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 MAKE ME A MATCH
Posted: Sun, 22 Feb 00:12:54 CST
Publisher: Latecomer Games

A package of Valentine's Day-themed 5e material including the meddling Matchmaker Hag! It also includes:

+HEART ON YOUR SLEEVE: A 2nd level spell for Bards and Paladins to give greater passion to honest social interactions.
+MOTE OF LOVE: A token one can carry around and gain the motivation to work through even the most debilitating of conditions.
+Adventure ideas and treasures to use for the Matchmaker Hag.

MAKE ME A MATCHPrice: $0.99
 ALIEN 30 Stock Art
Posted: Sat, 21 Feb 23:07:44 CST
Publisher: Jeremy Hart

7 iterations.

ALIEN_STOCK_ART_30_ALT_PREVIEW_022226.jp

[The video is a general overview of my stock art catalog.]

ALIEN 30 Stock ArtPrice: $4.50
 RPG Mixtape: Story prompts from your record collection
Posted: Sat, 21 Feb 22:49:28 CST
Publisher: Griffin Sound Design

If you’re stuck for an idea to get your adventure going, here’s a playlist of 12 story prompts based on some of the finest rock and roll songs ever recorded. Some of these may work as a starting point for a story, some may work as a single moment within a larger adventure. Whether they wind up as a full album or just a single (or b-side!), these prompts can work in nearly any system and genre with a little tweaking.

RPG Mixtape: Story prompts from your record collectionPrice: $0.99
 Orc Tavern | Roll20 Dynamic Lighting
Posted: Sat, 21 Feb 21:08:33 CST
Publisher: MmpApps

Orc Tavern is part of our Fantasy Map Collection, featuring a rough, battle-hardened tavern built and run by orcs. This is not a place for the faint-hearted—half the building is dedicated to war and combat, making it as dangerous as it is unfriendly. Perfect for adding an atmosphere of tension and brutality to your campaign.

Orc Tavern  | Roll20 Dynamic LightingPrice: $1.99
 Dwarves of the Extremes | 5e Monsters PDF
Posted: Sat, 21 Feb 20:55:30 CST
Publisher: MmpApps

Dwarves of the Extremes

We present three new Dwarven types. Ice DwarvesVolcanic Dwarves, and Dark Dwarves.

Dwarves of the Extremes is a monster supplement for 5e that presents dwarves not as generic mountain craftsmen, but as civilizations hardened by the most unforgiving environments in the world. Instead of relying on a single dwarf stat block, this book provides three distinct and escalating NPC ladders: glacier-bound fortress dwellers, magma-forged industrial theocrats, and authoritarian subterranean regimes.

These are not alternate ancestries. They are alternate adaptations.

The intent of this product is environmental pressure and cultural divergence. Ice dwarves represent endurance, communal discipline, and survival against a world locked in frost. Volcanic dwarves represent transformation through fire, sacred industry, and societies built around living flame. Dark dwarves represent rigid hierarchy, subterranean control, and the belief that order must be enforced as unyieldingly as stone itself. Each ladder escalates not simply in strength, but in authority, responsibility, and cultural weight.

Geography, alliances, and rivalries are intentionally undefined. These NPCs can represent polar citadels carved from living glacier, caldera empires suspended above rivers of magma, or deep-stone dominions that have not seen the sun in generations. They are not meant to replace traditional dwarves—they are branches of the same ancestral stock, shaped by different extremes of climate, pressure, and philosophy.

Whether these cultures trade, feud, wage elemental wars, or consider surface dwarves softened by comfort is left entirely in the GM’s hands.

Ice Dwarf Ladder

Ice Dwarf Commoner (CR 0): Artisan, hunter, fisher, or ice-farmer who supports the hold through labor and survival skill rather than combat training.

Ice Dwarf Snow Scout (CR 1/8): Lightly armed pathfinder skilled in snow camouflage and silent movement across frozen terrain.

Ice Dwarf Frost Sentry (CR 1/4): Defensive guard stationed along ice bridges and glacier passes, trained to hold narrow approaches against intruders.

Ice Dwarf Avalanche Skirmisher (CR 1/2): Mobile warrior who uses unstable terrain and shifting snow to disrupt advancing enemies.

Ice Dwarf Adept (CR 1): Runic frost spellcaster who channels ancestral glacier lore to slow enemies and reinforce disciplined formation defense.

Ice Dwarf Frostwarden (CR 3): Veteran leader responsible for protecting glacier tunnels and coordinating counterattacks in harsh weather.

Ice Dwarf Mage (CR 5): Senior rune spellcaster of the glacier holds who commands battlefield frost, reshaping terrain and locking enemies in disciplined cold control..

Ice Dwarf Whitehold Jarl (CR 7): Ruler of a high glacier citadel, combining martial authority and ancestral rune lore.

