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 Monster Hunt - Frostblight Cryomancer
Posted: Sun, 28 Dec 07:14:31 CST
Publisher: Kelfecil's Tales

In the frozen reaches of Latakar’s northern tundra, remnants of an old war still stand locked in ice. Once a battlefield held by disciplined knights and arcane officers, the outpost fell during a frostblight surge that consumed both victors and defenders alike. Where soldiers froze at their posts, something else endured. A cryomancer bound to the frostblight rose from within a fallen knight’s body, preserved and reshaped by Soulfrost and command magic that never fully faded.


This Monster Hunt was created by Kelfecil's Tales!

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Writing, Design & Collaboration Organization: Constantine "Kelfecil" Christakis

Monster Hunts

Savage monsters, terrible creatures and cruel villains. The Monster Hunt series is designed to bring your boss game to the next level with challenging and relentless monsters for your players to battle!

The Frostblight Cryomancer Monster Hunt is a 5th edition short adventure designed for 3–5 characters of 8th level. This hunt features a disciplined, high-pressure boss encounter set within the Frozen Tundra, where frostblight corruption preserves bodies, commands linger beyond death, and the battlefield itself responds to rigid authority. The fight challenges players with controlled positioning, escalating reinforcements, and a multi-phase confrontation against a commander that refuses to release its hold. Ideal for groups who enjoy tactical combat, grim atmosphere, and enemies that feel deliberate rather than chaotic, this hunt delivers a cold, methodical test of resolve.

About this Monster Hunt

This package includes the following resources:

  • x1 Beautiful map by Tactical Map
  • x2 Token Artworks by _4naught

This adventure can be played at any level by adjusting the number of monsters in it as well as their behavior. It has been made with Roll20 in mind and can therefore run very smoothly on this Virtual TableTop.

Quick Guide

  • Themes: Frostblight corruption, undead discipline, Soulfrost preservation, battlefield command, cold authority

  • Recommended Level: APL 8 (for 3–5 characters of 8th level)

  • Difficulty: Hard to Deadly (multi-phase commander encounter with reinforcements)

  • Setting: Any, Starlight Chronicles (Frozen Tundra)

  • Core Encounter: A three-phase confrontation with the Frostblight Cryomancer supported by frostblight undead

  • Tone: Grim, controlled, militaristic, oppressive cold

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Monster Hunt - Frostblight CryomancerPrice: $3.49
 Clipart Critters 674-Dragging Zombie
Posted: Sun, 28 Dec 06:22:21 CST
Publisher: Postmortem Studios

We’re all familiar with Romero’s shambling Zombies, Snyder’s fast Zombies, but what about those poor undead horrors missing their lower limbs? Life-after-Death sure must be a drag for them! A great illo for any horror game!

Subject to the included license information. Printed size will be up to a monstrous 3600 x 2350 pixels (8 X 5.2 inches) as a 450 ppi PNG... enough to be used as a cover illustration! Included are grayscale and lo-rez versions for easy online advertising.

You can use this image in commercial or fan projects, however, you may not publish it as clip art. Any company that uses images from 'Clip Art Critters' is required to place the artist's name amongst the credits.

Clipart Critters 674-Dragging ZombiePrice: $8.00
 Modern Industry | Foundry Map Pack
Posted: Sun, 28 Dec 06:05:03 CST
Publisher: MmpApps

Modern Industry | Map Pack delivers a comprehensive collection of industrial, commercial, and logistical environments for modern campaigns. Perfect for crime dramas, covert operations, corporate espionage, action-thrillers, zombie outbreaks, and investigative adventures, this pack provides gritty, functional locations where danger and opportunity often intersect.

Explore a wide range of industrial sites, including an auto salvage yard, impound lot, car dealership, storage facility, and multiple salvage and scrapyard environments. Navigate complex interiors such as a multi-level factory, a fully stocked warehouse, a meat packing plant, and active loading docks (with and without forklifts).

