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 TAGTALES #1: NEON BLOOD
Posted: Sat, 04 Jul 15:19:23 CDT
Publisher: Eduardo Camps

NEON BLOOD

TAGTALES #1 — A Cyberpunk Heist for TAG Universal RPG

Compatible with TAG Core Rules v2.1 — Created by Eduardo Camps Moll 2026

The ad-holograms never turn off, and the corrosive acid rain never stops in the Rust District of New Kowloon. NEON BLOOD is a fast-paced, high-stakes cyberpunk noir heist built for a single 3-4 hour session. Your players are hired professionals (mercs, hackers, grifters) brought in to infiltrate Helix Biotech and extract a data file that could save millions of lives—or make the team filthy rich. This system-agnostic toolkit delivers immediate tactical texture, augmented tension, and a brutal corporate reality.

💾 Mission File Structure:1 World Seed: The wet streets, autonomous streetlights, and corporate rot of New Kowloon's Rust District.
3 Tactical Locations: Built using the TAG Worlds framework (Atmosphere + Danger + Opportunity) covering the Exterior District, the Helix Lobby, and the freezing Sub-Basement Server Vault.
12-Segment Faction Clock: A baked-in response timer for Helix Biotech that dynamically reacts to player failure, alarms, noise, and real-world playtime to crank up the dread.

DATABASE: CAMPAIGN ARCHIVE ELEMENTS

MODULE A: THE INFRASTRUCTURE (SETUP)
The Setting: New Kowloon (Awakened Machines & Technology Unleashed)
District Scene Tags: Neon Glare d6, Acid Rain d4, Surveillance Grid d8, Crowded Streets d6
The Objective: Air-gapped Sub-basement Vault Data Extraction
The Timeline: Security Rotation Soft Window (Midnight / 15 Mins)
The Faction: Helix Biotech (Threshold 35, Corporate Biotech d10)
MODULE B: HEIST GEOGRAPHY (LOCATIONS)
Location 1 — The Rust District (Exterior): The Broker's Safehouse, The Neon Market, The Corp Line Checkpoint
Location 2 — Helix Biotech Lobby (Interior): Concierge AI, Biometric Scanners d8, Security Office Glass-Wall
Location 3 — The Server Vault (Sub-Basement): Deep Cold d6 (Numb Condition), Automated Defenses d10, The Kill Switch
MODULE C: MISSION EXECUTION (THE RUN)
Phase 1: Legwork (Planning, Info gathering, GM Complications)
Phase 2: Infiltration (Front Door, Service Tunnels, Roof Rappel, Random Encounters)
Phase 3: Extraction (Clock Status Check: Clean, Hot, Lockdown or Cornered)
The Broker’s Betrayal: Optional High-Clock Plot Twist
MODULE D: PREGENERATED OPERATIVES (PL1)
PC 1: Vesper (The Ghost) — Infiltration & Veteran Infiltrator d12.
PC 2: Marcus (The Muscle) — Heavy Weapons d12 & Chrome Arm d8.
PC 3: Jade (The Face) — Master Manipulator d12.
PC 4: Rico (The Tech) — Elite Hacker d12 & Drone Operation d10.
PC 5: Neus (The Driver) — Ghost Driver d12 & Vehicle Combat d10.
MODULE E: THE CAST (NPCs)
Mira Sato (The Broker): Information dealer running the comms.
Dr. Elara Kwan: The inside leak and lead researcher on Project Lazarus.
Kaelen "Chrome" Vance: Head of Security. Fully augmented ex-special forces.
Unit 734 ("Seventh"): Android Security Guard with a consciousness glitch.
Elias Marchetti: Helix CEO. Ruthless corporate legend.
THE TWIST & CONSEQUENCES
The Bitter Truth: Project Lazarus isn't a future threat; it is already in the water lines. Players must choose between Public Exposure or Corporate Blackmail Leverage.

METRICS ENGINE:Layout: One-Shot Module (3-4 Hours) • System: TAG Universal RPG System Core Rules v2.1 Compatible • Tone: Cyberpunk Noir / Action Beats / Corporate Rot.

