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 The Deathknight
Posted: Sat, 10 Apr 08:17:49 CDT
Publisher: 2D Storyteller

A giveaway from 2D Storyteller.

Animated and static tokens of the infamous fantasy Deathknight, for use on virtual table tops.

By all means take it for free and put it to good use telling some tales with your players, but if your feeling generous you could give something too, it all helps support my continued efforts to publish assets which help role-playing and Board-games come to life!

  • 6 assets to help you bring The infamous Vampire Count to life
  • Animated and static tokens
  • 3 different distinct poses to bring The Count into your story
  • Usable on any VTT that accepts PNG and WEBM formats
The DeathknightPrice: $3.00
 Dungeons in Blue - Just Geomorphs Big Bundle #1 [BUNDLE]
Posted: Sat, 10 Apr 06:09:48 CDT
Publisher: PBE Games
This special bundle product contains the following titles.


Dungeons in Blue - Just Geomorphs #1
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #2
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #3
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #4
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #5
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #6
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #7
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #8
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #9
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #10
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #11
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility...

Dungeons in Blue - Just Geomorphs #12
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #13
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #14
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #15
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #16
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #17
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #18
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #19
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....

Dungeons in Blue - Just Geomorphs #20
Regular price: 0
Bundle price:
 0
Format:
 ZIP File
Just Geomorphs bring more geomorphs to Dungeons in Blue! They include a mix of all corridor and room styles: 10-, 20- and 30-foot caverns and worked passages plus sewers and mines, all connecting an assortment of rooms, caves, chambers and caverns. Sets include GM and player versions of each geomorph, plus a map legend, one-third scale reference image, and a brief readme PDF. Just Geomorphs sets are also available in discount Triple Pack bundles. The Dungeons in Blue series brings classic blue maps to the virtual tabletop! These ready-to-fill maps are packed with rooms, corridors, pits, and caves; all judiciously sprinkled with tricks and traps. Every geomorph tile seamlessly connects to every other tile in the series, providing the megadungeon builder tremendous freedom and flexibility....


Total value:0
Special bundle price:0
Savings of:0 (21%)
Dungeons in Blue - Just Geomorphs Big Bundle #1 [BUNDLE]Price: $47.80
 Crystal Mine Map Tiles
Posted: Sat, 10 Apr 06:05:12 CDT
Publisher: WyldFurr

Crystal Mine Map Tiles

You fear to go into those Crystal Mines, the Gnomes delved too deep and greedily. You know what they awoke in the dark!

The Crystal Mine Map Tiles package has been designed to give Game Masters the ability to create caves and crystal mine adventure maps. The set expands our original Cave Map Tiles set with rubble wall overlay tiles and the all-new crystal wall overlay tiles. There are also railway tracks for mining carts to trundle along.

What is a Map Tile?

Our map tiles depict an area of terrain, such as the floor of a cave, an area of grass, or where the floor meets a wall. The map tiles are provided as ready-made art elements that can be pieced together on a digital canvas to form an adventure map that players can explore.

All Studio WyldFurr map tiles have a unique “look & feel” as each map tile is a combination of photographic source material combined with hand-drawn artwork.

How to use the Map Tiles?

The map tiles have been made as a kind of ready-made art pack that you can simply just “drag-n-drop” onto a digital art canvas to build a map. To do this all you need is a graphics editing program such as Photoshop, Gimp, Clip Studio Paint, Affinity Photo, or another graphics editing program that will permit you the ability to use PNG images to build maps. We recommend using Gimp, it is free and is a very powerful program for this task.

Animated Example

Map Tile Scale

The Studio WyldFurr range of digital role-playing tokens and map tiles all use a standard scale of 1 inch to 3 pixels, for a standard grid square of 180 pixels. Thus each map tile is a depiction of a 5ft square of terrain.

Sample Gallery

Browse our sample gallery of mini-maps made with the Crystal Map Tiles collection of art assets.

Crystam Mine Map Tiles Sample #1Crystam Mine Map Tiles Sample #2

Raw Image Files Art Assets Edition

This edition of the Crystal Mine Map Tiles pack is designed for use by Game Masters who love building their own maps and want access to a toolbox of ready-made artistic material rather than the hassle of designing their own material from scratch. The map tiles within this package were designed to act as a library of art assets that a Game Master could simply just drag-n-drop onto a canvas to form a map.

