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Posted: Fri, 20 Mar 01:11:08
[WIP] Monk's Cat: The Book of [Pawprints] (1p, 25-30 min, adjustable difficulty, in-hand, deck management game)- 2026 In-Hand Game Design Contest entry (Contest Ready!) finally got a Photo Workshop Assembly Tutorial, so there's that :geek_grin:.
And... tomorrow's Friday!
Game Over On borrowed time...
Happy Thursday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe.
Posted: Fri, 20 Mar 01:11:08
by Rachel
Well... I got quite a bit done today, but it's mostly the invisible annoying stuff π.[WIP] Monk's Cat: The Book of [Pawprints] (1p, 25-30 min, adjustable difficulty, in-hand, deck management game)- 2026 In-Hand Game Design Contest entry (Contest Ready!) finally got a Photo Workshop Assembly Tutorial, so there's that :geek_grin:.
And... tomorrow's Friday!
Happy Thursday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe.
GeekList Item: Item for GeekList "Solo RPGs on Your Table - March 2026"
Posted: Fri, 20 Mar 00:48:29
Posted: Fri, 20 Mar 00:48:29
by JugglinDan
An item RPG Item: Traveller Core Rulebook Update 2022 has been added to the geeklist Solo RPGs on Your Table - March 2026
New comment on Item for GeekList "16 March 2026: How did your RPG session(s) go this week?"
Posted: Fri, 20 Mar 00:36:12
I'm actually unfamiliar with those novels. But fwiw I see he was the author involved in the Last Kingdom and I enjoyed that show. π
I think the GM is taking inspiration from Patrick O'Brian's stories (which inspired the movie Master & Commander); but I haven't read them. However, I think that's a good thing and I'll be surprised by a lot of the stuff he throws at us.
We unfortunately couldn't meet this week, so no update will be coming next week; but hopefully in the following week. π
I didn't touch on it because we were so consumed with the Captain of Agamemnon (the ship our characters are on) being a traitor (and the subsequent naval battle); but we're in the middle of investigating two murders (they were basically bludgeoned to death by something onboard the ship) and Major Darrow saw the ghost of one of the victims (staring silently towards the second victim). So we've got some mysteries to solve...
Posted: Fri, 20 Mar 00:36:12
by mic_al
Related Item: Hunter: The Reckoning (5th Edition)
Farydia wrote:
This sounds like a fantastic setting for a WoD game. I'd definitely be interested to read more. (I'm a fan of the Richard Sharpe novels, by the way, so... π )
I'm actually unfamiliar with those novels. But fwiw I see he was the author involved in the Last Kingdom and I enjoyed that show. π
I think the GM is taking inspiration from Patrick O'Brian's stories (which inspired the movie Master & Commander); but I haven't read them. However, I think that's a good thing and I'll be surprised by a lot of the stuff he throws at us.
We unfortunately couldn't meet this week, so no update will be coming next week; but hopefully in the following week. π
I didn't touch on it because we were so consumed with the Captain of Agamemnon (the ship our characters are on) being a traitor (and the subsequent naval battle); but we're in the middle of investigating two murders (they were basically bludgeoned to death by something onboard the ship) and Major Darrow saw the ghost of one of the victims (staring silently towards the second victim). So we've got some mysteries to solve...
New comment on GeekList 16 March 2026: How did your RPG session(s) go this week?
Posted: Fri, 20 Mar 00:34:16
Posted: Fri, 20 Mar 00:34:16
by aramis
I had to cancel for Wednesday - I was down with a migraine. Which returned today. And may be linked to monday's migraine, too.
Reply: General Role-Playing:: Re: QOTD MAR 15: For virtual tabletop (VTT) players and GMs, what is the biggest tip you have for playing or running a game on a VTT?
Posted: Fri, 20 Mar 00:32:41
Yep, I share images and documents over Discord as well- it has worked really well for us so far.
I found it relatively adequate, myself... even wrote my own dicebot.
Posted: Fri, 20 Mar 00:32:41
by aramis
TomTomThePipersSon wrote:
Yep, I share images and documents over Discord as well- it has worked really well for us so far.
I found it relatively adequate, myself... even wrote my own dicebot.
Reply: RPG Design:: Re: Working on Solo RPG, have some ideas
Posted: Fri, 20 Mar 00:30:49
Agree. You may feel that an action takes an hour, but look at your daily life. Every little meaningful action is surrounded by your daily maintenance, leisure, thinking, walking, waiting, small talk, asking for info. Planning fallacies mean that almost nobody can do as many things in a day as 13. For example, nobody spends a day at school following 13 classes, unless you are named Hermione Granger, you are not in your right mind and you have a time-turner.
A typical US semester class load is 12 credits, but most classes are 3 credits. so 4 to 6 classes per semester, plus one to 3 outside activities, with WEEKLY commitments.
I'll counter, however, with typical high schools in the US: 6 or 7 daily subject classes, and zero to two extra curriculars at school, possibly plus 0-1 evening activity and homework. So up to 11 daily activities... plus sleep and personal hygeine.
