DriveThru RPG
Newest Items
Posted: Tue, 14 Apr 10:53:43 CDT
This 35 page ICRPG adventure by Runehammer mastermind Kane Driscol will take you deep into the Gerblin hinterlands of Thushum. Queen Knyfe and her people are surrounded by threats, and our heroes will be choose which problems to face first. Sandbox style play for 3-5+ sessions of play, all goblins, all the time.
Bookmarked PDF or compact paperback!




Posted: Tue, 14 Apr 10:50:46 CDT
Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before.
This bundle includes both the digital PDF from DriveThruRPG and the Daggerheart NEXUS listing.
For the Daggerheart NEXUS, the listing will be unlocked on the Daggerheart NEXUS the day of release.
For the PDF, you will be notified through email when the PDF has been uploaded on the day of release.
Inside both, you’ll find:
- New character options, including 4 new classes: the Witch, Warlock, Brawler, and Assassin, each with 2 unique subclasses!
- 130+ new adversaries and 28 environments, plus a rip pad of blank adversary sheets to help you easily create your own
- 100+ weapons, armor, item, and consumable options
- 4 new Campaign Frames introducing new worlds and settings for you to explore
- A completely new Dread Domain set of cards, unlocking ghastly, macabre magic core to the new Witch and Warlock classes.
- Subclass Cards for all 8 new subclasses
- 6 Transformation Cards: A completely new mechanic, transformations represent changes or augmentations to characters in Daggerheart. During a campaign or at character creation, transform into a Vampire, Werewolf, Reanimated, Shapeshifter, Ghost, or Demigod!
- 6 new Community Cards: Duneborne, Hearthborne, Frostborne, Warborne, Freeborne, and Reborne
- 6 new Ancestry Cards: Skykin, Tidekin, Earthkin, Emberkin, Gnome, and Aetheris
| [PREORDER] Hope and Fear | Daggerheart NEXUS Regular price: 0 Bundle price: 0 Format: Demiplane | This is the listing for Hope & Fear for the Daggerheart NEXUS (the official digital companion for Daggerheart), releasing Summer 2026.
Click here for the PDF Version.
Click here to get the discounted bundle of the PDF + NEXUS Versions.
If you purchase the NEXUS pre-order, the listing will be unlocked on the Daggerheart NEXUS the day of release.
If you purchase the PDF or Bundle, you will be notified through email when the PDF has been uploaded on the day of release.
Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before.
The Daggerheart: Hope & Fear NEXUS edition comes with a digital compendium!
Inside the digital compendium, you’ll find:
New character optio... | |
| [PREORDER] Hope and Fear | PDF Regular price: 0 Bundle price: 0 Format: PDF | This is the listing for Hope & Fear PDF, releasing Summer 2026.
Click here for the Daggerheart NEXUS Version.
Click here for the discounted bundle of both the PDF + NEXUS Versions.
If you purchase the NEXUS pre-order or Bundle, the listing will be unlocked on the Daggerheart NEXUS the day of release.
If you purchase the PDF or Bundle, you will be notified through email when the PDF has been uploaded on the day of release.
Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before.
The Daggerheart: Hope & Fear NEXUS edition comes with a digital compendium!
Inside the digital PDF, you’ll find:
New character options, including 4 new classes: the Witch, Warlock, Bra... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (22%) |
Posted: Tue, 14 Apr 10:16:31 CDT

Unleash Draconic Fury on Your Tabletop!
CRYPT CLASSICS™ is a line of supportless classic fantasy inspired miniatures and scatter terrain. These new sculpts harken back to the days of the dawn of fantasy tabletop gaming and will add a touch of historical nostalgia to your tabletop. All sculpts are optimized for FDM 3D printers and print WITHOUT SLICER SUPPORTS!


Posted: Tue, 14 Apr 09:58:02 CDT
Crawling Through Inferno is a 122-page Shadowdark RPG adventure book featuring four connected adventures—from a level-0 gauntlet to dungeon crawls, hexcrawls, and an urban intrigue finale set in Dis, City of the Damned.
