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 Reply: General Role-Playing:: Re: QOTD MAR 2: What type of newspaper, news station, or news persons exists in your RPGs? Are they legitimate balanced news, unreliable/biased, or sensationalists? How do they inform the characters?
Posted: Wed, 04 Mar 04:12:34

by AZBarbarian

We have had a couple of games where my PC was a reporter or photographer. In both cases, it was a horror game and the PC worked for a tabloid similar to the 'Weekly World News.' It was an easy way to get into episodic horror with a small group. My idea was originally stolen from the character "Kolchak: The Night Stalker."

The first game was Kult (1st Edition) or Chill (Mayfair Edition), and my character was introduced to the reality of the supernatural while 'investigating' a story about Princess Diana's ghost, which turned out to be real. I can't remember the details of the other character, but it was probably Chill as well.
 Reply: General Role-Playing:: Re: QOTD MAR 3: Do you account for equipment wear and tear during character missions in your RPG? Do you require or expect characters to perform the mundane task of maintenance? Do any RPGs require it?
Posted: Wed, 04 Mar 04:05:25

by Inkwan

I would enjoy this to a certain extent - like on a critical fail or a game with a push your luck mechanic, but the people I generally play with hate this sort of thing, unless it is for color (e.g. sharpening his knife by the fire...) so I was going to say no BUT I do this with ship repairs whenever I need a plot device to have them land on planet X because they have the supply or the specialty needed. Or, as a reason to be stuck somewhere for the purposes of most Mothership adventures...Or, if they roll poorly on a quick getaway. Maybe they get away or not but then need repairs.

GrimoireOfJank wrote:

Depends significantly on tone and system.
In something like Traveller repairing/maintaining the ship can be a large part of it, and I like it there. It can also be done well in crunchier systems or darker/more 'realistic' settings.
... But equipment wear is one of those things I just don't care for in many cases. One of many mechanics that adds bloat (like throwing in a need to eat beyond vague ration numbers into basic heroic fantasy) for very little reason and often actively conflicts with a system/settings displayed tone.


 Reply: The Tavern:: Re: The Latest Update on Teh Slipperboy.
Posted: Wed, 04 Mar 04:01:59

by bxrrr

Good luck, Steve. Let us know how it goes.
 New comment on GeekList '26 Dice Tower West Virtual Flea Market
Posted: Wed, 04 Mar 03:38:46

by AmanJohns

itzbharath wrote:

Does anyone want to split a table at the Flea Market? I have enough games to fill half a table. GM me if you want the other half.

You are welcome to half of my table if it works better to auction off your full table. I only have 10 or so games to sell, asking for nothing in return.
 Today's only Tuesday, right?
Posted: Wed, 04 Mar 03:38:06

by Rachel

Worky, worky, worky. Of the 6 games I want on The Game Crafter as part of my 1st batch, 3 are now fully-proofed and ready for me to order the physical prototypes! Woot! Real rulebooks are murder with my current software/skills. Anyway, of the remaining 3, 1 just needs a rules doc, the remaining 2 need rules, boxes, and proofing. So close and yet so far...

I'm looking forward to the day I order the prototypes because then I can play some other things until they arrive for proofing/marketing videos/photos :geek_grin:.

Game Over On borrowed time...

Happy Tuesday and happy playing!
-Rachel

Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe.
 Reply: General Role-Playing:: Re: QOTD MAR 3: Do you account for equipment wear and tear during character missions in your RPG? Do you require or expect characters to perform the mundane task of maintenance? Do any RPGs require it?
Posted: Wed, 04 Mar 03:29:07

by latindog

I am generally fairly loose with this sort of thing although we've had characters making craft rolls to repair damaged shields and such in Pathfinder. I haven't counted arrows and such in over 30 years. In some sort of gritty survivalist RPG I could imagine this sort of thing being relevant but I can't recall playing something where it was.
 New comment on GeekList FBC Game Con 2026 No-Ship Math Trade
Posted: Wed, 04 Mar 03:12:49

by Lmunoz331

This good idea; it might help others decide what they are willing to list and trade as well.

want in trade:
Clank!
Clank! Catacombs
Abducktion
Avatar: Crossroads of Destiny
Avatar: Aang’s destiny
Avatar: Fire Nation Rising
Bad Bones
Beacon Patrol
Blood Orders
Blueprints of Mad King Ludwig
Can’t Stop
Castle Combo
Cubitos
Don’t Go in There
Evil Corp.
Finspan
Fountains
Fromage
Forbidden Jungle
The Grimm Forest
Lotus
LOTR: Duel for Middle Earth
LOTR: Fate of the Fellowship
Magic Maze Kids
Meeple Party
Mythic Mischief
Order of the Stick
Santa’s Workshop
Stone Age
Stranger Things: Upside Down
Tower Up
Transmissions
Vast
Wandering Towers
Wyrmspan
 Reply: The Tavern:: Re: March Fo(u)rth to Support the Geek!
Posted: Wed, 04 Mar 02:37:12

by Star Traveler

Thank you!
 Reply: The Tavern:: Re: What have you been listening to lately?
Posted: Wed, 04 Mar 02:16:54

by Lux_Bux

Beastie Boys - The Rat Cage
Youtube Video

Beastie Boys - Something's Got To Give
Youtube Video
 Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Mar 02:12:49

by Tyinsar

BlackSheeper wrote:

Tyinsar wrote:

⭐✨💫

It seems a Egyptian hieroglyphic. :goldencamel:

'Netonian actually.
Specifically the E-Moe-G variant.