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Reply: General Role-Playing:: Re: QOTD DEC 2: Gift Shopping advice: What gift would you get for your forever GM? What gift would you get for your players? What gift advice do you have for a someone unfamiliar with the hobby?
Posted: Tue, 02 Dec 17:03:41
Posted: Tue, 02 Dec 17:03:41
by chuckdee68
A good gift for a forever GM - a ready to go scenario that they can be a player in and that you will run. Doesn't have to be anything other than a one-shot. But it would give them a chance to play as something other than a GM.
Thread: Press Releases:: Nightpath Publishing is now known as Nightpath Studios!
Posted: Tue, 02 Dec 16:55:34
Exciting news: Nightpath Publishing is now known as Nightpath Studios!
Nightpath Studios will offer guitar and music content, education, gear, and services beginning January 1, 2026.
Nightpath Publishing games and content will still be available, with the following updates:
-Beginning today, all Nightpath Publishing digital content on DriveThruRPG (excluding Entromancy: Definitive Edition and community titles from the Entromancy Cryptopgraphers Guild) will be 50% off.
-Beginning January 1, 2026, physical products for Entromancy: A Cyberpunk Fantasy RPG, Entromancy: The Orichite Age Omnibus, Entromancy: Hacker Battles, and Dolphins vs. Unicorns: Card-Based Espionage will no longer be available via DriveThruRPG (or Amazon, where applicable). Digital formats will still be available for these titles, and both physical and digital formats for Entromancy: Definitive Edition will continue to be available.
-Beginning January 1, 2026, support for Entromancy: Hacker Battles Digital Demo will be discontinued.
Please feel free to reach out with any questions or concerns!
Cheers,
M. S. Farzan and the Nightpath Studios Team
Posted: Tue, 02 Dec 16:55:34
by sominator
Hey agents!Exciting news: Nightpath Publishing is now known as Nightpath Studios!
Nightpath Studios will offer guitar and music content, education, gear, and services beginning January 1, 2026.
Nightpath Publishing games and content will still be available, with the following updates:
-Beginning today, all Nightpath Publishing digital content on DriveThruRPG (excluding Entromancy: Definitive Edition and community titles from the Entromancy Cryptopgraphers Guild) will be 50% off.
-Beginning January 1, 2026, physical products for Entromancy: A Cyberpunk Fantasy RPG, Entromancy: The Orichite Age Omnibus, Entromancy: Hacker Battles, and Dolphins vs. Unicorns: Card-Based Espionage will no longer be available via DriveThruRPG (or Amazon, where applicable). Digital formats will still be available for these titles, and both physical and digital formats for Entromancy: Definitive Edition will continue to be available.
-Beginning January 1, 2026, support for Entromancy: Hacker Battles Digital Demo will be discontinued.
Please feel free to reach out with any questions or concerns!
Cheers,
M. S. Farzan and the Nightpath Studios Team
Thread: The Tavern:: Supporter Badges 2025
Posted: Tue, 02 Dec 16:50:12
Elflings must meet the usual rules:
1) Elflings have to ask for help (either here, by geekmail, or by email to auntieoliverpgg@gmail.com)
2) Elflings have to have at least a Level 1 RPGG Poster Badge.
3) Elflings must not have a 2025 badge yet.
Happy Holidays Elflings!
Posted: Tue, 02 Dec 16:50:12
by Owlbear
The 2025 End-of-Year Support Drive has begun. If any elfling has been waiting all year and would like some help from Auntie, now is the time to ask.Elflings must meet the usual rules:
1) Elflings have to ask for help (either here, by geekmail, or by email to auntieoliverpgg@gmail.com)
2) Elflings have to have at least a Level 1 RPGG Poster Badge.
3) Elflings must not have a 2025 badge yet.
Happy Holidays Elflings!
GeekList Item: Item for GeekList "pdzoch's Play By Forum (PBF) Games"
Posted: Tue, 02 Dec 16:43:53
Posted: Tue, 02 Dec 16:43:53
by pdzoch
An item RPG Item: Grim-n-Gritty Hit Point and Combat Rules has been added to the geeklist pdzoch's Play By Forum (PBF) Games
Reply: Game Masters:: Re: Behind The Screen #127 - Under The Sea
Posted: Tue, 02 Dec 16:27:54
So if you have a variety of water breathers they can be specialists of some environments.
Daylight/twilight/midnight zones and so on. Also differences between lakes and rivers and oceans and seas.
