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Gnome Stew
Latest News

 Interesting Weather Posted: Mon, 30 Mar 12:00:25  
Game Mastering, GMing Advice
Interesting Weather
My Interesting Foods article from last month received some pretty good interactions on social media, with a few requests for more things along these lines. I’ve brainstormed a series of articles about how to use “micro details” to make your world pop and become more interesting to the players. This time around, I’m going to […]
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 Four Ways to Fill Your Table (and Your Time) Posted: Fri, 27 Mar 12:00:34  
General
Four Ways to Fill Your Table (and Your Time)
If you’re like me, you also have a great gray marching horde of unpainted miniatures just waiting to get painted. But when/if you’ve painted all of them (or more likely, just need a distraction), you might find yourself turning toward other ways to add to the landscape of your table. You might also find yourself […]
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 Why Pokemon Campaigns Don’t Work Posted: Wed, 25 Mar 14:30:31  
Game Mastering, GMing Advice, campaign
Why Pokemon Campaigns Don’t Work
subtitle: and how to make em work anyways. There’s a high overlap between nerds that like to roll dice and nerds that like Pokemon. I think it’s fair to assume that most any nerd you come face-to-face with has some stance on Pokemon as to whether or not they like it. I’ve been playing ttrpgs […]
https://gnomestew.com/why-pokemon-campaigns-dont-work/#comments

 Bite Marks Review Posted: Tue, 24 Mar 11:00:29  
Reviews
Bite Marks Review
Even when the popularity of the game line was gaining momentum in the early nineties, I didn’t jump on the World of Darkness trend. When I looked at the lines produced by White Wolf, the game that appealed to me the most was Werewolf The Apocalypse. I didn’t really want to play a vampire preying […]
https://gnomestew.com/bite-marks-review/#comments

 Share Your World Posted: Mon, 23 Mar 12:25:06  
Game Making, Gaming Trends, GMing Community
Share Your World
You already imagine colorful characters inhabiting stunning settings, you bring them to life with your words. You already plot ambitious adventures and direct the pacing of play to precise peaks. You do this because you love to run games and create content, and you’re so much better at it than you probably give yourself credit […]
https://gnomestew.com/share-your-world/#comments

 Phases of Play Posted: Fri, 20 Mar 12:00:48  
Game Mastering, GMing Advice, BitD
Phases of Play
Lately, I have been playing Free League’s Forbidden Lands. It is a game that I adore. We are 17 sessions in and having a great time. One of the things that I have noticed, is that there are some distinctive phases of the game. There are different in-game activities that the characters undertake, and each […]
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 Gnomecast #88 – What’s Next? Posted: Thu, 19 Mar 12:00:51  
Gnomecast, Angela Murray, Jared Rascher
Gnome Stew's Gnomecast
Join Ang, Jared, and Matt for a discussion about moving on to a new campaign once the current one has finished. Can these gnomes see what’s coming well enough to keep out of the stew? Download: Gnomecast #88 – What’s Next? Follow Jared at @KnightErrant_JR on Twitter and check out his blog, What Do I Know? […]
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 Social Distancing and Getting to Game Posted: Wed, 18 Mar 07:00:45  
General
Social Distancing and Getting to Game
Hey folks, we sure do live in some interesting times right now, don’t we? Covid-19 is some serious business and it’s turned our daily lives upside down. Right now, I’m on mandatory work-from-home and I’m waiting to see if my brother or roommate get temporary layoffs from their jobs. I feel like I’m living in […]
https://gnomestew.com/social-distancing-and-getting-to-game/#comments

 Changing Group Dynamics (Part I) – Losing a Player Posted: Mon, 16 Mar 12:23:33  
General, Player Perspective, adjusting to a missing player
a girl walks down a dirt road with a suitcase with her back to the camera
No matter how solid your group is, losing someone always changes the dynamic in some way. For my group, we’ve each fallen into a niche, and we know how to play games that fulfill all of us. When the composition of the group changes, we have to readjust not only for how play feels, but […]
https://gnomestew.com/changing-group-dynamics-part-i-losing-a-player/#comments

 Spectaculars Review Posted: Tue, 10 Mar 11:00:17  
General
Spectaculars Review
When I was young, I had enough health problems that going outside wasn’t always an option. Playing inside involved getting my mom to tie a towel around my neck so I could pretend to be Robin, and lean back while climbing the stairs, like I was scaling the side of a building. I also would […]
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