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 Surpass
Posted: Thu, 01 Jan 15:17:21 CST
Publisher: Darren Ruckle

Surpass is a genre-agnostic, skill-based TTRPG (no classes) built around fast, consistent resolution. Everything runs on 2d6, criticals are simple (double 1s fail, double 6s succeed with an exploding bonus die), and combat uses a single roll to handle both “hit” and “damage.” Initiative is side-based with alternating activations, so turns stay moving and teamwork matters.

This is the Core Rules Draft (v0.1). It’s playable, but still evolving, and I’d love feedback from actual tables. If you run it, drop a comment with what worked, what broke, and what you’d want clarified or expanded.

Download it, share it, and if you’d like to support future updates, you can follow along here.


SurpassPrice: $1.00
 2025 Mega Pack [BUNDLE]
Posted: Thu, 01 Jan 13:47:42 CST
Publisher: Foul Fox
This special bundle contains the following titles:


527856-thumb140.pngSummoner's Grimoire
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 0
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 PDF
The Lost Art of Summoning for ToV and 5e Player Options This grimoire introduces the Summoner, a powerful new spellcasting class which augments its spells with powerful bindings, which allows it to call on otherworldly entities for power or to aid them more directly in battle. Further, three new subclasses for the Warlock for players with unique relationships to their patrons and creatures they may call on, and several new origin options and talents for those touched by the art of Summoning are available for Players who brave the texts of this grimoire. Magic and Treasures A trove of new magic items and spells focused on the art of summoning are here as rewards or weapons for Game Masters. These artifacts and arcana allow characters to call on powerful monsters, augment their ability ...

535439-thumb140.pngAberrant Arena
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 0
Format:
 PDF
Aberrant Arena is both a one-shot interlude adventure that can be inserted into any campaign and a compendium of martially-focused character options. Want a taste of the action? Check out the Arena Master's Codicil for free to see the Provacator Fighter and the new Heroic Synergy feat/talent. The Adventure The Aberrant Arena is a one-shot adventure with sliding-scale encounters to allow for players of any level. Aberrant Arena is intended for use with Kobold Press's Tales of the Valiant, but rules to run the adventure in 5e are included. While the Aberrant Arena adventure can be run stand-alone, it is intended as an interlude in a longer campaign. The adventure takes place in a dream-scape controlled by a mad aberration known as the “Arena Master” who can entrap a party as they slumber...

550720-thumb140.pngArtificers!
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 PDF
A collection of free Artificer subclasses by Foul Fox!   All 3 sub-classes were concepts we came up with for the Artificer Competition hosted by DnDShorts and Shard. The Boneworker and Savant were submitted, and the Cannoneer was an extra draft that didn't get submitted. While they didn't win, we're proud of our creations and wanted to share them with the world. ...

518494-thumb140.pngCharlatan's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The power of dreams is underestimated by many, especially those who can only measure the worth of something tangible. Few truly appreciate the influence dreams have over the dreamer, and what can be accomplished through the study and manipulation of ones dreams. Sleep, and dreams, are a necessary part of life, but they open the minds of the dreamers up to a new world, and new vulnerabilities. Presented here are player options for those who delve into the realm of dreams. Three new subclasses, including the Dream Thief Rogue; eight new spells; and six new feats/talents. This Codex contains options for Dreamers available for both Kobold Press's Tales of the Valiant, and 5th Edition. Afraid to delve deeper than waking dreams? Check out the Dreamer's Codicil for a free sample of the content...

520897-thumb140.pngDreamer's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The power of dreams is underestimated by many, especially those who can only measure the worth of something tangible. Few truly appreciate the influence dreams have over the dreamer, and what can be accomplished through the study and manipulation of ones dreams. Sleep, and dreams, are a necessary part of life, but they open the minds of the dreamers up to a new world, and new vulnerabilities. Presented here are player options for those who delve into the realm of dreams. Three new subclasses, including the Dream Thief Rogue; eight new spells; and six new feats/talents. This Codex contains options for Dreamers available for both Kobold Press's Tales of the Valiant, and 5th Edition. Afraid to delve deeper than waking dreams? Check out the Dreamer's Codicil for a free sample of the content...

