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GeekList Item: Item for GeekList "The Black Prince Crew - A Five Parsecs from Home Campaign"
Posted: Tue, 24 Feb 16:57:43
Posted: Tue, 24 Feb 16:57:43
by bjcott
An item RPG Item: Five Parsecs From Home (Third Edition) has been added to the geeklist The Black Prince Crew - A Five Parsecs from Home Campaign
Thread: AnamnesiA:: General:: Welcome to AnamnesiA — Designer Introduction & AMA
Posted: Tue, 24 Feb 16:56:22
Posted: Tue, 24 Feb 16:56:22
Hi everyone,
I'm Riccardo Scaringi, the designer of AnamnesiA.
I run the YouTube channel Il Gioco in Tavolo and write
for ioGioco magazine (Italy).
AnamnesiA is currently live on Kickstarter as part of
ZineQuest 2026. The game is fully written, playtested,
and available as a free Quickstart in 5 languages
(EN/IT/ES/FR/DE) on itch.io and DriveThruRPG.
I'd love to answer any questions about:
— The Right-Hand Rule and how it plays at the table
— The design philosophy behind a GM-less horror game
— The Lethe Infection appendix for OSE/Mörk Borg/CoC
— The scenarios (The Incident, The Betrayal)
— Anything else
This is my first published RPG and first Kickstarter,
so I'm genuinely happy to discuss any aspect of the design.
Free Quickstart: https://ilgiocointavolo.itch.io/anamnesiaAnamnesiA Quickstart
Kickstarter: [family=116079]https://www.kickstarter.com/projects/ilgiocointavolo/anamnes...
Anamnesia[/family]
Thanks for your time.
— Riccardo
I'm Riccardo Scaringi, the designer of AnamnesiA.
I run the YouTube channel Il Gioco in Tavolo and write
for ioGioco magazine (Italy).
AnamnesiA is currently live on Kickstarter as part of
ZineQuest 2026. The game is fully written, playtested,
and available as a free Quickstart in 5 languages
(EN/IT/ES/FR/DE) on itch.io and DriveThruRPG.
I'd love to answer any questions about:
— The Right-Hand Rule and how it plays at the table
— The design philosophy behind a GM-less horror game
— The Lethe Infection appendix for OSE/Mörk Borg/CoC
— The scenarios (The Incident, The Betrayal)
— Anything else
This is my first published RPG and first Kickstarter,
so I'm genuinely happy to discuss any aspect of the design.
Free Quickstart: https://ilgiocointavolo.itch.io/anamnesiaAnamnesiA Quickstart
Kickstarter: [family=116079]https://www.kickstarter.com/projects/ilgiocointavolo/anamnes...
Anamnesia[/family]
Thanks for your time.
— Riccardo
GeekList Item: Item for GeekList "Featured Designers in My Collection"
Posted: Tue, 24 Feb 16:43:43
Posted: Tue, 24 Feb 16:43:43
by Carthoris
An item Board Game Designer: Martin Wallace has been added to the geeklist Featured Designers in My Collection
GeekList Item: Item for GeekList "All of my "Play by Forum" Games"
Posted: Tue, 24 Feb 16:41:30
Posted: Tue, 24 Feb 16:41:30
by Eggsandrice
An item RPG Item: Definitely Wizards has been added to the geeklist All of my "Play by Forum" Games
GeekList Item: Item for GeekList "Featured Designers in My Collection"
Posted: Tue, 24 Feb 16:40:36
Posted: Tue, 24 Feb 16:40:36
by Carthoris
An item Board Game Designer: Reiner Knizia has been added to the geeklist Featured Designers in My Collection
GeekList Item: Item for GeekList "Featured Designers in My Collection"
Posted: Tue, 24 Feb 16:39:08
Posted: Tue, 24 Feb 16:39:08
by Carthoris
An item Board Game Designer: Keith Baker has been added to the geeklist Featured Designers in My Collection
New comment on Item for GeekList "Solo RPGs on Your Table - February 2026 "
Posted: Tue, 24 Feb 16:37:42
It is, yeah. The actions aren't difficult to turn into a very short sentence for what happened, but the game just provides the actions and the results (And, given that it's a business card game, I'm not sure there'd have been room to provide more than that)
Posted: Tue, 24 Feb 16:37:42
Related Item: C-Pet
MomentsOfZen wrote:
I like the idea of a little daily 5-10 minute game! I'm wondering if I'd miss having more of a narrative, though. Is it mostly just about seeing how actions affect stats?
