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 Undertakings: The Ledger Run A Rum & Rogues Undertaking
Posted: Wed, 22 Apr 02:28:01 CDT
Publisher: Wagon Wheel Publishing

A routine job. A reliable route. A crossing that should be simple.

It isn’t.

The crew is contracted to transport sealed cargo from Port Riley to Port George along a heavily traveled maritime lane—trusted for its consistency, efficiency, and control.

But something is wrong.

Ships move without pattern. Weather refuses to settle. Navigation begins to slip in waters that should be known. The further the crew travels, the less the route behaves as it should.

This is not a sudden disaster.

It is a system failing—slowly, steadily, and without explanation.


The Ledger Run is the first Undertaking for Rum & Rogues, introducing a multi-session job where pressure builds across distance and time. As outlined in the scenario, what begins as controlled travel becomes a gradual loss of reliability, where crew decisions determine survival and condition at landfall .

Crew roles matter. Control is never guaranteed.

And the crossing does not end at its destination.


Inside this Undertaking:

  • A structured transport job across a failing maritime route
  • A travel-based pressure system of storms, ship strain, and navigation breakdown
  • Escalating environmental and situational disruption
  • Role-driven play across command, navigation, and deck operations
  • A shifting route that deteriorates over time
  • A grounded final state that leads directly into the next situation

Players: 4–6
Tier: Early Crew
Play Style: Multi-Session Scenario


What is an Undertaking?

Undertakings are extended jobs designed to unfold over multiple sessions. Unlike single-scenario Crew Work, these introduce evolving pressure, persistent consequences, and situations that change as the crew pushes forward.

Each Undertaking stands alone—but can connect into larger sequences.


The route is active. Stay on it and you’ll be fine.

Undertakings: The Ledger Run A Rum & Rogues UndertakingPrice: $5.99
 Twilight:2000 Intuitive GM Journal Sheets
Posted: Wed, 22 Apr 01:21:29 CDT
Publisher: Free League Publishing

 

 

Twilight:2000 Intuitive GM Sheet

GM’s Create entire stories, sometimes on the fly. Then the players come in and add their own parts to the story, adding even more detail as they play. 

However, after two months pass and the GM can’t remember who was at the gaming session where they killed the pirate queen, or when their favorite Scout pilot  finally got promoted.  The Intuitive GM Journal Sheet is here for you. 

Instead of a random notebook where you may/may not remember to write everything down, the Intuitive GM sheets helps you to get just what you need to prep for and record the individual sessions for a campaign.  On each page you will find space to record: 

Dates: So you can record both In game and the actual real world date. 

Cast: You write down who played that day as well as important or new NPC’s 

Plans:  Record your ideas for what you would LIKE to happen during the game (whether or not the player actually accomplish it is another story all together. 

What Happened:  A place to write what actually happened in the game for your future reference. 

Follow-Up Plans:  This is where you can jot down things that happened in the game that you might want to revisit in subsequent games, or a funny line that a character said.

 

Each copy of the Intuitive GM Journal has 2 log entries and works best if copied back-to-back and bound into a 3-ring binder. The Actual Product contains 2 full pages each using a different font for style purposes. 

Please Note:  This Product is Identical to the Intuitive GM Sheet for Savage Worlds by the same Author.  These can be used interchangeably and no second purchase is required (You have it already.)

Twilight:2000 Intuitive GM Journal SheetsPrice: $1.00
 Traveller GM Intuitive Journal Sheets
Posted: Wed, 22 Apr 00:19:31 CDT
Publisher: Mongoose

What is it?

GM’s Create entire stories, sometimes on the fly. Then the players come in and add their own parts to the story, adding even more detail as they play. 

However, after two months pass and the GM can’t remember who was at the gaming session where they killed the pirate queen, or when their favorite Scout pilot  finally got promoted.  The Intuitive GM Journal Sheet is here for you. 

What it does?

Instead of a random notebook where you may/may not remember to write everything down, the Intuitive GM sheets helps you to get just what you need to prep for and record the individual sessions for a campaign.  On each page you will find space to record: 

Dates: So you can record both In game and the actual real world date. 

