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Posted: Sun, 21 Jun 23:18:46 CDT
The System is hiring.
Under Contract is the second adventure in the NYC Metroplex series, compatible with Cities Without Number (CWN). Continue the story begun in Broken Bones or drop a fresh crew directly into the rain-soaked underworld of the Sea Deck.
Recruited by the mysterious Registered Security Operatives (RSO), the characters are offered cyberware, medical coverage, and steady paying work in exchange for completing dangerous missions in the heart of the Metroplex. The truth may be … complicated.
Inside you'll find everything you need to run a complete cyberpunk adventure or the next chapter of your NYC Metroplex campaign:
- Three ready-to-run missions designed for Level 2 characters
- A detailed hacking mission complete with cyberspace encounters
- Maps and encounter locations for each mission
- Five pregenerated 2nd level characters
- Player handouts including mission briefings and RSO contract documents

The gangs are desperate. The corporations are watching. The AIs are maneuvering for power.
Your headcomm is ringing.
Do you accept the contract?
Posted: Sun, 21 Jun 21:45:40 CDT
This pack contains a single Dirleton Castle asset (based on the historical Dirleton Castle in Scotland). As there is no drop shadow due to the moat, the asset is provided in a single variant. All assets are hand drawn in isometric style and are provided in PNG format and as part of a Dungeon Draft file.
The asset is provided in the form of a single zipped folder containing individual asset files and a Dungeon Draft file. All my assets are provided under the Attribution 4.0 International (CC BY 4.0) licence from Creative commons, this licence allows commercial use with attribution, see the creative commons site for more information. If you like my assets consider supporting me on Patreon, it's my patrons that allow me to regularly produce asset packs.
Posted: Sun, 21 Jun 21:39:07 CDT
Simple Space Ship System is a sci-fi space-opera-themed tabletop wargame with simple rules of play. This book encourages players to create their own units, armada compositions, and miniatures to play out space battles. Play concludes with the advancement of the armada which expands relative to a player's performance in combat; a legacy system.
PDF is 27 pages, title page included.

Posted: Sun, 21 Jun 19:46:05 CDT
Late Night Dinner: PRIVATE PROPERTY contains 30 printable random encounter cards designed for use during your Vampire: The Masquerade 5th Edition sessions.
Each card presents a unique private property encounter, placing your coterie inside homes, apartments, garages, workshops, basements, and other locations that seem like easy feeding opportunities at first glance.
Every card includes a Hidden Danger, turning seemingly simple hunts into memorable scenes filled with unexpected complications, strange residents, and difficult choices.
Print them, shuffle them, and draw whenever your vampires decide to break into a property, investigate suspicious activity, or look for a private place to feed. Whether the result is tense, absurd, creepy, or unexpectedly dangerous, these cards provide quick inspiration for Storytellers and help make the city's private spaces feel just as alive as its streets.
Content:
- 30 unique random encounter cards in 5.5 cm × 8.8 cm format
- Print-ready A4 PDF sheet with matching card backs
- Individual 1080p PNG exports of every card
Posted: Sun, 21 Jun 17:38:28 CDT
The Pundit Files 13 - Historically Authentic Traps is a guide to what historical and historically credible traps would have looked like and how they would operate. If you want to keep traps simple but dangerous in a realistic way, check out this supplement!
Posted: Sun, 21 Jun 16:38:56 CDT
You are dead.
But you still can't rest.
You have something to do.
Get the living out of unwanted places.
Scare them until they run away.
Compete or collaborate with other ghosts.
Face:
The Ghostly Trials
What happens after someone dies?
Well, it becomes part of the Ghostly Trials, where along other ghosts you must scare people to evacuate various places.
Have fun playing with other players, or against them in collaborative or competitive mode.
Posted: Sun, 21 Jun 16:25:03 CDT
Play as magical creatures helping the Keeper as the Cauldron needs taking care.
While the Keeper tends the Cauldron (hence the name) you'll be doing task on the outside world.
But work is not the only thing to do, having fun is important, and what better way than to make pranks on the persons around.
Use your abilities to do tasks.
Use your talents to help your abilities.
Make pranks to fuel your talents.
But don't use to much time pranking, you have a limited time to carry your tasks!
Posted: Sun, 21 Jun 15:15:14 CDT
A Zireael Books egy általam kiadott könyvekből álló
fél-hivatalos sorozat, melynek lényege, hogy pulp-
fantasy írásaimat egy kötegbe szedve összegezzem,
azokat egy jól átlátható rendszerbe gyűjtsem és
egy gyűjtőnév alatt publikálhassam.
Lyra, egy elátkozott harcos, mikor évszázadok hosszú
sora után sírjából felkelve ismét az élők között
találja magát, egy lángba borult világra lel csupán,
melyet velejéig áthat a kárhozott szenvedés.
Ebben a folytatásos, epizódokban megjelent történetben
Lyra a végső határaiig elmegy, hogy az őt is vissza-
hozó átok alól feloldozást nyerjen, mind saját maga,
mind megannyi átkozott társa miatt.
Ez a füzet viszont a teljes történetnek csak egy része,
hogyha további részleteket szeretnél megtudni róla, illetve
kíváncsi vagy a folytatásra, érdeklődj bátran a
deajaeger2005@gmail.com email címen!