What's Inside:
- Red Sun over Reynhold—a level-0 gauntlet that drops unprepared villagers into cults, sealed temples, and demonic omens before pitching them into Hell itself
- The Octagonal Dungeon—a shifting labyrinth where the Color Thieves drain the hue from their victims to feed the dread being Vishanti
- The Principality of Iáspi̱—a kingdom of slime and mold ruled by the demon lord Myceliakos, where every negotiation reeks of betrayal
- The Butcher's Road—a nightmare crossing paved in the skulls of angels
- Dis, City of the Damned—a full city module featuring archdevil plots, soul-wagers, scorpion fights, and the kind of back-alley deals that cost adventurers more than gold
- Hexcrawls, dungeon modules, and urban heist mechanics
- Inferno-flavored treasure tables throughout
About Crawling Through Inferno: These four adventures chain together as a complete descent campaign or play separately. Each site is designed for Shadowdark's brutal pacing: prep a page, run two hours, see who walks out alive. Compatible with other old-school systems but written with Shadowdark's atmosphere in mind—fast play, deadly stakes, and the constant pressure of dwindling torchlight and encroaching darkness.
Posted: Tue, 14 Apr 09:37:32 CDT
| This special bundle contains the following titles: |
| Egypt | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats | Step into the sands of ancient power with Egypt | Map Pack, a collection of stunning top-down maps capturing the mystery and grandeur of a lost age.
Explore a temple complex with north and south maps featuring an entrance hall, shrine, and side chambers worthy of gods and pharaohs.
Descend into the Valley of the Kings, where sample straight and bent tombs reveal the secretive architecture of royal burials.
Delve deeper into the heart of the desert with two massive pyramids — one a fantasy pyramid, designed for adventure with seven maze-filled levels and secret chambers; the other a historical reconstruction, reflecting the authentic internal design and seven-tiered structure of a real pyramid.
Climb over the famous Sphinx with both an authentic and historical version provided.
... | |
| Desert Tavern | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats | Desert Tavern is part of our Fantasy Map Collection, featuring a detailed map of a tavern located in a bustling oasis town amidst the desert sands. This vibrant establishment offers a refreshing stop for travelers and adventurers, capturing the unique atmosphere of a desert oasis retreat.
Designed to be able to be used with any roleplaying game system, these maps are easily able to be integrated into popular Virtual Tabletop (VTT) systems such as Roll20, Fantasy Grounds and others. The maps may also be printed.... | |
| Wilderness Encounter Maps | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats | How often do you unexpectedly need a battle map or a map is not provided with a purchased module? These maps are Wilderness Encounters that can be used for just those situations.
Included are: - Clearing - Straight road - Windy road - Intersection road - Bridge - River - Ocean shore
Plus specialized use maps - Structure - Abandoned structure - Camp - Cave - Fountain - Orcs - Ruins - Statue - Caravan
All of these in multiple environments: - Arctic - Desert - Forest - Grassland - Ice - Jungle - Rock - Swamp - Volcanic
Provided with grid and no-grid.
Wilderness Encounter Maps is a map set in our Fantasy Maps Collection
Designed to be able to be used with any roleplaying game system, these maps are easily able to be integrated into popular Virtual Tabletop (V... | |
| Oasis Village | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats | Find life amid the sands with Oasis Village | Map Pack, a richly detailed setting nestled beside a shimmering desert oasis.
This pack includes a map of a nomadic settlement, where tents and trade stalls cluster around precious water under the relentless sun. Explore the interior of a living tent, complete with woven rugs, storage chests, and sleeping mats, and the interior of a storage tent, filled with goods, tools, and supplies awaiting the next caravan.
Perfect for fantasy, post-apocalyptic, or desert-themed adventures, Oasis Village | Map Pack offers a vivid stage for diplomacy, trade, or treachery — wherever survival and opportunity meet beneath the desert sky.... | |
| Antfolk | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Antfolk | A New 5e Monster Faction
Antfolk expands the familiar “insect swarm” concept into a disciplined imperial hive built for structured, formation-based encounters in 5e play. Rather than treating ant-like creatures as mindless monsters or a single scalable stat block, this supplement presents a complete society ladder—from vulnerable larval brood and labor castes to hardened veterans, battlefield officers, and a sovereign queen—each designed to fulfill a clear tactical and narrative role at the table.
