Board Game Geek
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Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:46:07
My favorite place too! Welcome Jason!
Posted: Wed, 04 Feb 19:46:07
by twenty9oh7
queequeg wrote:
I'd no idea this was a thing. I just received one. Neat-o!
This is still my favorite place on the internets!
This is still my favorite place on the internets!
My favorite place too! Welcome Jason!
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:45:30
Way to go Koto!! Congrats!
Posted: Wed, 04 Feb 19:45:30
by twenty9oh7
lady_k wrote:
Just received a star and came to this thread to see what it's about…. WOW! I feel touched and honored! I'm very happy to be part of this community, and it's such a warm feeling to know that others acknowledge my participation in the community as well! To whoever voted me for a star, THANK YOU!
Way to go Koto!! Congrats!
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:44:51
Congrats Wolfgang!!!
Posted: Wed, 04 Feb 19:44:51
by twenty9oh7
homunGOlus wrote:
Wow, I'm absolutely overwhelmed.
I got a new star. 🌟
Many, many thanks to the person who gave it to me.
I still can't believe it.
Awesome!
I got a new star. 🌟
Many, many thanks to the person who gave it to me.
I still can't believe it.
Awesome!
Congrats Wolfgang!!!
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:34:30
Congrats on your new star!
Posted: Wed, 04 Feb 19:34:30
by jodokast4
queequeg wrote:
I'd no idea this was a thing. I just received one. Neat-o!
This is still my favorite place on the internets!
This is still my favorite place on the internets!
Congrats on your new star!
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:34:15
Congrats on your new star!
Posted: Wed, 04 Feb 19:34:15
by jodokast4
lady_k wrote:
Just received a star and came to this thread to see what it's about…. WOW! I feel touched and honored! I'm very happy to be part of this community, and it's such a warm feeling to know that others acknowledge my participation in the community as well! To whoever voted me for a star, THANK YOU!
Congrats on your new star!
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Wed, 04 Feb 19:34:01
Congrats on your new star!
Posted: Wed, 04 Feb 19:34:01
by jodokast4
homunGOlus wrote:
Wow, I'm absolutely overwhelmed.
I got a new star. 🌟
Many, many thanks to the person who gave it to me.
I still can't believe it.
Awesome!
I got a new star. 🌟
Many, many thanks to the person who gave it to me.
I still can't believe it.
Awesome!
Congrats on your new star!
New comment on Item for GeekList "Kickstarter RPG Game Books - 2026"
Posted: Wed, 04 Feb 19:21:18
Posted: Wed, 04 Feb 19:21:18
Related Item: Mutants & Masterminds
The Diamond fiasco is unfortunate, and a reason I wouldn't crowdfund anything from Green Ronin right now. Just too risky. Besides, I have Champions, MM3e, Marvel Multiverse...Sentinel Comics...probably more. I've actually gotten Marvel to the table, but that's about it.
GeekList Item: Item for GeekList "RPG Geek: Building Community"
Posted: Wed, 04 Feb 19:20:58
Posted: Wed, 04 Feb 19:20:58
by fezzwick
An item RPG: Star Wars (Saga) has been added to the geeklist RPG Geek: Building Community
Reply: General Role-Playing:: Re: QOTD FEB 4: Do you tend to prefer horizontal (broader utility, more special abilities) or vertical (increased existing stats) character progression?
Posted: Wed, 04 Feb 19:20:02
Correct answer! Although, I do prefer more mechanical progression than Kids on Bikes (but slow progression is fine as long as I get character depth with it). My players always want more of both, faster = better for them. Probably more horizontal until the cognitive load gets high, then vertical from then on.
Posted: Wed, 04 Feb 19:20:02
by Inkwan
Moonlight_Fox wrote:
I tend to find horizontal more interesting, but vertical requires less cognitive load - Number Go Up doesn't really excite me, but Number Go Up is easier on my brain cells. There's only so many character abilities I can have on my sheet and actually remember them all.
Which means I tend to prefer horizontal for shorter campaigns or flatter level structures, and a bit of both for longer campaigns or steeper level structures (so as to limit cognative load involved in horizontal growth)... But I don't actually find I need much in the way of mechanical character progression at all. I've been playing in a Kids on Bikes: Second Edition campaign for about 5 months now and that system doesn't have much in the way of character growth at all.
Which means I tend to prefer horizontal for shorter campaigns or flatter level structures, and a bit of both for longer campaigns or steeper level structures (so as to limit cognative load involved in horizontal growth)... But I don't actually find I need much in the way of mechanical character progression at all. I've been playing in a Kids on Bikes: Second Edition campaign for about 5 months now and that system doesn't have much in the way of character growth at all.
Correct answer! Although, I do prefer more mechanical progression than Kids on Bikes (but slow progression is fine as long as I get character depth with it). My players always want more of both, faster = better for them. Probably more horizontal until the cognitive load gets high, then vertical from then on.
New comment on GeekList '26 Dice Tower West Virtual Flea Market
Posted: Wed, 04 Feb 19:19:54
Posted: Wed, 04 Feb 19:19:54
by BentlyCash
In case you didn't read the email update that went out yesterday, Physical Flea Market tables are now on sale via my.cardboardevents.com. Last year, we sold 80, and they sold out almost instantly. Also, if you want to be one of the 1st people in the room for the flea market, consider a VIP badge. VIP's will enter first :)


