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 Memory Weapons
Posted: Tue, 16 Jun 04:38:17 CDT
Publisher: Campaign Craft

12 magic items with a twist: they hold memories from their first owners. 

12 full color images by the artist

 

Memory WeaponsPrice: $2.00
 D11 - Nothern Blood (ENG-ITA), BASE ed.
Posted: Tue, 16 Jun 04:26:07 CDT
Publisher: dungeonismlab

ENGLISH and ITALIAN version included!

NORTHERN BLOOD / IL SANGUE DEL NORD – BASE VERSION

by DiegoZap
A DungeonisM Lab Old-School Viking introductory Campaign for AD&D, OSRIC, BECMI & OSE systems

versione_base.png

🇬🇧 A five-adventures introductory Viking campaign for Advanced Dungeons & Dragons and all Old-School systems, for 1st-level characters, inspired by the publication HR1 (Historical References) – Vikings Campaign for AD&D 2nd Edition

🇮🇹 Una campagna introduttiva vichinga in cinque avventure per Advanced Dungeons & Dragons a tutti i sistemi Old-School, per personaggi di 1° livello, ispirata alla pubblicazione HR1 (Historical References) - Vikings Campaign per AD&D 2nd ed.

🇬🇧 A module of 80 pages (in Italian and English), designed for the Advanced Dungeons & Dragons 2nd Edition system and fully compatible with D&D BECMI, OSE (Old School Essentials), OSRIC (Old School Reference and Index Compilation), and all old-school systems, inspired by the material from the Historical References sourcebook series for AD&D dedicated to the Vikings. For the first time in DungeonisM publications, a compatibility addon for D&D 5th and 3.5th Edition is included, allowing players to experience the old-school spirit with modern rules. The module is accompanied by old-school illustrations inspired by the classic spirit of 1980s publications and, alternatively, by color illustrations also in 1980s old-style. 

🇮🇹 Un modulo di 80 pagine (in Italiano ed Inglese), progettato per il sistema Advanced Dungeons & Dragons 2nd ed. e pienamente compatibile con D&D Becmi, OSE (Old School Essentials), OSRIC (Old School Reference and Index Compilation) e tutti i sistemi old school, ispirato al materiale dei sourcebooks della serie Historical References per AD&D dedicato ai Vichinghi. Per la prima volta nelle pubblicazioni DungeonisM è presente un addon di compatibilità per la 5° e la 3.5° edizione di D&D, per poter giocare lo spirito old-school con le nuove regole moderne. Il modulo è corredato on illustrazioni old-school ispirate allo spirito classico delle pubblicazioni anni ottanta e, in alternativa, con illustrazioni a colori sempre in old-style degli anni ottanta. 

banner_intro.png

The Adventure

🇬🇧 The Northern Blood, curated by DiegoZap, is the first in a series of modules set in a Viking campaign following the inspiration of the HR1 sourcebook for AD&D 2nd Edition: an anthology of introductory adventures for characters at the beginning of their journey in the cold Scandinavian world of the 10th century, in a universe with historical references and old-school fantasy elements. Each adventure included explores and explains part of the material from HR1, introducing players to the typical dynamics of the Viking world and bringing them from 1st to 3rd/4th level, ready to face the greater challenges of the Viking world.

🇮🇹 Il Sangue del Nord, a cura di DiegoZap, è il primo di una serie di moduli ambientati in una campagna vichinga seguendo l'ispirazione del sourcebook HR1 per AD&D 2nd ed: una antologia di avventure iniziali per personaggi all'esordio della loro esperienza nel freddo scandinavo del X secolo, in un universo con riferimenti storici ed elementi fantasy dell'Old-School. Ogni avventura presente approfondisce e spiega una parte del materiale dell'HR1 introducendo i giocatori alle dinamiche tipiche del mondo vichingo e portandoli dal 1° al 3°/4° livello, pronti ad affrontare le sfide più grandi che presenta il mondo vichingo.

