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 A Cat RPG - Street Kitties
Posted: Mon, 11 May 15:55:04 CDT
Publisher: thiagogomes

Street Kitties is a free supplement for A Cat RPG.

In this book, Narrators are encouraged to create campaigns with Kitties that live on the streets, having to deal with hunger, thirst, rain, diseases, dogs, and much more, in the search for food, water, and shelter.

The book features some Antics exclusive to Street Kitties. Besides expanding the possibilities of play, Street Kitties also seeks to raise awareness about a sad, but very common, reality: animal abandonment.

A Cat RPG - Street KittiesPrice: $0.00
 The Bardess' Library #19: The Arts
Posted: Mon, 11 May 15:49:48 CDT
Publisher: Legendary Games

An Archive of Awesome Pathfinder Options!

The Bardess’ Library is an anthology of material from Margherita “Bardess” Tramontano, with fantastic expansions for your Pathfinder First Edition campaign! Every issue of the Library has a different theme. This month’s theme is The Arts!
Inside, you will find:
• Heroes' Legendarium: A new advanced versatile performance, arts subdomains, and the Song arcane school.
• Register of Paragons: The Knowledge Guardian magus and the Mummer Mage bard.
• Codex of Dogmas: The Herald base class.
• Cento of Incredible Deeds: Musical feats.
• Encyclopedia of Everything: Instrument weapons, tool weapons and the Buffoon’s Trappings magic set.
• Excellent Biographies: Character stats for a powerful ghost bard (Erik the Angel Phantom), in four instances (beginner/intermediate levels/high levels/maximum power) and accompanied by a brief origin story.
• Creatures' ArchiveThe Sphere Lyrakien! 
• Catalog of the Spheres: The Whirling Seer (Prophetic Bard) and a new casting tradition.
 
The Bardess’ Library is an anthology of material from Margherita “Bardess” Tramontano’s blog Bardess’ Pathfinder Place and her Patreon page. Every month, you will find new selected, revised, and fleshed out stuff for Pathfinder 1E but not only! Join Margherita's Bardess' Pathfinder Place Patreon to get brand-new Pathfinder Roleplaying Game rules and more coming to you three times per week plus other amazing benefits or just pick up this monthly magazine to get 40 pages of rules, creatures, treasures, magic, and more to Make Your Game Legendary!
 
The Bardess' Library #19: The ArtsPrice: $7.99
 Additional Magic Items, A Supplement for Dragonbane
Posted: Mon, 11 May 15:33:37 CDT
Publisher: Philip Reed Games

In my experience, a gamemaster can never have too many magic items to work with. While it is unlikely that every magic item the GM adds to their toolkit will see use, the options are always nice to have.

And that’s what Additional Magic Items delivers. Over 50 new magic items – several of them illustrated – are packed in this PDF. Each has been created specifically for this PDF, and it is my hope that these will lead to some fun situations in your campaign. Nothing within is set in stone, though, and I encourage you – the gamemaster – to edit these in any way you wish. RPGs follow rules, yes, but it is my opinion that those rules are guidelines, and the GM should never be afraid to do what they think is best for their campaign.

***

Additional Magic Items © 2026 Philip Reed, all rights reserved. Cover artwork ©  Iobard / Adobe Stock, used under license. Interior artwork © Rexard, used under license. This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB.  This Supplement was created under Fria Ligan AB’s Dragonbane Third Party Supplement License.

Additional Magic Items, A Supplement for DragonbanePrice: $4.95
 100 Dungeon Traits
Posted: Mon, 11 May 15:14:25 CDT
Publisher: Eduardo Camps

100 Dungeon Traits

Breathe Life Into Your Fantasy Dungeons

Stop building empty corridors. This collection of 100 detailed dungeon traits transforms any underground complex into a living, breathing world your players will never forget.

What's Inside

100 fully realized dungeon traits — each a unique feature, phenomenon, or environmental detail ready to drop into any fantasy campaign
Atmospheric and evocative — from walls that sweat black ichor to bioluminescent fungi that pulse with your players' breathing
System-neutral design — compatible with D&D, Pathfinder, OSR games, or any fantasy TTRPG
Plot hooks built in — every trait suggests encounters, treasures, hazards, and story threads
Printer-friendly layout — clean, readable formatting for quick reference at the table

Sample Traits

The walls sweat a viscous black ichor that congeals into crawling shapes when torchlight flickers, dissolving back into slime the moment anyone tries to touch them...
A colony of bioluminescent fungi grows in spiral patterns across every ceiling, pulsing with soft blue-green light that dims and brightens in rhythm with the breathing of whatever living creature stands below...
The floor stones shift subtly when no one is looking, rearranging corridors to create new paths or seal old ones based on some inscrutable architectural intelligence...

