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Reply: RPGGeek Help and How-To:: Re: Do you have a question you want asked as QOTD? Post here!
Posted: Sat, 17 Jan 19:18:23
Posted: Sat, 17 Jan 19:18:23
by Karkared
Have you or your players ever participated in great works, such as building a monument, irrigation works, fortifications, etc.
Reply: General Role-Playing:: Re: QOTD JAN 17: Is there a "character class" in the game that you play, that everyone in your group avoids? Why?
Posted: Sat, 17 Jan 19:12:20
Posted: Sat, 17 Jan 19:12:20
by latindog
I have to say that the players in my usual groups tend to gravitate to support characters rather than primarily offensive characters. Lots of buffing, healing and clever little synergies. As we found, this was not a great recipe at higher levels in D&D 5eand Pathfinder 2e as even winnable combats tended to take aaaa llllooonnnggg ttttiiiimmmeee.
Reply: General Role-Playing:: Re: QOTD JAN 16: What is your experience with RPGs settings featuring an annual celebration for a single person, whether national or local, real (in game world) or fictitious (even in the game world)?
Posted: Sat, 17 Jan 19:02:00
festival lends itself to opportunities for play, disguise, intrigue, and even potentially covering the sounds of a quick combat, while balancing social vs murder hobo play. It helps that it is fleshed out in the published adventure with just enough to give it shape without getting bogged down in pages of events or special situations.
Posted: Sat, 17 Jan 19:02:00
by PghArch
We are currently in the middle of an adventure in Dolmenwood that occurs during an annual festival. I like the setup because it is an annual multi-day event which means the part has had time to interact with all sorts of characters, learn what’s “off” this year, etc. Thefestival lends itself to opportunities for play, disguise, intrigue, and even potentially covering the sounds of a quick combat, while balancing social vs murder hobo play. It helps that it is fleshed out in the published adventure with just enough to give it shape without getting bogged down in pages of events or special situations.
Reply: Creative Fodder:: Re: RPGG Microbadges - Design, Discussion, Request and Fixes Thread
Posted: Sat, 17 Jan 19:01:11
Name: Household: Jemma Reed, Boggart (Barghest) Soldier . . . . . [bgcolor=#808080]. .[/bgcolor]
Mouseover: Household: Jemma Reed, Boggart (Barghest) Soldier, Scissor for Hire "Faeries abandoned us. The Horde left me with my body webbed with scars. My uncle told me that each scar is a notch, counting the times someone had underestimated me."
Group: Role-Playing Games, Settings, Series etc / H
Grouping Description: Household RPG fan
Source image:
Here are the 9 microbadges which previouly I designed in 2023 for Household (2nd Edition) for a similar play by forum game session: [Microbadge=55835] [Microbadge=55836] [Microbadge=55837] [Microbadge=55838] [Microbadge=55895] [Microbadge=55896] [Microbadge=55897] [Microbadge=56027] [Microbadge=56032]
Posted: Sat, 17 Jan 19:01:11
by Pete_R
Here is yet another playable character for Household (2nd Edition) whom is described in Saga of the Fragile Peace on page 18, but updated to her soon to be released Long Winter version of her character. The source image is from her Kickstarter entry and her mouseover is abbreviated from the most important passage within the several paragraphs of her Saga backstory. She is currently starring in [user=BardicSkaven]'s play by forum game session Gwen's Party (IC) wherein she being played by [user=Znirk]. This is one of a total of 6 character microbadges which I am immediately designing for this current game session.Name: Household: Jemma Reed, Boggart (Barghest) Soldier . . . . . [bgcolor=#808080]. .[/bgcolor]
Mouseover: Household: Jemma Reed, Boggart (Barghest) Soldier, Scissor for Hire "Faeries abandoned us. The Horde left me with my body webbed with scars. My uncle told me that each scar is a notch, counting the times someone had underestimated me."
Group: Role-Playing Games, Settings, Series etc / H
Grouping Description: Household RPG fan
Source image:
Here are the 9 microbadges which previouly I designed in 2023 for Household (2nd Edition) for a similar play by forum game session: [Microbadge=55835] [Microbadge=55836] [Microbadge=55837] [Microbadge=55838] [Microbadge=55895] [Microbadge=55896] [Microbadge=55897] [Microbadge=56027] [Microbadge=56032]
Reply: General Role-Playing:: Re: QOTD JAN 17: Is there a "character class" in the game that you play, that everyone in your group avoids? Why?