Included in the BASE Version:

-The 80-page A4 module in PDF with original old-school black-and-white illustrations
-The 80-page A4 module in PDF with original old-school color illustrations
-The detailed old-school style map of the Viking world in which the campaign is set

img01.png

🇬🇧 With Northern Blood, DungeonisM Lab opens a new series of adventures for the AD&D line, created in a collaborative spirit and with the contribution of the great pen of Legale Malvagio, drawing inspiration from the Historical References sourcebook series of AD&D 2nd Edition, the famous green books that so fascinated the imagination of players in the 1990s and yet never received official adventures. 

🇮🇹 Con il Sangue del Nord, il DungeonisM Lab apre una nuova serie di avventure per la serie AD&D, di respiro collegiale e con la collaborazione della grande penna di Legale Malvagio, richiamandosi all'ispirazione della serie Historical References sourcebooks della seconda edizione di AD&D, i famosi libri verdi che tanto hanno affascinato l'immaginazione dei giocatori degli anni 90 e che tuttavia non hanno mai visto la creazione di avventure ufficiali. 

img02.png


D11 - Nothern Blood (ENG-ITA), BASE ed.Price: $5.99
 D11 - Nothern Blood (ENG-ITA), KING ed.
Posted: Tue, 16 Jun 04:22:47 CDT
Publisher: dungeonismlab

ENGLISH and ITALIAN version included!

NORTHERN BLOOD / IL SANGUE DEL NORD – KING VERSION

by DiegoZap
A DungeonisM Lab Old-School Viking introductory Campaign for AD&D, OSRIC, BECMI & OSE systems

🇬🇧 A five-adventures introductory Viking campaign for Advanced Dungeons & Dragons and all Old-School systems, for 1st-level characters, inspired by the publication HR1 (Historical References) – Vikings Campaign for AD&D 2nd Edition

🇮🇹 Una campagna introduttiva vichinga in cinque avventure per Advanced Dungeons & Dragons a tutti i sistemi Old-School, per personaggi di 1° livello, ispirata alla pubblicazione HR1 (Historical References) - Vikings Campaign per AD&D 2nd ed.

🇬🇧 A module of 80 pages (in Italian and English), designed for the Advanced Dungeons & Dragons 2nd Edition system and fully compatible with D&D BECMI, OSE (Old School Essentials), OSRIC (Old School Reference and Index Compilation), and all old-school systems, inspired by the material from the Historical References sourcebook series for AD&D dedicated to the Vikings. For the first time in DungeonisM publications, a compatibility addon for D&D 5th and 3.5th Edition is included, allowing players to experience the old-school spirit with modern rules. The module is accompanied by old-school illustrations inspired by the classic spirit of 1980s publications and, alternatively, by color illustrations also in 1980s old-style. 

🇮🇹 Un modulo di 80 pagine (in Italiano ed Inglese), progettato per il sistema Advanced Dungeons & Dragons 2nd ed. e pienamente compatibile con D&D Becmi, OSE (Old School Essentials), OSRIC (Old School Reference and Index Compilation) e tutti i sistemi old school, ispirato al materiale dei sourcebooks della serie Historical References per AD&D dedicato ai Vichinghi. Per la prima volta nelle pubblicazioni DungeonisM è presente un addon di compatibilità per la 5° e la 3.5° edizione di D&D, per poter giocare lo spirito old-school con le nuove regole moderne. Il modulo è corredato on illustrazioni old-school ispirate allo spirito classico delle pubblicazioni anni ottanta e, in alternativa, con illustrazioni a colori sempre in old-style degli anni ottanta. 

banner_intro.png

The Adventure

🇬🇧 The Northern Blood, curated by DiegoZap, is the first in a series of modules set in a Viking campaign following the inspiration of the HR1 sourcebook for AD&D 2nd Edition: an anthology of introductory adventures for characters at the beginning of their journey in the cold Scandinavian world of the 10th century, in a universe with historical references and old-school fantasy elements. Each adventure included explores and explains part of the material from HR1, introducing players to the typical dynamics of the Viking world and bringing them from 1st to 3rd/4th level, ready to face the greater challenges of the Viking world.