549188-thumb140.pngDuelist's Codex
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Bundle price:
 0
Format:
 PDF
None exemplify the adage that a blade is an extension of oneself more than a Duelist. Graceful in and out of combat, Duelists deftly weave their way through the battlefield as if it were a fencing bout, preparing for a deadly strike. Inspired by the art of fencing, a love of video games, and our appreciation for all of those who have supported us in our first year. In addition to the Duelist, this Codex contains four subclass: the Cyclone Scout, a lightning-fast vanguard; the Flame Fencer, a fencer surrounded by burning grace; the Heart Seeker, a vampiric debonair; and the Rime Warden, a defensive duelist who can alternately freeze and thaw their enemies. You can get the Duelist and the Flame Fencer subclass for free in the Duelist's Codicil! ...

529472-thumb140.pngGeomancer's Codex
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Bundle price:
 0
Format:
 PDF
Check out the Geomancer's Codicil for free to test the mettle of the Earthbreaker Barbarian. Geomancy is the ability to manipulate the earth and its composite elements of metal and stone, as well as drawing on its might and resilience for strength. Geomancers possess this unique ability, utilizing it to smash through their enemies defenses, or build bastions for their allies. Some who wield geomancy are aligned with nature spirits and primordial magic, while others simply resonate in tune with the earth and its metals. Geomancers can come in many forms: a barbarian who wields the might of the earth in their hands, a monk who touches the latent magnetic properties within metal weapons, or a cleric who shrouds themself in the earth’s might. Regardless of how this power might manifest in t...

539886-thumb140.pngHeretic's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Get a taste for dark magic in the Heretic's Codicil, where you can witness Flamekeeper Paladin and the Penitent's Lash for free. Heretics are those who go where others fear to tread: exploring forbidden magics, worshiping taboo gods, or turning their back on the conventional pantheon all together and spreading heretical doctrine that calls for the destruction of the gods or worship of an idol. Heretic is not a phrase many choose for themselves, but is rather something they are branded with by those who work against them, a way of labeling their actions and the masters they serve as evil. All sorts of heretics exist, from the apostate flamekeeper sharing seizing divine flames for themselves rather than worshiping gods they scorn, to idolatrous half-divine mage's who believe that they the...

515103-thumb140.pngInto the Loop
Regular price: 0
Bundle price:
 0
Format:
 PDF
Into the Loop is an introductory adventure to Tales of the Valiant for 4-5 characters of 1st level, taking them up to 4th level through the course of the adventure. The story follows a cycle of recurring events as players explore a town trapped in a time loop of the same disastrous day, attempting to uncover a fiendish plot and avert calamity and end the loop. In addition to the Tales of the Valiant adventure, rules for running the adventure in 5th edition and supplement including the character options converted to 5th edition are also included in this purchase. New to the loop? Check out the Time Warden's Codicil here to get a sneak peak at the Time Warden wizard subclass and some time-bending spells for free. ...

512378-thumb140.pngOracle's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The ability to peer into the future, or even the past, to gain understanding that can be applied in any number of ways is the guiding principle of Oracles. Oracular magic is a school of study as much as it is an innate ability gifted to many for a variety of reasons. The ability to pierce the veil and see into the future for strategic insights or to look to the past to gain deeper understanding is not a new concept to many familiar with magic. Many have been driven to madness in their pursuit of such forbidden knowledge. Oracular magic is a powerful tool to be utilized with care and precision lest the rippling effects cause catastrophic changes. Inside this Codex you will find the subclasses for the Bard, Fighter, and Rogue with unique oracular powers, as well as 3 new magical items, a...

508350-thumb140.pngPhotomancer's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The ability to use the arcane to manipulate light to great effect is known as Photomancy. Photomancy is a school of study with practical applications as varied as the principles of light it seeks to harness. This rarely studied magical niche makes use of both the harmful and restorative effects of light to aid those who master it both in and out of combat. Inside this Codex you will find the subclasses for the Barbarian, Druid, and Wizard which wield the power of photomancy, as well as 3 new feats and talents, and 12 new spells.  All of the content in this Codex has been made with compatible versions for Kobold Press's Tales of the Valiant, as well as the 5th Edition of Dungeons and Dragons (2014). Not sold?  Check out our Photomancer's Codicil for free, which contains the Refraction Sa...

