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The Mortality of Green (C&C) (C1 After Winter Dark PDF (2025))
Posted: Fri, 30 Oct 19:51:25
Posted: Fri, 30 Oct 19:51:25
A new rpg item version has been added to the database:
The Mortality of Green (C&C) (C1 After Winter Dark PDF (2025))
Reply: General Role-Playing:: Re: QOTD OCT 29: How do you make an investigation interesting when the players already suspect the correct answer?
Posted: Fri, 30 Oct 19:47:53
Posted: Fri, 30 Oct 19:47:53
by Kaffeine
This has not usually been a problem in my games. But I tend to use red herrings enough to keep them on their toes, and they often doubt the "truth" even when they think they have it.
Reply: General Role-Playing:: Re: QOTD OCT 17: Would you knowingly play a RPG entirely constructed by AI? Setting, story, mechanisms, etc. What portion of a game created by AI would cause you to refuse to play?
Posted: Fri, 30 Oct 19:45:06
I do have a buddy who games a lot with a solo AI generated campaign. He has spent a lot of work fine tuning it to produce the experience he wants. But it has no appeal to me. So as with many things, to each their own.
Posted: Fri, 30 Oct 19:45:06
by Kaffeine
I personally would have no interest in any AI output. I deal with that enough at work, and my hobby should be an escape from the frustrating parts of the real world. I generally take an old school approach, and I enjoy the nostalgic feels in my gaming.I do have a buddy who games a lot with a solo AI generated campaign. He has spent a lot of work fine tuning it to produce the experience he wants. But it has no appeal to me. So as with many things, to each their own.
GeekList Item: Item for GeekList "Hope u ll find your shelf my kids..."
Posted: Fri, 30 Oct 19:38:05
Posted: Fri, 30 Oct 19:38:05
by joanliberte
An item RPG Item: All Flesh Must Be Eaten Revised Edition has been added to the geeklist Hope u ll find your shelf my kids...
Reply: General Role-Playing:: Re: QOTD OCT 17: Would you knowingly play a RPG entirely constructed by AI? Setting, story, mechanisms, etc. What portion of a game created by AI would cause you to refuse to play?
Posted: Fri, 30 Oct 19:08:38
Posted: Fri, 30 Oct 19:08:38
by fatandy
No I Would Not
Reply: The One Ring (1st Edition):: Rules:: Re: Awarding Advancement points, AP, or skills points or "pips"
Posted: Fri, 30 Oct 19:05:46
Q3. I actually believe that AP should be awarded more freely than RAW. Principally because I think by the time a PC has spent their AP (pips) to get to level 3 in most skills they are quite old!! Players are left with the choice of either having a rounded but mediocre jack-of-all-trades, or somebody quite good at one or two skills - but only by the end of their career. Another reason is that it should be easier to explain AP awards to a new Player.
To do this I would simplify the awards to be given on (a) FIRST pip = any Success (b) SECOND pip = any Great Success and (c) THIRD pip = any Extraordinary Success. But in addition to that these awards would be independent of each other.
In addition a Trait/Speciality/Distinctive Feature can be used to Boost any Successful roll by one level for the purpose of gaining a pip.
Posted: Fri, 30 Oct 19:05:46
by Dunheved
One further complication is that the pips have to be awarded in order. So if a PC rolls a Great Success and invokes a trait to help, this is actually enough of an achievement to gain the final, most difficult THIRD pip by RAW. However, if by chance this skill group hasn't yet had any awards, then the FIRST pip must be scored. It leaves the situation that two wonderful rolls, followed by a simple roll would get two AP ( the 1st and the 2nd); but if the simple roll were completed first it would be three AP. Seems wrong to me.Q3. I actually believe that AP should be awarded more freely than RAW. Principally because I think by the time a PC has spent their AP (pips) to get to level 3 in most skills they are quite old!! Players are left with the choice of either having a rounded but mediocre jack-of-all-trades, or somebody quite good at one or two skills - but only by the end of their career. Another reason is that it should be easier to explain AP awards to a new Player.
To do this I would simplify the awards to be given on (a) FIRST pip = any Success (b) SECOND pip = any Great Success and (c) THIRD pip = any Extraordinary Success. But in addition to that these awards would be independent of each other.
In addition a Trait/Speciality/Distinctive Feature can be used to Boost any Successful roll by one level for the purpose of gaining a pip.
