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GeekList Item: Item for GeekList "Solotober 2026"
Posted: Sat, 31 Oct 03:33:01
Posted: Sat, 31 Oct 03:33:01
by mandersuun
An item Board Game Publisher: Button Shy has been added to the geeklist Solotober 2026
New comment on Item for GeekList "PAX Unplugged 2026 - RPG Freeplay: Community Game Scheduler"
Posted: Sat, 31 Oct 03:24:58
Posted: Sat, 31 Oct 03:24:58
New comment on Item for GeekList "PAX Unplugged 2026 - RPG Freeplay: Community Game Scheduler"
Posted: Sat, 31 Oct 03:24:09
-Maria CD
Posted: Sat, 31 Oct 03:24:09
by marialo
Related Item: Daggerheart
Can I be added to waitlist? Ive played a handful of times.-Maria CD
New comment on GeekList Solitaire Miniatures Games on Your Table - October 2026
Posted: Sat, 31 Oct 03:02:12
And thanks to everyone for reports, posts, discussions, pics, and just being here! π
Posted: Sat, 31 Oct 03:02:12
by agramore
Thanks for hosting, Pete! πAnd thanks to everyone for reports, posts, discussions, pics, and just being here! π
Mythic Mondays (should NEVER be on Fridays...)- Annihilation arrives in Arkham, Part 1 AND Friday on Friday- A Friday in Arkham
Posted: Sat, 31 Oct 02:53:46
Posted: Sat, 31 Oct 02:53:46
After-action report from confrontation with Ghatanothoa in the Streets of Arkham on Sunday, June 28, 2026, Part the First: ( Note, this is the actual date the game was played, not necessarily the story date...)
Quick Situation Update
:d10-1: Darrell Simmons and William Yorick had successfully sealed Rhan-Tegoth away (again) in the Frozen North (Alaska).
:d10-2: Skids had gotten his illegal gambling empire back on track.
:d10-3: Dexter Drake was still working as a stage magician on The Spell of the Seas (cruise ship) while investigating elder threats for the Guardians.
:d10-4: Father Mateo was keeping an eye on the Lightless Pyramid (Egypt).
:d10-5: Tommy's still alive! And recovering back at Mark's place. Yibb-Tstll has been banished but Tsathoggua is still somewhere in the Museum... Clean-up is in-progress. Kinda. Lucy's watching over Tommy. Mark's taking a nap. Akachi and Wendy were going to drop off an amulet for Dr. Lee before getting some rest. Darrell flew down from Fairbanks after someone called him. Mandy went back to her apartment for some sleep. And Monty and Darrell were keeping watch in the Arkham Museum when Glaaki showed up...
:d10-6: Fallen Investigators: Patrice Hathaway, Kate Winthrop, Amanda Sharpe, Sister Mary, Rex Murphy, Gloria Goldberg, and Diana Stanley.
:d10-7: Ongoing Effects: Permanent-1 Max Sanity on Mandy Thompson (penalty from Strange Lights over the Streets of Arkham)
------------------------------------------------------------------------------------
Previously...
Arkham Museum:
It wasn't easy, but Darrell managed to snag the last 2 Elder Signs the boys needed and get back to the Museum!
"Monty! I've got the last 2!" Darrell called as he raced to the Atrium.
"Thank, God," said Monty, already starting to place Elder Signs in the niches along the Atrium's outer wall. "Just slot them in the last 2 niches to complete the circle! We're running out of time!"
Darrell placed the last 2 Elder Signs. "Now what?"
"Get out! Back in the corridor!" Monty finished chalking Glaaki's sigil in the center of the floor and started work on a line of runes leading to the first Elder Sign.
"Can I help?" Darrell asked as he watched Monty's efforts.
"Almost done, just get in the corridor," Monty didn't look up.
Darrell stepped out of the Atrium, but didn't take his eyes off Monty. The archaeologist was sweating bullets... "Monty..."
"Done!" Monty finished the last rune, magic sparked along the runic chain- to the sigil and then from sign to sign. Monty raced out of the Atrium and into the corridor, smacking right into Darrell and knocking them both to the floor.
There was an explosion of light from the Atrium. "Stay down," Monty yelled. An otherworldy scream. Crackling. More light. A high-pitched wail. More crackling. A loud boom. And then... darkness and silence.
Darrell didn't want to break the deafening silence, but he needed to know, "did it work?"
"Only 1 way to know for sure," said the archaeologist getting to his feet and heading back into the Atrium. Darrell followed.
The Elder Signs and chalked runes were all gone. The tarp was blowing in the broken window, but there was no new damage.
"We did it," said Monty.
"Now what?" Darrell asked.
Monty looked at his watch, 2:50 AM. Thursday. "Now, we head back to the office and wait for everybody else. Clean-up crew and ward check should be this morning."
"Sounds like fun," said Darrell.
"Oh, I bet it's going to be loads of fun," said Monty as the duo made their way back to the office.
---------------------------------------------------------------
Read on for the continuation:
Mark Harrigan's Apartment:
"Did you get any sleep at all?" Lucy was seated at Mark's small dining table, sipping a cup of tea.
"I'm fine," Mark grumbled, helping himself to a cup before taking the other chair. "How's Tommy?" Mark gestured to the closed door of the spare bedroom.
"Sleeping and stable. Emily Fletcher will be coming along with Emara today. She'll be bringing some supplies. And she'll be able to stay."
"As permanent healer for the Arkham team?" Mark raised an eyebrow.
"As a semi-permanent healer who will rotate between HQ and Arkham. She'll have an apartment here. And she'll be on-call for Arkham even when she's at HQ."
"American?"
"Yes. She's from PA originally. More country than city, but she's a good field healer and a brilliant general healer."
"And she volunteered for this assignment?"
"Yes. She agreed with me that the Arkham team deserves more stable support."
"Well that makes 3 of us on the same page," said Mark.
"More than that. Jackson's... Jackson. But the co-leaders are on board."
Mark nearly choked on his tea.
"Come now, it can't be that hard to believe, can it?"
"You've been talking to leadership?"
Lucy snorted, "I keep forgetting that you're mostly a field operator. Randal's already trying to sort out finances. Daniel's going to make sure that wards happen. Not today. He can't make it. The details are sketchy, but he's stuck in Skye-Rath. That said, Emara will be here to patch up the Museum. Arkham's not on its own. Not anymore," said Lucy.
Mark raised his cup to that. "Shit, it's already 7. I need to head over. You okay here?"
"I'll hold down the fort," said Lucy.
Arkham Museum, Thursday, 7:10 AM:
Mark Harrigan, Mandy Thompson, Akachi Onyele, Wendy Adams, Monterey Jack, and Darrell Simmons all met up in the Research Office of the Arkham Museum (aka the unofficial homebase for the Arkham Investigators). The office was a bit crowded. Mark installed his tablet set in the doorway and dialed the Guardian HQ switchboard. "Mark Harrigan, Arkham. Coordinates are set."
"What, no chitchat this morning?" Jackson sounded farther too chipper.
"Please tell me that a clean-up team's coming."
"We were just waiting on coordinates."
"You should be able to get a lock," said Mark.
"Alrighty, locked and loaded," said Jackson.
The doorway rippled. And out walked a young-ish man wearing khakis and a navy jacket. Mark pegged him as in his 30s. The man nodded to Mark and quickly stepped aside. Next up, a red-head with long curls tied back in a loose ponytail. She was carrying a black duffelbag. Clearing the doorway, another young woman stepped through. This brunette had a mess of curls, a burgundy dress with what appeared to be cargo pockets and was laden down with a backpack and 2 satchels. The doorway flashed once. And it was time for introductions.
The man went first, "Thomas Rikeson, I'm hear to fix any structural damage and as extra security."
Then the brunette, "Hi! I'm Emara. Here to check the wards, hopefully fix 'em, and maybe get started warding your residences too. Also, I bring prezzies!" She reached in one of her satchels and pulled put familiar-looking amulets, 3 of them. "We didn't have much time, but Daniel managed to get these done. Mark, here's a replacement for you back-up." She handed the first to Mark. "The others are for," she scrunched her face in concentration "Wendy and Monty," she held out the remaining 2 amulets.
"Huh? Why me?" Wendy asked.
"From the reports, it seemed like you were the Arkham team's second mage. Tommy's protected now, which meant you were the next priority."
"And me?" Monty asked.
"You've been possessed a few times. Seems you're a target, so you were next in line."
"Uh, thanks," Monty took the amulet and put it on.
The red-head stepped forward, "Emily Fletcher. Healer." She held up the duffel, "I brought the supplies Lucy requested. I'm going to be assigned to Arkham more permanently. I won't be here all the time, but I will be reachable. Having a healer here just makes sense. That said, Mark? Can you take me to Lucy? I don't want to keep her waiting."
"Sure, I'll take you. Everybody just chat for a sec, I'll be back," Emily took Mark's arm and then both were gone.
"Might as well keep going," said Monty, "I'm Monterey Jack, archaeologist. You can just call me Monty." The archaeologist looked to Mandy, "and of all of us, I'm probably the one that's been here longest."
"Mandy Thompson, researcher. I can't cast much, but I'm good with runes and sigils."
"Akachi Onyele, Shaman. I am originally from New Orleans, but I moved to Arkham 6 years ago. Wendy is my apprentice."
"Wendy Adams. Ex-street rat. I'm Akachi's apprentice," the teenager smiled, "and Tommy's been training me too."
"Darrell Simmons. Photographer. I'm our lead in Alaska. I'm not in Arkham much, but things got hairy, so I hopped a flight down."
"Okay, now that we all know each other, what needs fixing?" Thomas asked.
"1 window in the Atrium, 1 window here," Mandy pointed to where the tarp was flapping, "and the floor should be dealt with too," the researcher rolled up the frayed area rug to reveal the runework carved in the floor from saving Tommy. "The museum curator, Dr. Derek Caldwell doesn't know about magic, eldritch beings, or anything supernatural."
Thomas pulled the tarp down, "this is an easy fix, it's just glass."
"Nope, everybody HALT!" Emara yelled. "No magic, not 'til I figure out what's going on with the wards" she explained.
"So something is wrong with the wards?" Monty asked.