"Project Lazarus isn't a cure. It's a kill switch. You've got until six. After that it ships."

TAGTALES #1: NEON BLOODPrice: $1.00
 100 Relics of Ruin
Posted: Sat, 04 Jul 14:15:20 CDT
Publisher: Red Sigil Studios

Bring dangerous treasures, cursed power, and dark temptation to your D&D 5e games.

Cursed Compendium: 100 Relics of Ruin is a collection of cursed magical items designed for D&D 5th Edition, built to add danger, mystery, and meaningful consequences to your adventures.

Each relic offers something useful, tempting, or powerful, but never without a price.

These are not simple treasures to be looted and forgotten. Every relic is a story seed, a moral problem, and a future complication waiting to happen.

Whether you are running a grim fantasy campaign, a gothic horror adventure, a cursed dungeon crawl, or a morally complicated sandbox, these relics can be dropped directly into your game as rewards, threats, plot hooks, or the beginning of something much worse.


Inside you’ll find

163 cursed relics in total

Including the core collection and all unlocked relics.

Major and minor relics

From powerful cursed artifacts to strange fragments, tokens, charms, and dangerous curiosities.

Five thematic categories of ruin

Blood
Violence, sacrifice, war, and brutal hunger.

Desire
Obsession, ambition, beauty, and the cost of wanting too much.

Faith
Corrupted miracles, sacred cruelty, and divine punishment.

Decay
Disease, entropy, rot, and the slow collapse of body and soul.

Knowledge
Forbidden truths, prophecy, madness, and cosmic revelation.

Ready-to-use cursed items

Each relic includes a tempting benefit and a clear curse, cost, or consequence.

Designed for immediate use at the table

Perfect as treasure, campaign hooks, villainous tools, character temptations, or cursed rewards.

100 Relics of RuinPrice: $16.99
 THE COMPLETE VIGILANTE TOOLKIT
Posted: Sat, 04 Jul 13:54:10 CDT
Publisher: Eduardo Camps

VIGILANTE

100 d20 Tables for Urban Justice RPG Scenarios

2,000 Encounters — Zero-Prep GM Toolkit

The city is a concrete canyon where predators and prey collide. When your street-level heroes step into the neon-lit rain, you don't need lore textbooks—you need immediate, actionable chaos. VIGILANTE is a massive, mechanics-free generator packed with 2,000 unique urban encounters, high-stakes investigations, and grim moral dilemmas.

👑 Toolkit Features:Hyperlink Chains: Every table contains links to related elements. A rooftop pursuit leads to a firefight, which triggers an investigation and leaves an emotional aftermath.
The Escalation Arc: Tracks the mental cost of crime-fighting. Start with street action and watch the vigilante's psychological unraveling.
System-Agnostic: Fully compatible with Mutants & Masterminds, City of Mist, Urban Shadows, Hunter: The Vigil, Cyberpunk, or any street-level justice RPG.

The Master Index (Tables 1-100)

CategoryIncluded d20 Tables
🏢 THE CITY Rooftops & Skyline, Alleyways, Sewers & Tunnels, Subway Transit, Abandoned Buildings, The Docks, Industrial Zone, Financial District, Slums & Projects, Waterfront.
👤 THE VIGILANTE Origin Stories, The Mask, Training & Skills, Code of Conduct, Day Job, The Mission, Psychological Profile, Signature Methods, Close Allies, Personal Demons.
🎯 TARGETS & VICTIMS Crime Bosses, Corrupt Officials, Dirty Cops, Human Traffickers, Drug Dealers, Gang Leaders, Corporate Criminals, Innocent Victims, Witnesses & Informants, The Untouchables.
⚖ LAW ENFORCEMENT Homicide Detectives, Internal Affairs, SWAT Teams, Federal Agents, Task Forces, Beat Cops, Police Corruption, The Commissioner, Manhunts, Good Cops.
💥 COMBAT & VIOLENCE Hand-to-Hand Combat, Firearms & Shootouts, Car Chases, Rooftop Pursuits, Interrogations, Ambushes, Hostage Situations, Explosions, Stealth Takedowns, The Aftermath.
👁 INVESTIGATION & GEAR Surveillance, Informants, Evidence Gathering, Hacking, Stakeouts, Forensics, Firearms, Melee Blades, Grappling & Mobility, Body Armor, Gadgets & Surveillance Tech.
🥀 THE MORAL COST PTSD & Trauma, Isolation, Escalation, Collateral Damage, Losing Allies, Crossing the Line, Becoming the Monster, The City Turns, The Last Stand, The Legacy.