539884-thumb140.pngRevenant's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Check out the Revenant's Codicil to see the Oath of Revenance Paladin and some of the spells from this codex for free! Different folklore describes the revenant in different ways. Some believe the revenance is simply one who returned from death. Some describe a revenant as a ghost with unfinished business. Others believe a revenant is the corpse itself, returned to life to avenge its own death. Whatever the reason or form it takes, death is just the beginning for those who claim the title of revenant. Whether they animate the undead, call on their abilities, or are themselves undead - they all choose to defy death. This codex includes all new character options for those who wish to channel the ghastly powers of revenants; including subclasses, items, spells, monsters, and bindings for ...

532620-thumb140.pngStreet Brawler's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Check out the Street Brawler's Codicil for a free show of strength from the Way of the Closed Fist Monk. This codex presents nothing but five new hard-hitting subclasses, adapted to urban domains, for both 5th Edition and Kobold Press's Tales of the Valiant. The Brawler is a rogue who uses brute force to smash through obstacles rather than finesse. The City Domain cleric is a street-priest, attuned with the rhythms of the city, drawing power from the people who walk its streets like blood through arteries. The Oath of Pride paladin has sworn an oath to their own ambition, seeking to awe the crowd and strike terror into the hearts of their enemies with their extravagant attacks. The Way of the Closed Fist monk hones their body and mind not for the enlight...

547816-thumb140.pngThe Björn Indemnity
Regular price: 0
Bundle price:
 0
Format:
 PDF
A goofy detective adventure for Tales of the Valiant and 5th Edition, suitable for levels 3-6! Check out the Gumshoe's Codicil to get the subclasses included in this release for free! To earn their stripes with a P.I. Firm that just showed up in town, the party gets thrown on the “simple” job of poking around a notorious, local crime ring to discover their ties to an eerie vision. Easy, right? Only hiccup is that their snooping lands them square in the middle of the Björgen (Bee-yorn-gen) Syndicate’s nefarious shipping empire. Nothing’s on the up-and-up. Everyone’s hiding something. The party has to keep their hats low and their noses clean as they covertly navigate through the Syndicate’s operation or end up sleeping with the fishes… or worse....


Total value:0
Special bundle price:0
Savings of:0 (50%)
2025 Mega Pack [BUNDLE]Price: $59.21
 2025 Codex Pack [BUNDLE]
Posted: Thu, 01 Jan 13:47:39 CST
Publisher: Foul Fox
This special bundle contains the following titles:


518494-thumb140.pngCharlatan's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The power of dreams is underestimated by many, especially those who can only measure the worth of something tangible. Few truly appreciate the influence dreams have over the dreamer, and what can be accomplished through the study and manipulation of ones dreams. Sleep, and dreams, are a necessary part of life, but they open the minds of the dreamers up to a new world, and new vulnerabilities. Presented here are player options for those who delve into the realm of dreams. Three new subclasses, including the Dream Thief Rogue; eight new spells; and six new feats/talents. This Codex contains options for Dreamers available for both Kobold Press's Tales of the Valiant, and 5th Edition. Afraid to delve deeper than waking dreams? Check out the Dreamer's Codicil for a free sample of the content...

520897-thumb140.pngDreamer's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The power of dreams is underestimated by many, especially those who can only measure the worth of something tangible. Few truly appreciate the influence dreams have over the dreamer, and what can be accomplished through the study and manipulation of ones dreams. Sleep, and dreams, are a necessary part of life, but they open the minds of the dreamers up to a new world, and new vulnerabilities. Presented here are player options for those who delve into the realm of dreams. Three new subclasses, including the Dream Thief Rogue; eight new spells; and six new feats/talents. This Codex contains options for Dreamers available for both Kobold Press's Tales of the Valiant, and 5th Edition. Afraid to delve deeper than waking dreams? Check out the Dreamer's Codicil for a free sample of the content...

549188-thumb140.pngDuelist's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
None exemplify the adage that a blade is an extension of oneself more than a Duelist. Graceful in and out of combat, Duelists deftly weave their way through the battlefield as if it were a fencing bout, preparing for a deadly strike. Inspired by the art of fencing, a love of video games, and our appreciation for all of those who have supported us in our first year. In addition to the Duelist, this Codex contains four subclass: the Cyclone Scout, a lightning-fast vanguard; the Flame Fencer, a fencer surrounded by burning grace; the Heart Seeker, a vampiric debonair; and the Rime Warden, a defensive duelist who can alternately freeze and thaw their enemies. You can get the Duelist and the Flame Fencer subclass for free in the Duelist's Codicil! ...

