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 Dragonbane - Bestiariusz
Posted: Mon, 30 Mar 03:13:57 CDT
Publisher: Black Monk Games

Dragonbane to klasyczna fabularna gra fantasy, pełna magii, tajemnic i przygód. Jej zasady pozwalają bez trudu i szczególnego przygotowania prowadzić szybką, ekscytującą i brutalną rozgrywkę. Na sesji Dragonbane nie brakuje śmiechu, ale i morderczych wyzwań.  

Bestiariusz do gry Dragonbane opisuje aż 63 niezwykłe stworzenia, które postacie graczy mogą napotkać na szlaku przygody: kotoludów i chimery, wróżki i żabian, hipogryfy, hydry i co tam jeszcze! Każdemu żywemu opisowi towarzyszy piękna ilustracja, potencjalne spotkanie losowe oraz pomysł na kompletną przygodę. Prócz bestii najrozmaitszego autoramentu znajdziesz tu dziewięć nowych rodów, z których mogą wywodzić się awanturnicy – każdy ze zdolnością specjalną oraz listą niepowtarzalnych imion. Zapierające dech ilustracje stworzyli Johan Egerkrans oraz David Brasgalla.


Dragonbane - BestiariuszPrice: $15.99
 Jedyny Pierścień - Kroniki Samotnych Krain
Posted: Mon, 30 Mar 03:13:48 CDT
Publisher: Black Monk Games

Czas Drużynie przemierzyć Samotne Krainy Eriadoru...

Niedługo potem zagłębili się w Samotne Krainy, na których nie było już mieszkańców i gospód, zaś trakt pogarszał się nieustannie. Każda chwila zbliżała ich do złowrogich wzgórz, wyrastających coraz wyżej i wyżej, pokrytych mrocznymi lasami. Na szczytach niektórych dostrzegali stare warowne zamki, wyglądające jakby wznieśli je bardzo źli ludzie.

Dłoń Czarnego Władcy sięga coraz dalej, a na świecie budzi się pradawne zło. W toku przygód Bohaterowie pokrzyżują szyki szpiegów Nieprzyjaciela i udaremnią jego spiski, zobaczą na własne oczy z dawna zaginione cuda Północy i zawędrują bardzo daleko od domu. Jeśli rozdmuchają iskierkę nadziei, pewnego dnia opuszczona, okaleczona ziemia zabliźni rany. Gdyby jednak zawiedli, wszystko będzie stracone…

Jakie przygody znajdziesz w podręczniku?

Kroniki Samotnych Krain składają się z sześciu przygód do Jedynego Pierścienia, oficjalnej gry fabularnej opartej o książki J.R.R. , Tolkiena. Akcja wszystkich osadzona jest w północno-zachodniej części Śródziemia, w okolicach roku 2965 Trzeciej Ery. Dają się rozegrać już to osobno, już to jako kolejne rozdziały większej opowieści:

  • Kiep jestem, jeżeli to nie jest jaskinia trollów
  • Zwyczajna włóczęga łodzią
  • Któlowie małych państewek
  • Nie zabijać bez koniecznej potrzeby
  • Cud północy
  • Wyprawa do Amon Guruthos


Współwydawca linii Jedyny Pierścień:

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Jedyny Pierścień - Kroniki Samotnych KrainPrice: $15.99
 Ghosts and Spirits Collection 2026 [BUNDLE]
Posted: Mon, 30 Mar 03:05:04 CDT
Publisher: Ennead Games
This special bundle contains the following titles:


546220-thumb140.pngCreature Concepts 12 - Ghosts and Spirits
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Creature Concepts 12 - Ghosts and Spirits Names , concepts, quick descriptions and ideas for ghosts, spirits and other such supernatural beings In the world of supernatural beings, there are many non-corporeal beings. Some are classed as spirits, some just exists that way and always have, some are even the souls or remnants of once living beings, cursed to roam the lands until they have dealt with their unfinished business. There are many types, and almost every culture has some form of ghost, spirit or other similar being in their cultures history or folklore. Some serve as a warning, others exist to punish the living and some just…are.. This Quick Gen gives you 2 x d100 tables to help generate a name, concept, quick description or ideas for ghost, spirits or other creatures that are ...

