Roll 3d6 - Roleplaying Resources

Board Game Geek

Recent Additions

 Reply: General Role-Playing:: Re: QOTD AUG 22: If your home, your neighborhood, or your town were set in an RPG, what kind of RPG would it be? And would you play it? How would it have to change to be a game you would want to play?
Posted: Sat, 22 Aug 22:04:18

by VanillaCokeMule

I currently live in a neighborhood that used to be a mill town in South Carolina. It's been around since the 1920s, which I feel would make it a pretty decent setting for a Call of Cthulhu module.
 Reply: RPGGeek News:: Re: 2026 24 Hour RPG Contest Results
Posted: Sat, 22 Aug 21:57:00

by holla2

congratulation
 Thread: Advanced Dungeons & Dragons (2nd Edition):: Rules:: Two questions: Iterative Attacks and Changing Declared Actions
Posted: Sat, 22 Aug 21:55:52

by MOTHDevil

1) If characters have multiple attacks per round, do they still get their extra melee attack(s) if they move first? For ranged weapons, you can can move 1/2 MRx10 and shoot at half your rate of fire, but does that also apply to anyone benefiting from additional melee attacks? Could a PC move 1/2 MRx10 and still execute all available melee attacks? I'm guessing yes, and this is one of the things that helps even out the gross advantage of, say, a 2/1 ROF bow versus a longsword, for example.

2) PHB states that a PC is allowed to change their declared action within reason if the DM decides circumstances warrant (spellcasting does not get this benefit... and cannot be changed). I was considering houseruling this to the following and was hoping to get feedback:

When it gets to your turn and you do not want to perform your declared action, you may delay your action. Your turn in the initiative sequence now becomes last in the round. This change also applies to things like switching weapons (i.e. no recalculation is needed... you just go last).

Spellcasters may abort their in-process spell, but cannot change it to a new one.
 Reply: General Role-Playing:: Re: QOTD AUG 22: If your home, your neighborhood, or your town were set in an RPG, what kind of RPG would it be? And would you play it? How would it have to change to be a game you would want to play?
Posted: Sat, 22 Aug 21:51:10

by Pods_basement

I grew up in a small town in Wisconsin in the 70's with lots of old Victorian-style homes and a few abandoned farm houses only a couple miles out of town. On any given day (after we had finished our paper routes) we might be riding our bikes out to the mostly abandoned sand pit, down to the river to fish or all over the place to look for beer cans for our collection. So "Kid on Bikes" would be the perfect RPG. I got to play KoB with a fun group at Gencon a couple years ago. A lot of the action took place at the bowling alley, just like my home town.
 Reply: General Role-Playing:: Re: Tool for mobile devices and tablets at the table
Posted: Sat, 22 Aug 21:40:24

by chuckdee68

Extropian71 wrote:

chuckdee68 wrote:

Also, there is little explanation of what it is, making this whole thing rather more suspicious than one might otherwise judge.


It's the first item on the FAQ on the bottom of the front page.


Id have to go there to see that. And clicking blind links with no indication of what they are is something in my far past. If you link it here, you should tell what the link is here. And ill die on that hill.

 Reply: RPGGeek News:: Re: 2026 24 Hour RPG Contest Results
Posted: Sat, 22 Aug 21:31:59

by chuckdee68

Inkwan wrote:

Happy2BHere wrote:

Congrats to everyone who participated and voted! And yay, glad to have squeaked in! 🙂

I had four of the top five in my top five, so, that makes me feel like I was doing something right since others agreed, lol. I'll mention the odd one out that I ranked high -- 'The Dominance of Dragons' 🐉

I don't think I've used the same grading system each year (mainly because I usually can't find notes from year to year), but, for anyone interested, this was what I used for this year on my end -

A Do I think the concept is interesting? +, n, -
B Could I run this game with the rules provided? 0, .5, 1
C Did they do a good job formatting/designing the manuscript? 0, .5, 1
D Are there extra bits included to make running the game easier? 0, .5, 1
E After reading the manuscript would I be interested in running this? +, n, -

So, conceivably the lowest score is a 0 - - and the top is a 3 + +. I had no 0 - - entries. Had several 3 + + ranks so I tie broke based off feels at that point, lol. + was yes, 'n' was neutral, and - was no just to clarify for A and E. I suppose 0 was no, .5 was good enough, and 1 was very good or better for B, C, and D.

Out of curiosity, does anyone plan to do anything else with their system?

It's pretty cool that Michael Ink has been expanding his, and it's awesome that Chuck Dee has shifted energy to another project. I'm hopeful I can expand mine by challenging myself to do a 24 hour setting resource, 24 hour NPC/Enemies resource, and maybe something like a 24 hour module (though with the randomness of the fortunes that move the plot forward, I've done myself no favors there, so, I might have to try something different) 😅

Anyway, very glad to have seen everyone's entries and already ready for next year! 😄 Thanks so much, Steve, for helping keep this contest going!


My scoring system is pretty similar and adjusted a little each time.


It's quite similar to mine, and I do note when its just a matter of taste
 Reply: RPGGeek News:: Re: 2026 24 Hour RPG Contest Results
Posted: Sat, 22 Aug 21:02:01

by Inkwan

Happy2BHere wrote:

Congrats to everyone who participated and voted! And yay, glad to have squeaked in! 🙂

I had four of the top five in my top five, so, that makes me feel like I was doing something right since others agreed, lol. I'll mention the odd one out that I ranked high -- 'The Dominance of Dragons' 🐉

I don't think I've used the same grading system each year (mainly because I usually can't find notes from year to year), but, for anyone interested, this was what I used for this year on my end -

A Do I think the concept is interesting? +, n, -
B Could I run this game with the rules provided? 0, .5, 1
C Did they do a good job formatting/designing the manuscript? 0, .5, 1
D Are there extra bits included to make running the game easier? 0, .5, 1
E After reading the manuscript would I be interested in running this? +, n, -

So, conceivably the lowest score is a 0 - - and the top is a 3 + +. I had no 0 - - entries. Had several 3 + + ranks so I tie broke based off feels at that point, lol. + was yes, 'n' was neutral, and - was no just to clarify for A and E. I suppose 0 was no, .5 was good enough, and 1 was very good or better for B, C, and D.

Out of curiosity, does anyone plan to do anything else with their system?

It's pretty cool that Michael Ink has been expanding his, and it's awesome that Chuck Dee has shifted energy to another project. I'm hopeful I can expand mine by challenging myself to do a 24 hour setting resource, 24 hour NPC/Enemies resource, and maybe something like a 24 hour module (though with the randomness of the fortunes that move the plot forward, I've done myself no favors there, so, I might have to try something different) 😅

Anyway, very glad to have seen everyone's entries and already ready for next year! 😄 Thanks so much, Steve, for helping keep this contest going!


My scoring system is pretty similar and adjusted a little each time.