"Oh yes. They're down. Completely. Some sort of interference," Emara scrunched her face as she continued to examine the wall near Mandy's desk. Whatever she was seeing, while invisible to everybody else, clearly had her stumped. "I don't get it. When Daniel and I installed the wards there was nothing here, no active ward, now, now there's definitely something here and it doesn't like the new system at all."
"My God, Lottie's ward must've survived," said Monty.
"Who's Lottie? Survived what? And how old is this thing?" Emara fired her questions at the archaeologist.
"Lottie's retired. She was an Arkham Investigator back in the day. Her, Artie, and Dexter crafted a ward system to protect the Museum and to some extent, all of us. Survived the fire fiasco 6 years ago. The old ward system was anchored in the Atrium. The Atrium was completely destroyed back then. Uh, I can't remember when exactly they completed it, but 20 years, give or take a few." Monty answered.
"Shit," was Emara's response. "Any chance we could get them all here?"
Thomas answered her, "Dexter's undercover. Artie died in the incident 6 years ago. And Lottie..." he trailed off.
Monty picked up where Thomas left off, "she's retired. Not dead. Owns and runs a coffeeshop now.
"Wait, that Lottie?" Mandy asked.
Monty smiled, "the one and only."
"She's one of us?" Mandy was incredulous.
"Is it really that hard to believe?"
"The blue cat! And the silly coffee names!"
Monty was practically grinning now.
"Sooo, does this mean you can call her?" Emara asked Monty. "Because I could really use somebody that understands what I'm looking at "
Mark re-appeared.
"I said NO MORE MAGIC!" Emara yelled at the guardian liaison.
"Uh, what did I miss?" Mark asked.
Emara huffed. "The wards are shit because of interference from an older ward set. It must've been dormant, but now it's back on. Monty's calling someone who helped put it up. Until we get to the bottom of this, NO magic in the Museum. Sorry for yelling, you weren't here and couldn't have known," Emara apologized.
Meanwhile, Monty had got his cellphone out and dialed 7.
"You have her on speed dial?" Mandy asked.
"Shhh!" Monty silenced the researcher.
"Good morning, Lottie. Yes, I know what time it is. Look, we need your help. Who do you think? Come on... Wards. Guardians. I know. You know I don't know shit about wards. Please. For Tommy. Stable. Possessed. Not anymore. Something's wrong with his magic. I don't know! Look, bring her. Back office. Thank you. See you soon." Monty flipped his cell shut and huffed. To the others, "she's on her way."
"I'll go let her in," Mandy volunteered.
"No need, she's got a key," said Monty.
"We changed the locks over the Winter," said Mandy.
"She has a key," Monty repeated.
"How about we all just cool it until Lottie gets here?" Thomas suggested. Mandy huffed.
"I for one, am looking forward to meeting someone who has been an Arkham Investigator for longer than Monterey Jack," Akachi smiled.
"Uh, some of us have been up all night," said Darrell.
"I'm fine," said Monty.
"You do not have to stay Darrell. We do not need you here for the wards."
Darrell breathed a sigh of relief, "I'm pooped."
"You staying at Ma's Boarding House?" Mark asked the photographer.
"Yep. Over in Southside. Meals included. Can't beat it," said Darrell.
"I'll walk you over, Tsathoggua's still on the loose," said Mark.
"Be glad for the company," said Darrell.
"Alright, be back soon," said Mark.
The 2 departed. Arkham was already awake and bustling. But there were no signs of Tsathoggua. Mark left Darrell eating through a plate of waffles at Ma's and headed back for the Museum. Outside, a man was waiting. "You don't look like a Lottie..." said Mark.
"That's because I'm not. Name's Skids O'Toole. I'm looking for Tommy Muldoon."
"Well, Tommy's not here right now," Mark said.
"Look. We worked together once. Last year. Eldritch beasties, gates, the whole shebang. He saved my bacon and I saved his. I don't know you. And I ain't about to run to any old cop for help. I trust Tommy. And strange shit's going down. So, I'm gonna ask you nicely, where is he?"
Mark sighed. He found himself doing more of that lately... "Tommy's... on leave. He can't help you right now."
"Rookie boy's hurt?"
Mark didn't answer.
"Well shit. He's gonna be okay though, right?"
"Hopefully. In the meantime, how about you show me what's going on. I'm an Arkham Investigator too. I'll help however I can," said Mark.
"I don't know you," said Skids.
"And I don't know you either. But Tommy's down and I'm here."
"I don't like it."
"That makes the two of us."
"Fine."
"Okay, I got to make a call first," said Mark.
"No calls," Skids made a grab for Mark's phone, but the soldier overpowered the ex-con.
"Touch me again pal and we're going to have a real problem," Mark growled. Skids backed off. Mark dialed Akachi. The Shaman picked up on the first ring.
"Any trouble?" Akachi asked.
"Darrell's fine. Safely eating his weight in waffles. No Tsathoggua. But an old friend of Tommy's turned up. Trouble. Our kind. I'm going to help, but I wanted to let you know what's going on," said Mark.
"Render what assistance you can. We are making little progress here. Though I think you will like Lottie when you meet her."
Mark could practically hear Akachi's smile.
"That bad," he asked.
"Not bad. Just entertaining."
"Call me if you need me," said Mark.
"So long as you promise to do the same."
"I will. Take care," Mark hung up and tucked his cellphone back into his jacket.
Turning to Skids, "alright. Lead the way."
Streets of Arkham:
Dark Pacts ... Before the Storm set the mood
Mark was all geared up.
So was Skids.
The Streets of Arkham were quiet... too quiet. The hustle and bustle of the waking city had been tempered by... something...
Mark encountered a Strange Heirloom...
in an Unstable Location! The Gate appeared out of nowhere and pulled him through to
Another Time!
Failure
meant taking some licks
and a growing sense of dread...
Skids found a Clue in the Miskatonic University's Science Building
but the time cost was time lost.
Further investigation revealed The Machine...
Luckily, the Ex-Con was able to shut it down. "Whew. I don't know what that was, but it couldn't have been good."
Shattered Worlds...As Funds Run Dry...
Gah! "Arkham's coming apart at the seams," Mark remarked.
"Really? I hadn't noticed!" The Ex-Con sneered. "This is what I was talking about," Skids gestured to the open Gates.
"It's not that I didn't believe you. It's just that I didn't expect the streets to be this unstable. The Museum? Sure. The streets? Not so much." Mark explained as sealed a time vortex. [+2 Elder Signs]
Ghatanothoa's Annihilating Gaze made it a risky gamble.
Mark breathed a sigh of relief as the Old One's gaze slid off him.
The minutes ticked away...
Skids confronted the same Strange Heirloom that had sent Mark spiraling through time earlier on.
Met with Unexpected (and mean) Difficulties
Skids emerged victorious!
And Blessed to boot!
But that didn't halt Funds (from) Run(ning) Dry...
Poof! "Well, this sucks," said the Ex-Con.
"You get used to it," said Mark.
The soldier/guardian liaison stumbled across some Mad Experiments at the Arkham Asylum.
Unexpected Aid
meant that Mark was able to put a stop to things
and gather some much-needed supplies.
Time continued it's relentless march...
Humanity continued the fight
+1 Elder Sign [Now at 3 Elder Signs]
Skids investigated Death at the Docks.
Turf Wars complicated matters.
"Shit, shit, shit," Skids muttered.
Still, he gained a Clue
and escaped unscathed.
Tick, tock, tick, tock
Mark made a beeline for the Great Hall of Celeano.
It was another risky venture, especially with Ghatanothoa on the prowl.
"Safe," breathed Mark.
[+1 Elder Sign, Now at 4]
The Streets remained unstable.
Emboldened by Mark's success, Skids hopped through a portal to The City of the Great Race...
and found an Elder Sign!
[+1, now at 5]
Time continued to slip away...
Tick tock...
Danger was everywhere. Mark was right. Arkham was falling apart.
With 5 Elder Signs collected and 5 more needing to be found before Mark and Skids could even attempt to seal Ghatanothoa away... time was running short for Arkham. Will Mark and Skids save the city while the others fix the problems at the museum? Or will elder forces prevail...
You'll have to tune in next time to find out!
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Comments:
Gosh, this report has been a toughy! It's been a long time since I've written for Skids and I wanted to get him just right. There were also timing issues with the new characters. Involving Lottie... has been something I've been considering since I invented her for Mugs of Madness . You'll get to formally meet her in Part 2. I like her. I hope you will too! And we will get to check in with everyone's favorite rookie next time too.