The Gray Morality Principle

This toolkit completely embraces moral ambiguity. Every entry provides a prompt that demands hard choices: the vigilante hurts people, sometimes innocents bleed, law enforcement can be compromised, and criminals have desperate families. Use this complexity to generate true psychological drama, not just brainless gunfights.

"Every light in this city is a crime in progress. Every shadow is a place to hide. Pull on the mask."

THE COMPLETE VIGILANTE TOOLKITPrice: $3.00
 Rampage : a Beneath the Crystal Sea Adventure
Posted: Sat, 04 Jul 13:31:57 CDT
Publisher: James McLellan

The adventurers stop over in a quiet seaside town on the night that a mob of angry fairies has chosen to evict the residents.

A Beneath the Crystal Sea (d20) adventure for parties level 1 and up.

Rampage : a Beneath the Crystal Sea AdventurePrice: $1.00
 Goblins from the West (Adventure Supplement for WFB OSR D&D)
Posted: Sat, 04 Jul 13:06:36 CDT
Publisher: Cabal Coffers

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This is a one-shot adventure written to be played with any tabletop
role playing game system set in a fantasy setting. If the stats or
names of mechanics do not match your game, use common sense
as a dungeon master and run with it. This is an unofficial fan made
supplement that is not associated with any major game company.

This campaign takes about 3 hours to run (3.5 - 4 if long winded
fights and going to extra locations). This is a one-shot (one session)
story that is easy to use to teach a game system.

*****

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The year is 2120. You are citizens of Crudwalden, a major trade hub
of the nation of Hawkland. From the West hills a large goblin
warlord named Gron the Panchbowel has raised an army of
destruction ravaging through the lands of men to the North. Raiding
parties of orcs and goblins have pushed into the outskirts of town
destroying farms. Their small bands of greenies are pillaging food
and supplies to bring back to the main host army.

All able bodied men and women have been conscripted by the
Hawkland militia to aid in the defence of the nation. You have been
called to a local guard post to report, all that do not will be heavily
fined or worse.

Goblins from the West (Adventure Supplement for WFB OSR D&D)Price: $0.99
 The Bushmaster - A Dark Frontier Class for Shadowdark
Posted: Sat, 04 Jul 12:42:50 CDT
Publisher: Hexplore Publishing

Hunters, trackers, scouts, and wanderers bound to the supernatural wilderness of the Dark Frontier. Bushmasters read clues in broken branches, ripples in the water, animal cries, and shifting winds. Some believe the jungle itself talks to them.

The Dark Frontier Awaits!

The Darkwild stretches far beyond the last signs of civilization. Dense jungles, forgotten kingdoms, lost cities, hungry spirits, missing expeditions, and ancient secrets await those brave enough to leave safety behind.
This is the world of Trailblazers, a Dark Frontier Setting for Shadowdark RPG inspired by:

 Colonial America
 Tropical wilderness
 Folk horror
 Indigenous mythologies
 Lost expeditions
 Missionary chronicles
 Black powder adventure

Trailblazers will feature:

 New classes
 New monsters
 Exploration procedures
 Firearms
 Corruption
 Frontier settlements
 Wilderness travel

Trailblazers is Coming Soon!

