Campaign Mastery
Current Content
All Spiders (And Snakes) Are Not Alike
Posted: Mon, 17 Nov 13:00:26
Category: Combat, D&D / Pathfinder, Game Mastering
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Posted: Mon, 17 Nov 13:00:26
Category: Combat, D&D / Pathfinder, Game Mastering
Snakes & Spiders in RPGs tend to one-size-fits-all construction. Use reality to make them exceptional! I got curious this morning. Australia is well-known around the world for the number and variety of deadly fauna we live alongside. The likelihood of your home being robbed drops by a ratio of between 100-1000 times if you live […]
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Once We Were Heroes and the AI Controversy
Posted: Mon, 10 Nov 13:00:55
Category: D&D / Pathfinder, Mike, Tools & Techniques
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Posted: Mon, 10 Nov 13:00:55
Category: D&D / Pathfinder, Mike, Tools & Techniques
This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that’s AI-Generated. So I’ve had to set some ground rules. This post features AI-generated art. If you object to that art or its use, you can click on This Link to read a plaintext version of the article. […]
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Once We Were Heroes and the AI Controversy – AI Redacted
Posted: Mon, 10 Nov 13:00:28
Category: D&D / Pathfinder, Mike, Tools & Techniques
Comments: https://www.campaignmastery.com/blog/once-we-were-heroes-and-the-ai-controversy-ai-redacted/#comments
Posted: Mon, 10 Nov 13:00:28
Category: D&D / Pathfinder, Mike, Tools & Techniques
This post is a review of Once We Were Heroes by Fool Moon Productions, which uses art that’s AI-Generated. So I’ve had to set some ground rules. As the owner/operator of Campaign Mastery, I have spent a lot of time thinking about what the site’s policy should be with respect to art by Generative AI, […]
Comments: https://www.campaignmastery.com/blog/once-we-were-heroes-and-the-ai-controversy-ai-redacted/#comments
Traits of Exotic d20 Substitutes pt 3: The Really Weird
Posted: Mon, 03 Nov 13:36:35
Category: Combat, D&D / Pathfinder, Game Mastering
Comments: https://www.campaignmastery.com/blog/traits-of-exotic-d20-substitutes-pt-3-the-really-weird/#respond
Posted: Mon, 03 Nov 13:36:35
Category: Combat, D&D / Pathfinder, Game Mastering
Lots of die configurations can substitute for a d20, or for 3d6. This article looks at some of the most unusual. Part 3 of 3. There’s something indescribably appropriate about writing the first words of this post on Halloween – after all, many of these rolls are monsters unfit for gentle company. At the same […]
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Traits of Exotic d20 Substitutes pt 2: The Slightly Strange
Posted: Mon, 27 Oct 13:00:25
Category: D&D / Pathfinder, Game Mastering, Mike
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Posted: Mon, 27 Oct 13:00:25
Category: D&D / Pathfinder, Game Mastering, Mike
Lots of die configurations can substitute for a d20, or for 3d6. This article looks at some of the more unusual. Part 2 of 3. Progress on writing this post has been a lot slower per word than I was expecting. That’s partly down to the attention to detail, partly it’s the complexity of the […]
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Traits of Exotic d20 Substitutes pt 1
Posted: Mon, 20 Oct 13:00:07
Category: D&D / Pathfinder, Game Mastering, Mike
Comments: https://www.campaignmastery.com/blog/traits-of-exotic-d20-substitutes-pt-1/#comments
Posted: Mon, 20 Oct 13:00:07
Category: D&D / Pathfinder, Game Mastering, Mike
There are lots of dice configurations that can substitute for a d20, or sometimes for a 3d6. This 2-part article looks deeply at some. Not all RPG players and GMs are Geeks, it has to be said, but many of us can spend hours noodling over dice and probability curves and other Geeky dice-related subjects, […]
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Campaign Creation Through Iteration
Posted: Mon, 13 Oct 13:00:11
Category: Campaign Creation, D&D / Pathfinder, Mike
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Posted: Mon, 13 Oct 13:00:11
Category: Campaign Creation, D&D / Pathfinder, Mike
Iteration is one of the most useful campaign planning tools I can think of. This article demonstrates the technique and why it should be your favorite, too. It’s been a while since I wrote about iteration and how to use it – in fact, the last time it was the focus of attention was, (I […]
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Expectations and Promises, Real and Imagined
Posted: Mon, 06 Oct 13:00:29
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
Comments: https://www.campaignmastery.com/blog/expectations-and-promises-real-and-imagined/#comments
Posted: Mon, 06 Oct 13:00:29
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
We all have expectations when we belly up to the game table. Sometimes, the GM delivers on promises both real and implied, and sometimes those expectations were never realistic in the first place. After struggling with the most recent installment of the Topologia game setting (it really should have been three parts, maybe 4, but […]
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Post Delayed
Posted: Mon, 29 Sep 13:14:10
Category: Blog Admin, Site-Admin
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Posted: Mon, 29 Sep 13:14:10
Category: Blog Admin, Site-Admin
I’ve been working hard at a post for Campaign Mastery, it’s 75% done, but just won’t be finished in time. Depending on when I get it done – much of my week is already committed – I will either post it on Thursday, or more likely, hold it off until next week.
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Topologia: A Strange Campaign Setting, Part 4b
Posted: Mon, 22 Sep 15:50:40
Category: Campaign Creation, D&D / Pathfinder, Mike
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Posted: Mon, 22 Sep 15:50:40
Category: Campaign Creation, D&D / Pathfinder, Mike
Today, Part 4b of the Topologia campaign completes exploration of the Ironbarb Crags and their many wonders. The Ironbarb Crags (Volcanic Wasteland) – (continued) The base image is colorful-grand-prismatic-spring-3864377.jpg by Mike Goad. I replaced the trees in the original with extracts from the Bryce Canyon photo that I used in the previous post, by Pexels […]
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