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 Reply: General Role-Playing:: Re: QOTD MAY 25: What memorial items exist in your RPG campaign world? Statues, monuments, plaques, benches, trees, paver bricks or other items? Any scenarios revolve around them?
Posted: Mon, 25 May 14:36:00

by lawingm

There's a Dungeon magazine adventure that I've run a few times called "Necropolis." The village is named "Wargrave" after the battlefield it lies near, but it's overshadowed by a large cemetery. The plot revolves around a betrayed general and his thirst for revenge beyond the grave, but I really liked how austere and solemn it felt in our campaign. This village has little to offer travelers and the war is a somber reality for them rather than something to boast over. It's a stark contrast to the showy hyper-patriotism of post-9/11 America that I experienced as a kid. At least in my reading, it kind of gives the players pause to think about the real cost of conquest.

Another I'm fond of is Matt Colville's Delian Tomb. He describes one of the chambers as an offering room where mourners would go to pay respects to fallen knights. I like to imagine people keeping the tomb swept and braziers lit in a showing of respect. It's overrun by goblins in the adventure, but the PC's are essentially given the chance to do right by the fallen order of knights and even take up their mantle. Pretty cool.

Mostly, I think we've encountered more personal memorials. I've had a few characters who kept rings from fallen PC's. It's nice for RP, but it also sort of keeps the memory of the PC's alive too.
 New comment on Item for GeekList "Solo RPGs on Your Table - May 2026"
Posted: Mon, 25 May 14:33:04

by Elida

Related Item: Memorabilia, Programs, Catalogs and Other Material

Aaaw, thanks, Helen. If anything I always loved to write stories as a kid, so it`s fun to see the ability is still there.
 New comment on Blog Post 52 Pick Up
Posted: Mon, 25 May 14:28:57

by Elida

Related Item: One Single Meeple

Thanks for the insight! I didn`t dare to assume the age of a deck of cards, but I thought it was older than the 1700s, by far. Yeah, if they aren`t written down and taken care of the ancient games will unfortunately die away... A shoe box, you say? I will try to keep that in mind and not go over that number. For now I have them in a mini drawer, where they don`t even take up half the drawer still, so I am good...but we will see what future brings...
 Reply: The Tavern:: Re: Roll the Dice (RPGG Edition)
Posted: Mon, 25 May 14:11:00

by Vospire

Vospire previously rolled d6 = 1 (Only ) for me.
 New comment on Item for GeekList "Cheat Your Own Adventure: Conundrum at the Louvre"
Posted: Mon, 25 May 14:09:02

by DoOverAgain

Related Item: Famous 5 Adventure Game Book 6: The Secret Airfield Game

I went with Brian H's turn to pg409 option, please.
 New comment on Item for GeekList "Solo RPGs on Your Table - May 2026"
Posted: Mon, 25 May 14:02:21

by Darla

Related Item: Memorabilia, Programs, Catalogs and Other Material

I enjoyed your write-up! I've played this and was nowhere near as imaginative as you! I'd like to read more of your hedgehog's travels.
 Thread: RuneQuest: Roleplaying in Glorantha:: Play By Forum:: [IC] RuneQuest Glorantha - Nochet Serpents & Shadows - pt 2
Posted: Mon, 25 May 14:01:15

by Jajagappa

RuneQuest Glorantha - Nochet Serpents & Shadows - part 2

This is the in-character thread for Nochet Serpents & Shadows

The OOC Threads here: RuneQuest Glorantha - Nochet Serpents & Shadows
IC Thread part 1 here: [IC] RuneQuest Glorantha - Nochet Serpents & Shadows

Character Sheets here: RQG Nochet Serpents & Shadows Character Records
NPC Figures noted here:
RQG Nochet Serpents & Shadows NPC's

Morning, Fireday, Disorderweek, Seaseason, 1625
We continue in Nochet, Glorantha's Greatest City. At the Virtuous Ale Inn, members of House Lorionaeo arrive steadily for breakfast while guests make their way downstairs for the same. Larello has been busy with his assistants since before the dawn baking breads and pies for the day.



 New comment on Blog Post 52 Pick Up
Posted: Mon, 25 May 13:44:01

by UanarchyK

Related Item: One Single Meeple

I’ve got too many decks of cards, but thankfully they’re small enough that the lot of them fit in a shoebox.

A couple of great *modern* solitaires are Scoundrel and The Bogey.

Cards may not be ancient but they’re at least 700-1000 years old. We’ve lost most of the old games however, and what we play today are usually from the last 150 years or so.
 Reply: Mythic Game Master Emulator Second Edition:: House Rules:: Re: Ditching the Fate Chart for dice
Posted: Mon, 25 May 13:16:40

by Doug64

Paolo Robino wrote:

Ok, but why not just use the Fate Check (pp. 26 and 195 of Mythic Game Master Emulator Second Edition)? It already uses a 2d10 roll (plus modifier).

I actually covered my problems with the Fate Check in my first post here. Nothing’s really changed in my opinions in the couple years since then.

Also, I’ve been looking at how to use this with the Ranks of the RPG Lite system that’s always been a possible option for Mythic GME. I went digging through my collection of Mythic magazines, and found the article on issue 13 about using Ranks with the Fate Check and GME Deck. Since this system works the same as the deck, that advice ports right across.