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 Quick Celebrations
Posted: Sat, 13 Dec 21:13:28 CST
Publisher: Michael Brown

Everyone loves a party, and there’s always one going on somewhere. Across worlds, communities find reasons to gather —to remember, rejoice, honor, mourn, or just to have fun. These fests often seize the entire world at once, drawing crowds from orbit to outback, sometimes creating headaches for star crews simply trying to refuel or depart quietly. For the harried Referee, creating unique celebrations for dozens of different worlds can be a problem. But Quick Celebrations is here to help. Using 2D6 and the included tables, the Referee can create in minutes a festival’s theme, tone, frequency, duration, typical celebrants, included rituals and events, and even the start time. A living, breathing, cargo hold of fun the PCs will remember long after they’ve left the world.

And Refs of other genres or even other RPG systems need not miss out on the merriment —  although created for Cepheus Engine and the Original Science Fiction Roleplaying Game, the information is generic enough that adapting the results only takes a few extra minutes.

Quick Celebrations. Let’s all celebrate and have a good time…

Quick CelebrationsPrice: $1.00
 Legends of Thaloranth: Domains of Valor
Posted: Sat, 13 Dec 18:22:02 CST
Publisher: Thaloranth Publishing

Legends of Thaloranth: Domains of Valor

Build More Than Characters. Build a Legacy.

Adventurers don’t stay wanderers forever.

Domains of Valor introduces a powerful new layer of play for Legends of Thaloranth, transforming parties from roaming problem-solvers into stakeholders in the world itself. Inns, workshops, farms, theaters, libraries, caravans, ships, and elite holdings become more than scenery — they become player-owned domains that generate income, shape stories, and anchor campaigns in lasting consequence.

This book is about ownership, influence, and permanence.

Rather than abstract wealth or temporary rewards, Domains of Valor gives players tangible investments that grow over time. Domains generate Wealth Points, unlock upgrades, attract allies and rivals, and create natural story hooks that evolve alongside your campaign. A workshop becomes known for its craftsmanship. An inn becomes an information hub. A theater becomes a political powder keg. A trade ship turns every journey into a calculated risk.

Domains are never passive assets. They demand decisions, cooperation, and responsibility — and they reward parties who think beyond the next adventure.

Inside this book, you’ll find:

  • A complete domain system using Wealth Points, income, upgrades, and shared ownership

  • Rules for pooling resources, ensuring domains are collaborative achievements, not solo exploits

  • A wide range of domain types, from rural holdings to elite institutions and transportation networks

  • Upgrade paths that reflect growth, reputation, and specialization

  • Patronage and faction integration, tying domains to orders, nobles, guilds, and power structures

  • Threats, complications, and opportunities that turn ownership into ongoing narrative fuel

  • Game Master guidance for weaving domains seamlessly into any campaign style

Domains of Valor is not about bookkeeping for its own sake. It’s about giving weight to success, grounding characters in the world, and letting the campaign grow outward from the places the players choose to claim.

When adventurers stop asking “What’s the next quest?”
and start asking “What have we built?”
that’s when legends are forged.

This book is ideal for:

  • Campaigns that value long-term consequences

  • Groups who enjoy collaboration and shared goals

  • GMs who want organic story engines instead of scripted hooks

  • Players ready to move beyond loot and into legacy

Legends of Thaloranth: Domains of Valor turns locations into investments, investments into influence, and influence into stories that last.

Legends of Thaloranth: Domains of ValorPrice: $3.00
 FSpaceRPG Xmas 2025 [BUNDLE]
Posted: Sat, 13 Dec 17:39:04 CST
Publisher: FSpace Publications
This special bundle contains the following titles:


328159-thumb140.pngFSpaceRPG Far Frontiers Tibushi
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FSpaceRPG Far Frontiers Tibushi is an abbreviated world supplement for a startup ranching outpost world in the Meshan Cluster Drift region on the frontiers of Terran space. Adapted from the generic version written by Philip Warnes. Plenty of adventure options on the surface of this hostile world terrestrial like world are available, whether helping with ranching constructions, hunting safaris or exploration. An orbital way station is under construction and serves as a means of connecting worlds in the Drift for small starships plying the spaceplanes in the region. It contains a full colour world map of the main world, details of the characteristics of the world, its general history and a background on the dangerous flora and fauna for you to expand into your own campaign. This suppleme...

