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Recent Additions

 Gary Con XVIII | In the Books | Wandering DMs S08 E09
Posted: Sat, 18 Apr 23:09:43
A new episode has been added to the database: Gary Con XVIII | In the Books | Wandering DMs S08 E09
 After Party LIVE! Episode 36
Posted: Sat, 18 Apr 23:07:17
A new episode has been added to the database: After Party LIVE! Episode 36
 GeekList Item: Item for GeekList "Registre de partides 2025"
Posted: Sat, 18 Apr 22:58:15

by pixatintes

An item RPG Item: Balada triste de la ciudad has been added to the geeklist Registre de partides 2025
 GeekList Item: Item for GeekList "Registre de partides 2025"
Posted: Sat, 18 Apr 22:57:04

by pixatintes

An item RPG Item: Fiasco has been added to the geeklist Registre de partides 2025
 Reply: The Tavern:: Re: What have you been listening to lately?
Posted: Sat, 18 Apr 22:55:52

by MichaelLavoie

It's been awhile since I've shared something by the Villarreal sisters. They were 16, 14, and 11 when they did this.

The Warning - Our Mistakes
Youtube Video
 Reply: General Role-Playing:: Re: QOTD APR 18: When introducing a new system to a player, which do you think is better: giving them a pre-generated character to use or to guide them through the character creating process beforehand?
Posted: Sat, 18 Apr 22:44:15

by GrimoireOfJank

TomTomThePipersSon wrote:

I like to guide them through the character creation process; it helps them to understand what their stats will mean and where they come from, and they are more invested in the character (and as a result, the game) by the end of it.

Yeah, that's kind of my general feelings on it but you said it much better!
 Reply: General Role-Playing:: Re: QOTD APR 18: When introducing a new system to a player, which do you think is better: giving them a pre-generated character to use or to guide them through the character creating process beforehand?
Posted: Sat, 18 Apr 22:07:29

by JLongden

What Jamie and Martin said, basically, and it really does depend on the circumstances. If the player's an old hat, with multiple systems under their belt, you're very familiar with the system, and there's time, then by all means create a character. If none of these, then pre-gens all the way. Also, if you're new to the system, then pre-gens let you start with a known factor and less potential guess work to deal with while you're learning. Less need to stop and check the rulebook.