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Posted: Mon, 06 Apr 12:58:31 CDT
A deadly and elegant Female Assassin miniature, perfect as a player character, a mysterious femme fatale NPC, or a cunning arch-villain and primary antagonist.
15mm sci-fi models for home 3D printing suitable for 2670 RPG, PMC 2670, and other sci-fi games. Designed in 15mm “heroic” scale (~1/100). To better match some (but not all) manufacturers’ ranges, models may be scaled down a little before printing (10%-15% should be fine).
Resin printer and basic experience required. For personal, non-commercial use only. Bases not included. All models have been tested and printed (on the old and faithful Photon Mono SE).
Miniatures are created using both classic ditital design methods and AI-bases tools.
Posted: Mon, 06 Apr 12:50:12 CDT
Your TST (Trouble Shooting Team) is hired by Janice Corp to recover a lost piece of research on the remote world of Aeloria-7. The team will have to land at the lost outpost of New Horizon, and as there are thought to be no survivors from the previous research team, there shouldn't be any issue at all in getting what you need...
This is compatible with the FAST Core Gold RPG and the Space Vixens from Beyond Tomorrow and Mysteries of the Trian Galactic Frontier Settings.
Posted: Mon, 06 Apr 12:32:54 CDT
Bleak North Beckons
A low-level 5e road adventure full of spiritual danger, moral choices, and divine mystery.
What drives a hero forward—gold, glory… or redemption?
In Bleak North Beckons, the players join a band of pilgrims crossing into cursed lands. What begins as a simple escort becomes a spiritual trial, as haunted ruins, hostile forces, and divine reckonings test the party at every turn. Victory is never clean—and survival may change them forever.
⚔️ What’s Inside
A complete 5e adventure for characters level 1–3
Designed to run in 1–2 sessions as a self-contained story or the start of a divine campaign
Moral dilemmas and hard choices that shape the journey’s tone and outcomes
Pilgrim NPCs who support, question, and occasionally depend on the heroe.
A mysterious setting inspired by Pilgrim’s Quest, filled with divine ruins and forgotten history
One-use divine boons: small miracles that reward sacrifice and risk
Who It’s For
DMs looking for a flavorful, plug-and-play road adventure
Fans of stories where faith, hardship, and choice drive the narrative
Groups that enjoy low-level survival with meaningful roleplay and atmosphere
Anyone curious about the world of Pilgrim’s Quest—this adventure expands on one of the shrines featured in the sourcebook
Bleak North Beckons is a journey through feral, faith, and fragile hope.
Are your players ready to walk the road north?
Posted: Mon, 06 Apr 12:09:36 CDT
The Pearl of Tides is a one-shot adventure for 7th-level characters, compatible with 5e. The story is about the theft of a powerful artifact whose loss threatens an entire pirate island community on the brink of a devastating storm season. What begins as a betrayal quickly becomes a race against time across dangerous waters and a cursed volcanic island, culminating in a confrontation that will decide the fate of thousands of lives and the artifact’s future.
The adventure begins on Freehold Island, a pirate haven protected for decades by the Pearl of Tides, an artifact capable of calming storms. When Captain Zara Stormborn, the island’s long-standing protector, loses the Pearl to her ambitious first mate Greaves, the party is tasked with recovering it before the storms arrive in three days. Greaves seeks to return the Pearl to its original resting place, leading the party on a dangerous voyage to Serpent’s Refuge, a volcanic island feared for its curse and legends of a dragon guardian.
On Serpent’s Refuge, adventurers face undead remnants of failed treasure hunters, navigate a jungle warped by corruption, explore an ancient temple once built to safeguard the Pearl, and uncover the truth behind the dragon Thalassor, a once-noble guardian now twisted by crystalline corruption. The final confrontation takes place in the dragon’s volcanic lair, where reclaiming the Pearl triggers a desperate escape as the island begins to collapse, resolving the immediate threat, with multiple possible outcomes and lingering questions about the shadowy forces behind the events.
Here’s what you’ll find inside:
- A complete 40+ page pirate one-shot adventure, built and tested for 4-5 characters of 7th-level.
