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Posted: Fri, 13 Mar 22:23:27 CDT
Iron Stone Map Tiles for Roll20
Iron Stone Map Tiles — Build Gritty, Industrial Adventure Maps! Unleash your inner cartographer and craft unforgettable adventure maps with the Iron Stone Map Tiles art pack — a rugged collection of digital terrain map tiles designed for building adventure maps for virtual tabletop role-playing games. Whether you’re plotting a forsaken foundry, a rust-stained dungeon, or an iron-clad fortress, this pack provides Game Masters with a flexible toolkit of art assets to build industrial environments that capture the imagination.
Each map tile represents a 5ft square of terrain, rendered using a mix of photographic textures and hand-drawn art, offering a distinctive, gritty look that brings industrial spaces to life. With thick iron bands, chunky rivets, and weathered concrete slabs, these tiles are perfect for gritty campaign settings where steel meets stone.
- Modular Interchangeable Design: The walls and Floors consist of separate elements that can be mixed and matched with map tiles from other sets to create endless combinations of layouts tailored to your campaign.
- Unique Artwork: Each map tile combines original photographic source material with hand-drawn artwork. Providing each dungeon crawl with a unique visual feast. Each map tile represents a 5ft area of terrain, depicting each real-world inch as three on-screen pixels. Providing us with a 5ft map grid square that measures 180 pixels in size.
- Easy Setup & Building Method: Using Roll20's in-app toolset, create a blank adventure map and set the map grid scale to 180 pixels. Then seamlessly assemble your industrial landscapes like LEGO - block by block - placing down floor tiles, then walls, and then feature objects. For large complex adventure maps, import the art assets into an external graphics editor, then import the completed map into Roll20 to add dynamic lighting data for your adventure.
Whether you’re preparing a haunting industrial zone or a clash beneath iron-reinforced vaults, the Iron Stone Map Tiles empower you to build dynamic environments that draw players deeper into your fantasy world.
Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

Don't want this content on the Roll20 platform. Why not grab it on the FoundryVTT platform instead?
Sample Mini-Maps created with the Iron Stone Map Tiles
Click on each image to view it at a larger size.
Posted: Fri, 13 Mar 22:23:15 CDT
Iron Stone Map Tiles for FoundryVTT
Iron Stone Map Tiles — Build Gritty, Industrial Adventure Maps! Unleash your inner cartographer and craft unforgettable adventure maps with the Iron Stone Map Tiles art pack — a rugged collection of digital terrain map tiles designed for building adventure maps for virtual tabletop role-playing games. Whether you’re plotting a forsaken foundry, a rust-stained dungeon, or an iron-clad fortress, this pack provides Game Masters with a flexible toolkit of art assets to build industrial environments that capture the imagination.
Each map tile represents a 5ft square of terrain, rendered using a mix of photographic textures and hand-drawn art, offering a distinctive, gritty look that brings industrial spaces to life. With thick iron bands, chunky rivets, and weathered concrete slabs, these tiles are perfect for gritty campaign settings where steel meets stone.
- Modular Interchangeable Design: The walls and Floors consist of separate elements that can be mixed and matched with map tiles from other sets to create endless combinations of layouts tailored to your campaign.
- Unique Artwork: Each map tile combines original photographic source material with hand-drawn artwork. Providing each dungeon crawl with a unique visual feast. Each map tile represents a 5ft area of terrain, depicting each real-world inch as three on-screen pixels. Providing us with a 5ft map grid square that measures 180 pixels in size.
- Easy Setup & Building Method: Using Foundry's in-app toolset, create a blank adventure map and set the map grid scale to 180 pixels. Then seamlessly assemble your industrial landscapes like LEGO - block by block - placing down floor tiles, then walls, and then feature objects. For large complex adventure maps, import the art assets into an external graphics editor, then import the completed map into FoundryVTT to add dynamic lighting data for your adventure.
Whether you’re preparing a haunting industrial zone or a clash beneath iron-reinforced vaults, the Iron Stone Map Tiles empower you to build dynamic environments that draw players deeper into your fantasy world.