It is, yeah. The actions aren't difficult to turn into a very short sentence for what happened, but the game just provides the actions and the results (And, given that it's a business card game, I'm not sure there'd have been room to provide more than that)
Reply: Spider-Man's Guide to New York:: General:: Re: missing link
Posted: Tue, 24 Feb 16:34:06
guess this one works:
https://web.archive.org/web/20110717124928/http://ozbot.typepad.com/spideyguide/SpideyGuide.zip
Posted: Tue, 24 Feb 16:34:06
by doctor_no
went to the archive wayward machine:guess this one works:
https://web.archive.org/web/20110717124928/http://ozbot.typepad.com/spideyguide/SpideyGuide.zip
GeekList Item: Item for GeekList "Featured Designers in My Collection"
Posted: Tue, 24 Feb 16:28:33
Posted: Tue, 24 Feb 16:28:33
by Carthoris
An item Board Game Designer: Bruno Cathala has been added to the geeklist Featured Designers in My Collection
GeekList Item: Item for GeekList "Featured Designers in My Collection"
Posted: Tue, 24 Feb 16:27:03
Posted: Tue, 24 Feb 16:27:03
by Carthoris
An item Board Game Designer: Thomas Lehmann has been added to the geeklist Featured Designers in My Collection
Thread: Flabbergasted!:: Play By Forum:: [IC] Welcome to Brabble Manor - 2026 New Player Initiative
Posted: Tue, 24 Feb 16:26:43
Posted: Tue, 24 Feb 16:26:43
Quick Links: OOC thread | IC thread (this page)
[heading]The Invitation[/heading]
You had previously not regarded perspiration as both a physical response of your body and a metaphor for the woes of your life, but there is no doubt it is both. Physically, the sweltering heat of the unusally hot June is turning your usual supply of pep and vinegar into the bead of sweat tickling your hair line. (It does not help that the windows in the club house are stuck shut! The Sleuth Society needs to earn a few pocketfuls of Readies to spruce up the long-unused Chatterley guest house, starting with fixing the windows!)
As a metaphor, the perspiration speaks to the stress of the past few weeks. The excitement in early April from forming the Sleuth Society was palpable, but your springtime zest is long gone. You had visions of the Sleuth Society solving crimes and basking in the admiration of an adoring public. But so far, nothing. The closest you have come to being involved in a crime was when the painting "Three Corgis in Respite" was stolen from Chatterley Manor. Somehow news of the theft had spread to the streets of Peccadillo, and the blabbermouths were dishing the dirt. The worst chin waggers were the Gumshoe Squad! Those rubbernecking snoops were telling the whole city that they, THEY!, would solve the crime and bring the infamous Il Volpi to justice. Hooey!
The problem is, they had a point. As much as you hated to admit it, Gumshoe Squad had actually solved cases. Real cases.
If the theft of the painting and the baloney from the Gumshoes wasn't enough to cause you to perspire, the lack of an invitation certainly was.
Countess Wisteria Babbage is hosting a Summer Solstice Jamboree. A week long event with events, activities, balls, competitions, food, drinks, more food, and more drinks. Everyone who is anyone is going to be there. Gumshoe Squad certainly bragged about their invite, those scallywags! Every day for the past week you eagerly grabbed the post, looking for the envelope bearing the Earl's coronet. Every day has been disappointing and stressful. None of you have said it, but if you do not get invited you may as well hang up your fedoras and close the door on the Sleuth Society.