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Notes on Timing for this Narrative Arc:
1. Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong in the museum, Part 2
2. Something's wrong with Tommy, Part 1- Intro. Narrative
*3. Something's wrong with Tommy, Part 1
*3. Something's wrong with Tommy, Part 2
4. Something's wrong with Tommy, Part 2- Narrative
5. Shorthanded, Part 1
6. Shorthanded, Part 2
7. Annihilation arrives in Arkham, Part 1
8. Annihilation arrives in Arkham, Part 2
*(These take place at the same time)
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Past Mythic Mondays:
Mythic Mondays- Arkham Adventures: Back to the Beginning
Mythic Mondays- Against Azathoth with some Grave Consequences
Mythic Mondays- Grave Consequences on the Streets of Arkham
Mythic Mondays- Grave Consequences in the frozen North
Mythic Mondays: Rhan-Tegoth Rematch, Part I
Mythic Mondays: Rhan-Tegoth Rematch, Part II
Mythic Mondays- Akachi returns to Arkham, Part I
Mythic Mondays- Akachi returns to Arkham, Part II
Mythic Mondays- Cthulhu calls
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part I
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part II
Mythic Mondays- My First Final Hour
Mythic Mondays: Uh-oh! Better hit Undo! aka First Impressions: Undo: Forbidden Knowledge
Mythic Mondays- First Impressions: Eldritch Horror
Mythic Mondays- The Killing Cold
Mythic Mondays- The Killing Cold: Redux
Mythic Mondays - Meanwhile with Mandy, Part I
Mythic Mondays - Meanwhile with Mandy, Part II
Mythic Mondays- Mandy and Akachi try to save the Museum, Part I
Mythic Mondays- Mandy and Akachi try to save the Museum, Part II
Mythic Mondays - An Arkham Nights 2023 Interlude
Mythic Mondays- The Cop and the (Ex)Convict, Part I
Mythic Mondays- The Cop and the (Ex)Convict, Part II
Mythic Mondays- Strange Lights over the Streets of Arkham, Part I
Mythic Mondays- Strange Lights over the Streets of Arkham, Part II
Mythic Mondays- Breaking News in Arkham
Mythic Mondays- Alaska's on its own, Part I
Mythic Mondays- Alaska's on its own, Part II
Mythic Mondays- Monterey Jack's back, Part I
Mythic Mondays- Monterey Jack's back, Part II
Mythic Mondays- Alone against Azathoth, Part I
Merry Christmas 2023: Mythic Mondays- Alone against Azathoth, Part II
Mythic Mondays- Lots to learn, Part I
Mythic Mondays- Lots to learn, Part II
Mythic Mondays- Three against Shudde M'ell, Part 1
Mythic Mondays- Three against Shudde M'ell, Part 2
Mythic Tuesdays- Three against Azathoth, Part 1
Mythic Mondays- Three against Azathoth, Part 2
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 1
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 2 & Happy Veterans Day
Mythic Mondays- Four against Arkham's darkness, Part 1
Mythic Mondays- Four against Arkham's darkness, Part 2
Mythic Mondays- The Rookie and the Soldier, Part 1
Mythic Mondays- The Rookie and the Soldier, Part 2
Mythic Mondays- Meanwhile up North... Part 1
Mythic Mondays- Meanwhile up North... Part 2
Mythic Mondays- Into the Sands, Part 1
Mythic Mondays- Into the Sands, Part 2
Mythic Mondays- The Researcher and the Soldier, Part 1
A Sunday in Arkham
Mythic Mondays- The Researcher and the Soldier, Part 2
Mythic Mondays- Something's wrong in Arkham, Part 1
Mythic Mondays- Something's wrong in Arkham, Part 2
Mythic Mondays- Something's wrong in the museum, Part 1
Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong in the museum, Part 2
Mythic Mondays- Something's wrong with Tommy, Part 1
Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong with Tommy, Part 2
Mythic Mondays- A muggy interlude...
Mythic Mondays- A muggy interlude..., Part 2
Mythic Mondays- Shorthanded, Part 1
Mythic Mondays- Another Muggy Interlude
Mythic Mondays- Shorthanded, Part 2
Mythic Mondays- A new trailer for the cafe...
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Happy 44th Friday of 2026, everyone!! And as always on Friday, here are the current Friday links: 2026 Friday on Friday: Play Friday EVERY Friday of 2026 and Friday on Friday, October 2026.
It was a very special Friday in the Streets of Arkham this week. And I was really aiming for a Level 5 victory to end Solotober...
Hello again, Level 5, my old friend...
I made it to the first pirate...
A good start...
I defeated the scurvy scallywags! :arrrh:
And moved on to the next enemy...
The cards were with me...
And I made them walk the plank!!! π΄:arrrh:π΄Victory! A Level 5 Victory! And a great way to mark the last Friday of Solotober!! Woot!
My final score was 71 points: 41 points from Fighting Cards, -5 points from Aging Cards, 20 points from lifepoints, 30 points for defeating both pirates, and -15 points from Unbeaten Hazards.
An epic victory! And one that was a long time coming! And to think... I nearly lost in the Green Phase π€―. Some smart gameplay allowed me to make a comeback. And I didn't use (or even acquire) 0/-Phase π...
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Weekly Updates:
Challenge Updates:
:d10-1: 2023 Extreme Numerology Challenge / 2024 Extreme Numerology Challenge / 2025 Extreme Numerology Challenge: Wrapping up. Microbadges for 2022, 2023, 2024, and 2025 will be awarded, please stay tuned! 2026 is live: 2026 Extreme Numerology Challenge
:d10-2: Fire in the Library- Fall 2026 Solo Challenge!: is Wrapped! Stay tuned for a Winter 2026 Challenge!
:d10-3: 2025 Challenge: 25 un(der)played in 25: is Wrapped! If you spot errors or make updates, please geekmail me!
:d10-4: 2026 Challenge: 26 un(der)played in 26: is Active!
:d10-5: A special note on the Friday on Friday challenges: ALL owed microbadges should be system-awarded THIS YEAR. ALL microbadge reimbursements complete! Update: Stay tuned for progress on microbadges!
Designer's Corner:
Published Games:
:d10-1: Charge the Circle: Post-Contest (Revised Edition) Web-published to BGG. 2nd Edition & 2nd Edition (PNP) & 2nd Edition (Altar Decks ONLY!) coming to The Game Crafter in 2026! You can follow along with the ongoing graphic development here: A new edition coming in 2026!.
:d10-2:Eight Elephants: 2nd Edition now available on The Game Crafter! 2nd Edition, Print & Play also available on The Game Crafter! Original WIP thread: here!
:d10-3: Fireworks for the 4th: Semiquincentennial Edition: Now available on The Game Crafter! Update: There is now a Print & Play of the Semiquincentennial Edition! You can find it on The Game Crafter for just $1.99! Revised (Post Contest) Edition remains available here!.
:d10-4: Pumpkin Spice & Everything Nice: 2nd Edition now available on The Game Crafter! 2nd Edition, Print & Play also available on The Game Crafter! Now just $2.99! Original WIP thread: here!
:d10-5: The United Cards of America: Now available on The Game Crafter! Update: There is now a Print & Play Edition! And you can find it on The Game Crafter for just $1.99!
:d10-6: Lincoln's Cat: Now available on The Game Crafter! Print & Play edition also available on The Game Crafter! New Playthrough Video has been filmed and I'm up to editing! Expect the new video before the end of the month!
:d10-7: Liberty, DEATH, or TAXES: Now available on The Game Crafter! Update: There is also now a Print & Play! And you can find it on The Game Crafter for just $1.99!
:d10-8: Eighteen Eggs: BGG page is live! And ALL 2nd Edition files are now available!
Active Projects:
:d10-1: Finders Keepers: No new progress.
:d10-2: Bears love bows: Beary Best edition: Didn't make it to the main round of the 2027 Hippodice Competition, sooooo now the PNP and TTS are available here on BGG for continued playtesting, development, and pitching. Head on over to the new WIP thread and check out what's been happening behind the scenes!
:d10-3: Really Retail: No new progress.
:d10-4: Barricade Brigade: No new progress.
:d10-5: The Boxcats of Meowazon : No new progress.
:d10-6: Read the Runes: Check out the updated TTS! I need playtesters to help me continue refining this one. I like the current art direction, but this will need more if I decide to go The Game Crafter route... There's also the drift problem... As much as I hate to say it, this might have to stay a print-and-play for now...
:d10-7: 10 Minutes to Midnight: THIS WILL BE COMING TO THE GAME CRAFTER IN 2026! I'm still having a spacing issue with 1 of my 2 custom fonts... and I may well end up having to do the card text as images... Not ideal, but it will work. Note that the free pnp files have been pulled in preparation for this change!
:d10-8: Surfboard Stealin' Sea Otters: Contest complete! #2 Best Family Game and #8 Best Overall Game! Woot! Video still on the docket. This will be a Game Crafter release in 2026! Rules revisions continue! I need to rejig the setup graphics and work on the new Solo Scoring Chart. Probably going to keep pitching, but Game Crafter is happening so that I can guarantee the game gets out there π¦¦. Note that the free pnp files have been pulled in preparation for this change!
:d10-9: Tricky Treats: Game considered complete and officially Ready for Pitching! Video needed...
:d10-1::d10-0: Squirrelly (formerly Woodland Warriors) : Contest complete! #3 for Best Art! 2 mini expansions available! Ready for pitching! Video still on the docket... *sigh*
:d10-1::d10-1: Composer's Cat: 2024 In-Hand Game Design Contest: 5th Best Multiplayer Game; 6th Best Innovative Mechanic; 7th Best Use of Theme; and 4th Best Low-Ink Printing! Composer's Cat didn't make the main round of the 2027 Hippodice Competition... soooo the rules, PNPs, and TTS are all publicly available once again for further playtesting, development, and pitching. I'm currently in the process of revising and streamlining the original game AND also continuing work on the new version that nixes the Music Stand. I'm not giving up on this kitty just yet!
:d10-1::d10-2: Librarian's Cat: Pages & Paws : 2025 In-Hand Game Design Contest: Currently being re-worked for publication with The Game Crafter! This kitty is back and better than ever and I can't wait to share it with all of you! Note that the free PNP files have been pulled in preparation for this change!
:d10-1::d10-3: Elements: Coming to The Game Crafter in late 2026! New cards, done! New rules posted to the WIP thread, take a look and let me know what you think! Just waiting 'til I've got more proofs ready to order...
:d10-1::d10-4: Knick Knacks: Shaker Showdown : Contest complete! #3 Best Solo Game, #3 Best 2 Player Game, and #4 Best Family Game! Not bad, not bad at all, especially since I fell woefully behind on the comments... I do plan on addressing all of the feedback. And I do want to continue to refine and improve the game. No progress this week.
:d10-1::d10-5: Critter Calls: Ready for pitching! I'm happy with the TTS and sell sheet, but do want a video. Not a high priority for pitching, but if I see any calls for party games or icebreaker games I will 100% submit it for consideration :geek_grin:.
:d10-1::d10-6: Unlucky Spirits, Revised Edition: Uncooperative Spirits campaign in-progress. Revised Edition formally entered in 2026 Two-Player Game Design Contest, which is now complete. No wins for Unlucky Spirits , but that's okay. I'm keeping on keeping on. And that's why I need you, players to help me get this game off the ground! The PNP files are serviceable. The TTS is functional and up-to-date. I just need some players to help me put the base game through its paces while I continue to write the campaign! Update: If I can get this game in better shape, I might submit it for the 2027 Cardboard Edison...
:d10-1::d10-7: Abydos: Contest complete, game did not place... I'm disappointed, but I'm still committed to getting this game out there. And, yes, it is coming to The Game Crafter in 2026. I've figured out a way around the drift issue that works well for Abydos. Work continues. It's been slow, but the game is making progress. I'm still re-doing the labyrinth graphics... gah!