Now, many school systems are shifting from daily to 4 classes per day, 7 per week, with M/W and T/R schedules differing which classes, and friday being either all 6 or 7 or 3 plus an assembly. (Mind you, I've experienced this as a sub teaching in Anchorage, AK. The 4 per day schedule gets a lot more accomplished outside choir and band... but runs to burn out for the entry level choir, band, and orchestra.) My daughters had 7 classes daily M-R in their semi-rural K12 high school.
Posted: Fri, 20 Mar 00:30:49
by aramis
Karkared wrote:
BG05 wrote:
13 things to do in a day is a bit much. I would cut it in half and go with 6, maybe 7 at most.
Agree. You may feel that an action takes an hour, but look at your daily life. Every little meaningful action is surrounded by your daily maintenance, leisure, thinking, walking, waiting, small talk, asking for info. Planning fallacies mean that almost nobody can do as many things in a day as 13. For example, nobody spends a day at school following 13 classes, unless you are named Hermione Granger, you are not in your right mind and you have a time-turner.
A typical US semester class load is 12 credits, but most classes are 3 credits. so 4 to 6 classes per semester, plus one to 3 outside activities, with WEEKLY commitments.
I'll counter, however, with typical high schools in the US: 6 or 7 daily subject classes, and zero to two extra curriculars at school, possibly plus 0-1 evening activity and homework. So up to 11 daily activities... plus sleep and personal hygeine.
Now, many school systems are shifting from daily to 4 classes per day, 7 per week, with M/W and T/R schedules differing which classes, and friday being either all 6 or 7 or 3 plus an assembly. (Mind you, I've experienced this as a sub teaching in Anchorage, AK. The 4 per day schedule gets a lot more accomplished outside choir and band... but runs to burn out for the entry level choir, band, and orchestra.) My daughters had 7 classes daily M-R in their semi-rural K12 high school.
Reply: General Role-Playing:: Re: QOTD MAR 18: What is your experience with playing TTRPG's with people who barely know what one is? Do you have any interesting stories about those experiences?
Posted: Fri, 20 Mar 00:21:30
I've met a couple who felt it was cool, but not for them.
I'm not counting the few who asked about them to lead to a religious anti-games diatribe.
Posted: Fri, 20 Mar 00:21:30
by aramis
Never had a problem with newbs not getting it other than my grandmother. At the time, I lacked the lexicon needed to convey the conceptual basis to her intelligibly.I've met a couple who felt it was cool, but not for them.
I'm not counting the few who asked about them to lead to a religious anti-games diatribe.
New comment on GeekList Interested in this for the Jack Vasel Memorial Fund Auction 2026?
Posted: Fri, 20 Mar 00:18:41
I for one welcome our new game designer overlord.π
Posted: Fri, 20 Mar 00:18:41
by Shoone
Herald Selenay wrote:
Good to know, everyone! :geek_grin: I've been watching the orders ahead of me tick down on Game Crafter's website. This is my first ever batch of prototypes from them and I can't help but worry about something being wrong (hopefully not with all of them, but with my luck, I wouldn't be surprised if at least one has an issue). I'll play wait and see for now. This way, I can guarantee that the game is exactly how it should be. (FYI- None of my games are very big, mostly under $30, but I figured it would be a nice way to offer support).
I for one welcome our new game designer overlord.π
Reply: General Role-Playing:: Re: QOTD MAR 19: What do you think was the richest you saw a character get? Was it purely coin or other valuables, or was it rather belongings?
Posted: Fri, 20 Mar 00:17:40
Tho' Sir Bradwyn's wealth in KAP 4 was sufficient to woo Her Majesty Guenevere af Leodegrance, after the death of Arthur and her stepson's (Mordred's) ascension to the Throne of Logres. Mordred even Styled Bradwyn the Prince-Nautical of the Southports upon his marriage to the dowager. He was able to build her a 4 tier Palace, rivaling that of Camelot itself... He afforded 5 squires, too. And was a knight of the Table.
My players in that campaign were notworthy for accepting ransoms. And relocating raiders. KAP4 has the prices for landholsings somewhat too low. By a factor about 10.
Posted: Fri, 20 Mar 00:17:40
by aramis
I can't say, because the wealthiest PCs have always been landholders.Tho' Sir Bradwyn's wealth in KAP 4 was sufficient to woo Her Majesty Guenevere af Leodegrance, after the death of Arthur and her stepson's (Mordred's) ascension to the Throne of Logres. Mordred even Styled Bradwyn the Prince-Nautical of the Southports upon his marriage to the dowager. He was able to build her a 4 tier Palace, rivaling that of Camelot itself... He afforded 5 squires, too. And was a knight of the Table.
My players in that campaign were notworthy for accepting ransoms. And relocating raiders. KAP4 has the prices for landholsings somewhat too low. By a factor about 10.
GeekList Item: Item for GeekList "Good Society Characters And Other Tidbits"
Posted: Thu, 19 Mar 23:45:00
Posted: Thu, 19 Mar 23:45:00
by Zolani
An item RPG Item: Full Control has been added to the geeklist Good Society Characters And Other Tidbits
GeekList Item: Item for GeekList "Good Society Characters And Other Tidbits"
Posted: Thu, 19 Mar 23:40:00
Posted: Thu, 19 Mar 23:40:00
by otha62
An item RPG Item: Sense, Sensibility & Swordsmanship has been added to the geeklist Good Society Characters And Other Tidbits

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