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 Dungeon Map Tiles VI (Roll20)
Posted: Sat, 07 Mar 04:50:33 CST
Publisher: WyldFurr

Dungeon Map Tiles VI for Roll20

Unleash your inner cartographer and take your tabletop RPG sessions to the next level with Dungeon Map Tiles VI — a powerful art asset pack designed for Game Masters and world-builders. Whether you’re crafting sinister lairs, hidden fortresses, or windswept courtyards, this versatile collection gives you a toolkit of visual art assets you need to design stunning adventure maps your players will be itching to explore!

What’s Inside the Pack:

  • A wide variety of high-quality map tiles, including brickwork floors and walls, dirt, sandy, and stony ground textures, muddy terrain, bridges (stone & wooden), courtyards, and more — perfect for building dungeons, forts, ruins, or outdoor spaces.
  • Useful overlays like simple doors, double doors, and a portcullis gate help bring your environments to life.
  • Black & white fades smoothly into shadow or light, ideal for staircases and atmospheric design.

Flexible & Powerful:

  • Designed as modular 5ft × 5ft map-tile art assets, ready to snap together to create large or small adventure maps.
  • Use the map tiles art assets with Roll20's native tool set to create adventure maps, or import the image files into graphics editors like Photoshop, GIMP, Affinity Photo or Clip Studio Paint to build large, complex adventure maps that can be imported back into Roll20 to add Dynamic lighting and map pins.
  • Map Tiles from Studio WyldFurr can be seamlessly mixed and matched with other packs from Studio WyldFurr's collection of Map Tiles and Object Token packs to expand your creative possibilities.

Perfect for seasoned dungeon designers or Game Masters looking to level up their digital adventure maps, Dungeon Map Tiles VI adds fresh textures and modular pieces that fuel endless storytelling and exploration.

Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

Roll20

Don't want this content on the Roll20 platform. Why not grab it on the FoundryVTT platform instead?

Tailz

Hello there, I am Tailz from Studio WyldFurr, and I want to say thank you for checking out the sixth edition in my Dungeon Map Tiles range of fantasy-themed adventure map-building art assets. The map tiles range now includes fantasy, modern, and science fiction-themed texture art assets, giving you a wealth of material for building virtual tabletop adventure maps. I hope you have as much fun building maps and playing out adventures with them, as I have had building the assets!

~ Tailz from Studio WyldFurr

Inside the package, you will find...

You will find the following art assets within this package.

  • Black & White Fades - Used to fade into shadow or white for staircases.
  • Brickwork Floor Tiles - includes a spiral stairway, basic steps, and tiles for connecting to the Old Grass tiles from the original Dungeon Map Tiles pack.
  • Brickwork Wall overlay tiles - includes: Large and Small Basic Window Overlays
  • Bridge (Stone) - The elements to build a stone bridge over water.
  • Bridge (Wooden) - The elements for use to build a wooden footbridge over water.
  • Courtyard Floor - includes basic steps, spiral steps, and tiles for connecting to the Old Grass tiles from the original Dungeon Map Tiles pack.
  • Dirt Floor Tiles - A collection of dirt texture tiles to use to create a dirt floor.
  • Muddy Ground - A collection of tiles to create a muddy ground texture.
  • Portcullis Overlay - A gate that is two grid squares wide.
  • Sandy Ground - includes a set of sandy ground texture tiles plus a sandy river bank set.
  • Simple Door - A single grid square wide wooden door Overlay.
  • Simple Double Door - A two-grid square wide wooden door Overlay.
  • Stoney Ground - A set of tiles to create an area of Stoney Ground texture.

For tutorials displaying how you can use Studio WyldFurr map tiles to build adventure maps, view the video below from our Studio YouTube Channel, which is from a Livestream of Tailz building with the Dungeon Map Tiles VI pack.

Sample mini-maps made with the Dungeon Map Tiles VI set
Click the image to view a larger sample.

Sample Map #1Sample Map #2Sample Map #3Sample Map #4

IMPORTANT: This pack of art assets is not a stand-alone game. It is intended for use as adventure map building art assets. The purchase of this pack will unlock access to the pack inside the Roll20 Virtual Tabletop App.

Dungeon Map Tiles VI (Roll20)Price: $12.95
 Königsmörder
Posted: Sat, 07 Mar 04:45:39 CST
Publisher: Modiphius

Ein verschwundener Prinz. Eine entlegene Waldregion. Eine Jagd, die in etwas viel Dunkleres führt.