Posted: Sun, 21 Jun 14:30:45 CDT
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The Complete 2,000 Encounters. Zero Prep. One d20. A dark fantasy realm where Starborn Dragons descend from shattered stars, and only the Iron Oath—sworn on cold iron—can hold back the consuming flame. 100 interconnected tables of grim heroism, impossible choices, and cosmic horror. |
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The Hook In the world of Aethelgard, dragons do not sleep in caves. They fall from the sky—primordial entities born from meteorites, their scales forged from star-stuff, their breath a corruption that unravels oaths and memory alike. The only thing they cannot consume is a promise sworn on cold iron. The Oathbound Knights stand between the Starborn and the Oathless common folk. Six orders. Six tenets. Six ways to die with honor—or to break, and become something worse. This is not a bestiary of generic wyrms. This is a toolkit for stories that bleed: knights who doubt, dragons who philosophize, villages that survive by forgetting, and the slow, beautiful tragedy of duty in a world that offers no reward. Every table cross-references others. Roll once, follow the threads, and watch a campaign emerge from the iron and the ash. |
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The Cascade: Three Rolls. Three Hours. Zero Prep. Roll 1 — Table 1 (The Iron Swearing): A squire must undergo the Night of Naked Iron, pressing an unheated iron medallion against their breast in freezing rain until skin fuses to metal. They survive. The oath ignites behind their eyes like frost catching fire. Roll 2 — Table 5 (The Naming): The new knight is named by silence itself. They become Stillward—the knight who speaks only when the oath demands it. Their sword is quenched in the tears of their mother, who begged them not to take the oath. [Go to Table 10 for the Weight of Three Tenets.] Roll 3 — Table 10 (The Weight of Three Tenets): Stillward's first command: protect a village of Oathless who have sheltered a Scale-Sworn traitor. The tenets demand the traitor die. The tenets demand the Oathless live. [Go to Table 91 for an Oath-Shattering Duel.] The knight draws steel on their own mentor. One ritual. One name. One impossible choice. That is how Aethelgard makes knights. |
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What You Get
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What's Inside
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How to Use
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Compatibility Works seamlessly with D&D 5e, Pathfinder, OSR, TAG, Blades in the Dark, Forbidden Lands, Old-School Essentials, or any system where narrative weight matters more than stat-block arithmetic. No conversions. No mechanical patches. Just story, ready to run. |
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Content Warning This product contains body horror, psychological manipulation, sacrificial themes, enslavement (Scale-Sworn), corrupted landscapes, memory loss, and impossible moral choices. The tone is grim and tragic. Not all knights are good. Not all dragons are evil. Most are simply desperate. |
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Tags random encounter tables, fantasy horror, knights and dragons, dark fantasy, system agnostic, zero prep, dm tools, gm screen aid, osr, sandbox generator, dragon encounters, medieval fantasy, cosmic horror, grimdark, roleplaying game, rpg supplement, ttrpg, tabletop generator, d20 tables, fantasy rpg, D&D 5e, Pathfinder, TAG, Blades in the Dark, Aethelgard, Starborn Dragons, Iron Oath, campaign builder, session prep, worldbuilding tool |
Posted: Sun, 21 Jun 14:29:25 CDT
FREE MAP 2
This product contains several versions of a small dungeon map. There are a total of eight rooms on the map and one version of the map has symbols showing some things that might possibly be found in each room. There is also a GM version of the map that shows the rooms numbered. Another version of the map has a square grid and another version with the map blank with each room numbered.
There was no AI used in the creation of this product in any way. It was lovingly created by a real human.
This product contains total of 4 .png image files and 4 .pdf files of the maps.
This map has been created by Cool Games Lab. Please check out our other products (maps, encounters, adventures, rules supplements, and games).
If you use any of these maps in a commercial product please credit me in the credits section of the product and include a link to my website (coolgameslab.com).
Posted: Sun, 21 Jun 14:28:55 CDT
DABaM, the Double Attribute, Background, and Modifier system using a d20 rolling under mechanics and few rules.
This is a simple system where Background is king.
Who your character was helps him in what he wants to do.
Posted: Sun, 21 Jun 14:05:37 CDT
In Heroes of the Multiverse, we take popular heroic archetypes and tropes from popular culture and give them one possible interpretation for the Pathfinder 1E Roleplaying Game.
In this volume, we look at five iconic superheroes who use ranged weapons -- bows, crossbows, guns, and thrown weapons. These characters are presented at various stages of their careers, from 6th to 14th levels, built with 20-point buys and PC-level wealth. They can be used as PCs, as high-level allies for your PCs, or as a worthy adversary for them. You’ll find:
- Crossbow Hunter (Level 6): This antihero grew up in a crime family. While they turned their back on the family business, they’re motives are not always honorable—with no qualms about working outside the law to assassinate their enemies.
- Hawk-Eyed Archer (Level 8): This eagle-eyed hero has spent their entire life training to do only one thing: be the best archer they can be. With their custom bow, they are deadly at range.
- Murderous Gunman (Level 10): This antihero’s family was caught in the crosshairs and killed by the agents of organized crime. Now they exist only to avenge their family by using their weapons expertise to kill as many evil-doers as possible.
- Target Master (Level 12): Naturally gifted and eager to cause mischief, this assassin-for-hire desires nothing more than to test their mettle against the best of the best. They rarely miss, and inflict maximum damage with every knife they throw.
- Trickster Archer (Level 14): A trickster dressed all in green, this magical archer fires arrow after arrow, always adding special effects that deal extra damage and control the battlefield.
Notes:
- This supplement is for the Pathfinder 1E Roleplaying Game.
- One of the builds (Target Master) utilizes the popular third-party system Ultimate Psionics by Dreamscarred Press, available separately.
- One of the builds (Murderous Gunman) utilizes technology supplements for the Pathfinder 1E Roleplaying Game, including Galactic Classes: The Soldier by Far Distant Future Publishing, available separately.



