Roll 3d6 - Roleplaying Resources

Board Game Geek

Recent Additions

 GeekList Item: Item for GeekList "2026 NPI: Goons and Ghosts"
Posted: Sun, 15 Feb 12:54:44

by Tiger_Sensei

An item RPG Item: Holy Avenger has been added to the geeklist 2026 NPI: Goons and Ghosts
 Desperate Colonials - Session 19: Ming’s Hope
Posted: Sun, 15 Feb 12:08:23
A new episode has been added to the database: Desperate Colonials - Session 19: Ming’s Hope
 Reply: General Role-Playing:: Re: QOTD FEB 13: What games or books have you read that had the best GM advice?
Posted: Sun, 15 Feb 11:46:45

by Serpentine_C

Lots of great advice here! "Say yes or roll the dice" is a good one. "Prep situations, not plots" is another.

Dungeon World's GM section is probably the most influential for me. Compared to some of what's been referenced here it may not be the best, and it's heavily influenced by Apocalypse World's GM section, but it was one of the first I read that really stood out. Mainly it was how it demystified the process of GMing by boiling it down to moves.

Dungeon World wrote:

Whenever everyone looks to you to see what happens choose one of these....

- Use a monster, danger, or location move
- Reveal an unwelcome truth
- Show signs of an approaching threat
- Deal damage
- Use up their resources
- Turn their move back on them
- Separate them
- Give an opportunity that fits a class’ abilities
- Show a downside to their class, race, or equipment
- Offer an opportunity, with or without cost
- Put someone in a spot
- Tell them the requirements or consequences and ask
...
No matter what move you make, always follow up with “What do you do?”

 New comment on Blog Post Happy Birthday GreenDude!
Posted: Sun, 15 Feb 11:33:37

by coil23

Related Item: RPGG News

Happy Birthday, Dean! 🦌🥧🌲
 New comment on Blog Post Waffle Wednesdays- Playtesting! & Monk's Cat needs work (which is good)
Posted: Sun, 15 Feb 11:30:59

by Inkchronicles

Related Item: Herald's Call

Thanks for the shout out on the art for Sky Hold. I did all the art by hand in black and white with ink on paper. It was a lot of work but I have notebooks full of sketches that no one ever sees or enjoys. That is the inspiration and so I feel really good that my art is actually getting used for something out in the world. Anyway thanks again for the feedback really makes me happy that all that work is giving people some joy.
 New comment on Blog Post Happy Birthday GreenDude!
Posted: Sun, 15 Feb 11:23:01

by Lux_Bux

Related Item: RPGG News

A very happy Birthday to you! 🎂🎉🍩
 Reply: RPGGeek Help and How-To:: Re: Proposed "Wuxia" genre
Posted: Sun, 15 Feb 10:19:56

by jasri

JLongden wrote:

I'm actually floored that people are fighting this, as there are absolutely no downside to adding it. It's helpful to those that feel its needed, and ignorable to those who don't.


I'm not opposed to Wuxia (or other new genres), but with each new genre, the genre list becomes longer, which makes it a little bit harder to navigate the list and choose the most fitting options when entering new stuff into the database.

That's why I think the following would be helpful or even necessary:
1) We should agree on a minimum of items in the database that justify creating a new genre (see Clark's post above).
2) We need volunteers that create a list (e.g. on a wiki page) with the items that should be linked to the proposed genre.
3) We need volunteers who, after the genre entry has been created, go through these items and submit corrections, linking the new genre.
4) Ideally, somebody collects the info from this discussion into a description that can be posted on the genre page, that is written in a way that it also helps users trying to decide whether the new item they are entering falls into this genre or not. (Some users will ignore this and go with their own understanding of "wuxia", but it's good to have a guideline for those who actually check.)

Regarding 1), I'd be fine to go with Clark's suggested 100 items minimum. We have only very few genres with fewer than 200 items (the ones I've seen are 130+ in Magical Girl, 150+ in Occult (Symbolism / Tarot), 180+ in Fantasy (Arabian Nights), 190+ in Kaiju; I may have missed other "small" genres).