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Posted: Mon, 10 Aug 10:49:44 CDT
"CARGO, TIDES, AND THE NARROW WINDOW BETWEEN A SHIP ARRIVING AND A CUSTOMS INSPECTOR NOTICING WHAT IT CARRIES." Following the release of Nine Coins Under the Table Vol. 1: The Founding Ledger, Nine Coins Under the Table Vol. 2: The Salt Docks expands the serialized campaign toolkit by shifting its focus to the city's working harbor and the smuggling Loca that controls it. Designed for 5th Edition D&D and Pathfinder 2E, this volume moves from general Council intrigue directly …
Price: $3.99
Posted: Mon, 10 Aug 10:33:38 CDT
The mountains of Urum-Khaz have always been places of silence, storms, and old legends, their enormous peaks rising above the surrounding wilderness like the broken teeth of some forgotten giant; generations of hunters and treasure seekers have searched their slopes for the lost cave of Urum-Khaz, a legendary cavern said to contain the accumulated riches of a vanished king, including bronze weapons, jewel-encrusted idols, ancient crowns, and relics from an age before the kingdoms o…
Price: $0.50
Posted: Mon, 10 Aug 09:50:47 CDT
When someone dies in combat, they don't always leave. The Combat Medium is the one who hears them — and who lets them in.
This is not necromancy. The souls bound through the Soul Bond system are full characters with their own history, personality, and will — allies who lend their martial or magical talent because the Medium lends them a body. Every bound soul is built together with your DM: a name, an origin, a reason they stayed. No two Mediums carry the same arsenal.
In combat, thi…
Price: $4.61
Posted: Mon, 10 Aug 09:50:29 CDT
The bond is never chosen. It finds the wound — the one you've spent years learning to hide — and it enters there. Not to heal it. To live in it.
The Shaman draws power from a living relationship with an animal spirit: a being with its own memory, its own grief, its own opinion about the choices you make. Where the cleric prays and the sorcerer commands, the Shaman negotiates — every spell and blessing is an expression of that relationship, sometimes in harmony, sometimes strained to …
Price: $4.61
Posted: Mon, 10 Aug 09:34:52 CDT
The writer is gone but his art remains.
Stonehorn is a single session scenario designed for 1-4 players. It can play as an introductory scenario for new players or as a one-shot game for more experienced investigators, with a few brief hooks for optional expansion of the story.
Set on the western shores of Latvia in 1922 at the Stonehorn Lighthouse and the nearby homesteads. The investigators have come here to investigate the death or disappearance of the controversial author Jacob Reine …
Price: $5.78
Posted: Mon, 10 Aug 09:18:37 CDT
Dryad Sorcery | Sorcerer 5.5E Subclass
The magic of an ancient forest flows through your blood, entwining your soul with the timeless spirits of the wild. Wherever you wander, the land stirs in quiet recognition, and the living world answers to your presence. Will you nurture the wilderness and those who dwell within it, or will your growing grove reclaim all that opposes it?
Perhaps you descend from a dryad whose essence lingers in your family line, or an elder druid marked you as …
Price: $1.99
Posted: Mon, 10 Aug 09:15:04 CDT
100 monsters for 5.5e, by Trekiros
This 74 page bestiary provides monsters of every type, for challenge ratings ranging from 0 to 20
Surprise even your most experienced players with 100 never-before-seen monsters Make your next session prep way easier with monsters filled with plot hooks to inspire you Create unforgettable memories for your table with fun and interactive monster stat blocks: not a SINGLE one of these 100 stat blocks gives PCs the Stunned condition. That's how important…Price: $14.95
Posted: Mon, 10 Aug 08:30:35 CDT
MAPPING THE MIST : Demons in Cross End 4 of 5 Church of Santa Teresa De Ávila Finale
An abandoned church in several different stages of collapse. The finale setpiece for the CITY OF MIST case file 'Demons in Cross End' by Son of Oak Studios.
Contained in this product are the following versions of this map:
- The unharmed church without any interior damage
- A version with a broken stained glass window
- A version with a collapsed central floor, showing the crypt beneath
- A…
Price: $4.00
Posted: Mon, 10 Aug 08:00:48 CDT
The Old School Blue map series are released on a weekly basis every Monday.
This PDF contains the Monday Blues Map #229. The PDF has multiple layers allowing the options for numbered/non-numbered areas, secret doors on/off, and grid/no grid and a zip file with all relevant map files as individual jpg images.
Please note that printing this map in black & white will result in a hard to see, washed-out grey map. Print in colour only.
The Old School Blue map is for personal use only. I…
Price: $3.00
Posted: Mon, 10 Aug 07:56:52 CDT
Welcome to the collection of critters!
This time we're taking a look at Tranjers - a shapeshifter... that can be your favorite animal on your farm!
Price: $0.50
Posted: Mon, 10 Aug 07:39:08 CDT
We are changing the game! We are proud to present the first volume of the Epic Heroes Encyclopedia - Wizard, where you’ll find level progression for wizrds from 20th level to 30th level.
With Epic Heroes Encyclopedia - Wizard, you’ll be able to play an epic wizard, you’ll also get archetypes, feats, spells, magic items, monsters, and NPCs all tailored for creating or playing epic campaigns or wizard characters.
Price: $10.00
Posted: Mon, 10 Aug 07:35:54 CDT
The black beacon of San Morro is burning. It had been dark for forty days.
The dead are coming in from the sea, pulled by the light. They will not stop until it goes out. The lantern room is four levels up. The only way out is through.
Players must work their way up a haunted lighthouse, solve the mystery of a dead navigator's stolen eyes, and choose how the night ends. 
The Blacklight of San Morro is designed to be dropped into an ongoing adventure or as …
Price: $3.00



