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Gnome Stew
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 Forges Of Power Posted: Wed, 18 Oct 10:00:47  
General, Small Bites, crafting
Forges Of Power
Many are the epic arms forged in your fantasy game. But sometimes the most powerful armaments require tools as powerful as they are. Enter these forges of power, able to bring forth the most fantastic of creations. Cold Iron Forge: Created by a race of arctic dwarves, for whom fire was a luxury, this huge […]
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 Running a Solo Game GM-less Posted: Mon, 16 Oct 13:59:28  
Running a Solo Game GM-less
Tell me if you’ve heard this one: It’s Thursday night and you want to play a game. But everyone in the party is across town, and it takes too long to set up, so they’d need to leave half an hour into actually playing. So you look over at your significant other, and they want […]
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 The Elements of a Good One-Shot Posted: Fri, 13 Oct 07:00:40  
The Elements of a Good One-Shot
I’m doing things a tad bit backwards here. This week’s GnomeCast was Matt, JT and myself rambling about the elements of a good one-shot game. It was a hastily thrown together episode due to how busy I’ve been, but Matt jumped in and did some research on the Stew’s archives and noted that, other than […]
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 Fate Adversary Toolkit Review Posted: Tue, 10 Oct 10:00:24  
Fate Adversary Toolkit Review
I’m going to admit something right up front. I’m cheating with this review. I’m running a Dresden Accelerated game, and reading through this book is allowing me to review it, as well as potentially steal things for my campaign. Does that make me a bad person? My love of the Dresden Files is what led […]
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 Always Give Your Players A Receipt Posted: Mon, 09 Oct 10:00:32  
Always Give Your Players A Receipt
  “The sword of duquesne gets stolen by the naked man…” Community did an excellent episode where they played Dungeons and Dragons, and it was advanced! One of the things that has always struck me about that episode was the part where the character Neil’s sword gets stolen out of spite by another player . […]
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 Treasure Map Alternatives Posted: Wed, 04 Oct 10:00:47  
Small Bites, encounters, location
Treasure Map Alternatives
One of the most time honored adventure hooks is the treasure map. Essentially they exist to get characters from point A to point B, maybe with a little adventure in the middle. Here are some alternatives to the basic treasure map that serve the same purpose. The Compass: An enchanted compass that always points to […]
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 Troy’s Crock Pot: Q and A with Frank Mentzer about Worlds of Empyrea Posted: Mon, 02 Oct 10:00:37  
Crock Pot, Game Mastering, News
Troy’s Crock Pot: Q and A with Frank Mentzer about Worlds of Empyrea
Frank Mentzer, gamer and game designer who started working at TSR in 1980, has launched a Kickstarter for a new game setting: Worlds of Empyrea.  Here is the Q&A we did discussing this new project and his thoughts about the OSR. Q. Let’s start with the title itself: “Worlds of Empyrea.”  Not the kingdom of […]
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 Design Flow: UI and Neighbors Posted: Fri, 29 Sep 10:00:29  
Design Journals, Game Making, design
Design Flow: UI and Neighbors
For the past few months, I have been wrestling with this small but annoying problem in the Hydro Hacker playbooks. It is a section of the playbook that defines your relationships with the other players. When I run this at conventions or in playtest groups, players always fill the section out incorrectly. Over several iterations […]
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 Diners, Dungeons, & Dives – How to Make Campaign Frames Posted: Thu, 28 Sep 08:00:56  
Game Making
Diners, Dungeons, & Dives – How to Make Campaign Frames
A few weeks back a buddy of mine mentioned on Twitter that he’d like to play an RPG where you travel around, eat weird food, and record it all for a reality show—not unlike Diners, Drive-Ins, and Dives. This was right up my alley, so we started riffing on it. Two days later, I’d written up […]
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 Pugmire Review Posted: Tue, 26 Sep 11:00:54  
Pugmire Review
I like to put my biases up front, for all to see. Going into this review, you need to know that I love my dog. Even when he wakes me up at two in the morning to go outside, or because he’s barking at the squirrels that are running along the outside of the house. […]
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 H&FotSOR#19 – Carl “Black Powder” Bussler Posted: Sat, 23 Sep 18:00:50  
General, MMP, podcast
H&FotSOR#19 – Carl “Black Powder” Bussler
On this episode Hobbs is joined by Carl “Black Powder” Bussler. They talk Well of Souls, Black Powder Black Magic, and weird west gaming. Enjoy the show and let Jason know how we’re doing in the comments below or email us at
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 Why Do I Review? Posted: Fri, 22 Sep 11:00:57  
Why Do I Review?
The following originally appeared on my blog, back in August, during the “RPG a Day” event. One of the prompts for that event was to mention where you go for your RPG reviews. I noticed a lot of chatter on that day about the validity of reviewing RPGs, and the way it should be approached. […]
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