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 Reply: General Role-Playing:: Re: QOTD AUG 10: How often does your gaming GM use homebrews intermixed with the regular modules? Which games?
Posted: Tue, 11 Aug 01:26:49

by Serpentine_C

Kinda depends.

When I ran Ironsworn: Starforged it was all "homebrew" or rather, improvised on the spot based on oracle table rolls.

Other games I've run like Lady Blackbird, Mutant: Year Zero, and Mythic Bastionland provide a lot of setting and adventure details and fully fleshed out characters. But I think no matter how much published content is fleshed out, the GM will always need to adapt and interpret it for their group. Mutant Year Zero gives you several adventure locations but they're kinda like frameworks and instead of spelling out exactly what will happen they lay out interesting situations for the PCs to play around with. Mythic Bastionland includes somewhat prescripted sequences of omens that culminate in resolving a myth, but random encounter tables mix up which myths' omens you'll encounter. You might encounter omens from two other completely separate myths before you encounter the next omen of the first myth you ran into. And the way your specific GM interprets the interplay of the specific set of myths they rolled up will always be different from any other game of Mythic Bastionland.

Then sometimes I also run one-shot dungeons between longer campaigns. In these cases I always pull a published dungeon off the shelf and run it mostly as-is.