- Original enemies with detailed stat blocks, as well as unique magic items with carefully crafted effects.
- Four custom battlemaps created with Inkarnate, ready for immediate use at the table or online.
- Clear, concise read-aloud text and helpful side notes throughout, giving GMs what they need right when they need it.
Posted: Mon, 06 Apr 12:06:35 CDT
Stop Playing the Same Turn Twice
Most fighters pick a target and stay there.
This one doesn’t.
The ADHD Fighter is a fast-paced, momentum-driven martial archetype built around target switching, rapid repositioning, and improvised problem solving. Every turn asks a new question—and rewards you for answering it immediately.
What This Subclass Does
- Gain advantage by switching targets mid-combat
- Turn movement into a core combat resource
- Make split-second decisions that change the battlefield
- Improvise solutions that shouldn’t work—but do
- Trade consistency for explosive, opportunistic turns
This isn’t a passive bonus subclass.
This is a decision engine.
What It Feels Like to Play
- “Wait—no—I hit THAT guy instead.”
- Sprinting between enemies, landing attacks as you move
- Fixing a collapsing situation mid-fight just long enough to matter
- Locking onto one target while everything else becomes dangerous
- Solving problems in ways that make your DM pause and go:
“…okay, that actually works.”
You are not the most consistent fighter.
You are the one who turns chaos into advantage.
Built for Real Tables
This subclass shines when:
- There are multiple enemies
- The battlefield has things to interact with
- Players are rewarded for creative, fast decisions
DMs: this is a plug-and-play chaos generator that makes combats feel dynamic without adding complexity.
Features Include
- Interest Spike — gain advantage by switching targets
- Scatterfoot — move between attacks and reposition constantly
- Executive Shift — choose your combat focus each turn
- Lateral Puzzle Solver — temporarily fix problems in ways that create future consequences
- Flow State — become a high-speed engine of battlefield adaptation
Use This Subclass If You Want To:
- Play a fighter that feels different every turn
- Reward instinct, speed, and creative thinking
- Break out of “I attack again” gameplay
- Turn movement into a weapon
- Create moments your table actually remembers
Why It Works
This subclass is designed around one idea:
The battlefield changes. You get there first.
Enjoying the Subclass?
If this added something fun to your table, please consider leaving a rating or review. It genuinely helps more people find the content and keeps the project growing.
Even a quick “used it, worked great” goes a long way.
Want More Like This?
This subclass is part of the Funky Subclass Project, a collection of experimental, high-impact subclasses designed to create new gameplay at the table.
Check out the Funky Subclass Compendium for dozens more subclasses like:
-
Bear Trap Rogue - Everyone's favorite nigh-unusable 50gp purchase! Now a subclass!
-
Path of Shrinker Barbarian - microrage and rodeo stab your enemies
-
Krampus Patron Warlock - Punish the naughty! Bag 'em and beat 'em.
- Holographic Sorcerer — project yourself from a fragile arcane cube
Each one is built to be:
- immediately playable
- mechanically distinct
- designed for real table moments
Stop optimizing numbers. Start optimizing moments.
Funky Subclass Project on DM's Guild Using WotC IP
Although the royalty structure and loss of IP are brutal, there are some real gems to be mined on DM's Guild. Here are some examples.
Worm That Walks Sorcerous Origin - The 3rd edition Elder Evil turned Sorcerer subclass: play a worm hivemind!
Encephalon Knight - A psychic fighter powered by a relationship with an aboleth.
Mimic Rogue - Turn into inanimate objects and become a dungeon trap.
Elder Brain Patron Warlock - Serve an elder brain for psychic power.
Displacer Beast Conclave Ranger - If you've ever fought a displacer beast, you know what I mean when I say this is your way to annoy your DM back.
Flumph Knight Paladin - Hoverboard on AD&D's dumbest hovering aberration and literally eat psychic cruelty.
Each of these will be assembled into a 20-part modular one-shot adventure path titled AberrationLoft. Part 1 drops April 2026!
Posted: Mon, 06 Apr 12:01:58 CDT
As you can see, this adventure is set up on a timeline with a countdown timer and was drafted to be played Solo, primarily, but can also be used for multiple players. The briefings can be roleplayed or used as a scene on the VID. The events are based on a real-life radiological disaster that happened in Brazil in 1987.
