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 Make Time for What You Love Posted: Mon, 20 May 12:30:35  
Common Problems, Game Making, Game Mastering
Make Time for What You Love
To create a game is to learn that the act of gaming is more important than your creation. The same can be said for preparing a game.      The activity is bigger than the product or plan. The product is a tool of the activity, not the other way around. The same could be […]

 4 More Funky Fungi to Liven Up Your Game (Part 2 of 2) Posted: Fri, 17 May 12:00:51  
Game Mastering, GMing Advice, Tools for GMs
4 More Funky Fungi to Liven Up Your Game (Part 2 of 2)
                      You’ll sometimes run across the phrase “springing up like mushrooms after a rainstorm” to describe something that makes an appearance too quickly to be pure coincidence. Mushrooms are able to do that because the mushroom, which is only the visible part of a larger […]

 Gnomecast #66 – April Foolio Post Mortem Posted: Thu, 16 May 12:00:57  
Gnomecast, Angela Murray, april fool's
Gnome Stew's Gnomecast
Join Ang, Matt, and special guest gnome Crystal Neagley for a behind-the-scenes discussion about the production of Gnome Stew‘s April 1st project this year, The April Foolio of Fiends. Will these gnomes’ writing and art be enough to keep them out of the stew? Download: Gnomecast #66 – April Foolio Post Mortem Don’t miss The April Foolio […]

Small Bites, Campaign Design, city
So to recap from last time: I was excited about a system for creating urbancrawls outlined at The Alexandrian and was also inspired by the feeling of the Steve Jackson Sorcery! gamebooks and decided to give the urbancrawl system a shot to design a “strange magic” city. Links: Part 1 of this series Part 2 […]

 Bespoke Artisanal Conventions Posted: Fri, 10 May 07:00:46  
Bespoke Artisanal Conventions
Last year I was chatting with a co-worker who asked about my plans for the weekend since I was taking an extra day off to make it a long weekend. When I described the gaming weekend my friends were hosting at their house, he replied, “Oh, it’s another one of your bespoke, artisanal conventions then.” […]

 The GM and the Chef Posted: Wed, 08 May 12:54:21  
Editorials, Intro to Game Mastering, cooking
A stew pot with an array of vegetables: tomatos, green beans, mushrooms, garlic, and peppers
It’s International Tabletop Game Day and I am lucky enough to be at a friend’s house to run a rousing game of Pasión de las Pasiones. I walk in to the smell of something delicious and the sizzle of a hot pan on the stove. Fellow gnome Camdon is standing in the kitchen and he’s […]

 Troy’s Crock Pot: Running a Groundhog Day scenario Posted: Mon, 06 May 07:01:53  
Troy’s Crock Pot: Running a Groundhog Day scenario
Gamemasters looking to pull themselves out of their gaming rut might consider running a scenario with a “Groundhog Day” time loop. I have an affinity for such storylines, and will eagerly watch a TV show or read novels that employ the time loop trope, should they cross my path. (Strangely, though, I have never actually […]

 Gnomecast #65 – Meet a New Gnome: Chuck Lauer Posted: Thu, 02 May 12:00:36  
Gnomecast, Angela Murray, Chuck Lauer
Gnome Stew's Gnomecast
Join Ang and get to know one of the newest Gnomes, Chuck, in this “Meet a New Gnome” episode of Gnomecast! Learn about Chuck’s gaming origin story, his future plans for Gnome Stew articles, and some of his anticipated upcoming games! Will new gnome Chuck be able to avoid the stew this week? Download: Gnomecast #65 […]

 The Indie Game Shelf: Prism Posted: Wed, 01 May 12:00:27  
Indie Game Shelf, indie game shelf, prism
The Indie Game Shelf: Prism
The Indie Game Shelf: Prism Welcome to The Indie Game Shelf! Each article in this series will highlight a different small press roleplaying game to showcase the wide variety of games available. Whether you’re a veteran gamer looking for something new or brand new to the hobby and wanting to explore what’s out there, I […]

 Tabletop Gaming Creators You Need to Follow Posted: Tue, 30 Apr 16:30:24  
Editorials, Indie Game Shelf, Notables
Tabletop Gaming Creators You Need to Follow
On social media, people are always talking about how the tabletop game design space needs to be more diverse. Here’s the deal, it already is. As one of the co-hosts of the Asians Represent podcast, I’ve been able to meet and interview some incredible creators from around the world. Here are a few of my […]