The package contains a wealth of raw image files in PNG file format. These image files form the building blocks which you can assemble into the form of a dungeon, fortress, monster lair, or whatever kind of adventure map structure you desire.

Simply start with a blank canvas inside the graphics editing program of your choice, for example, Photoshop, Clip Studio Paint, Affinity Photo, or Gimp. Then start composing the form of an adventure location by grabbing a map tile from the library, then plonk it onto the canvas right where you want it to go. Keep placing down map tiles and your adventure map will take form. Building up the map, block by block like Lego.

Using map tiles permits very granular control over the form of your adventure map chambers and passageways, rather than relying on pre-constructed rooms which you cannot change. Once the structure of the map is in place, add the final touches by dressing your map with props and object tokens such as tables, chairs, statues, etc.

Tailz

"Hello friends, I am Tailz from Studio WyldFurr and I would like to thank-you for taking an interest in this collection of ready-made art assets. This set was designed to complement the Cave Map Tiles set, but can easily be employed to add character and detail to many of the other Map Tiles packs I created for Studio WyldFurr. I hope you have many hours of fun building a labyrinth of crystal caves and mine tunnels with this set of art assets, and that your players will love to explore your adventure maps!"

- Tailz from Studio WyldFurr.

IMPORTANT: This pack of art assets is intended for use building maps for employment within virtual tabletop role-playing applications such as Fantasy Grounds, Roll20, Battlegrounds, Astral, or d20Pro. This package is not a stand-alone game, but a collection of PNG art assets for designing role-playing maps for personal use only.

Crystal Mine Map TilesPrice: $8.95
 There Once Were Dragons Companion 8
Posted: Sat, 10 Apr 05:06:58 CDT
Publisher: One Dwarf Army

This accessory for There Once Were Dragons, the roleplaying game of epic fantasy action, introduces four new monsters you can unleash on your players:

  • The Cerberus, a two-headed demonic hound from the depths of Hell.
  • The Dragonet, a tiny winged dragon that hints in swarms.
  • The Hobgoblin Nethermancer, an accomplished practitioner of the dark arts and demon summoning.
  • The Manticore, a mythical lion-like, poisonous beast.
There Once Were Dragons Companion 8Price: $0.00
 Wizarding Ways [BUNDLE]
Posted: Sat, 10 Apr 03:46:18 CDT
Publisher: Skirmisher Publishing
This special 51% off bundle contains two Platinum-bestselling universal sourcebooks that can be used with any fantasy RPGs, an amusing short story, and nine system-specific supplements with rules-light spells that can easily be adapted to many games! 

100 Oddities for a Wizard's Library
Regular price: 0
Bundle price:
 0
Format:
 PDF
Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned building is not an oddity, but the same dead rat with its eyes sewn shut is. Oddities make you think about why they exist, how they ended up there, even what the hell they are, questions that are key to an engaging and invigorating roleplaying experience.  Oddities are intended to aid GM creativity and turn possibly bland areas or gaming episodes into something more. The goal of this publication a...

100 Oddities for a Wizard's Tower
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Bundle price:
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Format:
 PDF
Welcome to 100 Oddities for a Wizard's Tower, the fifth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games or stories in whatever way you like. Oddities are intended to aid storyteller creativity, turning possibly bland areas, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have gone. They fill in the corners of a bookshelf, a room, a level, a scenario, with all the sorts of things that add interest but take loads of time to come up with. A good oddity awakens curiosity and creativity, in player and storyteller alike, adding interest to an encounter, or even making one out of nothing.  Volumes in this popular and best...

Black Hat Magic
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Bundle price:
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Format:
 PDF
Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical counterpart in any games we are familiar with, is computer malware. This publication explores the various types of malware and, with a little creativity, attempts to describe what the magical varieties might look like, and, finally, provides a “Spell Hacker” prestige class as an example of how to make use of these concepts. ...

Magic of the Old West
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Format:
 PDF
In the 19th century, the American West was marked by booming technology, polarized political beliefs, territorial skirmishes, racial conflict, Civil War, and continuous expansion. This era also brought to the West an influx of other peoples — along with their religious, spiritual, and magical traditions — adding to the cultures of the indigenous Native Americans ones from Europe, China, Mexico, Central America, and Africa. These disparate influences combined with geographical isolationism and the country’s powerful, nearly raw power to alter many rituals and practices and make them uniquely American. This supplement to the Gold-bestselling Cthulhu Live 3rd Edition live-action role-playing game of Mythos horror introduces eight magic traditions, a new spell for each, ...

