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Reply: General Role-Playing:: Re: QOTD JAN 22: What advice would you give a GM who rushes the endings of their campaigns when the players want to take their time but the GM is more excited about the next campaign they're planning?
Posted: Thu, 22 Jan 17:49:39
Personally I get frustrated when it's the end of the campaign and all we need is 10 minutes but the hall is locking up and I'm forced to rush it.
Posted: Thu, 22 Jan 17:49:39
by Ugavine
Let the campaign run it's course.Personally I get frustrated when it's the end of the campaign and all we need is 10 minutes but the hall is locking up and I'm forced to rush it.
Reply: General Role-Playing:: Re: QOTD JAN 22: What advice would you give a GM who rushes the endings of their campaigns when the players want to take their time but the GM is more excited about the next campaign they're planning?
Posted: Thu, 22 Jan 17:46:55
As Stephen says, bringing a campaign to a satisfactory and enjoyable conclusion make people more willing to play in your next campaign. What is the point of rushing to the next hotness if you will have no one to play with?
Though it is always difficult to bring a game to a successful and satisfy conclusion rushing rarely helps.
Posted: Thu, 22 Jan 17:46:55
by SeaofStars
Always commincate with your players. But this is my standard advice for all CHs, communication is king.As Stephen says, bringing a campaign to a satisfactory and enjoyable conclusion make people more willing to play in your next campaign. What is the point of rushing to the next hotness if you will have no one to play with?
Though it is always difficult to bring a game to a successful and satisfy conclusion rushing rarely helps.
Product For Sale: The Dresden Files Roleplaying Game, Volume 2: Our World
Posted: Thu, 22 Jan 17:46:05
Condition: Like New
Location: United States
Posted: Thu, 22 Jan 17:46:05
by Gryfon
$35.00 for RPG Item: The Dresden Files Roleplaying Game, Volume 2: Our WorldCondition: Like New
Location: United States
Product For Sale: The Dresden Files Roleplaying Game, Volume 1: Your Story
Posted: Thu, 22 Jan 17:45:27
Condition: Like New
Location: United States
Posted: Thu, 22 Jan 17:45:27
by Gryfon
$75.00 for RPG Item: The Dresden Files Roleplaying Game, Volume 1: Your StoryCondition: Like New
Location: United States
Reply: Arkham Horror: The Roleplaying Game:: Rules:: Re: Wounded (dice pool zero) with a nasty cut injury means character is stuck?
Posted: Thu, 22 Jan 17:43:44
It looks like page 18 of the Hungering Abyss starter set rulebook says “When a character’s dice pool is at 0, they are wounded. The only thing a character can do while the are wounded is strain themselves” so I’m not sure if they’re knocked out as much as “wounded” but I agree with your take.
What I’m trying to figure out is if a player character is in a wounded state (by way of having dice pool zero) and they cannot strain themselves, does that mean that the player can’t take any more actions until a narrative scene + hope that someone can heal them?
Posted: Thu, 22 Jan 17:43:44
by edwardog
BardicSkaven wrote:
If they have 0 dice they should be knocked out not 'can do nothing'
It looks like page 18 of the Hungering Abyss starter set rulebook says “When a character’s dice pool is at 0, they are wounded. The only thing a character can do while the are wounded is strain themselves” so I’m not sure if they’re knocked out as much as “wounded” but I agree with your take.
What I’m trying to figure out is if a player character is in a wounded state (by way of having dice pool zero) and they cannot strain themselves, does that mean that the player can’t take any more actions until a narrative scene + hope that someone can heal them?
Thread: Complaints Dept.:: Cannot Edit Profile
Posted: Thu, 22 Jan 17:38:37
Posted: Thu, 22 Jan 17:38:37
by chuckdee68
When I try to edit my profile (going to https://rpggeek.com/settings) it goes to https://rpggeek.com with a blank page, meaning I can't edit my settings 😞
Reply: General Role-Playing:: Re: QOTD JAN 21: Do you prefer premade or inventing your own setting?
