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 Reply: Play by Forum:: Re: Household: High Fantasy Borrowers (Interest/group check)
Posted: Thu, 15 Jan 03:42:00

by BardicSkaven

Sadly can't find any resources cuz I bought it irl and no files so.. thi be a pain to undertake but we can lessen my burden by the party (up to 5) choosing an adventure
 Hack and Boom, a slice
Posted: Thu, 15 Jan 03:38:31

by "L'état, c'est moi."

My good friend Craig who I've been gaming with for the better part of almost four decades has a seemingly bottomless well of ideas. We used to game regularly in his home brew world back in university days and as happens afterwards, we all moved to different cities.

Craig in his retirement has more ideas than gaming opportunities and since the pandemic has been running multiple campaigns.

Back in those days, we played Advanced Dungeons & Dragons (1st Edition).

My former Monday group played D&D 3.0, a lot of Pathfinder Roleplaying Game (1st Edition), and then a little Dungeons & Dragons (5th Edition).

Craig hates spending money (don't we all?) and he made up his own OSR inspired RPG that's a hybrid of AD&D and the d20 OSR he labelled Hack and Boom (HNB), which I've been playing with him and an online group of friends old and new. It's a light OSR style system,

I've been playing HNB for a couple years now.

Our last session this past Sunday was about four hours long. We played rounds 12-21 of the running battle that had started the session previous, and next session looks like it'll be more of the same. We've got a virtually endless supply of clever foes inside this fortress we've snuck into.

I expect a TPK (total party kill).
 New comment on GeekList Dead App Games Now Unplayable
Posted: Thu, 15 Jan 03:31:59

by odinsgrandson

It's okay, you aren't the first to make that mistake.

Maybe I can update the title or something to be clearer
 Reply: Sylvestry Family Reunion:: Reviews:: Re: The Short Version? If you like mysticism in your supers games and don't mind some truly horrible people, this is an interesting supplement
Posted: Thu, 15 Jan 03:31:22

by sdonohue

I agree. It does do away with one of the common criticisms of Champions proejcts -- carping about the math or methods used to create NPCs.
 Reply: RPGGeek News:: Re: The 2026 New Player Initiative - Call to GMs!
Posted: Thu, 15 Jan 03:21:12

by Mulligans

Setting up my character Geeklist with basic info and working on a simple outline for game start. Having fun with this and looking forward to launch!
 New comment on GeekList Virtual Flea Market (VFM) at TantrumCon 2026 (Charlotte, NC)
Posted: Thu, 15 Jan 03:18:22

by JokerXL

How much for Return to Night of the Zealot?
Do you have return to Dunwich?
 Reply: RPGGeek News:: Re: The 2026 New Player Initiative - Call to GMs!
Posted: Thu, 15 Jan 03:02:09

by Mulligans

Looks great, Trisha! Have fun!
 New comment on Item for GeekList "2026 Ultimate Solo Alphabetical Playlist"
Posted: Thu, 15 Jan 02:58:26

by kingofanything

Related Item: A/B/# Oddballs for 2026 Ultimate Solo Alphabetical Playlist

I just played a game called Bismarck's Dance, which is not in the database. It is found here: [WIP] Bismarck's Dance (2022 Solitiare PnP Design Contest, Contest Ready).
 Reply: General Role-Playing:: Re: QOTD JAN 14: Has the act of travelling or the fact of going fast ever played a major role in your stories?
Posted: Thu, 15 Jan 02:52:22

by latindog

Travel has featured in a number of my campaigns to one extent or another. Generally, I fast forward through sea voyages, horseback trips etc. if the narrative focus is elsewhere but we have done entire adventures at sea or hex crawls where the mode of transportation is very significant (covering more ground in boats on rivers etc.) and of course my one Traveller experience with jump technology in which nature of the adventure was keyed to that mode of travel.