"Königsmörder" ist ein Daggerheart-kompatibler Oneshot für 3-5 Charaktere mit einer Spielzeit von 2-3 Stunden. Dieses Abenteuer wurde auf mehreren Conventions in über zehn Spielrunden mit unterschiedlichen Gruppen geleitet und am Spieltisch erprobt. Es ist darauf ausgelegt, in einer einzigen Sitzung zuverlässig zu funktionieren. Die Geschichte hat einen deutlichen Plottwist mit einem abgeschlossenen Ende, welches zum Nachdenken anregt. Es bleibt auch genug Raum, um die Ereignisse danach weiterzuspielen.

Teasertext:

König Eldric ist tot – und sein Sohn, Prinz Rorgard, ist auf einem Jagdausflug spurlos verschwunden. Ihr wurdet ausgesandt, um den Thronfolger zu finden. Schon der Weg durch die entlegene Region birgt Gefahren. Der überwucherte Waldweg und ein reißender Fluss werden zur ersten Herausforderung. Umherstreifende Kampfbestien aus dem alten Krieg sehen euch möglicherweise als leichte Beute ...

Schließlich stoßt ihr auf Überlebende – doch nicht alles ist so, wie es scheint. Freund oder Feind? Wahrheit oder Täuschung? Wer verdient Vertrauen? Wer wird die Zukunft des Reiches prägen? Diese Entscheidung wiegt schwer – und ihr müsst sie treffen.

KönigsmörderPrice: $3.47
 Ten Surgeon Encounters
Posted: Sat, 07 Mar 04:44:39 CST
Publisher: The Arcverse

DM Essentials #51: 10 Surgeon Encounters

In most games, the surgeon heals you and you move on.

You hand over some gold, you get your hit points back, and you walk out ready to fight again. Maybe they say something about being careful next time. Then you forget about them until your next long rest.

But the person who works through the night while soldiers die on the tables isn't a healing vending machine. They're the one who sees what war actually does to people. They're the one who has to choose who lives and who dies when there aren't enough supplies for everyone. They're the one who has to tell a girl that her father isn't coming home.

DM Essentials #51 gives you ten ways to make the surgeon matter. They're not a rest stop. They're the last chance between a soldier and the grave, and they're running out of everything except bodies.

What's Inside?

The Surgeon's World (Short Essay): Who they are, what they've seen, and why they don't sleep anymore.

10 Encounters for the Infirmary and Beyond: Each one gives you a situation, the truth behind it, and a way for the players to respond.

- The Last Bed – The infirmary is full. More wounded are coming. Someone has to go.
- The Plague – Soldiers are getting sick. Not plague—poison. Someone did this.
- The Mercy – A dying soldier asks for death. They can't do it again. Can you?
- The Missing Supplies – Bandages, medicine, tools. The shipment never came. Stolen.
- The Helper – A girl too young to be here. Her father is dying. She won't leave.
- The Amputation – A leg has to come off. He's conscious. Hold him down.
- The Visitor – An officer walks the beds. He's not checking on his men. He's hunting one.
- The Infection – Black lines spreading from a wound. Not infection. Curse.
- The Survivor – He woke up. He was supposed to die. He was dead.
- The Choice – Two wounded. Supplies for one. They have to choose. They can't.

Quick Reference Table: Roll d10 and get a full encounter hook in seconds.

Who This Is For:

- DMs who want combat to have consequences
- Players who think healing is just a spell slot
- Anyone who's ever wondered what happens after the battle ends

ENTER THE ARCVERSE

More DM Essentials, adventures, and settings at the link below.

They'll patch you up. But they'll remember your face. And they'll remember how you acted while they were saving your life.

Ten Surgeon EncountersPrice: $2.99
 Stock Art: Blackmon Gauntlet of Destiny
Posted: Sat, 07 Mar 04:21:20 CST
Publisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Stock Art: Blackmon Gauntlet of DestinyPrice: $2.95
 Stock Art: Blackmon Vultureman Warrior
Posted: Sat, 07 Mar 04:19:40 CST
Publisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color drawing.

See preview for license.

Stock Art: Blackmon Vultureman WarriorPrice: $2.95
 Dungeon Map Tiles V (Roll20)
Posted: Sat, 07 Mar 04:19:31 CST
Publisher: WyldFurr

Dungeon Map Tiles V for Roll20

Dungeon Map Tiles V builds on the success of Dungeon Map Tiles I, II, III, and IV, delivering an all-new texture pack of ready-made dungeon art assets. Featuring ancient, broken stone walls and irregular stone floor tiles, this collection carries a distinctly grimy medieval look and feel.

