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 New Image for Harvest
Posted: Tue, 30 Dec 09:24:29

by NormandyWept

RPG Item: Harvest <div>Cover</div>
 New comment on GeekList 2026 Painting Challenge
Posted: Tue, 30 Dec 09:24:18

by Kryptonite V

Hey all, nice to be here.
If you want to track your progress each quarter while also keep an eye on your influx of grey plastic, check out our 1 PG Mini Golf League - Season 1/2026!, and join. It's free, it's fun, the more, the merrier šŸ˜‰
 Reply: General Role-Playing:: Re: QOTD DEC 28: Do you prefer your fantasy games that have magic to be free of gunpowder or with gunpowder? Why or why not?
Posted: Tue, 30 Dec 09:14:43

by Tomcat1304

Whymme wrote:

While I guess people have some idea of the damage that a Glock 17 or a similar modern gun would do, a fifteenth century matchlock pistol is quite a different thing. And I’m sure most players would understand the difference.

PC survives the shot only to die from gangrene a week later. Very Warhammer. :)

 New comment on Blog Post Happy Birthday Red Wine Pie!
Posted: Tue, 30 Dec 09:07:44

by Barad_the_dwarf

Related Item: RPGG News

Happy birthday!
 Reply: General Role-Playing:: Re: QOTD DEC 28: Do you prefer your fantasy games that have magic to be free of gunpowder or with gunpowder? Why or why not?
Posted: Tue, 30 Dec 09:05:03

by Tomcat1304

Inkwan wrote:

Tomcat1304 wrote:

With the generic fantasy kitchen sink systems you usually get a mix of various historic cliches. From the "roman empire" to vikings to high medieval knights to renaissance city states to pirates. And classic pirate movie pirates absolutely need gunpowder. Maybe they haven't found a way to turn gunpowder into a hand weapon, but the big cannons are a must have. :)

But then there is no point in castles. If I expect castles, there are no reliable gunpowder weapons



This has ninjas fighting on a viking ship on the cover. Of course there will be anachronisms and logical inconsistencies in fantasy RPGs. If gunpowder makes castles obsolete, then so do fireballs.
Pirates aren't an invention of the 17th century. Likely the second ship that was built by mankind was a pirate one. And they had to cope without gunpowder for thousands of years. But the pop culture background we're working on suggests pirates using the stuff.

Even the combination of gunpowder and castles might make an interesting game. Let the PCs drag a 15th century bombard with a weight of 6 tons through the rain on muddy roads to the next castle and see if the castle becomes obsolete.
 New Image for Harvest
Posted: Tue, 30 Dec 08:55:20

by NormandyWept

RPG: Harvest <div>Logo</div>