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Reply: General Role-Playing:: Re: QOTD MAR 29: What is the youngest age of players you would play with your favorite RPG? Why? Do you have an alternate RPG similar to your favorite you would play with younger players?
Posted: Sun, 29 Mar 09:18:37
If I had to pick an alternative I would take Fading Suns, which is Dune with the serial numbers filed off and much more emphasis on action, exploration, spaceships, aliens ; religion is present and big, but it can be ignored for a few adventures, or used for color (a festival, a npc believer, a squad of space templars coming to assist). Too bad I could never quite like the rules; I would be using 2D20 on that one too.
That is not to say that Fading Suns lacks depth. The visible reality of religious miracles, the doctrinal issues between churches, the dark side of the psi paths, the attitude of Man toward other species or biospheres, etc. do make for fascinating questions. But I like Dune better.
Posted: Sun, 29 Mar 09:18:37
by Karkared
Dune 2D20 is mature - I would say nobody under 16. I had a great time with players aged 17 (three friends who were discovering rpg) but below that, I do not think a standard child or early teenager could grasp the concepts of Kanly, organized wars, legalized drugs, religious mindset etc. Nor would the parents be happy with everything in those I fear, and rightly so.If I had to pick an alternative I would take Fading Suns, which is Dune with the serial numbers filed off and much more emphasis on action, exploration, spaceships, aliens ; religion is present and big, but it can be ignored for a few adventures, or used for color (a festival, a npc believer, a squad of space templars coming to assist). Too bad I could never quite like the rules; I would be using 2D20 on that one too.
That is not to say that Fading Suns lacks depth. The visible reality of religious miracles, the doctrinal issues between churches, the dark side of the psi paths, the attitude of Man toward other species or biospheres, etc. do make for fascinating questions. But I like Dune better.
New comment on GeekList The Jack Vasel Memorial Fund Auction 2026 (CLOSED)
Posted: Sun, 29 Mar 09:07:13
Thank you Justin! I had a lot of fun guessing the contents of your "mystery box."
As for what to do next year, I personally prefer splitting out the "bigger" items as their own entries/auctions (as you did this year, for the most part) - e.g. the crowdfunded game bundles, games with lots of expansions, etc. I think this appeals to most bidders and is likely to generate the most total donation funds. If I were you, I'd probably have put Galactic Cruise as its own entry, for example, and maybe the same for Philharmonix. But for smaller and/or retail games that are unlikely to fetch more than $20-$40 individually anyway, the "mystery box" works really well - gives people the opportunity to bid on a unique and eclectic cluster of games that they might not have otherwise tried. The main reason I didn't keep bidding on your "mystery box" entry is that I already own (or have owned, or have a friend who owns) several games in the bundle. :)
I commented on the item, but for more feedback, I do agree with Jeff that some of your "hot ticket" or "high value" items in the bundle COULD have generated more funds if they had been separated out, but it was nice to see some great titles being offered. I saw this same thing with the large promo bundles compared to the individual promos that were posted, but it could be that people aren't wanting to pay individual postage for each separate item. In the end, it's up to each donator to post in whatever way makes them happiest to donate, so the more the merrier!
Posted: Sun, 29 Mar 09:07:13
by twenty9oh7
iNano78 wrote:
TheNerdonomicon wrote:
Hey everyone, thanks for another awesome year! Just popping in here to ask a question/request feedback. I posted a lot HERE that was meant to be a fun contest. Firstly, thanks a ton to all the participants, I had a gas! If you participated, or get a chance to check out the thread, I'm looking for some feedback on if you liked this or if there are things I could do to make it better. I'm honestly considering just doing 1 big lot like this every time. Feel free to GeekMail me with responses, I don't want to gum this comment section up!
Also, MASSIVE shoutout to all the volunteers, y'all are rad and make this really smooth every year!!
Also, MASSIVE shoutout to all the volunteers, y'all are rad and make this really smooth every year!!
Thank you Justin! I had a lot of fun guessing the contents of your "mystery box."
As for what to do next year, I personally prefer splitting out the "bigger" items as their own entries/auctions (as you did this year, for the most part) - e.g. the crowdfunded game bundles, games with lots of expansions, etc. I think this appeals to most bidders and is likely to generate the most total donation funds. If I were you, I'd probably have put Galactic Cruise as its own entry, for example, and maybe the same for Philharmonix. But for smaller and/or retail games that are unlikely to fetch more than $20-$40 individually anyway, the "mystery box" works really well - gives people the opportunity to bid on a unique and eclectic cluster of games that they might not have otherwise tried. The main reason I didn't keep bidding on your "mystery box" entry is that I already own (or have owned, or have a friend who owns) several games in the bundle. :)
I commented on the item, but for more feedback, I do agree with Jeff that some of your "hot ticket" or "high value" items in the bundle COULD have generated more funds if they had been separated out, but it was nice to see some great titles being offered. I saw this same thing with the large promo bundles compared to the individual promos that were posted, but it could be that people aren't wanting to pay individual postage for each separate item. In the end, it's up to each donator to post in whatever way makes them happiest to donate, so the more the merrier!