The pack includes the essential components of any classic dungeon setting, including passageways, stair and spiral stair tiles, door tokens, and window tiles. Select tiles are also designed to seamlessly interlink with the grass tiles from the original Dungeon Map Tiles package, allowing for easy blending of underground ruins with the world above.

Map Tile Artwork

Each dungeon map tile is a combination of hand-drawn artwork and photographic source material, giving us the unique style of all Studio WyldFurr Maps. All of the tiles have been rendered from a birds-eye view of the landscape, with shadowing used to give the illusion of depth.

Our range of digital virtual tabletop role-playing Map Tiles and Character Tokens all use a standard scale that depicts each real-world inch as three on-screen pixels, for a standard 5ft map grid square size of 180 pixels.

Building Adventure Maps

Our Map Tiles art packs are designed for creating virtual tabletop role-playing adventure maps using a simple block-by-block building method. You can build an adventure map inside Roll20 by creating a blank map and setting the map grid to equal 180 pixels per 5ft grid square. Then use the assets browser to locate the module's art assets, and drag-n-drop them one at a time onto the map canvas. Each map tile will snap to the grid and click into place.

For large, detailed maps that include a lot of elements, we recommend building in an art program such as Photoshop, Clip Studio Paint, or Gimp. Then, import the completed map into your Roll20 Adventure, where you can add dynamic lighting and map pins.

Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

Roll20

Don't want this content on the Roll20 platform. Why not grab it on the FoundryVTT platform instead?

Tailz

Hello there! I am Tailz from Studio WyldFurr, and I would like to thank everyone who has supported my work over the years to enable the creation of the fifth expansion of my Dungeon Map Tiles collection of ready-made art assets! Not only are there now five core fantasy packs, but there are also seven expansion sets! Sci-fi, modern-day, and wilderness map tiles set! Thank you for taking the time to view this product description. If you have any questions, please pop them into the discussion box below.

~ Tailz from Studio WyldFurr.

Below are four sample mini-maps made with the Dungeon Map Tiles V set.
Click on an image to view a larger preview.

Sample Art #1Sample Art #2Sample Art #3Sample Art #4

Important: This pack of art assets is not a stand-alone game. Purchase of this package of adventure map creation art assets will unlock access to the package on the Roll20 Virtual Tabletop Application.
Dungeon Map Tiles V (Roll20)Price: $10.95
 Stock Art: Blackmon Goose Moose
Posted: Sat, 07 Mar 04:17:46 CST
Publisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Stock Art: Blackmon Goose MoosePrice: $2.95
 Stock Art: Blackmon Shirtless Dude with Braid
Posted: Sat, 07 Mar 04:16:17 CST
Publisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Stock Art: Blackmon Shirtless Dude with BraidPrice: $2.95
 Stock Art: Blackmon Gnomes on Riding Frog
Posted: Sat, 07 Mar 04:14:49 CST
Publisher: Rogue Genius Games

Quality artwork from RGG illustrator, Jacob E. Blackmon!

Color and black & white line drawing.

See preview for license.

Stock Art: Blackmon Gnomes on Riding FrogPrice: $2.95
 Serenissima Folge 23
Posted: Sat, 07 Mar 02:26:25 CST
Publisher: Ulisses Spiele

Dies ist Folge 23 der DSA-Romantasy-Serie “Serenissima”.

Jeden Samstag erscheint eine neue Folge hier im Scriptorium. Serenissima ist von vorne bis hinten 100% menschengemacht, keine KI. Alle Illustrationen zu diesem Projekt sind selbst erstellt (von Ramona von Brasch).

Du kennst die Serie noch nicht? Dann findest du hier ihren Anfang:

>> www.ulisses-ebooks.de/product/541071 <<


Hinweis: Serenissima richtet sich an ein erwachsenes Publikum. Es enthält sexuell explizite Szenen, die nicht für Kinderaugen bestimmt sind.

Serenissima Folge 23Price: $1.16
 Monthly Sketchbooksage #34
Posted: Sat, 07 Mar 02:18:12 CST
Publisher: sketchbooksage

Monthly Sketchbooksage , A free monthly containing promotional content from sketchbooksage.com and sketchbooksage affilated blog pages. Inside you will find panels from my webcomics Akuma Sake, Badham, Fandum!, Ultimate Wrestle Bout, a link to my photoshop brushes and merchandise.

