Board Game Geek
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Reply: General Role-Playing:: Re: QOTD JUN 1: What are your top 3 campaigns you want to play? Or, campaign you want to play next?
Posted: Tue, 02 Jun 08:45:26
Posted: Tue, 02 Jun 08:45:26
Coming out of left field, I all of a sudden want to run a game of Pirate Borg
I've also been gearing up to unleash a game of Mythic Bastionland on my players.
I also really wanted to run the campaign for Coriolis: The Great Dark, which is called The Flowers of Algorab. I really like the look of the game and the setting, but I've read through a big chunk of the campaign and it just really wasn't grabbing me at all. Which is a shame.
I've also been gearing up to unleash a game of Mythic Bastionland on my players.
I also really wanted to run the campaign for Coriolis: The Great Dark, which is called The Flowers of Algorab. I really like the look of the game and the setting, but I've read through a big chunk of the campaign and it just really wasn't grabbing me at all. Which is a shame.
Reply: RPGGeek News:: Re: RPG Geek of the Week 501: Ryber (Szymon)
Posted: Tue, 02 Jun 08:34:16
Thanks Geoffrey!
I added the translation under the images 🙂
As for architect experience - I guess I use it constantly, for example while describing the surroundings - either how it looks, what is the function or in relation to other areas.
I think describing the building using professional language may help in immersing into the story somewhat. Even if you don't know what a rustication, pediment, triglyph and metope means, your imagination helps you in sensing the surroundings in some way. (And it helps me look like I know what I'm doing as a GM! ;) )
Also I believe I have pretty good spatial imagination, so (I hope) my players have easier way to play the theatre of mind. At my work I have to constantly describe things in relation to other things in third dimension.
Posted: Tue, 02 Jun 08:34:16
by Ryber
GeoffreyB wrote:
Congratulations on your week! Have a fun and fruitful week of gaming!
🙂
🙂
Thanks Geoffrey!
BravePrairieWitch wrote:
Congrats on being GoTW! 🎉
Oh wow, the comic from your session of CYOA looks so fun!
Do you use any of your experiences as an architect with RPGs, for example with world building?
Oh wow, the comic from your session of CYOA looks so fun!
Do you use any of your experiences as an architect with RPGs, for example with world building?
I added the translation under the images 🙂
As for architect experience - I guess I use it constantly, for example while describing the surroundings - either how it looks, what is the function or in relation to other areas.
I think describing the building using professional language may help in immersing into the story somewhat. Even if you don't know what a rustication, pediment, triglyph and metope means, your imagination helps you in sensing the surroundings in some way. (And it helps me look like I know what I'm doing as a GM! ;) )
Also I believe I have pretty good spatial imagination, so (I hope) my players have easier way to play the theatre of mind. At my work I have to constantly describe things in relation to other things in third dimension.
Reply: General Role-Playing:: Re: QOTD JUN 1: What are your top 3 campaigns you want to play? Or, campaign you want to play next?
Posted: Tue, 02 Jun 08:32:42
Posted: Tue, 02 Jun 08:32:42
A new "Living" campaign that earns the name . . .
No matter what system or setting, as long as there are players (and GMs) to play in one world setting together.
Ok, maybe WotC wasn't to happy with amateurs dabbling around with THEIR pretty world . . . but they left it to rot anyways 😉
Ciao
Martin
No matter what system or setting, as long as there are players (and GMs) to play in one world setting together.
Ok, maybe WotC wasn't to happy with amateurs dabbling around with THEIR pretty world . . . but they left it to rot anyways 😉
Ciao
Martin
Reply: General Role-Playing:: Re: New user question: Would this qualify as an RPGGeek item, and if so, how should it be submitted?
Posted: Tue, 02 Jun 08:00:01
Posted: Tue, 02 Jun 08:00:01
by smarterdice
Thank you for the advise 👍
Reply: General Role-Playing:: Re: New user question: Would this qualify as an RPGGeek item, and if so, how should it be submitted?
Posted: Tue, 02 Jun 07:57:18
Posted: Tue, 02 Jun 07:57:18
by smarterdice
Great! Thank you for the link :)
Reply: The Tavern:: Re: Tavern Game - Why the Person Above Me Should be Accepted as One of Us!
Posted: Tue, 02 Jun 06:44:20
Posted: Tue, 02 Jun 06:44:20
by notafish
Accepted and welcome to the Cheer Team!
GeekList Item: Item for GeekList "Original Danish RPGs"
Posted: Tue, 02 Jun 06:42:26
Posted: Tue, 02 Jun 06:42:26
by l-hansen
An item RPG: Montsegur 1244 - Revised Edition has been added to the geeklist Original Danish RPGs
Reply: RPGGeek Help and How-To:: Re: Systemless Gamebooks - why called "systemless"?
Posted: Tue, 02 Jun 06:42:02
A mechanic can only be linked to an rpg. Any rpg that has solo modules attached to it might then warrant that "gamebook" mechanic, which doesn't feel right. I'd rather keep solitaire adventures for (traditional) rpgs out of our mechanics (treating their special playing mechanic as an exception that's only recorded in the item "categories" (solo play resource).
(What would we call that mechanic, by the way? Branching path stories, interactive or nonlinear literature? Such terms might be good additions to the description field of the current family/system, to improve findability.)
If a solitaire adventure is branded for a specific RPG but doesn't need any core book to be played, then we might link it to both its rpg brand and the "systemless gamebooks" that we're discussing here. Not sure if such a thing exists, or if maybe we're already handling things this way.
Posted: Tue, 02 Jun 06:42:02
by jasri
(I'm just noticing I should have written "the scope was EXtended at a later point". Sorry if I've caused confusion.)skalchemist wrote:
would a mechanic be better? Probably far too late to make a change that big.
A mechanic can only be linked to an rpg. Any rpg that has solo modules attached to it might then warrant that "gamebook" mechanic, which doesn't feel right. I'd rather keep solitaire adventures for (traditional) rpgs out of our mechanics (treating their special playing mechanic as an exception that's only recorded in the item "categories" (solo play resource).
(What would we call that mechanic, by the way? Branching path stories, interactive or nonlinear literature? Such terms might be good additions to the description field of the current family/system, to improve findability.)
If a solitaire adventure is branded for a specific RPG but doesn't need any core book to be played, then we might link it to both its rpg brand and the "systemless gamebooks" that we're discussing here. Not sure if such a thing exists, or if maybe we're already handling things this way.
Reply: RPGGeek News:: Re: Geek Citizenship Recognition
Posted: Tue, 02 Jun 06:34:15
Me too. 😆
Posted: Tue, 02 Jun 06:34:15
aseltzer wrote:
And I'm stoked, as my target for July does not have any stars yet! I love giving people their first.
Me too. 😆