Six Spells: Alchemists
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 PDF
Alchemists are magical practitioners who specialize in transforming one sort of thing into another. While many fantasy games refer to characters of this sort, few actually put their abilities into game terms and, with that in mind, following are six spells to help those game masters and players who wish to create magic users with alchemical abilities. Some are very powerful but are also time-intensive and expensive. A couple may have significant impacts on setting designs as well.  This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for ...

Six Spells: Blood
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Format:
 PDF
Many believe blood magic is solely the purview of necromancers and sorcerers, but these wizards were not the first to use it, and Druids and other nature priests understood for far longer that life comes from death. This mini-publication contains six blood-oriented spells — Blood Harvest, Blood Spawn, Butcher’s Cure, Cleanse the Water, Death Brings Life, and Egg Sacrifice — compatible with any games using the OGL/d20 system. Many are designed to model the sorts of powers traditionally associated with divine spellcasters who support and protect specific areas or communities....

Six Spells: Festivities
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Many games focus solely on the combat aspects of magic, but in a fantasy world such powers can do almost anything. Spellcasters from more peaceful magical traditions might specialize in promoting health and the social good, often using the six spells described in this publication to enliven harvest festivals and other celebrations (but crafty players could, of course, use them in many situations). "Six Spells: Festivities" is stat'ed for the "Basic version of the d20/OGL game system and can be used as-is or easily adapted for any RPGs using the same core rules. ...

Six Spells: Kobolds
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 PDF
Kobolds are the weakest of the humanoid races and the magic of their witch doctors is one of the reasons that they manage to survive the onslaught of predators, adventurers and other humanoids. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

Six Spells: Lizardfolk
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 PDF
Lizardfolk are a primitive swamp-dwelling people that are considered to be more in touch with nature than most of the other humanoid races. Their shamans have, accordingly, developed a number of useful spells to help them survive and thrive in an environment that most consider hostile. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

Six Spells: Monster-Making
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Bundle price:
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Format:
 PDF
This title contains six spells related to studying, altering, and creating creatures. They are formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

Six Spells: Orcs
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The gods of the Orcs have created spells for their people that revolve around combat and Elves and those presented here are but a tiny sample of their creations. This mini-publication gives some insights into those capabilities. This title contains six spells formatted so as to be compatible with any games using the sorts of basic fantasy role-playing game rules developed starting in the 1970s. They can be used as-is with games like Goblinoid Games’ Labyrinth Lord and Mutant Future and can be easily modified and expanded for use with successor systems like OGL or other games altogether. ...

The Magician’s Daughter
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This lighthearted and humorous fantasy short story describes what happens when a young woman takes over her deceased father’s business as a consulting magician and how she deals with troublesome clients, unreliable retainers, and devious rivals. It is very similar in tone to the Arabian Nights, which was very popular during the era when it was written, and includes appearances by numerous nonhuman creatures, including giants, gnomes, hippogriffs, ghosts, and hobgoblins.  “The Magician’s Daughter” was written by prolific and popular American author Frank R. Stockton and illustrated by artist E.B. Bensell and was originally published in 1880. ...

Total value: 0
Special bundle price: 0
Savings of: 0 (51%)
Wizarding Ways [BUNDLE]Price: $10.15
 Black Iron - Character Sheet
Posted: Sat, 10 Apr 02:19:51 CDT
Publisher: FeralGamersInc

Character Sheet for the Black Iron D6 version.

Buy the Core Book here https://www.drivethrurpg.com/product/320941/The--Black-Iron--Grimdark-Fantasy-RPG

Black Iron - Character SheetPrice: $0.00
 Pathfinder RPG [BUNDLE]
Posted: Sat, 10 Apr 01:37:39 CDT
Publisher: Skirmisher Publishing
This special 51% off bundle contains 12 titles developed for the Pathfinder Roleplaying Game, including ones devoted to Lizardfolk and Mutant characters, our recently-released “Three Alien Vegetable Monstrosities,” our unique “Black Hat Magic,” our “Insults & Injuries” guide to medical maladies, our “Noble Wild” animal player’s handbook and more! 

'Noble Wild' Character Sheets
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This is a free accessory for the The Noble Wild, Skirmisher Publishing's Ennie Award-nominated "Animal Player's Handbook." Custom features of this four-page set of character sheets include spaces for rules innovations like Boons and Deeds, as well as types of attacks and damage characteristic of animals. They have been formatted specifically for use with the Pathfinder edition of The Noble Wild but are also suitable for use with the OGL edition of The Noble Wild. ...

