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Reply: General Role-Playing:: Re: QOTD JAN 9: What was your best experience in your least favorite RPG (or one you simply dislike)? Why did that good experience not improve your overall opinion of that RPG?
Posted: Sat, 10 Jan 02:18:03
I can genuinely say that the few games I dislike enough to really count never got any positive portions besides, "let's play something else."
Posted: Sat, 10 Jan 02:18:03
by aramis
pdzoch wrote:
Part 2:
What was your best experience in your least favorite RPG (or one you simply dislike)? Why did that good experience not improve your overall opinion of that RPG?
What was your best experience in your least favorite RPG (or one you simply dislike)? Why did that good experience not improve your overall opinion of that RPG?
I can genuinely say that the few games I dislike enough to really count never got any positive portions besides, "let's play something else."
Reply: Alice is Missing:: Reviews:: Re: A Unique Game: Best with People You Trust
Posted: Sat, 10 Jan 02:07:40
Posted: Sat, 10 Jan 02:07:40
I can see how it would be a fun experience with people that you know really well, but I just played it for the first time at a conference with people I had never met and it was an excellent experience.
GeekList Item: Item for GeekList "Your RPG Thrift Store/Bargain Finds for 2026"
Posted: Sat, 10 Jan 01:57:56
Posted: Sat, 10 Jan 01:57:56
by mserf42
An item RPG Item: Top Secret/S.I. has been added to the geeklist Your RPG Thrift Store/Bargain Finds for 2026
New comment on GeekList 2026 Friday on Friday: Play Friday EVERY Friday of 2026
Posted: Sat, 10 Jan 01:49:33
The app is very good - well worth learning the interface for it so you can check which cards you have destroyed, etc.
Also, try not to get trigger happy and hit buttons before assessing game state properly (like I do! 🙄)
Thanks everyone for the info. I did pick up the app. Tried today, had a few unforced errors and some starts and stops. But I got one game in. Didn't do well, score -39. Hopefully, I'll get better at the game over time.
Posted: Sat, 10 Jan 01:49:33
by Hes11
Newsh wrote:
Hes11 wrote:
I've played the physical copy only 2x. Didn't go well for me.
I didn't realize there was an app for this game. Recommended? Anyone have opinions on it? It would be easier for me to play it if the app is worth the purchase.
I didn't realize there was an app for this game. Recommended? Anyone have opinions on it? It would be easier for me to play it if the app is worth the purchase.
The app is very good - well worth learning the interface for it so you can check which cards you have destroyed, etc.
Also, try not to get trigger happy and hit buttons before assessing game state properly (like I do! 🙄)
Thanks everyone for the info. I did pick up the app. Tried today, had a few unforced errors and some starts and stops. But I got one game in. Didn't do well, score -39. Hopefully, I'll get better at the game over time.
Reply: Play by Forum:: Re: (LFP) Good Society (Jane Austen romance simulation rpg)
Posted: Sat, 10 Jan 01:43:39
Posted: Sat, 10 Jan 01:43:39
by BardicSkaven
Aw hug hope things work out. So Technically speaking only 2 ppl posted their 'session 0' questionares
New comment on GeekList Dead App Games Now Unplayable
Posted: Sat, 10 Jan 01:21:44
That's not really feasible as a lot of games are made with tools that are not allowed to be distributed publicly. It is a good idea, but just doesn't work legally. Having the APK be always available isn't that difficult though, so I'm surprised more company's don't do that.
How many of those apps NEED those tools? Maybe I underestimate how complex they can get, but the ones I have seen looks like no special tools would be needed.
And why not release the source code right away, same day the game launches, if not earlier? Because someone might pirate it? 🙂 I mean... usually the app is available for free anyway, so anyone wanting to make illegal copies of the boardgame could do so without source code. I guess the source code would allow players to cheat, but we can do that in all the non-app-driven games, and anyone doing that would only ruin the game for themselves anyway.
I assume from your comments you haven't done much app development? How many of those apps NEED those tools? A lot need those tools. It becomes extremely costly to develop new tools when there are other ones available to be purchased.
Like I already said, they can't just release "the source code" because of licensing issues. It has nothing to do with pirating it or cheating or anything else.