Purchase of this product will unlock access to the content on the following virtual tabletop roleplaying platform:

Don't want this content on the FoundryVTT platform. Why not grab it on the Roll20 platform instead?
Sample Mini-Maps created with the Iron Stone Map Tiles
Click on each image to view it at a larger size.
Posted: Fri, 13 Mar 21:07:11 CDT
CALL OF CTHULHU:
TALES OF MENACE & MYSTERY
Welcome to Tales of Menace & Mystery, a Call of Cthulhu sourcebook of Pulp Action set in the adventurous era of the pulp novels and serials from the early 20th century. Menace & Mystery will allow you to perform the fearless stunts of the daredevil flying ace, fight crime as a bold masked vigilante, or uncover conspiracies as a hardboiled private investigator, all in the style of movies like Raiders of the Lost Ark, books like those by Dashiell Hammett, or radio serials like The Shadow. You will fly across the world on zeppelins and clipper airplanes, uncover forgotten civilizations at the core of the Earth, and tangle with the Mob using your trusted .38 Special.
Tales of Menace & Mystery is an exciting, brand new adventure-filled setting from The Yellow Hand, set in the vibrant, action-packed pulp era of the 1930s, and features a unique campaign setting centered around the popular magazine with the same name. In the periphery, a masked vigilante known only as The Ghost is lurking, who may come to involve the PCs in some of his adventures. The sourcebook for Tales of Menace & Mystery is adapted from the Yellow Hand roleplaying game by the same name.

DRAMATIC PULP STORYLINES!

GLOBETROTTING ADVENTURES!

MASKED VIGILANTES!

ZEPPELINS!
YH-C-15
©2026 The Yellow Hand
Posted: Fri, 13 Mar 20:43:32 CDT
If you want to be the goat this is for you. Play as a goatkin! Play as a llamakin! Play as a sheep or a snog-rought! Start with twice the number of advantages (and disadvantages) when you are raised on the mountain. Become a mountaineer or a mountain hermit! Use new mountain themed feats to master the elements and rise to the top!
This issue includes:
- 4 new playable species
- A new childhood location
- 2 new apprenticeships
- 2 new classes
- 9 new feats
Posted: Fri, 13 Mar 19:48:00 CDT
You there, beware! There’s a new dragon in Blumholt Forest, smashing homes, devouring livestock, and making life harder (or just shorter) for everyone. So naturally, everyone wants it dead. Several knights have already tried to kill it, but if they had succeeded then we wouldn’t be having this little chat now, would we?
Orgo Firthax loves eating pigs and sheep, and the occasional peasant. His new nesting ground is pleasant enough, though he is rather displeased with the sword stuck in his back. A few dryads, trolls, and hags remain in the wood, and kobolds are arriving daily to worship the new Emerald Terror of Blumholt.
This one-shot adventure is exactly what it claims to be. We walk into the woods and we slay the dragon. No tricks or twists!
Each location offers some tool or insight to help defeat the dragon, but also dangers that make life harder. Or shorter.
Level. 4 (hard). 5 (less hard).
Content. Exploration, combat.
Length. 1 session.
Posted: Fri, 13 Mar 19:39:18 CDT
The Axolotl Court
A Royal Fantasy Miniature CollectionDeep beneath the waters of a forgotten lake lies a hidden kingdom. A court of living jewels. A palace of coral towers, drifting lilies, and shimmering light. There rule the six princesses of the Axolotl Court — strange, beautiful guardians of an ancient aquatic realm where magic flows as freely as water itself.
Each princess embodies a different lineage of the axolotl people, their forms reflecting rare and wondrous colors found in the depths of nature and arcane experimentation. Together they form a court as dazzling as it is mysterious.
The Princesses of the Court
🌸 Princess Rosalia – The Leucistic Rose
Soft pink skin and feathery rose-colored gills mark the beloved heart of the court. Rosalia embodies grace, kindness, and royal elegance, adorned in flowing gowns and shimmering pearls.