Whether you need organized tunnel defenders holding a chokepoint, expendable shock troops absorbing the first assault, elite myrmidons executing flanking maneuvers, or a hive marshal coordinating layered formations, Antfolk provides mechanically distinct stat blocks across multiple t... | |
| Beetlefolk | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Beetlefolk
Beetlefolk is a monster supplement for 5e that presents an insectoid civilization built around colony structure, hardened chitin, and disciplined defensive behavior. Rather than acting as chaotic monsters, beetlefolk operate with instinctive cooperation and caste-like roles that shape how they fight, build, and defend their tunnels.
The intent of this product is mechanical clarity and encounter variety without CR inflation. This ladder progresses from vulnerable larval young through increasingly specialized battlefield castes, culminating in the Scarab Sage who directs the colony through ritual magic and pheromone command. The ladder caps at CR 6 so that beetlefolk remain regional threats suited for settlements, tunnel systems, and wilderness colonies rather than world-ending... | |
| Cyclopes of the Extremes | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Cyclopes of the Extremes
Cyclopes of the Extremes is a monster supplement for 5e that presents cyclopes not as a single wandering giant archetype, but as apex predators shaped by the most dangerous environments in the world. Instead of relying on the familiar mythic brute alone, this book explores how a cyclops adapts to ice fields, deep forests, volcanic slopes, and suffocating jungles.
The intent of this product is environmental encounter variety without CR inflation. Each entry uses the familiar cyclops chassis at CR 6 while emphasizing terrain adaptation, battlefield control, and regional dominance. These creatures are not civilization builders or organized tribes. They are territorial monsters that become defining hazards of the landscapes they inhabit.
Each cyclops in this supple... | |
| Desert Druids | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Desert Druids
Desert Druids is a 5e monster supplement that presents druids as masters of survival in the harshest environments rather than generic nature spellcasters. Instead of treating desert druids as isolated wanderers, this book delivers a complete circle structure built around mobility, endurance, and lethal ambush tactics beneath open skies.
In the unforgiving deserts where water is scarce and the sun scorches the earth, these druids draw power from sand, heat, and the relentless will to survive. They protect hidden oases, guide caravans that earn their trust, and destroy those who threaten the fragile balance of the desert.
What sets this supplement apart is complete usability at the table. Every druid includes fully integrated Wild Shape options, and every animal form is pro... | |
| Desert Nomads | 5e NPC Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Desert Nomads
Desert Nomads is a 5e NPC supplement that presents a fully realized desert trade confederation built around mobility, social power, and environmental mastery rather than military conquest. Instead of treating desert cultures as raiders or generic bandits, this book focuses on caravan networks, shield-bearing guards, camel riders, traders, and divine leaders whose authority is rooted in survival, negotiation, and communal defense.
The intent of this product is mechanical cohesion and encounter-driven design without escalation into army-scale warfare. These nomads rely on layered cloth garments rather than armor, large round shields rather than heavy plating, and divine guidance rather than arcane spellcraft. Sand and heat are integrated directly into their mechanics—ignorin... | |
| Egyptian Tomb Constructs | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Egyptian Tomb Constructs
Egyptian Tomb Constructs is a monster supplement for 5e that presents the magical defenses of ancient burial complexes as a structured construct ladder rather than isolated animated statues. Instead of relying on undead guardians or divine intervention, these tombs are protected by deliberate magical engineering: constructs created to labor, patrol, punish intrusion, and defend sacred chambers long after their creators have died.
The intent of this product is mechanical clarity and encounter variety without excessive CR escalation. The ladder progresses from small funerary constructs such as shabti servants and sacred vessels through increasingly formidable tomb guardians, culminating in colossal monumental defenders placed at the most sacred entrances of pyrami... | |
| Goblins are Everywhere | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Goblins are Everywhere | 5e Monsters
We present goblins adapted to nine environments: Ice, City, Mountain, Swamp, Volcanic, Desert, Forest, Jungle, and Sea.
Goblins Are Everywhere is a monster supplement for 5e that presents goblins not as a single disposable low-level nuisance, but as a species defined by relentless adaptation. Instead of escalating into high-CR warlords or legendary tyrants, this book keeps goblins within their natural ceiling and explores how they thrive in radically different terrain.
These are not alternate ancestries. They are alternate habitats.
