Campaign Mastery
Current Content
Campaign Creation Through Iteration
Posted: Mon, 13 Oct 13:00:11
Category: Campaign Creation, D&D / Pathfinder, Mike
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Posted: Mon, 13 Oct 13:00:11
Category: Campaign Creation, D&D / Pathfinder, Mike
Iteration is one of the most useful campaign planning tools I can think of. This article demonstrates the technique and why it should be your favorite, too. It’s been a while since I wrote about iteration and how to use it – in fact, the last time it was the focus of attention was, (I […]
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Expectations and Promises, Real and Imagined
Posted: Mon, 06 Oct 13:00:29
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
Comments: https://www.campaignmastery.com/blog/expectations-and-promises-real-and-imagined/#comments
Posted: Mon, 06 Oct 13:00:29
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
We all have expectations when we belly up to the game table. Sometimes, the GM delivers on promises both real and implied, and sometimes those expectations were never realistic in the first place. After struggling with the most recent installment of the Topologia game setting (it really should have been three parts, maybe 4, but […]
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Post Delayed
Posted: Mon, 29 Sep 13:14:10
Category: Blog Admin, Site-Admin
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Posted: Mon, 29 Sep 13:14:10
Category: Blog Admin, Site-Admin
I’ve been working hard at a post for Campaign Mastery, it’s 75% done, but just won’t be finished in time. Depending on when I get it done – much of my week is already committed – I will either post it on Thursday, or more likely, hold it off until next week.
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Topologia: A Strange Campaign Setting, Part 4b
Posted: Mon, 22 Sep 15:50:40
Category: Campaign Creation, D&D / Pathfinder, Mike
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Posted: Mon, 22 Sep 15:50:40
Category: Campaign Creation, D&D / Pathfinder, Mike
Today, Part 4b of the Topologia campaign completes exploration of the Ironbarb Crags and their many wonders. The Ironbarb Crags (Volcanic Wasteland) – (continued) The base image is colorful-grand-prismatic-spring-3864377.jpg by Mike Goad. I replaced the trees in the original with extracts from the Bryce Canyon photo that I used in the previous post, by Pexels […]
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Out Of The Blue: Thinking about Thinking
Posted: Mon, 15 Sep 14:00:25
Category: Campaign Management, D&D / Pathfinder, Game Mastering
Comments: https://www.campaignmastery.com/blog/out-of-the-blue-thinking-about-thinking/#comments
Posted: Mon, 15 Sep 14:00:25
Category: Campaign Management, D&D / Pathfinder, Game Mastering
Can thoughts pass from one dimension or reality to another? In the real world, no, so far as we know, but the realities our games create have no such limitations – so let’s examine the concept further. Certainly, it can seem that way when a radical concept floats into your head, seemingly from nowhere. In […]
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A quick explanatory note
Posted: Tue, 09 Sep 04:19:26
Category: Blog Admin
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Posted: Tue, 09 Sep 04:19:26
Category: Blog Admin
I was a bit perturbed when last night’s post notification got flagged as SPAM when it lobbed into my inbox. Investigation of the headers suggested that this is due to the length of the caption in the middle of the article. There was also a suggestion that I had received this notification because I’m the […]
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Topologia: A Strange Campaign Setting, Part 4a
Posted: Mon, 08 Sep 14:01:01
Category: Campaign Creation, D&D / Pathfinder, Mike
Comments: https://www.campaignmastery.com/blog/topologia-a-strange-campaign-setting-part-4a/#comments
Posted: Mon, 08 Sep 14:01:01
Category: Campaign Creation, D&D / Pathfinder, Mike
Today, Part 4a of the Topologia campaign explores the wonders – and terrors – of the Ironbarb Crags (part 1 of 2). Having bought myself an extra week to get it finished, I’ve decided that I really need to split this in two so that I’ve got the second part in my pocket. Why? Because […]
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The Best Of 2016 Part 1
Posted: Mon, 01 Sep 14:00:26
Category: Blog Admin, Mike, News
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Posted: Mon, 01 Sep 14:00:26
Category: Blog Admin, Mike, News
Listing the best posts offered at Campaign Mastery in the first third of 2016. It was my intention to offer up the next post in Topologia but it’s not quite going to be ready in time. I’ve already written about 2/3 as much as was in the most recent post in that series and I’m […]
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Auto-update and the RPG
Posted: Mon, 25 Aug 14:00:00
Category: Campaign Management, D&D / Pathfinder, D&D 3.x
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Posted: Mon, 25 Aug 14:00:00
Category: Campaign Management, D&D / Pathfinder, D&D 3.x
A rant about Auto-updating software leads into a discussion about how updates to source material and game systems impacts RPGs at various levels. I hate Auto-update I hate auto-update. There, I’ve said it. The reasons are many, and I’ll look into them individually below, but for me, it’s a colossal pain in the backside with […]
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Trade In Fantasy Ch. 5: Land Transport, Pt 4
Posted: Mon, 18 Aug 14:00:02
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
Comments: https://www.campaignmastery.com/blog/trade-in-fantasy-ch-5-land-transport-pt-4/#comments
Posted: Mon, 18 Aug 14:00:02
Category: Campaign Creation, Campaign Management, D&D / Pathfinder
With the economic foundations sorted, this part gets back to the distribution of fortifications, defensive networks, and Inns. Table Of Contents In part 1: Chapter 5: Land Transport 5.1 Distance, Time, & Detriments 5.1.1 Time Vs Distance 5.1.2 Defining a terrain / region / locality 5.1.2.1 Road Quality: An introductory mention 5.2 Terrain 5.2.0 Terrain […]
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