Cast: You write down who played that day as well as important or new NPC’s 

Plans:  Record your ideas for what you would LIKE to happen during the game (whether or not the player actually accomplish it is another story all together. 

What Happened:  A place to write what actually happened in the game for your future reference. 

Follow-Up Plans:  This is where you can jot down things that happened in the game that you might want to revisit in subsequent games, or a funny line that a character said.

 

Each copy of the Intuitive GM Journal has 2 log entries and works best if copied back-to-back and bound into a 3-ring binder. The Actual Product contains 2 full pages each using a different font for style purposes. 

Please Note:  This Product is Identical to the Intuitive GM Sheet for Savage Worlds by the same Author.  These can be used interchangeably and no second purchase is required (You have it already.)

Traveller GM Intuitive Journal SheetsPrice: $1.00
 Keeper Intuitive Journal Sheets
Posted: Tue, 21 Apr 22:53:51 CDT
Publisher: Chaosium

GM’s Create entire stories, sometimes on the fly. Then the players come in and add their own parts to the story, adding even more detail as they play. 

What is it?

However, after two months pass and the GM can’t remember who was at the gaming session where they killed the pirate queen, or when their favorite Scout pilot  finally got promoted.  The Intuitive GM Journal Sheet is here for you. 

Instead of a random notebook where you may/may not remember to write everything down, the Intuitive GM sheets helps you to get just what you need to prep for and record the individual sessions for a campaign. 

How Does it Work?

On each page you will find space to record: 

Dates: So you can record both In-game and the actual real world date. 

Cast: You write down who played that day as well as important or new NPC’s 

Plans:  Record your ideas for what you would LIKE to happen during the game (whether or not the player actually accomplish it is another story all together.)

What Happened:  A place to write what actually happened in the game for your future reference. 

Follow-Up Plans:  This is where you can jot down things that happened in the game that you might want to revisit in subsequent games, or a funny line that a character said.

 

Each copy of the Intuitive GM Journal has 2 log entries and works best if copied back-to-back and bound into a 3-ring binder. The Actual Product contains 2 full pages each using a different font for style purposes. 

 

Please Note:  This Product is Identical to the Intuitive GM Sheet for Savage Worlds by the same Author with only a change in font (see preview).  These can be used interchangeably and no second purchase is required (You have it already.)

Keeper Intuitive  Journal SheetsPrice: $1.00
 Heartbeat #2: Dinosaurs - The Lost Lands Vol.1
Posted: Tue, 21 Apr 22:11:43 CDT
Publisher: Ettin Entertainment
HEARTBEAT ISSUE #2: DINOSAURS
The Lost Lands Vol. 1
A Daggerheart Adversary Themed Zine

"For generations, sailors whispered of a wall of fog so dense it swallowed ships whole. Cartographers marked the region with a single notation: Here There Be Nothing. They were wrong."

Here is exactly what you will find in this issue of The Heartbeat:

• A Complete Scene by Scene One-Shot Adventure: The Dinosaur Derby. A Tier 1, fast-paced, no-holds-barred race through the city streets for any amount of players where the party must outpace a corrupt racing syndicate. Saddle up. Try not to get headbutted.

• 23 Adversaries: Dinosaurs and Saurians across all four Tiers, from a chicken-sized Compsognathus to the king himself, Tyrannosaurus Rex, plus a unique universal "Curious Animal" stat block for social encounters.

• 5 Environments: A Saurian City, the Dinosaur Derby, a volcanic eruption, an apex predator battle, and a campaign scale tectonic threat that can reshape your entire world.

• Saurian Ancestry: A brand new playable ancestry for Daggerheart! Dinosaur humanoids built by survival and shaped by millennia on a continent that never made things easy. Includes a printable Ancestry Card and rules for Mixed Ancestries.

• Lore: The history, culture, and world-building hooks to make the Lost Lands feel like a place worth exploring, not just a backdrop for big lizards.

• New Mechanics: Ettin's Innovations covering tools for taming wild beasts, a social framework for curious animals, and pet mechanics built for the table.

