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 Reply: The Tavern:: Re: What are you drinking right now, part 2?
Posted: Mon, 28 Sep 20:31:54

by aramis

tea, red rose, hot.
 New comment on Video Traveller RPG Solo - How to Start
Posted: Mon, 28 Sep 20:27:38

by huron663

Related Item: Traveller (Mongoose 2nd Edition)

Thanks for the feedback - I don't think it's just your device, and I have gotten similar feedback before.

I've since updated my editing software (which I think was the culprit, I was using old software) and I think it's better. Let me know if you think otherwise with my newer videos though, all feedback has been very helpful!
 Product For Sale: The Slayer's Guide to Centaurs
Posted: Mon, 28 Sep 20:23:36

by SeaofStars

$24.99 for RPG Item: The Slayer's Guide to Centaurs
Condition: New
Location: United States
 Reply: General Role-Playing:: Re: QOTD SEP 26: What was the first campaign setting you used as a GM? Were you happy with it? What would you change now and would you use it again?
Posted: Mon, 28 Sep 20:12:21

by aramis

pdzoch wrote:

A follow-up to yesterday's QOTD suggested by [user=SeaofStars][/user]

What was the first campaign setting you used as a GM? Were you happy with it? What would you change now and would you use it again? (If you have not been a GM, what campaign setting would you like to run and why?)

Again, Traveller's OTU, now called "Charted Space" by Mongoose.
If I ever run Traveller again, it will be the classic OTU, probably using MegaTraveller, or maybe the oWoD 1e rules variant on my website.

I'll note that prior to playing Traveller, the idea of a campaign setting hadn't entered my phronema at all. It was disconnected adventures.
 Reply: Dungeon (Issue 69 - Jul 1998):: General:: Re: Mere of Dead Men PbF - IC
Posted: Mon, 28 Sep 20:10:53

by bpthomas

Froodle examines the description of the glassware and ‘alchemical’ apparatus but can’t add any more insight into its potential use than Taliesin’s speculations.

Sir Justin seems pleased that a fellow paladin has asked more strategic questions, "To be honest, I think we scattered the forces that occupied this place, such as they were, and most of them probably sought safer hiding places than within the Mere.

They were bandits rather than fighting men, though I do have reason to believe that Enoch’s second in command fled with him."


He considers Ariel’s second question, "If sentries are posted on the trail to Wolfhill House then you will probably be spotted, unless you take measures to conceal your approach.

This is why I would prefer to send in a skilled group to investigate, rather than an armed force that will probably just result in them fleeing again before we can learn anything.”


Any more questions for Sir Justin, or anything else you want to do before we see what the Quartermaster has to offer? 🙂
 Reply: General Role-Playing:: Re: QOTD SEP 28: What constitutes a “mature theme” in your game and what does it add to your experience?
Posted: Mon, 28 Sep 20:04:29

by aramis

pdzoch wrote:

A question suggested by [user=pestigor][/user]

What constitutes a “mature theme” in your game and what does it add to your experience?

Sex, gore, "enhanced interrogations" [o]aka torture[/o]...
The first gets faded to black because it makes me uncomfortable.
The second is limited to certain genres.
The third is real world ineffective, and often leads to gore... so it has no real place in most of my games.

 Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Mon, 28 Sep 20:03:51

by b5dorsai

Congrats to the new Stars!