Posted: Thu, 22 Jan 17:37:30
Posted: Thu, 22 Jan 17:37:30
by Nikatine
I love creating original settings. When I run a game with established lore (Star Trek Adventures,etc) I always try to give my players some new place or event or *something* distinct. Players who are super fans of the property should be just as able to progress through the adventure as someone who might be new to a franchise.
New comment on GeekList Solitaire Games On Your Table -- January 2026
Posted: Thu, 22 Jan 17:31:55
I like this idea. I especially think the Winter Olympics one would be fun. How could we go about making this happen?
Hi-
I'll make a thread in the 1PG announcing/discussing (so it doesn't get lost here) and then I'll likely make a geeklist so athletes can comment back on their scores on the 10 events.
Posted: Thu, 22 Jan 17:31:55
by govmiller
kingofanything wrote:
govmiller wrote:
Hi-
For what it's worth, I saw Bowling Solitaire posted earlier, and it reminded me:
10 years ago, this happened: 1PG bowling league?
I happened to be on the winning team that year (and that's the ONLY time I've been on a winning team!) and thought this might be a nice thing to do again. It's been a few years (I think) since the last one.
AND/OR: with the Winter Olympics this year, a challenge could be run using this: Winter Olympics Retheme...
For what it's worth, I saw Bowling Solitaire posted earlier, and it reminded me:
10 years ago, this happened: 1PG bowling league?
I happened to be on the winning team that year (and that's the ONLY time I've been on a winning team!) and thought this might be a nice thing to do again. It's been a few years (I think) since the last one.
AND/OR: with the Winter Olympics this year, a challenge could be run using this: Winter Olympics Retheme...
I like this idea. I especially think the Winter Olympics one would be fun. How could we go about making this happen?
Hi-
I'll make a thread in the 1PG announcing/discussing (so it doesn't get lost here) and then I'll likely make a geeklist so athletes can comment back on their scores on the 10 events.
Reply: General Role-Playing:: Re: QOTD JAN 22: What advice would you give a GM who rushes the endings of their campaigns when the players want to take their time but the GM is more excited about the next campaign they're planning?
Posted: Thu, 22 Jan 17:29:01
Posted: Thu, 22 Jan 17:29:01
by pestigor
I have this problem...I now don't even prep the next campaign until the current one is over. I try to think about the next campaign less or not at all. I also take a month or tow off between campaigns (each being roughly 18 months) and it is then that I focus on the next campaign. Also when I feel the campaign is coming to a final climax I try to map out the things I want to hit on in my big ending phase so it can be memorable. This kind of works for me YMMV.
Reply: General Role-Playing:: Re: QOTD JAN 22: What advice would you give a GM who rushes the endings of their campaigns when the players want to take their time but the GM is more excited about the next campaign they're planning?
Posted: Thu, 22 Jan 17:27:28
Posted: Thu, 22 Jan 17:27:28
Savor it while you can. The beginning of a new campaign is historically when you lose players, people ask to bring new players into the group, and other such chaos.
Reply: General Role-Playing:: Re: QOTD JAN 18: What is your experience with encountering drunk or rowdy fans or mobs in an rpg?
Posted: Thu, 22 Jan 17:25:42
I can imagine thugs flavored as hooligans for their favorite sports team. "Are those Chelsea colors? What are you doing wearing that around here!? You're going the right way for a dog and duck!"
Posted: Thu, 22 Jan 17:25:42
by pdzoch
Thugs are generally generic and almost always money motivated, of just tough-guy reputation driven -- "What are you looking at?"I can imagine thugs flavored as hooligans for their favorite sports team. "Are those Chelsea colors? What are you doing wearing that around here!? You're going the right way for a dog and duck!"
New comment on GeekList Washington, DC Virtual Flea Market
Posted: Thu, 22 Jan 17:23:40
Posted: Thu, 22 Jan 17:23:40
by Cheekycow
Great sale/purchase: James was easy to work with and good communication...