529472-thumb140.pngGeomancer's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Check out the Geomancer's Codicil for free to test the mettle of the Earthbreaker Barbarian. Geomancy is the ability to manipulate the earth and its composite elements of metal and stone, as well as drawing on its might and resilience for strength. Geomancers possess this unique ability, utilizing it to smash through their enemies defenses, or build bastions for their allies. Some who wield geomancy are aligned with nature spirits and primordial magic, while others simply resonate in tune with the earth and its metals. Geomancers can come in many forms: a barbarian who wields the might of the earth in their hands, a monk who touches the latent magnetic properties within metal weapons, or a cleric who shrouds themself in the earth’s might. Regardless of how this power might manifest in t...

539886-thumb140.pngHeretic's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Get a taste for dark magic in the Heretic's Codicil, where you can witness Flamekeeper Paladin and the Penitent's Lash for free. Heretics are those who go where others fear to tread: exploring forbidden magics, worshiping taboo gods, or turning their back on the conventional pantheon all together and spreading heretical doctrine that calls for the destruction of the gods or worship of an idol. Heretic is not a phrase many choose for themselves, but is rather something they are branded with by those who work against them, a way of labeling their actions and the masters they serve as evil. All sorts of heretics exist, from the apostate flamekeeper sharing seizing divine flames for themselves rather than worshiping gods they scorn, to idolatrous half-divine mage's who believe that they the...

512378-thumb140.pngOracle's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The ability to peer into the future, or even the past, to gain understanding that can be applied in any number of ways is the guiding principle of Oracles. Oracular magic is a school of study as much as it is an innate ability gifted to many for a variety of reasons. The ability to pierce the veil and see into the future for strategic insights or to look to the past to gain deeper understanding is not a new concept to many familiar with magic. Many have been driven to madness in their pursuit of such forbidden knowledge. Oracular magic is a powerful tool to be utilized with care and precision lest the rippling effects cause catastrophic changes. Inside this Codex you will find the subclasses for the Bard, Fighter, and Rogue with unique oracular powers, as well as 3 new magical items, a...

508350-thumb140.pngPhotomancer's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
The ability to use the arcane to manipulate light to great effect is known as Photomancy. Photomancy is a school of study with practical applications as varied as the principles of light it seeks to harness. This rarely studied magical niche makes use of both the harmful and restorative effects of light to aid those who master it both in and out of combat. Inside this Codex you will find the subclasses for the Barbarian, Druid, and Wizard which wield the power of photomancy, as well as 3 new feats and talents, and 12 new spells.  All of the content in this Codex has been made with compatible versions for Kobold Press's Tales of the Valiant, as well as the 5th Edition of Dungeons and Dragons (2014). Not sold?  Check out our Photomancer's Codicil for free, which contains the Refraction Sa...

539884-thumb140.pngRevenant's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Check out the Revenant's Codicil to see the Oath of Revenance Paladin and some of the spells from this codex for free! Different folklore describes the revenant in different ways. Some believe the revenance is simply one who returned from death. Some describe a revenant as a ghost with unfinished business. Others believe a revenant is the corpse itself, returned to life to avenge its own death. Whatever the reason or form it takes, death is just the beginning for those who claim the title of revenant. Whether they animate the undead, call on their abilities, or are themselves undead - they all choose to defy death. This codex includes all new character options for those who wish to channel the ghastly powers of revenants; including subclasses, items, spells, monsters, and bindings for ...

532620-thumb140.pngStreet Brawler's Codex
Regular price: 0
Bundle price:
 0
Format:
 PDF
Check out the Street Brawler's Codicil for a free show of strength from the Way of the Closed Fist Monk. This codex presents nothing but five new hard-hitting subclasses, adapted to urban domains, for both 5th Edition and Kobold Press's Tales of the Valiant. The Brawler is a rogue who uses brute force to smash through obstacles rather than finesse. The City Domain cleric is a street-priest, attuned with the rhythms of the city, drawing power from the people who walk its streets like blood through arteries. The Oath of Pride paladin has sworn an oath to their own ambition, seeking to awe the crowd and strike terror into the hearts of their enemies with their extravagant attacks. The Way of the Closed Fist monk hones their body and mind not for the enlight...