Step into the world of media and production with a detailed recording studio and TV news studio—perfect for heists, hostage scenarios, or behind-the-scenes intrigue.

For large-scale operations, the pack includes a full train yard (ground and upper levels), an expansive sea port, and a multi-section container ship featuring deck layouts, below-deck spaces, bridge access, and upper levels. Tile overlays for containers and storage units allow you to show precise contents, enabling dynamic encounters, loot searches, or smuggling investigations.

Whether you need a gritty industrial backdrop, a tight tactical environment, or sprawling logistical infrastructure, Modern Industry | Map Pack equips your table with high-detail modern locations ready for any storyline.

This version comes with complete line-of-sight setup, with walls, doors, and windows already placed.


This pack contains the following locations:

- Auto Salvage Yard
- Car Dealership
- Impound Lot
- Salvage Yard
- Storage Facility
- Factory - floor, mezzanine, exterior
- Loading Dock - with and without forklift
- Meat Packing Plant
- Recording Studio
- TV News Studio
- Warehouse - floor, mezzanine, exterior with and without forklift
- Train Yard - ground, upper
- Sea Port - no ship, ship (aft, mid, fore)
- Container Ship - below deck & deck (aft, mid, fore), bridge deck, upper deck
- Tile Overlays - for containers & storage units (showing contents)

Maps are created using DungeonFog.com

Modern Industry | Foundry Map PackPrice: $12.99
 The Mystery of Grainthorpe Hall
Posted: Sun, 28 Dec 05:06:12 CST
Publisher: Arion Games

NOT FOR PURCHASE YET

THIS PDF IS A BONUS PRODUCT FOR THE 2025 FESTIVE SALE AND IS NOT INTENDED FOR PURCHASE UNTIL FEB 2026

Winter 1534 and there has been a hard and bitter frost accross the country for some weeks making life difficult even for the rich.  The Patron of the characters wishes them to travel to the remoe Lincolnshire coast to make sure that his ancient aunt is well looked after by her servants.  But soon after arriving, events take a sinister turn.  Can the chaacters solve the Mystery of Grainthorpe Hall?

This adventure for the Maelstrom RPG is suitable for novice or experienced players, and could suit a group of almost any size.  

The Mystery of Grainthorpe HallPrice: $99.00
 Extent: Odyssey of Expiation
Posted: Sun, 28 Dec 04:40:20 CST
Publisher: Chimaera Australia

Extent (Series 2, Book 1): Odyssey of Expiation

Adrian Hooper, also known as Extent, is the thirteenth in a long line of superpowered heroes. Trained at the prestigious Claremont Academy, he and his team, Next Gen, faced threats from the Atomic Brain to alien invasions. Their victories came at a cost, leaving deep scars that fractured the team after the final battle in Arcadia.

Now, Adrian arrives in Sand Ridge, a remote town with secrets of its own. He’s searching for answers, but what he finds is a community unravelling under the weight of buried truths. As strange events unfold, Adrian uncovers a mystery tied not only to the town, but to his family’s legacy.

To solve it, he’ll need more than powers, he’ll need to confront who he is, and who he might still become. Along the way, he must face the consequences of his past and the responsibilities that come with his superhuman abilities.

Adrian’s journey explores redemption, forgiveness, identity, and the strength of community, as he seeks to make peace with his legacy and find his place in a world both familiar and strange.

Extent: Odyssey of ExpiationPrice: $11.98
 Оповідки з Кільця - Книга правил
Posted: Sun, 28 Dec 04:40:07 CST
Publisher: Geekach

«Оповідки з Кільця»: гра у 80-ті, яких ніколи не було

Прикладіть до землі вухо, і ви почуєте заспокійливе муркотіння гравітрона — осердя Кільця, що невідступно перетворює простір і час за власними незрозумілими законами. Щоб вирушити в нову пригоду, достатньо просто вийти на подвір’я, покликати друзів і відійти від свого дому на кілька сотень метрів. Головне — встигнути повернутися на свою затишну кухню до моменту, коли мама поставить на стіл апетитну вечерю.