Posted: Mon, 06 Apr 11:47:58 CDT
Made for use with Reaver Sword & Sorcery Roleplaying Game, these Chronicler's Tools and Players Aids ease play at the table---whether in your dining room or on the screen!
Included in this pack:
- Cheat Sheet (3-page handout displaying a variety of important tables and rules)
- Rules Summary (1-page handout that consists of abbreviated rules and reminders to help speed play)
- Army Record Sheet (basic and fillable; for creating and tracking armies and commanders for mass combat)
- Ship Record Sheet (basic and fillable; for creating and tracking ships, crews, captains, and cargo)
- Chronicler Mat (a printable game mat to help track actions, Peril, spells and other combat essentials)
- Encounter Table (basic and fillable; for creating unique Random Encounter Tables for specific areas in your campaign)
- NPC Quad Sheets (basic and fillable; a single page with four simple NPC forms)
- NPC Sheet Detailed (basic and fillable; a more detailed NPC Sheet for tracking important NPCs/Adversaries)
- Spellbook (for tracking a characters spell and keeping them handle to reduce flipping through the book, four spells plus their variants per page)

Posted: Mon, 06 Apr 11:47:54 CDT
Reaver Sword & Sorcery Roleplaying Game brings you classic action adventure with more grit and less gonzo! This GM Screen is a must have for Reaver Chroniclers and includes four pages of helpful tables and information that will help keep your game moving and page-flipping to a minimum! Low-resolution and high-resolution PDFs are provided.
Also included are four pages of beautiful art to grace the exterior of your vinyl gamemaster screens. Don't have one?---add one of DTRPG's sturdy customizable screens to your print order and you'll be ready for reaving!



Posted: Mon, 06 Apr 11:21:25 CDT
Snatching Skeletons of the Foggy Fen: A 5e Adventure
A single ready-to-run 5e adventure for 4 characters, suitable for level 3.
Includes 2 maps with full dynamic lighting,
2 custom tokens and fully configured NPCs.
Built for immediate play, so the GM can start the session without prep.
Proudly written in British English. All spellings are intentional.
When the road disappears into mist and the ground turns soft beneath your boots, Snatching Skeletons of the Foggy Fen delivers a fast, atmospheric encounter perfect for travel through lonely marshland. A forgotten cemetery lies half-sunken in the wet earth, its headstones leaning at odd angles and its graves disturbed by something clawing up from below. As the party investigates, skeletal hands burst from the soil and the dead rise from shallow graves. The noise of battle draws another threat from the fog as hungry stirges descend, turning a quiet burial ground into a sudden fight for survival.
From crooked gravestones and muddy burial pits to drifting fen mist and cramped cemetery paths, this adventure is designed to run quickly while still creating tension and memorable moments. The maps are fully prepared, the creatures use familiar stat blocks, and the encounter structure allows the GM to drop the scene directly into travel or exploration with no extra preparation. Snatching Skeletons of the Foggy Fen provides a compact, eerie challenge where the dead refuse to stay buried and the mist hides more than the party first expects.
Posted: Mon, 06 Apr 10:44:54 CDT
David Ellis Presents: Dwarf King
This stock art piece by David Ellis presents a portrait of a Dwarf King with a large, bushy beard and aging crown.
This image is presented at 4.75 x 6 inches in size.
This black and white purchase includes one JPG and one TIFF version, each at 300 dpi.
All art files are bundled in a ZIP file.
Who is David Ellis?
David Ellis is a freelance illustrator who specializes in fantasy and science fiction. He works primarily in pen and ink (and the digital equivalent) and has a particular fondness for drawing wizards. David is currently based in Murray, Kentucky but frequently dreams of ditching his day job and disappearing into the forest to become a full-time hermit/illustrator/cartoonist.
David Ellis Stock Art License Summary
All stock art is licensed for use in professional publications. David Ellis retains ownership of the work, meaning you cannot resell the art in your own art packs or the like, and may be required to post an artist credit. There are limits regarding how this art may be edited for use.