Ice Dwarf High Runefather (CR 9): Supreme leader of the ice holds, master of frost-forged relics and glacier-bound wards who can reshape the battlefield through cold discipline and ancient authority.

Dark Dwarf Ladder

Dark Dwarf Commoner (CR 0): Laborer, smith, mason, or tunnel worker who sustains the subterranean hold through relentless industry rather than martial training.

Dark Dwarf Tunnel Warden (CR 1/8): Armed sentry stationed in narrow corridors, trained to fight in tight formations and prevent intrusions.

Dark Dwarf Basalt Guard (CR 1/4): Heavily armored defender equipped with shield and hammer, drilled to hold choke points without retreat.

Dark Dwarf Iron Enforcer (CR 1/2): Authority figure tasked with suppressing dissent and maintaining order within the hold through intimidation and force.

Dark Dwarf Shield Captain (CR 1): Tactical leader who coordinates disciplined shield walls and punishes enemies who break formation.

Dark Dwarf Stone Inquisitor (CR 3): Investigator and interrogator who roots out weakness, heresy, and rebellion within the ranks.

Dark Dwarf Obsidian Marshal (CR 5): Battlefield commander who directs formations with cold precision, reinforcing allies and exploiting enemy disarray.

Dark Dwarf High Forgelord (CR 7): Master of the deep forges whose authority shapes both industry and war within the subterranean domain.

Dark Dwarf Basalt Tyrant (CR 9): Absolute ruler of the dark holds, embodying rigid order and stonebound authority, capable of bending an entire fortress to their will.

Volcanic Dwarf Ladder

Volcanic Dwarf Commoner (CR 0): Smith, ash-farmer, magma-tender, or forge laborer who sustains the caldera hold through disciplined industry rather than battlefield training.

Volcanic Dwarf Ash Runner (CR 1/8): Swift messenger and scout accustomed to smoke-choked tunnels and unstable stone, skilled at navigating heat-scarred terrain.

Volcanic Dwarf Emberguard (CR 1/4): Frontline defender armed with fire-hardened weapons, trained to hold lava bridges and defend forge entrances.

Volcanic Dwarf Cinder Skirmisher (CR 1/2): Aggressive combatant who uses sparks, ash clouds, and shifting footing to harry enemies and force repositioning.

Volcanic Dwarf Magma Adept (CR 1): Fire-focused forge spellcaster who channels controlled magma and disciplined flamecraft to shape the battlefield.

Volcanic Dwarf Caldera Captain (CR 3): Battlefield leader responsible for coordinating assaults amid smoke and fire, exploiting chaos with calculated precision.

Volcanic Dwarf Forgebinder (CR 5): Master artisan-warrior who commands living flame within the forge halls, shaping both weapons and battlefield hazards.

Volcanic Dwarf Flame Mage (CR 7): Senior battlefield spellcaster responsible for directing controlled eruptions and coordinated fire assaults within the volcanic holds.

Volcanic Dwarf Inferno King (CR 9): Supreme ruler of the magma citadels, embodiment of relentless heat and industrial might, capable of turning the battlefield into a furnace under their command.

Compatible Products

Ice Dwarves can be found at the Winter Wall, in a Winter Tavern, or in the arctic Wilderness Maps.

Dark Dwarves can be found in the Dark Dwarf Tavern, or the humanoid section of a Dungeon Crawl.

Volcanic Dwarves can be found volcanic Wilderness Maps.


License:

Users are granted a license to use these monster and associated assets for their personal use only via either display on a virtual tabletop gaming system (VTT) or to print them to be used for reference and/or play-aids. Any commercial use is strictly forbidden without express written permission. If you wish to use the maps and/or GM Notes in a public live-stream video of your game or in the context of a review, please contact us at support (at) mmpapps (dot) com to secure permission. The license is not transferable, and the monsters and assets may not be redistributed, resold or sub-licensed in any way.

Dwarves of the Extremes | 5e Monsters PDFPrice: $4.99
 Bloody Hollow
Posted: Sat, 21 Feb 20:25:13 CST
Publisher: Electi Studio

Bloody Hollow is a 28mm solo/cooperative miniatures game inspired by Washington Irving’s The Legend of Sleepy Hollow.

You will create a band of colonial mercenaries and investigators who have been called upon to help save the now-haunted Hudson Valley.
Sculpt, bash, or print unique miniatures that wade into the evil mayhem of Bloody Hollow to try to investigate and return the Headless Horseman to the grave before he covers the valley in darkness forever.

Bloody Hollow is a tabletop miniatures game played on a 3' x 3' table. Like a TTRPG everyone brings character sheets but they also need to bring miniatures. In this game 1-5 players play against the game. You can use whatever miniatures you'd like.

