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 The Spirit Library
Posted: Tue, 20 Oct 13:59:54
A new rpg item has been added to the database: The Spirit Library
 The Spirit Library (PDF version)
Posted: Tue, 20 Oct 13:59:53
A new rpg item version has been added to the database: The Spirit Library (PDF version)
 Los Alamos: Cicada Whisper (PDF version)
Posted: Tue, 20 Oct 13:58:47
A new rpg item version has been added to the database: Los Alamos: Cicada Whisper (PDF version)
 Los Alamos: Cicada Whisper
Posted: Tue, 20 Oct 13:58:47
A new rpg item has been added to the database: Los Alamos: Cicada Whisper
 Reply: Play by Forum:: Re: Recruiting Players for "For The Ship And Its Crew" [DftQ]
Posted: Tue, 20 Oct 13:55:01

by danrodz

sonuds fun, i'm interested! i'm finding that i like these narrative type games a lot! and i'm always down for something sci-fi. experienced pbf here on the the geek. i'm available more during the week than on the weekends, the frequency you mentioned above is not a problem at all.
 Reply: General Role-Playing:: Re: QOTD OCT 20: How do you make a combat encounter interesting when the outcome is almost certain?
Posted: Tue, 20 Oct 13:45:02

by Ugavine

I do try and have interesting locations for any encounters, combat included. Makes it more interesting if characters ducking under table or are are swinging from the chandelier.

I remember game years ago, I was a player and the GM had us in a shootout with Stormtroopers in a Mos Eisley street. I was playing an Ewok Shaman, no ranged combat weapons. I encouraged the GM to describe the street more, so he added in stalls and street vendors. Great, I hide under a table. Fight continues. "What is the stall selling that I'm hiding under?" GM "errr...." "Could it be fruit or vegetables?" GM "I guess so." So in my turn I reach up and start taking fruit. GM "err... okay." My turn again, "I start throwing fruit at the Stomtroopers." I make a throwing check, hit. I would obviously be throwing the harder of the fruit, "Do I get to roll damage." GM "Okay, buy only 2D." I roll 12. GM rolls Stormtroopers 3D Strength to resist damage... three 1's. GM shakes head. :D

 Reply: The Tavern:: Re: What have you been listening to lately?
Posted: Tue, 20 Oct 13:37:59

by fatandy

Sonic Youth - Goo currently Disappearer
 Thread: Play by Forum:: Recruiting Players for "For The Ship And Its Crew" [DftQ]
Posted: Tue, 20 Oct 13:30:48

by TrishaGold








We've crewed this Ship for years together. We've seen wondrous sights, gotten ourselves into seemingly insurmountable trouble, and have owed our fair share of creds to the wrong people. And yet, still, we fly. But after all these years, our past may be catching up with us. As the missiles tear across starlit space, we'll be forced to ask ourselves: What will we do, for the Ship and its Crew?









[heading][/heading]
For The Ship And Its Crew is a diceless collaborative storytelling game [a Descended from the Queen game] in which players collaboratively build the story of a tight-knit crew that has spent years sailing together, navigating wondrous sights, deep bonds, and life-threatening dangers. Players will take turns answering prompts to learn more about their ship, the journey they've been on, the other crew members, and even themselves as everything works towards answering the final question: "The Ship is under attack. Will you fight to save it?"

It requires no preparation, no prior knowledge of the rules, no previous roleplaying experience. This makes it perfect for first-time players and work well by forum.
[heading][/heading]
Good to know🚀
Players: 5 to 6 max.
Posting rate: Post around / at least once a week, + willing to check the thread(s) more or less daily.
Length: My best guess is around 4-6 months. This depends on how frequent players post as well.
Experience: None needed. Not with the game, or TTRPGs, or with Playing By Forum. It really is that simple.

The only thing players need is a bit of creativity to come up with answers to different, random prompts/questions, and you’ll be creating your characters and the story about the ship and its crew together in no-time without even thinking about it!
[heading][/heading]
Sign-Up🪄
So, if this sounds like something you’d be interested in, please reply below and let me know what interests you about this game pitch and your experience level with play-by-forum games. I won't necessarily favour only experienced or only all-new players, but may instead aim for more of a mix of experience.
This recruitment post will remain open until Sunday October 25th, and possibly longer if I need more players to start.
Once players are selected, I'll set up the Out of Character thread where we can introduce ourselves and I'll share more in depth about how the game will work.

If you have any questions (about the game or me) beforehand, feel free to leave them below.
[heading][/heading]
 GeekList Item: Item for GeekList "Essen 2026 - Preorder and shopping list"
Posted: Tue, 20 Oct 13:18:46

by Carpenoctem

An item Board Game Publisher: Arclight Games has been added to the geeklist Essen 2026 - Preorder and shopping list
 New comment on Blog Post An Early Summer Introduction to Winds of the North
Posted: Tue, 20 Oct 13:07:44

by Albia

Related Item: Gameward Bound

Montag451 wrote:

cranky_hobbit wrote:

Looks gorgeous!

Thank you! ❤️

It really is beautiful. I love finding the art on different pages, reading the little blurbs of historical information, and smiling over some of the possible outcomes on the tables. Such a well-done book!
 New comment on Blog Post An Early Summer Introduction to Winds of the North
Posted: Tue, 20 Oct 13:06:55

by Albia

Related Item: Gameward Bound

cranky_hobbit wrote:

Looks gorgeous! I have been meaning to order this from DriveThru and glad to see someone mention it :)

Hope you have a great time! I'm fitting in some time here and there. Should have the continuation of Ari's adventures soon enough to see just how far this story takes me!
 New comment on Blog Post The die is cast...
Posted: Tue, 20 Oct 13:03:31

by HistorianTeacher

Related Item: Herald's Call

Good luck!