You are all sitting in the clubhouse, your clothes slightly sticking to the leather of the large chairs. No one makes eye contact or talks. The silence in the room makes the sound of a bike tyre on gravel easy to hear. The sudden trill of a bike bell piques your interest. Is someone coming? Who could it be? You hear the bike fall to the ground and the quick steps of someone bounding to the door. All of you move as one and open the door.
A young man stands at the doorstep. His shirt is untucked from his trousers on one side and he is breathing heavily. He clearly rode all the way from the city. He tips his hat and says, "Afternoon. The Hitchcock and Bergman Courier Co. respectfully apologizes for the late delivery and hopes this unfortunate event does not preclude future business opportunities." The young courier coughs slightly before continuing. "Mister Bergman found this not an hour ago. It had fallen beside the sorting table. Told me to get here as soon as I could."
He holds out an envelope. Thick cream-colored paper. Embossed seal. Hand-written on the front the words "Sleuth Society".
Could this be the invitation you have been waiting for?!
[heading]The Invitation[/heading]
You had previously not regarded perspiration as both a physical response of your body and a metaphor for the woes of your life, but there is no doubt it is both. Physically, the sweltering heat of the unusally hot June is turning your usual supply of pep and vinegar into the bead of sweat tickling your hair line. (It does not help that the windows in the club house are stuck shut! The Sleuth Society needs to earn a few pocketfuls of Readies to spruce up the long-unused Chatterley guest house, starting with fixing the windows!)
As a metaphor, the perspiration speaks to the stress of the past few weeks. The excitement in early April from forming the Sleuth Society was palpable, but your springtime zest is long gone. You had visions of the Sleuth Society solving crimes and basking in the admiration of an adoring public. But so far, nothing. The closest you have come to being involved in a crime was when the painting "Three Corgis in Respite" was stolen from Chatterley Manor. Somehow news of the theft had spread to the streets of Peccadillo, and the blabbermouths were dishing the dirt. The worst chin waggers were the Gumshoe Squad! Those rubbernecking snoops were telling the whole city that they, THEY!, would solve the crime and bring the infamous Il Volpi to justice. Hooey!
The problem is, they had a point. As much as you hated to admit it, Gumshoe Squad had actually solved cases. Real cases.
If the theft of the painting and the baloney from the Gumshoes wasn't enough to cause you to perspire, the lack of an invitation certainly was.
Countess Wisteria Babbage is hosting a Summer Solstice Jamboree. A week long event with events, activities, balls, competitions, food, drinks, more food, and more drinks. Everyone who is anyone is going to be there. Gumshoe Squad certainly bragged about their invite, those scallywags! Every day for the past week you eagerly grabbed the post, looking for the envelope bearing the Earl's coronet. Every day has been disappointing and stressful. None of you have said it, but if you do not get invited you may as well hang up your fedoras and close the door on the Sleuth Society.
You are all sitting in the clubhouse, your clothes slightly sticking to the leather of the large chairs. No one makes eye contact or talks. The silence in the room makes the sound of a bike tyre on gravel easy to hear. The sudden trill of a bike bell piques your interest. Is someone coming? Who could it be? You hear the bike fall to the ground and the quick steps of someone bounding to the door. All of you move as one and open the door.
A young man stands at the doorstep. His shirt is untucked from his trousers on one side and he is breathing heavily. He clearly rode all the way from the city. He tips his hat and says, "Afternoon. The Hitchcock and Bergman Courier Co. respectfully apologizes for the late delivery and hopes this unfortunate event does not preclude future business opportunities." The young courier coughs slightly before continuing. "Mister Bergman found this not an hour ago. It had fallen beside the sorting table. Told me to get here as soon as I could."
He holds out an envelope. Thick cream-colored paper. Embossed seal. Hand-written on the front the words "Sleuth Society".
Could this be the invitation you have been waiting for?!