She is the court’s diplomat — gentle, radiant, and adored by her people.
☀️ Princess Solara – The Golden Albino
Golden scales and fiery coral frills glow like sunlight through water. Solara brings warmth and celebration wherever she goes, dressed in vibrant tropical silks and jeweled crowns.
She is the spirit of festivals, summer tides, and ocean laughter.
🕊 Lady Marbelle – The Mosaic Duchess
A delicate blend of pearl, silver, and stone markings makes Marbelle one of the most striking figures in the court. Draped in elegant Victorian fashion, she carries herself with quiet poise and noble dignity.
She is the keeper of ancient traditions and royal etiquette.
🎭 Princess Harlequina – The Chimera Jewel
A living marvel of color, Harlequina bears a split lineage — half radiant gold, half pale coral — reflected in her dazzling harlequin court attire.
She is the trickster princess of the court: playful, clever, and unpredictable.
🖤 Queen Umbriel – The Wild Court Matron
Dark grey and midnight mottling mark Umbriel as the ancient bloodline of the axolotl people. Draped in gothic finery and roses of deep crimson, she stands as a solemn protector of the court.
Where she walks, shadows gather and legends stir.
✨ Princess Luminara – The Bioluminescent Heir
Glowing lime green skin and fiery crimson gills mark the rarest of the court’s lineage — a princess touched by the deep magic of living light.
Her radiant presence illuminates the palace halls and guides travelers through the darkness of the deep.
Miniature Features
Each miniature in the Axolotl Court collection includes:
• Unique axolotl coloration inspired by real-world morphs
• Elegant fantasy princess designs
• Distinct costume themes and personalities
• Ocean-themed scenic bases with coral and flowing water
• Perfect scale for tabletop RPGs or display painting
• A charming blend of whimsical fantasy and aquatic royalty
Perfect For
• Fantasy RPG campaigns
• Aquatic kingdoms and underwater settings
• Collectible miniature painters
• Display pieces and fantasy dioramas
• Cute fantasy characters with unique personalities
A Court Beneath the Waves
Few surface dwellers know the truth. Beneath quiet waters and ancient ruins lies a kingdom untouched by time — where the Axolotl Court still rules in beauty, magic, and mystery.And where six royal sisters guard the secrets of the deep.
NOTE: THESE MODELS ARE NOT PRE-SUPPORTED. SUPPORT AS NEEDED FOR YOUR PRINTER.
Posted: Fri, 13 Mar 17:39:42 CDT
In addition to the Sherwood: Tales Of Exile Core Rulebook, this solo adventure book is your gateway into a fully self-driven journey through danger, discovery, justice, and survival. Within these pages, you will find all the tools needed to forge a living story—one shaped by your choices, your courage, and your character’s will to endure. Every solo adventure uses the same core structure, ensuring that each tale you explore is familiar in form yet entirely your own in outcome.
______________________________________
In the borderlands of the greenwood lies a hard country of ridge-forts, timber villages, and toll-roads that twist through oak and ash like scars through old bark, a land where the crown’s law has grown distant and the weight of its collectors heavy, and where every harvest season seems to demand more grain, more coin, and more sons than the last; the stone fortress of Brackmar Hold stands above the valley road like a clenched fist, its banners marking the will of a lord who has not walked among the people in years, while his stewards tighten rents and his soldiers patrol the lanes with iron certainty, yet the forests remember older customs and the folk who live at their edges whisper of justice that once rode the woodland paths without writ or herald, and so when the first tax wagons were overturned in the night and the garrison riders vanished among the coppices, many thought it no more than another act of outlaw defiance, but the sparks spread faster than anyone expected as shepherds abandoned their hills to join bowmen in the trees, millers barred their gates against the sheriff’s men, and farmers marched with staves beside cloaked archers who had once been little more than roadside brigands, until what began as scattered defiance hardened into a rising tide of rebellion, and now the castles of the region stand like islands surrounded by an angry sea of common folk while horns sound from forest edges and siege fires glow across the hills, for the people believe the moment has come when the greenwood itself will decide whether the land belongs to those who tax it or those who toil upon it, and you move within this swelling storm of oath and outrage knowing that the fall or survival of the strongholds will shape the fate of every outlaw, villager, and lord who lives beneath the forest’s shadow.