Total value:0
Special bundle price:0
Savings of:0 (25%)
2025 Codex Pack [BUNDLE]Price: $19.22
 2025 Adventurers & Supplements Pack [BUNDLE]
Posted: Thu, 01 Jan 13:47:31 CST
Publisher: Foul Fox
This special bundle contains the following titles:


527856-thumb140.pngSummoner's Grimoire
Regular price: 0
Bundle price:
 0
Format:
 PDF
The Lost Art of Summoning for ToV and 5e Player Options This grimoire introduces the Summoner, a powerful new spellcasting class which augments its spells with powerful bindings, which allows it to call on otherworldly entities for power or to aid them more directly in battle. Further, three new subclasses for the Warlock for players with unique relationships to their patrons and creatures they may call on, and several new origin options and talents for those touched by the art of Summoning are available for Players who brave the texts of this grimoire. Magic and Treasures A trove of new magic items and spells focused on the art of summoning are here as rewards or weapons for Game Masters. These artifacts and arcana allow characters to call on powerful monsters, augment their ability ...

535439-thumb140.pngAberrant Arena
Regular price: 0
Bundle price:
 0
Format:
 PDF
Aberrant Arena is both a one-shot interlude adventure that can be inserted into any campaign and a compendium of martially-focused character options. Want a taste of the action? Check out the Arena Master's Codicil for free to see the Provacator Fighter and the new Heroic Synergy feat/talent. The Adventure The Aberrant Arena is a one-shot adventure with sliding-scale encounters to allow for players of any level. Aberrant Arena is intended for use with Kobold Press's Tales of the Valiant, but rules to run the adventure in 5e are included. While the Aberrant Arena adventure can be run stand-alone, it is intended as an interlude in a longer campaign. The adventure takes place in a dream-scape controlled by a mad aberration known as the “Arena Master” who can entrap a party as they slumber...

515103-thumb140.pngInto the Loop
Regular price: 0
Bundle price:
 0
Format:
 PDF
Into the Loop is an introductory adventure to Tales of the Valiant for 4-5 characters of 1st level, taking them up to 4th level through the course of the adventure. The story follows a cycle of recurring events as players explore a town trapped in a time loop of the same disastrous day, attempting to uncover a fiendish plot and avert calamity and end the loop. In addition to the Tales of the Valiant adventure, rules for running the adventure in 5th edition and supplement including the character options converted to 5th edition are also included in this purchase. New to the loop? Check out the Time Warden's Codicil here to get a sneak peak at the Time Warden wizard subclass and some time-bending spells for free. ...

547816-thumb140.pngThe Björn Indemnity
Regular price: 0
Bundle price:
 0
Format:
 PDF
A goofy detective adventure for Tales of the Valiant and 5th Edition, suitable for levels 3-6! Check out the Gumshoe's Codicil to get the subclasses included in this release for free! To earn their stripes with a P.I. Firm that just showed up in town, the party gets thrown on the “simple” job of poking around a notorious, local crime ring to discover their ties to an eerie vision. Easy, right? Only hiccup is that their snooping lands them square in the middle of the Björgen (Bee-yorn-gen) Syndicate’s nefarious shipping empire. Nothing’s on the up-and-up. Everyone’s hiding something. The party has to keep their hats low and their noses clean as they covertly navigate through the Syndicate’s operation or end up sleeping with the fishes… or worse....


Total value:0
Special bundle price:0
Savings of:0 (50%)
2025 Adventurers & Supplements Pack [BUNDLE]Price: $39.99
 Publisher's Choice - Quality Stock Art: Auntie Witches
Posted: Thu, 01 Jan 13:16:03 CST
Publisher: Publisher's Choice Stock Art

Publisher's Choice - Quality Stockart: Auntie Witches

This collection of quality stock art figures include two versions of a Auntie Witches (b&w linework and color). Each full-body image is 4x6 or larger in size  (300dpi transparent tiff).

Publisher's Choice Stockart is provided to aid new publishing companies in creating high-quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A PDF copy of our license is included, allowing our customers to alter or modify any illustration in this set, in addition to rules on crediting, etc.