Monthly Sketchbooksage #34Price: $0.00
 Legacy 5E Ultimate Bundle [BUNDLE]
Posted: Fri, 06 Mar 21:16:04 CST
Publisher: Wagon Wheel Publishing

Legacy 5E Ultimate Bundle

Classic Adventures for the Modern Table

The Legacy 5E Ultimate Bundle brings together the complete collection of classic fantasy adventures, dungeon crawls, maps, and campaign resources into one massive library designed for the modern tabletop.

This bundle gathers more than twenty adventures and supplements built for fast preparation, flexible storytelling, and memorable dungeon exploration. Whether you're running one-shot adventures, building an extended campaign, or looking for ready-to-play encounters to drop into your world, this collection delivers a huge range of material for your table.

From cursed orchards and haunted ruins to ambitious heists, lost mines, mysterious relics, and dangerous wilderness expeditions, the Legacy 5E line focuses on modular adventures that GMs can run immediately with minimal preparation.


Inside the Legacy 5E Ultimate Bundle

This collection includes:

Classic one-shot adventures designed for quick play and easy preparation
Dungeon crawl modules inspired by old-school exploration and modern design
Adventure collections containing multiple ready-to-run scenarios
A full NPC anthology packed with stat blocks, personalities, and random tables
A complete dungeon map anthology with VTT files and printable maps
Story-driven adventures that can stand alone or connect into larger campaigns

The adventures cover a wide range of character levels and play styles, making this bundle useful for both new campaigns and long-running tables.


Designed for Fast Preparation

Legacy 5E adventures focus on table-ready design:

• Clear encounter structure
• Modular locations and hooks
• Drop-in dungeons and scenarios
• Flexible difficulty and party levels

Every adventure is built so Game Masters can run a session quickly without extensive preparation.


A Complete Adventure Library

Instead of collecting adventures one at a time, the Legacy 5E Ultimate Bundle gathers the entire library into a single package.

With over 20 adventures, dungeon crawls, maps, and NPC resources, this bundle provides an enormous amount of playable content at nearly 50% off the regular price.

If you want a ready-made library of classic fantasy adventures for your table, this collection delivers everything in one place.

This special bundle contains the following titles:



533418-thumb140.jpg the Hopegroven Heist
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The tome was once in the possession of the Gensworth family. Reginald Hopegroven, a respected family elder, was a friend to one of the Gensworth family members and learned of the tome's existence and potential for harm. However, the tome has already been stolen from the Gensworths by their own family member, Adolph Gensworth, who has long harbored a bitter rivalry with Reginald. In a plot to acquire wealth and disgrace his rival, Adolph and a human gambler, Hugh Frymont, have moved the tome. Reginald, unaware of this betrayal and unable to trust anyone in his own family, has hired the adventurers to expose the Gensworths. The tome is, therefore, not in the Gensworth's vault as Reginald believes, but is en route to an unknown figure known only as Dravin. This Adventure begins the Adventur...

533655-thumb140.png the Homengrad Mines
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This Adventure continues the saga of The Hopegroven Heist, designed for a party of 4-6 2nd-level adventurers. The characters have delivered a crucial message to Reginald Hopegroven and have been tasked with followingthe stolen tome to the mining town of Homengrad. The tome is on its way to the Ruins of Aerthos, which can only be reached through the main mine entrance, now collapsed. The adventurers must first assist the distressed townsfolk before they can enter the dangerous ruins and uncover the fate of the tome....

532360-thumb140.jpg The Queen's Gambit
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The Third Tome in the "Adventures in La'Tovnia" series continuues where the Homengrad Mines left off. Something dark stirs beneath the surface. A mysterious "blight" is spreading across the farmlands, turning crops to ash and animals into aggressive, corrupted beasts. The adventurers are hired to investigate this strange plague, but their quest will lead them to discover a sinister plot orchestrated by a powerful Dark Sorcerer that has infiltrated the highest echelons of the kingdom's political structure. The Sorcerer seeks to use the chaos to resurrect the Obsidian Spire, and the adventurers are the only ones who can stop it.    An Adventure created for 4-6 level 3 players. This module is created to level up palyers to level 4 at end of adventure....