Perfect For:

Dungeon Masters · Worldbuilders · Random Encounter Tables · Sandbox Campaigns · One-Shot Prep · Fantasy Adventure Design

Drop these traits into your next dungeon and watch your players lean forward in their chairs.

100 Dungeon TraitsPrice: $1.99
 {Roll20} Soulstone #005
Posted: Mon, 11 May 15:10:06 CDT
Publisher: Grim Press

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At the edge of the frontier, survival depends on what holds together when pressure mounts. In Trellen Gap, watchfires burn through the night, roads are kept by necessity rather than safety, and the wild presses close against every boundary.

Soulstone #005 continues the Moonshroud Realms webzine with a grounded look at Trellen Gap, a hard-won settlement carved from the edge of the Great Forest. This volume shifts the focus inland, where isolation, fragile stability, and the constant strain of survival define daily life. Here, protection is not assumed, and what stands is maintained through vigilance, cooperation, and force when required.

This volume expands the setting through new locations, NPCs, and player-facing content shaped by frontier life. It introduces divine systems tied to action and consequence, new magic rooted in shifting influence, and continues the Gutterdeep Warrens dungeon serial. The included adventure, Butterfly King, presents a 5th-level scenario centered on a Haelo incursion, where the land itself is reshaped by a force that does not understand the damage it causes.

Soulstone #005 contains the following content:

  • FEATURED SETTING: TRELLEN GAP – A frontier settlement at the edge of the Great Forest, where trade routes, wilderness pressure, and survival needs define daily life.
    • SIGNIFICANT LOCATIONS – A detailed look at Trellen Gap’s roads, watch posts, structures, and key sites that shape its function and defense.
    • KEY NPCs OF TRELLEN GAP – Notable figures tied to the settlement’s survival, trade, and stability, ready for immediate use at the table.
    • TRELLEN GAP STAT BLOCKS – Adaptable NPC profiles including volunteer militia and frontier-ready defenders for flexible use in play.
  • MISSIONS OF DIVINITY – A structured approach to divine-aligned objectives, requirements, and rewards tied to faith-driven action.
  • DIVINE FOCUS: LUAUR – A look at the divine presence influencing the region and its role in balance, resistance, and belief.
  • ITEMS OF NOTE – New magic items including Butcher’s Lucky Hook, Brooch of Lustre, Brutal Mask, Flutter Dust, Stonewhisper Ring, and Mycetian Staff.
  • CHARACTER OPTIONS – New player-facing content built for the D&D 5.5e ruleset:
    • DRUID SUBCLASS: CIRCLE OF THE SEVEN MOONS – A lunar-aligned druid path that channels shifting celestial influence through evolving aspects.
    • SIGNATURE SPELLS – New magic including Lunar Locus, Phase Step, and Veil of Waning, focused on phase-based control and adaptive effects.
    • BACKGROUND: SPIRITUAL HOST – A background centered on heightened awareness, emotional perception, and connection to unseen influences.
  • DUNGEON SERIAL: GUTTERDEEP WARRENS – Chapter Five in the ongoing dungeon serial, expanding deeper into the structure and threats beneath the surface.
  • ADVENTURE: BUTTERFLY KING – A 5th-level adventure centered on a Haelo incursion, transformed wilderness, and a reality-warping force reshaping the land.
  • MAPS, TOKENS & ART ASSETS – Seven Full-color maps in GM-labeled and player-facing formats with dynamic lighting, plus 92 tokens (two formats for 184 total) and 114 art assets for use as handouts.

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This content was created using the Dungeons & Dragons 5.5e Ruleset (2024), but is also compatible with D&D5e (2014).



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Roll20 Module

This product is a Roll20 conversion of the product: Soulstone #005.

Quick Guide

System: D&D 5E (2024)
Installation: Add-On
Sheet: D&D 5E (new!) by Roll20

Add-On

Install this Add-On via the dropdown menu in the Game Addons section of the Game Details Page. Select Soulstone #005 and click on the Add to Game button beside the drop-down menu.