«Оповідки з Кільця» (Tales From The Loop) — шведська настільна рольова гра про підлітків, які живуть в альтернативних 1980-х і намагаються розплутати всі таємниці Кільця, що породило сотні фантастичних механізмів і химерних істот. Повсякденне життя — це надокучливі батьки, нескінченні домашні завдання та безглузді чвари однокласників, тож ви охоче залишаєте буденні проблеми позаду, щоб стати частиною чогось більшого, важливого, магічного — і вкрай небезпечного.

Ця книга містить усе необхідне, щоб зануритись у ностальгійний світ «Оповідок із Кільця»: швидкі й ефективні правила гри, детальну інформацію про створення персонажів, опис світу химерних 80-х, два ігрові сетинги та чотири загадкові пригоди, які можна грати окремо або як цілісну кампанію під назвою «Чотири пори року божевільної науки»: «Літні канікули й птахи-вбивці», «Дорослі справи», «Істоти з крейдяного періоду» та «Я, Ваґнер».

Книга правил Tales from the Loop RPG

Гра використовує адаптований рушій «Year Zero», що дає змогу почати нову пригоду з мінімальними затратами в часі. Під обкладинкою ви знайдете:

  • детальні правила для проведення ігрових сесій і створення власних історій;
  • можливість створювати унікальних героїв за лічені хвилини (звички, характер, навички, стартовий набір предметів тощо);
  • два сетинги для гри — шведський архіпелаг Меларен і Боулдер-Сіті в Неваді, США;
  • чотири оригінальні сценарії, які поєднуються в одну кампанію;
  • докладний опис ігрового світу та його незвичайних мешканців.

Сімон Столенгаґ, візіонер і мрійник

Картини цього знаменитого художника-фантаста свого часу стали знаковим культурним явищем й отримали світове визнання. Завдяки розробці цієї книги правил вони перетворилися на повноцінну історію та світ, у який може поринути кожен спраглий пригод гравець.

Оповідки з Кільця - Книга правилPrice: $19.99
 Shoots, + Leaves - Print Version
Posted: Sun, 28 Dec 03:43:48 CST
Publisher: No Plot, Only Lore

This is a print update to my game "Shoots, + Leaves" from my 30 Games in 30 Days challenge. This one mostly got an update in formatting and I cleaned up some (ironic) ambiguity in the rules text. 

The Game:

You play as a team of scholars, defending the Oxford comma from all of its detractors! Descend into the darkest annals of academia to discover the Apostolic Order for Serial Clarity and join their esteemed ranks. Fight the forces that look to steep the world in chaos over chamomile! Clad yourself in tweed armor and battle against the dreaded Red Pen!

What I like about this one:

I'm a bit of a language nerd, so the idea of a role-playing game defending the Oxford comma from the forces of syntactic ambiguity kinda tickles me.

Role-playing games are largely a linguistic and semantic pursuit. The shared imagined space that we create when playing a role-playing game is built on nothing but words - the descriptions given to us from the GM, the actions declared by the players, and assumptions that fill in the details. Sometimes that shared imagined space becomes confused when something was unclear, or if one of the participants describes something in a way that another participant incorrectly interprets. Role-playing games are almost entirely built on language and communication, so it's kind of funny to me that we don't engage with language more directly.

The fact that I got to name a mechanic "Syntactic Collapse," thrills me.

Having your skills named after other punctuation is also a unique joy.

Shoots, + Leaves - Print VersionPrice: $1.99
 Never Mind the Dice Rolls issue 052
Posted: Sun, 28 Dec 03:38:33 CST
Publisher: NMtDRzine

Welcome to issue 52 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG!

Never Mind the Dice Rolls Issue 52 contains:

Review: Dreams & Machines - Both the GM and Players guides were sent to us by Modiphius which livened up our game. This game seems underrated at the moment but that should change as it is a great setting and the rules system are also solid.

Magical Swords - A selection of weird swords for your players to find.