217808-thumb140.jpgFSpaceRPG Living Rulebook
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The FSpaceRPG Living Rulebook is an all in one rulebook containing rules, information and scenarios for the personal character scale science fiction roleplaying game FSpaceRPG. A whole character level TTRPG in a 'tin' (or download in this case). Unlike other editions this book will be constantly updated - and where vendors allow you’ll be able to access these updates free (read applicable terms). This is being launched on the OneBookshelf first. FSpaceRPG uses d10 dice (for d10 and d100), and is a bespoke RPG rule system (not based on any OGL system). Some of the current sources merged into this book include: Alternative skills Boarding Action scenario Concise Rulebook 4.2.x Daryn Throne Dalelands (partial) Derelict Encounter scenario Equipment Guides Federation Times, issues 10, 12, 1...

51394-thumb140.jpgFSpaceRPG The Turram Encounter
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FSpaceRPG is a science fiction roleplaying game in the classic mould. The current date is 2178. Stotatl forces are confident that the Aronhi are back under control. Once more they can turn their attentions towards Earth and the Terran Alliance. This module is set during a pivotal time in FSpace history. It introduces the Turram, a race who play a part in later events. This module indicates the intentions of the Stotatl Empire and acts as a good run-up to the Stotatl War. What you get:The Turram Encounter is a 53 page scenario book. It contains all the material for the scenario, and supplementary material on starships and equipment in use for the scenario. All that is required to run the scenario is a copy of an FSpaceRPG rulebook (although at least v4 would be advantageous)....

323664-thumb140.pngFSpaceRPG Far Frontiers: Little Eyeball
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FSpaceRPG Far Frontiers Little Eyeball is an abbreviated world supplement for a science station outpost world in the Meshan Cluster Drift region on the frontiers of Terran space. Adapted from the generic version written by Philip Warnes. It contain a full colour world map, details of the characteristics of the world, general animal encounters, exploration and science activity and a guide to its development and significant event sin the coming decades in the FSpaceRPG universe. A great sparsely populated marginal world that is ripe for exploration activity by player characters, or as a stopover for tramp frighted operators. This supplement is written specifically for FSpaceRPG, but can be adapted to other systems without the aid of the generic product version od this supplement. For mo...

232377-thumb140.pngFar Frontiers Aethros
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This supplement presents an entire uninhbaited system ripe for exploration and colonisation on the edge of human space. The book presents full specifications and gaming maps of every major world and large moon in the system - 14 maps in all. Includes a terrestrial world and a terrestrial snowball to explore. Become the first explorers to investigate new life and terrain, find new resources and potentially become one fo the founding father's of a new world. Background of the outpost exploration can be adapated to any game. Specifc details regarding spacefaring alien encounters at this world and some future history tidbits are more grounded in FSpaceRPG, but still can be adapted as appropriate to your campaign universe. FSpaceRPG™ is proudly published in New Zealand and is part of the #...

219877-thumb140.pngFar Frontiers Border Worlds 1
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This supplement presents capsule writeups and specs for 8 uninhabited border worlds for use both in FSpaceRPG and other science fiction universes. Each world is presented with a classic retro styled world map. For FSpaceRPG the worlds are situated near Arcturus in the border region call the refered to as the Serpenti Quadrant close to both the Aronhi and Stotatl borders. Details are provided relevant to the start of the Serpenti War period as the significant conflict in the main rulebook. FSpaceRPG™ is proudly published in New Zealand and is part of the #KiwiRPG community....

521349-thumb140.pngFSpaceRPG SmartWatch Face Pack 1
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Ever wanted to use some of our artwork from FSpaceRPG™ as a watch face piece of artwork on an Apple Watch or a similar smartwatch? Now you can. This pack contains a curated set of eleven images sized to a resolution for use with the Apple Watch. These images can be used with watch face backgrounds on devices that support this functionality, such as the photo watch face on the Apple Watch. The images in this pack include: Aronhi Sniper in a tree Calamander holding a tool Chloran slaver on a grav sled Our mech combat cover Dex Dexter with some weapons in the backdrop Forerunner with a city and saucer in the background A black jaguar in an alien forest Our original character cover artwork Our Stotatl Emperor scene used on most of our rulebook The Uncle Gray recruitment poster Alien witchdo...

