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Posted: Tue, 27 Jan 20:08:07 CST
This d100 Male Outfit Table for Romantasy & Adult Fantasy delivers vivid, table-ready descriptions built with a Concrete + Visual + Tone design philosophy. Each entry blends specific garments, textures, colors, and social signals to instantly convey status, desire, danger, or intimacy.
Inside you’ll find courtly finery, masquerade attire, hunting leathers, work clothes, ceremonial robes, and humble peasant garb—perfect for stories where power dynamics shift, rivals clash across class lines, or attraction sparks in unexpected places. These outfits are designed to inspire scenes, not just fill space.
Ideal for GMs, writers, and solo players running romantasy, adult fantasy, political intrigue, or sensual character-driven campaigns.
System-agnostic and easily usable in any fantasy setting where appearance, status, and desire matter.
👉 Be sure to check out the other tables in this romantasy product line, including Dangerous Romance NPCs, courtly events, seductive bargains, and intrigue-focused prompts.
Posted: Tue, 27 Jan 20:05:06 CST
Romantasy Outfit Descriptions (Female) is a d100 table of evocative, story-rich clothing designed for romantasy, fantasy romance, and courtly intrigue campaigns.
This table spans everything from lavish court gowns and ceremonial finery to practical work clothes, humble peasant dresses, and intimate private wear. Whether introducing a powerful noble, a country girl on the cusp of destiny, or a rags-to-riches heroine stepping into court for the first time, these outfits provide instant visual storytelling and narrative hooks.
Perfect for:
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Romantasy and romance-forward fantasy games
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Court intrigue, fae courts, and noble politics
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Rags-to-riches arcs and transformation moments
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GMs who want vivid descriptions without slowing play
Each entry fits on a single line, expanded just enough to add texture, tone, and mood while remaining table-friendly.
Romance-focused fantasy.
System-agnostic and easily usable in any fantasy setting where appearance, status, and desire matter.
👉 Be sure to check out the other tables in this romantasy product line, including Dangerous Romance NPCs, courtly events, seductive bargains, and intrigue-focused prompts.
Posted: Tue, 27 Jan 20:03:27 CST
Oh boy! You are a robot and it's your first day of school! Hope nothing goes wrong, driving you to seek vengeance on humanity for your humiliation!
Robot's First Day of School is a two-player storygame. One person plays the Robot, whose has to navigate their first day of school. The other person plays the Principal, who narrates events. When it would be interesting and conflicting, the Robot rolls and sees who gets to determine what happens. Sufficiently bad results end up filling the Vengeance is Mine! track, and enough marks end play and usher in the Robot Apocalypse where humanity suffers for someone taking the Robot's chocky milk—
Ahem, everything should be fine. Beep Boop.
This two-player game was originally published as part of the Anyone’s Game: Opening Moves microgame anthology released by Ringling College Press, edited and published by Ringling College of Art and Design students and faculty. This version is lightly expanded in text and put into a zine format which can be printed at home. It includes alternate rules for adding more players as well as alternate settings.
Posted: Tue, 27 Jan 19:51:51 CST
The war for Draco-6 is over. Everyone lost.
The surface of the planet was never pretty, but now it's a toxic wasteland. Hulks of giant war machines bleed industrial poisons into blasted soil. Acid rain collects in bomb craters. Amidst the decay lie troves of technology left behind by fleeing private armies. Interstellar conglomerates are desperate to recover their lost intellectual property, using disposable mercenaries to make scavenging runs on the hostile planet.
You are a pawn. Your body is on lease. Your contract is indefinite. Move forward, or die.
Posted: Tue, 27 Jan 19:15:57 CST
Infinite Worlds in Your Pocket
A Land Once Magic is a conversational post-fantasy worldbuilding TTRPG by award-winning game designer Viditya Voleti and published by moreblueberries.
What is a post-fantasy world?
A world of molten metal where society exists only on airships fueled by elemental blood.
A world of wandering titans that leave warring ecosystems in their wake.