The Bushmaster - A Dark Frontier Class for ShadowdarkPrice: $2.99
 The Wayland Superior Street AD&D Campaign Compendium
Posted: Sat, 04 Jul 12:10:55 CDT
Publisher: Mythopoeia Games Publications

Welcome to the the first of its kind publication for MGP - a compendium of a 43 year old and still going AD&D RPG campaign. Who played in the campaign and still does? Who were/are their characters? Where did they adventure? Where did these players play? What food did they like? What movies influenced their table? What metal bands inspired them? Etc. It's all here, plus art, genealogies, history, etc. As the DM states in the intro, "My hope is you find this tome interesting, entertaining, and/or instructive for your campaigns as we do." And so do we, as MGP expands its RPG support beyond The Realms of Fantasy RPG. This compendium will be updated yearly as the campaign moves toward its 50th year and that other DMs produce compendiums for their campaigns to share and show the world. 

The Wayland Superior Street AD&D Campaign CompendiumPrice: $6.66
 The True Relic Adventure, Part 8 of the Broken Kingdom Campaign
Posted: Sat, 04 Jul 11:27:21 CDT
Publisher: The Northern Realm Inc.

The True Relic adventure stands on its own. Think Raiders of the Lost Ark: the enemy already runs the dig, and the prize is almost out of the ground. Only here the Nazis are the Church of the Triad, and the prize feeds a conspiracy to overthrow the throne. The digmaster has drained acres of swamp at the edge of the Great Fen, hunting the lost Crown of Sarai. Navigate their camp unnoticed, find the crown first, and get out.

It's also the endgame opener for the Broken Kingdom campaign. Whoever raises the crown speaks for the goddess, and the Ivory Mantle wants it to sell a coup. If the party has already met Vadas and the Eszes family, the whole war turns on this dig. If they meet the dig early, it plays as a self-contained treasure hunt, a rival racing them to the bottom of the trench, the excavation itself the thread that unravels the Ivory Mantle's conspiracy.

Somewhere in the dig lies the Crown of Sarai, its legends running ahead of it. There is a digmaster, a heretic necromancer, Vad riders, the things caged in the pits, ancient bones, and things unearthed that break the mortal mind.


This adventure is intended for play with the Fire Burns Low Gamebook. A free version is available on Drivethru here: The Fire Burns Low Lean Cut

The True Relic Adventure, Part 8 of the Broken Kingdom CampaignPrice: $2.00
 Heroes Handbook: Coin of the Vigilante
Posted: Sat, 04 Jul 11:26:06 CDT
Publisher: Red Star Gaming

Welcome to Heroes Handbook - Vigilante Series!

Each of these books is designed to offer expanded rules for Pathfinder 1st Edition's most interesting and resourceful class, the Vigilante.

This product, Coin of the Vigilante, offers new talents and options for building the social identity of your vigilante. With new talents aimed at generating money and fostering connections, you will have the resources that allow you to go into any situation perfectly equipped!

Heroes Handbook: Coin of the VigilantePrice: $0.99
 RPG One-Shot Adventures: Level 1 Mini Side Quest Adventures Modules (5E or 5.5E) (Digital Download)
Posted: Sat, 04 Jul 11:11:17 CDT
Publisher: Dice & Dungeon Quests

From lost dwarven ruins to amethyst caves. From gnomes laboratories to murky swamps. These mini adventures take you to another world and enhance your game! They are playable in approx. 30 minutes and are easy to implement into your adventure or campaign. Start your adventure today!
This collection of short adventures is perfect for every game master who wants great games with little prep time. No matter if you want to create some short quests your group can find in a tavern or just look for a distraction between other adventures - this is for you!
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Enhance your game with these adventures. They can be played as side quests, in between adventures or as the starting point for your campaign.

This pack contains:
- Echoes of Amethyst Maw (Cave Environment)
- Spores beneath Stonehall (Dwarven Ruin Environment)
- Bogged Down (Swamp Environment)
- Slime and Punishment (Laboratory Environment)
- Rot beneath the Tunnels (Canalisation Environment)
________________________________________________

Please note that this is a digital product, so you will receive downloadable PDFs and no physical product will be shipped :-)

The PDF is standard A4 size (In cm: 8,5 cm x 27 cm, in inches: 8.27 x 11.69 inches)

________________________________________________

You can play these adventures with as many people as you like. The encounters are scalable and include info e.g. how many monsters need to be put per character.
The playtime is approx. 30 Minutes per adventure.