515402-thumb140.pngFSpaceRPG Aerospace Marine Combat cover poster
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Get the Aerospace Marine Combat cover art that graced our former FSpaceRPG iOS app cover as a poster. PDF is high definition remaster with higher resolution more modern scan of the Aerospace Marine Combat artwork. PDF is 600dpi A3 dimensions, but can be printed larger as desired. Buy the PDF to print your own small one at home, or a large one at your local poster or copy shop. Support the original artist through this purchase....

517203-thumb140.pngFSpaceRPG Integrated Timeline for universe 4
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This simple booklet expansion for FSpaceRPG that provides a comprehensive timeline of the FSpaceRPG Universe 4.0 integrating details from a wide variety of FSpaceRPG books written by many authors since the 1990s. The timeline runs from the ancient galactic past up to formation of the Terran Alliance in 2176AD and some future dates until the turn of the 23rd century. This publication also tries to correct some of the previous date errors in prior publications. A great addition for any GM wishing to get an overview of the published universe. This publication will be updated periodically as we publish more material or set more dates from general event mentions in various sources....

57887-thumb140.jpgFSpaceRPG The Kuetques alien profile
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This alien profile provides a detailod glimpse of the Kuetques, an amphibian machine symbiont races that has recently joined the Stotatl Empire. The guide expands on the information in the Concise rulebook. It provides enough information to generate characters and even use the race for player parties if need be....

56880-thumb140.jpgFSpaceRPG Scrapbook edition 1
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The scrapbook is a collection of discussion documents aimed at GMs wanting some further information to help flesh out details for the universe and some rules. Articles include:Subterranean vehicles - The practicality of drillcarsSuggested military force sizes for VictoriaGalactic history and it's relevance to gamingArmco - technologyAlien lifeform concept discussionLarge calibre infantry weaponsMass combat considerationsAndorian historyCoalition cybernetic technologyWymax Incorporated...

548536-thumb140.pngFSpaceRPG Federation Times issue 17 December 2025
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Federation Times is the periodical supporting FSpace Publications products, including FSpaceRPG, FED RPG, TayanaRPG, Far Encounters, Far Frontiers, SeaLion Supremacy and tabletop gaming products. This issue includes the following articles: Publishing changes due to AI Aratani agents on Earth during the Middle Ages Basic armour specs for F-Files Crossbows A Crossbows campaign character The Rounaxk The OGL and FED/FSpaceRPG development and launch Armed weapons in the British armed services Mercury RDV Scenario concept: When life waits for rain The future of tyres Forerunner techno signatures Low population worlds with high technology Zebrea outpost Coalition alien profile on Kuetques Project GEMMa ...


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FSpaceRPG Xmas 2025 [BUNDLE]Price: $45.35
 Ash & Oath: The Keeper’s Anvil Trial Collection [BUNDLE]
Posted: Sat, 13 Dec 17:12:06 CST
Publisher: Wagon Wheel Publishing
This special bundle contains the following titles:


549277-thumb140.pngThe Anvil Choir (Ash & Oath RPG)
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The Anvil Choir is an Expert Trial for Ash & Oath, written for Tempered characters of Level 5 and above. Beneath the cathedral-city of Homengrad, a Choir has sung without pause for a thousand years. Its hymns bind faith, memory, and Spark into unbroken harmony — but the song is failing. The stone hums with fatigue, devotion fractures into echoes, and even silence begins to remember. This Trial concludes the Keeper’s Anvil cycle, challenging the Tempered to decide what faith is worth preserving when belief itself has become a machine. Through resonance, memory, and moral weight, the party must choose whether the world should continue singing — or finally be allowed to rest. Inside this adventure you will find: • A full Expert-tier Trial designed for Level 5+ play • Advanced Resonan...