You must include the artist's copyright statement in all publications using the art under certain terms and conditions. You obtain a license to use the art, but do not own any rights to it beyond that.
Posted: Mon, 06 Apr 10:00:04 CDT
| This special bundle contains the following titles: |
| Book Store | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Lose Yourself in the Bookstore Dusty shelves and creaking stairs welcome visitors to this old two-level bookstore, where every corner hides both knowledge and secrets. The ground floor brims with towering bookcases, tables piled with volumes, and a cramped register counter. A narrow stairway leads to the upper floor, where quieter reading nooks overlook the store below. Hidden behind staff-only doors are a cluttered storage room, a small office, and a private loading entrance. Whether your players are hunting rare tomes, eavesdropping from the balcony, or slipping into the back for a clandestine meeting, this bookstore provides the perfect stage for intrigue and discovery. Features: • Grid & Gridless versions for VTT or print. • Includes sales floor, upper bal... |
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| Convenience Store | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Grab and Go at the Convenience Store Every neighborhood has one—and this corner store is the perfect stop for supplies, gossip, or trouble. Aisles are lined with snacks, drinks, and late-night essentials, while the counter keeps a watchful eye on customers. Beyond the public shelves lie a walk-in cooler, staff-only storage, and a cramped back office that can double as a hiding place or the scene of a shady deal. Whether your players are shopping, staking out, or planning something less legal, this store provides endless opportunities for roleplay and conflict. Features: • Grid & Gridless versions for VTT or print. • Includes shelves, counter, cooler, stockroom, and staff areas. • Designed for modern settings but easily adapted to sci-fi, horror, or urban fant... |
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| Department Store | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats |
Shop, Stroll, and Explore the Department Store Every bustling city needs a place where shoppers gather—and this multi-floor department store delivers. The ground floor welcomes visitors with men’s and women’s wear, glittering jewelry counters, and aisles of shoes. The upper floor expands into sprawling furniture galleries, perfect for dramatic showrooms or hidden encounters. Down in the basement, players discover toys, appliances, sporting goods, and staff areas, while the rooftop offers open space ideal for tense standoffs, rooftop chases, or helicopter landings. Features: • Includes Ground Floor, Upper Floor, Basement, and Roof maps. • Grid & Gridless versions for VTT or print. • Designed for modern settings but easily adapted to sci-fi, urban fantasy, or horror. • Scales seamless... |
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| Drug Store | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats |
Stock Up at the Drugstore Every town has one—and this neighborhood pharmacy is the perfect stop for medicine, supplies, or mischief. Bright aisles are filled with over-the-counter remedies, cosmetics, toiletries, and seasonal goods, while coolers along the wall keep drinks and essentials on hand. At the back sits the prescription counter, where watchful staff manage locked cabinets and sensitive records. Beyond the customer floor lie staff-only stockrooms, a small office, and a delivery entrance—perfect for shady exchanges or clandestine meetings. Whether your players are picking up prescriptions, casing the pharmacy, or ducking behind shelves during a firefight, this drugstore offers a wealth of opportunities for roleplay and conflict. Features: • Grid & Gridl... |
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| Flower Shop | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Blooms and Whispers at the Flower Shop Every town has one—and this cozy flower shop is filled with fragrance, color, and charm. Neat rows of buckets display fresh-cut flowers, while shelves carry potted plants, ribbons, and vases for every occasion. A cheerful counter greets customers, but beyond the blossoms lie hidden stories: a stockroom filled with soil and supplies, a small office for orders and records, and a delivery entrance where bouquets and secrets alike can be exchanged. Whether your players are stopping by for a gift, tailing a target through the greenery, or uncovering clandestine dealings behind the blooms, this flower shop is ripe for roleplay and unexpected drama. Features: • Grid & Gridless versions for VTT or print. • Includes sales floor, c... |