:d10-1::d10-8: Nine Tails: A Solitaire Game: I'll be putting in for the BGG page soon! This one will be coming to The Game Crafter! Art for full color edition done! Art for coloring book version done! Still working on the print-and-play files, revised rules, and boxes! Deluxe PNP will also include the original color & coloring book versions! It's more work for me, but this way, folks can choose! I'm happy and I'm excited.
:d10-1::d10-9: Put a bow on it! The new lease on life continues! The game got way too complicated for Bad Comet's Cozy Contest... not sure where this one is going to end up, but I'm excited to see it through!
:d10-2::d10-0: Monk's Cat: Book of [Pawprints]: The third game in the Cat Companion Card Game series, sequel to Composer's Cat and Librarian's Cat. Contest now complete! I'm happy! #1 Best Graphic Design for Visually Impaired Players; #8 Best Use of Theme; & #7 Best Low-Ink Printing! This will be coming to The Game Crafter! Currently being reworked alongside Librarian's Cat. I'm so excited for these 2! Note that the free pnp files have been pulled in preparation for this change!
:d10-2::d10-1: Caturday: WIP thread is live! Game is officially entered in the 54-Card Game Design Contest and is components ready to boot! Rulebook and Color PNP available! TTS available too!
And there's a teaser trailer too:
Youtube Video
:d10-2::d10-2: Elements 2: Sequel to Elements, draws on the setting/visuals/narrative of Elements and builds on the gameplay of Pumpkin Spice & Everything Nice with an added rock-paper-scissors-like overlap mechanic. This is probably moving to the backburner...
:d10-2::d10-3: Mugs of Madness: is Contest Ready! PNP, Low-Ink PNP, and TTS available and frozen until the end of the 2026 Solitaire PNP Contest. If you like Elder Sign, please check out my cozy Arkham game! Revised Trailer and Playthrough Video (Easy) now available! Advanced Playthrough Video coming soon!
:d10-2::d10-4: Last Leaves: old name, new game. This is a cozy, cute, Game-Crafter-friendly solitaire matching game that builds on Eighteen Eggs. The original Last Leaves may still happen down the road, but it'll need a new name because the name fits this little game better :geek_grin:. BGG page approved! Expect more details... soon.
:d10-2::d10-5: Fighting Shadows: WIP posted! Rules, PNP, TTS, and teaser trailer available!
Youtube Video
Playthrough Video and Overview Video coming soon!
Early Development:
:d10-1: The 7th Seal : No new progress.
:d10-2: Gator Glory! Simmering.
:d10-3: So, you want to be a mage... No new progress.
:d10-4: Barricade Brigade: At the postern gate: A smaller version of the original. Similar story, setting, and mechanics, but more compact. No new progress.
:d10-5: Cartographer's Cat: [Pawprint] marks the spot! : The next cat game π±. Stay tuned!
On Hold/Backburner:
:d10-1: Contagion and Calamity: The Philadelphia Yellow Fever Epidemic of 1793: formerly Philly Fever 1793
:d10-2: Rolling Runes
:d10-3: Defend your Dreams: (formerly Dreamcatcher Duty)
:d10-4: Trick or Treat
:d10-5:Last Leaves Needs New Name!: This was going to be my entry in the 2026 Children and Family Game Design Contest (family category), but I'm putting this on the back burner instead to concentrate on getting my shop pages up-and-running over on The Game Crafter. Development will continue later this year and you can expect to see this game in the 2027 Children and Family Game Design Contest.
:d10-6: Unnamed design: Involves the Titanic and Jenny the ship cat...
:d10-7: Nine Nopes
:d10-8: Book it!
:d10-9: History Heist
:d10-1::d10-0: Lost in the Labyrinth
:d10-1::d10-1: Dragon's Draw
:d10-1::d10-2: Push to the Peak
:d10-1::d10-3: Cardshop Caretaker
:d10-1::d10-4: Water always wins
:d10-1::d10-5: Sniper, take the shot!
:d10-1::d10-6: Puppy Pile: (formerly Dogpile)
:d10-1::d10-7: Compound It!
:d10-1::d10-8: My Little Fish Tank
:d10-1::d10-9: Knick Knacks: Lovely Lamps : Sequel to Knick Knacks: Shaker Showdown
:d10-2::d10-0: Triskell (or maybe Triskellion): name not final
:d10-2::d10-1: Cursed Cards (Traditional Deck Game)
:d10-2::d10-2: War of the Wilds
:d10-2::d10-3: Scratch-off
:d10-2::d10-4: Reverse the curse!/Witch's Cat
:d10-2::d10-5: Snow Squall: In the vein of Eight Elephants and Eighteen Eggs, but a bit bigger, no timer, and more Game Crafter-friendly art. I may be shelving this idea. Last Leaves really accomplished what I wanted to do here and the theme/art fits better as well. That said, I may reuse the name for another project... Officially shelved for now.
:d10-2::d10-6: Unnamed Puzzle Game: Working name/code name is Threshold. multi-level campaign puzzle game in the vein of Abydos, Read the Runes, and Charge the Circle. Fuzzball-inspired. Officially moved to the backburner.
:d10-2::d10-7: Nine Lives: I haven't heard anything, so I'm assuming this is a no-go. Still, I might revisit this idea down the road... Moved to the backburner.
:d10-2::d10-8: Who's ready for the owlidays?: Not for the 54-Card Contest. Plans change. Moved to the backburner.
:d10-2::d10-9: I sits!: Didn't make the FFF Contest. Moved to the backburner.
:d10-3::d10-0: Rachel's Spider Solitaire Project Life happened... and I decided to focus on Mugs of Madness and Caturday for now. The project will happen, but not for the 2026 Solitaire PNP Contest... Again, this is a strange little idea that I hope gets interest. It's an experiment. 3 games under 1 umbrella. All are unique twists on classic spider solitaire. The 3 games are 1) Out of time! [mini cards, real-time, bomb defusing theme, mechanically and graphically the simplest of the 3 and the easiest/smallest/simplest pnp build], 2) Vines of Nineveh [poker-sized cards, a bit more complex, more emphasis on art, the pretty one], and 3) Fate's Cat: Tangled Threads [poker-size cards, more complex gameplay, fun story/theme. This is a ridiculous and ambitious project and I don't know what the reception is going to be. Maybe 1 game takes off, maybe all 3 do. Maybe none of them find an audience or maybe this time next year all 3 are available on The Game Crafter. I just don't know. There's something here and I'm going to play with it. Components are done for Out of time!, graphics are about a 1/3 of the way there for Vines of Nineveh, Fate's Cat has nothing but a logo and some notes right now...
:d10-3::d10-1: A Walk on the Beach: Solo-only, play-through-the-deck set collection game.
Professional Projects:
:d10-1: Explosion in the Laboratory/Fire in the Library (2nd edition): Weird Giraffe Games: Campaign wrapped! Campaign fulfilled! Campaign complete!
:d10-2: Dreams of Yesterday: Weird Giraffe Games: Campaign wrapped! Campaign fulfilled! Campaign complete!
:d10-3: In the Shadows: Resistance in France 1943 - 1944: GMT Games: Complete! I still haven't managed to get this back to my table. Gah! In the meantime... see A Solo Sunday Salute - First Impressions - In the Shadows for a preview.
:d10-4: Crumbs!: The Sandwich Filler Game: Minerva Tabletop Games: Initial feedback in. First impressions and some extra crumbs: Solo Sundays- First Impressions: Crumbs!: The Sandwich Filler Game and Solo Saturdays - Continuing to make Crumbs. More formal review posted: Rachel Reviews It- Crumbs!: The Sandwich Filler Game. Campaign funded! Campaign ongoing. Fingers-crossed that Minerva Tabletop Games comes through... it looks like this is finally in the process of fulfilling...
:d10-5: Crystallo expansions and miniature edition: Light Heart Games: Initial feedback in. Previews and additional adventures shared: A crystal cavern at the garage aka mini Crystallo is here!, First Impressions: Crystallo: Untold Fortune, Solo Saturdays- First Impressions: Crystallo: Den of Dragons, and Solo Stories- Playing with all of Crystallo. More formal review posted: Rachel Reviews It- Crystallo: Untold Fortune and Crystallo: Den of Dragons. Campaign funded! Campaign ongoing... AND there's GOOD NEWS: Crystallo lives!- Crystallo's new Gamefound
Last month's photo shoot will feature heavily in a forthcoming comparison post (new vs old editions). I'm so happy that Gabe stepped in and now Liberty's awesome game is part of the Best With 1 Games family!
:d10-6: Lost Adventures: Belltower Games: First Impressions and continuing adventures shared: Two-Player Thursdays- First Impressions: Lost Adventures, Two-Player Tuesdays- Getting Lost with Mom, and Solo Stories - Lost Adventures. More formal review posted: Rachel Reviews It: Lost Adventures. Campaign wrapped! Campaign fulfilled. Campaign complete.
:d10-7: Quirky Bird Games: The zine campaign funded! That's a wrap! Congrats Beth and Angel! Fulfillment ongoing. Keep up the great work!
---------------------------------------------------------------
Next up: More Arkham adventures! And videos (including a more advanced playthrough for Mugs of Madness!), updates, logs, session reports, Snooker, and Friday-related stuff. As always, lots to do. (And the job hunt continues too...)
And... if you like Elder Sign and my Mythic Mondays reports, then please, please, please check out Mugs of Madness !
Teaser Trailer: (this is the revised teaser trailer, complete with sound effects!)
Youtube Video
Mugs of Madness- Playthrough (Easy- Shift Supervisor vs Coffeulu):
Youtube Video
I haven't had very many playtesters or feedback since the rules and components were locked in on the 15th and I would love to have more eyes on my little coffeeshop in downtown Arkham :geek_grin:!
Happy Friday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe. And follow me across social media with my Linktree:
https://linktr.ee/rachelncarpenter
Disclaimer:
Prydera and the Guardians are very much my creations. Charge the Circle, Read the Runes, and The Seventh Seal are also mine. Pythia belongs to the ages, though the particular version that appears in the Mythic Mondays campaign is very much mine. I have altered the backstories of many Arkham characters significantly to suit my storylines. Captain Schaeffer, Buster (Mark's dog), Jackson, Lucy, Derek, Emara, Daniel, Emily, and Randal are also mine.
Quick Situation Update
:d10-1: Darrell Simmons and William Yorick had successfully sealed Rhan-Tegoth away (again) in the Frozen North (Alaska).