{Roll20} Soulstone #005Price: $14.99
 ZERO PREP: THE GHOST LINES
Posted: Mon, 11 May 15:06:18 CDT
Publisher: Eduardo Camps

THE GHOST LINES

What the City Forgot, the Tunnels Remember

Beneath the city of Greymoor lies a secret that transit authorities buried decades ago: the Ghost Lines, a parallel subway network sealed in 1962 after a series of unexplained incidents. Officially abandoned for structural concerns. The truth is far stranger.

The tunnels never stopped running. A clandestine society known as the Resonants has maintained the network ever since, using its unique acoustics to amplify human emotion into tangible force. But something has gone wrong. The resonance fields are growing unstable, and the city above is beginning to crack.

What You Get

✦ Complete urban horror setting

✦ 5 layered mystery tiers

✦ 3 escalating crises

✦ 10 detailed NPCs with secrets

✦ 10 adventure hooks

✦ Procedural tables (d10/d8/d6)

✦ 3 VTT-ready battlemaps

✦ System-neutral content

The Atmosphere Below

"The air is warm and metallic, carrying the scent of ozone and old concrete. Fluorescent lights flicker in unpredictable patterns, and sometimes, in the deepest sections, you can hear music that no one is playing."

"Temperature shifts without warning. When the tunnels grow warm, the Source is calm. When they freeze, it is hungry."

"The Source is not merely amplifying emotion; it is consuming it. It is growing. And it is beginning to dream."

How This Module Works

The Ghost Lines unfolds as an investigation that spirals into surreal horror. Players start with surface-level mysteries — phantom trains, emotional outbreaks, strange graffiti — and descend into something far older and hungrier than the city above.

Three crises escalate simultaneously. Expose the truth to authorities, and the Resonants panic. Investigate the Deep Stations, and the Source reaches out. Provoke the smugglers, and violence erupts underground — where fear itself becomes a weapon.

There are no clean hands underground. The optimal outcome — saving everyone, sealing the Source, preserving the community — is theoretically possible. Practically unlikely. Let the players live with their choices.

System

System-Neutral / Any RPG

Format

PDF + 3 VTT maps

The tunnels are still running.

Give your players a mystery that starts with a strange train schedule
and ends with something ancient learning their names.

ZERO PREP: THE GHOST LINESPrice: $3.00
 The Kukka Airship - battle map pack with Foundry VTT Setup
Posted: Mon, 11 May 15:01:10 CDT
Publisher: Angela Maps

The Kukka Airship


The Kukka Airship

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Skyriding has never been classier! Who said that transporting passengers, cargo, or setting sail for wild adventures couldn't be done on an airship with some real flair? If you're looking for a ship that'll treat you right, the Kukka's here for you. Also available in pitched battle against a more brutal but nevertheless well armed opponent, both airships are also available in transparency for use as vehicles across all your favourite maps! Skyward ho!

All are hooked up and ready to play in FVTT.

What's Included:

  • 2 .jpg maps 50x50 (5000 x 5000) amd 30x40 (3000 x 4000)
  • 2 transparent .png ships to be used as tokens
  • Direct link to install the Foundry VTT file (from within foundry)

FAQ:

Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?

You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!

If you like my maps, I have a Patreon!
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The Kukka Airship -  battle map pack with Foundry VTT SetupPrice: $4.99
 Agency Fillable Character Sheets
Posted: Mon, 11 May 14:58:46 CDT
Publisher: Mighty Six Enterprises

Hey Mighty people!

Offered here are form fillable pdf Character sheets for the new addition to the Mighty Six/FUN catalogue: The Agency

For your Character creation ease and enjoyment, both a front and backsheet are included, in mood appropriate design and color palette. Get yours today, don't delay, in case they go away!

Get started making your angsty, cynical, world weary, terrifying hunter of the Dark!

Agency Fillable Character SheetsPrice: $1.00
 Urdunn - The World that is - Campaign Setting
Posted: Mon, 11 May 14:35:26 CDT
Publisher: Deva Movanico

In the ruins of a world rebuilt upon ancient lies, the gods still answer… but something older is beginning to awaken.

Urdunn is a dark fantasy campaign setting for the 5th Edition of the world’s most famous roleplaying game: a continent of decaying empires, haunted forests, forgotten cities, and secrets capable of shattering entire civilizations.