562424-thumb140.pngCreature Description Generator Volume #17 Ghosts & Spirits
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Creature Description Generator Volume #17 Ghosts & Spirits Generate a simple overview/description of ghosts, spirits and other similar supernatural beings Death comes to us all and for many it can be the end of a life filled with love and laughter. For others, especially those with a violent or tragic end, it can be a transition point from one stage of existence to another, from the world they once knew into one of almost pure torment. Like the people they were in life, the spirits can be varied, even if they follow similar patterns or styles. Some might be corporeal, others (mostly) intangible, only manifesting when a certain trigger or even occurs. Their personality could change, or become amplified , fuelling them to have their vengeance and to hopefully, find some kind of peace....


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 Creature Description Collection 2026 [BUNDLE]
Posted: Mon, 30 Mar 03:01:24 CDT
Publisher: Ennead Games
This special bundle contains the following titles:


546220-thumb140.pngCreature Concepts 12 - Ghosts and Spirits
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Creature Concepts 12 - Ghosts and Spirits Names , concepts, quick descriptions and ideas for ghosts, spirits and other such supernatural beings In the world of supernatural beings, there are many non-corporeal beings. Some are classed as spirits, some just exists that way and always have, some are even the souls or remnants of once living beings, cursed to roam the lands until they have dealt with their unfinished business. There are many types, and almost every culture has some form of ghost, spirit or other similar being in their cultures history or folklore. Some serve as a warning, others exist to punish the living and some just…are.. This Quick Gen gives you 2 x d100 tables to help generate a name, concept, quick description or ideas for ghost, spirits or other creatures that are ...

401853-thumb140.pngCreature Description Generator Volume #14 - Slimes & Oozes
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Creature Description Generator Volume #14 - Slimes & Oozes Simple…yet very dangerous… Slimes and oozes, as well as some other entities, are some of the most simple creatures an adventurer can encounter. They look harmless, just a lump of, well slime or ooze, with no discernable brain or other organs, mindless....and yet very deadly! This publication gives you a series of tables to help with your descriptions of these creatures and maybe give you an idea of what they can do, from their colour, and preferred diet, to some unique quirks or features. Note from the author Whilst this description generator is named for Slimes and oozes, it can also be used for moulds, jellies and other such biologcally simple creatures with, relatively speaking, minor tweaking. Inside you'll find tabl...

415132-thumb140.pngCreature Description Generator Volume #15 - Familiars
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Creature Description Generator Volume #15 - Familiars Not just for witches! Familiars, sometimes known as “familiar spirits”, are supernatural entities that would assist witches and other so-called "wise ones" in the use and practice of magic or supernatural forces. In fictional tales and games of various genres, they can serve many purposes. Sometimes viewed as servants, messengers, companions or even observers sent by a more powerful being to keep a metaphorical eye on the one they are assigned to. They can come in many forms, with some more common than others. Often resembling a small creature of some kind, they are as varied as their summoner, with numerous personality traits, granted benefits, quirks and more. This publication gives you a system for determining a baseline or overv...

495422-thumb140.pngCreature Description Generator Volume #16 - Kaiju
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Creature Description Generator Volume #16 - Kaiju Generate a description of your giant monsters! Kaiju are giant, titanic creatures. Whilst they often resemble familiar creatures, their sheer size and abilities alone make them stand out. Their origins may be mysterious, ranging from a lab experiment gone wrong, to a creature from another dimension that has come here to feed. CDG 16 Kaiju gives you a series of tables for describing your Kaiju’s appearance and/or behavior, to make your giant monster memoriable! Contains tables that cover examples/suggestions for... Base Creature Colour/Pattern Diet Goal/Motivation Intellect Level Location/Lair Movement Mutations & Abilities Origin Weakness/Resistance Size & Stats Recommended companion products, also by Ennead Games: • “Name M...