Posted: Fri, 13 Mar 17:39:27 CDT
In addition to the Sherwood: Tales Of Exile Core Rulebook, this solo adventure book is your gateway into a fully self-driven journey through danger, discovery, justice, and survival. Within these pages, you will find all the tools needed to forge a living story—one shaped by your choices, your courage, and your character’s will to endure. Every solo adventure uses the same core structure, ensuring that each tale you explore is familiar in form yet entirely your own in outcome.
______________________________________
Along the long forest roads that stitch the greenwood to the market towns runs a narrow realm of dust, ruts, and danger where traders pray for safe passage and travellers measure distance not by miles but by the number of gallows they pass along the way, for these highways have become the domain of the road knights, wandering warrior-brotherhoods sworn to guard the king’s roads where ordinary law falters, and though their crests differ and their vows are spoken before different altars they all claim the same duty: to keep the roads open, the wagons moving, and the forest’s outlaws from tightening their grip on the arteries of the land; yet the rise of these armored wardens has not brought peace but rivalry, because each order believes its way the truest path to justice and its right to collect toll, tribute, or gratitude from those who travel beneath their banners, and so along the causeways and timber bridges stand competing watch-posts and roadside shrines marked by different sigils, while merchants whisper of knights who duel at crossroads over matters of honour and toll-rights, and of caravans forced to choose one brotherhood’s protection over another’s lest they anger both; meanwhile the sheriff’s agents eye these mounted orders with suspicion, fearing they will grow powerful enough to rival the crown’s own authority, and in the green margins of the roads move the exiles and woodland archers who watch the knights warily, knowing that every road made safer for trade becomes a harder road for the outlaw to travel, and you find yourself moving between these armed fraternities as tension builds toward open conflict across the highways, for the question is no longer whether the roads will be guarded, but which banner will rule them when the dust finally settles.
Posted: Fri, 13 Mar 17:20:41 CDT
| St. Patrick's Day! This very special 80% off customer appreciation bundle contains a special selection of titles, from ones that are thematically appropriate to some that are completely random. We very much hope you enoy it and will grab it while you can! |
| A Long Way to the Top (A Fantasy Scenario for TSRPG) Regular price: 0 Bundle price: 0 Format: PDF |
“A Long Way to the Top” is a self-contained fantasy scenario for the TSRPG (Travel-Sized RPG) that includes all of the rules needed to play it! In this adventure, the Imperial Cartographer commissions the characters to survey a disputed border territory containing recently-discovered and valuable ore deposits. In the course of this quest, the party will be subjected to intimidation and given misleading information, in addition to having to deal with the normal threats present in the borderlands. Contents of this adventure, depending on what the storyteller wants to accomplish, can variously be used as part of a single long scenario or individual short encounters. “A Long Way to the Top” includes: ● A complete, illustrated adventure that features a compelling story, several encounter are... |
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| Cooper’s Corrected Summon Monster IV-VI Regular price: 0 Bundle price: 0 Format: PDF |
Some of the most labor-intensive and disruptive sorts of spells in the game are for sure the various levels of Summon Monster. As soon as they are cast, things grind to a halt as the proper stats are looked up, the appropriate Celestial or Fiendish template applied with all its various changes ... And that is assuming just one of it was summoned! And if the caster has the Augment Summoning feat as well, introducing more changes to the summoned monster's stats, well ... Cooper's Corrected Summon Monster solves these problems! Written by ENWorld staff reviewer and 3.5 rules guru John Cooper, this critical series of books presents thoroughly revised and corrected stats for the creatures summoned by these spells. Features of Cooper's Corrected Summon Monster IV-VI includ... |
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| Dwargs (Cardstock Characters™) Regular price: 0 Bundle price: 0 Format: PDF |
