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 Echoes of the Last Name
Posted: Mon, 26 Jan 07:46:09 CST
Publisher: Modiphius

When the Echo god sees a crack in the mortal realm during the Age of Silence, an unlikely figure searches the land for the ‘Last Name’. A name that will complete the summoning ritual to release the Name Eater and lay waste to memories and identity. Two names have been found, one name remains. travel through towns, villages, shrines, whole regions and the Great Library in Xsarmalith. Finally journey to the ritual site and decide the fate of the world.

Your PCs will journey across Thalorion to uncover the sinister threat behind the Echo Gods intentions. one of the characters will play a key role in the outcome. The party will face puzzles, traps, plot twists, mini bosses and of course a final confrontation with the Name Eater. The fate of the world will come down to one name…a true name. Stop the summoning or don't, the choice is theirs.

This adventure is set in my homebrew world which runs during the same timeline as my epic fantasy novel, Dawn of darkness (Amazon). Although the magic system is very different in my novel, this has been adapted for DnD 5e.

A fully mapped out adventure with combat, role play, decision making and more!

What you get:

A 144 page adventure book set in the world of Thalorion, designed for DnD 5e.
Full campaign guide, level 3 - 14
Brand new class: Knight of the Dawn
Homebrew and hyperlinks to all monsters and encounters
Full location details
Full NPC character development
Suggested side quests and encounters
Plot twists
Suggested maps
Full narration of scenes, locations and encounters
Loot tables and generic loot pricing
Region details
Maps
Fully hyperlinked contents page
What next teaser for level 14 - 20
And more!

Echoes of the Last NamePrice: $12.29
 Fantasy Companion Second Edition
Posted: Mon, 26 Jan 07:12:02 CST
Publisher: Zozer Games

Fantasy Companion Second Edition is a revised magic and hardware add-on for the Cepheus Universal roleplaying game. It is perfect for expanding that game out to cover historical and fantasy themes ands settings. 

It is a tool-box of options split into five parts:

Low Tech Weapons and Armour - More than 70 knives, swords, axes and more from cultures around the world, many illustrated in colour. Includes ancient armour types, shields and torsion artillery. 

Archaic Firearms - Gunpowder-era weapons for your historical or fantasy settings, with extra depth and detail. Includes a full range of cannon. 

Fast Magic - An entire improvised magic system, complete with new magical skills for creating potions, scrolls and magical items. 

Skills & Characters - Advice on using Cepheus skills in fantasy and historical games, along with a tailored fantasy character creation system, it includes fantasy Roles, and an appropriate advancement system. 

Skills - New options for early combat, including mounted attacks and using OSR monsters in Cepheus Universal.  

Adventuring - Guidelines for sea travel and dungeoneering, as well as hiring mercenaries and retainers. This section also includes morale, fantasy equipment lists and ships. 

 

Note: Material from our PDF collection that includes Low Tech Weapons, Archaic Firerams and Fast Magic is included here, revised and expanded. 

Fantasy Companion Second EditionPrice: $6.99
 Wayward Souls
Posted: Mon, 26 Jan 06:21:40 CST
Publisher: Red Eyed Rabbit

Wayward Souls is a complete campaign setting for 5E (2024 rules). It contains species and classes with a twist, custom-made to fit the setting. No new rules or subclasses, just the ones you know but with a lot of lore attached!

You'll be immersed in the colorful history of Valdir, a society in decline, where soul-bound species vie for control of the kingdom while they're also beset by monstrous enemies on all sides. It's perfect for a political campaign, a heroic epic or even a good old-fashioned dungeon crawl.

Wayward SoulsPrice: $4.75
 Game Trade Magazine (GTM) #312
Posted: Mon, 26 Jan 06:05:04 CST
Publisher: Game Trade Magazine

The serious games magazine for serious gamers, Game Trade Magazine (GTM) is the most reliable, accessible monthly periodical for the latest, most comprehensive information of product in the world of games and hobby supplies!

GTM also includes monthly exclusive tutorials like Dave Taylor's Painting Happy Li'l Minis, exclusive Dork Tower and Unstable Unicorns comics, and reviews from our team of experienced gamers.  