:d10-2: Skids had gotten his illegal gambling empire back on track.
:d10-3: Dexter Drake was still working as a stage magician on The Spell of the Seas (cruise ship) while investigating elder threats for the Guardians.
:d10-4: Father Mateo was keeping an eye on the Lightless Pyramid (Egypt).
:d10-5: Tommy's still alive! And recovering back at Mark's place. Yibb-Tstll has been banished but Tsathoggua is still somewhere in the Museum... Clean-up is in-progress. Kinda. Lucy's watching over Tommy. Mark's taking a nap. Akachi and Wendy were going to drop off an amulet for Dr. Lee before getting some rest. Darrell flew down from Fairbanks after someone called him. Mandy went back to her apartment for some sleep. And Monty and Darrell were keeping watch in the Arkham Museum when Glaaki showed up...
:d10-6: Fallen Investigators: Patrice Hathaway, Kate Winthrop, Amanda Sharpe, Sister Mary, Rex Murphy, Gloria Goldberg, and Diana Stanley.
:d10-7: Ongoing Effects: Permanent-1 Max Sanity on Mandy Thompson (penalty from Strange Lights over the Streets of Arkham)
------------------------------------------------------------------------------------
Previously...
Arkham Museum:
It wasn't easy, but Darrell managed to snag the last 2 Elder Signs the boys needed and get back to the Museum!
"Monty! I've got the last 2!" Darrell called as he raced to the Atrium.
"Thank, God," said Monty, already starting to place Elder Signs in the niches along the Atrium's outer wall. "Just slot them in the last 2 niches to complete the circle! We're running out of time!"
Darrell placed the last 2 Elder Signs. "Now what?"
"Get out! Back in the corridor!" Monty finished chalking Glaaki's sigil in the center of the floor and started work on a line of runes leading to the first Elder Sign.
"Can I help?" Darrell asked as he watched Monty's efforts.
"Almost done, just get in the corridor," Monty didn't look up.
Darrell stepped out of the Atrium, but didn't take his eyes off Monty. The archaeologist was sweating bullets... "Monty..."
"Done!" Monty finished the last rune, magic sparked along the runic chain- to the sigil and then from sign to sign. Monty raced out of the Atrium and into the corridor, smacking right into Darrell and knocking them both to the floor.
There was an explosion of light from the Atrium. "Stay down," Monty yelled. An otherworldy scream. Crackling. More light. A high-pitched wail. More crackling. A loud boom. And then... darkness and silence.
Darrell didn't want to break the deafening silence, but he needed to know, "did it work?"
"Only 1 way to know for sure," said the archaeologist getting to his feet and heading back into the Atrium. Darrell followed.
The Elder Signs and chalked runes were all gone. The tarp was blowing in the broken window, but there was no new damage.
"We did it," said Monty.
"Now what?" Darrell asked.
Monty looked at his watch, 2:50 AM. Thursday. "Now, we head back to the office and wait for everybody else. Clean-up crew and ward check should be this morning."
"Sounds like fun," said Darrell.
"Oh, I bet it's going to be loads of fun," said Monty as the duo made their way back to the office.
---------------------------------------------------------------
Read on for the continuation:
Mark Harrigan's Apartment:
"Did you get any sleep at all?" Lucy was seated at Mark's small dining table, sipping a cup of tea.
"I'm fine," Mark grumbled, helping himself to a cup before taking the other chair. "How's Tommy?" Mark gestured to the closed door of the spare bedroom.
"Sleeping and stable. Emily Fletcher will be coming along with Emara today. She'll be bringing some supplies. And she'll be able to stay."
"As permanent healer for the Arkham team?" Mark raised an eyebrow.
"As a semi-permanent healer who will rotate between HQ and Arkham. She'll have an apartment here. And she'll be on-call for Arkham even when she's at HQ."
"American?"
"Yes. She's from PA originally. More country than city, but she's a good field healer and a brilliant general healer."
"And she volunteered for this assignment?"
"Yes. She agreed with me that the Arkham team deserves more stable support."
"Well that makes 3 of us on the same page," said Mark.
"More than that. Jackson's... Jackson. But the co-leaders are on board."
Mark nearly choked on his tea.
"Come now, it can't be that hard to believe, can it?"
"You've been talking to leadership?"
Lucy snorted, "I keep forgetting that you're mostly a field operator. Randal's already trying to sort out finances. Daniel's going to make sure that wards happen. Not today. He can't make it. The details are sketchy, but he's stuck in Skye-Rath. That said, Emara will be here to patch up the Museum. Arkham's not on its own. Not anymore," said Lucy.
Mark raised his cup to that. "Shit, it's already 7. I need to head over. You okay here?"
"I'll hold down the fort," said Lucy.
Arkham Museum, Thursday, 7:10 AM:
Mark Harrigan, Mandy Thompson, Akachi Onyele, Wendy Adams, Monterey Jack, and Darrell Simmons all met up in the Research Office of the Arkham Museum (aka the unofficial homebase for the Arkham Investigators). The office was a bit crowded. Mark installed his tablet set in the doorway and dialed the Guardian HQ switchboard. "Mark Harrigan, Arkham. Coordinates are set."
"What, no chitchat this morning?" Jackson sounded farther too chipper.
"Please tell me that a clean-up team's coming."
"We were just waiting on coordinates."
"You should be able to get a lock," said Mark.
"Alrighty, locked and loaded," said Jackson.
The doorway rippled. And out walked a young-ish man wearing khakis and a navy jacket. Mark pegged him as in his 30s. The man nodded to Mark and quickly stepped aside. Next up, a red-head with long curls tied back in a loose ponytail. She was carrying a black duffelbag. Clearing the doorway, another young woman stepped through. This brunette had a mess of curls, a burgundy dress with what appeared to be cargo pockets and was laden down with a backpack and 2 satchels. The doorway flashed once. And it was time for introductions.
The man went first, "Thomas Rikeson, I'm hear to fix any structural damage and as extra security."
Then the brunette, "Hi! I'm Emara. Here to check the wards, hopefully fix 'em, and maybe get started warding your residences too. Also, I bring prezzies!" She reached in one of her satchels and pulled put familiar-looking amulets, 3 of them. "We didn't have much time, but Daniel managed to get these done. Mark, here's a replacement for you back-up." She handed the first to Mark. "The others are for," she scrunched her face in concentration "Wendy and Monty," she held out the remaining 2 amulets.
"Huh? Why me?" Wendy asked.
"From the reports, it seemed like you were the Arkham team's second mage. Tommy's protected now, which meant you were the next priority."
"And me?" Monty asked.
"You've been possessed a few times. Seems you're a target, so you were next in line."
"Uh, thanks," Monty took the amulet and put it on.
The red-head stepped forward, "Emily Fletcher. Healer." She held up the duffel, "I brought the supplies Lucy requested. I'm going to be assigned to Arkham more permanently. I won't be here all the time, but I will be reachable. Having a healer here just makes sense. That said, Mark? Can you take me to Lucy? I don't want to keep her waiting."
"Sure, I'll take you. Everybody just chat for a sec, I'll be back," Emily took Mark's arm and then both were gone.
"Might as well keep going," said Monty, "I'm Monterey Jack, archaeologist. You can just call me Monty." The archaeologist looked to Mandy, "and of all of us, I'm probably the one that's been here longest."
"Mandy Thompson, researcher. I can't cast much, but I'm good with runes and sigils."
"Akachi Onyele, Shaman. I am originally from New Orleans, but I moved to Arkham 6 years ago. Wendy is my apprentice."
"Wendy Adams. Ex-street rat. I'm Akachi's apprentice," the teenager smiled, "and Tommy's been training me too."
"Darrell Simmons. Photographer. I'm our lead in Alaska. I'm not in Arkham much, but things got hairy, so I hopped a flight down."
"Okay, now that we all know each other, what needs fixing?" Thomas asked.
"1 window in the Atrium, 1 window here," Mandy pointed to where the tarp was flapping, "and the floor should be dealt with too," the researcher rolled up the frayed area rug to reveal the runework carved in the floor from saving Tommy. "The museum curator, Dr. Derek Caldwell doesn't know about magic, eldritch beings, or anything supernatural."
Thomas pulled the tarp down, "this is an easy fix, it's just glass."
"Nope, everybody HALT!" Emara yelled. "No magic, not 'til I figure out what's going on with the wards" she explained.
"So something is wrong with the wards?" Monty asked.
"Oh yes. They're down. Completely. Some sort of interference," Emara scrunched her face as she continued to examine the wall near Mandy's desk. Whatever she was seeing, while invisible to everybody else, clearly had her stumped. "I don't get it. When Daniel and I installed the wards there was nothing here, no active ward, now, now there's definitely something here and it doesn't like the new system at all."
"My God, Lottie's ward must've survived," said Monty.
"Who's Lottie? Survived what? And how old is this thing?" Emara fired her questions at the archaeologist.
"Lottie's retired. She was an Arkham Investigator back in the day. Her, Artie, and Dexter crafted a ward system to protect the Museum and to some extent, all of us. Survived the fire fiasco 6 years ago. The old ward system was anchored in the Atrium. The Atrium was completely destroyed back then. Uh, I can't remember when exactly they completed it, but 20 years, give or take a few." Monty answered.
"Shit," was Emara's response. "Any chance we could get them all here?"
Thomas answered her, "Dexter's undercover. Artie died in the incident 6 years ago. And Lottie..." he trailed off.
Monty picked up where Thomas left off, "she's retired. Not dead. Owns and runs a coffeeshop now.
"Wait, that Lottie?" Mandy asked.
Monty smiled, "the one and only."
"She's one of us?" Mandy was incredulous.
"Is it really that hard to believe?"
"The blue cat! And the silly coffee names!"
Monty was practically grinning now.
"Sooo, does this mean you can call her?" Emara asked Monty. "Because I could really use somebody that understands what I'm looking at "
Mark re-appeared.
"I said NO MORE MAGIC!" Emara yelled at the guardian liaison.
"Uh, what did I miss?" Mark asked.
Emara huffed. "The wards are shit because of interference from an older ward set. It must've been dormant, but now it's back on. Monty's calling someone who helped put it up. Until we get to the bottom of this, NO magic in the Museum. Sorry for yelling, you weren't here and couldn't have known," Emara apologized.