A world where a theocratic regime rules a frozen sea with spellcraft stolen from unborn gods.
A world that shakes off the dull colors of traditional fantasy and invites the full spectrum of your imagination.
With a deck of cards and a group of friends, you will have everything you need to build a world unlike any you have seen before.
At a Glance
- Card-powered - All you need is the book and a deck of standard playing cards
- Pick-up-and-play - Play begins as soon as you open the book and start talking
- GM-less - All players collaboratively share narrative control over the world
- Replayability - No two games will be alike. Players begin with establishing a palette and choosing touchstones for the world. From there, a variety of prompts and tables help bring their world to life. What do you get when you combine a world that is “stormy, gold, and jagged” with Legally Blonde and Hellboy as touchstones?
- For Fans of - Games like i’m sorry did you say street magic? and The Quiet Year
Team
Designer - Viditya Voleti (He/Him) - @viditya.voleti
Editor - Charu Chandni Patel (She/Her) - @cherrydrop
Layout Artist/Graphics - Luna P (She/They) - @satelitesnaturales
Cover Artist - John Gagne (He/Him) - @johngagneart
Projducer - Elliot Davis (He/Him) - @moreblueberries
Posted: Tue, 27 Jan 19:08:08 CST
In 1981 Aaron Allston ran the first session of what would eventually become the Strike Force Universe. And when it ended, some 22 years later, the hundreds of sessions had featured thousands of characters.Aaron offered the first glimpse of his world in issue 48 of The Space Gamer (1982) and then dove into greater detail with the publication of Strike Force in 1988. Then came Aaron Allston’s Strike Force in 2016, which presented many, never-before-seen elements of the Strike Force Universe as well as an extensive section presenting tips and advice for running games using Aaron’s GMing style. And now we have Strike Force Organizations.
Strike Force Organizations presents eight of Aaron’s major factions, groups, and teams from the Strike Force Universe. Each section contains the history, membership, assets, goals, and methods of the group in question, as well as plenty of character sheets. You can incorporate these characters and concepts into your campaign, either in whole or in part, picking and choosing the elements that best fit your campaign.
Whether you’re new to Champions, an old hand, a game master, or a player, Strike Force Organizations has something for everyone!
•Alien Research Laboratories — Where do aliens stranded on Earth go for help? Here.
•The Blood — These visitors from another universe are royalty back home. They came to this Earth to escape tyranny, but have brought their problems with them.
•The Circle — A school for mystics where knowledge is traded freely. All are welcome; provided you listen to the Master.
•The Cult of the Beast — This mystic pyramid scheme wishes to gain power of the world via arcane means.
•The Families — Long-lived and possessing assorted superhuman powers, the Families manipulate the markets of the world to ensure their wealth and power remains undisturbed.
•The Hell-Raisers — Founded by the monstrous Denier, the Hell-Raisers do just that.
•The Wanderers — Victims of a Third Reich experiment gone awry, the Wanderers are a team of cosmic-level supers constantly searching for a way to return to Earth.
•Yooso — First presented in the pages of Ninja Hero, the team has gone through a number of changes since then
Posted: Tue, 27 Jan 19:01:45 CST
RPG Soundtracks from Megaton Games delivers high-quality, immersive music designed to enhance tabletop and digital role-playing games across multiple genres. From epic fantasy and dark dungeons to mysterious exploration and heroic moments, these tracks set the perfect mood for every session. All MP3s are encoded at 192 kb/s. Perfect in any game setup, virtual tabletop, or media player. Ideal for game masters, designers, and storytellers who want reliable, atmospheric audio at the table or online.
Posted: Tue, 27 Jan 19:01:34 CST
RPG Epic Soundtrack: Elysian Fields
Length: 3:14
RPG Soundtracks from Megaton Games delivers high-quality, immersive music designed to enhance tabletop and digital role-playing games across multiple genres. From epic fantasy and dark dungeons to mysterious exploration and heroic moments, these tracks set the perfect mood for every session. All MP3s are encoded at 256 kb/s. Perfect in any game setup, virtual tabletop, or media player. Ideal for game masters, designers, and storytellers who want reliable, atmospheric audio at the table or online.
