DriveThru RPG
Newest Items
Posted: Sat, 25 Apr 12:39:51 CDT
The abbey lubber is a kind of minor devil that is drawn to religious houses where discipline is lax and the monks or nuns stray from the ascetic ideals of monastic living.
Posted: Sat, 25 Apr 12:28:07 CDT
5150: Shipyard
Speed or armor. Firepower or cargo. Stability or Risk.
Across Known Space, ships aren’t just bought — they’re engineered, compromised, overbuilt, under-crewed, refit, and pushed past safe limits. Every Captain eventually makes the same choice: build safe, or build bold.
5150: Shipyard is the structural expansion for 5150 campaign play. This book gives you full control over how your ship is built, modified, strained, and maintained — without changing a single Contact in Space rule.
This supplement is designed for use with the 5150: New Beginnings core rules, available on Wargame Vault:
5150: New Beginnings — Two Hour Wargames on Wargame Vault
Inside You’ll Find
- A complete Structural HP (SHP) construction system tied directly to Hull size.
- Rules for reallocating Thrust, Firepower, Cargo Slots, and Crew capacity.
- Risk Conversions that let you exceed safe limits — at permanent operational cost.
- Crew Strain, System Crew Requirements (SCR), and understaffing penalties.
- Refit, overhaul, and stabilization rules for long-term campaign evolution.
- Military, civilian, criminal, and exotic ship lists fully compatible with GateMax scale.
Your Ship Is Now Part of the Campaign
After this book, your vessel isn’t just transportation. It is a structural decision engine that shapes your Reputation, your risk profile, your available jobs, and whether your campaign survives the next month.
Overbuild the drives. Strip out crew space for cargo. Convert civilian hulls into gunships. Push an old freighter past its design limits and hope the maintenance bills don’t bury you before the next job pays out.
Every modification has a cost. Every shortcut leaves a mark. Every Captain thinks the ship can take one more upgrade.
Requires
5150: New Beginnings core rules from Two Hour Wargames.
Welcome to the Shipyard, Captain.
Posted: Sat, 25 Apr 12:10:53 CDT
Every adventurer walks a path, but some take up a mantle that defines them. Within these pages is such a calling - disciplines refined, identities embraced, and talents brought to their fullest expression. These are not mere skills, but masteries earned through dedication, instinct, and daring.
Welcome to Mantles and Masteries, a series showcasing individual subclasses compatible with 5E.
This marks the sixth installment of the Between Crowns and Cobbles series, a series that explores the lives of those shaped by the city - forged between stone walls and narrow streets, where power looms high above and struggle grinds below. These subclasses are rooted in the city - characters shaped by its pressures, its injustices, and its endless opportunities. Whether rising to defend it or tear it down, these are the figures who live in the space in between.
Presented here is the Warrior of the Relentless Strike, a Monk subclass.
Warriors of the Relentless Strike do not fight in bursts, but in unbroken sequences of motion, each action flowing seamlessly into the next. Once they commit, their assault becomes a continuous force - pressing forward without pause until nothing remains to resist it.
Posted: Sat, 25 Apr 11:54:37 CDT
Saberhide Berserker – Apex of the Wild Hunt (3D Printable Miniature)
He does not wear the beast. He became worthy of it. The Saberhide Berserker strides forward draped in the pelt of a slain apex predator—its fanged skull looming over him like a crown of conquest. Muscle, fury, and survival carved into flesh, he is the embodiment of the wild’s harshest law: Only the strongest endure.
Features
-
Powerful forward-advancing pose full of momentum and threat
-
Iconic saber-tooth pelt cloak, with skull hood and massive fangs
-
Brutal stone-age weaponry and bone accessories
-
Highly detailed musculature and survival-worn textures
-
Clean, grounded base for stable tabletop presence


Character Themes
-
A tribal warlord who conquered the beast that once ruled his land
-
A barbarian champion infused with primal spirit
-
A relentless hunter who now walks as both man and monster
-
The living legend told to frighten enemies—and inspire allies
Perfect For
-
Barbarians, berserkers, and primal warriors
-
Low-fantasy or survival campaigns
-
A devastating boss or elite encounter
-
Or a centerpiece miniature that dominates the battlefield
He doesn’t track prey anymore. Everything else runs from him.
Posted: Sat, 25 Apr 11:53:47 CDT
All hail Krunshlik, king of the goblins! They say he wears the Black Briar Crown! They say he eats human hearts!