Meanwhile, Monty had got his cellphone out and dialed 7.
"You have her on speed dial?" Mandy asked.
"Shhh!" Monty silenced the researcher.
"Good morning, Lottie. Yes, I know what time it is. Look, we need your help. Who do you think? Come on... Wards. Guardians. I know. You know I don't know shit about wards. Please. For Tommy. Stable. Possessed. Not anymore. Something's wrong with his magic. I don't know! Look, bring her. Back office. Thank you. See you soon." Monty flipped his cell shut and huffed. To the others, "she's on her way."
"I'll go let her in," Mandy volunteered.
"No need, she's got a key," said Monty.
"We changed the locks over the Winter," said Mandy.
"She has a key," Monty repeated.
"How about we all just cool it until Lottie gets here?" Thomas suggested. Mandy huffed.
"I for one, am looking forward to meeting someone who has been an Arkham Investigator for longer than Monterey Jack," Akachi smiled.
"Uh, some of us have been up all night," said Darrell.
"I'm fine," said Monty.
"You do not have to stay Darrell. We do not need you here for the wards."
Darrell breathed a sigh of relief, "I'm pooped."
"You staying at Ma's Boarding House?" Mark asked the photographer.
"Yep. Over in Southside. Meals included. Can't beat it," said Darrell.
"I'll walk you over, Tsathoggua's still on the loose," said Mark.
"Be glad for the company," said Darrell.
"Alright, be back soon," said Mark.
The 2 departed. Arkham was already awake and bustling. But there were no signs of Tsathoggua. Mark left Darrell eating through a plate of waffles at Ma's and headed back for the Museum. Outside, a man was waiting. "You don't look like a Lottie..." said Mark.
"That's because I'm not. Name's Skids O'Toole. I'm looking for Tommy Muldoon."
"Well, Tommy's not here right now," Mark said.
"Look. We worked together once. Last year. Eldritch beasties, gates, the whole shebang. He saved my bacon and I saved his. I don't know you. And I ain't about to run to any old cop for help. I trust Tommy. And strange shit's going down. So, I'm gonna ask you nicely, where is he?"
Mark sighed. He found himself doing more of that lately... "Tommy's... on leave. He can't help you right now."
"Rookie boy's hurt?"
Mark didn't answer.
"Well shit. He's gonna be okay though, right?"
"Hopefully. In the meantime, how about you show me what's going on. I'm an Arkham Investigator too. I'll help however I can," said Mark.
"I don't know you," said Skids.
"And I don't know you either. But Tommy's down and I'm here."
"I don't like it."
"That makes the two of us."
"Fine."
"Okay, I got to make a call first," said Mark.
"No calls," Skids made a grab for Mark's phone, but the soldier overpowered the ex-con.
"Touch me again pal and we're going to have a real problem," Mark growled. Skids backed off. Mark dialed Akachi. The Shaman picked up on the first ring.
"Any trouble?" Akachi asked.
"Darrell's fine. Safely eating his weight in waffles. No Tsathoggua. But an old friend of Tommy's turned up. Trouble. Our kind. I'm going to help, but I wanted to let you know what's going on," said Mark.
"Render what assistance you can. We are making little progress here. Though I think you will like Lottie when you meet her."
Mark could practically hear Akachi's smile.
"That bad," he asked.
"Not bad. Just entertaining."
"Call me if you need me," said Mark.
"So long as you promise to do the same."
"I will. Take care," Mark hung up and tucked his cellphone back into his jacket.
Turning to Skids, "alright. Lead the way."
Streets of Arkham:
Dark Pacts ... Before the Storm set the mood
Mark was all geared up.
So was Skids.
The Streets of Arkham were quiet... too quiet. The hustle and bustle of the waking city had been tempered by... something...
Mark encountered a Strange Heirloom...
in an Unstable Location! The Gate appeared out of nowhere and pulled him through to
Another Time!
Failure
meant taking some licks
and a growing sense of dread...
Skids found a Clue in the Miskatonic University's Science Building
but the time cost was time lost.
Further investigation revealed The Machine...
Luckily, the Ex-Con was able to shut it down. "Whew. I don't know what that was, but it couldn't have been good."
Shattered Worlds...As Funds Run Dry...
Gah! "Arkham's coming apart at the seams," Mark remarked.
"Really? I hadn't noticed!" The Ex-Con sneered. "This is what I was talking about," Skids gestured to the open Gates.
"It's not that I didn't believe you. It's just that I didn't expect the streets to be this unstable. The Museum? Sure. The streets? Not so much." Mark explained as sealed a time vortex. [+2 Elder Signs]
Ghatanothoa's Annihilating Gaze made it a risky gamble.
Mark breathed a sigh of relief as the Old One's gaze slid off him.
The minutes ticked away...
Skids confronted the same Strange Heirloom that had sent Mark spiraling through time earlier on.
Met with Unexpected (and mean) Difficulties
Skids emerged victorious!
And Blessed to boot!
But that didn't halt Funds (from) Run(ning) Dry...
Poof! "Well, this sucks," said the Ex-Con.
"You get used to it," said Mark.
The soldier/guardian liaison stumbled across some Mad Experiments at the Arkham Asylum.
Unexpected Aid
meant that Mark was able to put a stop to things
and gather some much-needed supplies.
Time continued it's relentless march...
Humanity continued the fight
+1 Elder Sign [Now at 3 Elder Signs]
Skids investigated Death at the Docks.
Turf Wars complicated matters.
"Shit, shit, shit," Skids muttered.
Still, he gained a Clue
and escaped unscathed.
Tick, tock, tick, tock
Mark made a beeline for the Great Hall of Celeano.
It was another risky venture, especially with Ghatanothoa on the prowl.
"Safe," breathed Mark.
[+1 Elder Sign, Now at 4]
The Streets remained unstable.
Emboldened by Mark's success, Skids hopped through a portal to The City of the Great Race...
and found an Elder Sign!
[+1, now at 5]
Time continued to slip away...
Tick tock...
Danger was everywhere. Mark was right. Arkham was falling apart.
With 5 Elder Signs collected and 5 more needing to be found before Mark and Skids could even attempt to seal Ghatanothoa away... time was running short for Arkham. Will Mark and Skids save the city while the others fix the problems at the museum? Or will elder forces prevail...
You'll have to tune in next time to find out!
---------------------------------------------------------------
Comments:
Gosh, this report has been a toughy! It's been a long time since I've written for Skids and I wanted to get him just right. There were also timing issues with the new characters. Involving Lottie... has been something I've been considering since I invented her for Mugs of Madness . You'll get to formally meet her in Part 2. I like her. I hope you will too! And we will get to check in with everyone's favorite rookie next time too.
---------------------------------------------------------------
Notes on Timing for this Narrative Arc:
1. Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong in the museum, Part 2
2. Something's wrong with Tommy, Part 1- Intro. Narrative
*3. Something's wrong with Tommy, Part 1
*3. Something's wrong with Tommy, Part 2
4. Something's wrong with Tommy, Part 2- Narrative
5. Shorthanded, Part 1
6. Shorthanded, Part 2
7. Annihilation arrives in Arkham, Part 1
8. Annihilation arrives in Arkham, Part 2
*(These take place at the same time)
------------------------------------------------
Past Mythic Mondays:
Mythic Mondays- Arkham Adventures: Back to the Beginning
Mythic Mondays- Against Azathoth with some Grave Consequences
Mythic Mondays- Grave Consequences on the Streets of Arkham
Mythic Mondays- Grave Consequences in the frozen North
Mythic Mondays: Rhan-Tegoth Rematch, Part I
Mythic Mondays: Rhan-Tegoth Rematch, Part II
Mythic Mondays- Akachi returns to Arkham, Part I
Mythic Mondays- Akachi returns to Arkham, Part II
Mythic Mondays- Cthulhu calls
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part I
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part II
Mythic Mondays- My First Final Hour
Mythic Mondays: Uh-oh! Better hit Undo! aka First Impressions: Undo: Forbidden Knowledge
Mythic Mondays- First Impressions: Eldritch Horror
Mythic Mondays- The Killing Cold
Mythic Mondays- The Killing Cold: Redux
Mythic Mondays - Meanwhile with Mandy, Part I
Mythic Mondays - Meanwhile with Mandy, Part II
Mythic Mondays- Mandy and Akachi try to save the Museum, Part I
Mythic Mondays- Mandy and Akachi try to save the Museum, Part II
Mythic Mondays - An Arkham Nights 2023 Interlude
Mythic Mondays- The Cop and the (Ex)Convict, Part I
Mythic Mondays- The Cop and the (Ex)Convict, Part II
Mythic Mondays- Strange Lights over the Streets of Arkham, Part I
Mythic Mondays- Strange Lights over the Streets of Arkham, Part II
Mythic Mondays- Breaking News in Arkham
Mythic Mondays- Alaska's on its own, Part I
Mythic Mondays- Alaska's on its own, Part II
Mythic Mondays- Monterey Jack's back, Part I
Mythic Mondays- Monterey Jack's back, Part II
Mythic Mondays- Alone against Azathoth, Part I
Merry Christmas 2023: Mythic Mondays- Alone against Azathoth, Part II
Mythic Mondays- Lots to learn, Part I
Mythic Mondays- Lots to learn, Part II
Mythic Mondays- Three against Shudde M'ell, Part 1
Mythic Mondays- Three against Shudde M'ell, Part 2
Mythic Tuesdays- Three against Azathoth, Part 1
Mythic Mondays- Three against Azathoth, Part 2
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 1
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 2 & Happy Veterans Day
Mythic Mondays- Four against Arkham's darkness, Part 1
Mythic Mondays- Four against Arkham's darkness, Part 2
Mythic Mondays- The Rookie and the Soldier, Part 1
Mythic Mondays- The Rookie and the Soldier, Part 2
Mythic Mondays- Meanwhile up North... Part 1
Mythic Mondays- Meanwhile up North... Part 2
Mythic Mondays- Into the Sands, Part 1
Mythic Mondays- Into the Sands, Part 2
Mythic Mondays- The Researcher and the Soldier, Part 1
A Sunday in Arkham
Mythic Mondays- The Researcher and the Soldier, Part 2
Mythic Mondays- Something's wrong in Arkham, Part 1
Mythic Mondays- Something's wrong in Arkham, Part 2
Mythic Mondays- Something's wrong in the museum, Part 1
Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong in the museum, Part 2
Mythic Mondays- Something's wrong with Tommy, Part 1
Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong with Tommy, Part 2
Mythic Mondays- A muggy interlude...