🇮🇹 Il Sangue del Nord, a cura di DiegoZap, è il primo di una serie di moduli ambientati in una campagna vichinga seguendo l'ispirazione del sourcebook HR1 per AD&D 2nd ed: una antologia di avventure iniziali per personaggi all'esordio della loro esperienza nel freddo scandinavo del X secolo, in un universo con riferimenti storici ed elementi fantasy dell'Old-School. Ogni avventura presente approfondisce e spiega una parte del materiale dell'HR1 introducendo i giocatori alle dinamiche tipiche del mondo vichingo e portandoli dal 1° al 3°/4° livello, pronti ad affrontare le sfide più grandi che presenta il mondo vichingo.

Included in the KING Version:

-The 80-page A4 module in PDF with original old-school black-and-white illustrations
-The 80-page A4 module in PDF with original old-school color illustrations
-The detailed old-school style map of the Viking world in which the campaign is set
-High-definition old-school maps of Viking locations
-PNG tokens to begin the campaign in the world of the Vikings
-3D files in minimalist DungeonisM style to begin the campaign in the world of the Vikings
-The DungeonisM Monster Cards for the monsters in the module
-The DungeonisM Bestiary for the monsters introduced in the module
-The rules supplement with the typical Viking-world kits introduced in HR1 for AD&D 2nd Edition
-A Monstrous Manual-style addon for the new monsters

img01.png

🇬🇧 With Northern Blood, DungeonisM Lab opens a new series of adventures for the AD&D line, created in a collaborative spirit and with the contribution of the great pen of Legale Malvagio, drawing inspiration from the Historical References sourcebook series of AD&D 2nd Edition, the famous green books that so fascinated the imagination of players in the 1990s and yet never received official adventures. 

🇮🇹 Con il Sangue del Nord, il DungeonisM Lab apre una nuova serie di avventure per la serie AD&D, di respiro collegiale e con la collaborazione della grande penna di Legale Malvagio, richiamandosi all'ispirazione della serie Historical References sourcebooks della seconda edizione di AD&D, i famosi libri verdi che tanto hanno affascinato l'immaginazione dei giocatori degli anni 90 e che tuttavia non hanno mai visto la creazione di avventure ufficiali. 

img02.png


D11 - Nothern Blood (ENG-ITA), KING ed.Price: $14.99
 Cave Wars
Posted: Tue, 16 Jun 03:40:35 CDT
Publisher: Arion Games

Below the surface of Khul, a ferocious war rages


This supplement for Advanced Fighting Fantasy brings you a new way of playing this classic RPG!

Adventure as a Dwarf of Stonehaven trying to defeat the evil Goblins of Blackfang and control the caves and caverns under Khul.

Play as a cunning Goblin, trying to drive the terrible Dwarfs of Stonehaven out of the caves and mines and protect the town of Blackfang.

But in Cave Wars, you don't choose one side, both sides choose you! You play as a Dwarf one session, and as a Goblin the next.  They are both your Heroes and you are trying to succeed with both, even as success counters your other Hero!

This book contains

• Template-based Goblin and Dwarf Hero creation


• Rules for Stonehaven and Blackfang towns and their characteristics


• Session creation rules with challenges, map design and rewards


• Thirty-Four Adventure seeds


• Campaign notes

Requires the Advanced Fighting Fantasy 2e Rulebook

Cave WarsPrice: $10.00
 Sutomurakku - The Stormwracked Isle
Posted: Tue, 16 Jun 03:13:52 CDT
Publisher: Paizo

Sutōmurakku — the Storm‑Racked Isle — clings to the northwestern face of Minkai, a land shaped by cliffstone, salt wind, and the memory of a war that nearly erased it. One year ago, a Chu Ye–backed oni invasion struck without warning. The coast burned. Families fled. And on the storm‑lashed beaches of Kudakewan, a young samurai and a Mwangi‑born sorceress shattered the invaders and saved the isle from ruin.