549273-thumb140.pngThe Chattering Mines (Ash & Oath RPG)
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The Chattering Mines is a Trial Adventure for Ash & Oath, designed for Tempered characters of Levels 2–3. Beneath the southern hills of Croix lies a sealed silver mine where sound carries memory and echoes do not fade. When miners vanish and the lift begins to move on its own, the Adventurers’ Guild calls upon the Tempered to descend and confront what the earth refuses to forget. This Trial is built as a living narrative environment of six chambers, testing endurance, restraint, and remembrance rather than simple combat. The mine reacts to noise, silence, mercy, and greed, shaping its dangers in response to player behavior. Inside this adventure you will find: • A complete six-room dungeon with strong narrative identity • Keeper-facing guidance for tone, pacing, and moral conseque...

549275-thumb140.pngThe Faith That Burns (Ash & Oath RPG)
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The Faith That Burns is a one-shot Trial Adventure for Ash & Oath, written for Tempered characters of Levels 1–2. In the village of Beggars, faith has become a weapon. Inquisitors rule by flame and scripture, miracles are punished as heresy, and a once-sacred Durakken teaching forge now bleeds corrupted Spark beneath the chapel. This Trial confronts players with fanaticism, restraint, and the cost of belief. The Tempered must decide whether to temper the flame, claim its power, or burn it out entirely — knowing that each choice reshapes the world that remembers them. Inside this adventure you will find: • A complete one-shot Trial suitable for 4–6 players • A branching Durakken ruin designed around moral choice and restraint • Multiple resolutions that permanently affect Beggars ...

549276-thumb140.pngThe Mercy Machine (Ash & Oath RPG)
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The Mercy Machine is a Trial Adventure for Ash & Oath, written for Tempered characters of Levels 3–4. In the industrial city of Lazgaron, mercy has been mechanized. Spark-fed factories promise peace, efficiency, and the end of suffering — but only by stripping emotion, choice, and dissent from the people they serve. This Trial sends the Tempered into the heart of an iron cathedral where compassion and control are treated as interchangeable variables. Every Spark spent, every life aided or ignored, and every system repaired or overridden is recorded in the Keeper’s Ledger, shaping the fate of the city itself. Inside this adventure you will find: • A complete six-room Trial set in an industrial Spark forge-city • Strong integration with the Keeper’s Ledger, Favor, and Forsaken syste...


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Ash & Oath: The Keeper’s Anvil Trial Collection [BUNDLE]Price: $22.96
 The Anvil Choir (Ash & Oath RPG)
Posted: Sat, 13 Dec 17:01:17 CST
Publisher: Wagon Wheel Publishing

The Anvil Choir is an Expert Trial for Ash & Oath, written for Tempered characters of Level 5 and above.

Beneath the cathedral-city of Homengrad, a Choir has sung without pause for a thousand years. Its hymns bind faith, memory, and Spark into unbroken harmony — but the song is failing. The stone hums with fatigue, devotion fractures into echoes, and even silence begins to remember.

This Trial concludes the Keeper’s Anvil cycle, challenging the Tempered to decide what faith is worth preserving when belief itself has become a machine. Through resonance, memory, and moral weight, the party must choose whether the world should continue singing — or finally be allowed to rest.

Inside this adventure you will find:
• A full Expert-tier Trial designed for Level 5+ play
• Advanced Resonance mechanics tracking harmony and dissonance
• Cross-Trial continuity shaped by earlier Ash & Oath adventures
• New creatures and divine echoes bound to sound and memory
• A climactic confrontation with the Choir Prime
• Multiple endings that redefine faith, silence, and legacy
• Separate Keeper and Player maps

The Anvil Choir (Ash & Oath RPG)Price: $6.99
 The Mercy Machine (Ash & Oath RPG)
Posted: Sat, 13 Dec 16:52:40 CST
Publisher: Wagon Wheel Publishing

The Mercy Machine is a Trial Adventure for Ash & Oath, written for Tempered characters of Levels 3–4.

In the industrial city of Lazgaron, mercy has been mechanized. Spark-fed factories promise peace, efficiency, and the end of suffering — but only by stripping emotion, choice, and dissent from the people they serve.

