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Reply: General Role-Playing:: Re: QOTD AUG 17: What do you think of using cards as reference items (to represent NPCs, monsters, items, etc. ) in RPGs? What are some good (or bad) examples of implementation?
Posted: Tue, 18 Aug 00:59:52
:d6-1: I don't like it when the information on the cards isn't available anywhere else, as in the original release of third-edition WFRP.
:d6-2: I don't like it when you need the cards to effectively play the game. There's a fine line between "useful supplement" and "required add-on", and the latter makes me grumpy.
When I run games, I usually end up transcribing NPCs, monsters, new spells, magical items, etc. to printed Avery-type index cards (3″×5″ or 4″×6″, depending) for easier use at the table. Those cards aren't glossy, so I can scribble notes in their margins, which is very handy. And when a player's investigator gets killed or driven permanently insane, it's useful to just be able to hand them the card for an NPC and say, "You can run this person for the rest of this session."
I really liked the spell cards for D&D 5e, despite their early teething troubles (the first-printing sets had sharp corners and omitted any mention of concentration in spell durations). And the matching monster cards and magic item cards were nice, too.
I'd be more excited about the newly-announced D&D 5.5e reference card sets if they included level 6+ spells, CR 6+ monsters, or legendary magic items. I get that most people play down in the lower-level range, but offering incomplete sets doesn't give me the urge to reach for my wallet.
Posted: Tue, 18 Aug 00:59:52
by trystero11
I love them for easy access at the table, with two exceptions::d6-1: I don't like it when the information on the cards isn't available anywhere else, as in the original release of third-edition WFRP.
:d6-2: I don't like it when you need the cards to effectively play the game. There's a fine line between "useful supplement" and "required add-on", and the latter makes me grumpy.
When I run games, I usually end up transcribing NPCs, monsters, new spells, magical items, etc. to printed Avery-type index cards (3″×5″ or 4″×6″, depending) for easier use at the table. Those cards aren't glossy, so I can scribble notes in their margins, which is very handy. And when a player's investigator gets killed or driven permanently insane, it's useful to just be able to hand them the card for an NPC and say, "You can run this person for the rest of this session."
I really liked the spell cards for D&D 5e, despite their early teething troubles (the first-printing sets had sharp corners and omitted any mention of concentration in spell durations). And the matching monster cards and magic item cards were nice, too.
I'd be more excited about the newly-announced D&D 5.5e reference card sets if they included level 6+ spells, CR 6+ monsters, or legendary magic items. I get that most people play down in the lower-level range, but offering incomplete sets doesn't give me the urge to reach for my wallet.
Fabiano R. de Azevedo
Posted: Tue, 18 Aug 00:56:13
Posted: Tue, 18 Aug 00:56:13
A new rpg designer has been added to the database:
Fabiano R. de Azevedo
Vladyslav Yurasov
Posted: Tue, 18 Aug 00:56:08
Posted: Tue, 18 Aug 00:56:08
A new rpg artist has been added to the database:
Vladyslav Yurasov
Reply: General Role-Playing:: Re: QOTD AUG 11: How do you feel about procedural content generators for tabletop RPGs? How do you use them?
Posted: Tue, 18 Aug 00:47:56
I like rolling on them outside of the game, and (as a GM) just picking something off them as a source of inspiration or details mid-game. But either way, the results always get filtered through me; I'm not a fanatic about using the rolled/chosen entry exactly as it's written.
Some of the other folks in my D&D group use AI tools in exactly the same way; nice as a prompt for one's own creativity, rather than as a replacement for it.
Posted: Tue, 18 Aug 00:47:56
by trystero11
robbbbbb wrote:
I love content generators as a thing you use outside of a game, and not a thing you use while the game is running. Multiple rolls on a chart slow things down. Use it for inspiration outside of the game.
I like rolling on them outside of the game, and (as a GM) just picking something off them as a source of inspiration or details mid-game. But either way, the results always get filtered through me; I'm not a fanatic about using the rolled/chosen entry exactly as it's written.
Some of the other folks in my D&D group use AI tools in exactly the same way; nice as a prompt for one's own creativity, rather than as a replacement for it.