Posted: Sat, 17 Jan 18:40:34
Which seem to me particularly hilarious as my characters do not seem to be the sort who should be in charge. For several years, my teenaged, pink-haired hacker was the driving force behind our San Fran-based Shadowrun team, nicknamed "Pink's Crew", which at various times included several ex-military types, a transhuman cyborg, and many others. That I found hilarious.
Posted: Sat, 17 Jan 18:40:34
by SeaofStars
I am more willing to take roles with higher rule complexity (such as mages or hackers in Shadowrun) but I am not the only person who plays them. But the role I inevitably end up with in both of my current groups is leader . . . as I seem to be the only person willing to actually take action, push a plan through, and drive it to completion. [But I am not bitter, much.]Which seem to me particularly hilarious as my characters do not seem to be the sort who should be in charge. For several years, my teenaged, pink-haired hacker was the driving force behind our San Fran-based Shadowrun team, nicknamed "Pink's Crew", which at various times included several ex-military types, a transhuman cyborg, and many others. That I found hilarious.
GeekList Item: Item for GeekList "2026 Annual Geek Review Challenge"
Posted: Sat, 17 Jan 18:34:42
Posted: Sat, 17 Jan 18:34:42
by sdonohue
An item RPG Item: The Return of the Prodigal Son has been added to the geeklist 2026 Annual Geek Review Challenge
Reply: RPG Design:: Re: Historical question: what if... an alternate route to RPGs
Posted: Sat, 17 Jan 18:33:32
I've read "The Elusive Shift", and I correspond with Jon often, most recently on this very subject. :)
Posted: Sat, 17 Jan 18:33:32
by Neopeius
philip.dutre wrote:
You should read ‘Playing at the World’ by Jon Petersen. The history and evolution of RPG’s, asl well as ‘cousins’ of what we now call roleplaying games, are well described in that book.
I've read "The Elusive Shift", and I correspond with Jon often, most recently on this very subject. :)
Reply: RPG Design:: Re: Historical question: what if... an alternate route to RPGs
Posted: Sat, 17 Jan 18:33:00
So, from the late 1960's, I think either direction could have gone to the breakout...
Excellent analysis. I think Known Space is bigger in retrospect (Ringworld got an RPG eventually), but not quite so much in the late 60s, early 70s (I adore it, but it's one universe of many at that time—Pern, Vance's worlds, Fahdrd & Grey Mouser, the Conan revival).
The Fantasy revival of the '60s, starting with Cele Goldsmith's run at Fantastic, is definitely a priming force. Sounds like some kind of TTRPG is overdetermined once you get to the '70s. The only question is vector.
Posted: Sat, 17 Jan 18:33:00
by Neopeius
aramis wrote:
So, from the late 1960's, I think either direction could have gone to the breakout...
Excellent analysis. I think Known Space is bigger in retrospect (Ringworld got an RPG eventually), but not quite so much in the late 60s, early 70s (I adore it, but it's one universe of many at that time—Pern, Vance's worlds, Fahdrd & Grey Mouser, the Conan revival).
The Fantasy revival of the '60s, starting with Cele Goldsmith's run at Fantastic, is definitely a priming force. Sounds like some kind of TTRPG is overdetermined once you get to the '70s. The only question is vector.
Reply: General Role-Playing:: Re: QOTD JAN 17: Is there a "character class" in the game that you play, that everyone in your group avoids? Why?
Posted: Sat, 17 Jan 18:17:14
Posted: Sat, 17 Jan 18:17:14
Not that I am aware of. I try to play a different class each time, so I can kick the tires and drive them all around the block once. If anyone else I have ever played with wouldn't play a particular class, they never mentioned it to me.
Barovia IV #24 Prisoner Dilemma
Posted: Sat, 17 Jan 18:05:37
Posted: Sat, 17 Jan 18:05:37
A new episode has been added to the database:
Barovia IV #24 Prisoner Dilemma
GeekList Item: Item for GeekList "Games We're Bringing to DunDraCon 2026"
Posted: Sat, 17 Jan 17:57:44
Posted: Sat, 17 Jan 17:57:44
An item RPG:
Traveller (Mongoose 2nd Edition)
has been added to the geeklist
Games We're Bringing to DunDraCon 2026


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