10 Reflections on Lovecraft (Pathfinder Roleplaying Game)
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Some time ago, author Michael O. Varhola acquired a comprehensive edition of H.P. Lovecraft’s works of fiction and set out to re-read everything he had previously, see what had slipped through the cracks for him, and gain a different perspective on the stories by reading them in the order in which they had been written. As part of this pursuit, he began selecting one element from each of his stories and putting them into game terms. "Identifying something fresh or interesting from each story to put into game terms was more of a challenge than one might have thought, especially as I wanted to capture the feel of the author’s stories, not just create more things that players could roll initiative against and then have their characters either hack up be devoured by," Varhola said ...

Black Hat Magic
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Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical counterpart in any games we are familiar with, is computer malware. This publication explores the various types of malware and, with a little creativity, attempts to describe what the magical varieties might look like, and, finally, provides a “Spell Hacker” prestige class as an example of how to make use of these concepts. ...

Coldblooded: A Player's Guide to Lizardfolk (Pathfinder Roleplaying Game)
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Wading through the mire of mist-shrouded swamps, dwelling in the shadows of ancient ruins, and lurking in the primeval wilderness just beyond the edge of mankind’s domain, the reptilian Lizardfolk are a cold-blooded reminder of the fragility of civilization. Hidebound and distrustful of the ways of settled races, the Lizardfolk maintain ancient traditions and practice a culture as brutal as it is timeless. This title contains guidelines for playing Lizardfolk as characters and includes details on physical appearance, society, relations with other races, alignment and religion, and typical adventures; alternate racial traits and a new racial archetype, the Dragon Priest; and equipment, including the dragonflight boomerang, macana, grandfather scales, saurian shield, and stalker pa...

Festivals & High Holy Days
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Every calendar is peppered with holidays and annual causes for celebration. From local village festivals to grand revels that consume empires, no campaign setting is complete without holidays to mark the passage of time with jubilation and ritual observance. In addition to adding greater realism and flavor to campaign, holidays also offer unique benefits to adventurers who celebrate during downtime or take a break from their quests to get into the spirit of the season.  "Festivals & High Holy Days" contains entries for a dozen holidays and details on how to use them in role-playing games, to include the benefits they can bestow upon those participating in them.  This mini-sourcebook has been specifically designed for use with the Pathfinder Roleplaying Game but can be use...

Finders of Fortune: Three Treasure-Seeking Prestige Classes
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This publication contains descriptions and stats for three very different prestige classes, the Gimmicker, Tomb Robber, and Tunnel Rat, that have one key thing in common: their desire to acquire loot that is beyond the reach of other characters! These prestige classes are designed primarily to be compatible with the Pathfinder roleplaying game system but are usable pretty much as-is with OGL 3.0.3.5 rules as well. One is skilled at (mis)using magic items, another is a classic tomb raider, and the third is adept at navigating and surviving the darkness and hazards of the subterranean world. This book was authored by bestselling game developer and illustrated by acclaimed fantasy artist Amanda Kahl. ...

Insults & Injuries: A Pathfinder Sourcebook for Medical Maladies
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You have never read a game book quite like this one! Written by a practicing medical doctor, Insults & Injuries presents real world illnesses in Pathfinder game terms. Why afflict characters with “filth fever” when you can give them rabies, the black plague, or the flu? Within this sourcebook, you will find dozens of sicknesses that your players already know and fear in a format that allows them to be easily and realistically brought into your games. You will also find expanded rules for more effective non-magical healing. This detailed book is divided into an introduction, 14 chapters, and six appendices and includes: * Rules for more than 50 diseases and disorders, their game effects, and how they can be treated by both mundane and magical means. * A chapt...

Monstrous Hybrids: Three Halfbreed Character Races
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Presented here are three hybrid races, beings that cannot help but exhibit the dark side of their heritage. Beast-Kin are savage beings that are as much animal as human; Half-Ghouls are the spawn of humans and carrion-devouring undead; and Vardogers are a hybrid race of lesser shape-shifters descended from Doppelgangers. This mini-sourcebook has been specifically designed for use with the Pathfinder Roleplaying Game but can be used with any OGL-based game pretty much as-is and easily adapted to any related or successor systems. ...