534401-thumb140.png Beggar's Hole
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In "Beggar's Hole," you are an adventurer in the city of Croix, the capital of La'Tovnia, and have earned a reputation at the local Adventurers Guild. The Princess of La'Tovnia has acquired new land, the Lower Nulth Kuld, and a new town within it, Beggar's, is experiencing a crisis. The town's mayor, Jorgell, has gone missing, the crops are dying, and a strange purple energy is corrupting the land. You are tasked with investigating these events. The situation is complicated by the presence of Inquisitor Ilsoff and his soldiers from the Lazzgoran Empire, who are hunting a local "witch" named Isabella, believed to be the source of the town's problems. Your journey to Beggar's involves navigating a world of conflicting information and suspects. You must question townsfolk like the gossipy Ha...

547243-thumb140.png A Dragon’s Plea | Old-School Fantasy RPG One-Shot Adventure (Levels 5–6)
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The wyrmling is in chains. In the livestock town of Brinewich, a faerie dragon named Lyra bursts into Bark’s Tavern, begging the adventurers to rescue her friend Spark, a young sapphire wyrmling kidnapped by the Crimson Maw. The trail leads into the perilous Forgotten Hills, and finally into the cavern known as the Serpent’s Heart, where cultists prepare a bloody ritual that will either slay Spark — or corrupt him forever. Designed for four to six characters of levels 5–6, A Dragon’s Plea blends tense roleplay, brutal combat, and moral stakes in a cinematic, drop-in ready adventure. Inside you’ll find: 🐉 Epic rescue quest — save Spark the wyrmling, or witness his corruption. ⚔️ Dynamic encounters: ambushes in the Forgotten Hills, cult fanatics, and a chained allosaurus set loose mid-...

547246-thumb140.png D&D 5e One-Shot PDF | The Huntsman's Legacy | Fantasy Digital RPG Adventure Module | Tabletop Roleplaying Download
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Emberhold calls for aid. Borin Irontracker, famed huntsman of the Iron Peaks, has vanished while tracking signs of the spreading blight. His daughter, Serenya Ironvein, believes the cult of the Serpent’s Heart is involved. From guild summons in Croix to the cavern lair beneath the mountains, your party must brave storms, corrupted beasts, and cult remnants to confront the horror known only as Blightfang. About this One-Shot Level: Designed for Levels 7–8 Party Size: 4–6 adventurers Play Time: 2–3 sessions Tone: Harsh wilderness trek and deadly cavern crawl What’s Inside Complete, ready-to-run PDF (instant download) Act I — Summons in Croix: guild hook and Serenya’s plea Act II — Travel to Emberhold: 4-day journey with d8 random encounters (wolves, highwaymen, storms, scholars, ca...

547253-thumb140.png D&D 5e One-Shot PDF: The Staff of the Divine RPG Adventure (Digital Download)
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The Blight spreads deeper into La’Tovnia. In the Ash Wastes lies an ancient elven temple, beneath it the Catacombs of Despite, and within—an artifact tied to King Alvari himself. Hazura Hornguard of the Archaeological Society believes the Staff of the Divine lies there still, warping beasts and mortals alike. Can your adventurers retrieve the relic from the Twisted Disciple before its hunger devours Emberhold and beyond? About this One-Shot Level: Designed for Levels 9–10 Party Size: 4–6 adventurers Play Time: 3–4 sessions Tone: High-level dungeon crawl with corrupted relics and apocalyptic stakes What’s Inside Complete, ready-to-run PDF (instant download) Part I — Akinshire: Hazura’s briefing and supplies Part II — Road to Emberhold: random encounters with blighted elk, pilgrims...

547248-thumb140.png D&D 5e One-Shot: Shadows in New Andover - Digital RPG Adventure (PDF)
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La’Tovnia trembles under whispers of conspiracy. Queen Ameil, only twelve years old, sits on a fragile throne beset by vultures. The Nameless Syndicate of New Andover, led by Madame Cora, is suspected of working with the zealots of the Righteous 6. The Queen’s agents hire you to infiltrate the Brass Finch counting house and steal Cora’s ledger. Will you uncover proof of corruption to protect the crown—or ignite a war in the shadows? About this One-Shot Level: Designed for Levels 2–3 Party Size: 4–6 adventurers Play Time: 2–3 sessions Tone: Urban heist with political intrigue and criminal underworld What’s Inside Complete, ready-to-run PDF (instant download) Multiple entry points into the Brass Finch: main door, alley, sewers, rooftop skylight Heist sequences: gaming floor, counti...