562424-thumb140.pngCreature Description Generator Volume #17 Ghosts & Spirits
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Creature Description Generator Volume #17 Ghosts & Spirits Generate a simple overview/description of ghosts, spirits and other similar supernatural beings Death comes to us all and for many it can be the end of a life filled with love and laughter. For others, especially those with a violent or tragic end, it can be a transition point from one stage of existence to another, from the world they once knew into one of almost pure torment. Like the people they were in life, the spirits can be varied, even if they follow similar patterns or styles. Some might be corporeal, others (mostly) intangible, only manifesting when a certain trigger or even occurs. Their personality could change, or become amplified , fuelling them to have their vengeance and to hopefully, find some kind of peace....

159437-thumb140.jpgCreature Description Generator Volume 1 - Zombies
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Creature Description Generator Volume 1 - Zombies When you think of a zombie, most have a pretty clear idea of what they look like. But what IS that mental image? Are all zombies the same? After all, they were once people when they was alive and people come in various shapes and species so why not the zombie as well? The CDG range is designed with a fantasy setting in mind, but can easily be used for sci-fi or modern/horror settings. This CDG gives you ideas for Apparent Previous Life - What was the zombie before they go turned? Clothing - Is it smart and clean or ripped and covered in dirt? Disfigurements & Wounds - What wound does the zombie have Head - What is the state of their eyes, nose, mouth or even their ears? Limbs - Are their legs intact or broken? What about their arms? Mo...

251463-thumb140.jpgCreature Description Generator Volume 10 - Mutations
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Creature Description Generator - Volume 10 - Mutations Mutants – The word can conjure fear and sometimes revulsion. They are the same as you, yet different. Some perceive them as a threat, as a hidden danger walking amongst all good and right-minded folk, whilst some see them as the next stage in evolution for many species. They are pitied, they are feared, they treated as outcasts. Yet a few rises above the hatred, ignoring the braying mob and doing the right thing no matter what. They can become heroes, villains or horrible creatures with abilities not seen anywhere else. They are here to stay and you could be sitting right next to one right now. CDG – 10 Mutations is, unlike others in the Creature Description Generator series designed to take an already existing being and give the...

320323-thumb140.pngCreature Description Generator Volume 11 - Dinosaurs
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Creature Description Generator - Volume #11 Dinosaurs The pre-historic beasts have returned! Approximately 66 million years ago, a massive impact set off a chain of events that result in the death of the group of animals called Dinosaurs. Some of their descendants are still around today. Discoveries are being made about them all the time and new species are being found. This PDF gives you some basic tools to tweak an existing dinosaur or make up your own. Suitable for any genre where dinosaurs are found. Disclaimer/Warning: Details on the dinosaurs such as their weight, size and so on are not listed in exact values, but more vague terms such as large, tiny etc. This was a deliberate design decision, otherwise, this PDF would be about 200 times bigger than it is. If you want to take th...

356345-thumb140.pngCreature Description Generator Volume 12 - Skeletons
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Creature Description Generator Volume 12 - Skeletons What they are lies within all of us… A skeleton is defined by some as an internal structure, that protects and supports the body's organs, a framework to which the creatures attaches in some form the rest of its body. It is often one of the last things to decay once the creature to who it once belonged passes on. In a world with magic and necromancy, these remains can be a useful tool, disposable minions, cannon fodder or something to experiment with. The CDG gives you a series of tables to help expand on your descriptions of various creatures, to help spark your imagination and give variety to the inhabitants of the stories and worlds. Note: Whilst there are different types of skeletons, such as endoskeletons, this pdf refers most...

376065-thumb140.pngCreature Description Generator Volume 13 - Fungus Folk
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Creature Description Generator #13 Fungus Folk Need a creature that is sentient and yet a fungus? Fungus Folk (FF), sometimes known as Fungoids, are a curious type of people. Few people can pinpoint where they come from, scientists and scholars can see no way that they arrived naturally into the world and no deity claims them. Yet, they exist. A living, sentient form of fungus, often ambulatory, capable of the same thought process and self-reflection, the same variety and same drives, granted with different methods, of any other humanoid. This PDF gives you a starting point for creating Fungus Folk: A self-aware fungus that can adventure alongside you, or even fight against you. Features tables that cover: Colouration & Pattern - What patterns/colours cover them Communication - Ho...

