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 Reply: General Role-Playing:: Re: RPGGeek 2026 Holiday Gift Exchange
Posted: Sun, 08 Nov 21:55:52

by jjz4gaming

Ceronomus wrote:

This was loads of fun last year, I cannot wait to do it again!

It is great fun.
 Reply: General Role-Playing:: Re: RPGGeek 2026 Holiday Gift Exchange
Posted: Sun, 08 Nov 21:55:41

by jjz4gaming

allismom3 wrote:

jjz4gaming wrote:

Wow. Just got a break from Delta Green level treatment.

Trying to figure if I can join in.

Love you guys either way.

It would be great to have you join again this year,

I'd need help. Hmm...
 Reply: General Role-Playing:: Re: QOTD NOV 8: Is there a difference in tone to the posts here on RPG Geek that is different than those on BGG? If so how is it different?
Posted: Sun, 08 Nov 21:49:09

by agorski

The main forums I peruse on BGG are game-specific, when I'm researching a specific board game. Those are civil, and folks are helpful if not social. As others have pointed out, different forums over there may be more social.

Here on RPGG it's sociable in many of the forums. It's more about community here.
 Reply: General Role-Playing:: Re: QOTD July 24: Do you have campaign/adventure ideas that you've been keeping in your back pocket? Do share?
Posted: Sun, 08 Nov 21:47:28

by ThroughTheDeckGlass

@TomTi89 Ever read Fred Saberhagen's Book of Swords? It has 12 swords of power, made by the gods.
 Reply: General Role-Playing:: Re: QOTD OCT 28: Conflict Resolution: How do you make in-character disagreements enjoyable instead of frustrating for players?
Posted: Sun, 08 Nov 21:38:26

by SeaofStars

As long as people make it clear that this is a character to character disagreement. Which, admittedly, can be hard to remember (and hard to remember to remind people of) in a charged situation. But as long as it is kept in game and on a character level. it should work out. The problem, obviously, is keeping it in game and not spilling over. As a CH, I would step in if this got to heated and remind people that we are playing a game.

Luckily most of the discussion I see are about means (how do we do this?) not means (why are we doing this?). As mechanical and tactical discussion usually generate much less heat even when people disagree.
 Reply: General Role-Playing:: Re: QOTD NOV 7: What is your experience with your characters in and rpg working for the "bad guys", whether deliberately or accidentally? What happened?
Posted: Sun, 08 Nov 21:27:21

by Niall Mackay

We had a Scion campaign once, where the characters joined forces with the baddies as enthusiastic as unwitting.
They "failed" to rescue the personification of the sun, thereby plunging the world in darkness (well, they found him/it conveniently prepped for an aztec style sacrifice and chose to finish that ritual by killing him because somehow they talked themselves into the conclusion that would return him to heaven, restoring the sun...).

Afterwards, when searching for the culprit, there was a prophecy somewhere along the lines of "something something, beware the one-eyed" and the players immediately managed to convince themselves (again without any input from me) that obvious answer was: Odin is the bad guy. Despite them repeatedly butting heads with a "Evil Eye MC" consisting of Fomorians, led by (famously one-eyed) Balor himself. At the next confrontation, it did not take Balor long to convince them that instead of fighting him, they need to help him steal Odin's spear.

Unfortunately, that was the last we ever played of that campaign - I would have loved to see how long it would have taken them to notice that they joined up with their primary antagonist.
 New comment on Item for GeekList "Solo RPGs on your table - November 2026"
Posted: Sun, 08 Nov 21:10:42

by agramore

Related Item: Little Town

I never watched Twin Peaks (did see lots of references to it, and I guess that's enough for me). But there are lots of shows and movies I've never seen and that's okay. 😊
I know I've seen ones that other people haven't. As well as books and comics and other media. Some of which I consider high quality stuff. But maybe other people wouldn't have much interest in. Some of the things I haven't watched because it's genres I am not into, for example.
 Reply: General Role-Playing:: Re: QOTD NOV 8: Is there a difference in tone to the posts here on RPG Geek that is different than those on BGG? If so how is it different?
Posted: Sun, 08 Nov 21:08:49

by Volfield

I find the wargame sub-forums to be about as helpful and polite as the RPGG space. Whether that's because RPGs started out in wargame spaces and still share a common culture, I don't know. But it would make some amount of sense. I don't spend much time in any other BGG spaces any more, but based on what others are saying, it doesn't sound like they've changed much, if any.