In our February 2026 issue, Catalyst Game labs introduces their all-new miniatures skirmish game, Leviathans - The Great War! 

The Major Powers of the world have mobilized their forces, and massive metal battleships fly over battlefields all around the globe - the age of the Leviathans has begun!         

All-new Vault Boosters arm your team as never before! Join the Caped Crusader and his allies in Fight for Gotham City, the latest expansion for DC HeroClix from WizKids. 

Whether it's a personal vendetta or strictly business, Tuesday Knight Games has your next target covered with Wages of Sin, featuring over 100 detailed bounties for use in the Mothership RPG!  

All this and so much more in the February 2026 issue of GTM! 

Game Trade Magazine (GTM) #312Price: $3.99
 Legendary Classes: Emissary (PF1)
Posted: Mon, 26 Jan 06:05:03 CST
Publisher: Legendary Games

Master of Diplomacy

The Emissary is a brand-new class for Pathfinder First Edition, melding of specific arcane power based upon their empire of origin and the skills of a trained ambassador. With five imperial origins from the knightly abjurant crusade with their bulky tornswords and defensive acumen to the fiery sands of flame with their regal war scepters and burning light, the emissary can master the social graces like no other. You’ll also get many other abilities based on the emissary’s training, new spells created by their home empires, and new weapons they bring with them. Grab this incredible 20-page Pathfinder First Edition class book today and Make Your Game Legendary! 

Legendary Classes: Emissary (PF1)Price: $4.99
 JACK ROCKET RPG - CHARACTER SHEET
Posted: Mon, 26 Jan 05:09:28 CST
Publisher: Tesseract Engine

The character sheet for JACK ROCKET! Available to download now:

https://markquire.itch.io/jack-rocket-solo-edition-rpg-character-sheet

The JACK ROCKET: SOLO EDITION RPG is available to buy here:

https://markquire.itch.io/jackrocket

#rpg #tabletop #tabletopgaming #tabletopgames
#solo #SoloRPG
#adventure #sciencefiction #retro
#MorkBorg

JACK ROCKET RPG - CHARACTER SHEETPrice: $2.00
 Against the Vile Eyes (5e)
Posted: Mon, 26 Jan 02:43:49 CST
Publisher: Raging Swan Press

The Vile Eyes orcs are the foulest of the foulest. Degenerate, depraved worshippers of an ancient demon, they are hated and reviled by even their own brethren. Now that their foul, hidden lair has been found, who is brave enough to put an end to the tribe’s threat once and for all?

Against the Vile Eyes is a short dungeon adventure designed for four to five 5th-level characters. Nominally set in the Duchy of Ashlar to the south of the town of Dunstone, the adventure can be placed in any hilly, wooded area beset by savage orcs.

Using this Adventure

Against the Vile Eyes is nominally set in the hills to the south of Dunstone—the so-called Town on the Borderlands—which stands in the northwestern corner of the Duchy of Ashlar. However, with a small amount of work, the adventure can be set in virtually any hill range, wooded hills, or a mountain range's foothills. Likewise, Dunstone can be substituted for almost any town or city.

Against the Vile Eyes (5e)Price: $4.45
 Modern Crafts: Volume Two
Posted: Mon, 26 Jan 00:14:04 CST
Publisher: White Wolf

Magick is Ever Evolving

Modern Crafts: Volume Two is a collection detailing four Crafts with an emphasis on newer practices than the more traditional practices usually seen in Crafts.

Four New Crafts

In the book, you'll find:

• African Solarpunks: The Watu wa Kesho

• Fandom or Cult?: The Court of Phantasia

• Contract Psychonauts The Hieronymus Institute

• Violent Vigilante: Their Majesty Sobek

Modern Crafts: Volume TwoPrice: $5.00
 Tailsmans of Awe (Bonus Wasted World Content)
Posted: Sun, 25 Jan 23:45:09 CST
Publisher: Quest Givers

Bonus EZD6 Wasted World Content: Talismans of Awe 

Through the ‘belief’ in the power of these objects of past glory, latent psychic energy is channeled from the Miasma and manifests as a small Blessing a survivor can call on once a game session. Contains all the rules needed to add these small but useful and colorful items to your games of EZD6 Wasted World.