• Ettin's Scaling Tables: Scaling tables based to adjust the adversaries to any tier for your Party.

The Heartbeat is the definitive toolkit for GMs who want their adversaries to have a pulse. Don’t just run an encounter, give it a Heartbeat.

Heartbeat #2: Dinosaurs - The Lost Lands Vol.1Price: $3.99
 ALL THE BEAUTY IN THE DARKNESS: A Science-Fiction Horror Adventure
Posted: Tue, 21 Apr 22:04:47 CDT
Publisher: Game With Beef

Come Play in the Garden. What's outside is so much more terrifying. You're a million miles from home, stuck on a space station in the aftermath of a galactic war. The Astral Expeditionary Front didn't prepare you for this. No one could have. They sent you to your deaths, but it doesn't have to be this way. Just step outside, and take a deep breath. Come see all the Beauty in the Darkness

All the Beauty in the Darkness is a 2-6 player module playable in Tuesday Knight Games’ Mothership, Free League’s Alien the RPG, or any other science-fiction horror themed roleplaying game. Scientific understanding of the galaxy is low, ships do not have FTL or warp-jump capabilities, and every wound is lethal. 

ALL THE BEAUTY IN THE DARKNESS: A Science-Fiction Horror AdventurePrice: $2.00
 Urban Fantasy Tables - 100 Story Hooks & Plot Seeds for Modern Day Urban Fantasy Games and Settings
Posted: Tue, 21 Apr 19:51:46 CDT
Publisher: MediaStream Press

d100 Urban Fantasy: Story Hooks & Plot Seeds

You don’t need more lore. You need something to happen. A courier vanishes—but the package keeps moving. A building gains a floor overnight. A voice calls from a phone that shouldn’t work. A block of the city starts repeating itself after dark. These aren’t just strange events. They’re the beginning of something bigger.

d100 Urban Fantasy: Story Hooks & Plot Seeds delivers 100 ready-to-use scenarios designed to launch sessions, spark investigations, and drive entire story arcs in a modern magical setting.

Each entry is presented in a clean: Title – Description format for instant use at the table.

Inside you’ll find:

  • Immediate, playable hooks with built-in conflict

  • Mysteries, crimes, supernatural disturbances, and rising threats

  • Seeds that connect seamlessly to factions, NPCs, rumors, and encounters

  • Scenarios that scale from street-level problems to city-shaking events

Perfect for:

  • Urban fantasy campaigns

  • Sandbox and improvisational play

  • Mystery, noir, and supernatural storytelling

  • GMs who want to start fast and build naturally

Roll when the session begins. Roll when things slow down. Roll when the players ask, “What’s going on?” 

Because in a magical city, the story isn’t waiting. It’s already happening.

Explore the rest of the d100 Urban Fantasy series to build your living, breathing—and ever-changing—supernatural metropolis.

Urban Fantasy Tables - 100 Story Hooks & Plot Seeds for Modern Day Urban Fantasy Games and SettingsPrice: $1.00
 Neon Shadow Infiltrator Statue or PC - Infiltrator Rogue Cyberpunk Woman - STL files for fantasy and sci-fi stories
Posted: Tue, 21 Apr 19:42:23 CDT
Publisher: MediaStream Press

Neon Shadow Operative

Stealth Has a New Signature.

She doesn’t break in. She bends the rules of physics until they let her through. The Neon Shadow Operative is a cyberpunk cat burglar at the peak of precision and control—captured mid-motion in a gravity-defying pose that feels one heartbeat away from disappearing entirely. Balanced effortlessly atop a hardened tech unit, she moves like a whisper through the system, her glowing magenta accents pulsing in sync with the grid she’s about to dismantle.

Clad in a sleek infiltration suit, every line of her gear is engineered for silence, speed, and style. One hand anchors her to reality. The other carries the tool that makes entry—and exit—look like art. Coiled cables and a worn industrial base ground the piece in a world where everything is connected… and nothing is truly secure.