169681-thumb140.jpgCreature Description Generator Volume 2 - Vampires
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Creature Description Generator Volume 2 - Vampires A vampire is a being from folklore who subsists by feeding on the life essence, typically blood, of living creatures. But what do they look like as a member of the undead, what was their life like, how do they feed? All these aspects and more are covered in this volume of the CDG. The CDG (Creature Description Generator) range is designed with a fantasy setting in mind, but can easily be used for sci-fi or modern/horror settings. Aspects covered by this Creature Description Generator:- Apparent previous life: What was the vampire in their previous life before they were turned into the undead? Bane/Weakness: What causes the vampire harm or can weaken them so they can finally be killed? Not all vampires are repulsed by holy symbols. Clothin...

173482-thumb140.jpgCreature Description Generator Volume 3 - Witches
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Creature Description Generator Volume 3 - Witches Creature Description Generator Volume 3 - Witches A witch is a being that most people will be familiar with. But there are any types, not all of them have the green skin and pointed hooked nose often used to describe them in fairy tales. There are several main aspects covered by this CDG, with a few of them having further sub-options to help flesh out the description of your witch Age - How old is the witch? Is she young looking or an ancient crone? Coven - How many other witches does she meet up with and what do they cover? Distinguishing or memorable Feature - What is the number one memorable feature of the witch? Familiar - Does she have a familiar and what is it? Home - Gives you and idea of what/where the witch calls home. Mentor/Teach...

176798-thumb140.jpgCreature Description Generator Volume 4 - Lich
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Creature Description Generator Volume 4 - Lich A lich is an undead creature, typically a spell caster of some type that has who has used its magical powers to unnaturally extend its life. But not all lichs are the same. How old are they? What species are they? Why did they become a lich in the first place? All these aspects and more are covered in this volume of the CDG. The CDG (Creature Description Generator) range is designed with a fantasy setting in mind, but can easily be used for sci-fi or modern/horror settings. The aspects covered: Age - What is the apparent age of the Lich? At what age where they transformed into a member of the undead?  Condition - Lichs can range from being almost living, to virtual skeletons and this aspect gives you a few suggestions as to what that conditio...

182022-thumb140.jpgCreature Description Generator Volume 5 - Goblin
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Creature Description Generator Volume 5 - Goblin A goblin is a legendary evil or mischievous grotesque dwarf-like daemon or monster that appeared in European stories and accounts during the Middle Ages. Sometimes green, grey or various shades, they are often thought to be a smaller version of the Orc. Having a description ready or being able to come up with one can be handy. This is what the Creature Description Generator is for and covers 10 aspects to help flesh out and bring to life your description. The aspects covered by the Creature Description Generator are - Armour type and style - What type and style of armour do they wear? Body Details - What about their eyes and teeth and other features? Personality - Are they brash and loud or scheming & greedy? Position/Rank/Job - What i...

194364-thumb140.jpgCreature Description Generator Volume 6 - Golem
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Creature Description Generator Volume 6 - Golem In Jewish folklore, a golem is an animated anthropomorphic being, magically created from clay or mud. Many others have been made from other materials, such as flesh, or clockwork. They all follow the commands of their creator or others that use the correct method, sometimes literally. The golem is, essentially a created tool. Some people treat them as slaves or worse, whilst others will give them the same respect they would another sentient or being. This can vary from person to person and culture to culture All these aspects and more are covered in this volume of the CDG. The CDG (Creature Description Generator) range is designed with a fantasy setting in mind, but can easily be used for sci-fi or modern/horror settings. This creature descr...