547258-thumb140.png D&D 5e One-Shot: Tomb and Storm Adventure (PDF Digital Download)
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A cursed tomb, a haunted artifact, and a blight that threatens all of La’Tovnia. Adventurers must navigate treacherous mountain paths, endure a violent storm, and brave the crypt of a long-dead necromancer. At the tomb’s heart lies a relic—its power both salvation and unspeakable peril. Will your party risk everything to save a life, or destroy the artifact before it ruins them all? About this One-Shot Level: Designed for Levels 5–6 Party Size: 4–6 adventurers Play Time: 2–3 sessions Tone: Dark, storm-wracked dungeon crawl with moral dilemmas What’s Inside Complete, ready-to-run PDF (instant download) Guild briefing in Croix with Belottii the scholar and Haltrid the half-orc guild leader 3-day travel sequence with random encounter table (bandits, merchant caravan, wolves, cultist...

547252-thumb140.png Shadows in Smugglers Hollow | TSR-Style RPG One-Shot | Level 5–6 Dungeon Crawl PDF
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East of Fork in the Road lies a quiet town with too many secrets… Smugglers Hollow looks like any backwater — crooked roofs, muddy streets, the smell of fish from the docks. But beneath the surface lurks an empire of thieves and cultists, watched over by Franklin Jacobs and now threatened by the Crimson Maw. Your adventurers must: Uncover the Hollow’s corruption — from staged tavern brawls to coded whispers in the street. Descend into the smugglers’ tunnels, where ambushes and blight-touched horrors await. Battle the Crimson Maw cult, disrupting a ritual that channels corruption through a stolen relic. Face a climactic showdown at the docks, deciding whether to side with Jacobs, destroy the relic, or let the cult escape. Claim dangerous rewards, including the cursed Maw-Touched Dag...

550103-thumb140.png Six Dungeon Crawls for D&D 5E — Forged by Belottii
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Six dungeons. No filler. No mercy. This bundle collects six complete dungeon crawl adventures, written for Dungeons & Dragons 5th Edition, and forged in the old-school tradition of dangerous choices, meaningful exploration, and earned survival. Designed to drop cleanly into existing campaigns or run as standalone expeditions, these adventures emphasize player decision-making over hand-holding and reward caution, cleverness, and courage. If your table misses dungeons that feel hostile, ancient, and indifferent to heroism, these crawls deliver. 🗝️ What’s Inside This bundle includes six distinct dungeon crawls, each featuring: Fully keyed dungeon locations Traps, monsters, and environmental hazards Exploration-focused layouts built for tension and attrition Clear DM-facin...

547257-thumb140.png Storm at the Whispering Ford | TSR-Style RPG One-Shot | Level 7–8 Dungeon Crawl PDF
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The ford that once brought life to Dewbarrow now whispers names into the mist… Once a lifeline of trade and travel, the Whispering Ford has become cursed. Pilgrims vanish, merchants turn back, and those who return are not the same. A spirit known as the Drowned Bailiff has risen, demanding names as toll, the very essence of the living. Your adventurers must: Investigate Dewbarrow, where fear and rumors spread like wildfire. Cross the haunted ford, facing river ghasts, prowling river-wolves, and drowned shrines. Descend into the Submerged Crypt, braving chained traps, cursed bells, and grotesque ledgers. Battle the Drowned Bailiff, a magistrate-turned-wraith who binds souls with contracts and chains. Choose the fate of the covenant — sanctify the bell, destroy the tithe-stone, or ba...

547237-thumb140.png The Blighted Heart of Alvari’s Cove | Old-School Fantasy RPG One-Shot Adventure (Levels 5–6)
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The crater burns… and a dragon stirs. Once a sacred site of the Martyrs, Alvari’s Cove is now a scar upon the land — a blighted wound belching smoke and sorrow. Mercenaries of the Crimson Maw guard its rim, scavengers haunt its depths, and deep below, Greserth the Blighted, a dragon twisted by necrotic fire, waits to awaken. Designed for four to six characters of levels 5–6, this one-shot combines exploration, brutal combat, and moral choice in a dark, drop-in ready adventure. Inside you’ll find: 🕯️ A quest hook from Huzaerra Hornguard, dwarven leader of the Archaeological Society of Akenshile. 🌋 Multi-stage exploration of the crater: scorched ravines, blighted guardians, and molten depths. 🗺️ Random encounter tables for heat hazards, corrupted beasts, and mercenary ambushes. 🐉 Fin...