Posted: Tue, 27 Jan 17:56:25 CST
SETTING DETAILS
Flowing waters, rank and dark, ring out through the caverns. As you enter, a mystery of triangle gems beckons you deeper into the dark.
But the dark is not for the living.
This setting is likely to be combat-heavy, thus earning a reputation of being a kind of dark not to be trifled with. Few, if any, survive.
Included are loose references for OSE creatures, if needed. You can find those on the last page.
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Posted: Tue, 27 Jan 17:48:48 CST
Love and Friendship Found Beneath a Twilit Tree
Fairy tales always have a moral,
but it’s up to you to figure out just what it is.
Are you going to let them tell you its hopeless
or are you going to fight to make things right?
Even if it all seems pointless?
The greatest twist is the happy ending you never see coming.
Twilit Eildon is a supplement to Changeling: The Lost First Edition book. It includes:
• New merits and rules to play as Trueborn, fae beings born between fae and mortals
• Sections of the Hedge that have incorporated the internet into its thorny briars
• True Fae Patrons that can act as a source of new contracts and powers for a changeling bound to them
• An exploration on the Grimm Seeming and new kiths that grant changelings strange powers straight out of a fairy tale
• The new Wyrld Court and the Tam Lin Entitlement which introduce options to ally with the True Fae and turn them from their own alien natures or serve them all the more faithfully
Posted: Tue, 27 Jan 17:36:14 CST
K.J.'s Janky Art Pack
These fun, janky art pieces were originally made during MÖRKTOBER 2025.
Thanks for checking out my first-ever stock art pack! This package features a set of 10 wild illustrations by K.J. Montgomery in digital (PNG) format.
All 10 designs are handmade (first handdrawn via pen and paper, then formatted for this pack in Affinity Designer). No AI used. Each piece is on average around 1080 x 1080 pixel (or slightly larger on some sides), as well as 600 dpi, and PNG.
The zip file contains the following files:
- 10 .pngs with solid white background @ 600dpi (minimum average 1080 x 1080 pixels)
- .txt license file
Stock License
The licensing is simple. These images can be used both for personal and commercial work as follows:
- artist's name (K.J. Montgomery) must appear in product's credits.
- you can use artworks an unlimited number of times for non-commercial use.
- you can use artworks on a single project for commercial use (print, digital, advertising, videogames or motion pictures).
- you can rotate, resize, or color the image to fit your project.
- you can NOT resell or give for free the image as clipart or standalone, even for non commercial use.
Open to requests for transparent backgrounds or TIFF formats.
Thank you and please reach with any questions.
Posted: Tue, 27 Jan 16:46:26 CST
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This special bundle contains the following titles: |
| The Ghost on the Lane Regular price: 0 Bundle price: 0 Format: PDF |
GHOST ON THE LANE FROM: Ranger Command, Proxima Station TO: All Active Ranger Teams PRIORITY: Moderate CLASSIFICATION: Restricted SITUATION: CNS Swift Return failed to arrive at destination. Last confirmed position: Beacon Waypoint-7, 73 hours ago. Beacon Authority reports no anomalies. Station Master requests discrete investigation. MISSION OBJECTIVES: Locate Swift Return or determine fate Recover cargo/data cores if possible Identify cause of disappearance Maintain operational discretion INTELLIGENCE: Velythrian agro-tech components aboard. Crew of six. Route standard, clearance current. Last transmission: "All systems green." AUTHORIZATION: Standard Ranger protocols. Report findings upon completion. What starts as a simple search-and-rescue becomes something far darke... |
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| Run for Proxima Regular price: 0 Bundle price: 0 Format: PDF |
