Return to Home Page
Return to Home Page     Tools       Archives       Xina       Games       News       RPG Info       Misc.
The Lands Of Xina
Money, Banking and Mail

The Cost of Goods

Price guides are available with many items that characters can purchase. These are by no means a complete list. If a player wishes to buy something that isn't listed, use an existing item as an example price with which to determine the new price, or will look up the real life cost of the item and convert dollars to copper pieces.

The prices listed in the guides are for goods purchased in large human towns. The value of items may vary in lands held by other races. In rural areas, industrial goods are more expensive, while foodstuffs and craft items are cheaper.

Coins of the Lands

Coin Value Size Alkuras
Dwarves Grevena
Copper1Dime Rope coil Cross Bit Rabbit Serpent Stars Knotwork Rune Wheel
Bronze5Quarter Lamp Ivy vine Fox Wheat Quiver Leaf Fern Hammer Wolf
Silver25Nickel Plow Crossbow Horse Sword Scroll Owl Fish Shield Daggers
Gold100Penny Sextant Ship Bear Ship Brazier Sun Flying bird War axe Chain helm
Platinum500Dime Lute Stag Eagle Crown Pillars Oak tree Herd dog Mtn peak & sun Dragon
Palladium1000Dime       Lion       Gated arch  
Mithril2000Dime         Gryphon Phoenix      

Human Banking

Athanar and all of its former provinces have a regulated, standardized banking system. Major cities have secure banks while towns have professional money lenders. There are heavy criminal penalties for writing fraudulent withdrawal orders or counterfeiting money. Coins, valuable goods, and harvest lots can be deposited for a nominal fee. Written orders of withdrawal can then be issued by the owner. Money available at one bank is available at all within twenty four hours, thanks to a magical message relay. Banks accept coinage from all realms and races, however many money lenders refuse non-human currency or charge an exchange fee. Village vendors may extend credit to regular customers. In the capitol and trade cities, all goods of sufficient monetary value are taxed when they are sold at market.

Human Mail

Capitol cities have a teleportation system for sending messages and packages to other major cities, however the service is expensive. All cities have regular post routes made by wagon every other day. Towns send messengers, usually on horseback, to the nearest city twice a month. Villages and hamlets fetch and receive mail on an irregular basis. Post boxes can be rented on a weekly basis in cities, allowing frequent travelers to maintain a permanent post address.