547239-thumb140.png The Case of the Vanishing Birthday Cake | Old-School Fantasy RPG One-Shot Adventure (Levels 1–2)
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Silverwood’s sweetest day is in peril. Lady Florina’s grand birthday celebration is about to begin, but the party’s crown jewel — a towering cake from the town’s finest bakery — has mysteriously vanished. Was it stolen? Hidden? Or devoured by greedy hands? Designed for four to six characters of levels 1–2, The Case of the Vanishing Birthday Cake is a lighthearted one-shot adventure blending mystery, humor, and classic dungeon-crawling hijinks. Inside you’ll find: 🎂 Investigation & Roleplay: question quirky townsfolk, from the flustered baker Gilda to suspicious children. 🕯️ Random encounters in the forest: faeries, snakes, spiders, and more. ⚔️ Goblin showdown as the culprits guard their ill-gotten treat. 🎭 Multiple outcomes — expose the mischievous child Timmy, reclaim the cak...

547241-thumb140.png The Clockwork Courier | Old-School Fantasy RPG One-Shot Adventure (Levels 1–2)
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The gears are in motion. In the bustling trade city of Brinewich, eccentric inventor Master Tovrin entrusts the adventurers with a dangerous task: escort an iron-bound chest carrying a prototype clockwork device to the artificers’ guild. Rival gangs, unscrupulous merchants, and rival artificer agents will stop at nothing to seize it. Designed for four to six characters of levels 1–2, The Clockwork Courier is a fast-paced urban one-shot perfect for a single session or as a campaign kickoff. Inside you’ll find: 🕯️ Mission hook from Master Tovrin, gnome inventor of strange contraptions. 🏙️ City Crossing challenges: pickpockets, brawls, magical accidents, and market chases. ⚔️ Bandit ambush outside Brinewich with tactical enemy tactics. 🧩 Random encounter tables for both city streets a...

547235-thumb140.png The Crypt of the Three Martyrs | Old-School Fantasy RPG One-Shot Adventure (Levels 3–4)
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The Martyrs do not rest. When thieves plunder the sacred Crypt of the Three Martyrs, the fishing city of Akenshile trembles under the cries of the restless dead. Only the bravest adventurers can recover the relics of Bree, Creol, and Tomlin before despair consumes the city. Designed for four to six characters of levels 3–4, this one-shot adventure blends eerie atmosphere, classic dungeon-crawling, and high-stakes heroics in a compact, drop-in ready module. Inside you’ll find: 🗝️ Three dungeon levels — The Offering Hall, The Soldiers’ Tomb, and the Sanctuary of the Martyrs. ⚔️ Challenging encounters with specters, skeletal warriors, and rival treasure hunters. 🎭 Memorable NPCs like Mayor Alyne Vance and Brother Julian, who beg the heroes for aid. 💀 Relics of the Martyrs — Bree’s Cha...

547242-thumb140.png The Cursed Orchard | Old-School Fantasy RPG One-Shot Adventure (Levels 2–3)
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The orchard is dying… and the land cries out for justice. Once the pride of Nuttenberry, the halfling town’s orchards now drip rot and shadow. Whispers drift through the branches, and at the grove’s heart, a fey spirit waits — her wrath born of an ancient betrayal. Designed for four to six characters of levels 2–3, The Cursed Orchard blends investigation, eerie exploration, and a climactic choice that may heal or doom the land forever. Inside you’ll find: 🌳 Investigation in Nuttenberry with roleplay hooks from Mira the farmhand and Mayor Adin Copperbunch. 🌑 Creeping orchard encounters: blighted treants, corrupted wolves, spectral farmers, and more. 🧩 Riddle challenge from the Fey Spirit herself — solve it to earn peace, fail and face her fury. ⚔️ Multiple endings — return the Cryst...

547247-thumb140.png The Rod of Judgment | TSR-Style Old School RPG Adventure | Level 6 Dungeon Crawl PDF
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Deep beneath the Ashen Hills lies the Pits of Sorrow… Once an ancient sanctuary, now a grave of whispers, bones, and shadows. Those who dare its depths face forgotten traps, restless dead, and the crushing weight of something far older — and far hungrier In this old-school TSR-style module, your adventurers must: Travel from Croix into the Ashen Hills (4 days of dangerous encounters, weather, and hazards). Investigate a ruined archaeological camp where only Rebi Brightflower, a dwarven archaeologist, survives. Descend into the Pits of Sorrow and survive shifting traps, bone swarms, shadow beasts, and more. Confront the Dread Warden in a climactic boss battle guarding the legendary Rod of Judgment. Will your party survive the sorrow… or be consumed by it? 🎲 Designed for 4–6 character...