Mutant Race (Pathfinder Roleplaying Game)
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Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them from other humanoids. As diverse — if not more so — in form and outlook as other humanoids, mutants display the best and worst characteristics evolution has to offer. This title contains guidelines for playing the Mutant Race as characters and includes details on physical appearance, society, relations with other races, alignment and religion, and typical adventures; typical male ...

The Jester Dragon’s Guide to Defects (Pathfinder Role-Playing Game)
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Behold The Jester Dragon’s Guide to Defects, a complete Pathfinder role-playing game sourcebook detailing every character flaw, mental disorder, physical abnormality, medical condition, and outright quirk you could ever want to liven up your characters and your campaigns! The hundreds of Defects within these pages give you a whole new way to customize characters and create the roles you want to them play. Remember, the only thing better than a hero is a flawed hero, because perfection is boring. This book contains: * Nearly 300 Defects, from minor faults to fatal flaws. * Defects appropriate for any genre, from Swords-and-Sorcery to Space Opera. * Innovative “Metagame” Defects that effect players as well as characters. * Additional rules for Fumbles, Critical Failures, P...

The Noble Wild: An Animal Player’s Handbook for Fantasy Role-Playing Games (Pathfinder Edition)
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... and so, we tracked the evil necromancer Marrowglass through uncharted wilderness and over treacherous mountains, attempting to right the wrongs that were done in his name. We did bloody battle with his minions, losing not a few comrades along the way. We found his stronghold and stormed it in righteous fury. We clashed with the foul wizard in a battle that will live in song long after we fade from this world. We vanquished the villain through our might and our craft ... And then we ate him. Welcome to the Noble Wild! Take a look at fantasy adventure from a new perspective. Living secretly alongside the humans, elves, dwarves, and even orcs, Noble Animals are descended from god-touched bloodlines, capable of accomplishing amazing things. The Pathfinder edition of this ...

Three Alien Vegetable Monstrosities
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This publication includes entries for three dangerous and creepy plant monsters that can be used in a wide variety of science fiction, modern, horror, and post-apocalyptic scenarios. They are stat'ed for the Pathfinder RPG but can easily be adapted for use with any d20/OGL system games. Monsters in this supplement include the Chomper, a tough beast that has multiple variants; the Sucker Plant, which can menace anything that makes the mistake of getting too close to it; and the Man Trap, a surprisingly charming carnivorous organism. ...

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Pathfinder RPG [BUNDLE]Price: $34.59
 Eldritch RPG 2nd Edition Overview
Posted: Sat, 10 Apr 00:42:46 CDT
Publisher: Crossroads Games

The Eldritch Role-Playing Game is story and action-focused rather than tactical or “realistic.” The rules encourage immersion where everybody gets into the storytelling groove. In Eldritch RPG design, the player’s character concept being directed organically as the plot unfolds was key.
The Eldritch realms of Ainerêve showcase the tropes of fantasy and the epic fantasy milieu as both a familiar sandbox for the Game Master to play but one with mine and Peter Schaefer’s creative stamps on the face of the campaign setting. The intent is not to reinvent the wheel but to assemble a rule book that presented the game exactly the style the authors most enjoy. Sometimes the better question to ask is not what makes it different, but what makes the system a perfect fit for you and your gaming group? In all, we are confident that if the following overview piques your interest, this game in development (2021) is one you will enjoy.

Eldritch RPG 2nd Edition OverviewPrice: $0.00
 Adventure Area 4 The Skull
Posted: Fri, 09 Apr 23:55:16 CDT
Publisher: Darkstars Universe

About This Download:
This is a free download, but if you liked you can toss us a coin or two. Beyond The Black Sea, is our Sword and Sorcery Game, and its becoming popular with players. 

What you get?
This is a Beyond the Black Sea adventure location designed for moderately powered characters. You can use this adventure area anywhere you like.

Synopsis

The characters have found themselves on a strange scree slope, besides an impossibly high mountain. A green aurora dances overhead in a starless sky. High above black clouds swirl and circle, there is no light, the unfamiliar smells of fungoid entities is on the wind. In the total darkness, the only light your characters see is a glowing pillar in the distance and in the dark hungry beasts yawn and gnash chitinous incisors. 

This adventure area can be used as a springboard for a horror campaign set on the alien world of Carcosa or could lead to some place in Stygia, the Nameless City or anywhere of your choosing.

Notes and News:
Thank you for playing Beyond the Black Sea and Darkstars Universe Games. 

This year, 2021 we are releasing a short series of Beyond the Black Sea Adventure Areas for free on DrivethruRPG. 