"Cry 'Havoc!' and let slip the dogs of war!" — Barc Anthony This beautiful set of Dwarg cardstock miniatures by fantasy artist Bob Greyvenstein contains a dozen unique figures, along with horizontally-flopped versions of them to provide additional variety (for a total of 24 different miniatures). These anthropomorphic Bulldogs armed with a variety of weapons, including swords, polearms, bows, and crossbows, as well as a command group with drums, horns, and banners. This set includes: ● 13 different anthropomorphic Dogs in heavy armor and armed with various weapons; ● A folder with 60 tokens (15 different images in four colors each); and, ● A folder with 13 avatar versions of the miniatures. All of the miniatures are provided in two sizes, standard c. 28-30 mm scale and large 54 mm... |
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| Men and Monsters of Ethiopia (Cardstock Characters™) Regular price: 0 Bundle price: 0 Format: PDF |
We have just updated this title, which contains 44 full-color miniatures by artist Amanda Kahl representing men, monsters, and animals that might be found in a fantasy campaign setting wholly or partially based on or inspired by the history, folklore, and mythology of Ethiopia! Almost all of these creatures also fit well in any sort of a fantasy campaign setting, of course, especially one based on ancient Egypt, and these miniatures are therefore a good fit for role-playing games set in many different milieux and can be used in a wide variety of scenarios and situations. All of the creatures presented here are also fully stat’ed in Skirmisher Publishing LLC’s Men & Monsters of Ethiopia sourcebook for 5th Edition Dungeons & Dragons. Brief descriptions excerpted fro... |
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| Nuisances: Director's Cut Regular price: 0 Bundle price: 0 Format: PDF |
FOR MATURE AUDIENCES ONLY Nuisances: Director’s Cut is unlike any other fantasy RPG sourcebook! It is a tribute to the early years of fantasy roleplaying games, a parody of the current state of the genre, a guide to an alternate and more fun style of play, a manual for keeping cocky and annoying players off balance, and a poignant philosophical expression of the post-modern, 21st century worldview. It includes: * Hundreds of aggravating and awful and things that can happen to players! * Scores of defective items! * Unfortunate NPC personality traits! * Many, many random d100, d12, and other Random Tables! * 49 unsavory Feats, as well as a section on Subtypes! * 59 character Defects! * Rules on glasses and problems associated with wearing them! * 31 cursed and unsavory Magi... |
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| Quantum Flux: Unique Superscience Artifacts Regular price: 0 Bundle price: 0 Format: PDF |
With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic and they’ve gone through Hell since the apocalypse. Damaged, jury-rigged, infested with nanites and parasites, warped by energy, rebuilt by insane machines — these are the kinds of changes that make these artifacts dangerous, unpredictable, and, above all, unique. Quantum Flux contains 86 unique superscience artifacts suitable for use in any modern, sci-fi, or post-apocalyptic setting, and range f... |
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| Rainbow of Slimes Regular price: 0 Bundle price: 0 Format: PDF |
Although green is the most common slime color, there are many others, the products of alchemy, magic, demonic corruption, trickster gods, and a variety of bizarre causes! This mini-supplement describes 20 variations on the classic dungeon hazard, each of which has a different effect on living flesh, some of them using this transformation to power magical or non-magical abilities. “A Rainbow of Slimes” also includes 10 different colors of counters, each in two sizes, that can be used to represent various types and sizes of slimes, molds, oozes, puddings, jellies, blobs, fungi, and other amorphous abominations. ... |
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| Sir Orfeo Regular price: 0 Bundle price: 0 Format: PDF |
When noble ruler and skilled musician Sir Orfeo is deprived of his wife by supernatural forces, he relinquishes leadership of his realm and withdraws to the forest as a hermit in grief. While living in the wilderness and playing his music for wild beasts, however, he learns what befell his wife and ventures into the otherworld in an attempt to rescue her. “Sir Orfeo” is an anonymous Middle English narrative dating from the late 13th or early 14th century that retells the classic ancient story of Orpheus as a king who rescues his wife from the Fairy King. It draws on the original Greek myth and combines it with Celtic mythology and folklore associated with fairies. This version of the story was adapted by noted Columbia University professor George Philip Krapp and was originally published ... |