Features:

  • Dynamic, acrobatic pose designed to stand out on any table

  • High-tech catsuit with neon accents for striking paint schemes

  • Industrial plinth with cables and tech detailing

  • Clean, readable silhouette optimized for 3D printing

Perfect For:

  • Cyberpunk campaigns and futuristic settings

  • Rogues, infiltrators, hackers, and elite operatives

  • Showpiece miniatures with strong visual storytelling

  • Painters looking for contrast between matte blacks and glowing effects

Screenshot_2026-04-21_at_8_32_47PM.png

Print-Ready Design:

  • Balanced detail for resin or FDM printing

  • Integrated base for stability and easy setup

  • Designed with clear forms for clean slicing

Some legends never set off the alarm. Others make sure there was never a system to begin with.

Neon Shadow Infiltrator Statue or PC - Infiltrator Rogue Cyberpunk Woman - STL files for fantasy and sci-fi storiesPrice: $1.99
 Gutter Gospel
Posted: Tue, 21 Apr 19:34:00 CDT
Publisher: CroWares

Solve a mystery, find a killer

Rain falls like a slow confession. It slicks the cobblestone as light bleeds through the fog in soft halos. Somewhere in the distance, a bell tolls. Is it late? or early? Not matter which, it just feels wrong. The city doesn't sleep, it rots from within

A crowd has gathered at the mouth of a narrow alley, their voices in a soft murmur, low and curious, but not surprised. 

A body lies sprawled against the wall like it was placed, almost posed.             Intentional. Malicious.

A scrap of paper flutters loose from the corpse's coat which reads: 

"For the sins of the wicked"

A mystery/noire inspired mini-adventure

In Gutter Gospel we drew inspiration from some of our favorite crime/noire movies, but we won't tell you which ones...because spoilers 👀

This adventure is inspired by our Patreon combining the themes of Murder Myster,  Valentines Day, and the A VERY GREAT MOVIE . So expect rude detectives, hot sweaty nights, rope, and a chilling mystery filled with vigilante justice.

  • 15 pages of adventure content for 5/5.5e: quests, NPCs,s,  3 new "monsters", 4 new magic items, and DM instructions on how to use the module
  • 2–4 sessions worth of tongue-in-check mystery based adventure in the city of Cambria. 
  • Human drawn original artwork and illustrations
  • Plug-and-play Drop into your existing campaign or run stand-alone

Ideal for low-level groups (levels 1-3). Use Gutter Gospel as a starting hook, or side-quest, downtime adventure, or stretch goal between major arcs.

Browse our other D&D adventures

If you enjoy Gutter Gospel, then please check out our other Dungeons and Dragons based adventures:

The Luck of Padstow (FREE)- A beloved storyteller Phaida Wintertree has gone missing and rumours of a new cult are abound. This free one-shot is an introduction to Reign of the Sundered Idol for levels 1-3 over 1-2 sessions.

Reign of the Sundered Idol ($30) - The Severance took magic from the world, and the land was sundered. Uncover the mysteries of The Severance in 200+ pages of modular D&D 5e content as well as a full campaign from levels 1-20.

The Ritual in the House ($5) - An immortal monster is plaguing an old farmhouse and you are tasked with investigating...find the components of the ritual to banish the monster before its too late. Built for 2-3 sessions Level 1-3

Vacation Interrupted ($5) - A charming trio of beach bullies has everyone investing their summer savings into a guaranteed candy dividend scheme, which seems too good to be true.

The Warden's Wrath ($5) - The sun has not set in weeks and remains suspended in the sky. Won't someone save the turning of nature? Built for 2-3 sessions Levels 4-6.

Gutter GospelPrice: $5.00
 Wildsong Fae Duo - Statues or PCs - Twinblade Warrior or Archer Woman - STL files for fantasy and Feywild stories
Posted: Tue, 21 Apr 19:27:09 CDT
Publisher: MediaStream Press

Wildsong Fae – Twin Blades & True Aim
Daughters of the Same Wild. Warriors of Different Paths.

From the deep green heart of the forest come the Wildsong Fae, a bonded pair of elite warriors who embody the dual nature of the fae: beauty and lethality, grace and fury. The Wildsong Warrior moves like a storm through the underbrush—twin blades flashing, wings catching the light as she closes the distance in a heartbeat. She is the wrath of the wild made manifest. At her side, the Wildsong Archer is patience given form. With a living bow grown from the forest itself, she strikes from afar with unerring precision—every arrow guided by instinct, every shot a whisper of fate.