The intent of this product is environmental identity and encounter variety. Each biome presents three goblins—CR 1/8, 1/4, and 1/2—whose abilities reflect survival strategies shaped by climate, geography, and opportunit... | |
| Mummies : Species Variants | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Mummies: Species Variants
Mummies: Species Variants is a monster supplement for 5e that presents mummies as preserved remains of many different peoples rather than a single desert-bound archetype. Instead of treating mummies as culturally identical undead, this book explores how burial practices and physical heritage shape the undead that rise from ancient tombs.
The intent of this product is mechanical clarity and encounter variety without CR inflation. Every creature in this supplement uses the standard SRD mummy framework—retaining Dreadful Glare, Rotting Fist, and the Mummy Rot curse—while modifying only size, movement, languages, and a single preserved racial trait. The result is a wide range of recognizable undead guardians that remain mechanically consistent with the original mum... | |
| Pharaohs | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Pharaohs
Pharaohs is a monster supplement for 5e that presents the rulers, servants, and guardians of an ancient desert kingdom as a complete societal ladder rather than isolated NPCs. Instead of treating ancient Egypt as a backdrop populated only by mummies and gods, this book focuses on the living structure that builds, maintains, and defends royal tombs and sacred necropolises.
The intent of this product is mechanical clarity and encounter utility without excessive CR escalation. The ladder progresses from the laborers and attendants who maintain burial complexes, through scouts, guards, priests, and commanders responsible for protecting sacred ground, culminating in the living pharaoh whose authority governs both temple and army. These NPCs represent a functioning civilization whose... | |
| Scorpionfolk | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Scorpionfolk
Scorpionfolk is a monster supplement for 5e that presents a desert-adapted insectoid lineage built around ambush, venom, and relentless predatory pressure. Rather than functioning as simple beasts or mindless swarm creatures, scorpionfolk operate as territorial hunters with a clear social hierarchy and a battlefield doctrine centered on isolation, poison, and coordinated strikes.
The intent of this product is mechanical clarity and encounter variety without CR inflation. The ladder progresses from broodling through increasingly specialized desert predators, culminating in the Sand Matriarch at CR 6. These creatures are designed to dominate confined terrain, canyon routes, caves, and dune environments where their climbing ability, tremorsense, and ambush tactics allow them t... | |
| Treants: Three Species | 5e NPC Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Treants – Three Species
We present three new treant lineages. Oak Treants, Willow Treants, and Cactus Treants.
Treants – Three Species is a monster supplement for 5e that presents treants not as solitary forest curiosities, but as dominant ecological authorities shaped by species, climate, and age. Instead of relying on a single treant stat block, this book provides three distinct and escalating ladders: deep-rooted forest sovereigns, mist-veiled river manipulators, and desert-forged thornbound sentinels.
These are not elemental variants. They are biological lineages.
The intent of this product is environmental dominance and evolutionary expression. Oak treants represent authority, endurance, and territorial anchoring. Willow treants represent control, isolation, and the shaping of mo... | |
| Witches: Coven Doctrines | 5e Monsters PDF Regular price: 0 Bundle price: 0 Format: PDF | Witches: Coven Doctrines
Witches: Coven Doctrines is a monster supplement for 5e that presents witches not as isolated spellcasters but as organized covens shaped by environment and doctrine. Rather than a single archetype, witches are presented as specialized magical traditions that arise wherever communities gather, wilderness deepens, or ancient places accumulate power.
The intent of this product is mechanical clarity and encounter variety without CR inflation. Each coven progresses through three ranks — Witch, Matron, and High Matron — representing increasing mastery of ritual magic and battlefield influence. These spellcasters are designed as intelligent controllers who reshape encounters through terrain, enchantment, fear, and preparation rather than raw damage output.
Cultural l... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (30%) |
Posted: Tue, 14 Apr 09:34:38 CDT
Dark Devilry is a 210-page Shadowdark RPG supplement featuring Archdevils, Demon Lords, and Ur-Daemons with full stat blocks, artifacts, minions, hoards, and stronghold mechanics—plus three new infernal classes, new ancestries, spells, and rules for possession and infernal contracts.