218970-thumb140.jpgCreature Description Generator Volume 7 - Dwarf
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Creature Description Generator Volume 7 - Dwarf A dwarf is, according to some, a member of a mythical race of short, stocky human-like creatures who are generally skilled in mining and metalworking. But dwarfs, like all other creatures, come in a variety of types, not all follow the “deep voiced, grumpy miner” stereotype. The Creature Description Generator is designed to help you make your dwarfs description more varied, interesting and memorable. Inside this edition of CDG you'll find 10 Aspects to help flesh out your descrption of a dwarf: Clan and Name - a breid overview of the dwarfs clan  Clothing/armour - What sort of clothing do they have on  Face & Features - Anything note-worthy about their face? Hair/Beard - The thing for which many dwarfs are famous for Personality - Are...

243672-thumb140.jpgCreature Description Generator Volume 8 - Dragons
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Creature Description 8 - Dragons Dragons are considered by many to be THE number one monster. It easy to see why. The size, the sharp talons, the majestic wings and of course the breath weapon that can spew forth death and destruction with apparent ease. This pdf is made to help you come up with details of an existing dragon NPC, create a new one from scratch or even create a whole new sub-species of the flying tyrants! From the tiny to the huge and beyond, this will help you come up with a description or system-free details for your dragon. This pdf takes information from “Novus Draco” and expands on it and presents it in a system free format in line with others in the CDG series. Inside you'll find tables for... Size of the dragon Colour/Type Physical Details - Covering their wings,...

246044-thumb140.jpgCreature Description Generator Volume 9 - Demonic Beings
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Creature Description 9 - Demonic Beings Demons, like mortal beings, come in all shapes and sizes. Whilst most have a humanoid shape, sometimes with wings, some can be animalistic or even weirder! This generator, or series of tables, will help you in coming up with a description for your demonic being, covering what they look like, what the demons’ speciality is and even what happens when they are summoned! This pdf gives you details on the demonic being itself, not the ritual needed to summon them. If you need a demon name generator and generator to decide on the ritual name and what is needed to summon said demon, then get a copy of “Demonic Names Generator” and “Ritual Details” from Ennead Games. Inside this volume of CDG you'll find tables and content that cover... Power Tier/leve...

474529-thumb140.pngQuick Generator Creature Concepts 5 - Aquatic
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Quick Generator Creature Concepts 5 - Aquatic What awaits in the watery depths? “They say the sea is cold, but the sea contains the hottest blood of all.” 'Whales Weep Not'... D. H. Lawrence. Aquatic life can be, like its land-based siblings, incredibly varied, from mammals like whales to worm-like creatures and more. This quick generator, the 5th in the “Creature Concepts” series, gives you two d100 tables that, when the results are combined, give you 10,000 possible names for aquatic or amphibious or aquatic adjacent creatures. As these are based off real world creatures, there’s a good chance you’ll generate one that exists already! Example outputs include: Imperator Marlin Crowned Turtle Umbral Prawn ...


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 Creature Description Generator Volume #17 Ghosts & Spirits
Posted: Mon, 30 Mar 02:22:28 CDT
Publisher: Ennead Games

Creature Description Generator

Volume #17 Ghosts & Spirits

Generate a simple overview/description of ghosts, spirits and other similar supernatural beings

Death comes to us all and for many it can be the end of a life filled with love and laughter. For others, especially those with a violent or tragic end, it can be a transition point from one stage of existence to another, from the world they once knew into one of almost pure torment.

Like the people they were in life, the spirits can be varied, even if they follow similar patterns or styles.

Some might be corporeal, others (mostly) intangible, only manifesting when a certain trigger or even occurs. Their personality could change, or become amplified , fuelling them to have their vengeance and to hopefully, find some kind of peace.

Tables/aspects covering examples for...

  • Age/Apparent Age
  • Anchor
  • Death/Origin
  • Form/Shape
  • Goal
  • Life
  • Location
  • Manifestation Trigger
  • Personality
  • Physicality
  • Powers
  • Strength
  • Type/Preset
  • Weakness and Resistances
Creature Description Generator Volume #17 Ghosts & SpiritsPrice: $2.99
 DERENZEIT - Ausgabe 017 - 1048 BF
Posted: Mon, 30 Mar 02:13:45 CDT
Publisher: Ulisses Spiele

DERENZEIT - nur Extrablatt,

da ein Umzug findet statt.