Publisher's Choice - Quality Stock Art: Auntie WitchesPrice: $6.00
 Battlemap Bandit Cave
Posted: Thu, 01 Jan 13:13:23 CST
Publisher: Magical RPG Games

Battlemap: Bandit Cave

Battlemap Bandit Cave is a hand-crafted fantasy cave battle map designed for tense underground encounters, ambushes, and tactical combat. This map is ideal for bandit hideouts, outlaw lairs, smugglers’ caves, or any subterranean location where danger waits around every corner.

Featuring winding tunnels, open caverns, and natural chokepoints, this battle map is built to support strategic movement, cover-based fighting, and dramatic confrontations. Whether your party is tracking criminals or assaulting a hidden camp, this map provides a versatile and atmospheric battlefield.


🗺️ What’s Included

  • 1 high-resolution gridded cave battle map

  • Designed specifically for tactical combat

  • Clear pathways, open combat zones, and natural cover

  • Neutral fantasy style compatible with most RPG systems


🎲 Perfect For

  • Bandit and outlaw hideouts

  • Smuggler dens and underground camps

  • Cave-based ambushes and boss fights

  • Fantasy RPGs such as 5E, Pathfinder, OSR systems, and similar systems


📐 Technical Details

  • High-resolution PNG format

  • 72 px Gridded Map

  • Optimized for virtual tabletops such as Roll20, Foundry VTT, Fantasy Grounds, Owlbear Rodeo, and more

  • Suitable for digital play and printing


🧙 About Magical RPG Games

Magical RPG Games creates high-quality battle maps and RPG tools designed to help Game Masters run exciting, immersive sessions with minimal prep. Each release focuses on clarity, usability, and gameplay-first design.

If you enjoy this map, please consider leaving a review on DriveThruRPG. Your feedback helps support future releases and helps other GMs discover our work.

Battlemap Bandit CavePrice: $1.11
 Vedic Classes for 5e: War Mahout
Posted: Thu, 01 Jan 12:43:02 CST
Publisher: RPGGamer

Vedic Classes for 5e: War Mahout

The ground trembles before them. The air fills with trumpets like the call of the heavens. Where they ride, formations break. Where they stand, armies rally.

In lands where elephants are revered as sacred beings—symbols of wisdom, sovereignty, and cosmic strength—the War Mahout stands as both warrior and steward, riding astride these living colossi. Their bond with their elephants is not one of domination, but of trust, ritual, and mutual respect, forged through years of shared breath, training, and spirit. On the battlefield, this partnership becomes a force of nature: the rider guides, the elephant thunders, and together they reshape the flow of combat like rivers redirected by a great dam.

War Mahouts are not common cavalry. Their mounts are not swift horses darting between ranks—they are towering beings, capable of crushing enemy lines, blocking paths, and inspiring awe. Each elephant is trained from youth to respond to subtle cues: the pressure of a rider’s foot, the flick of a spear, the tone of a chant. Some elephants are raised in royal nāgaśālās, stables where strategy and ceremony intertwine; others come from forest sanctuaries, bonded to their riders through patience and song. A few are divinely chosen, appearing in dreams or on riverbanks at dawn, waiting silently for the soul they are destined to carry.

Riding atop their elephants, Mahouts act as commanders, protectors, or holy envoys. Their elevated position gives them a panoramic view of the battlefield, allowing them to direct formations, support allies, and control the movement of entire armies. Some specialize in line-breaking charges, their elephants smashing through enemy ranks like tidal waves. Others command through aura, radiating divine or spiritual energy, turning their mounts into moving bastions of protection or celestial power. A few act as forest guardians, guiding their elephants through jungle and grove, blending natural wisdom with martial strength.

Beyond warfare, Mahouts are keepers of living legends. Elephants are family, partners, and symbols—their care involves daily rituals, sacred songs, herbal knowledge, and mutual trust. Many Mahouts are respected community figures, mediators between kingdoms and wild herds, or sacred escorts in temple processions. Their presence inspires both reverence and fear: reverence, for the divine partnership they embody; fear, for the unstoppable power they command.


This contains a full class up to level 20 with abilities and background, based on  the Vedic Indian culture, this is not written by a native of that area so may contain certain cultural biases from a european point of view.

Vedic Classes for 5e: War MahoutPrice: $3.00
 Nochet: Serpents and Shadows Book 1 (RuneQuest)
Posted: Thu, 01 Jan 12:37:36 CST
Publisher: Chaosium

"A foretelling, yes? A question? What lies ahead? Well, certainly.You have coin, of course? The 4 clacks? Very good. Then let us lay the cards down and learn what the Earth Witch will share with you!"