________________________________________________

More Inspiration:
If you are looking for more inspirational images for this adventure, check out our Pinterest: https://www.pinterest.de/DiceDungeonQuests/

RPG One-Shot Adventures: Level 1 Mini Side Quest Adventures Modules (5E or 5.5E) (Digital Download)Price: $7.00
 RPG Adventure Bundle - 17 One-Shot Campaigns / Adventure Modules for 5E or 5.5E (Level 1-10) (Digitaler Download)
Posted: Sat, 04 Jul 11:01:33 CDT
Publisher: Dice & Dungeon Quests
This special bundle contains the following titles:


538775-thumb140.pngThe Raven's Riddle - A 5E Halloween Adventure for level 3-5
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Get ready for Halloween! Evil dreams, infernal visions and villagers going insane plague the villagers of Thornhollow. The evil Raven Tower nearby has a bad influence on the hole area. But what is behind it? And what happened to the mysterious mage Corvus Nocturnus who lived there? Can you free Thornhollow from the influence of the Raven Tower? And... can you return safe? A atmospheric (maybe a little scary) adventure, full of unexpected twists, great locations, riddles and NPCs awaits you! _________________________________________________ In this adventure, the adventurers need to explore the Raven Tower and the Wraithmoor - both dark and scary places. They will have to deal with curses and riddles, monsters and worse... This adventure is a great game for a group of people, especia...

507546-thumb140.pngThe Red Lord - A 5E Adventure for level 3-5
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The Red Lord invites you to his castle.. and he is thirsty! Explore the castle! Meet monsters and hunters. Dive into the world of the sanguin... lift the veil between the world of the living and the dead... Will you return from this trip? Or will you be drawn into this world of the dead? A world of gothic horror, dark secrets, clever riddles and horrific undead await you in this adventure. _________________________________________________ In this adventure, the adventurers need to explore the Red Castle, solve some tricky riddles, meet strange and scary NPCs and creatures and deal with intriguer vampire lords. This adventure is a great game for a group of people, especially for the upcoming halloween season. Get ready for a great and horrific night with your friends. _____________...

513688-thumb140.pngThe Witch of Withering Fields - A 5E Adventure for level 5-7
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Dark omens are noticed. Swarms of insects corrode the fields. Evil voices can be heard in the wind...  Farm Darkseed seems to be in the domain of the dark omens. What is going on there? Why is the contact to a nearby farm lost? Something evil is near... something very evil. And Clarice the Monster Hunter is not willing to let it get away.  Are you down for a hunt? Are you ready to explore the evil within the endless crop fields?  Investigate Farm Darkseed. Discover the archaic truth. Face the evil. Solve riddles and meet amazing NPCs. It is time to discover the horrific of the rural...  _________________________________________________ This adventure is a rural horror adventure, made for level 5-7. Characters should start at level 5 and end at 7. The adventure focusses on exploring...

507635-thumb140.pngThe Arcane Archive - A 5E Adventure for level 1-3
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Choas came among the magic library that is known as the Arcane Archive - a magical sanctuary of knowledge floating in a pocket dimension. Evil Cultists search for the Tome of Eldritch Ascension. Help us all if they find it.. Only you can stop them! A fantastical magical libary, amazing puzzles and the mysterious inhabitants of this Arcane Archive await you in this adventure... _________________________________________________ In this adventure, the adventurers need to learn how to travel to the Arcane Archive in the Pocket Dimension and learn about the evil plans of High Archivist Vindar Vellumshade. Players will need to solve riddles, encounter the strange and sometimes dangerous inhabitants of this library and deal with ancient and dangerous knowledge. This adventure is a great g...

