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The Lands Of Xina
Equipment

Helms
Helm PD / DR PER Penalty Price
PD 1 / DR 2 PER -2 (vision) 30 cp
A leather helm with protection for the eyes and cheeks.
PD 3 / DR 4 PER -1 (hearing) 60 cp
A chainmail coif which protects the head, neck, and upper shoulders.
Head PD 4 / DR 6, Neck PD 3 / DR 4 None 65 cp
A metal helm with partial chainmail coif and protection for the nose.
PD 4 / DR 6 PER -2 (vision) 50 cp
A metal helm with protection for the eyes and nose.
PD 4 / DR 6 PER -2 (vision) 65 cp
A metal helm with protection for the eyes, nose, and mouth. Extra metal working for a more intimidating appearance.
PD 4 / DR 6 PER -2 (vision), PER -1 (hearing) 65 cp
A metal helm with protection for the eyes, nose, cheeks, and back of the neck.
PD 4 / DR 7 PER -1 (vision & hearing) 80 cp
A heavy metal helm with protection for the cheeks and back of the neck.
Head PD 4 / DR 6, Face PD 3 / DR 3 PER -1 (vision) 75 cp
A metal helm with protection for the nose, and a grill to protect the face.
PD 4 / DR 7 PER -3 (vision), PER -2 (hearing) 125 cp
A platemail helm with protection for the head and face. The face shield can be raised.
PD 4 / DR 7 PER -4 (vision), PER -3 (hearing) 175 cp
A platemail helm with protection for the head, face, and neck. The face shield can be raised.
PD 4 / DR 8 PER -3 (vision & hearing) 150 cp
A heavy metal helm with protection for the head and face.

Shields
Shield Name PD AD HT Price
Small Leather PD 1 AD 2 HT 8 40 cp
Wood with Metal Rim PD 1 AD 3 HT 9 50 cp
Wood & Leather with Spike and Bosses PD 1 AD 3 HT 10 60 cp
Buckler PD 0 AD 1 HT 14 70 cp
Small Metal PD 1 AD 2 HT 12 75 cp
Small Metal and Leather PD 1 AD 2 HT 13 80 cp
Small Metal w/Emboss PD 1 AD 2 HT 12 95 cp
Medium Metal PD 1 AD 3 HT 13 95 cp
Large Metal PD 2 AD 4 HT 14 110 cp
Large Metal w/Emblem PD 2 AD 4 HT 14 130 cp
Heavy Metal Tower PD 3 AD 5 HT 15 155 cp


Time to manufacture (in days):
Great helm10  Leather shield2
Leather helm2 Metal shield12
Metal helm7 Tower shield20
Buckler shield5 Wood shield3
Large metal shield w/emblem15

Quality:
Bronze helms are cheap, iron helms are good, and steel helms are fine. Listed helms are of good quality.
Cheap helms are uncomfortable and prone to breaking, but costs 40% of the listed price.
Fine helms have a +1 DR, are 25% less likely to be damaged by blows, and costs 3 times the listed price.
Very fine helms have a +2 DR, are 50% less likely to be damaged by blows, and costs 6 times the listed price.
Leather and wood shields are good quality, metal shields are fine quality.
Poor shields are uncomfortable on the arm and prone to breaking. Poor shields costs 40% of the listed price.
Fine shields have a +3 HT, and cost 3 times the listed price.
Very fine shields have a +1 PD, +5 HT, and cost 6 times the listed price. Very fine shields almost always have prominent heraldry, and are likely to affect NPC reactions.

Shields:
Shields can only be used with 1-handed weapons.
The Passive Defense (PD) of a shield only applies to attacks coming in from the forward side hex adjacent to the shield arm.
Shields are used as an Active Defense (AD) by rolling Block.
If a Block succeeds on the target number, roll 3d6 against the shield's HT. A failed roll indicates that the shield broke. On a critical failure, the shield becomes an entanglement on the defensive arm until the wearer spends a round removing it.

Notes:
The cost, AD, PD, DR, and PER values have been modified from the original rules.
Listed prices include the padding within the helm or the cap which must be worn beneath it.