Reply: General Role-Playing:: Re: QOTD MAR 26: Can a character learn a skill it doesn't have on the spot? Can a skill character quickly teach an unskilled character how to do a skill, or is formal training required?
Posted: Sun, 29 Mar 09:03:27
And even in Warhammer … if a character has repeatedly fallen into the water and managed to get out again, would you insist that he switches career before he can get the ‘Swim’ skill? Yeah, a strict reading of the rules forbid it, but those same rules would allow the character to switch to a ‘boatman’ career to get that skill, even if there isn’t a boat in sight.
In WFRP1, there was a set of optional rules somewhere in an old White Dwarf magazine that explained how you could try to find a tutor or instructor to learn a skill, and then after a certain period pay XP to make an attempt (roll against INT) to get that skill. I believe that the article also ended up in the Warhammer Companion.
If the situation arises, I would probably port that ruleset to second edition.
Posted: Sun, 29 Mar 09:03:27
by Whymme
GrimoireOfJank wrote:
Depends vastly. If a ruleset has a specific condition to learn a new skill I'll usually go with that (like WFRP 2e's career system, where your career can only buff/give you so many skills before swapping to something else).
And even in Warhammer … if a character has repeatedly fallen into the water and managed to get out again, would you insist that he switches career before he can get the ‘Swim’ skill? Yeah, a strict reading of the rules forbid it, but those same rules would allow the character to switch to a ‘boatman’ career to get that skill, even if there isn’t a boat in sight.
In WFRP1, there was a set of optional rules somewhere in an old White Dwarf magazine that explained how you could try to find a tutor or instructor to learn a skill, and then after a certain period pay XP to make an attempt (roll against INT) to get that skill. I believe that the article also ended up in the Warhammer Companion.
If the situation arises, I would probably port that ruleset to second edition.
New comment on Item for GeekList "The Jack Vasel Memorial Fund Auction 2026 (ends March 28th)"
Posted: Sun, 29 Mar 08:53:44
Posted: Sun, 29 Mar 08:53:44
New comment on Item for GeekList "The Jack Vasel Memorial Fund Auction 2026 (ends March 28th)"
Posted: Sun, 29 Mar 08:28:40
Posted: Sun, 29 Mar 08:28:40
Reply: General Role-Playing:: Re: QOTD MAR 29: What is the youngest age of players you would play with your favorite RPG? Why? Do you have an alternate RPG similar to your favorite you would play with younger players?
Posted: Sun, 29 Mar 07:52:31
Yes, I think it's easy to underestimate children when they're really enthusiastic for something. I remember a 2yo with a faible for tractors and could identify each brand by colour - quite impressive at a vintage tractor meeting. :)
Posted: Sun, 29 Mar 07:52:31
by Tomcat1304
sdonohue wrote:
My favorite is Champions. I think younger players could handle it, but I don't want to add up all their die rolls, so maybe 10. Of course, there are players in my home group who can't handle summing their dice and they are in their 50s, so maybe that's not totally fair.
Yes, I think it's easy to underestimate children when they're really enthusiastic for something. I remember a 2yo with a faible for tractors and could identify each brand by colour - quite impressive at a vintage tractor meeting. :)
New comment on GeekList The Space-Biff! Historical Journal
Posted: Sun, 29 Mar 07:41:10
Heya Sam, are you asking if there's a Space-Biff! microbadge? If so, you're in luck! It's right here: https://boardgamegeek.com/microbadge/38210
Posted: Sun, 29 Mar 07:41:10
by The Innocent
SamNZed wrote:
Daniel, can you pass onto Space Biff the mission could benefit from a micro badge. Of course it won’t but most of life is empty and meaningless.
You can commission a mb from the microbadge design page on BGG. I slip any designer interested a cool 100 :gg:.
You can commission a mb from the microbadge design page on BGG. I slip any designer interested a cool 100 :gg:.
Heya Sam, are you asking if there's a Space-Biff! microbadge? If so, you're in luck! It's right here: https://boardgamegeek.com/microbadge/38210
Reply: General Role-Playing:: Re: QOTD MAR 29: What is the youngest age of players you would play with your favorite RPG? Why? Do you have an alternate RPG similar to your favorite you would play with younger players?
Posted: Sun, 29 Mar 06:30:51
With parents or adult siblings, 8. Without, 12 at public table, 16 at home. The game? Either T&T or L5R or Pendragon.
If they're fans, Star Wars or Star Trek, also possible. My kids played T&T and Star Wars as first games.
Posted: Sun, 29 Mar 06:30:51
by aramis
pdzoch wrote:
What is the youngest age of players you would play with your favorite RPG? Why? Do you have an alternate RPG similar to your favorite you would play with younger players?
With parents or adult siblings, 8. Without, 12 at public table, 16 at home. The game? Either T&T or L5R or Pendragon.
If they're fans, Star Wars or Star Trek, also possible. My kids played T&T and Star Wars as first games.
Reply: RPGGeek Help and How-To:: Re: The big QOTD Summary and Subscription Thread Volume 3
Posted: Sun, 29 Mar 06:19:35
Posted: Sun, 29 Mar 06:19:35



