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 Like sand through the fingers: Time waste and Campaign Prep Posted: Mon, 11 Feb 13:01:53  
Campaign Management, D&D / Pathfinder, Game Mastering
I’m writing and uploading this week’s article in advance because right in the middle of the time when I’m supposed to be writing, I have a medical treatment scheduled. This article isn’t my first choice to fill the breach – I planned to present something on politics within RPG settings- but it bogged down, mostly […]

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 Speaking In Tongues: Writing Dialogue & Oratory Posted: Mon, 04 Feb 13:03:21  
Uncategorized
In the course of compiling the Blogdex – an ongoing task at this point! – I became aware of a category that had never been dealt with properly at Campaign Mastery at any point of our ten-year history, that is at the same time, a vital skill for a GM to have up his sleeve. […]

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 A Game Of Drakes and Detectives: Where’s ET? Posted: Mon, 28 Jan 17:22:47  
Mapping & Maps & Minis, Mike, Opinion
Over the Christmas break, and for some weeks prior, I read “First Contact” by Ben Bova and Byron Preiss, and three or four times in the course of doing so, I found myself mentally yelling at the page, “that makes no sense”. There are some logical errors in the assumptions upon which SETI is founded, […]

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 Divine Worlds To Conquer: Four Campaigns for the Jan 2019 Blog Carnival Posted: Mon, 21 Jan 15:41:54  
Campaign Creation, D&D / Pathfinder, Mike
Because I was able push the latest mega-update to the Blogdex out a day earlier than expected, I’ve had time to work on this article for the January Blog Carnival. I love a good, provocative turn of phrase, a coupling of words that stimulates the creative juices, tantalizes the imagination, and makes you think of […]

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 Blast from the Past: On Feats Posted: Mon, 14 Jan 17:44:14  
Blast From The Past, Campaign Management, D&D / Pathfinder
This article was originally published by Johnn Four as an extra for Roleplaying Tips entitled “Five Things About Feats”. He recently decided to sunset it, but I think there’s still life in the old girl yet. So, when he offered to pass it back to me for revision into a CM article, I didn’t hesitate. […]

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