Board Game Geek
Recent Additions
Thread: Press Releases:: New Releases May 5, 2026
Posted: Tue, 05 May 15:20:17
Posted: Tue, 05 May 15:20:17
π² Epic Battles and Bold Heroes
The newest adventures have released on Fantasy Grounds VTT.
Prepare for the quest!πΊοΈ
Youtube Video
βοΈ Brew legends!
The Ultimate Guide to Alchemy, Crafting, and Enchanting from Nord Games is now on Fantasy Grounds VTT.
Start crafting tonight! β¨
https://www.fantasygrounds.com/store/product.php?id=NGFG5ETU...
π Expand your legacy!
Starfinder 2 RPG β Starfinder Galactic Ancestries from Paizo Inc. lands on Fantasy Grounds VTT.
New species, new stories! π
https://www.fantasygrounds.com/store/product.php?id=PZOSMWPZ...
π³οΈ Go deeper!
Delve from Eventyr Games arrives on Fantasy Grounds VTT.
Descend into adventure now! π‘οΈ
https://www.fantasygrounds.com/store/product.php?id=IPFG50EV...
π Embrace the shadow!
Shadowfinder Player Guide for Shadowdark RPG from Menagerie Press is live on Fantasy Grounds VTT.
Grit meets glory! π₯
https://www.fantasygrounds.com/store/product.php?id=IPFGSDMP...
π Beneath the crown, claws wait!
Fifth Edition Fantasy #31: Idylls of the Rat King from Goodman Games hits Fantasy Grounds VTT.
Claim your throne! π
https://www.fantasygrounds.com/store/product.php?id=GGGMG555...
π Sale time!
Build worlds, battle monsters, and tell unforgettable tales.
Select Fantasy Grounds VTT titles are waiting for you! πΊοΈ
https://www.fantasygrounds.com/store/?minDiscount=0.1&pagesi...
Youtube Video
ποΈ Terror has arrived.
Monsters of Drakkenheim by Ghostfire Gaming brings 150+ terrifying creatures, dynamic lairs, and player-driven crafting to Fantasy Grounds VTT.
Raise the stakes. π©Έ
https://www.fantasygrounds.com/store/product.php?id=GPFGGFG5...
Youtube Video
ποΈ Dungeon crawling went prime time.
Enter the arena with the Xcrawl Classics Core Rulebook from Goodman Games on Fantasy Grounds VTT. Fame, fortune, velociraptors, and lethal live-streamed chaos await.
Roll for glory. Survive for sponsorships.
https://www.fantasygrounds.com/store/product.php?id=GGGMGXCC...
Youtube Video
πΊοΈ π Take full control of the map with Token Locking in Fantasy Grounds VTT.
Approve moves, manage combat flow, and keep exploration organized.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/p...
Youtube Video
The newest adventures have released on Fantasy Grounds VTT.
Prepare for the quest!πΊοΈ
Youtube Video
βοΈ Brew legends!
The Ultimate Guide to Alchemy, Crafting, and Enchanting from Nord Games is now on Fantasy Grounds VTT.
Start crafting tonight! β¨
https://www.fantasygrounds.com/store/product.php?id=NGFG5ETU...
π Expand your legacy!
Starfinder 2 RPG β Starfinder Galactic Ancestries from Paizo Inc. lands on Fantasy Grounds VTT.
New species, new stories! π
https://www.fantasygrounds.com/store/product.php?id=PZOSMWPZ...
π³οΈ Go deeper!
Delve from Eventyr Games arrives on Fantasy Grounds VTT.
Descend into adventure now! π‘οΈ
https://www.fantasygrounds.com/store/product.php?id=IPFG50EV...
π Embrace the shadow!
Shadowfinder Player Guide for Shadowdark RPG from Menagerie Press is live on Fantasy Grounds VTT.
Grit meets glory! π₯
https://www.fantasygrounds.com/store/product.php?id=IPFGSDMP...
π Beneath the crown, claws wait!
Fifth Edition Fantasy #31: Idylls of the Rat King from Goodman Games hits Fantasy Grounds VTT.
Claim your throne! π
https://www.fantasygrounds.com/store/product.php?id=GGGMG555...
π Sale time!
Build worlds, battle monsters, and tell unforgettable tales.
Select Fantasy Grounds VTT titles are waiting for you! πΊοΈ
https://www.fantasygrounds.com/store/?minDiscount=0.1&pagesi...
Youtube Video
ποΈ Terror has arrived.
Monsters of Drakkenheim by Ghostfire Gaming brings 150+ terrifying creatures, dynamic lairs, and player-driven crafting to Fantasy Grounds VTT.
Raise the stakes. π©Έ
https://www.fantasygrounds.com/store/product.php?id=GPFGGFG5...
Youtube Video
ποΈ Dungeon crawling went prime time.
Enter the arena with the Xcrawl Classics Core Rulebook from Goodman Games on Fantasy Grounds VTT. Fame, fortune, velociraptors, and lethal live-streamed chaos await.