Together, they are unstoppable. One draws your eye. The other ends the fight.

Screenshot_2026-04-21_at_8_07_11PM.pngScreenshot_2026-04-21_at_8_20_47PM.png

This Set Includes:

  • Wildsong Warrior – Dual-wielding fae melee specialist

  • Wildsong Archer – Long-range hunter with nature-forged bow

  • Matching forest bases with roots, stone, and fungal detail

  • Cohesive leaf-and-bark armor aesthetic across both minis

Perfect For:

  • Ranger/Druid/Rogue characters

  • Feywild encounters and forest campaigns

  • Elite NPC duos or boss + lieutenant setups

  • Display pieces with strong visual storytelling

Print-Ready:

  • Designed for 28–32mm scale

  • Clean silhouettes for reliable printing

  • Balanced detail for both FDM and resin

The forest does not choose sides. But if it did… it would choose them.

Wildsong Fae Duo - Statues or PCs - Twinblade Warrior or Archer Woman - STL files for fantasy and Feywild storiesPrice: $3.99
 AEPCEF13A - Peaceful Shallow Hillside
Posted: Tue, 21 Apr 19:12:21 CDT
Publisher: Aether Studios

Colin Christenson sculpted this set for our patrons and fans as a continuation of his 1" hill models in AEPCEF04. These shallow hills come with transitions, interior and exterior hill corners, and more! Peaceful Hillside was a large release, and with OpenLOCK work, doubled in size. We appreciate your support as we work through the catalog to make it available to OpenLOCK users.

Whether you are looking to add some hills for adventuring in times of peace or war, these hills are a great start!

3D printing settings

TERRAIN RECOMMENDED PRINT SETTINGS

Layer Size: 0.15mm minimum. 0.1mm recommended.
Infill: 10% for all models recommended
Top/Bottom Layers: 9 (or 0.9mm if using a different layer size than 0.1mm)
Side Shell Count: 2 (or 0.8mm if using a different nozzle size than 0.4mm)
Raft/Brim/Supports: None

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AEPCEF13A - Peaceful Shallow HillsidePrice: $5.00
 Satyr's Neverending Revel - PDF only
Posted: Tue, 21 Apr 18:21:56 CDT
Publisher: PetDM

A sun-drenched folk-horror adventure where the music literally never stops... and neither does the dancing.

Designed for a party of 5th-level characters, The Satyr’s Neverending Revel blends the eerie floral horror of Midsommarwith the blinding, sensory overload of an underground fey rave. The tranquil village of Fhaln is trapped in a gruesome, magical delirium by Prince Revel-Heart of the Summer Court. The villagers are joyfully dancing themselves to death to the thumping beat of the Sylvan Harp. To save them, the heroes must cross into the Glade of Revelry, win fey party games, and shut down the music before it's too late.

  • Adventure Length: A pulse-pounding 3-to-4-hour session.

  • The Danse Macabre: A unique fey exhaustion mechanic that punishes players the longer they stay in the glade, forcing involuntary dancing and preventing rest.

  • Fey Festival Games: Out-drink Quicklings in a gravity-defying contest, survive a thorny dance floor, and win an insult-rap-battle against a bored Siren.


Check out my other books below for more feywild chaos, horror, and high-stakes adventure!


RAVEN SANDS ADVENTURES

winds_from_the_west.png    death_pit.png    starless_night.png

CHASING CLOUDS

chasing_clouds.png

ENCHANTED FOREST ADVENTURES

crystal_caverns.png    desecration.png    ball_of_glamour.png   rare_game.png

WITCH ADVENTURES

witch_in_distress.png    lost_in_the_woods.png    truthseeker.png

WITCH SUPPLEMENTS

witch_encounters.png    Witch_class.png    WaC.png

OTHERS

abandoned_prison.png  



Satyr's Neverending Revel - PDF onlyPrice: $4.49