GeekList Item: Item for GeekList "[Chars] Dark Heresy 2ed - Dark Pursuits by Ryber"
Posted: Fri, 30 Oct 19:05:13
Posted: Fri, 30 Oct 19:05:13
by bjcott
An item RPG Item: Enemies Within has been added to the geeklist [Chars] Dark Heresy 2ed - Dark Pursuits by Ryber
Reply: The One Ring (1st Edition):: Rules:: Re: Awarding Advancement points, AP, or skills points or "pips"
Posted: Fri, 30 Oct 18:18:24
Essentially if a player joined a game with a newbie PC, then, at the start of the Adventuring Phase, the newbie's total of Spent XP was compared to the largest spent XP of the other PCs. For every complete 10XP difference between those totals, the newbie was given 1 Courage point. (Up to a maximum to be no more than the Basic Heart rating of the newbie.)
Any Courage point could be spent as a free alternative to a Hope point. BUT at the end of each and every session, 1 unused Courage point could be traded for 2AP(pip) AND/OR another unused CP could be traded for 1XP. Players soon learnt to keep 2CP back for trading in. Some PCs could gain (say) 12 AP and 6 XP to boost their development in the following Fellowship Phase.
Posted: Fri, 30 Oct 18:18:24
by Dunheved
Courage was introduced in the Adventurer's Companion (which came out near the final productions of Cubicle7/TOR1e, and it was a surprisingly great bonus book).Essentially if a player joined a game with a newbie PC, then, at the start of the Adventuring Phase, the newbie's total of Spent XP was compared to the largest spent XP of the other PCs. For every complete 10XP difference between those totals, the newbie was given 1 Courage point. (Up to a maximum to be no more than the Basic Heart rating of the newbie.)
Any Courage point could be spent as a free alternative to a Hope point. BUT at the end of each and every session, 1 unused Courage point could be traded for 2AP(pip) AND/OR another unused CP could be traded for 1XP. Players soon learnt to keep 2CP back for trading in. Some PCs could gain (say) 12 AP and 6 XP to boost their development in the following Fellowship Phase.
Free one-shots every Saturday: Session Kits for The One Ring, Dune, Blade Runner and D&D
Posted: Fri, 30 Oct 18:15:01
Posted: Fri, 30 Oct 18:15:01
Starting tomorrow, every Saturday, each of our four worlds gets a Session Kit: a complete, ready-to-run one-shot built from that week's drops, as a printable PDF. Free.
📄 Inside every kit
• Three scenes with read-aloud text
• Every character and creature with its official stat block: the D&D 5e SRD in full; for The One Ring, Dune and Blade Runner, a pointer to the matching block in the core rulebook (with page number), plus a tip to tweak it
• Items, a twist and a GM-only secret
• That week's in-world newspaper as a player handout
• About two hours of play, for 3–5 players
Every kit is filed in our One-Shots Library on Discord, sorted by world: https://discord.gg/E23J8PdFSM
🎃 The first four arrive tomorrow, just in time for Halloween. Which world will you run first?
Art and drafts are AI-assisted; the curation and canon-checking are ours.
📄 Inside every kit
• Three scenes with read-aloud text
• Every character and creature with its official stat block: the D&D 5e SRD in full; for The One Ring, Dune and Blade Runner, a pointer to the matching block in the core rulebook (with page number), plus a tip to tweak it
• Items, a twist and a GM-only secret
• That week's in-world newspaper as a player handout
• About two hours of play, for 3–5 players
Every kit is filed in our One-Shots Library on Discord, sorted by world: https://discord.gg/E23J8PdFSM
🎃 The first four arrive tomorrow, just in time for Halloween. Which world will you run first?
Art and drafts are AI-assisted; the curation and canon-checking are ours.
GeekList Item: Item for GeekList "Purple and Scarlet's Adventures at SPIEL '26"
Posted: Fri, 30 Oct 18:08:14
Posted: Fri, 30 Oct 18:08:14
by Purple
An item Board Game Publisher: Mindclash Games has been added to the geeklist Purple and Scarlet's Adventures at SPIEL '26
GeekList Item: Item for GeekList "[Chars] Dark Heresy 2ed - Dark Pursuits by Ryber"
Posted: Fri, 30 Oct 17:58:54
Posted: Fri, 30 Oct 17:58:54
by Gorlab
An item RPG Item: Forgotten Gods has been added to the geeklist [Chars] Dark Heresy 2ed - Dark Pursuits by Ryber


