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Reply: General Role-Playing:: Re: QOTD OCT 21: What information should a GM deliberately leave undefined when preparing an adventure?
Posted: Wed, 21 Oct 18:23:14
I used to overprepare, meaning that I wanted to have every detail and possible path laid out and planned out. Until I realized that it took away my flexibility and, more importantly, player agency.
I found that I forced certain actions or paths, plot elements to happen to the players, which led to resistance, especially when they were complications or just bad things.
One night I had to "wing it" and while knowing he scenario (pre-made) I was a lot more open to player ideas and worked with their plans in the framework I knew from the module. The session went great and players commented on it. That opened my eyes and changed my perspective.
Nowadays I run sessions with a framework in mind and the "place" that I want/need the players and PCs to get to. How they get there is up to them. Even pre-printed ones like the Strahd Campaign we are currently running. That has turned into a political side campaign as to who and why rules in Vallaki.
My ideal has shifted to prepare even less and leet the players instead create the game with me rather than me creating it for them.
Brindlewood Bay is fantastic that way (apart from the setting). I have trialed Trophy Gold with my DnD group and after some confusion early on, they got into it and it was a great 3 hours of fun with about 15 mins of prep.
Next up is a modification of Trophy Gold to be able to play Call of Cthulhu Scenarios with similar rules. Like Cthulhu Dark, but for a campaign or longer scenario.
That would minimize the prep time for a maximum of player freedom and creativity, but also requires the players from moving away from traditional RPGs where only the GM creates and the players react. creatively, but still...
Posted: Wed, 21 Oct 18:23:14
by St Cretin
More and more these days.I used to overprepare, meaning that I wanted to have every detail and possible path laid out and planned out. Until I realized that it took away my flexibility and, more importantly, player agency.
I found that I forced certain actions or paths, plot elements to happen to the players, which led to resistance, especially when they were complications or just bad things.
One night I had to "wing it" and while knowing he scenario (pre-made) I was a lot more open to player ideas and worked with their plans in the framework I knew from the module. The session went great and players commented on it. That opened my eyes and changed my perspective.
Nowadays I run sessions with a framework in mind and the "place" that I want/need the players and PCs to get to. How they get there is up to them. Even pre-printed ones like the Strahd Campaign we are currently running. That has turned into a political side campaign as to who and why rules in Vallaki.
My ideal has shifted to prepare even less and leet the players instead create the game with me rather than me creating it for them.
Brindlewood Bay is fantastic that way (apart from the setting). I have trialed Trophy Gold with my DnD group and after some confusion early on, they got into it and it was a great 3 hours of fun with about 15 mins of prep.
Next up is a modification of Trophy Gold to be able to play Call of Cthulhu Scenarios with similar rules. Like Cthulhu Dark, but for a campaign or longer scenario.
That would minimize the prep time for a maximum of player freedom and creativity, but also requires the players from moving away from traditional RPGs where only the GM creates and the players react. creatively, but still...
GeekList Item: Item for GeekList "Wicked Games for Wicked Criminals"
Posted: Wed, 21 Oct 17:57:27
Posted: Wed, 21 Oct 17:57:27
by ctimmins
An item RPG Item: Blood in the Chocolate has been added to the geeklist Wicked Games for Wicked Criminals
Reply: The Tavern:: Re: Tavern Trash Talk Game, in this thread you post something about the user or post above you
Posted: Wed, 21 Oct 17:42:08
Posted: Wed, 21 Oct 17:42:08
by pfrsantos
Second person in a long while to end the post with the word "statement."
New comment on GeekList BGG.CON Virtual Flea Market 2026
Posted: Wed, 21 Oct 17:41:14
Click here to view all my items available for sale
Posted: Wed, 21 Oct 17:41:14
by Cheelara1
How much farther can I mark these things down? I have pretty much done it all. Make some bundle deals, look at all the $5 dollar deals. Come on clear my shelves for me, If you have been looking at something Auctions close on the First.Click here to view all my items available for sale
GeekList Item: Item for GeekList "[Chars] Dark Heresy 2ed - Dark Pursuits by Ryber"
Posted: Wed, 21 Oct 17:18:25
Posted: Wed, 21 Oct 17:18:25
by bjcott
An item RPG Item: Enemies Within has been added to the geeklist [Chars] Dark Heresy 2ed - Dark Pursuits by Ryber
The Snow Throne
Posted: Wed, 21 Oct 17:16:34
Posted: Wed, 21 Oct 17:16:34
A new article has been added to the database:
The Snow Throne
New comment on GeekList Solitaire Games On Your Table -- October 2026
Posted: Wed, 21 Oct 17:14:33
That's a fun one! I already put my list there with quite a few games on it 🙈 Nothing too old, though.
Same here. One of the games I listed I just bought less than 2 weeks ago. 😆
Good to know that it wasn't only me putting not old games there. I like to keep my shelf of shame relatively empty. I put the three games I got in October there. 🤠So not only a week ago (but by November it will be two weeks 🙈)
Posted: Wed, 21 Oct 17:14:33
by naniehurley
kingofanything wrote:
naniehurley wrote:
DoxaLogos wrote:
Getting close to the time to pull out a dusty box off the game shelf - Fourth Annual 2026 "Neglected Newvember" Solo Challenge List
That's a fun one! I already put my list there with quite a few games on it 🙈 Nothing too old, though.
Same here. One of the games I listed I just bought less than 2 weeks ago. 😆
Good to know that it wasn't only me putting not old games there. I like to keep my shelf of shame relatively empty. I put the three games I got in October there. 🤠So not only a week ago (but by November it will be two weeks 🙈)
Reply: The Tavern:: Re: Tavern Trash Talk Game, in this thread you post something about the user or post above you
Posted: Wed, 21 Oct 17:11:56
Posted: Wed, 21 Oct 17:11:56
by lgoldberg
First person in a long while to end the post with the word "statement."
Table Talk - Interview with Johnny Stanton IV
Posted: Wed, 21 Oct 17:09:48
Posted: Wed, 21 Oct 17:09:48
A new episode has been added to the database:
Table Talk - Interview with Johnny Stanton IV
Defy The Gods, feat. Wasa (Pt. 4 of 5)
Posted: Wed, 21 Oct 17:09:43
Posted: Wed, 21 Oct 17:09:43
A new episode has been added to the database:
Defy The Gods, feat. Wasa (Pt. 4 of 5)
92 Extra - Shrimps and Crits Feed Drop
Posted: Wed, 21 Oct 17:09:18
Posted: Wed, 21 Oct 17:09:18
A new episode has been added to the database:
92 Extra - Shrimps and Crits Feed Drop
92 - Folk Singing RPG Party (Ian & Shrimps and Crits)
Posted: Wed, 21 Oct 17:09:18
Posted: Wed, 21 Oct 17:09:18
A new episode has been added to the database:
92 - Folk Singing RPG Party (Ian & Shrimps and Crits)