Auch für dich bieten wir Raum,

so du hast den heimlich Traum

gelegentlich Autor zu sein!

Bald heißt's erneut: Tritt ein!

DERENZEIT - Ausgabe 017 - 1048 BFPrice: $0.00
 Warhammer 40,000 - Guía de juego de la Inquisición - Early access
Posted: Mon, 30 Mar 02:03:46 CDT
Publisher: Devir

¡ÚNETE A LOS SAGRADOS ORDOS DE LA INQUISICIÓN DEL DIOS EMPERADOR!


El Sector Machariano está en peligro. Por todas partes y desde su propio seno, herejes, demonios y xenos amenazan con destruir lo que el Emperador y su sirviente, el Lord Solar Macharius, han construido. Mientras las fuerzas del Imperio se lanzan a la batalla, le corresponde a los Sagrados Ordos de la Inquisición librar su propia guerra secreta. Los Inquisidores y sus acólitos, que ostentan la máxima autoridad, se enfrentan a la corrupción y a la condenación a cada paso. Deben ser implacables y despiadados en su vigilia para sobrevivir y preservar el alma del Imperio. Aunque la perdición que
intentan impedir es inevitable, aún puede retrasarse, y solo la Inquisición es capaz de mantener a raya la oscuridad que amenaza con consumir a toda la galaxia.


Las Guías de la Inquisición dan vida a las Sagradas Ordenes de la Inquisición en tu mesa de juego. La Guía de juego de la Inquisición, esta primera mitad de un emocionante conjunto de dos libros para Warhammer 40.000 El juego de rol: Imperium Maledictum, te permite crear intimidantes Inquisidores y a sus leales acólitos y equiparlos con todo lo necesario, desde siniestras armas Némesis hasta leales Psiberfamiliares.


- Crea Patrones Inquisidores de los Ordos Hereticus, Malleus y Xenos, y otórgales poderosos Privilegios e inquietantes Inconvenientes.
- Crea a tu acólito y equípalo con todo un arsenal de nuevo equipo de guerra, desde el armamento icónico de la Inquisición hasta sutiles herramientas de espionaje, así como útiles Habilidades, taimados Talentos y devastadores Poderes psíquicos.
- Profundiza en la Inquisición a la que estás destinado a servir, su presencia en el Sector Machariano y todo lo que un acólito novato necesita saber para sobrevivir el tiempo suficiente como para serle útil a su Inquisidor.
- Entrena a tus propios Ciberfamiliares o Psiberfamiliares para que te ayuden en tus
misiones.
- Descubre cómo manejar la autoridad ilimitada de tu Inquisidor mediante la mecánica de Sutileza, que permite a los jugadores registrar y beneficiarse de una interpretación discreta e inteligente.
- Empresas adicionales colectivas, individuales y a largo plazo para ayudar a los jugadores en sus investigaciones y prepararlos para su siguiente misión.
 

Para jugar con la Guía de juego de la Inquisición necesitas las Reglas básicas de Imperium Maledictum. La guía se concentra en aventuras de temática inquisitorial, añadiendo nuevos elementos a tu campaña en curso o preparándote para una nueva aventura. La Guía de dirección de la Inquisición completa este conjunto de dos libros y es el complemento perfecto para un director de juego que quiera crear la campaña definitiva de la Inquisición.

Debes saber que este libro es un early access, esto quiere decir que puede sufrir algunos cambios y que no es el manual definitivo, pero no te preocupes. En el caso de que pueda sufrir alguna modiicación, cuando lo volvamos a publicar en DriveThruRPG, la plataforma te enviará una alerta para que puedas volver a descargarlo sin ningún coste adicional.

El objetivo de este early access es poner a disposición de los usuarios el manual antes de que salga a la venta en formato físico para poder disfrutar de él lo antes posible.

Este PDF figurará en el estado de early access durante un periodo de 15 días tras su publicación en DriveThruRPG, antes de entrar en imprenta. Es por este motivo, que si detectas algún tipo de errata, te agradeceríamos que nos la comunicaras a este e-mail rol@devir.com. Este e-mail solo está destinado para los productos en early acces, no se contestarán e-mails de otros manuales de juego o productos.