We hope these can add some extra quick to run locations to your game, which you can then use to spring board different Sagas for your group.

The Skull can be run at the end of the previous three and should dovetail into the end of Beneith the Old Cairn. 

This is a horror adventure area, it deals with the darker side of sword and Sorcery, and has a nice suprise about halfway through forshadowing Aldebaran book.

Adventure Area 4 The SkullPrice: $0.00
 5E Mini-Dungeon #190: The Sad Tale of Heidi and Her Two Daughters
Posted: Fri, 09 Apr 23:25:06 CDT
Publisher: AAW Games

AAW Games Mini-Dungeon for 4–6 Character Levels 13-15

Not all gods serve a grand purpose. Some tend to the worldlier, more common tasks; this is the divine life Grünwald has chosen. Worshipped amongst many worlds he was assisted by six witches who saw to these everyday miracles. As of late, prayers had become less common and his flock dwindled to two, Heidi and Lotte.

Heide recently assisted a village and brought many prayers to Grünwald, enough for her deity to bless her with offspring, the spark of life growing within her. Soon, two daughters were born: Iris and Viola. Lotte, Heidi’s elder sister, became jealous and disillusioned. Swearing fealty to a rival god, she was granted a curse to bind her family to her will.

Heidi was imprisoned in a hideous iron statue, alive and unable to escape as long as a fire, fueled by the bones of the freshly killed, burns and Lotte is alive. Heidi’s two daughters were transformed into pishacha demons, trapped in beautiful tiger-like forms bound to hunt for these bones and protect their vile aunt. Their once beautiful plane-traveling tower has become a curse to any place it appears in.

Mini-Dungeons are short, setting-agnostic adventures for 5th Edition which can be easily inserted anywhere in your campaign.

Get the PDF with bonus map pack on AAWGames.com for the same price!

5E Mini-Dungeon #190: The Sad Tale of Heidi and Her Two DaughtersPrice: $0.99
 Terror of the Stratosfiend #3
Posted: Fri, 09 Apr 23:20:23 CDT
Publisher: Orbital Intelligence LLC

So this book has NEW CLASSES, like 3 of them. The Half-Ogre Demon-Engine which hunts demons. It has Pteranodonswith beaks of steel and rockets. It’s got some BLOOD MECHS that have blood coolant.

Also it has the Cybernetic Satellibat Drones loyal to the Weapons Satellite.

It’s got new spells, like Wait for the Drop which is best described as aggressive portal magic, and Metal Fatigue which fuses armor to bones and flesh... Sounds useful right?

It has a bunch of new items like bear traps you drop from the sky and wing boards ridden by giants. That’s cool right?

Oh oh oh, there’s also Enamel-Cortex, the Flesh Architect. The new Orbital Intelligence that’s ready to LITERALLY carve the future of mankind.

There’s a bunch of new bestiary entries, like the 4 wings of the Bat’s Royal navy and like cultists that don wing-suits and leap from the sky.

There’s some new occupations too if you want to play a Skulker or Pteranodon. Honestly there’s a bunch of stuff in here.

This product is compatible with the Dungeon Crawl Classics Role Playing Games. 

Written: Sean Richer

Edited: Jared Sinclair

Layout: Glynn Seal (MonkeyBloodDesign) 

Cover Art: Lluis Abadias

Logo: GRAZ

Interior Art : 2headedgiant.com, Alec Sorensen, Marie Enger, Necropit, Sean Richer, Chin Fong, F Bridge / Witnesstheabsurd, James Everett Jackson, Michael Weeks, Eli Minaya, Sam Mameli.

Terror of the Stratosfiend #3Price: $15.00
 Free Map Friday #070 - Apr 09 2021
Posted: Fri, 09 Apr 23:07:45 CDT
Publisher: Pathstoadventure.com

The return of Free Map Friday! Every Friday I post a new free map to my Twitter feed (@JMason333). By request of several followers, I was asked if I would add my free map releases here to DriveThruRPG.com so they could be included in their library of purchases. 

Map Theme: Verdigris Ruins

Each Free Map Friday ZIP contains five 5100x3300 pixel (600 dpi) high-resolution versions of a single dungeon map. Those versions include:

1. Virtual Tabletop (VTT) Map
2. Player Map (With Grids)
3. Player Map (Without Grids)
4. GM Map

Enjoy the free maps! And, follow me on Twitter to catch the new release each week!

Free Map Friday #070 - Apr 09 2021Price: $0.00