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The Lands Of Xina
Equipment

Melee Weapons
Weapon Cost Cr Cut Imp Blade " Min STR
Axe, battle 125   sw+2   6 12
Axe, great 1½-handed 175   sw+3   10 13
Axe, hand 75   sw   4 10
Club 100 sw-1        
Dagger 40     thr-1 9  
Flail 175 sw+4     4 13
Javelin 85     thr+1 36-48 8
Knife, large 80   sw-2 thr-1 16  
Knife, small 60   sw-3 thr-2 12  
Lance 140 thr+3       10
Mace 90 sw+3     4 9
Mace, small or round 70 sw+2     4 8
Mace, spiked 110 sw+3   thr-2 4 9
Mace 1½-handed 130 sw+3   thr-2 5 11
Maul two-handed 200 sw+4     5 13
Polearm, bardiche 195   sw+1 thr+2 18 13
Polearm, glaive 175   sw thr+3 12 12
Polearm, halberd 155   sw thr+1 8 12
Polearm, morning star 205 sw+3   thr+1 8 12
Polearm, pike 115     thr+4 6 11
Polearm, poleaxe 135   sw thr 5 11
Quarterstaff 65 sw+2   thr+1 60 7
Sap 25 sw-2       7
Spear 30     thr+1 6 8
Spear, long 40     thr+2 9 9
Sword, bastard 1½-handed 300   sw+2 thr+1 38 10
Sword, bastard 1½-handed thrusting 280   sw+2 thr+2 38 11
Sword, broad 260   sw+1 thr 36 10
Sword, broad thrusting 240   sw+1 thr+1 36 10
Sword, falchion 200   sw thr+1 28 9
Sword, claymore 2-handed 400   sw+4 thr+2 48 13
Sword, great 2-handed 360   sw+3 thr+2 42 12
Sword, great 2-handed thrusting 380   sw+3 thr+3 42 12
Sword, khopesh (sickle) 220   sw-1 thr 24 8
Sword, long 160   sw thr 31 9
Sword, rapier 210     thr+1 37 7
Sword, saber 180   sw thr+1 36 7
Sword, short 140   sw-1 thr-1 24 8
Sword, short stabbing 100   sw-1 thr 18 7
Sword, small 120   sw-1 thr+1 22 7
Warhammer 150 sw+2       14
Warhammer, spiked 180 sw+2   thr   14

The cost, damage, accuracy, and minimum strength information has been modified from the original rules.

Quality:
Bronze weapons are cheap, iron weapons are good, and steel weapons are fine. Listed weapons are iron.
Cheap weapons are prone to breaking, but cost 40% of the listed price.
A fine weapon rarely breaks, does +1 basic damage, and costs 3 times the listed price.
A very fine weapon is virtually unbreakable, does +2 basic damage, and costs 6 times the listed price.

Notes:
Spears do +1 impaling damage when used two-handed.
Polearms require both hands to use, but do not count as 2-handed weapons with regards to training.

A bastard sword is a hand-and-a-half broad sword with a more tapered blade, often with a side or finger ring.
A bardiche is an elongated axe blade with a stabbing tip at the end of a short staff.
A glaive is a large knife at the end of a staff.
A halberd is a broad axe blade with a spike at the end of a staff.
A morning star is a spike and spiked mace head on the end of a staff.
A pike is a stabbing tip at the end of a staff at least 15 long.
A poleaxe is a small, thick axe blade with a long neck at the end of a staff.