|Tools Archives Xina Games News RPG Info Misc.|
|Helm||PD / DR||PER Penalty||Price|
|PD 1 / DR 2||PER -2 (vision)||30 cp|
|A leather helm with protection for the eyes and cheeks.|
|PD 3 / DR 4||PER -1 (hearing)||60 cp|
|A chainmail coif which protects the head, neck, and upper shoulders.|
|Head PD 4 / DR 6, Neck PD 3 / DR 4||None||65 cp|
|A metal helm with partial chainmail coif and protection for the nose.|
|PD 4 / DR 6||PER -2 (vision)||50 cp|
|A metal helm with protection for the eyes and nose.|
|PD 4 / DR 6||PER -2 (vision)||65 cp|
|A metal helm with protection for the eyes, nose, and mouth. Extra metal working for a more intimidating appearance.|
|PD 4 / DR 6||PER -2 (vision), PER -1 (hearing)||65 cp|
|A metal helm with protection for the eyes, nose, cheeks, and back of the neck.|
|PD 4 / DR 7||PER -1 (vision & hearing)||80 cp|
|A heavy metal helm with protection for the cheeks and back of the neck.|
|Head PD 4 / DR 6, Face PD 3 / DR 3||PER -1 (vision)||75 cp|
|A metal helm with protection for the nose, and a grill to protect the face.|
|PD 4 / DR 7||PER -3 (vision), PER -2 (hearing)||125 cp|
|A platemail helm with protection for the head and face. The face shield can be raised.|
|PD 4 / DR 7||PER -4 (vision), PER -3 (hearing)||175 cp|
|A platemail helm with protection for the head, face, and neck. The face shield can be raised.|
|PD 4 / DR 8||PER -3 (vision & hearing)||150 cp|
|A heavy metal helm with protection for the head and face.|
|Small Leather||PD 1||AD 2||HT 8||40 cp|
|Wood with Metal Rim||PD 1||AD 3||HT 9||50 cp|
|Wood & Leather with Spike and Bosses||PD 1||AD 3||HT 10||60 cp|
|Buckler||PD 0||AD 1||HT 14||70 cp|
|Small Metal||PD 1||AD 2||HT 12||75 cp|
|Small Metal and Leather||PD 1||AD 2||HT 13||80 cp|
|Small Metal w/Emboss||PD 1||AD 2||HT 12||95 cp|
|Medium Metal||PD 1||AD 3||HT 13||95 cp|
|Large Metal||PD 2||AD 4||HT 14||110 cp|
|Large Metal w/Emblem||PD 2||AD 4||HT 14||130 cp|
|Heavy Metal Tower||PD 3||AD 5||HT 15||155 cp|
|Time to manufacture (in days):|
|Great helm||10||Leather shield||2|
|Leather helm||2||Metal shield||12|
|Metal helm||7||Tower shield||20|
|Buckler shield||5||Wood shield||3|
|Large metal shield w/emblem||15|
Bronze helms are cheap, iron helms are good, and steel helms are fine. Listed helms are of good quality.
Cheap helms are uncomfortable and prone to breaking, but costs 40% of the listed price.
Fine helms have a +1 DR, are 25% less likely to be damaged by blows, and costs 3 times the listed price.
Very fine helms have a +2 DR, are 50% less likely to be damaged by blows, and costs 6 times the listed price.
Leather and wood shields are good quality, metal shields are fine quality.
Poor shields are uncomfortable on the arm and prone to breaking. Poor shields costs 40% of the listed price.
Fine shields have a +3 HT, and cost 3 times the listed price.
Very fine shields have a +1 PD, +5 HT, and cost 6 times the listed price. Very fine shields almost always have prominent heraldry, and are likely to affect NPC reactions.
Shields can only be used with 1-handed weapons.
The Passive Defense (PD) of a shield only applies to attacks coming in from the forward side hex adjacent to the shield arm.
Shields are used as an Active Defense (AD) by rolling Block.
If a Block succeeds on the target number, roll 3d6 against the shield's HT. A failed roll indicates that the shield broke. On a critical failure, the shield becomes an entanglement on the defensive arm until the wearer spends a round removing it.
The cost, AD, PD, DR, and PER values have been modified from the original rules.
Listed prices include the padding within the helm or the cap which must be worn beneath it.