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| The Jester Dragon's Random Tavern Generator Regular price: 0 Bundle price: 0 Format: PDF |
Every successful adventure begins and ends in a tavern. It’s where your heroes spend their down time, the place they pick up plot threads and adventure hooks, and where that one player always tries to creep you out by flirting with the NPCs. The pub is a fixture in any fantasy campaign, but you’re a busy GM with more important things to do than rattle off a silly name and describe the local color. So why not let the Jester Dragon do the heavy lifting for you with this convenient random tavern generator? Grab your percentile dice, roll on the tables below, and let the fates describe a full tavern experience so that you can get on with your campaign.... |
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| Wan-Ti Serpent Folk (Cardstock Characters™) [REVISED, UPDATED & EXPANDED] Regular price: 0 Bundle price: 0 Format: PDF |
Wan-Ti are the shadowy and sinister snakemen of H.P. Lovecraft, Robert E. Howard, and other masters of dark fantasy. Dwelling in jungles, ruins, and subterranean vaults, sometimes directing the activities of insane cultists and minions, these ancient and ominous creatures wield powerful poisons and sorceries in their ongoing attempts to corrupt and manipulate humanity. They are the children of beings like Apep, Kukulkan, and Lamia and lurk in the shadows of East Asian, Indian, Egyptian, Classical, and Central and South American folklore and mythology. This set of 20 full-color Cardstock Characters™ miniatures is designed to be compatible with other 25/30mm figures and contains 16 different creatures, 12 of them scaled to be approximately man-sized and four of them scaled as both somewhat ... |
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| Warriors: A Comprehensive OGL Sourcebook for Fantasy Role-Playing Games Regular price: 0 Bundle price: 0 Format: PDF |
Warriors is a comprehensive OGL sourcebook for fantasy role-playing games that expands upon the description of the Warrior class in the Dungeon Master’s Guide. It is an invaluable resource both for game masters who want to expand the variety and realism of combat encounters and martial non-player characters and for players who want to enhance the military and combat capabilities of their own characters. Features include: 16 military prestige classes, including the Aerial Cavalryman, Charioteer, Combat Engineer, Executioner, Marine, Mechanist Infantry, Mountaineer, and Sheriff. More than 30 military subtypes, including archers, artillerists, cavalrymen, beast handlers, infantrymen, medics, pathfinders, peasant levies, and templars. Nine non-military subtypes, including bandit... |
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| Whiskey in the Jar (A Whiskeypunk Scenario for TSRPG) Regular price: 0 Bundle price: 0 Format: PDF |
“Whiskey in the Jar” is a TSRPG (Travel-Sized RPG) adventure in which the players assume the roles of Irish Fairy creatures. This diverse band must steal a jar of whiskey from a distillery and use it to set a trap for a mischievous Pooka that has been terrorizing their forest. This scenario takes place in the Irish countryside, is appropriate for two to six players, and will probably take between two and three hours to complete. This fun and engaging quest includes: ● A complete, illustrated short adventure that features encounters, environmental hazards, and a number of fun and exciting challenges; ● Two maps; ● Four sample characters with custom tokens and illustrations; and, ● A copy of the TSRPG basic rules, allowing this scenario to be played without any other resources. ... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (81%) |
Posted: Fri, 13 Mar 17:09:09 CDT
Circus | 5e NPC Monsters
Circus is a roleplay-focused NPC supplement for 5e that presents a traveling circus as a living social faction rather than a combat encounter group. Instead of treating carnival performers as background flavor or disposable entertainers, this book expands the concept into a structured troupe of specialists—each with a distinct role, talent, and extraordinary non-combat gift.
The intent of this product is narrative leverage rather than mechanical escalation. These characters are not designed as enemies to defeat but as personalities to interact with, bargain with, learn from, or depend upon. Each member of the circus carries one remarkable talent that makes them valuable in stories: gathering crowds, moving unseen through festival chaos, calming dangerous beasts, predicting consequences, or performing feats that defy ordinary skill.