What's Inside:
- Eighteen infernal rulers, each detailed with write-ups, stat blocks, artifacts, minions, hoards, strongholds, and additional tables
- The Bloodguard—cursed soldiers whose power grows with every drop of blood they spill
- The Diabolist—covenant-bound heretics who channel forbidden magic from the Inferno
- The Sin Eater—a class that feeds on transgression itself
- New ancestries shaped by infernal corruption
- Magic spells that bite back, arcane forces that twist fate and punish failure with the cruel whimsy of the abyss
- Infamous fiends and corrupted relics designed to turn your Shadowdark sessions into tales of nightmare and legend
About Dark Devilry: Dark Devilry is designed for Shadowdark RPG but compatible with any old-school system where the GM wants infernal threats to feel dangerous and demons to carry agency. Whether your table is skirting the edges of damnation or plunging deep, this resource book delivers statted fiends, player options, and mechanics that transform casual encounters with Hell into something older, darker, and infinitely more perilous.
Posted: Tue, 14 Apr 08:47:52 CDT
Do you ever sit down to play a solo RPG… and don’t know how to start?
This book solves that problem instantly.
Inside, you’ll find 1000 adventure hooks designed to spark stories, create conflict, and push your game forward—no preparation required.
Whether you play solo RPGs, write fiction, or keep a narrative journal, this is your helpful idea engine.
What You Get
- 1000 unique adventure hooks across multiple genres
- Fantasy, horror, sci-fi, cyberpunk, biopunk, and more
- Hooks designed to create immediate action and meaningful choices
- A simple system to turn any hook into a playable scenario
- Tools to combine, expand, and escalate your ideas
Built for Solo Play
No GM? No problem.
This book helps you
- Start playing in seconds
- Overcome creative blocks
- Maintain narrative momentum
- Generate endless stories
Just roll, read, and begin.
Also Perfect For
- Writers looking for fresh ideas
- Creative journaling
- Game Masters needing quick inspiration
- Worldbuilders and storytellers
A Story Engine
These aren’t generic writing prompts.
Each hook is designed to
- Introduce conflict
- Raise questions
- Demand decisions
You imagine stories—you play them.
Start Instantly
Roll a genre. Roll a hook. Start in the middle of the action.
That’s it.
If you’ve ever struggled to begin, continue, or finish a solo RPG session… this book will change the way you play.
Solo RPG Books
Solo PbtA: A Guide to Playing PbtA Games Solo. This book demystifies the notion that these games require a group, providing strategies, tools, and techniques and techniques for emulating the role of the Master of Ceremonies (MC) or Game Master (GM) and experience immersive narratives independently, with a strong focus on utilizing and adapting Playbooks for a solo player.
Pointcrawling Solo RPG: A Beginner's Guide to Solo Pointcrawl—your gateway to a fresh and immersive approach to solo role-playing games. This book will show you how to turn abstract maps into dynamic networks of interconnected points, where every location holds the potential for adventure.
Solo Journaling RPG Books
Solo RPG Journaling: The Art of Being Your Own Storyteller. This comprehensive guide is designed for offering everything you need to begin your own solo journaling journeys.
Solo RPG Journaling: Companion. It's a guide designed for those who seek to elevate their solo journaling experiences to new heights. This companion guide is all about taking your journaling to the next level. It’s packed with fresh ideas, advanced narrative techniques, original oracles and practical advice that will help you enrich your solo adventures.
Posted: Tue, 14 Apr 08:30:10 CDT
A Shadowdark Adventure for Levels 2–4
The Shimmering Vale was once a thriving mining community tucked away in a forested valley. Over time, their good fortune soured into greed, and their sacrilege drew the attention of the Prince of Avarice, Gapobaga. He fell upon the town with his serpent’s tongue, ensorcelling the townsfolk and turning them away from their gods. Blinded by promises of greater riches, they cast their possessions down into the caverns where the devil lurked, offering tribute for wealth that would never come
Angered by this betrayal, the gods laid a curse upon them, twisting their bodies into the very symbol of their sin—the magpie. Their beloved temple was toppled by divine wrath, its stones reused to build a prison over the devil they had idolized. Now, the few untainted souls remain above, toiling endlessly in ritual and repentance, striving to keep their cursed kin—and their prince—bound below.
WHAT IS INCLUDED
- A Hex Map with multiple locations of interest, and lore to expand play.
- A multi-level dungeon centered around a corrupted temple.
- Faction-driven gameplay featuring cultists, lycanthropic magpies, and more.
- A living environment shaped by black ichor, orange mold, and infernal corruption
- A final confrontation with Gapobaga, Archdevil of Avarice.
- High quality maps of the region, and each temple floor.