Now recognized by Sakakabe as Daimyō and Daimyōkata, Satake Nagayuki and Hisani lead the people of Stormwrack into a new era of rebuilding, remembrance, and hard‑won hope.

This Lost Omens–style regional sourcebook includes:

  • A full regional overview of Stormwrack Isle, its geography, climate, and storm‑shaped coastline

  • Key sites such as Joriko no Yōsai (Landfall Citadel), Unmei Kaigan, Oni no Kasō, and the Fields of Remembrance

  • Detailed settlement entries for Akafutō, Kimohoma, Takakumo, Sankomura, Kinryuji, and more

  • Political context exploring Stormwrack’s relationship with Sakakabe and the aftermath of the oni invasion

  • Cultural insights into the storm‑tempered coastal people and the Mwangi diaspora who now call the isle home

  • Religious practices centered on Hei Feng, Duke of Thunder, and the quiet twilight rites of Hisani

  • A mythic retelling of the meeting between Nagayuki and Hisani — the first chapter of the Stormwrack Cycle

Designed for Pathfinder Second Edition, this supplement expands the Tian Xia region with a new coastal protectorate full of danger, memory, and possibility. Whether you’re running a campaign in Minkai or introducing a new homeland for your players, Sutōmurakku offers a richly realized setting shaped by storms, sacrifice, and the people who refuse to be washed away.

Sutomurakku - The Stormwracked IslePrice: $1.00
 Godfall - A Daggerheart Campaign Frame
Posted: Tue, 16 Jun 03:11:25 CDT
Publisher: Jakob Brunner

Godfall – A Daggerheart Campaign Frame!

Godfall is a Daggerheart campaign frame set in the world of Akramora. For millennia, the world was shaped and influenced by the rule of the gods. The children of creation were forced to obey every command and verdict. But the end of this tyranny has come. Little by little, a rebellion managed to defeat the gods, until finally the last tyrant was slain. Now, the mortals of Akramora face a time of freedom. However, a delicate balance has been disrupted, and the world is heading toward an apocalypse of unknown proportions. The laws of nature themselves are beginning to fail as the power of the gods wanes. First, a war that bled the land and its people dry; now, a threat that could destroy everything.

Yet the power of the gods is still present, waiting only to be taken over by a new vessel. What role will the heroes play? Will they try to avert the impending apocalypse, or do they just want to survive? Are some of them ready to ascend to divine power themselves?

Godfall offers a diverse world set immediately after the death of the gods of Akramora. The world is in chaos, but free. However, unnatural phenomena are multiplying across the world as the laws of nature cease to function. Other mortals are beginning to absorb the power of the gods, making the world even more unpredictable. Whether a heroic epic or a dark survival game, Godfall offers the chance to experience Akramora from different perspectives.

 

Content

A full campaign frame for your Daggerheart game. Featuring rules for a divine apocalypse, ascension to godhood and shaping the world of Akramora.

 


 

AI-Disclaimer

In a fast-evolving technical world, everything advances at a high pace. With that evolution we see more and more use of Artificial Intelligence (AI) in all fields of daily life. With that comes uncertainty. AI is used to make fast and quick “creative” art, taking away the soul and heart of real art. It uses the work of human artists, sometimes without consent, and rebuilds it. While it may have uses, we believe that TTRPGs should be made from humans and should be made with soul. It might take more time and effort, but that’s what our value is. Putting hard work and effort into every piece of work.

This product is made without the use of AI and all artwork used within the product is made without AI.  

