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 More drama, but a lot got done too...
Posted: Wed, 18 Feb 03:51:42

by Rachel

I kinda wish I could do a Slap Update like on the old Nick show Victorious. It would probably read a bit like this:

Rachel C.:
Got lots done, but not as much as I should've. Soooo behind.
Feeling: Stressed 😬

Lol. That was a bit stupid, but it made me smile. There probably is a meme generator out there for this, but if you know the show, you know 😜.

Anyway, hopefully back to normal connectedness tomorrow.

Game Over On borrowed time...

Happy Tuesday and happy playing!
-Rachel

Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe.
 MigugiM
Posted: Wed, 18 Feb 03:15:30
A new rpg designer has been added to the database: MigugiM
 Joyce Charke
Posted: Wed, 18 Feb 03:14:42
A new rpg artist has been added to the database: Joyce Charke
 PromeAI
Posted: Wed, 18 Feb 03:14:40
A new rpg artist has been added to the database: PromeAI
 GeekList Item: Item for GeekList "[CARGO] - Cast of Characters"
Posted: Wed, 18 Feb 03:10:55

by jatang

An item RPG Item: Planetarium has been added to the geeklist [CARGO] - Cast of Characters
 Reply: Metagaming:: General:: Re: Interplay
Posted: Wed, 18 Feb 03:00:34

by govmiller

Hi-
Found it!



Enjoy!
 ...top 10 new to me games of 2025...
Posted: Wed, 18 Feb 02:50:02

by Alexandre Correia

Day 3328. February 10, 2026. Coimbra...

A few days ago, on the Pontos por Bitaites podcast, I listened to Lagos' gang talk about their Top 10 New-to-them games of 2025. This reminded me that besides missing playing with the gang, I also missed the January list-making frenzy around here.

But hey, it's never too late for a good old list of games, isn't it? Without further ado, here's my Top 10 New-to-me games of 2025.

1️⃣0️⃣ Leviathan Wilds

A few timid sessions last March were enough to leave a lasting impression. I know about its video game inspirations, but what it reminded me of as I jumped from precarious ledge to unstable outcrop on a towering, crazed monster was playing old platform video games. This is not the sort of game you can play three times and call it done. It demands immersion, the same kind of focused binge I'm currently giving Spirit Island.


Lashed but happy.

9️⃣ Primeval Peril

Maybe not 100% new, but who's counting. I loved my time, if limited experience with Sleeping Gods, and was getting frustrated by its unplayed sister box, Distant Skies, on the shelf. Primeval Peril distilled that world into tight, self-contained sessions I could actually fit into busy days. It offered easy emergence and interesting decisions with that unmistakable Ryan Laukat artwork pulling it all together.

8️⃣ Fields of Arle

An old-fashioned Uwe for a much-appreciated sandbox gameplay. The table presence is magnificent for what it is, a spreadsheet masquerading as a pastoral efficiency puzzle. It's a surprisingly calm gameplay for a BYOS game with a limited time limit. I wondered for a while if it could only live as a solo engine, until two, two-player sessions revealed an entirely different farming ecosystem.


Trading in the Elysian Quadrant.

7️⃣Sidereal Confluence

You won't see many Deep Dived titles in this list. Unfortunately. Sidereal pushed its presence on the list on the back of a single five-player session, where everyone but me got mixed feelings about the art of negotiation in the Elysian Quadrant. A remarkable, one-of-a-kind experience that I could only dream of repeating.

6️⃣Akropolis

In a year spent with the likes of Riverwood Town, Beacon Patrol, Dorfromantik, and Suburbia, I can't help but tip my hat for what Akropolis does differently. Height, over space. The few multiplayer sessions last year were a blast of quick comfort food.


Gates to a new world of play.

5️⃣The War-Torn Kingdom

Hands down, one of the finest teleportation devices for a two-hour commute on a bouncing train. A gamebook. Not only does it hint at a bigger world, but it also allows you to actually travel wherever you want to your heart's content. Well... almost. Some areas are too rough and brutal for low-level characters. As they should. Dying isn't a failure in this fabled land. It's cartography.

4️⃣Undaunted: Stalingrad

I never played the original, or any of the desert and aerial variants. I always wanted, though. Instead of slowly discovering a sublime system for tactical skirmish with them, I was thrown without warning into Stalingrad's deep end of the pool. Soldiers die or, worse, become maimed. Others gain dubious glory. A mutable city that reflects what you do. What an achievement in game design.


The confusing and chaotic life of an ER doctor.

3️⃣Medical Mysteries: NYC Emergency Room

People often call this Dr. House, the board game. People are right. But, having never played any of the most iconic murder-mystery games before, what impressed me the most was how Medical Mysteries shattered my assumptions about the genre. You can rhapsodize all you want about the dynamic effervescence of ideas between Holmes and Watson, but in my mind, the solutions to these sorts of mysteries could only be found in the mind of a single player. I was wrong. Never have I had such heated arguments with my Sherlockian wife over a game that exists only on a scattered doctor's notes and a glossary of medical curse words.


Me too, Carter. Me too.

2️⃣The Drifter

"Blasphemy!" I can already hear some of you thinking. "What's a video game doing in my top ten bowl of analog cereals?" Hear me out first. Games, as I see them, belong to one of two factions: the storytellers or the brain ticklers. Many try to make peace with both. Most fail. Or are so unforgivably deficient in one side that you often slap them with a "pasted theme" sticker and move on. There are no such existential quandaries with The Drifter. It knows what it is - probably the finest sci-fi B-story the gaming world saw in 2025 - and strives to be the best of its class. Blasphemy, you say? I've yet to witness this level of episodic storytelling with any physical game. These pixels lose nothing to meeples.


Merry tights.

1️⃣Heat: Pedal to the Metal

Holding cards as if clutching at the steering wheel of an old race car, about to tackle a tight, impossibly tight curve, I didn't understand why my opponents kept cursing at heat cards. It's right there, on the box front. Heat is what you want; heat is what gives you options, what pulls you back to reason and ease on the pedal. You manage heat on your engine as one does noise in Clank, rage in Blood Rage, or poverty in London. That alone feels sublime in a racing game. But it was the tournament that sealed the #1 spot. To endure race after race, same rivals, learning their strengths, their tells. Jaw drop when they pull two tight curves in a single turn at devilishly high speeds. I've heard nothing but praise for Heat. Solo, expansion material, one-shot. Maybe. But after participating in a five-player tournament, that's how I think this game was meant to burn.

⭐⭐⭐


One year ago: ...last martian...One year later: N/A

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 New comment on GeekList BackerKit RPG Projects
Posted: Wed, 18 Feb 02:13:29

by govmiller

And now (Feb 17 @ 8:15 PM CST) all external images appear to be broken...