The year is 1625. The place is Nochet. In this ancient, bustling, intrigue-ridden city, your patron House strives for survival at a critical point in time. The House needs bold adventurers to aid them in this effort to forge new alliances, assist their villages, uncover dark secrets, and fend off opportunistic foes and rivals.

Nochet: Serpents & Shadows Book 1 presents the first half of a new RuneQuest: Roleplaying in Glorantha campaign set in Glorantha's greatest city at the onset of the Hero Wars. This work provides extensive detail on the noble House Marele and its prominent clients who function as patrons and employers for the adventurers. It also details the House's prominent neighbors, rivals, and foes plus independent figures from among the Old Guard, the city's nouveau riche (such as the feared Wolf Pirates and rising merchants), assorted thieves, and the resident trolls.

Nochet: Serpents & Shadows Book 1 includes: 3 full episodic scenarios (Double Trouble, Hidden Business, and The Proper Message) set in and around Nochet; the Shadowed Portents - Sacred Time omens that may haunt the city through the year; over 30 Adventure Hooks to drive sandbox events; and more than 150 NPCs to engage the adventurers fully in an urban Gloranthan campaign.

Nochet: Serpents & Shadows Book 1 comes with additional full pdf maps of the city and the undercity plus maps of key scenario locations to aid gameplay.

Note: a supplementary handout of pre-generated characters referenced in the work will be available soon as an additional free download as part of this work.

Nochet: Serpents and Shadows Book 1 (RuneQuest)Price: $23.99
 Fantasy Maps 2025 [BUNDLE]
Posted: Thu, 01 Jan 12:16:58 CST
Publisher: Freizeithelden
This special bundle contains the following titles:


539213-thumb140.pngFantasy Maps - Flying Island
Regular price: 0
Bundle price:
 0
Format:
 Watermarked PDF
Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

544329-thumb140.jpgFantasy Maps - Harbor City
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file (sepia & b&w) for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

545322-thumb140.jpgFantasy Maps - Mining village
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file (sepia & b&w) for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

539835-thumb140.pngFantasy Maps - Nordwacht
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

539564-thumb140.pngFantasy Maps - Orlamund
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

539838-thumb140.pngFantasy Maps - Silberbach
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

545164-thumb140.jpgFantasy Maps - Small village in the valley
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file (sepia & b&w) for digital use and premium printing as a physical handout. The world is ready. Write your history! ...

544763-thumb140.jpgFantasy Maps - Village in the woods
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Your Legends Start Here: The Unlabeled Fantasy Map Looking for a high-quality, blank canvas centerpiece for your role-playing game? This map is the ideal handout for your gaming group. Since it is completely unlabeled, it serves as the perfect blank slate. What You Get: A high-quality PDF file (sepia & b&w) for digital use and premium printing as a physical handout. The world is ready. Write your history! ...


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Fantasy Maps 2025 [BUNDLE]Price: $12.00
 Complete Neraka Cycle [BUNDLE]
Posted: Thu, 01 Jan 11:23:13 CST
Publisher: Classic Dungeon Adventures
This special bundle contains the following titles:


530864-thumb140.jpgA Vampire in Neraka
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A Vampire in Neraka is a short adventure for very low-level characters (so low, in fact, that the suggested PCs in the manual are mere townsfolk armed with little more than sticks and torches). It's a mini dungeon crawl set in a few rooms of a newly uncovered section of the Temple of Orcus — the sanctuary of evil discovered by the poor inhabitants of Neraka during previous installments of The Backward History of Neraka Valley. A Vampire in Neraka is a small standalone module designed for undead-slaying and minor treasure-hunting, perfect for an hour of gameplay squeezed in between pizza and the start of the next episode of your favorite show. That said, it does contain references and narrative threads tied to the other adventures in the cycle, and is ideally played after the second chapt...