- A VTT ready token for the Treasure Goblins.
DESIGNED FOR
- Written for Shadowdark RPG (levels 2–4)
- Fast, table-ready room keys with strong visual identity
- Built for player choice, risk, and emergent problem-solving
- Minimal prep required—drop it into any campaign
THEMES
- Corruption of faith
- Greed versus devotion
- Power offered… and its price
FUTURE ADDITIONS
This module is a work in progress. The current version is table ready, but as feedback is given, it will be updated.
When the Shimmer Fades is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC
Posted: Tue, 14 Apr 08:23:18 CDT
In-universe calendar for the Alathris RPG setting expansion for Forbidden Lands.
Free-to-use/PWYW. Feel free to donate if you like it!
Posted: Tue, 14 Apr 07:43:46 CDT
Stone Cliffside Trail
A narrow trail along a mist-shrouded chasm, crossed by a rickety rope bridge. What waits below the fog?
A forest trail cuts along the edge of a deep chasm filled with swirling mist. A weathered wooden bridge spans the gap where the path has collapsed. The fog below hides everything — the bottom, any ledges, any creatures waiting in the white. Trees and boulders line the safe edges, offering the only cover on this exposed crossing.
Encounter Spark
Halfway across the bridge, the planks groan. Something moves in the mist below — too large to be wind. The party must choose: sprint across and risk collapse, or turn back and find another way. Whatever is in the fog is climbing.
What You Get
- 2 JPG files — Grid + Gridless versions
- Size: 25x15 grid — 125 x 75 ft. play area
- Elements: Rope bridge, mist-filled chasm, forest edges, boulders, narrow trail
- Tactical: Bridge bottleneck, fog = heavy obscurement below, fall hazard, limited cover on the crossing
VTT-ready for Roll20, Foundry VTT, Owlbear Rodeo, Fantasy Grounds, and any VTT with image upload. Also print-ready (A4/Letter).
More free battle maps coming soon — follow our publisher page for more.
Posted: Tue, 14 Apr 07:23:29 CDT

A 5e supplement presented in a gorgeous 280-page PDF, which provides you with the following:
- 12 Locations and their lore
- 36 detailed encounters, level range 1 to 12.
- 48 maps, more than 444 map versions
- New creatures and Original Artworks
Amazing Encounters & Spots brings you a dozen unique locations, each featuring detailed 5e encounters that span across the three adventure pillars—combat, exploration, and social interaction. Every location is designed with stunning, immersive maps, ensuring a rich visual experience, even for social encounters. Additionally, each location comes with its own regional map, providing further depth and context for your adventures.
With this book, Dungeon Masters can save valuable prep time while building or expanding their worlds, effortlessly adding compelling content, breathtaking artwork, and highly detailed maps to their campaigns. Whether you're creating new settings or enriching existing ones, this book provides everything you need to captivate your players and enhance their immersion.
See locations preview below:












Like my work?
If you would like to be notified of future releases, flag the checkbox on your left to follow me on DrivetrhuRPG. Would you also like to get a FREE gift? Check the file in the product for my mailing list, as I cannot post the link here.
Follow us here:
![]() |
![]() |
||||
| Website | Email List |
Layout & Maps Previews
For a more detailed preview, click on Full-Size Preview.
Posted: Tue, 14 Apr 07:23:21 CDT
This map pack aims to enhance your explorations in diverse landscapes, such as wilderness, urban, and others.
License
You may use these maps for both personal and commercial use. They can be altered, modified, cropped, or combined, but must maintain their original resolution. If you use these maps in commercial products, you must credit Christian Zeuch. You cannot resell these maps individually or collectively as their own product. In DriveThruRPG or DMsGuild, add Christian Zeuch as Artist.
This product nets you 36 battlemaps set in different scenarios, and 12 regional/city maps, with 444 map versions. Find below the map previews. All maps have a gridded and gridless version.
Remember to leave a review or rate the product after you use it!
Happy GMing!
Maps Preview












Like my work?
If you would like to be notified of future releases, flag the checkbox on your left to follow me on DrivetrhuRPG. Would you also like to get a FREE gift? Check the file in the product for my mailing list, as I cannot post the link here.
Follow us here:
![]() |
![]() |
||||
| Website | Email List |