Posted: Sat, 10 Jan 01:21:44
by Stexe
pelni wrote:
Stexe wrote:
That's not really feasible as a lot of games are made with tools that are not allowed to be distributed publicly. It is a good idea, but just doesn't work legally. Having the APK be always available isn't that difficult though, so I'm surprised more company's don't do that.
How many of those apps NEED those tools? Maybe I underestimate how complex they can get, but the ones I have seen looks like no special tools would be needed.
And why not release the source code right away, same day the game launches, if not earlier? Because someone might pirate it? 🙂 I mean... usually the app is available for free anyway, so anyone wanting to make illegal copies of the boardgame could do so without source code. I guess the source code would allow players to cheat, but we can do that in all the non-app-driven games, and anyone doing that would only ruin the game for themselves anyway.
I assume from your comments you haven't done much app development? How many of those apps NEED those tools? A lot need those tools. It becomes extremely costly to develop new tools when there are other ones available to be purchased.
Like I already said, they can't just release "the source code" because of licensing issues. It has nothing to do with pirating it or cheating or anything else.
New comment on GeekList Dead App Games Now Unplayable
Posted: Sat, 10 Jan 01:01:56
Yes, you can look based on game families:
Components: Digital Hybrid – App/Website Required
Posted: Sat, 10 Jan 01:01:56
Three_little_boxes wrote:
Anyone know of a master list on BGG that lists all games that require apps?
Yes, you can look based on game families:
Components: Digital Hybrid – App/Website Required
New comment on GeekList Solitaire Games On Your Table -- January 2026
Posted: Sat, 10 Jan 01:01:00
I might turn them off during the week, and back on for the weekends. 😁 It's going to be a busy semester, and I don't want to be overwhelmed. ☃️
Saving up your pun-ishment for the weekend? Good move.
Posted: Sat, 10 Jan 01:01:00
lizmari wrote:
randomcamel wrote:
But if you don't read all the comments you'll miss all the terrible puns!
I might turn them off during the week, and back on for the weekends. 😁 It's going to be a busy semester, and I don't want to be overwhelmed. ☃️
Saving up your pun-ishment for the weekend? Good move.
GeekList Item: Item for GeekList " Geeklist Red Ridge Table 2026 "
Posted: Sat, 10 Jan 01:00:56
Posted: Sat, 10 Jan 01:00:56
New comment on GeekList Dead App Games Now Unplayable
Posted: Sat, 10 Jan 00:59:39
I'm curious about hybrid games that literally can not be played at all. Even when sideloading their apps using older devices. Are there any that required some server connection that no longer works?
My understanding is that Ex Illis cannot be played at all because the game used a website that is now down forever. There is no way for players to have downloaded or still have access to the electronic game component.
Posted: Sat, 10 Jan 00:59:39
Stexe wrote:
I'm curious about hybrid games that literally can not be played at all. Even when sideloading their apps using older devices. Are there any that required some server connection that no longer works?
My understanding is that Ex Illis cannot be played at all because the game used a website that is now down forever. There is no way for players to have downloaded or still have access to the electronic game component.
Reply: Dungeons & Dragons (5th Edition):: General:: Re: City Supplement
Posted: Sat, 10 Jan 00:57:04
1. Waterdeep: Dragon Heist - It is part adventure and part City supplement - I have a bias towards the Forgotten Realms and Waterdeep is my favorite city. The 3e ver is more detailed.
2. Ptolus - The most expansive city I have ever come across. There is a 5e version
Systemless City supplements:
The Pirates Guide to Freeport - a systemless version but there is a 3rd ed and a 4th ed
Others:
Stormreach (Eberron 3e) - the setting has a pulp fantasy feel
Sharn: City of Towers (Eberron 3e)
Posted: Sat, 10 Jan 00:57:04
by oninowon
There are a whole bunch but I'll list the ones that have interested me:1. Waterdeep: Dragon Heist - It is part adventure and part City supplement - I have a bias towards the Forgotten Realms and Waterdeep is my favorite city. The 3e ver is more detailed.
2. Ptolus - The most expansive city I have ever come across. There is a 5e version
Systemless City supplements:
The Pirates Guide to Freeport - a systemless version but there is a 3rd ed and a 4th ed
Others:
Stormreach (Eberron 3e) - the setting has a pulp fantasy feel
Sharn: City of Towers (Eberron 3e)