While most members of the circus can defend themselves if cornered, violence against them is rarely the intended outcome. Their strengths lie in mobility, performance, social manipulation, and practical expertise rather than battlefield lethality. In most settlements the circus is tolerated—or even welcomed—because of the joy, spectacle, and economic activity it brings.
Their operating rhythm is familiar in towns across the world:
- Arrival. Wagons roll into town, canvas rises, and lanterns begin to glow.
- Curiosity. The barker gathers crowds and rumors begin to spread.
- Wonder. Performers amaze audiences with impossible skill, strength, and daring.
- Connection. Patrons trade gossip, secrets, and coin beneath striped tents.
- Departure. By dawn, the wagons may already be rolling toward the next town.
Every circus is different. Some are wholesome entertainers, others are information brokers, wandering mystics, smugglers, or found families of performers who have chosen the road over roots. Cultural origins are intentionally minimal so that the troupe can fit into nearly any setting.
Use these stat blocks as narrative instruments. A circus might provide refuge, spread rumors, distract authorities, calm dangerous animals, predict dangerous choices, or simply bring a rare night of wonder to a troubled town.
Why the circus came to town—and what secrets travel with it—is yours to decide.
Multisided tokens are available for male and female.
Circus Ladder
Carnival Child — CR 0
Quick-footed youth raised under canvas who slips unseen through crowds and tent lines.
Tentmaster — CR 0
Rope-and-rigging engineer who can erect camps, stages, and wagon circles with remarkable speed.
Barker — CR 1/8
Silver-tongued promoter who gathers crowds and controls public attention.
Clown Trickster — CR 1/4
Satirical performer whose insults and antics humiliate rivals and distract enemies.
Knife Juggler — CR 1/2
Precision blade performer capable of impossible accuracy and delicate thrown strikes.
Animal Handler — CR 1
Calm beast-tamer who commands trained animals and pacifies dangerous creatures.
Acrobat — CR 2
Gravity-defying performer who traverses ropes, rafters, and narrow surfaces effortlessly.
Strongman — CR 3
Arena favorite whose immense strength lifts impossible weights and subdues troublemakers.
Fortune Teller — CR 3
Enigmatic seer who offers cryptic glimpses of the consequences of future choices.
Posted: Fri, 13 Mar 16:58:40 CDT
PRESSURE RPG Quickstart Guide
This free Quickstart Guide introduces the core mechanics of PRESSURE, a tabletop roleplaying game about survival under rising danger and the cost of refusing to stop.
Inside this short guide you will find everything needed to run a first session, including the core resolution system, the escalating Pressure Die, rules for harm and permanent scars, and a set of pregenerated characters ready for play. A starter situation is included so groups can experience how Pressure builds and how difficult choices begin to shape the story.
PRESSURE is not a game about becoming stronger. It is a game about how far characters are willing to go, what they are willing to lose, and when they decide the story should end.
This Quickstart is designed to let you see how the game works at the table before diving into the full rulebook.
Posted: Fri, 13 Mar 16:30:32 CDT

The Bridge - Animated sci-fi battle map pack

Blow the boatswain’s call, there’s a captain on deck! Going boldly forth into the farthest reaches of the galaxy is no small endeavour, so why not do it in style? With plenty of stations to be manned by crewmembers, be they green or seasoned interstellar traveller, all that’s left is for some bold adventurers to take the helm and venture forth, to infinity, and beyond! Fully animated and available in three variants or perhaps, shall we say, generations…? This spaceship bridge map is the perfect location from which to depart on all manner of faster-than-light adventures. Engage!
All are hooked up and ready to play in FVTT.
What's Included:
- 3 .jpg maps 30x30 (3000 x 3000)
- 3 .webm animated maps
- Direct link to install the Foundry VTT file (from within foundry)
FAQ:
Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?
You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!