Clothes You Are Standing Up In - what happens when you lose your stuff in game? Well, don't panic it could be one of the greatest sessions with a bit of thought and unleashing your inner MacGyver!

Should Monsters Always Attack? - An age old question and some thoughts.

Navigating a Mega Campaign - Adam is back and this time he shares his thoughts on running the biggest, longest campaigns.

Review: The Broken Steppes - To go with our review of Dreams & Machines we have one of their first campaign setting books which expands on Evera Prime.

Dragonmeet 2025 - What a convention! Our thoughts on the new venue and on the day we had.

Town of Secrets: Best of the Rest - Drawing a close to this series we have all the locations which are fun to bring in but don't quite deserve a full article.

This issue was published on the 28th December 2025

Never Mind the Dice Rolls issue 052Price: $4.05
 Frontier Jobs: Foggy Mountain Blues Episode One for Saloons & Outlaws™
Posted: Sun, 28 Dec 01:45:35 CST
Publisher: Wagon Wheel Publishing

Out here, violence doesn’t announce itself.

Bodies turn up where they don’t belong. Work goes quiet without explanation. Fear moves faster than the truth, and the frontier prefers it that way.

Foggy Mountain Blues is the first Frontier Job for Saloons & Outlaws™—a complete, standalone scenario built around investigation, travel pressure, and violence applied at a distance. The characters are not hired heroes. They are outsiders who stumble into a problem the frontier wants contained, redirected, or forgotten.

The road leads inland, into narrow passes and cold ground where camps vanish overnight and men watch from higher ground. Killings happen far from their cause. Responsibility dissolves the longer no one asks questions.

This is not a story about stopping evil.
It’s about deciding how much pressure you’re willing to apply—and what you let slide when the world keeps moving without you.

The problem won’t end cleanly.
It will only change shape.

Saddle up.
The fog doesn’t wait.


📦 WHAT’S INSIDE

  • A complete, standalone frontier episode (2–3 sessions of play)

  • Designed specifically for Saloons & Outlaws™

  • Investigation driven by observation, not exposition

  • Travel pressure, ambush risk, and environmental fatigue

  • Faction-based opposition that adapts instead of collapsing

  • Multiple outcomes shaped by player hesitation or resolve

  • Consequences that persist beyond the final scene


🧭 ABOUT FRONTIER JOBS

Frontier Jobs are episodic scenarios for Saloons & Outlaws™ focused on pressure, consequence, and hard choices at the edge of civilization. Each job stands alone, but leaves marks that can carry forward into future play.

Frontier Jobs: Foggy Mountain Blues Episode One for Saloons & Outlaws™Price: $5.99
 Principia: All You Need
Posted: Sat, 27 Dec 23:09:30 CST
Publisher: Lightspress

This is a complete, compact ruleset focused on play rather than exhaustive options or setting detail.

This document presents the complete rules needed to play using Principia: The Simple Approach. It’s a fully functional system that supports character creation, action resolution, and ongoing play without requiring any additional material. The rules here are self-contained and suitable for long-term use across a wide range of settings. The Principia System Manual expands this foundation with additional options, subsystems, and cross-setting tools, but it isn’t required to begin or sustain play with what’s presented here.

Principia: All You NeedPrice: $0.00
 Dungeon Map Tiles (FoundryVTT)
Posted: Sat, 27 Dec 19:16:03 CST
Publisher: WyldFurr

Dungeon Map Tiles for FoundryVTT

Sample: Map Tile displaying a storm water drain hatchAre you the kind of Game Master who enjoys building your own wizard's maze, monster lair, or a long-lost temple ruin? The Dungeon Map Tiles art pack is the foundation art pack of the Studio WyldFurr series of Map Tiles art packs. The package contains the basic floor tiles, walls, passageways, doorways, external walls, castle walls, and a basic range of outdoor map tiles. There are also flooded map tiles, split-level tiles, and special feature map tiles such as pit traps and levers.