Posted: Tue, 02 Dec 16:27:54
by shiva666
Water is not a single environment, breathing is one issue, but there are pressure, motion, light, heat, etc...So if you have a variety of water breathers they can be specialists of some environments.
Daylight/twilight/midnight zones and so on. Also differences between lakes and rivers and oceans and seas.
Reply: General Role-Playing:: Re: QOTD NOV 29: Some games feature moral challenges as an important part of each character's roleplay. Do you feel that it works? Have you experienced really hard choices or did you find a way around it?
Posted: Tue, 02 Dec 16:25:42
Second, I think it's one of the most interesting places to focus occasionally, and the ways that different characters see the same thing can be fascinating and surprisingly dynamic. It can be great, but it has to be at least somewhat organic. The players have to be interested in it to make it work well, and the GM can't engineer it too tightly or it reduces to a simplistic utilitarian exercise or outright PvP blowout.
Third, I've had a few instances that came out in ways I was really, really happy about, and I wish I knew how to catch that lightning in a bottle for future use.
Posted: Tue, 02 Dec 16:25:42
by jjwhite103
First, I'd say this needs to be handled with care. Profound moral dilemmas every week get really stale quickly.Second, I think it's one of the most interesting places to focus occasionally, and the ways that different characters see the same thing can be fascinating and surprisingly dynamic. It can be great, but it has to be at least somewhat organic. The players have to be interested in it to make it work well, and the GM can't engineer it too tightly or it reduces to a simplistic utilitarian exercise or outright PvP blowout.
Third, I've had a few instances that came out in ways I was really, really happy about, and I wish I knew how to catch that lightning in a bottle for future use.
New comment on Item for GeekList "Every Unlicensed Middle Earth Game"
Posted: Tue, 02 Dec 16:15:09
Posted: Tue, 02 Dec 16:15:09
by Kali2015
Related Item: Night of the Nazgûl
No worries. My information is coming from the game page itself and what little googling I've managed to do. From what I understand ICE had the license to create games but the Tolkien Estate took issue with the games being books which they claimed ICE didn't have the license to produce books based on the IP. Here's a quick summary from the game page:Note: Tolkien Enterprises deemed the gamebooks a violation of the game license. First two books, published under Tolkien Quest series, and two more were planned under the Middle-earth Quest series when licensing disputes arose. First four book were recalled and destroyed, making these rare. The fourth book Murder at Minas Tirith was marketed but never released. Subsequently the licensing issues were resolved but books 5 through 8 were numbered 1 through 4, in denial of the existence of the earlier works. Some of the books were published in partnership with Berkley.
The original intended series order of the books
1. Night of the Nazgûl
2. The Legend of Weathertop
3. Rescue in Mirkwood
4. Murder at Minas Tirith -- unpublished
5. A Spy in Isengard
6. Treason at Helm's Deep
7. The Mines of Moria
8. Search for the Palantir
The original intended series order of the books
1. Night of the Nazgûl
2. The Legend of Weathertop
3. Rescue in Mirkwood
4. Murder at Minas Tirith -- unpublished
5. A Spy in Isengard
6. Treason at Helm's Deep
7. The Mines of Moria
8. Search for the Palantir
New comment on Blog Post November update: steady girl, she was my world
Posted: Tue, 02 Dec 16:04:11
Posted: Tue, 02 Dec 16:04:11
Related Item: Como Gamer
We have Quo Vadis and now that some of the group has played Zoo Vadis it'd probably be easy for you to get a Magelings game of it together if I bring the game. Chris is not very motivated to game right now so I wouldn't wait on him... My memory is it's the same game but with plainer art and without the variable player powers aspect.
Reply: Game Masters:: Re: Behind The Screen #127 - Under The Sea
Posted: Tue, 02 Dec 15:39:31
Posted: Tue, 02 Dec 15:39:31
by cosine
There's also the opportunity for the reverse perhaps. Could some supernatural land or sky being grant persons of the underwater kingdom the ability to breathe and move freely in the air? Might be fun for a twist session or adventure...
GeekList Item: Item for GeekList "Character Sheet Geeklist - The Bigger They Are, The Harder They Fall"
Posted: Tue, 02 Dec 15:35:58
Posted: Tue, 02 Dec 15:35:58
An item RPG Item:
Druid Subclass: Circle of the Cosmos
has been added to the geeklist
Character Sheet Geeklist - The Bigger They Are, The Harder They Fall


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