Return to Home Page
Return to Home Page     Tools       Archives       Xina       Games       News       RPG Info       Misc.
News
Roleplaying Tips
Latest News

 Ideas For Handling Experience Points Posted: Sun, 29 Apr 17:36:24  
Treasures & Rewards, Non-Magic Rewards

In a recent newsletter, I mused about using gold pieces from treasure as experience points. My inbox exploded. Dozens of you wrote in. Some of you were upset. I mean, ALL CAPS UPSET. And some of you were over the moon and loved the idea. First off, thank you so much for reading this newsletter! […]

The post Ideas For Handling Experience Points appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/treasure-reward/handling-experience-points/#comments

 How To Level Up Players With Reward Systems Posted: Fri, 19 Jan 11:45:06  
Running Games, Players & Characters, Rewards & Treasure

We've mused how motivating yourself to be a better GM makes you happier. Those who pursue intrinsic goals are happier because they control more of their destiny. Now let's talk about our players, who are probably a mixed bag of intrinsic and extrinsic interests.

The post How To Level Up Players With Reward Systems appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/running-games/player-reward-systems/#respond

 Rewarding The Game Master – A Simple Framework Posted: Wed, 17 Jan 11:45:50  
Running Games, Players & Characters, Rewards & Treasure

The games we play and the people who play them are complex. We cannot simply write a script and have the audience passively follow along, clapping when the applause sign lights up. We play an interactive game in a social environment. Everyone wants a role to play and the ability to affect outcomes. Player agency might come easy to you or not. For me, it's on the difficult side....

The post Rewarding The Game Master – A Simple Framework appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/running-games/rewarding-the-game-master/#comments

 Intrinsic vs. Extrinsic: The Cause of Your Gaming Woes? Posted: Mon, 15 Jan 11:45:17  
Running Games, Players & Characters, Rewards & Treasure

Here's something key to understand about yourself and your players. People are motivated by some combination and degree of intrinsic and extrinsic factors. Learn what these are for each person in your group to better tailor your game rewards. Rewards that fit, like the right key to the right lock, help your game become a satisfying campaign.

The post Intrinsic vs. Extrinsic: The Cause of Your Gaming Woes? appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/running-games/intrinsic-vs-extrinsic-gaming/#respond

 How To Stop Campaigns From Fizzling Out Posted: Fri, 12 Jan 11:45:25  
Campaigns & Adventures, Plots, Preparation

An approach to creating stories with compelling hooks and logical arcs. Avoid campaigns fizzling because you can't keep the players or yourself sufficiently engaged in the story.

The post How To Stop Campaigns From Fizzling Out appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/campaigns/stop-campaigns-fizzling/#comments

 How To Use Plotto For Plot Conflicts Posted: Wed, 10 Jan 11:45:23  
Adventure Building, Plots, Tools & Techniques

The core of Plotto, as far as I'm concerned, is the list of 1,462 plot conflicts. However, I don't use Plotto as it was originally intended for constructing a plot. Instead, I use a stripped-down approach that I find easier to adapt for RPG adventure creation.

The post How To Use Plotto For Plot Conflicts appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/adventure-building/plotto-for-plot-conflicts/#respond

 The Elvis Hook For PCs Posted: Mon, 08 Jan 11:00:26  
Adventure Building, Five Room Dungeons, Players & Characters

A cool idea from a friend: the GM has prepared a music festival in a town the PCs will travel to. And the festival is a gathering of cover bands who perform the famous PC bard's best songs....

The post The Elvis Hook For PCs appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/adventure-building/elvis-hook-pcs/#comments

 How to Create Cool Magic Item Backgrounds in 60 Seconds Posted: Wed, 15 Nov 2017 13:43:48  
GM Techniques, Treasures & Rewards, Magic Items

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius. To flesh out your item’s lore fast, follow these four simple steps.

The post How to Create Cool Magic Item Backgrounds in 60 Seconds appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/gm-techniques/magic-item-backgrounds/#comments

 RPT#215 – Ideas For Involving Fantasy Phenomena Posted: Sat, 11 Nov 2017 23:53:24  
Roleplaying Tips Newsletter

A Brief Word From Johnn Game Of Thrones Is A Great Game I had the good fortune to finally play the Game of Thrones (GoT) board game. I had asked for reviews awhile back and they were mixed, so I held-off purchasing the game blind. Luckily, I got in on a game Saturday and it’s […]

The post RPT#215 – Ideas For Involving Fantasy Phenomena appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/rptn/rpt215-ideas-involving-fantasy-phenomena/#respond

 RPT#213 – Paranoia: Shattering The Trust Part III: Minor In-Game Events Posted: Sat, 28 Oct 2017 23:48:52  
Roleplaying Tips Newsletter

A Brief Word From Johnn Campaign Design Begins – Rules First I’m taking a different approach for my latest D&D campaign: designing the rules first. My personal preference is to try and keep game content within the boundaries of the rules. If a plot element, encounter plan, background event, or whatever, cannot be reversed engineered […]

The post RPT#213 – Paranoia: Shattering The Trust Part III: Minor In-Game Events appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/rptn/rpt213-paranoia-shattering-trust-part-iii-minor-game-events/#respond

 RPT#164 – 9 Ways To Bring Town Guards To Life Posted: Sun, 22 Oct 2017 02:25:20  
Roleplaying Tips Newsletter

A Brief Word From Johnn Last Week Of Contest March 15th is the last day for the Interesting Scenes contest. Unlimited entries are allowed with each scene representing one entry. To enter, send in a 1-2 sentence cool combat or roleplaying scene like these ones: “The PCs are fighting the bad guys inside a giant […]

The post RPT#164 – 9 Ways To Bring Town Guards To Life appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/rptn/rpt164-9-ways-bring-town-guards-life/#respond

 Kill GM Procrastination With Your First Move Posted: Sat, 21 Oct 2017 15:12:29  
GM Techniques, Johnn's RPG Musings

When game master procrastination hits, I do what I call my First Move. Nail your first move, and prep instantly gets a lot easier.

The post Kill GM Procrastination With Your First Move appeared first on Roleplaying Tips.


https://www.roleplayingtips.com/gm-techniques/kill-gm-procrastination-first-move/#comments