All of Studio WyldFurr's other Map Tiles packs expand on this "basic set" of adventure map-building art assets, spawning map-building art packages such as the Sci-fi Map Tiles pack, the Cave Map Tiles pack, and the expansion Dungeon Map Tiles packages II, III, IV, V, and VI.

Map Tile Artwork

Each dungeon map tile is a combination of photographic source material and hand-drawn artwork that gives us the unique style of all Studio WyldFurr Maps. All of the tiles have been rendered from a bird's-eye view of the landscape, with shadowing used to give the illusion of depth.

Map Tile Scale

Our range of digital role-playing tokens and map tiles all use a standard scale of one real-world inch to three on-screen pixels. For a standard map grid square size is 180 pixels.

Adventure Map Building Method

The map tiles were first designed to give depth and texture to traditional D&D-style adventure maps. To create a map, start with a blank canvas, set your map grid to a scale of 180 pixels per 5ft grid square, then just drag-n-drop in each art asset onto the map canvas to build up a map, block by block.

Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

FoundryVTT

Don't want this content on the FoundryVTT platform. Why not grab it on the Roll20 platform instead?

Tutorials

If you're not sure how to get the most out of the Map Tiles art assets, we have a growing range of tutorials on the Studio WyldFurr website, along with video tutorials and livestreams on the Studio WyldFurr Youtube channel that walk you through the build process.

Sample Art Animation: Building a Structure Sample Art Animation: Building a Castle Wall

IMPORTANT: The Dungeon Map Tiles for FoundryVTT art pack is not a stand-alone game. It is a collection of art assets that will unlock on your FoundryVTT account.

Dungeon Map Tiles (FoundryVTT)Price: $15.95
 Dungeon Map Tiles (Roll20)
Posted: Sat, 27 Dec 19:03:28 CST
Publisher: WyldFurr

Dungeon Map Tiles for Roll20

Sample: Map Tile displaying a storm water drain hatchAre you the kind of Game Master who enjoys building your own wizard's maze, monster lair, or a long-lost temple ruin? The Dungeon Map Tiles art pack is the foundation art pack of the Studio WyldFurr series of Map Tiles art packs. The package contains the basic floor tiles, walls, passageways, doorways, external walls, castle walls, and a basic range of outdoor map tiles. There are also flooded map tiles, split-level tiles, and special feature map tiles such as pit traps and levers.

All of Studio WyldFurr's other Map Tiles packs expand on this "basic set" of adventure map-building art assets, spawning map-building art packages such as the Sci-fi Map Tiles pack, the Cave Map Tiles pack, and the expansion Dungeon Map Tiles packages II, III, IV, V, and VI.

Map Tile Artwork

Each dungeon map tile is a combination of photographic source material and hand-drawn artwork that gives us the unique style of all Studio WyldFurr Maps. All of the tiles have been rendered from a bird's-eye view of the landscape, with shadowing used to give the illusion of depth.

Map Tile Scale

Our range of digital role-playing tokens and map tiles all use a standard scale of one real-world inch to three on-screen pixels. For a standard map grid square size is 180 pixels.

Adventure Map Building Method

The map tiles were first designed to give depth and texture to traditional D&D-style adventure maps. To create a map, start with a blank canvas, set your map grid to a scale of 180 pixels per 5ft grid square, then just drag-n-drop in each art asset onto the map canvas to build up a map, block by block.

Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

Roll20

Don't want this content on the Roll20 platform. Why not grab it on the FoundryVTT platform instead?

Tutorials

If you're not sure how to get the most out of the Map Tiles art assets, we have a growing range of tutorials on the Studio WyldFurr website, along with video tutorials and livestreams on the Studio WyldFurr Youtube channel that walk you through the build process.

Sample Art Animation: Building a Structure Sample Art Animation: Building a Castle Wall

IMPORTANT: The Dungeon Map Tiles for Roll20 art pack is not a stand-alone game. It is a collection of art assets that will unlock on your Roll20 account.

Dungeon Map Tiles (Roll20)Price: $15.95