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 Reply: RPG Design:: Re: Thinking about fate/karma/fortune tokens
Posted: Mon, 19 Jan 10:28:16

by chuckdee68

It's already that way in Fate and it's ilk. If the GM ayes a Fate token, the player can pay a Fate token to ignore it, or not ignore it and get one.
 New comment on Blog Post Still sick
Posted: Mon, 19 Jan 09:47:47

by Phegnax

Related Item: Herald's Call

Hope you feel better soon.
 Reply: General Role-Playing:: Re: What percentage of DMs do you think fudge?
Posted: Mon, 19 Jan 09:40:08

by Whymme

oninowon wrote:

.
You guys need to reread your posts. Both of you and Wil try to dictate how others should act just because you find the term offensive.

Feel free to reread my post. Especially the part where I said that the term is not offensive, just misleading.
(Or, saying it differently, don’t put words in my mouth)
 New comment on Blog Post One more year until the serious side of life begins...
Posted: Mon, 19 Jan 09:37:56

by g4bor

Related Item: Everything that sucks! And some things that don't.

So... one more year before "middle age" starts? Although some folks say that it rather starts at 45 and lasts until 60.

If you're even interested in these from-to categories, then you're already middle-aged :)

Anyway, I think being middle-aged is the best possible state (it certainly is for me), the only problem is that it will end so soon. Happy birthday!
 GeekList Item: Item for GeekList "Argo's Dairy Pregens"
Posted: Mon, 19 Jan 09:37:28

by BardicSkaven

An item RPG Item: Household Volume II has been added to the geeklist Argo's Dairy Pregens
 GeekList Item: Item for GeekList "Gamebook rankings by Damdael"
Posted: Mon, 19 Jan 09:32:12

by Damdael

An item RPG Item: Book 05: City of Thieves has been added to the geeklist Gamebook rankings by Damdael
 New comment on Item for GeekList "2026 RPGG Challenge: Play Five RPGs You Have Never Played Before (Each At Least Once)"
Posted: Mon, 19 Jan 09:18:36

by Moonlight_Fox

Related Item: Briar & Bramble

Donogh wrote:

Welcome to the challenge - that's a cracking start!
If Briar & Bramble has some Detectorists vibes then I'll have to give it a look

I'm afraid it's more Animals of Farthing Wood/Watership Down vibes.

...I'm really going to have to dig into violence against animals and harm to animals during session 0 next week just so everyone's on the same page when it comes to how detailed we go.
 Reply: General Role-Playing:: Re: What percentage of DMs do you think fudge?
Posted: Mon, 19 Jan 09:12:56

by Againsto

Whymme wrote:

So, did I fudge dice rolls? No, I didn't.
But did I fudge the encounter? Oh, yes, I fudged the hell out of it.

There are so many ways for the GM to influence an encounter (changing stats, or determining them on the fly, adding opponents to an encounter, changing the situation, and so on), that specifically fudging the dice is hardly ever necessary.


Pithy summary. I wonder if anybody can plausibly state that they do not "fudge the encounter", following this logic.