547251-thumb140.png The Shattered Bell of Homengrad | TSR-Style RPG One-Shot | Level 6–7 Dungeon Crawl PDF
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Deep beneath Homengrad, a bell tolls where no bell should sound… Miners have unearthed a cracked silver-black bell in the depths of the mines. Each toll shakes the stone and calls the dead back from their graves Your adventurers must: Answer King Grandell’s summons to save his kingdom from echoes of the dead. Descend into the haunted mines where shadows whisper and skeletons stir. Survive collapsing tunnels, bone swarms, and eerie illusions. Confront the Echo-Wraith, a spectral horror bound to the bell’s toll. Choose the ending: destroy the bell and release the spirits, or seal it and keep Homengrad safe — but at what cost? This TSR-style one-shot captures the moody grit of old-school dungeon crawls, complete with evocative art, random encounters, and a climactic boss fight. ⚔ Pr...

547256-thumb140.png The Swamp and the Fang | Old-School Fantasy RPG One-Shot Adventure (Levels 4–5)
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In the fishing town of Gully’s Heart, tragedy strikes: Jack Dully vanishes into the swamp after a wolf’s bite leaves him cursed. Now his daughter Mary has gone after him, and neither has returned. The townsfolk whisper of glowing lights, prowling beasts, and an Alpha wolf that hunts beneath the moon. Designed for characters levels 4–5, The Swamp and the Fang is a complete TSR-style one-shot filled with suspense, dread, and moral choice. Will your players cure Jack before the curse consumes him, or will they be forced to end him in battle? Inside you’ll find: 🌙 Four Acts of Play — from the tavern hook to the final moonlit confrontation. 🕯️ Speak-Aloud Texts that drop your players directly into the tension of each scene. ⚔️ Deadly Encounters: quicksand, crocodiles, will-o’-wisps, skele...

547259-thumb140.png Whispering Woods | TSR-Style RPG One-Shot | Level 3–4 Fantasy Adventure PDF
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Darkness stirs beyond the lantern light… At the edge of Dewbarrow lies the Whispering Woods, a forest where trees groan like old bones and voices rise from the mist. A missing merchant, an abandoned caravan, and runes carved into an ancient oak draw your adventurers deep into fey-haunted territory. Your adventurers must: Investigate Fendon’s disappearance and his eerie abandoned caravan. Survive the fey-touched woods, facing goblin raiders, spectral wolves, bewitched beasts, and whispers that bend the mind. Confront the Fey Spirit that guards the enchanted oak, deciding whether to appease or defy it. Navigate lasting consequences — will Dewbarrow thrive, or will the forest’s wrath linger? This TSR-style one-shot blends folk horror and fey mystery for a tense, atmospheric crawl. ⚔ ...

549081-thumb140.png [Digital PDF] NPC Anthology Volume One – NPCs, Random Tables, & Stat Blocks (TSR-Inspired)
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Step into the world of Wagon Wheel Publishing with NPC Anthology Volume One — a 65-page collection of quirky, dangerous, and unforgettable characters for your tabletop RPGs. Inside you’ll find: ⚔️ Over 20 fully fleshed NPCs with quirks, hooks, and lore. 📜 Random tables (Who’s Here? Quirks, Rewards) for instant inspiration. 🎲 Plug-and-play stat blocks (CR 1/8 to CR 2). 🎨 TSR-style artwork and retro layout. ✍️ Commentary from Belottii, gnome chronicler of dubious repute. Whether you need a grumpy innkeeper, a cursed bard, or a noble plotting in the shadows, this anthology gives you ready-to-drop characters that bring your game to life. Format: Digital PDF download . 👉 Add NPC Anthology Vol. 1 to your library and never scramble for an NPC again....

549079-thumb140.png [Digital PDF]Map Anthology Vol. 1 — Complete TSR-Style Map Collection (PDF + VTT + 11x17 Packs)
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Enter the world of Map Anthology Vol. 1 — over 100 pages of dungeons, wilderness hex-crawls, taverns, and city maps drawn in TSR’s iconic style. Narrated with comic-book flair, each map comes with encounter seeds and Belottii’s trademark banter. Bundle Includes (Direct Download): Complete Edition PDF (29 MB): The full anthology in one file. 11x17 Print Maps: 2 complete folders (keyed + unkeyed, high-res for printing). VTT Map Pack: 1 folder of keyed + unkeyed maps formatted for digital play. Perfect companion for campaigns, one-shots, or as inspiration for your own worlds. ...

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Legacy 5E Ultimate Bundle [BUNDLE]Price: $147.77