 

Godfall - A Daggerheart Campaign FramePrice: $9.99
 The Town of Vallentrak - Fantasy Forest Village Map by Daniel's Maps
Posted: Tue, 16 Jun 03:11:10 CDT
Publisher: Daniels Maps

Vallentrak lies within a sheltered mountain valley, where cold waters from the highlands gather into a clear lake. Along its shores stand fishermen’s huts, small piers, and modest fields, while the heart of the settlement is formed by a raised ring surrounding Vallentrak Manor. Once, this manor served as the seat of the Burbric Duke of Daundry, from which tolls were collected, justice administered, and oversight maintained over the roads, fishing grounds, timber routes, and mountain passes. Voulin-Trache was never a great city, yet it held clear strategic importance

  • Regular
  • Autumn
  • Winter
  • Desert
  • Ruined
  • Foggy
  • Rainy
  • Shadowfell
  • Parchment
  • B&W

If you like these maps consider supporting me on Patreon. There you'll get access to a wonderful community and over 250+ maps like this one.

The Town of Vallentrak - Fantasy Forest Village Map by Daniel's MapsPrice: $4.99
 5E Martial Artists Compendium
Posted: Tue, 16 Jun 01:09:04 CDT
Publisher: Terra RPG

Martial Artists Compendium

The Martial Artists Compendium presents a collection of disciplined warriors, enlightened masters, and legendary combatants crafted for worldbuilders and Dungeon Masters who want more than generic monks or nameless martial adepts.

Each martial artist comes with a thematic ability and a complete stat block, making them instantly usable at the table. Whether you need a humble student seeking perfection, a wandering master testing their skills, or a living legend capable of feats beyond mortal limits, these martial artists bring discipline, spectacle, and mastery to your campaign setting.

Martial Artist NPC List

(CR 1/8) Martial Student

A novice practitioner devoted to learning the fundamentals of martial discipline, eager to prove themselves through training, patience, and determination.

(CR 1/4) Dojo Combatant

A trained fighter who has honed their techniques through countless sparring matches, relying on balance, discipline, and practiced forms.

(CR 1/2) Wandering Monk

A traveler who seeks wisdom and self-perfection through experience, carrying their martial teachings across roads, mountains, and distant lands.

(CR 1) Street Fighter

A hardened combatant forged in underground bouts and brutal contests, combining striking, grappling, and relentless endurance to overwhelm opponents.

(CR 3) Ninja

A stealthy infiltrator and assassin who relies on agility, deception, and precision, striking from the shadows before vanishing without a trace.

(CR 6) Ki Duelist

A master swordsman who channels inner energy through a curved blade, seeking perfection in every strike, parry, and counterattack.

(CR 8) Martial Master

A veteran warrior who has devoted decades to mastering countless techniques, adapting effortlessly between offense, defense, and movement.

(CR 10) Silent Tempest

A legendary assassin whose supernatural speed and stealth allow them to eliminate targets before they realize danger is near.

(CR 12) Serene Soul

An enlightened healer and martial saint who uses inner harmony and restorative ki to protect, guide, and restore those in need.

(CR 14) Martial Grandmaster

The pinnacle of martial achievement, a living legend whose mastery of body, mind, and spirit transcends mortal limits and inspires generations of disciples.

5E Martial Artists CompendiumPrice: $0.99
 OSR Fantasy Character Sheet Pack (22 Sheets)
Posted: Mon, 15 Jun 22:38:00 CDT
Publisher: Shadowhold Studios

A generic homebrew created sheet for OSR, D&D and other retroclone fantasy RPGs.

Color and Black and White versions. 

Themed for...

Fighter
Cleric
Thief
Magic-User
Dwarf
Elf
Halfling
Dungeon
Beholder
Mimic

And more...

OSR Fantasy Character Sheet Pack (22 Sheets)Price: $4.95
 Al-Azif Unearthed - Mini Campaign Print Bundle [BUNDLE]
Posted: Mon, 15 Jun 21:40:21 CDT
Publisher: Chaosium
This special bundle contains the following titles:


489113-thumb140.jpgAl-Azif Unearthed: Fragments - A Classic-Era Scenario for Call of Cthulhu
Regular price: 0
Bundle price:
 0
Format:
 Softcover, Standard Color Book
AL-AZIF UNEARTHED: FRAGMENTS The sequel to the best-selling Al-Azif Unearthed: The Unraveling Now available in Print!! **************** Fall 1925. It has been several weeks since the upper floors of a downtown Boston hotel collapsed, leaving many dead and injured and survivors telling wild tales. Reports say that a fuel oil explosion caused the collapse and hallucinations, but Fire Marshal Julian Freeland isn’t so sure. Seeking to interview survivors, Freeland hopes that they might be able to help him shed more light on what happened. Whether the investigators are new or veterans of the first scenario, they begin to realize the horror at the Ackerley House Hotel may have just been the beginning. Following leads across Eastern Massachusetts, can they find a way to avert disaster? Frag...