This Trial sends the Tempered into the heart of an iron cathedral where compassion and control are treated as interchangeable variables. Every Spark spent, every life aided or ignored, and every system repaired or overridden is recorded in the Keeper’s Ledger, shaping the fate of the city itself.

Inside this adventure you will find:
• A complete six-room Trial set in an industrial Spark forge-city
• Strong integration with the Keeper’s Ledger, Favor, and Forsaken systems
• Moral choices that directly alter encounters and the final confrontation
• New foes, including inquisitors, automatons, and the Voice of the Mercy Machine
• Extensive Keeper guidance for tracking consequence and ethical drift
• Separate Keeper and Player maps

The Mercy Machine is Module 1C in the Keeper’s Anvil Collection and can be run as a standalone Trial or as part of an ongoing Ash & Oath campaign.

The Mercy Machine (Ash & Oath RPG)Price: $5.99
 The Faith That Burns (Ash & Oath RPG)
Posted: Sat, 13 Dec 16:48:15 CST
Publisher: Wagon Wheel Publishing

The Faith That Burns is a one-shot Trial Adventure for Ash & Oath, written for Tempered characters of Levels 1–2.

In the village of Beggars, faith has become a weapon. Inquisitors rule by flame and scripture, miracles are punished as heresy, and a once-sacred Durakken teaching forge now bleeds corrupted Spark beneath the chapel.

This Trial confronts players with fanaticism, restraint, and the cost of belief. The Tempered must decide whether to temper the flame, claim its power, or burn it out entirely — knowing that each choice reshapes the world that remembers them.

Inside this adventure you will find:
• A complete one-shot Trial suitable for 4–6 players
• A branching Durakken ruin designed around moral choice and restraint
• Multiple resolutions that permanently affect Beggars and La’Tovnia
• New creatures, including corrupted Durakken constructs and inquisitors
• Keeper guidance for tone, Favor/Forsaken drift, and Spark consequences
• Separate Keeper and Player maps

The Faith That Burns is part of the Keeper’s Trials, Volume I, and is fully compatible with Ash & Oath v1.4.

The Faith That Burns (Ash & Oath RPG)Price: $4.99
 The Toymaker's Wake
Posted: Sat, 13 Dec 16:36:07 CST
Publisher: Joker & Thief Publishing

The Toymaker’s Wake is a holiday-themed Shadowdark one-shot for levels 1–3.

Philo Hill crafted toys with patience, care, and love. His rival, Teagan Doyle, did not. Now Philo’s shop stands locked and dark, its shelves crowded with animated dolls, toy soldiers enforcing order, and misfit creations watching from the shadows. Letters from children lie unanswered and gifts remain unrepaired and undelivered.

The Toymaker’s Wake includes:

  • A multi-level toyshop dungeon with GM & player maps
  • New animated toy monsters and misfit allies
  • A morally charged finale with multiple endings
  • Scaling guidance for levels 4–6
  • A kid-friendly mode that preserves tension without death

Dark and unsettling, The Toymaker’s Wake questions what happens when care is replaced by control, and dares to ask: “Can all things broken can be mended?” 

Crafted for Shadowdark, easily dropped into any OSR or classic-style fantasy game.


The Toymaker's WakePrice: $3.00
 The Chattering Mines (Ash & Oath RPG)
Posted: Sat, 13 Dec 16:33:59 CST
Publisher: Wagon Wheel Publishing

The Chattering Mines is a Trial Adventure for Ash & Oath, designed for Tempered characters of Levels 2–3.

Beneath the southern hills of Croix lies a sealed silver mine where sound carries memory and echoes do not fade. When miners vanish and the lift begins to move on its own, the Adventurers’ Guild calls upon the Tempered to descend and confront what the earth refuses to forget.

This Trial is built as a living narrative environment of six chambers, testing endurance, restraint, and remembrance rather than simple combat. The mine reacts to noise, silence, mercy, and greed, shaping its dangers in response to player behavior.