Each player will control a single character in either solo or cooperative play, as they seek to uncover the mystery surrounding a murderous apparition - known as The Headless Horseman - who haunts the region. Players will attempt to unravel the mystery of the dreaded ghostly rider before he collects the heads of the terrified villagers and coats the area in darkness forever.

The gameplay is focused on a narrative campaign where characters fight to clear the land of monsters and learn clues to discover how to ultimately confront and defeat the Headless Horseman. As you play through missions, useful villagers may end up in harm's way. If they perish your access to vital information and goods decreases and the town becomes closer to destruction. But if your missions are successful, you'll bring prosperity and peace... if you don't lose your head.

Bloody HollowPrice: $19.99
 Seedy Tavern | Roll20 Dynamic Lighting
Posted: Sat, 21 Feb 19:39:27 CST
Publisher: MmpApps

Seedy Tavern is part of our Fantasy Map Collection, offering a detailed map of a shady tavern tucked away in the dark alleys of a medieval city or town. Ideal as a thieves’ guild hideout or crime lord’s headquarters, it features a small prison and a secret escape route through a nearby building, perfect for covert operations and underworld dealings.

Seedy Tavern  | Roll20 Dynamic LightingPrice: $0.99
 Soldier Tavern | Roll20 Dynamic Lighting
Posted: Sat, 21 Feb 19:38:23 CST
Publisher: MmpApps

Soldier Tavern is part of our Fantasy Map Collection. It may not be fancy, but it’s a reliable haven where soldiers can always find a drink. This straightforward tavern, located within a walled city, offers a place for men-at-arms to unwind and relax during their time off.

Soldier Tavern  | Roll20 Dynamic LightingPrice: $1.99
 Dark Dwarf Tavern | Roll20 Dynamic Lighting
Posted: Sat, 21 Feb 19:30:24 CST
Publisher: MmpApps

Dark Dwarf Tavern is part of our Fantasy Map Collection, perfectly tailored to the tastes of dark dwarves. This unique multi-level establishment features a bustling beer hall, a roaring forge, and a strategic war room. Ideal for adventurers seeking a gritty, no-nonsense atmosphere where work, war, and ale flow freely.

Dark Dwarf Tavern  | Roll20 Dynamic LightingPrice: $1.99
 The Mandis Sector
Posted: Sat, 21 Feb 19:20:55 CST
Publisher: Mongoose

2 Years in the making

239 Pages

Mandis Sector

A Cold War in Deep Space

Before the Zhodani arrived, the Yithians were already here.

For centuries they have shaped Mandis Sector from the rimward oceans — breeding worlds hidden beneath endless seas, predictive models stretching across generations, naval forces that strike only when necessary… and never lightly.

Coreward, Zhodani colonies expand under psionic oversight and noble ambition. Between them lie Neutral systems balancing trade, survival, and ambition. Vargr corsairs test patrol lines. Red Zones flicker across the charts. And in the Pash Subsector, the Indigo Expanse bends jump space in ways no one fully understands.

Mandis Sector is not a frontier.

It is a pressure point.

Inside this book you’ll find:

  • A fully realized sector history spanning centuries

  • Detailed worlds across multiple sub-sectors

  • The Indigo Expanse and Rules that govern it.

  • 500 Hundred adventure hooks 

  • Tools and expanded UWP codes to build the rest your way

  • 1 Sector, 16 Sub-Sectors, 486 Planets, 96 Planets in detail, 1 Anomaly, & 16 Sub-sector maps

  • Fully Bookmarked

Cold war tension. Strategic patience. Ocean worlds and forbidden systems.

Mandis Sector is stable — for now.

The next move is yours.

The Mandis SectorPrice: $12.00
 The Pundit Files: Issue 2 - The Dead City
Posted: Sat, 21 Feb 19:11:01 CST
Publisher: Lixuni Gaming

:lang="pt-pt">The Pundit Files Issue 2: The Dead City is an adventure, theoretically for the Sword & Caravan setting and the Lion & Dragon RPG, but it could be set in any location with an environment and history/culture sufficiently similar to the adventure, and can be used relatively easily with any OSR RPG. The PCs go in search of a lost city in the hills, facing dangerous encounters along the way. If they find the dead city, will they be able to survive its curse?

The Pundit Files: Issue 2 - The Dead CityPrice: $4.50
 APOCalypse 2500 The Zombie Plagues EX
Posted: Sat, 21 Feb 18:40:19 CST
Publisher: J L Arnold

The Zombie Plagues EX goes into great depth as to the behavior of both zombies and the plague as well as how it mutates and what it really is. This book is far more than a single monster reference as it creates a complete resource and new reality within the world of APOCalypse 2500 Science Fiction Fantasy Tabletop Role-Playing game. This book is an APOCalypse 2500TM Core Rules Publication.

This title contains some AI artwork but is entirely conceived and written by me (a human) J L Arnold!

APOCalypse 2500 The Zombie Plagues EXPrice: $6.99