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| Gas Station | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Fuel Up and Step Inside the Gas Station Every road trip, heist, or late-night supply run eventually stops here—a roadside gas station with an attached convenience store. Outside, four pumps sit under a canopy, perfect for chance encounters, quick getaways, or an ambush under neon lights. Inside, the mini-mart is stocked with snacks, drinks, and essentials, plus a walk-in cooler, staff areas, and a backroom ideal for storage… or secrets. Whether your players are fueling up, casing the lot, or just trying to grab a midnight coffee, this station offers more than it seems. Features: • Grid & Gridless versions for VTT or print. • Includes forecourt pumps, canopy, parking, and full convenience store interior. • Designed for modern settings but easily adapted... |
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| Gun Shop & Range | Map Pack Regular price: 0 Bundle price: 0 Format: Multiple Formats |
Lock, Load, and Step Inside the Armory Every adventuring party needs a place to gear up—and this Gun Shop & Range is the perfect stop. The ground floor features a well-stocked firearm store, with glass display counters, racks of weapons, and a backroom for special orders. Beneath the shop lies a full shooting range in the basement, ideal for target practice, secret meetings, or dramatic encounters. Features: • Grid & Gridless versions for VTT or print. • Designed for modern settings but easily adapted to sci-fi, horror, or urban fantasy. • Scales perfectly for both roleplay scenes and combat encounters.... |
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| Liquor Store | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Stock Up at the Liquor Store Every city has one—and this neighborhood liquor store is the perfect stop for bottles, bargains, or bad decisions. Long shelves are lined with wines, spirits, and mixers, while a walk-in beer cooler keeps cases stacked and ready. Behind the counter, clerks keep an eye on customers and watch over the register, making it a natural hotspot for stick-ups or tense confrontations. Beyond the sales floor lie the staff-only storage room, a cramped office, and a delivery entrance that can serve as a discreet escape or a convenient drop point. Whether your players are shopping for supplies, plotting a heist, or hiding between aisles during a brawl, this liquor store offers endless possibilities for roleplay and conflict. Features: • Grid... |
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| Modern Retail Spaces | Dynamic Lighting Roll20 Regular price: 0 Bundle price: 0 Format: Roll20 VTT |
Modern Retail Spaces Add-On (with Dynamic Lighting) Step straight into the action with this Roll20 Add-On, featuring a full collection of modern retail maps enhanced with Dynamic Lighting. Each map is pre-configured and neatly organized into folders, making setup quick and effortless. Players can explore supermarkets, corner stores, pawn shops, or department stores—navigating aisles, peering through shopfront windows, or ducking behind shelves during a firefight. With Dynamic Lighting, flashlights, doorways, and sightlines transform these everyday spaces into tense, tactical battlegrounds. Features: • 10 unique modern retail locations: Gun Shop, Department Store, Gas Station, Convenience Store, Supermarket, Drug Store, Liquor Store, Bookshop, Pawn Shop, a... |
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| Pawn Shop | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Bargains and Secrets at the Pawn Shop Every neighborhood has one—and this pawn shop is a treasure trove of deals, desperation, and hidden stories. Glass display cases sparkle with jewelry and watches, while shelves overflow with guitars, electronics, tools, and oddities that hint at their past owners. Behind the counter, a wary clerk keeps records and cash close at hand, with cameras watching every move. In the back, a cluttered storage room holds pawned items awaiting redemption, while a cramped office and delivery entrance offer plenty of space for shady dealings. Whether your players are looking to fence stolen goods, dig for rare finds, or pull off a risky heist, this pawn shop is packed with opportunities for intrigue and conflict. Features: • Grid & Gridl... |
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| Supermarket | Map Pack Regular price: 0 Bundle price: 0 Format: PDF |
Stock Up at the Supermarket Every city needs one—and this sprawling supermarket is the perfect stop for groceries, gossip, or a little mayhem. Shoppers browse fresh fruit displays, loaves of bread stacked high in the bakery, and aisles filled with packaged goods. The meat department offers cases of cuts and sausages, while the frozen section hums with freezers packed full of cold essentials. Beyond the sales floor, staff-only stockrooms and service areas hide plenty of space for backroom deals or unexpected encounters. Whether your players are on a simple supply run, tailing someone through crowded aisles, or caught in a firefight among freezers, this market is more than it seems. Features: • Grid & Gridless versions for VTT or print. • Includes bakery,... |
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| Special bundle price: | 0 |
| Savings of: | 0 (30%) |