424059-thumb140.jpgAl-Azif Unearthed: The Unraveling - A Classic-era Scenario for Call of Cthulhu
Regular price: 0
Bundle price:
 0
Format:
 Softcover, Standard Color Book
AL-AZIF UNEARTHED: THE UNRAVELING ****************** "Al-Azif Unearthed: The Unraveling was a blast to run and a pleasure to read. From the perspective of a Miskatonic Repository creator, it should also be used as a standard for how to present community-made work. It’s hard to state how good it looks. Even if you, as a creator, are not interested in running the scenario, it has value just as a source of ideas for layout and design. Highly recommended..." - Review from MJRRPG https://mjrrpg.com/al-azif-unearthed-the-unraveling-review-call-of-cthulhu/ ********** In the summer of 1925, a classified ad appears in the Boston Globe promising an ancient near-eastern jar containing a mysterious scroll. Working on behalf of the Miskatonic Exhibit Museum to verify the artifact’s legitima...


Total value:0
Special bundle price:0
Savings of:0 (19%)
Al-Azif Unearthed - Mini Campaign Print Bundle [BUNDLE]Price: $36.98
 Tales from the Fog - Issue #1 - For Fatherfog 0e
Posted: Mon, 15 Jun 20:44:49 CDT
Publisher: Burning Light Press

Tales from the Fog
- Issue #1 -

Welcome to the inaugural issue of Tales from the Fog. 
A dark and deadly zine filled with horrifying beasts of myth and legend.

Designed for the newly released Fatherfog system byy Tuesday Knight Games, 
(the people behind Mothership) this burgeoning zine wil help kickstart those first few sessions.

Issue #1 offers the Village of Cassal.
Designed to be a local hub for an adventuring party. 
    It is a safe haven within the fog; filled with colorful characters, 
      deadly quests, arcane items and abilities, and most importantly, 
beds for the players to rest weary feet upon.

COMING SOON!

- A Siren’s Call
- The Tale of Tom-Tit-Tot
- Three Brothers Billy
- Rotting Hag’s Price
- A Queen Bee’s Sting
- The Lady in White
- Where did Wendi-Go

Cassal_v1_0_Spread_1.png

Tales from the Fog - Issue #1 - For Fatherfog 0ePrice: $2.99
 Tales from the Fog - Issue #2 - For Fatherfog 0e
Posted: Mon, 15 Jun 20:44:46 CDT
Publisher: Burning Light Press

Tales from the Fog
- Issue #2 -

Welcome to the second issue of Tales from the Fog. 
A dark and deadly zine filled with horrifying beasts of myth and legend.

Designed for the newly released Fatherfog system byy Tuesday Knight Games, 
(the people behind Mothership) this burgeoning zine wil help kickstart those first few sessions.

Issue #2 offers the Siren's Call. A small, single-shot adventure to run from the village of Cassal.
The Siren’s Call is set upon a stretch of beach a few miles from Cassal. 
Haunted by three dire Sirens, those who dare the seas, nearby rivers, or coastal routes, are oft to fall foul of the wicked beasts.
Can a daring party kill the crooked fowls, save the injured sailor, or reclaim the lost treasures?

COMING SOON!

- The Tale of Tom-Tit-Tot
- Three Brothers Billy
- Rotting Hag’s Price
- A Queen Bee’s Sting
- The Lady in White
- Where did Wendi-Go

Cassal_v1_0_Spread_1.png

Tales from the Fog - Issue #2 - For Fatherfog 0ePrice: $2.99