529565-thumb140.jpgBattle for Neraka
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The History of Neraka Valley is a tetralogy of adventures revolving around a singular narrative. Each one weaves a fragment of the epic of an ancient temple nestled in a small, secluded mountain valley, from the present times to the days of yore. The third adventure, Battle for neraka, is a battle scenario. The PCs will take part in the siege of the evil fortified temple of Orcus. They will face wicked clerics, monsters from other dimensions, and the undeads—as well as the temple's fierce guards and deadly traps. Will they hold out long enough for the elven army to liberate the stronghold from the forces of evil? All the adventures in the History on Neraka Valley cycle are system agnostic. You will find everything you need to play: maps, rooms and monsters descriptions, and even music,...

551238-thumb140.jpgIntruders!
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The History of Neraka Valley is a tetralogy of adventures revolving around a singular narrative. Each one weaves a fragment of the epic of an ancient temple nestled in a small, secluded mountain valley, from the present times to the days of yore. The fourth adventure, Intruders!, presents a reversed dungeon crawl scenario. The PCs take part in the siege of the evil fortified Temple of Orcus… as its defenders. They must withstand the assault of the Forces of Light to protect the Orb—the source of Orcus’ power in this world—and keep it within the Sanctuary. The PCs may turn the temple’s traps and unholy treasures against their enemies, command the undead hordes, and pray to their Dark Lord for the power to slaughter the accursed elves… All the adventures in the History on Neraka Valle...

491366-thumb140.jpgThe Lost Temple
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The History of Neraka Valley is a tetralogy of adventures revolving around a singular narrative. Each one weaves a fragment of the epic of an ancient temple nestled in a small, secluded mountain valley, from the present times to the days of yore. The first adventure, The Lost Temple, is tailored for low-level characters, ideally even level 0 pcs (the brave townfolks of Neraka). Here, characters without heroic skills nor amazing powers and weapons must face men-eating monsters, traps and ancient misteries from of the past of a mysterious temple. All the adventures in the History on Neraka Valley cycle are system agnostic. You will find everything you need to play: maps, rooms and monsters descriptions, pcs tokens and even music, but the statistics are limited to the essential. This all...

500958-thumb140.jpgThe Unleashed Evil
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The History of Neraka Valley is a tetralogy of adventures revolving around a singular narrative. Each one weaves a fragment of the epic of an ancient temple nestled in a small, secluded mountain valley, from the present times to the days of yore. The second adventure, The Unleashed Evil, is tailored for low-level characters, ideally those who survived the first chapter, The Lost Temple: the brave townsfolk of Neraka. Here, characters without heroic skills or amazing powers and weapons (but now with a hint of experience and awareness...) must face undead creatures, traps, and ancient mysteries from the lower level of the mysterious temple they discovered in The Lost Temple.  All the adventures in the History on Neraka Valley cycle are system agnostic. You will find everything you need ...

539390-thumb140.pngA Bard in Neraka
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Format:
 Phone PDF
Tibald Doomostrich is the worst bard alive. To improve his skills and gather stories for his ballads, he has wandered far from civilization, all the way to the remote valley of Neraka. Here he will face celestial beings and demonic agents, uncover dark secrets, and—if nothing kills him first—try to string together four properly tuned notes. Will he succeed in his quest? A Bard in Neraka is a small adventure book. It can be played using 1d20 and 1d6 (real and rolling!) on your phone, tablet, or computer. The book consists of three intertwined stories, so once you reach an ending, you can start again and choose different paths to discover the other misadventures of Tibald Doomostrich. Keep track of your progress, the gold and experience you’ve gained: new adventure books are on the way, w...


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Complete Neraka Cycle [BUNDLE]Price: $6.39
 Glass Domes and Iron Fists
Posted: Thu, 01 Jan 11:08:55 CST
Publisher: Marshal Games

Delve into the frightening secrets of the massive Metropoli, the bastions of "civilization" in the blasted wastelands that make up Ashland. From total control over education, trade, food, water, and life itself, the shadowy Covenant has created a powerbase that is absolute...or so they think. Resistance has sprung up against this tyranny. Who are they, and what are their goals? How far is the Covenant willing to go to destroy them; and what is the dark secret lurking in the bowels of these great cities that the Covenant is terrified will come to light?
You've survived, now do you choose to resist?

Glass Domes and Iron FistsPrice: $2.00
 The Curse of the Fosaken Watchtower
Posted: Thu, 01 Jan 10:29:36 CST
Publisher: Monkey Business Games

40 Pages of the Upcomming Module The Curse of the Fosaken Watchtower

The Curse of the Fosaken WatchtowerPrice: $0.00