Explore a world where:

  • Magic is unstable, shaped by Nodes, lunar cycles, and scars in reality.
  • The Elves mourn the loss of their divinity.
  • Mentalism rises as a feared and forbidden power.
  • The gods may be lying.
  • And the truth about the past was never meant to be uncovered.

Inside this book you will find:

  • A complete epic dark fantasy setting.
  • New ancestries, backgrounds, and player options.
  • Rules for mentalism, unstable magic, and metaphysical phenomena.
  • Factions, religions, and conflicts ready for play.
  • Campaign secrets designed specifically for the Game Master.
  • A narrative approach centered on mystery, ambiguity, and metaphysical horror.

Urdunn is not about heroes destined to save the world.

It is about how much you are willing to sacrifice once you discover how the world truly works.

Urdunn - The World that is - Campaign SettingPrice: $4.99
 Intrepid Rescue in Hangman’s Beach - Level-4 Shadowdark
Posted: Mon, 11 May 14:28:54 CDT
Publisher: Elven Tower

Intrepid Rescue in Hangman's Beach

Level-4 Shadowdark Adventure

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In this short adventure, the characters must rescue a man sentenced to death by pirates. These pirate crews have a cruel custom of gathering at a remote place called Hangman's Beach. They put their rivalries aside for a night of drinking before hanging those sentenced by one crew or another. Usually they agree, but sometimes rival crews step on each other's feet when the sentenced person is friends with either group. The characters must infiltrate this gathering and rescue a prisoner. In the best-case scenario, they are in and out without being noticed. But if things go south, a terrible conflict might soon ensue.


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Explore fantasy worlds and immersive adventures!


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This one-shot adventure is also included in our flagship product Dungeon Vault Magazine. Check out our Dungeon Vault Magazine publication here if you want a better deal.

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This adventure is an independent product published under the Shadowdark RPG Third-Party License and is not affiliated with The Arcane Library, LLC. Shadowdark RPG © 2023 The Arcane Library, LLC.

Intrepid Rescue in Hangman’s Beach - Level-4 ShadowdarkPrice: $0.50
 Cadman's Crab Compendium
Posted: Mon, 11 May 13:58:06 CDT
Publisher: Paizo

In the end, everything will become, or return to, crab.” — Unknown

A supplement rules booklet for the fantasy role-playing game Pathfinder 2e. It houses new rules, creatures, items and more with a specific crab aesthetic. Scribed from the perspective of a fisherman from a strange origin. Some of the content is well-balanced, others less so. There is also utter nonsense unless you are doing a sea faring campaign that contains too many shrimp. However, for goofy ocean one-shots, amusing sailor NPCs, or features to add to enemies to throw players off, this is the book for you.

Cadman’s Crab Compendium contains one PDF of:

  • New optional sub systems (2)
  • Backgrounds (2)
  • Creature stat blocks and descriptions (13)
  • Curses & Hazards (4)
  • Feats (14)
  • Items (11)
  • Spells (10)

Featuring art by @fungusbonesYT

No AI was used in the making of this book or its art.

Cadman's Crab CompendiumPrice: $2.00
 RPG Stock Art - Character: Leaping Crag Troll (With Token)
Posted: Mon, 11 May 13:56:11 CDT
Publisher: Chui Wizard

This stock art image by Chui Wizard 

Add a touch of classic, hand-drawn mystery to your RPG projects! Ideal for OSR zines, adventure modules, or character chronicles.

This pack includes (ZIP File):

  • High-Resolution Illustration: Authentic cross-hatching ink style (300 DPI).

  • Multiple Formats: Includes both PNG (Transparent Background) and JPG files for easy integration into any layout.

  • Bonus Tokens: Ready-to-use circular character tokens in PNG format for both tabletop and Virtual Tabletops (VTT).

  • 100% Human-Created: Hand-drawn by the artist, no AI involved.

License & Usage: This stock art is available for Commercial Use. You may use these images in your own published RPG products, newsletters, or personal projects. However, direct resale of the images as a standalone product or as part of another stock art collection is strictly prohibited. (Please refer to the included license for full details).

Tags: Character Art, Stock Art, OSR, Old School Renaissance, Troll, Orc, Forest Troll, Monster, Agile, Leaping, Dark Fantasy, Grimdark, Line Art, Ink Drawing, Hand-drawn, Cross-hatching, Transparent PNG, Token Included, Goblin

Follow Chui Wizard on Instagram for more updates.

RPG Stock Art - Character: Leaping Crag Troll (With Token)Price: $1.97