Mythic Mondays- A muggy interlude..., Part 2
Mythic Mondays- Shorthanded, Part 1
Mythic Mondays- Another Muggy Interlude
Mythic Mondays- Shorthanded, Part 2
Mythic Mondays- A new trailer for the cafe...
--------------------------------------------------------
Happy 44th Friday of 2026, everyone!! And as always on Friday, here are the current Friday links: 2026 Friday on Friday: Play Friday EVERY Friday of 2026 and Friday on Friday, October 2026.
It was a very special Friday in the Streets of Arkham this week. And I was really aiming for a Level 5 victory to end Solotober...
Hello again, Level 5, my old friend...
I made it to the first pirate...
A good start...
I defeated the scurvy scallywags! :arrrh:
And moved on to the next enemy...
The cards were with me...
And I made them walk the plank!!! π΄:arrrh:π΄Victory! A Level 5 Victory! And a great way to mark the last Friday of Solotober!! Woot!
My final score was 71 points: 41 points from Fighting Cards, -5 points from Aging Cards, 20 points from lifepoints, 30 points for defeating both pirates, and -15 points from Unbeaten Hazards.
An epic victory! And one that was a long time coming! And to think... I nearly lost in the Green Phase π€―. Some smart gameplay allowed me to make a comeback. And I didn't use (or even acquire) 0/-Phase π...
-----------------------------------------------------------------
Weekly Updates:
Challenge Updates:
:d10-1: 2023 Extreme Numerology Challenge / 2024 Extreme Numerology Challenge / 2025 Extreme Numerology Challenge: Wrapping up. Microbadges for 2022, 2023, 2024, and 2025 will be awarded, please stay tuned! 2026 is live: 2026 Extreme Numerology Challenge
:d10-2: Fire in the Library- Fall 2026 Solo Challenge!: is Wrapped! Stay tuned for a Winter 2026 Challenge!
:d10-3: 2025 Challenge: 25 un(der)played in 25: is Wrapped! If you spot errors or make updates, please geekmail me!
:d10-4: 2026 Challenge: 26 un(der)played in 26: is Active!
:d10-5: A special note on the Friday on Friday challenges: ALL owed microbadges should be system-awarded THIS YEAR. ALL microbadge reimbursements complete! Update: Stay tuned for progress on microbadges!
Designer's Corner:
Published Games:
:d10-1: Charge the Circle: Post-Contest (Revised Edition) Web-published to BGG. 2nd Edition & 2nd Edition (PNP) & 2nd Edition (Altar Decks ONLY!) coming to The Game Crafter in 2026! You can follow along with the ongoing graphic development here: A new edition coming in 2026!.
:d10-2:Eight Elephants: 2nd Edition now available on The Game Crafter! 2nd Edition, Print & Play also available on The Game Crafter! Original WIP thread: here!
:d10-3: Fireworks for the 4th: Semiquincentennial Edition: Now available on The Game Crafter! Update: There is now a Print & Play of the Semiquincentennial Edition! You can find it on The Game Crafter for just $1.99! Revised (Post Contest) Edition remains available here!.
:d10-4: Pumpkin Spice & Everything Nice: 2nd Edition now available on The Game Crafter! 2nd Edition, Print & Play also available on The Game Crafter! Now just $2.99! Original WIP thread: here!
:d10-5: The United Cards of America: Now available on The Game Crafter! Update: There is now a Print & Play Edition! And you can find it on The Game Crafter for just $1.99!
:d10-6: Lincoln's Cat: Now available on The Game Crafter! Print & Play edition also available on The Game Crafter! New Playthrough Video has been filmed and I'm up to editing! Expect the new video before the end of the month!
:d10-7: Liberty, DEATH, or TAXES: Now available on The Game Crafter! Update: There is also now a Print & Play! And you can find it on The Game Crafter for just $1.99!
:d10-8: Eighteen Eggs: BGG page is live! And ALL 2nd Edition files are now available!
Active Projects:
:d10-1: Finders Keepers: No new progress.
:d10-2: Bears love bows: Beary Best edition: Didn't make it to the main round of the 2027 Hippodice Competition, sooooo now the PNP and TTS are available here on BGG for continued playtesting, development, and pitching. Head on over to the new WIP thread and check out what's been happening behind the scenes!
:d10-3: Really Retail: No new progress.
:d10-4: Barricade Brigade: No new progress.
:d10-5: The Boxcats of Meowazon : No new progress.
:d10-6: Read the Runes: Check out the updated TTS! I need playtesters to help me continue refining this one. I like the current art direction, but this will need more if I decide to go The Game Crafter route... There's also the drift problem... As much as I hate to say it, this might have to stay a print-and-play for now...
:d10-7: 10 Minutes to Midnight: THIS WILL BE COMING TO THE GAME CRAFTER IN 2026! I'm still having a spacing issue with 1 of my 2 custom fonts... and I may well end up having to do the card text as images... Not ideal, but it will work. Note that the free pnp files have been pulled in preparation for this change!
:d10-8: Surfboard Stealin' Sea Otters: Contest complete! #2 Best Family Game and #8 Best Overall Game! Woot! Video still on the docket. This will be a Game Crafter release in 2026! Rules revisions continue! I need to rejig the setup graphics and work on the new Solo Scoring Chart. Probably going to keep pitching, but Game Crafter is happening so that I can guarantee the game gets out there π¦¦. Note that the free pnp files have been pulled in preparation for this change!
:d10-9: Tricky Treats: Game considered complete and officially Ready for Pitching! Video needed...
:d10-1::d10-0: Squirrelly (formerly Woodland Warriors) : Contest complete! #3 for Best Art! 2 mini expansions available! Ready for pitching! Video still on the docket... *sigh*
:d10-1::d10-1: Composer's Cat: 2024 In-Hand Game Design Contest: 5th Best Multiplayer Game; 6th Best Innovative Mechanic; 7th Best Use of Theme; and 4th Best Low-Ink Printing! Composer's Cat didn't make the main round of the 2027 Hippodice Competition... soooo the rules, PNPs, and TTS are all publicly available once again for further playtesting, development, and pitching. I'm currently in the process of revising and streamlining the original game AND also continuing work on the new version that nixes the Music Stand. I'm not giving up on this kitty just yet!
:d10-1::d10-2: Librarian's Cat: Pages & Paws : 2025 In-Hand Game Design Contest: Currently being re-worked for publication with The Game Crafter! This kitty is back and better than ever and I can't wait to share it with all of you! Note that the free PNP files have been pulled in preparation for this change!
:d10-1::d10-3: Elements: Coming to The Game Crafter in late 2026! New cards, done! New rules posted to the WIP thread, take a look and let me know what you think! Just waiting 'til I've got more proofs ready to order...
:d10-1::d10-4: Knick Knacks: Shaker Showdown : Contest complete! #3 Best Solo Game, #3 Best 2 Player Game, and #4 Best Family Game! Not bad, not bad at all, especially since I fell woefully behind on the comments... I do plan on addressing all of the feedback. And I do want to continue to refine and improve the game. No progress this week.
:d10-1::d10-5: Critter Calls: Ready for pitching! I'm happy with the TTS and sell sheet, but do want a video. Not a high priority for pitching, but if I see any calls for party games or icebreaker games I will 100% submit it for consideration :geek_grin:.
:d10-1::d10-6: Unlucky Spirits, Revised Edition: Uncooperative Spirits campaign in-progress. Revised Edition formally entered in 2026 Two-Player Game Design Contest, which is now complete. No wins for Unlucky Spirits , but that's okay. I'm keeping on keeping on. And that's why I need you, players to help me get this game off the ground! The PNP files are serviceable. The TTS is functional and up-to-date. I just need some players to help me put the base game through its paces while I continue to write the campaign! Update: If I can get this game in better shape, I might submit it for the 2027 Cardboard Edison...
:d10-1::d10-7: Abydos: Contest complete, game did not place... I'm disappointed, but I'm still committed to getting this game out there. And, yes, it is coming to The Game Crafter in 2026. I've figured out a way around the drift issue that works well for Abydos. Work continues. It's been slow, but the game is making progress. I'm still re-doing the labyrinth graphics... gah!
:d10-1::d10-8: Nine Tails: A Solitaire Game: I'll be putting in for the BGG page soon! This one will be coming to The Game Crafter! Art for full color edition done! Art for coloring book version done! Still working on the print-and-play files, revised rules, and boxes! Deluxe PNP will also include the original color & coloring book versions! It's more work for me, but this way, folks can choose! I'm happy and I'm excited.
:d10-1::d10-9: Put a bow on it! The new lease on life continues! The game got way too complicated for Bad Comet's Cozy Contest... not sure where this one is going to end up, but I'm excited to see it through!
:d10-2::d10-0: Monk's Cat: Book of [Pawprints]: The third game in the Cat Companion Card Game series, sequel to Composer's Cat and Librarian's Cat. Contest now complete! I'm happy! #1 Best Graphic Design for Visually Impaired Players; #8 Best Use of Theme; & #7 Best Low-Ink Printing! This will be coming to The Game Crafter! Currently being reworked alongside Librarian's Cat. I'm so excited for these 2! Note that the free pnp files have been pulled in preparation for this change!
:d10-2::d10-1: Caturday: WIP thread is live! Game is officially entered in the 54-Card Game Design Contest and is components ready to boot! Rulebook and Color PNP available! TTS available too!
And there's a teaser trailer too:
Youtube Video
:d10-2::d10-2: Elements 2: Sequel to Elements, draws on the setting/visuals/narrative of Elements and builds on the gameplay of Pumpkin Spice & Everything Nice with an added rock-paper-scissors-like overlap mechanic. This is probably moving to the backburner...
:d10-2::d10-3: Mugs of Madness: is Contest Ready! PNP, Low-Ink PNP, and TTS available and frozen until the end of the 2026 Solitaire PNP Contest. If you like Elder Sign, please check out my cozy Arkham game! Revised Trailer and Playthrough Video (Easy) now available! Advanced Playthrough Video coming soon!