Roll for glory. Survive for sponsorships.
https://www.fantasygrounds.com/store/product.php?id=GGGMGXCC...
Youtube Video
πΊοΈ π Take full control of the map with Token Locking in Fantasy Grounds VTT.
Approve moves, manage combat flow, and keep exploration organized.
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/p...
Youtube Video
Reply: General Role-Playing:: Re: QOTD MAY 5: Which Star Wars RPG has the best rules treatment of the Force? If you were to design your own subsystem for the Force, how would it be different and what would it look like?
Posted: Tue, 05 May 15:20:11
This is all to say that The Force resists mechanization and rule-following. Trying to take it and stick it into a box of rules breaks the suspension of disbelief. Yes, there are those characters who are stronger with The Force than others, but good Force-wielders don't use it for their benefit; they try to conform their wills to that of The Force. It's the darkside users who try to conform the universe to their wills. Luke Skywalker throws down his lightsaber and tells the Emperor that he will not fight him anymore. Chirrut Imwe strides through the field of blaster fire and trusts that he is part of the larger plan. Good, dramatic use of The Force happens when characters make the morally correct action.
Mechanically, how do you handle that? With an exceptionally light touch and few rules. Honestly, you run it almost like the Kriegspiel guys do: You tell the GM what you want to do and he decides if it's a good use of The Force. Maybe you have a Force skill that you roll against (some characters are stronger in The Force than others!), and the GM decides the difficulty based on how well what you are doing conforms to the will of The Force. In that case, your GM is basically deciding on whether or not your character's choices are moral ones. And maybe you penalize characters with Dark Side points when they decide to use The Force in a way that is contrary to the will of The Force.
But putting any limitations on it: Force skills, Force attributes, different Force powers? That all degrades the divine. It doesn't work that way in the movies, and it can't work that way at the RPG table. You just say, "I use The Force to do X," and the GM has to grapple with whether that is an effective, moral choice.
*I keep a list of good stuff about Star Wars.
Posted: Tue, 05 May 15:20:11
by robbbbbb
One of my favorite articles* on The Force is this one in First Things. It compares and contrasts the use of The Force in the original trilogy versus the prequel trilogy, and then compares both to the use of The Force in Rogue One. It's a treatise on reverence. The Force is a religious element, and demands to be treated with reverence. George Lucas understood this in 1981, and lost touch with it sometime before 1999. And then it came back in Rogue One, which treats it with the respect it deserves. (One should note that Rian Johnson sorta got this, but J.J. Abrams does not understand this at all.)This is all to say that The Force resists mechanization and rule-following. Trying to take it and stick it into a box of rules breaks the suspension of disbelief. Yes, there are those characters who are stronger with The Force than others, but good Force-wielders don't use it for their benefit; they try to conform their wills to that of The Force. It's the darkside users who try to conform the universe to their wills. Luke Skywalker throws down his lightsaber and tells the Emperor that he will not fight him anymore. Chirrut Imwe strides through the field of blaster fire and trusts that he is part of the larger plan. Good, dramatic use of The Force happens when characters make the morally correct action.
Mechanically, how do you handle that? With an exceptionally light touch and few rules. Honestly, you run it almost like the Kriegspiel guys do: You tell the GM what you want to do and he decides if it's a good use of The Force. Maybe you have a Force skill that you roll against (some characters are stronger in The Force than others!), and the GM decides the difficulty based on how well what you are doing conforms to the will of The Force. In that case, your GM is basically deciding on whether or not your character's choices are moral ones. And maybe you penalize characters with Dark Side points when they decide to use The Force in a way that is contrary to the will of The Force.
But putting any limitations on it: Force skills, Force attributes, different Force powers? That all degrades the divine. It doesn't work that way in the movies, and it can't work that way at the RPG table. You just say, "I use The Force to do X," and the GM has to grapple with whether that is an effective, moral choice.
*I keep a list of good stuff about Star Wars.
Reply: The One Ring (2nd Edition):: General:: Re: 'Hobbit Tales' for 'The One Ring' releases on June 2, 2026
Posted: Tue, 05 May 14:58:28
Does anyone know when the books are going to be shipped (assuming Jun 2nd) and if the pdf version in drivethrurpg is now final?
Posted: Tue, 05 May 14:58:28
by jhsimon
I got super excited when I saw the email. I bought it as soon as they announced way back when.Does anyone know when the books are going to be shipped (assuming Jun 2nd) and if the pdf version in drivethrurpg is now final?
5E Wild West Classes
Posted: Tue, 05 May 14:51:14
Posted: Tue, 05 May 14:51:14
A new series has been added to the database:
5E Wild West Classes
Lairs of the Under Realms (PDF Version)
Posted: Tue, 05 May 14:37:17
Posted: Tue, 05 May 14:37:17
A new rpg item version has been added to the database:
Lairs of the Under Realms (PDF Version)
Lairs of the Under Realms
Posted: Tue, 05 May 14:37:17
Posted: Tue, 05 May 14:37:17
A new rpg item has been added to the database:
Lairs of the Under Realms


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