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 Reply: General Role-Playing:: Re: QOTD MAY 15: Have you ever adopted an accent for impersonating a certain character?
Posted: Sat, 16 May 11:30:25

by Serpentine_C

brumcg wrote:

I don't do accents... I know my limits.

I will alter my tone, speak faster or slower, that kind of stuff.


Same. And the few times I've tried an accent, I couldn't keep it consistent across sessions.

 [DND3 Pg 234] Prance And Caper And Try To Live [Week 39]
Posted: Sat, 16 May 11:05:04
A new episode has been added to the database: [DND3 Pg 234] Prance And Caper And Try To Live [Week 39]
 Reply: Masks of Nyarlathotep (5th edition):: Sessions:: Re: Masks of Nyarlathotep in MindLabs
Posted: Sat, 16 May 10:55:00

by Flyboy Connor

Session #21: An Evening in the Blue Pyramid
May 14, 2026

Keeper:
Me (Pieter)

Players:
Jessie Miller: Mechanic (Merel)
Marco Perroni: Union Activist (Paris)
Richard Galton: Researcher (Marijn)
Sinclair Caldwell: Smuggler (Kiril)

Absent:
James Cleef: Farmer (Michal)
Joe Baker: Student of Medicine (Lisa)

Back to the club

The investigators went to the Scoop to search older editions, to gain knowledge on the Egyptian muders. They did not find much more information, except that there was no pattern in the time of the murders, that not all of the victims were Egyptian yet the police was assuming that they all belonged to the same series, and that originally, the inspector assigned to the case was Gregory Munden, while now it is inspector Barrington.

To end the evening, they went back to the Blue Pyramid Club. They found that Zhara Shafik was there, seated in her personal VIP booth, which was guarded by a burly Egyptian man. Occasionally people joined her at her table. Mario wanted to talk to her, and while the others got their own table, he bought two glasses of pink champagne at the bar and went to Zhara. She welcomed him at her table.

Mario revealed to her that he and his party were investogators who came from New York, tracing back the trail of a friend of their who was murdered by some sort of cult. Zhara was emphatic but did not comment much. Mario then told her that he was interested in the dancer Yalesha, and hoped that Zhara could do something to bring them together. Zahra was amused by this, but told him she was not going to play go-between between him and dancers. However, she thought that Yalesha already was involved with someone, however, she had not seen her beau in the last weeks.

Mario left her table and tried to speak to Yalesha, who made it clear that he shouldn't talk to her because that was dangerous, and disappeared through a side door.

The investigators studied Zhara's table for a while, seeing three people visiting Zhara. One of them looked like he was doing business with Zhara, and when the man was seated at the bar, Mario joined him. During their talk, he discovered that the man was Abdul Mawisha, owner of the bar. It was clear that Abdul was quite impressed with Zhara, and that he wanted to expand his business with her, delivering her goods for her store, and purchasing more of her spices. However, when Mario began to hint at a cult, the man made an excuse and quickly left.

Burning hair

Leaving the club, the investigators went back to the hotel. Underway they smelled burning hair in the greenish mist, and got the impression that they were followed by at least two different people. Near the hotel they set a trap: while Richard and Sinclair continued walking, Mario and Jesse awaited the person following them. When they caught their pursuer, it proved to be a young woman who could very well be a dancer from the Blue Pyramid Club. She got loose, and ran away, with Jesse and Mario following.

Mario could not keep up, and suddently smelled the burning hair once more. Then he felt he was being choked, with the mist coagulating in his nose and mouth. He managed to get away from it, and, distressed, returned to the hotel. In the meantime, Jesse also did not manage to tackle the fleeing woman, and returned as well.

No other things happened in the night, and the next day, nothing of what they had experienced was discussed in the papers.

Keeper thoughts

I will write this later.
 GeekList Item: Item for GeekList "PzVIE's Master Geeklist"
Posted: Sat, 16 May 10:37:10

by PzVIE

An item GeekList: PzVIE's Pathfinder Books has been added to the geeklist PzVIE's Master Geeklist
 Reply: RPG Design:: Re: What are the current feelings towards AI graphics in TTRPG design?
Posted: Sat, 16 May 10:21:22

by shiva666

chuckdee68 wrote:

I'm saying that I'm not an artist. I buy art that has baked into the license that I can alter it. Then I use Affinity to mash up and create new art based on what is there, either taking elements and using them with elements of other art, or changing the art style or many other things you can do with those types of editors. It's painstaking and mindnumbing work. But it gets me personalized art that fits my work rather than generic clip art type work. I now use GenAI to remix those images. I'm only using as context the images that i have the rights to do that with.
You did digital collages before and now you use AI to copy your work? The numbing work, that was your Art. You're interested in the result, I'm interested in the experience.
 Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Sat, 16 May 09:48:59

by paulidale

Congratulations to all the new stars here.

 New comment on Blog Post What's New May 15, 2026: Frontier Scum, Generic!, Delta Green, and more!
Posted: Sat, 16 May 09:39:02

by Livion

Related Item: RPGG News

brumcg wrote:

Frontier Scum is an updated edition.

This new hardback edition adds 19 additional backgrounds, name tables and optional gun hand rules

To add to this, I have the hard cover and comparing it to the updated pdf I notice some layout changes as well.
Some header styles have changed (more readable imo) and the page order is different. The rearranged order seems to make more sense.
 New comment on Blog Post Friday on Friday- I guess I walked the plank...
Posted: Sat, 16 May 09:01:40

by ROMagister

Related Item: Herald's Call

Great to have reach this far, keep it going !

Overall I see good cards in the pic - but: 0/weak has no business remaining this late!
0/phase-1 was obviously chosen by you at some point, could the alternative have been worse?
Also both 0/2x exchange are not generally the most sought, especially against this pirate that needs just more cards (so even 0/life+1 would have been better). One kind of case I would choose to get 0/2ex would be in early Yellow, with low raw strength that far, with the alternative a difficult 3/ability that would need too many paid draws vs too little life at the time.

I see 0/copy used, likely for something better than copying a double (which wouldn't have been enough either in this case). Also yes, it's a genuine struggle to the bitter end, you counted correctly the +14 for face up cards against this pirate!

And yesterday my Robinson died twice at Level 3, past week at Level 2... accepting fluctuations is part of the game.
 New comment on GeekList Greek Guild's Games For Sale
Posted: Sat, 16 May 08:05:42

by Ivan Terrible

Ivan Terrible wrote:

Καλημέρα σε όλους και όλες! Μιας και φτάσαμε αισίως τις 30 σελίδες x 25 παιχνίδια έκαστη, μήπως θα θέλατε να κάνουμε μια εκκαθάριση με τη γνωστή διαδικασία; να μπορούμε λίγο πιο εύκολα να δούμε τις ενεργές καταχωρήσεις;


Καλά τ λες φίλε θεωρία κ φιλοσοφία μπου τζου τζου νταξ, αλλά δε λες τί κάνουμε ν αρχίσει το πετσόκομμα. Ετσι τ παίζω κ εγω φιλοσοφος μπρο

Γαζεταναπερασειδεβριζω