Tailsmans of Awe (Bonus Wasted World Content)Price: $0.50
 Psychic Warpings of the Miasma (Bonus Wasted World Content)
Posted: Sun, 25 Jan 23:19:24 CST
Publisher: Quest Givers

Bonus EZD6 Wasted World Content: Psychic Warpings of the Miasma – The Expanded Miasma Artifact List

Looking for more powerful Miasmic goodies? Then this expanded list has you covered with Weirdwurms, Nexuses, Deathstrike Bows, Blaststaffs, Plasmorphic Masses, and 16 new Miasma Crystals. Gear up and go gonzo!

Psychic Warpings of the Miasma (Bonus Wasted World Content)Price: $0.99
 Akashic Expansions: Prestige Veils
Posted: Sun, 25 Jan 21:50:39 CST
Publisher: Azoth Games

"Some tales are not meant for the common adventurer."

This book includes the following:

  • Introducing prestige veils. These storied veils eclipse theircommon counterparts in power. Though their might comes a cost.
  • 5 prestige veils.
  • Veilbound Accord, a new story feat that grants a familiar via a veiland a pact with an otherworldly power.
Akashic Expansions: Prestige VeilsPrice: $4.00
 Demons & Discoveries! Astrology of the Ancients (Learning Discoveries)
Posted: Sun, 25 Jan 21:42:25 CST
Publisher: Demons & Dungeoneers Gamebooks

Demons & Discoveries! Astrology of the Ancients is your gateway to the cosmic imagination sweeping journey from the first stargazers to the intricate celestial systems that shape worlds, stories, and games. Whether you’re a reader hungry for mythic wonder, a writer seeking narrative inspiration, or a game designer crafting an immersive universe, this book unlocks the secrets of the stars and their enduring power over human destiny.

Dive into the origins of astrology, the rise of zodiacal systems, and the magical interplay between the heavens and our most enduring tales. Discover how ancient wisdom can fuel modern creativity and learn to weave celestial lore into your own narratives and worlds.


Let the stars guide your next story, campaign, or creative project!

Chapter 1: The First Stargazers

  • Humanity’s primal fascination with the night sky
  • Early celestial observation as survival, timekeeping, and navigation
  • The birth of myth and community through shared skywatching
  • Megalithic monuments (Stonehenge, Nabta Playa) as ancient observatories

Chapter 2: The Rise of Zodiacal Systems and Planetary Gods

  • The Babylonian roots of the zodiac and planetary deities
  • The evolution from omens to structured astrological systems
  • The fusion of astronomy, mythology, and mathematics
  • The spread of zodiacal lore across cultures and its impact on fate and kingship

Chapter 3: Astrology in Medieval, Renaissance, and Occult Traditions

  • The survival and transformation of astrology through the Middle Ages
  • Integration with medicine, theology, and daily life
  • The Renaissance revival: humanism, art, and the celestial arts
  • Alchemy, folk magic, and the enduring power of the stars in popular culture

Chapter 4: Stars in Storytelling

  • Astrological archetypes as the foundation for characters and destinies
  • Cosmic omens and foreshadowing in literature, film, and games
  • Inventing constellations and myth cycles for worldbuilding
  • Integrating celestial mechanics into narrative and gameplay design

Chapter 5: Designing a Celestial System

  • The creative process behind building fictional cosmologies
  • Defining the purpose and logic of your world’s heavens
  • Crafting unique constellations, planets, and invented zodiacs
  • Linking celestial systems to magic, prophecy, and fate

Chapter 6: Writing the Heavens

  • Weaving stellar motifs into narrative threads
  • Developing characters through cosmic lenses
  • Embedding constellations in culture, religion, and daily life
  • Using celestial language and symbolism for immersive storytelling
  • Ensuring consistency and resonance in your world’s celestial lore
Demons & Discoveries! Astrology of the Ancients (Learning Discoveries)Price: $3.00