Desde el departamento editorial de rol de Devir intentamos mejorar día a día para hacerte llegar nuestros libros en las mejores condiciones posibles.

Warhammer 40,000 - Guía de juego de la Inquisición - Early accessPrice: $14.10
 Warhammer 40,000 - Guía de dirección de la Inquisición - Early access
Posted: Mon, 30 Mar 02:03:45 CDT
Publisher: Devir

EL SECTOR MACHARIANO ARDE!
¡LAS HEREJÍAS DE MACHARIA SE HAN DESATADO!


El Señor Inquisidor Hieronymo Drake ha muerto. Al igual que el propio sector, la Inquisición machariana se encuentra sumida en el caos, pero una Inquisidora ha aceptado el desafío de unirlos en cónclave. Más allá de los incontables herejes, las influencias daemónicas y los viles xenos, acecha
una amenaza que, de no atajarse, podría consumir todo el sector. ¿Podrán los Inquisidores y acólitos del cónclave dejar a un lado sus guerras en la sombra y colaborar para purgar esta amenaza antes de que engulla al Imperium?


Las Guías de la Inquisición dan vida a las Sagradas Órdenes de la Inquisición del Emperador en tu mesa de juego. Esta segunda mitad de un emocionante conjunto de dos libros para Warhammer 40.000 El juego de rol: Imperium Maledictum, la Guía de dirección de la Inquisición, te proporciona todas las herramientas y el contenido necesarios para crear investigaciones inolvidables y peligrosas para tus jugadores y sus acólitos.


- Profundiza en las filosofías de la Inquisición: cómo pueden influir en las decisiones de un Inquisidor, dar forma a sus objetivos y atraer a los personajes a nuevas misiones.
- Una recopilación de consejos para el Director de juego sobre cómo dirigir investigaciones de la Inquisición: ideas sobre la interpretación de personajes, cómo situar pistas, la corrupción del Caos y la influencia daemónica.
- Seis ejemplos de Patrones Inquisidores, cada uno con su historia y sus motivaciones. Cualquiera de ellos podría ser el aliado perfecto o el enemigo secreto del grupo de personajes.
- La campaña ‘La herejías de Macharia’, una aventura que abarca décadas, en la que los jugadores viajarán por todo el sector y se enfrentarán a todo tipo de amenazas, mientras desentrañan misterios letales y la corrupción de la propia Inquisición.
- Una lista de Contactos inquisitoriales con los que los jugadores pueden interactuar y una colección de letales amenazas del sector para sembrar en tus campañas, ya sea como antagonistas principales u obstáculos.


Para jugar con la Guía de dirección de la Inquisición necesitas las Reglas básicas de Imperium Maledictum. Esta guía se centra en aventuras de temática inquisitorial y añade nuevos elementos a una campaña en curso o te ayuda a preparar nuevas aventuras. La Guía de juego de la Inquisición completa este conjunto de dos libros y contiene todas las herramientas y reglas nuevas necesarias para crear y equipar a los acólitos y a sus Patrones Inquisidores.

Debes saber que este libro es un early access, esto quiere decir que puede sufrir algunos cambios y que no es el manual definitivo, pero no te preocupes. En el caso de que pueda sufrir alguna modiicación, cuando lo volvamos a publicar en DriveThruRPG, la plataforma te enviará una alerta para que puedas volver a descargarlo sin ningún coste adicional.

El objetivo de este early access es poner a disposición de los usuarios el manual antes de que salga a la venta en formato físico para poder disfrutar de él lo antes posible.

Este PDF figurará en el estado de early access durante un periodo de 15 días tras su publicación en DriveThruRPG, antes de entrar en imprenta. Es por este motivo, que si detectas algún tipo de errata, te agradeceríamos que nos la comunicaras a este e-mail rol@devir.com. Este e-mail solo está destinado para los productos en early acces, no se contestarán e-mails de otros manuales de juego o productos.

Desde el departamento editorial de rol de Devir intentamos mejorar día a día para hacerte llegar nuestros libros en las mejores condiciones posibles.