:d10-2::d10-4: Last Leaves: old name, new game. This is a cozy, cute, Game-Crafter-friendly solitaire matching game that builds on Eighteen Eggs. The original Last Leaves may still happen down the road, but it'll need a new name because the name fits this little game better :geek_grin:. BGG page approved! Expect more details... soon.
:d10-2::d10-5: Fighting Shadows: WIP posted! Rules, PNP, TTS, and teaser trailer available!
Youtube Video
Playthrough Video and Overview Video coming soon!
Early Development:
:d10-1: The 7th Seal : No new progress.
:d10-2: Gator Glory! Simmering.
:d10-3: So, you want to be a mage... No new progress.
:d10-4: Barricade Brigade: At the postern gate: A smaller version of the original. Similar story, setting, and mechanics, but more compact. No new progress.
:d10-5: Cartographer's Cat: [Pawprint] marks the spot! : The next cat game π±. Stay tuned!
On Hold/Backburner:
:d10-1: Contagion and Calamity: The Philadelphia Yellow Fever Epidemic of 1793: formerly Philly Fever 1793
:d10-2: Rolling Runes
:d10-3: Defend your Dreams: (formerly Dreamcatcher Duty)
:d10-4: Trick or Treat
:d10-5:
:d10-6: Unnamed design: Involves the Titanic and Jenny the ship cat...
:d10-7: Nine Nopes
:d10-8: Book it!
:d10-9: History Heist
:d10-1::d10-0: Lost in the Labyrinth
:d10-1::d10-1: Dragon's Draw
:d10-1::d10-2: Push to the Peak
:d10-1::d10-3: Cardshop Caretaker
:d10-1::d10-4: Water always wins
:d10-1::d10-5: Sniper, take the shot!
:d10-1::d10-6: Puppy Pile: (formerly Dogpile)
:d10-1::d10-7: Compound It!
:d10-1::d10-8: My Little Fish Tank
:d10-1::d10-9: Knick Knacks: Lovely Lamps : Sequel to Knick Knacks: Shaker Showdown
:d10-2::d10-0: Triskell (or maybe Triskellion): name not final
:d10-2::d10-1: Cursed Cards (Traditional Deck Game)
:d10-2::d10-2: War of the Wilds
:d10-2::d10-3: Scratch-off
:d10-2::d10-4: Reverse the curse!/Witch's Cat
:d10-2::d10-5: Snow Squall: In the vein of Eight Elephants and Eighteen Eggs, but a bit bigger, no timer, and more Game Crafter-friendly art. I may be shelving this idea. Last Leaves really accomplished what I wanted to do here and the theme/art fits better as well. That said, I may reuse the name for another project... Officially shelved for now.
:d10-2::d10-6: Unnamed Puzzle Game: Working name/code name is Threshold. multi-level campaign puzzle game in the vein of Abydos, Read the Runes, and Charge the Circle. Fuzzball-inspired. Officially moved to the backburner.
:d10-2::d10-7: Nine Lives: I haven't heard anything, so I'm assuming this is a no-go. Still, I might revisit this idea down the road... Moved to the backburner.
:d10-2::d10-8: Who's ready for the owlidays?: Not for the 54-Card Contest. Plans change. Moved to the backburner.
:d10-2::d10-9: I sits!: Didn't make the FFF Contest. Moved to the backburner.
:d10-3::d10-0: Rachel's Spider Solitaire Project Life happened... and I decided to focus on Mugs of Madness and Caturday for now. The project will happen, but not for the 2026 Solitaire PNP Contest... Again, this is a strange little idea that I hope gets interest. It's an experiment. 3 games under 1 umbrella. All are unique twists on classic spider solitaire. The 3 games are 1) Out of time! [mini cards, real-time, bomb defusing theme, mechanically and graphically the simplest of the 3 and the easiest/smallest/simplest pnp build], 2) Vines of Nineveh [poker-sized cards, a bit more complex, more emphasis on art, the pretty one], and 3) Fate's Cat: Tangled Threads [poker-size cards, more complex gameplay, fun story/theme. This is a ridiculous and ambitious project and I don't know what the reception is going to be. Maybe 1 game takes off, maybe all 3 do. Maybe none of them find an audience or maybe this time next year all 3 are available on The Game Crafter. I just don't know. There's something here and I'm going to play with it. Components are done for Out of time!, graphics are about a 1/3 of the way there for Vines of Nineveh, Fate's Cat has nothing but a logo and some notes right now...
:d10-3::d10-1: A Walk on the Beach: Solo-only, play-through-the-deck set collection game.
Professional Projects:
:d10-1: Explosion in the Laboratory/Fire in the Library (2nd edition): Weird Giraffe Games: Campaign wrapped! Campaign fulfilled! Campaign complete!
:d10-2: Dreams of Yesterday: Weird Giraffe Games: Campaign wrapped! Campaign fulfilled! Campaign complete!
:d10-3: In the Shadows: Resistance in France 1943 - 1944: GMT Games: Complete! I still haven't managed to get this back to my table. Gah! In the meantime... see A Solo Sunday Salute - First Impressions - In the Shadows for a preview.
:d10-4: Crumbs!: The Sandwich Filler Game: Minerva Tabletop Games: Initial feedback in. First impressions and some extra crumbs: Solo Sundays- First Impressions: Crumbs!: The Sandwich Filler Game and Solo Saturdays - Continuing to make Crumbs. More formal review posted: Rachel Reviews It- Crumbs!: The Sandwich Filler Game. Campaign funded! Campaign ongoing. Fingers-crossed that Minerva Tabletop Games comes through... it looks like this is finally in the process of fulfilling...
:d10-5: Crystallo expansions and miniature edition: Light Heart Games: Initial feedback in. Previews and additional adventures shared: A crystal cavern at the garage aka mini Crystallo is here!, First Impressions: Crystallo: Untold Fortune, Solo Saturdays- First Impressions: Crystallo: Den of Dragons, and Solo Stories- Playing with all of Crystallo. More formal review posted: Rachel Reviews It- Crystallo: Untold Fortune and Crystallo: Den of Dragons. Campaign funded! Campaign ongoing... AND there's GOOD NEWS: Crystallo lives!- Crystallo's new Gamefound
Last month's photo shoot will feature heavily in a forthcoming comparison post (new vs old editions). I'm so happy that Gabe stepped in and now Liberty's awesome game is part of the Best With 1 Games family!
:d10-6: Lost Adventures: Belltower Games: First Impressions and continuing adventures shared: Two-Player Thursdays- First Impressions: Lost Adventures, Two-Player Tuesdays- Getting Lost with Mom, and Solo Stories - Lost Adventures. More formal review posted: Rachel Reviews It: Lost Adventures. Campaign wrapped! Campaign fulfilled. Campaign complete.
:d10-7: Quirky Bird Games: The zine campaign funded! That's a wrap! Congrats Beth and Angel! Fulfillment ongoing. Keep up the great work!
---------------------------------------------------------------
Next up: More Arkham adventures! And videos (including a more advanced playthrough for Mugs of Madness!), updates, logs, session reports, Snooker, and Friday-related stuff. As always, lots to do. (And the job hunt continues too...)
And... if you like Elder Sign and my Mythic Mondays reports, then please, please, please check out Mugs of Madness !
Teaser Trailer: (this is the revised teaser trailer, complete with sound effects!)
Youtube Video
Mugs of Madness- Playthrough (Easy- Shift Supervisor vs Coffeulu):
Youtube Video
I haven't had very many playtesters or feedback since the rules and components were locked in on the 15th and I would love to have more eyes on my little coffeeshop in downtown Arkham :geek_grin:!
Happy Friday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe. And follow me across social media with my Linktree:
https://linktr.ee/rachelncarpenter
Disclaimer:
Prydera and the Guardians are very much my creations. Charge the Circle, Read the Runes, and The Seventh Seal are also mine. Pythia belongs to the ages, though the particular version that appears in the Mythic Mondays campaign is very much mine. I have altered the backstories of many Arkham characters significantly to suit my storylines. Captain Schaeffer, Buster (Mark's dog), Jackson, Lucy, Derek, Emara, Daniel, Emily, and Randal are also mine.
GeekList Item: Item for GeekList "[Chars] Dark Heresy 2ed - Dark Pursuits by Ryber"
Posted: Sat, 31 Oct 02:37:48
Posted: Sat, 31 Oct 02:37:48
by gonecase
An item RPG Item: Dark Heresy has been added to the geeklist [Chars] Dark Heresy 2ed - Dark Pursuits by Ryber
Thread: Green Oaks:: General:: New Greenoaks material in English?
Posted: Sat, 31 Oct 02:37:20
Posted: Sat, 31 Oct 02:37:20
by FezAZ
Any plans to publish the supplemental material for Green oaks in English? Or at least make the files available on drive-through RPG?
New comment on GeekList October Spooky Sale | 10%, 15%, 20%, 25% off Discounts! | Ships from Los Angeles
Posted: Sat, 31 Oct 02:34:21
Posted: Sat, 31 Oct 02:34:21
90 Minutes Left in the auction! Get those last couple bids in to maximize those discounts!
Thanks to everyone who've participated so far. Happy to see many of these games will go to a good home π
Thanks to everyone who've participated so far. Happy to see many of these games will go to a good home π
New comment on Item for GeekList "RPGs I've Played"
Posted: Sat, 31 Oct 02:33:40
Posted: Sat, 31 Oct 02:33:40
by FezAZ
Related Item: Green Oaks
What did you think of it? Did you just use the basic rules or did you add other material?
New comment on GeekList Solitaire Miniatures Games on Your Table - October 2026
Posted: Sat, 31 Oct 02:31:06
May we play many more games to come!
Posted: Sat, 31 Oct 02:31:06
by squallgoku
Thank you to everyone who participated, commented, or just even lurked on this Geeklist this month!May we play many more games to come!
New comment on Item for GeekList "PAX Unplugged 2026 - RPG Freeplay: Community Game Scheduler"
Posted: Sat, 31 Oct 02:26:29
Posted: Sat, 31 Oct 02:26:29
by VictorA13
Related Item: Dungeons & Dragons (5th Edition)
Hello I would like to join this game if possible

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