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 The Glow Around The Corner
Posted: Mon, 18 Jan 13:00:59
Category: Cyberpunk, D&D / Pathfinder, D&D 3.x

Just to prove that the recent two-and-a-half-part article RPGs In Technicolor (part 1,part 2, part 2a) weren’t the last word on the subject, I thought of this topic of discussion. Picture a room in which your character is located. A partially-closed door leads to a corridor beyond. Somewhere down that corridor, something is glowing in […]

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 Boundaries Of The Fantastic
Posted: Mon, 11 Jan 13:00:25
Category: Cyberpunk, D&D / Pathfinder, Fantasy Games

I try very hard to provide balance in my coverage of different genres here at Campaign Mastery, guided by the relative popularity. Out of every 15 posts, 6 should be Fantasy oriented, 4 should be sci-fi oriented, 2 should be ‘realistic’ (Modern-day or Pulp, hence the inverted commas), 2 should be Superhero/Secret Agent oriented, and […]

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 Blog Carnival Jan 2021: Pandemic Reflections
Posted: Mon, 04 Jan 13:00:29
Category: D&D / Pathfinder, Mike, NPCs & Villains & Monsters

This post is a musing on the reaction to the ongoing Covid-19 Pandemic here in Australia. It will have some relevance to citizens of other countries (and definite relevance to writers and GMs) but that wasn’t the primary goal when I was writing it – though that relevance did manifest along the way. I’m also […]

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 How Good Is That Rust-bucket In The Showroom Window?
Posted: Mon, 28 Dec 2020 13:00:10
Category: D&D / Pathfinder, Game Mastering, Mike

Something of a bare-bones post this time around, necessitated by the fact that I’m away from home and all its resources. I haven’t been idle while away; I had prepared more than enough RPG work in advance to see me through. Part of that work involves… well, that’s a little more complicated. You see, the […]

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 Vortex Of War: A Dr Who campaign construction diary
Posted: Mon, 21 Dec 2020 13:35:01
Category: Campaign Creation, Dr Who 2: A Vortex Of War, Dr Who: Lovecraft's Legacies

I didn’t intend to create a new Doctor Who campaign. The last one, “Lovecraft’s Legacies” had trodden new territory in expanding the lexicon and history of all the great races of Dr Who – Daleks, Cybermen, Weeping Angels, Omega and the Time Lords (amongst others). It integrated elements of Dr who with the Lovecraftian Mythos, […]

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 A Rose By Any Other Name
Posted: Mon, 14 Dec 2020 13:03:16
Category: D&D / Pathfinder, Mike, NPCs & Villains & Monsters

“A rose, by any other name, would smell as sweet” – or so wrote Shakespeare. This afternoon, I watched (not for the first time), the Star Trek (original series) episode of (almost) the same name, and spent a few seconds ruminating on the expression. This essay will expand and expound on the passing thoughts that […]

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 Lost Christmas: A Scenario Of Elves
Posted: Thu, 10 Dec 2020 05:03:50
Category: D&D / Pathfinder, Game Mastering, Mike

This post has been badly delayed by a drunk driver who connected with a power pole this afternoon. To work on the damaged utility, the power supply had to be disconnected for several hours – and when the lights came back on, they didn’t bring my internet connection with them. At this point, I can’t […]

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 Nuances Of Meaning: Scenario v. Adventure
Posted: Mon, 30 Nov 2020 13:00:38
Category: Beginners, Campaign Management, D&D / Pathfinder

When I first started playing & running RPGs, prep was simply for “the game”. Then, with a little more experience, and in particular when I spread my wings from D&D to running a superhero campaign at the same time, it became prep for “the x campaign”. As the number of campaigns under my belt (and […]

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 RPGs In Technicolor, Part 2a: Supplemental Afterthoughts
Posted: Thu, 26 Nov 2020 06:03:07
Category: D&D / Pathfinder, Game Mastering, Mike

I was really pressed for time when I wrote Part 2 of this 1-2 treatment of the subject, and as a result a couple of things that I wanted to write about got kind of lost in the shuffle. They aren’t enough to really stand as a full post on their own, so I’m sneaking […]

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 RPGs In Technicolor, Part 2
Posted: Mon, 23 Nov 2020 15:57:15
Category: D&D / Pathfinder, Game Mastering, Metagaming & Metagame Theory

I’m going to zip right along under the assumption that you’ve read Part 1 of this article because I don’t really have the time to recap. Color impacts on Cognition There have been studies that showed that exposure to the color red can impact scholastic performance by as much as 20%; other studies looking at […]

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