Warhammer 40,000 - Guía de dirección de la Inquisición - Early accessPrice: $15.31
 Macedonian heavy cawalry. Companions
Posted: Mon, 30 Mar 00:51:16 CDT
Publisher: Warriors and Battles

Warriors and Battles represent the "Macedonian heavy cawalry. Companions" set.

In this set, you will find 6 double-sided figurines.

All you need is knives or scissors, glue, paper and a color printer

Paper miniatures are a great alternative to plastic or metal miniatures. Once purchased, you can print them when you want and as many as you want.

Using the Adobe Reader program, you can choose from three options for contouring around the figure, for beginners, advanced and no contour at all.


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Macedonian heavy cawalry. CompanionsPrice: $2.95
 ASYMETRIA_FEUILLE DE PERSONNAGE (GENESYS)
Posted: Sun, 29 Mar 22:17:38 CDT
Publisher: EDGE Studio

La feuille de personnage (avec formulaire) dédiée à l'univers d'Asymetria (version GENESYS).

ASYMETRIA_FEUILLE DE PERSONNAGE (GENESYS)Price: $0.00
 The Devil's Manor - Map Pack
Posted: Sun, 29 Mar 22:02:19 CDT
Publisher: Wendigo Workshop

You stumble upon a strange house in the middle of nowhere. It seems inhabited, but there's an unnerving aura about it. You're quite sure there are amazing secrets hidden behind these walls, if you're brave enough to enter!

The Devil's Manor is a 15x15 squares map, perfect for murder mysteries games, or to give an evil lair to a zealous cult! It fits best into a modern setting, as it includes televisions and some technology.

The full map pack (cartographer and up) includes:
- Grid and Gridless
- Day/Night
- 5 Color Filters: Basic, Cold, Retro, Vibrant, Vintage
- 3 Floors + roof and basement
- High Quality (4000x4000 px) and Lower Quality (2000x2000 px) to suit your preference and chosen platform

The Devil's Manor - Map PackPrice: $2.75
 Eaglefolk | 5e Monsters Roll20
Posted: Sun, 29 Mar 21:53:14 CDT
Publisher: MmpApps

Eaglefolk

Eaglefolk is a monster supplement for 5e that presents eaglefolk as disciplined aerial hunters and guardians of the highest peaks. These creatures dominate vertical battlefields, striking from above with speed, precision, and overwhelming aerial control. Their societies are built among mountain cliffs, towering spires, and storm-lashed crags where only the strongest fliers can survive.

The intent of this product is mechanical clarity and encounter variety without CR inflation. The ladder progresses from young aerial hunters to legendary sky champions capable of commanding entire battlefields from the air. These eaglefolk rely on mobility, dive attacks, and battlefield positioning rather than brute durability. When used effectively, they force players to think in three dimensions and adapt to threats that rarely remain on the ground.

Cultural details are intentionally minimal. Whether eaglefolk are noble guardians of sacred peaks, territorial predators of the high mountains, or disciplined skyward civilizations is left to the GM. Their motivations may range from protecting ancient aeries to enforcing dominion over the skies. Use these stat blocks as tools to bring the vertical dimension of combat to life.

Eaglefolk Roster

Eaglefolk Hatchling (CR 1): Young but already capable fliers that rely on speed, talons, and aerial mobility to harass intruders.
Eaglefolk Hunter (CR 2): Disciplined sky hunters who dive from high altitude, striking with spears or talons before pulling away.
Eaglefolk Talon Guard (CR 4): Armored aerial warriors who defend cliff settlements and sacred aeries with disciplined formations.
Eaglefolk Sky Captain (CR 6): Battlefield commanders who coordinate diving assaults and reposition allies across the sky.
Eaglefolk Storm Caller (CR 8): Aerial mystic who commands wind and lightning, reshaping the battlefield through storm magic.
Eaglefolk Sun Talon (CR 10): Legendary aerial champion whose mastery of sky combat turns the battlefield into a vertical hunting ground.

Eaglefolk | 5e Monsters Roll20Price: $3.99