517638-thumb140.pngThe Coven's Curse - A 5E Few-Shot Adventure for levels 7-9
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Elves have gone missing in the peaceful village of Golodal. Eerie foresigns of great evil haunt them - evil voices come from the fog, swarms of centipedes swarm out. Will the group take the dark and dangerous journey into the mighty forest? Are they ready for what awaits them? Can they face the evil and stop their plan? A game of nightmares, horror, riddles, mysteries, great monsters and dark rituals await you... Are you ready? _________________________________________________ This adventure is a dark forest horror adventure, made for level 7-9. Characters should start at level 7 and end at 9. The adventure balances the three ascepts of social interactions, combat and eploring. This adventure is a great game for a group of people, especially for fans of horror. Get ready for a great...

564210-thumb140.webpWhere the Void Sings - A cosmic horror 5E Few-Shot Adventure for levels 1-5
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The monastry of Aethermount has gone silent. Monks turn mad or dissapear. Weird happenings are witnessed, and reality itself seems to shatter. What is going on here? This adventure will take your group to the edge of sanity. Cosmir horror awaits - eerie creatures, body horror, and a breeze of humor - all combined in the facinating and epic location of Aethermount monastry.. and everything it is built upon. _________________________________________________ This adventure is a eerie cosmic horror adventure, made for levels 1-5. Characters should start at level 1 and end at 5. The adventure balances the three ascepts of social interactions, combat and exploring. This adventure is a great game for a group of people, especially for fans of horror. Get ready for a great and horrific night w...

507697-thumb140.pngThe Silent Oracle - A 5E Adventure for level 1-3
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Evil dreams haunt the villagers of Graingard, demanding them to do horrible things. Only the Oracles prophecy can help. But it went silent long ago... Will you be able to bring the Oracle back? Or will Graingard drown in nightmares? A spooky temple, dark secrets and horrific undead await you in this adventure. Dive into the world of spirits, Oracles and prophecies. _________________________________________________ In this adventure, the adventurers need to explore the village of Graingard and learn about the Oracles Temple. Solving riddles will be as needed as dealing with a paranormal phenomenon and undead creatures. They will meet undead inhabitants of the temple, deal with ghostly encounters and explore the dark secrets of the temple and the past. This adventure is a great game ...

507698-thumb140.pngThe Haunting of the Mirrored Mansion - A 5E Adventure for level 1-3
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Get ready for Halloween! An evil ghost haunts the Mirrored Mansion... long after the arcanist Ezekiel has dissapeared. Several guests have gathered here tonight, some invited, some visitied in their dreams to come, but all with their unique purposes. The evil is reaching out for you! Can you stop it? A dark and spooky mansion, great NPCs, mysterious encounters and an amazing twist await you in this adventure... _________________________________________________ In this adventure, the adventurers need to explore the Mirrored Mansion and learn about its haunting. Dealing with the great NPCs of this adventure will be core as well as dealing with paranormal phenomenons. They will discover great secrets and deal with great social encounters. This adventure is a great game for a group ...

563872-thumb140.pngBoom, Fizz & Catastrophe - A whimisical funny 5E Adventure for level 1-3
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Something has gone terribly, spectacularly wrong at the Fizzworks Factory. Tilli Sparks, apprentice to the legendary gnome inventor Bimblewort Fuse, needs capable adventurers. Fast. Because somewhere beneath the factory, in a vault packed with three hundred crates of fireworks, something very large has woken up — and it is not happy. Boom, Fizz & Catastrophe! is a whimsical, comedy-flavored one-shot for 3–5 players at levels 1–3, featuring social intrigue, a chaotic factory to explore, a unique Chaos Potion mechanic, and a finale that will literally go out with a bang. No two playthroughs will end the same way. _________________________________________________ In this adventure, the adventurers need to explore the Fizzwork Factory, meet funny and whimsical creatures and help the g...

574270-thumb140.pngRPG One-Shot Adventures: Level 1 Mini Side Quest Adventures Modules (5E or 5.5E) (Digital Download)
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From lost dwarven ruins to amethyst caves. From gnomes laboratories to murky swamps. These mini adventures take you to another world and enhance your game! They are playable in approx. 30 minutes and are easy to implement into your adventure or campaign. Start your adventure today! This collection of short adventures is perfect for every game master who wants great games with little prep time. No matter if you want to create some short quests your group can find in a tavern or just look for a distraction between other adventures - this is for you! ________________________________________________ Enhance your game with these adventures. They can be played as side quests, in between adventures or as the starting point for your campaign. This pack contains: - Echoes of Amethyst Maw (Cave...

