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 New comment on GeekList SF Bay Area Virtual Flea Market v2
Posted: Wed, 26 Aug 15:59:24

by Bahdom

Brandizzle wrote:

It's already being done. People leave their posts to die. We appreciate that the mods help clean things up from time to time. It wouldn't hurt to do it more often actually.

A time based approach seems better to me, but even then what if something just takes a while to sell?
 Reply: General Role-Playing:: Re: QOTD AUG 26: Mr. Atoz is about to send you back to 1975. You can take one game back with you, and the Atavachron will blur the copyright data. Which one do you take? Why?
Posted: Wed, 26 Aug 15:59:03

by latindog

I am not terribly good at predicting markets. I suppose that dropping Settlers of Catan or something 20 years early could either lead to a very early Eurogame revolution or it could just fizzle because the timing/conditions were not right for that sort of game. I was three in 1975 so I didn't have my finger on the pulse of the general public's gaming tastes at the time (and I still don't).
 Reply: Advanced Dungeons & Dragons (2nd Edition):: Rules:: Re: Two questions: Iterative Attacks and Changing Declared Actions
Posted: Wed, 26 Aug 15:41:47

by Hoya

MOTHDevil wrote:

Thank you! I saw this the other day but I wasn't able to read through the whole thing at the time. This was helpful. And I do have the combat and tactics book along with the other option books, but I wasn't planning on integrating them into this game. I didn't even really take a look at them for anything other than tactical scale because that whole 10 ft versus 5 ft thing was confusing.

Yes, just to be clear, I am not saying the Player's Options book are necessarily bad, but integrating them does change the way 2nd edition plays and feels. Not everyone likes that sort of thing. But, small bits can be used to answer previously unanswered questions, like yours above.
Ah, I miss the days of yore, when I still lived near by 6 high school friends and we were still playing 2nd or 3rd edition even 10 years later.
But that was 20+ years ago now.
 New comment on Blog Post Happy Birthday lorddillon!
Posted: Wed, 26 Aug 15:33:59

by robbbbbb

Related Item: RPGG News

Have a joyful and entertaining birthday, Samuel.
 Reply: General Role-Playing:: Re: QOTD AUG 26: Mr. Atoz is about to send you back to 1975. You can take one game back with you, and the Atavachron will blur the copyright data. Which one do you take? Why?
Posted: Wed, 26 Aug 15:17:35

by pelni

Wouldn't a Star Wars RPG just confuse people in 1975? You would have to wait two years... and I am not sure any amount if copyright blur would save you from George Lukas' army of lawyers?
 Reply: General Role-Playing:: Re: QOTD AUG 26: Mr. Atoz is about to send you back to 1975. You can take one game back with you, and the Atavachron will blur the copyright data. Which one do you take? Why?
Posted: Wed, 26 Aug 15:09:04

by PghArch

Daybreak. 75 is the midst of oil crisis, start of stagflation, and a time of awareness and growing attention on global warming. It’s before big industry had a chance to fully build the propaganda machine that’s driven fifty years of relative inaction. By the late 70’s I was playing with solar powered devices and reading about the benefits of clean energy. A “science fiction” game about how to plan the future would hit hard and inspire future leaders.
 Reply: General Role-Playing:: Re: QOTD AUG 26: Mr. Atoz is about to send you back to 1975. You can take one game back with you, and the Atavachron will blur the copyright data. Which one do you take? Why?
Posted: Wed, 26 Aug 14:48:27

by Moonlight_Fox

To make money? And sticking to the RPG space? How to Host A Murder. A series of 16* mass market RPGs in a box that released from 1985 to 2003. Given Agatha Christie started to be published in the 1920s, and was a hugely successful author, I do not believe anything about the 80s that led to a series of successful mass market cosy murder mystery games being possible wouldn't have applied to the 70s.

*Plus two licensed specials, plus three 'How to Host A Teen Mystery' spinoffs

Because I'm curious about what it would have done to the design space had it been released earlier? That one's harder since a lot of game design technology is building off of what came before, and skipping some of those steps, even the ones that a design was a radical departure from, might have fundamentally caused it to have zero impact. Maybe Apocalypse World?
 New comment on Item for GeekList "Solitaire Games on Your Table -- August 2026"
Posted: Wed, 26 Aug 14:21:16

by soggymuse

Related Item: PERMAFROST!

Probably has a bunch of spells scattered around to bring him back to life (or unlife?) as soon as you leave.
 Reply: Book 1: The Valley of Bones:: General:: Re: A “Full Experience” Run
Posted: Wed, 26 Aug 14:18:17

by Damdael

Yes, book highlight character does get the spotlight in each book. My point just was that all the other characters have some special events in each book too but in lesser amount.
 Reply: General Role-Playing:: Re: QOTD AUG 26: Mr. Atoz is about to send you back to 1975. You can take one game back with you, and the Atavachron will blur the copyright data. Which one do you take? Why?
Posted: Wed, 26 Aug 14:17:41

by SteamCraft

Option 1: if I am trying to be wealthy - Star Wars. Probably the D6 version since I think it will fit the movies better. System wise, probably the FFG version.

Option 2: If I am wanting something that will take off in gaming and not be too different from what took place a Basic RolePlaying game. Maybe Runequest. The key here is to get into something that would fit the era, but have a lot of different skills. The goal here is to avoid the D&D trap of classes, levels, alignments, having to make judgement about everything that is not combat based, etc.