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Twin Portals - Edge of the World - Episode 05
Posted: Sat, 31 Oct 17:06:47
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Twin Portals - Edge of the World - Episode 05
After Party LIVE! Episode 44
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Halloween Special: Make-Believe Villains #2 - "The Book"
Posted: Sat, 31 Oct 17:05:50
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Halloween Special: Make-Believe Villains #2 - "The Book"
Barovia V #14 Plans Outlined in Bull
Posted: Sat, 31 Oct 17:05:10
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Barovia V #14 Plans Outlined in Bull
#311: Everlasting, a Horror Heartbreaker
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#311: Everlasting, a Horror Heartbreaker
New comment on Item for GeekList "Solitaire Games On Your Table -- October 2026"
Posted: Sat, 31 Oct 16:58:58
Totally!
Posted: Sat, 31 Oct 16:58:58
by Boo_n_Cass
Related Item: Down Among the Dead Men
agramore wrote:
Cassis 😻
Cats certainly do live by the pirate code - “more what you'd call ‘guidelines’ than actual rules” 😸
Cats certainly do live by the pirate code - “more what you'd call ‘guidelines’ than actual rules” 😸
Totally!
New comment on GeekList Solitaire Games On Your Table -- October 2026
Posted: Sat, 31 Oct 16:53:25
Posted: Sat, 31 Oct 16:53:25
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:bd6-1::bd6-1::bd6-1::bd6-1:[BGCOLOR=#FF9933]:d10-2::d10-2::d10-2::bd6-1::bd6-1::bd6-1::bd6-1::d10-2::d10-2::d10-2:[/BGCOLOR]:bd6-1::bd6-1::bd6-1::bd6-1:
:bd6-1::bd6-1::bd6-1::bd6-1::bd6-1:[BGCOLOR=#FF9933]:d10-2::d10-2::d10-2::d10-2::d10-2::d10-2::d10-2::d10-2:[/BGCOLOR]:bd6-1::bd6-1::bd6-1::bd6-1::bd6-1:
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[BGCOLOR=#FF9933]Happy Halloween![/BGCOLOR]
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[BGCOLOR=#FF9933]Happy Halloween![/BGCOLOR]
New comment on GeekList Solitaire Games On Your Table -- October 2026
Posted: Sat, 31 Oct 16:53:18
So many entries, and many more to come, I hope!
Posted: Sat, 31 Oct 16:53:18
by Elida
Thanks for hosting! I have a few more plays to register for the month, but man has it been a fruitful month! :surprise:So many entries, and many more to come, I hope!
New comment on Item for GeekList "Solitaire Games On Your Table -- October 2026"
Posted: Sat, 31 Oct 16:52:22
Cats certainly do live by the pirate code - “more what you'd call ‘guidelines’ than actual rules” 😸
Posted: Sat, 31 Oct 16:52:22
by agramore
Related Item: Down Among the Dead Men
Cassis 😻Cats certainly do live by the pirate code - “more what you'd call ‘guidelines’ than actual rules” 😸
Thread: Dungeon Crawl Classics Role Playing Game:: Play By Forum:: [Table 1] Beyond Red Ridge
Posted: Sat, 31 Oct 16:47:50
It has been a while since you left the bogland, your home for most of your lives.
Nettle End and the other hamlets have been surrendered to the invading lizard forces, and you and many others eventually left the stronghold at Red Ridge for other human- and human-adjacent occupied lands, to gain training, experience, and generally find your way now that you found that - despite its inherent nobility - there are more options than peat-cutting and goat-herding open to you. So you took them.
This meant parting ways for a while, a long while even, but as you each chose a path to city, wilds, obscurity or enlightenment, you made a pact to meet again after 15 months. A haphazardly chosen number, but sacred to Ulvish, so it seemed somehow right.
Now, the chosen day is here, and quietly, you gather around the large corner table in the Stepstone Well, a travellers' inn in the city of Orville's Crossing, a long way still from your boglands. You all have heard the rumors of to-and-fro, a stalemate both martial and magical, even of negotiations between skin and scale. But that's all a bit above your paygrade; Nettle End has - and that is known - not been liberated.
Bjornegar: You became skilled at combat. Where did you train? With mercenaries, soldiers, a city guard or something else entirely?
Rooster: You found your very own skillset and proved sufficiently adept at it to earn ... attention. How did you react when the thieves guild demanded your pledge of allegiance and a 20% share of your gains?