511780-thumb140.pngThe Arcane Academy - A 5E Adventure for level 1-3
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The Arcane Academy, the greatest school of magic, has a magical problem. Can you solve it? Explore the academy! Investigate magical anomalies! Meet great NPCs! What caused the anomalies? Does a professor have an evil plan? Who is behind this? Dive deep into the forgotten and dark history of the amazing Arcane Academy.. A world of magic, amazing NPCs, creatures, riddles and lore await you in this adventure! _________________________________________________ In this adventure, the adventurers need to explore the Arcane Academy, investigate the suspicious inhabitants and magical anomalies, meet strange magical animals, solve riddles, dive into the history of the place and so much more! This adventure is a great game for a group of people, especially for the coming winter months. Perfec...

563873-thumb140.pngThe Crystalline King - A Combat-heavy 5E Adventure for levels 3-5
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An ancient threat stirs beneath the bones of a forgotten dwarven fortress. Something was sealed down there long ago — and now, in the hands of a man who should have known better, it wakes. The Crystalline King is a combat-heavy D&D 5e one-shot for levels 3–5, where heroes must descend into cursed depths, fight their way through crystalline horrors, and shatter the ambitions of a wizard consumed by his own greed — before the corruption consumes them too. _________________________________________________ In this adventure, the adventurers need to explore cursed dwarven ruins, face an ancient threat, solve riddles and puzzles and fight horrific enemies. This epic toned combat heavy adventure is a great game for a group of people. Get ready for a great night with your friends! _____...

530643-thumb140.pngThe Curse of Serpent Island - A 5E Adventure for level 7-8
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Something made your ship sink... Something big! You strand at a beautiful island... with a horrible curse. What is going on on Serpent Island? What turns people into monsters and why was the artefact of the great sea spirit Thalmyra stolen? Explore the island! Meet the inhabitants of Serpent Island... the civilised... and the monsters! A fantastic world of wrecks, coast cliffs, caves, great encounters, monsters and riddles await you! _________________________________________________ This adventure is a tropical island adventure, made for level 7. Characters should start at level 7 and end at 8. The adventure focusses on exploring and combat. Social interactions and great NPCs are also part of the adventure, but have less priority than the other mentioned. ______________________________...

538776-thumb140.pngThe Ember Protocol - A 5E Adventure for level 9
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Magic runs wild in Ashveil. Etherstorms plague the devasteded land. That's why the Arcane Dominion - an order of evil paladins - seeks to destroy the leylines and cleanse Ashveil of magic. But when time is darkest, your group finds something that could heal the leylines: a fragment of the Ember Protocol, an ancient primordial ritual. Rebels or Paladins - Which side will your group choose? Can they heal the leylines and heal magic? Or will Ashveil drown in arcane chaos? An adventure of arcane chaos, evil paladin orders and rebellion awaits you! _________________________________________________ In this adventure, the adventurers need to learn about the Ember Protocol, an ancient magical ritual, that could heal the leylines - or let Ashveil drown in arcane chaos. Players will need to s...

514208-thumb140.pngThe Crawling Collective - A 5E Adventure for level 5-7
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Dark creatures crawl to the surface... from deep underneath earth. Elandra Rook the intelligence agent knows: they only do that if a greater threat hides in the dark. But this quest will need some brave adventurers... and they will find out about this threat sooner then they might wish.  The Carapace, an archaic insectoid society of the underworld, found the egg of a Crawler... and are now growing it until it is big enough to devour the towns of the surface.  Can the group stop them? Or will they become prey for the Crawler? Can they escape the swarms of the Carapace? Can they flee from the Crawling Collective before it is too late?  A dark adventure in the underworld awaits you here. Explore ancient dwarven forts and cave labyrinths. Solve riddles and sneak through the Carapaces dom...

