Roll 3d6 - Roleplaying Resources

Board Game Geek

Recent Additions

 Reply: General Role-Playing:: Re: QOTD APR 27: How do you deal with a PC that is supposed to be afraid or mistrusting of another PC from the start? (Barbarians of sorcerers, dwarves of elfs in many settings, etc.?)
Posted: Tue, 28 Apr 14:38:11

by shiva666

Is it a pvp thing à la Reservoir Dogs?
If everyone is out to get everyone then I guess that's fine.
If it involves only some players in a otherwise group game, go with Will's Wise comment.


 Reply: Play by Forum:: Re: {CLOSED] Mothership RPG - "The Haunting of Ypsilon 14" scenario
Posted: Tue, 28 Apr 14:37:59

by PraetorianXVIII

if anybody else ever runs one of these, I'd be down! I have a ton of MS books but have only played once :(
 Reply: RPGGeek Help and How-To:: Re: Do you have a question you want asked as QOTD? Post here!
Posted: Tue, 28 Apr 14:37:44

by SeaofStars

Has one of your characters every parley their fame as an adventure into media stardom? Dime novels, TV shows, comic books, celebrity appearances, whatever. If so, how did it work out? What did the other characters think?
 Reply: Book 1: The Valley of Bones:: General:: Re: Second attempt on sidequests
Posted: Tue, 28 Apr 14:31:20

by Damdael

You can attempt hunting those Troglodytes until you succeed in it (and gain code A26). The penalty for failing to find them is -1hp for a single party member (per failed attempt).
 Reply: General Role-Playing:: Re: QOTD APR 28: Do you like games that sometimes have you roll to see how your character reacts (e.g. roll against a personality trait or a belief), or do you prefer to be in complete control?
Posted: Tue, 28 Apr 14:28:19

by dysjunct

Rolling is fun, lets me think on my feet, informs my character more.

And not that realism should count much for make-believe, but it is more realistic — most people don’t have much control over their reactions to things. At least not in the moment.
 Thread: Book 1: The Valley of Bones:: General:: Second attempt on sidequests
Posted: Tue, 28 Apr 14:22:00

by dava1987

Hi guys. I have a quick question.

Let’s say I go on a sidequest. That quest required a certain check and I fail. As a conclusion, I get a penalty and Im forced to go back. But the par Im being forced to return, has the option of going to the same sidequest I just failed. Can I make a second attempt?

I’ll give an example, to explain my question:
In the mines on 681 I get to choose the level of the mine to hunt for troglodytes. In 14th level (par 597) I need to check if I have code A26. If not, I make a team stealth check to track troglodytes down. If you fail, you get lost, lose 1 Health on any party member (penalty) and then you give up and get back to par 135 [which again offers me to go to the 14th level -par 597-].

In my understanding, I got the penalty so re-attempting isnt cheating. I can attempt this as long as I can afford the penalty, and only on a success I get the code A26, which I presume blocks me from farming that level.

Is this correct?
 New comment on Item for GeekList "Solitaire Games On Your Table -- April 2026"
Posted: Tue, 28 Apr 14:16:11

by Grishnakh_the_Grouch

Related Item: Cloud Empress

Thank goodness you can use your non-dominant hand to ring the little silver bell and summon Ganesh when you need something. 😄

But seriously, take care of yourself. We'll keep the lights on for you.
 New comment on GeekList Origins 2026 Virtual Flea Market-Mark it "sold" you got this!
Posted: Tue, 28 Apr 14:15:36

by spoofmann

FWIW. I’ve been doing this event without a badge for a few years without a problem.
 Reply: General Role-Playing:: Re: QOTD APR 28: Do you like games that sometimes have you roll to see how your character reacts (e.g. roll against a personality trait or a belief), or do you prefer to be in complete control?
Posted: Tue, 28 Apr 14:04:48

by brumcg

I don't mind rolling. It can create some good RP moments.

I especially like it when I GM. If my players had the choice, they would always do the "correct" thing despite what it might say on their character sheet.
 Reply: General Role-Playing:: Re: QOTD APR 28: Do you like games that sometimes have you roll to see how your character reacts (e.g. roll against a personality trait or a belief), or do you prefer to be in complete control?
Posted: Tue, 28 Apr 14:02:30

by Dolphinandrew

I am not my character. Mechanics that restrict what options you can take can also help you choose options for your characters that you wouldn't or even couldn't, and so help open up different areas of roleplaying.

This to me is pretty directly analogous (perhaps even the same) as rules about how much control your character's physical self.

For a classical example, I don't see being forced to make certain choices for my character because they have run out of sanity as all that different from being forced into certain choices because they have run out of hit points.