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 New comment on Item for GeekList "Solo In-Hand Games: An Extensive List"
Posted: Fri, 11 Sep 22:31:37

by AB2014solo

Related Item: Ironsworn: Starforged

The first three links are all for Ironsworn, but the game in the entry is Ironsworn: Starforged, which is by the same creator but different in a few ways.
 New comment on Item for GeekList "Solo In-Hand Games: An Extensive List"
Posted: Fri, 11 Sep 22:23:41

by wundersim

Related Item: Ironsworn: Starforged

Free digital version available here
Free pdf version available here
Book version available on DriveThruRPG starting from currently 21,11 €

Expansion for in-hand play available on itch.io for currently $ 5.00
 Reply: General Role-Playing:: Re: QOTD SEP 11: What do you think of GMs offering suggested courses of action to the players? As a GM, when do & don't you do this? How many options? As a player, do you like when GMs do this?
Posted: Fri, 11 Sep 22:15:24

by VanillaCokeMule

I usually only do that if the players are really struggling to figure things out. I try to write my encounters so that doesn't happen but it has still happened from time to time.
 New comment on Item for GeekList "Solo RPGs on Your Table - September 2026"
Posted: Fri, 11 Sep 21:32:03

by Serpentine_C

Related Item: Ironsworn

Cool to see what you think! I'm very interested to see where his design goes with the new Ironsworn.
 Reply: General Role-Playing:: Re: QOTD SEP 11: What do you think of GMs offering suggested courses of action to the players? As a GM, when do & don't you do this? How many options? As a player, do you like when GMs do this?
Posted: Fri, 11 Sep 21:25:12

by Serpentine_C

latindog wrote:

... I have definitely said "There seem to be be X options...", list them and then say "Unless you can think of something else."

Would you bring up options they haven't thought of but which you have?
 Reply: General Role-Playing:: Re: QOTD SEP 11: What do you think of GMs offering suggested courses of action to the players? As a GM, when do & don't you do this? How many options? As a player, do you like when GMs do this?
Posted: Fri, 11 Sep 21:22:22

by Serpentine_C

These are great responses, and makes me think I probably jump to offering suggestions too soon. Something for me to work on.

I have no problem reminding players of things they've forgotten or saying things like, "Your character would know..." if they try to act in ways incongruous with the setting. I think that's a separate issue/question though.

I'm thinking of times when the GM sets the scene and asks, "What do you do?" and almost immediately offers up suggestions of what they could do.

I am that GM more often than I'd like to admit. My group can be indecisive though, and there are often silent pauses after I've set a scene. Playing online may play into it, too, as folks try to avoid talking over one another. I think I need to be more okay with dead air, longer pauses, etc.
 New Image for Brian Ewing
Posted: Fri, 11 Sep 21:14:26

by elclarkey

Board Game Artist: Brian Ewing <div>Brian Ewing</div>
 New Image for Jan Patrik Krásný
Posted: Fri, 11 Sep 21:14:24

by elclarkey

Board Game Artist: Jan Patrik Krásný <div>Jan Patrik Krásný</div>
 New Image for Thierry Doizon
Posted: Fri, 11 Sep 21:14:22

by elclarkey

Board Game Artist: Thierry Doizon <div>Thierry Doizon</div>