There have always been goblins in the Brambles, but now there’s a small army of the nasty things in there, wearing stolen armor and riding cackling worgs. They’re attacking travelers on the East Road! And several villagers have disappeared!
Please, save us! Kill the goblins! And get the Black Briar Crown!
This 12-page one-shot adventure has you raiding a goblin warren to rescue victims, punish evils, discover treasures, and maybe solve a mystery that you probably weren’t expecting!
Each location offers dangers that may be overcome through stealth, diplomacy, or reckless violence. The choice is yours.
Level. 1 (hard). 2 (less hard).
Content. Exploration, combat.
Length. 1 session.
Files. 2 files:
- 1 PDF of the adventure, formatted for booklet printing.
- 1 PNG of the player-facing map.
Posted: Sat, 25 Apr 11:25:50 CDT
Gallerie is a queer-focused TTRPG about self-actualization that employs art and dream elements to paint narratives about redefining oneself and fighting one’s demons. It’s about community, cooperation, unabashed self-love, facing hard memories, nightmarish enemies, systemic oppression, and the beauty of embracing what you know to be true but have been taught to ignore.
Funding soon, this free peek into Gallerie will teach you about the setting, the theme, and the things you can expect to see and interact with inside! Check it out now to get a jumpstart on new adventures to come in a beautiful new world.
Posted: Sat, 25 Apr 11:23:54 CDT
Skydancer Warden – Owlwing Ascendant (3D Printable Miniature)
He does not fall. He descends. The Skydancer Warden stands poised at the edge of motion—wings drawn high in a powerful upswept arc, gathering the force that will carry him skyward… or drive him down like a spear from the heavens.
Silent. Precise. Unavoidable.
With both hands resting on the hilt of his grounded blade, he embodies control before violence—the stillness before the strike. His massive owl-like wings, patterned in natural tones of cream, brown, and shadow, rise overhead in a near-perfect crown… a predator’s halo.
Features
-
Dramatic upswept wing pose, forming a striking overhead silhouette
-
Massive, stylized owl-inspired wings with layered feather detail
-
Strong, grounded stance with a vertical blade pose for stability and presence
-
Clean, fantasy-inspired battle harness and light armor design
-
Minimal clutter for excellent 3D print readability


Perfect For
-
Rangers, fighters, or celestial warriors
-
High fantasy campaigns
-
Aerial-themed encounters or elite NPCs
-
Or a centerpiece miniature that commands attention from every angle
You will not hear him coming. Only the wind—breaking around him.
Posted: Sat, 25 Apr 11:18:10 CDT
Urban Fantasy d100 Tables Collection (Complete 20-Pack)
The city isn’t just alive. It’s hungry, connected, and full of secrets. Magic bleeds into everything—your morning coffee, late-night deals, broken streetlights, and the people you pass without thinking twice. Beneath the surface lies a web of power, danger, and opportunity… if you know where to look.
This Urban Fantasy Mega Collection brings together 20 fully realized d100 tables designed to build, run, and expand a modern supernatural setting with zero prep.
What’s Inside (20 Complete d100 Tables)
The Everyday & The Unseen
-
Everyday Magic Items
-
Minor Powers
-
Street Magic
-
Urban Sorcery
-
Spell Mishaps
The City After Dark
-
Supernatural Nightlife
-
Side Hustles
-
Black Market Items
-
Shops & Stores
-
Urban Relics
The People & The Power
-
NPCs
-
Factions & Organizations
-
Encounters
-
Supernatural Rumors
-
Urban Legends & Strange Neighbors
The Danger & The Conflict
-
Paranormal Crimes
-
Supernatural Predators
The Playable Core (GM Tools)
-
Story Hooks & Plot Seeds
-
Investigations & Cases
-
Jobs & Contracts
Roll once for inspiration… Roll twice for a full scene… Roll a handful and you’ve got an entire session.
Perfect For
-
Urban fantasy RPG campaigns
-
Sandbox and improvisational play
-
Mystery, noir, and supernatural storytelling
-
GMs who want fast, flexible content
-
Writers building modern magical worlds
The City is Waiting! There’s always something happening: a deal going wrong, a predator on the move, a rumor that’s actually true, or a job that pays too well...
The question is: Do your players get involved… or get pulled in?
Build your city. Run your game. Tell your stories.