Willow: Even under domestically-minded Ulvish, it is common for acolytes to be sent forth from the temples to preach, convert, establish shrines, become martyrs, prop up local barons, gain experience and prove your piety. What advice did you specifically receive when the Head Abbott sent you off?
Milksop: What was the strangest thing you ever discovered in the wilds? Do you still keep goats?
Red: What made you decide to pursue the covert arts rather than learning how to hit people really well? People told you often enough that you might be good at the latter as well.
Jellico: When you wandered off, how did you manage to stay safe as a halfling, often seen as placid and defenseless beings?
Penny: Some tall ones probably expected you to wander off together with Jellico, just because fellow halfling that's why. Where you ever tempted to do so?
Coop: What was the wildest combat you where in during this period of your training?
And maybe somebody has answers to these - volunteers are welcome.
1) Who wandered furthest?
2) Who organized your reunion and took charge of the group?
3) Who at the last minute almost chose not to come?
4) Who thought the least about Nettle End?
5) Who thought the most about Nettle End?
Posted: Sat, 31 Oct 16:47:50
by Againsto
Before anybody gets upset, it's not yet clear which specific module we'll end up running so this is in the general DCC forum.It has been a while since you left the bogland, your home for most of your lives.
Nettle End and the other hamlets have been surrendered to the invading lizard forces, and you and many others eventually left the stronghold at Red Ridge for other human- and human-adjacent occupied lands, to gain training, experience, and generally find your way now that you found that - despite its inherent nobility - there are more options than peat-cutting and goat-herding open to you. So you took them.
This meant parting ways for a while, a long while even, but as you each chose a path to city, wilds, obscurity or enlightenment, you made a pact to meet again after 15 months. A haphazardly chosen number, but sacred to Ulvish, so it seemed somehow right.
Now, the chosen day is here, and quietly, you gather around the large corner table in the Stepstone Well, a travellers' inn in the city of Orville's Crossing, a long way still from your boglands. You all have heard the rumors of to-and-fro, a stalemate both martial and magical, even of negotiations between skin and scale. But that's all a bit above your paygrade; Nettle End has - and that is known - not been liberated.
Bjornegar: You became skilled at combat. Where did you train? With mercenaries, soldiers, a city guard or something else entirely?
Rooster: You found your very own skillset and proved sufficiently adept at it to earn ... attention. How did you react when the thieves guild demanded your pledge of allegiance and a 20% share of your gains?
Willow: Even under domestically-minded Ulvish, it is common for acolytes to be sent forth from the temples to preach, convert, establish shrines, become martyrs, prop up local barons, gain experience and prove your piety. What advice did you specifically receive when the Head Abbott sent you off?
Milksop: What was the strangest thing you ever discovered in the wilds? Do you still keep goats?
Red: What made you decide to pursue the covert arts rather than learning how to hit people really well? People told you often enough that you might be good at the latter as well.
Jellico: When you wandered off, how did you manage to stay safe as a halfling, often seen as placid and defenseless beings?
Penny: Some tall ones probably expected you to wander off together with Jellico, just because fellow halfling that's why. Where you ever tempted to do so?
Coop: What was the wildest combat you where in during this period of your training?
And maybe somebody has answers to these - volunteers are welcome.
1) Who wandered furthest?
2) Who organized your reunion and took charge of the group?
3) Who at the last minute almost chose not to come?
4) Who thought the least about Nettle End?
5) Who thought the most about Nettle End?
New comment on Item for GeekList "Solitaire Games On Your Table -- October 2026"
Posted: Sat, 31 Oct 16:42:45
Posted: Sat, 31 Oct 16:42:45
by Phegnax
Related Item: Down Among the Dead Men
🤔 Trying to think of a pun between 'purr' and 'arr".
Reply: General Role-Playing:: Re: QOTD OCT 31: What mechanic from one RPG has permanently changed how you run or play other games?
Posted: Sat, 31 Oct 16:29:24
Posted: Sat, 31 Oct 16:29:24
by Ugavine
While not bothered so much about Critical Hits, I do like to have a fumble mechanic in games I run. If only because it's how our group got it's name, Club Squirrel; years ago, a player rolled a fumble and the GM said, "you miss but hit a squirrel.". It stuck. So a fumble is now known as a Squirrel 🐿️