GeekList Item: Item for GeekList "2026 Through the Years Challenge"
Posted: Tue, 18 Aug 00:47:12
Posted: Tue, 18 Aug 00:47:12
by CoolCatCammy
An item GeekList: Cam's 2026 Challenges has been added to the geeklist 2026 Through the Years Challenge
Reply: Renegade Game Studios:: General:: Re: Renegade Game Studios - An Absolute Nightmare
Posted: Tue, 18 Aug 00:43:56
I disagree; I think it's absolutely disrespectful for them not to explain their current circumstances up front. If they can't fulfill the terms of the implied contract of sale, they shouldn't be offering goods for sale without — at the very least — extensive caveats about how long it may take to get orders fulfilled. OP has every right to be irritated.
Posted: Tue, 18 Aug 00:43:56
by trystero11
JLongden wrote:
The problem isn't with Renegade itself, but with Flat River Group, their warehousing and fulfillment partner. They've apparently put a lot of Renegade stock in deep storage, and put getting it out on the back burner, seemingly focusing on their (much) larger retail partners. Renegade's basically got their hands tied, as FRG has all their stock, and pointing fingers isn't going to get them to move faster. It has nothing to do with disrespecting you, and everything to do trying to remain somewhat professional with a partner holding their stuff hostage.
I disagree; I think it's absolutely disrespectful for them not to explain their current circumstances up front. If they can't fulfill the terms of the implied contract of sale, they shouldn't be offering goods for sale without — at the very least — extensive caveats about how long it may take to get orders fulfilled. OP has every right to be irritated.
GeekList Item: Item for GeekList "2026 Play Around the World Challenge"
Posted: Tue, 18 Aug 00:35:53
Posted: Tue, 18 Aug 00:35:53
by CoolCatCammy
An item GeekList: Cam's 2026 Challenges has been added to the geeklist 2026 Play Around the World Challenge
Reply: General Role-Playing:: Re: QOTD AUG 15: What's the TTRPG item that is no longer in your possession that you really wish you had held on to? And how did you "lose" it?
Posted: Tue, 18 Aug 00:34:18
Maybe whoever ended up with "your" copy will read this and get in touch to effectuate a swap? One can hope, anyway.
Posted: Tue, 18 Aug 00:34:18
by trystero11
dysjunct wrote:
I had a copy of Burning Empires signed by the artist and both designers. The artist drew a Kern (lizardlike alien race) shouting my name. I sold it when I was downsizing and getting rid of things I thought I’d never play. I have since changed my attitude about things which belong on my shelf: things which have a reasonable chance of seeing play, and things which are beautiful in their own right. I have since reacquired a copy of the game, because it is beautiful, but not the copy endorsed to me.
Maybe whoever ended up with "your" copy will read this and get in touch to effectuate a swap? One can hope, anyway.
Reply: General Role-Playing:: Re: QOTD AUG 15: What's the TTRPG item that is no longer in your possession that you really wish you had held on to? And how did you "lose" it?
Posted: Tue, 18 Aug 00:31:09
But I did track down another second-printing copy, so while I lost that specific copy, I still have the book in my collection.
Other than that… not much. I've held on to the great majority of the RPG items I've bought, and I don't regret the loss of the few that I've given away, like Dungeon World.
Posted: Tue, 18 Aug 00:31:09
by trystero11
I mean, I was annoyed when one of my sixth-grade "friends" (I use the quotation marks advisedly) borrowed my second-printing copy of Deities & Demigods and then moved away without giving it back.But I did track down another second-printing copy, so while I lost that specific copy, I still have the book in my collection.
Other than that… not much. I've held on to the great majority of the RPG items I've bought, and I don't regret the loss of the few that I've given away, like Dungeon World.
GeekList: CuseCon September 2026 No-Ship Math Trade (Syracuse, NY)
Posted: Tue, 18 Aug 00:28:04
Posted: Tue, 18 Aug 00:28:04
by VolcanoLotus
A new GeekList has been posted CuseCon September 2026 No-Ship Math Trade (Syracuse, NY)
GURPS Basic Set Revised (Fourth Edition) (Hardcover v1.0, March 2026)
Posted: Tue, 18 Aug 00:23:26
Posted: Tue, 18 Aug 00:23:26
A new rpg item version has been added to the database:
GURPS Basic Set Revised (Fourth Edition) (Hardcover v1.0, March 2026)



