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 Sparkle and Clink: Objective-Oriented Loot Placement Posted: Mon, 10 Feb 13:36:28  
Campaign Management, D&D / Pathfinder, D&D 3.x
Some History It used to be so simple, back when I first started GMing AD&D. Each monster had a treasure type, and each treasure type had a table (or sequence of tables) that you rolled on, and a set of rolls on that table determined what treasure would be found in the vicinity. Room, Inhabitant, […]

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 Jan 2020 Blog Carnival: Some Thoughts On Random Encounters Posted: Mon, 03 Feb 13:58:58  
Campaign Creation, Campaign Management, D&D / Pathfinder
Maximilian Hart puts out a daily newsletter with a short thought and some links to resources that may be of value to D&D GMs called Dungeon Master Daily (subscribe and read some more about this resource here. Of course, some of those links and resources have a broader applicability, which is the main reason I […]

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 A Question Of Recognition Posted: Mon, 27 Jan 12:59:00  
Mike, Online Gaming & Resources, Opinion
Today is a Public Holiday in Australia, so I’m posting something far more concise than usual. The reason for the Public Holiday is that yesterday was Australia Day, which celebrates the arrival of white colonists from Britain, most of them transportees, in 1788 – the equivalent of the American 4th of July. While the country […]

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 Runes and Writings Posted: Mon, 20 Jan 13:13:55  
Campaign Creation, D&D / Pathfinder, Game Mastering
I have a professional interest in Runes. The Mage in my superhero campaign (Zenith-3) uses Runes as the focus of his spell-casting, and I’m always looking for ways to invoke the resulting flavor, and for the implied limitations and benefits that come from this approach. It has been established, for example, that it’s not enough […]

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 In The Beginning: Prologs Part 3 (Types 10-18) Posted: Mon, 13 Jan 13:03:22  
Beginners, Campaign Creation, Campaign Management
Plans & Changes It’s strange how perceptions and plans can change as a project proceeds. This is the third in my series of articles about Prologues (spelt ‘Prologs’ in the US, and in the rest of this text) – but when I started, this was intended to be one single article, something relatively quick that […]

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 In The Beginning: Prologs Part 2 (Types 1-9) Posted: Mon, 06 Jan 13:01:22  
Beginners, Campaign Creation, Campaign Management
In part 1, I looked at the dictionary definition of Prolog (Prologue if you’re not from the US), and found it inadequate. So I formulated my own, and then took a good hard look at the implications. In a nutshell, used properly, and when appropriate, a Prolog can massively enhance an Adventure, novel, play, or […]

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 In The Beginning: Prologs Part 1 Posted: Mon, 30 Dec 2019 11:11:40  
D&D / Pathfinder, Game Mastering, Metagaming & Metagame Theory
I’ve been re-reading my Knights Of The Dinner Table collection lately, and eventually reached the issue in which Brian discusses just how bad it can be for the players when the GM starts his adventure by putting a prophecy in the heads of the players. What happens, according to this character in the comics, is […]

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 No Good Choices Posted: Mon, 23 Dec 2019 11:30:24  
D&D / Pathfinder, Mike, NPCs & Villains & Monsters
I have a character to offer for your next D&D / fantasy game. His is a story of hope, and desperation – but mostly, hope. Introducing Solyn Solyn was nobody important, raised in the human community of Rospike. He tried his best to fit in, there, but never seemed quite on the same page as […]

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 When Is A Door Not A Door? Posted: Mon, 16 Dec 2019 13:03:05  
Campaign Creation, D&D / Pathfinder, Game Philosophy
I was watching a movie that’s an old favorite, National Treasure (now available with its sequel as a blue-ray double-feature at Amazon, click on the link – limited copies available), prompted by a combination of availability and renewed speculation concerning a third movie in the series. It’s not as though the first two were flops, […]

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 A Sharp Lookout: How Much Can You Adventure? Posted: Mon, 09 Dec 2019 13:02:47  
Campaign Management, D&D / Pathfinder, Game Mastering
Have you ever heard of the “Strange Face In The Mirror” illusion? Or the Troxler effect? All right, I see the person at the back of the hall with their hands raised, and you up in the gallery. Anyone else? Didn’t think so. There’s a reason why both these terms should be included in every […]

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