Inside this adventure you will find:
• A complete six-room dungeon with strong narrative identity
• Keeper-facing guidance for tone, pacing, and moral consequence
• Dynamic echo-based hazards and environmental reactions
• A climactic encounter that tests memory, identity, and mercy
• Separate Keeper and Player maps

The Chattering Mines (Ash & Oath RPG)Price: $4.99
 Ash & Oath Core Collection [BUNDLE]
Posted: Sat, 13 Dec 15:53:58 CST
Publisher: Wagon Wheel Publishing
This special bundle contains the following titles:

This bundle contains the complete core library for Ash & Oath, an original dark fantasy tabletop roleplaying system built on consequence, endurance, and the Living Forge.

Included in this bundle:
• The Temperer’s Tome – Player’s Handbook
• The Keeper’s Forge – Game Master’s Guide
• The Forge’s Menagerie, Vol. I: Stone & Soil – Core Monster Guide

Together, these volumes provide everything needed to play and run Ash & Oath: character creation, core mechanics, world guidance, creatures, encounters, and the moral weight that defines the world of Athenial.

This bundle is intended for players and Keepers who want the full Ash & Oath experience in one complete collection.



549265-thumb140.png The Forge’s Menagerie, Vol. I: Stone & Soil (Ash & Oath RPG)
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Inside this volume you will find biome-driven creature design, encounter tables, and narrative guidance that treats monsters as moral instruments rather than disposable threats. Each creature is bound to the Living Forge — testing restraint, faith, corruption, and survival through play. This book is written for Keepers running Ash & Oath and is designed to integrate directly with The Temperer’s Tome and The Keeper’s Forge....

549253-thumb140.png The Keeper’s Forge – Game Master’s Guide (Ash & Oath RPG)
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The Keeper’s Forge is the Game Master’s Guide for Ash & Oath, an original dark fantasy tabletop roleplaying system set in the world of Athenial, where faith, consequence, economy, and endurance shape every story. This volume equips the Keeper with the tools needed to run Ash & Oath at the table: divine economy, guild systems, relics, faction politics, downtime, trade, corruption, and narrative consequence. The Keeper’s Forge focuses on how the world responds—how faith becomes administration, how miracles create debt, how guilds replace gods, and how every choice leaves a mark in the ledger of Athenial....

549251-thumb140.png The Temperer’s Tome – Player’s Handbook (Ash & Oath RPG)
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The Temperer’s Tome is the Player’s Handbook for Ash & Oath, an original dark fantasy tabletop roleplaying system built on endurance, consequence, oaths, and mythic survival. What This Book Is This book contains everything players need to create characters, understand the world of Athenial, and engage with the core mechanics of Ash & Oath. Inside You’ll Find Complete character creation rules Lineages, paths, and player-facing mechanics Core systems for survival, combat, tempering, and advancement The world, tone, and philosophy that define Ash & Oath Rules designed for meaningful choice and lasting consequence What You Need to Play A Game Master using The Keeper’s Forge is recommended for full play, but The Temperer’s Tome is the primary entry point for pla...

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Ash & Oath Core Collection [BUNDLE]Price: $49.97
 Eryko's Stained Saber, A Cursed Blade for MÖRK BORG
Posted: Sat, 13 Dec 15:42:29 CST
Publisher: Lost Cause Media

ERYKO’S STAINED SABER
By: Sean Mohnkern

A once-brilliant saber, forever blotched with a stain no blood can explain. The blade remembers every kill—and demands more.

Forged for Eryko, whose sins seeped into the steel, this cursed weapon rewards violence and rots mercy.

Made for Mörktober Day 5, 2025 — prompt: “Stain.”

Pay What You Want.
May the stain never fade.

Price: $0.00
 The Forge’s Menagerie, Vol. I: Stone & Soil (Ash & Oath RPG)
Posted: Sat, 13 Dec 15:34:04 CST
Publisher: Wagon Wheel Publishing

Inside this volume you will find biome-driven creature design, encounter tables, and narrative guidance that treats monsters as moral instruments rather than disposable threats. Each creature is bound to the Living Forge — testing restraint, faith, corruption, and survival through play.

This book is written for Keepers running Ash & Oath and is designed to integrate directly with The Temperer’s Tome and The Keeper’s Forge.

The Forge’s Menagerie, Vol. I: Stone & Soil (Ash & Oath RPG)Price: $14.99