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 Reply: Play by Forum:: Re: Recruiting: Terry Pratchett's Discworld: Adventures in Ankh-Morpork
Posted: Sun, 15 Nov 11:27:29

by drb1004

Yes please! I've played Rincewind in three different stage productions, so favourite character is an easy one!

drb1004 previously rolled d100 = 17
 GeekList Item: Item for GeekList "Mere of Dead Men Character Sheets"
Posted: Sun, 15 Nov 11:21:57

by not2fear

An item RPG Item: Bard has been added to the geeklist Mere of Dead Men Character Sheets
 Thread: Play by Forum:: Recruiting: Terry Pratchett's Discworld: Adventures in Ankh-Morpork
Posted: Sun, 15 Nov 11:20:48

by Alexander Beetle

The Colour of Magic wrote:

In a distant and second-hand set of dimensions, in an astral plane that was never meant to fly, the curling star-mists waver and part…

See…

Great A’Tuin the turtle comes, swimming slowly through the interstellar gulf, hydrogen frost on his ponderous limbs, his huge and ancient shell pockmarked with meteor craters. Through sea-sized eyes that are crusted with rheum and asteroid dust he stares fixedly at the destination.

In a brain bigger than a city, with geological slowness, He thinks only of the weight.

Most of the weight is of course accounted for by Berilia, Tubul, Great T’Phon and Jerakeen, the four giant elephants upon whose broad and star-tanned shoulders the disc of the World rests, garlanded by the long waterfall at its vast circumference and domed by the baby-blue vault of Heaven.


Are you a fan of Terry Pratchett’s Discworld books? Would you enjoy a lighthearted roleplaying game set in that world, as you explore the great city of Ankh-Morpork? Then this could be the Play-by-Forum game for you.

I’m looking for up to five players to join me for this PBF game. If you’d like to know more about the game, there is a summary of the rules and mechanics here:
Summary Rules for Play-by-Forum Games

And the set of pre-gen characters that we will be using is here:
Pre-Gen Characters for Terry Pratchett's Discworld RPG

The scenario we’ll be playing is Not-so-Grand Larceny in which a party from the Thieves’ Guild attempts to rightfully burgle a fistful of diamonds from someone a touch overdue with their protection payments.

Recruitment will not be first-come, first-served. I’ll leave this thread open for a couple of days before selecting players, which will be via some as-yet undefined combination of GM whim and possibly some dice rolling. If you’re interested in playing then please reply below and include a d100 roll in your reply.

And (just for fun), what’s your favourite Discworld book, character or scene?

 New comment on GeekList Another Australian interstate auction!
Posted: Sun, 15 Nov 11:02:32

by CongratulatoryWisdom

Thanks to everyone for having a look at the items and putting in bids, plus extra points for the high level community correspondence we've got on these isles!

I'll get messages sent out ASAP this week, and then marvel at the clear shelf space (which will then end up filled with real music equipment repair gear, and the much more important rhythm action music video game repair & mod stuff).
 New comment on GeekList Another Australian interstate auction!
Posted: Sun, 15 Nov 10:59:17

by KingChrysanthos

Congratulations to Sail on a marvelous auction, and to my fellow bidders for your winnings and making a fun time. Happy gaming all. 😀
 New comment on Blog Post Friday on Friday- A 2nd Friday in Arkham AND Mugs of Madness made PNP Arcade!
Posted: Sun, 15 Nov 10:27:38

by ROMagister

Related Item: Herald's Call

Correct that 1/copy was preferable to attempt over 2/weapon at this point.
The antidote for survival would have been, as usual, 1-2 life reserve for such a small hiccup of -1/Aging to not be final. The universal balance of life vs deck quality.
Getting 'close enough' to 0 isn't automatically bad if the deck is that much improved for misalignments like this to be rare. But even that cannot protect against everything, like a new Aging card being revealed the first time, likely this was. So, 1-2-3 life reserve is safer.

Also nice that 1/destroy was already acquired in a previous pass, even if used or not (that is not visible).
 Reply: General Role-Playing:: Re: QOTD NOV 8: Is there a difference in tone to the posts here on RPG Geek that is different than those on BGG? If so how is it different?
Posted: Sun, 15 Nov 09:59:00

by Againsto

Ah, wow, big numbers. I wasn’t aware and I stand somewhat corrected; still, I’d be curious as to what the percentage of users participating in these formats is on each side (probably cannot gubd out, though).
 New comment on GeekList 2026 Annual Geek Review Challenge
Posted: Sun, 15 Nov 09:45:12

by Damdael

leroy43 wrote:

22 points from 200. Can I do it?

Just pull a couple of all-nighters and you'll be done next week. :)
 Reply: RPG Design:: Re: Why has D&D been on top for so long? Is it “Rule #1”?
Posted: Sun, 15 Nov 09:15:12

by pelni

pestigor wrote:


I hate walls of text when a 15 minute video has all the context I need...different strokes for different folks.


I normally ignore videos, but got curious when I saw it was from Questing Beast. So I downloaded the transcription to read what he had to say.