Run for Proxima - Mission Four They've been watching. They've been learning. Now they're ready. For three missions, your Ranger crew has chased ghosts—disappearing ships, empty colonies, convoys stripped of crews and cargo. You've fought their drones, dodged their capital ships, and reported back to Command with evidence no one wanted to believe. The attacks are escalating. The enemy is real. And they have a name. The Varkath. Mission 4 drops your crew into the graveyard of a frontier world under active assault. Orbital debris fields tell the story of a one-sided slaughter. Evacuation corridors clog with fleeing refugees. And somewhere in the chaos, a single damaged frigate carries intelligence that could change everything—if you can extract it before the Varkath finish what they sta... |
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| Silence of Dawnfall Reach Regular price: 0 Bundle price: 0 Format: PDF |
SILENCE AT DAWNFALL REACH A Challengers Adventure for Savage Worlds FROM: Ranger Command, Proxima Station TO: All Active Ranger Teams PRIORITY: High CLASSIFICATION: Restricted SITUATION: Dawnfall Reach colony (population 2,047, frontier agri-world) has missed three scheduled check-ins over 14 days. Last transmission: routine harvest report, no abnormalities indicated. Terra Nova Agricultural Coordination Office flags this as priority concern—Dawnfall Reach produces 8% of Terra Nova's grain reserves. Supply chain disruption threatens food security across three systems. MISSION OBJECTIVES: Establish contact with colony administration Determine cause of communication failure Assess population status and agricultural operations Restore communications or arrange evacuation if n... |
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| The Empty Convoy Regular price: 0 Bundle price: 0 Format: PDF |
THE EMPTY CONVOY Mission 3: Challengers Campaign Six ships drift in the dark. Two hundred crew—gone. This is no longer reconnaissance. When cargo convoy Meridian Chain broadcasts a desperate mayday and then falls silent, Rangers arrive to find a scene from a nightmare: six vessels intact, systems operational, beacons still transmitting—but every single person aboard has vanished. This time, the enemy didn't just strike and leave. The surveillance drones are active, aggressive, hunting. The pattern escalates from single ship to colony to multiple vessels simultaneously—and the evidence points to mass driver weapon signatures. Capital ship-scale weapons. Strategic-level operations. The unknown hostile force is moving from reconnaissance to open warfare, and Terra Nova's supply chain is... |
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| Consortium Fleet Tokens Regular price: 0 Bundle price: 0 Format: ZIP File |
Challengers: Shakara Consortium Fleet Tokens puts an entire battle group at your fingertips, from towering capital ships to fast-attack fighters, ready for both tabletop and virtual tabletops. Command the Bulwark‑Class Heavy Escort Cruiser, Sentinel‑Class Carrier, Challenger‑II Destroyer, Vanguard‑Class, Gladius‑Class Light Cruiser, and Hearthkeeper‑Class Gunship, supported by Forgemaster, Firehawk, and Pioneer squadrons in both flight and individual tokens. Each high‑resolution token is pre-cropped and ready for print or VTT use, making it easy to bring the Battle of Terra Nova—and any other sci‑fi engagement—to life at your table. Designed by Marshal Games for the Challengers RPG, this pack is perfect whether you’re running official scenarios from The Rangers Guide to Consortium Vess... |
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| Challengers Complete Core Rulebook Regular price: 0 Bundle price: 0 Format: PDF |
CHALLENGERS Complete Core Rulebook The Shakara Consortium discovered humanity in 2344 near Proxima Centauri—and offered partnership instead of conquest. Now you're a Ranger operating at the edge of known space, where eight species work together to explore unknown systems, mediate impossible disputes, and maintain fragile peace across beacon highways. This is grounded science fiction where railguns obey physics, misjumps end careers, and your crew's decisions matter more than your ship's firepower. You'll investigate piracy at remote stations, rescue colonies from stellar flares, negotiate between alien cultures who barely trust each other, and make split-second calls when the legal answer and the right answer aren't the same. Everything you need in 291 pages: Complete Savage Worl... |
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| Special bundle price: | 0 |
| Savings of: | 0 (38%) |