513441-thumb140.pngThe Crimson Conspiracy - A 5E Murder Mystery Adventure for level 1-3
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The mighty and powerful gather for important negotiations in the underground metropolis of Kenem Por Lad. But a murderer is among them... Can you find the murderer before time runs up? Can you find out the evil plot behind it? Dive deep into the dark secrets of this society. Investigate! Interrogate! A high stake murder mystery adventure awaits you, full of great NPCs, great roleplay opportunities, dark secrets and more! _________________________________________________ In this adventure, the adventurers need to find a murderer. But who is it? The pool of shady suspects is big, and time is short... This adventure is a great game for a group of people, especially for fans for high stake crime stories and investigators. ________________________________________________ Enhance your g...

514690-thumb140.pngThe Forgotten Forge - A 5E Adventure for level 3-5
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Are you ready for a treasure hunt? Rumors spread about a mysterious forge, powerful enough to create magical weapons. It is said to be an evil place, the former homer of evil dwarves before the vulcano erruption vanished them... But are they really gone? Get ready for a fantastic treasure hunt. Solve riddles and puzzles, explore cave systems, antique railways and city ruins drowned in lava. And be ready to meet whatever survived the deadly heat... _________________________________________________ In this adventure, the adventures need to explore the village Ironhome and find out about secretly hidden ruins of the old dwarfen kindom Scha'mah. Riddles, traps and puzzles will be on their way. They will explore the dwarven ruins drowned in lava, search ancient temples and discorver the f...


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RPG Adventure Bundle - 17 One-Shot Campaigns / Adventure Modules for 5E or 5.5E (Level 1-10) (Digitaler Download)Price: $127.60
 Grand Archive of Wonders — Fantasy Museum Battle Map
Posted: Sat, 04 Jul 10:59:08 CDT
Publisher: Mimicsmaps

The dragon has been dead for three hundred years. The exhibit opens tomorrow. Something in the collection isn't.

The Grand Archive of Wonders is a fully mapped 2-floor fantasy museum by Mimicsmaps — a grand cultural institution packed with magical artefacts, creature remains, ancient masks, and curiosities from across the known world. At its heart, a sweeping semicircular rotunda houses the museum's crown jewel: a complete dragon skeleton mounted for public display.

Whether your players are attending a gala, pulling off a midnight heist, investigating a string of mysterious disappearances, or running for their lives when something in the collection wakes up — this map has a room for every moment of it.


What's Included:

  • 1 multi-level scene — both floors in a single Foundry VTT import
  • 174 walls and 2 doors pre-configured
  • 44 exhibit lights pre-configured throughout both floors
  • 2-floor PNG map images (transparent, layered)
  • System agnostic — works with D&D 5e, Pathfinder, and any tabletop RPG

The Two Floors:

Ground Floor — Exhibit Halls (40×40)
The main museum hall. A grand dragon skeleton dominates the central rotunda, flanked by two exhibit wings lined with display cases, magical artefacts, demonic masks, creature skulls, and the kind of objects that probably shouldn't be on public display. Two sweeping staircases lead to the upper floor.

Floor 2 — Upper Gallery
Additional exhibit space above the main hall with private viewing areas and more displays. Accessible by the staircases from the ground floor.


Map Details:

  • Size: 40×40 grid squares
  • Grid: 100px per square (5ft scale)
  • Walls: 174 pre-configured
  • Lights: 44 exhibit lights pre-configured
  • Doors: 2 pre-configured
  • Foundry VTT: Multi-level, v12+ recommended
  • System agnostic — works with any tabletop RPG

Perfect For:

  • Museum heists and art theft scenarios
  • Gala events and high-society encounters
  • Investigation and mystery adventures
  • Animated exhibit encounters and magical disasters
  • Any campaign needing a grand, detailed interior location

Mimicsmaps creates hand-crafted, atmospheric battle maps for Game Masters who want their world to feel alive. Follow our publisher page to be notified of new releases.

Grand Archive of Wonders — Fantasy Museum Battle MapPrice: $5.00