This is urban fantasy—alive, dangerous, and never under control.
Posted: Sat, 25 Apr 11:17:57 CDT
THE WHITE MOURNING GIRL
She was buried in silence. Now the forest answers for her.
They say she wanders at dusk—barefoot, pale, and wordless. A girl in white who should have been forgotten. But the earth remembers. Murdered and cast aside, her sorrow did not fade. It took root. Beneath her tattered skirts, something stirs—something older than grief, darker than vengeance. When she lifts the hem of her dress, the shadows answer… and the hunt begins.
The White Mourning Girl is a haunting centerpiece miniature that blends gothic horror with eerie folklore. Her delicate, sorrowful form contrasts with the brutal, lunging shadow wolves that emerge from beneath her, making this piece both tragic and terrifying on the tabletop.
Features
-
Dynamic horror composition: innocent victim + unleashed nightmare
-
Multiple shadow wolves in mid-emerge attack poses
-
Flowing Victorian dress sculpted for readability and print stability
-
Forest base with roots and terrain detail for immersive display
Perfect For
-
Gothic horror campaigns and dark fairy tales
-
Cursed spirits, revenants, and vengeance-driven NPCs
-
Boss encounters with built-in summoned creatures
-
Painters who love contrast: pale fabric vs. inky shadow beasts


She does not scream. She does not chase. She simply lifts her skirts… —and lets the darkness do the rest.
Posted: Sat, 25 Apr 10:23:43 CDT
|
This special bundle contains the following titles: |
| The Good, The Bad, and The Savage Regular price: 0 Bundle price: 0 Format: PDF |
MARSHAL GAMES' BOOK THAT STARTED IT ALL IS NOW ELECTRUM BEST SELLER!! A Complete Western Setting for Savage Worlds Saddle up and write your legend in the untamed Dakota Territory! Step into the dust-choked streets of Redemption, a boomtown on the edge of civilization where fortunes are won, legends are made, and danger rides with every sunset. Inspired by classic Westerns and real Black Hills history, The Good, The Bad, and The Savage is your gateway to a world of high-stakes gunfights, desperate outlaws, and hard-won redemption. Inside You’ll Find: A Fully-Fleshed Setting: Explore Redemption, Dakota Territory—population 237—complete with colorful NPCs, rival factions, and the infamous Sinners’ Thirst Saloon. New Edges, Hindrances, and Archetypes: Create gunslingers, gamblers, ... |
|
| Frontier Medicine Regular price: 0 Bundle price: 0 Format: PDF |
Frontier Medicine A stolen medicine crate. A dying infant. A town on the edge. What begins as a simple recovery job becomes a tense frontier mystery in Frontier Medicine, a complete Savage Worlds adventure set in the Dakota Territory. When the Macintosh baby’s life‑saving medicine is taken in a brutal stage attack, the posse rides hard into the broken country north of Redemption. But the trail leads to more than outlaws. A disciplined ambush. A hidden quarry hideout. A crate returned out of principle. And a quiet gunsmith found dead in his own shop. Someone in Redemption wanted Johann Schubert silenced. Someone with money. Someone with reach. Someone who hired a killer by wire and left no trail. As the town reels, the posse must uncover the truth before panic tears Redemption apart. T... |
|
| The Good, The Bad, and The Savage Character Sheet Regular price: 0 Bundle price: 0 Format: PDF |
Fillable Coming Soon!!... |
|
| The Road to Redemption Regular price: 0 Bundle price: 0 Format: PDF |
With prayer on your lips, and your hand on your gun, you'll find out what matters when the Devil has come. Step into the Dakota frontier—a land of hope, hauntings, and hard choices. The Road to Redemption is a complete Savage Worlds campaign setting where legends walk the wind, outlaws ride in the shadows, and every soul faces a reckoning. PRINT VERSION OF "THE ROAD TO REDEMPTION" IS AVAILABLE on Lulu.com! What Awaits You Inside A Living, Breathing World: Explore the town of Redemption and its wild surroundings—haunted mines, sacred bluffs, outlaw hideouts, and cattle baron empires. Every location is rich with lore, adventure hooks, and secrets waiting to be uncovered. Legendary Characters: Meet unforgettable NPCs: lawmen, outlaws, visionaries, and spirits—each with their own amb... |
|
| Sinners' Thirst and Cast of Characters Regular price: 0 Bundle price: 0 Format: PDF |
The infamous Sinners Thirst Saloon in Redemption lies open for your visit, along with its history and the people that make it, and the town around it, a living place. From the enigmatic owner, Jake Vanderkamp, to the deadly outlaw known only as Old Scratch, these are the people that will make your players believe Redemption was once a place as vibrant as any in 1885... |
|
| The Last Ride of Scorpion Jack Regular price: 0 Bundle price: 0 Format: PDF |
MARSHAL GAMES PRESENTS "THE LAST RIDE OF SCORPION JACK" ANOTHER WESTERN ADVENTURE SET IN THE TOWN OF REDEMPTION, DAKOTA TERRITORY! Ride into the shadows of Redemption with The Last Ride of Scorpion Jack, a tense and cinematic Western RPG adventure set in the unforgiving Dakota Frontier. When the notorious outlaw Scorpion Jack escapes prison and teams up with ruthless allies, the peace of Redemption is shattered by a deadly bank heist and a brutal kidnapping that threatens to unravel the town’s very soul. This thrilling module plunges your posse into a relentless pursuit through rugged canyons, dark saloons, and lawless streets. Face desperate gunfights, cunning ambushes, and moral dilemmas as you hunt down Jack and his gang. Embrace the gritty, bittersweet tone of Redemption—the land of... |
|
| The Preacher and The Devil Regular price: 0 Bundle price: 0 Format: PDF |
MARSHAL GAMES' THIRD ELECTRUM BEST SELLER!! "The Preacher and The Devil" An adventure for "The Good, The Bad, and The Savage" set in the town of Redemption, Dakota Territory and the surrounding environs. The Outlaw gang, The Black Wind Boys have terrorized Custer County for the better part of a year, drawing ever nearer to Redemption. Murders, barn burnings, and even worse atrocities are ascribed to them and their leader, a scarred outlaw that calls himself "Old Scratch", another name for the Devil Himself. In Redemption, the Preacher for St Theresa's church, Reverend Brinks, watches with growing concern. He knows who this Devil is, and he knows why he's coming. All character types will have their chances to shine, as the saga plays out with dramatic chases, gunfights, barroom brawls,... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (65%) |
Posted: Sat, 25 Apr 10:14:10 CDT
When characters arrive at a post-apocalyptic community, or during their stay, they may see or experience things happening. Some may be regular, some unusual and some can be potentially dangerous. This supplement has 100 such events, some of which are suitable for any kind of apocalypse but others are best suited for a post-war apocalypse, and one with perhaps slightly more advanced technology than currently available. They can be used to enliven a visit or as possible adventure hooks.
This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Here are some sample results:
- It's the community's tax day and tax collectors escorted by armed guards are going from house to house to determine what taxes the occupants owe.
- Large, mutant rats, some as big as dogs, are proving to be a problem for the settlement.
- Local cultists are looking for people to sacrifice to the settlement's god, and outlanders will be their preference.
- Merchant and a visitor are having a heated argument over a pre-apocalyptic artefact, one that looks like it will draw in others.
- Militia folk intended to protect the community are being trained, though it appears as if their training also includes offensive strategies as well as defensive ones.
One page is the front cover, one the front matter and most of one is ads.
Posted: Sat, 25 Apr 10:09:15 CDT
The Locales of Sundara range covers a specific location in Sundara, such as a business or tavern, with the intention of covering enough details for a GameMaster to use it in a campaign.
This supplement covers a location that is intended for use with Silkgift in the Sundara setting, but could be dropped into other settings. It's intended to help flesh out an urban setting with a location the characters may visit. The supplement covers some important details of the location, though it isn't mapped out. To use it outside the Sundara setting, simply change some of the details to fit another campaign world; there are some details specific to Sundara, which are gone into in more detail in other of the setting's books, but these should be easy enough to change.
The lighthouse is built on a small rocky island in Weaver's Bay, away from Silkgift proper and closer to the entrance to the bay. The island is not large enough to have much on it. There is a dock, where supply boats and the occasional visitor can moor, as well as where the lighthouse keeper, Derian Targ, has a small rowboat moored when needed; it can also be found on the island proper, upside down on wooden rises and tied down with ropes, especially in inclement weather. The lighthouse is run by the city as a way to help ships arrive in port safely.
This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing easier.
Two pages are the front and rear covers, one the front matter and one is ads.



