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 Modern Thrills With Shadowdark! [BUNDLE]
Posted: Sat, 04 Jul 22:43:36 CDT
Publisher: The Scrying Dutchman
This special bundle contains the following titles:


569864-thumb140.pngBlack Rifles and Dark Alleys - Compatible with Shadowdark RPG
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Black Rifles and Dark Alleys is a supplement for Kelsey Dionne's acclaimed Shadowdark RPG that brings your games into the modern age. Whether you're running tactical military operations, supernatural investigations, urban fantasy campaigns, criminal underworld capers, or whatever other modern themed game you desire, this book provides the tools to do so while remaining faithful to Shadowdark's core mechanics. Black Rifles and Dark Alleys includes: Rules for modern and near-future campaigns built upon the core Shadowdark system. 21 new classes suited to modern adventures. An extensive arsenal of modern weapons, armor, gadgets, vehicles, and specialized equipment. Technomancy spells that fuse arcane power with advanced technology. A plethora of psionic powers. A new collection of NPCs suit...

544748-thumb140.jpgBlacklight - Compatible with Shadowdark RPG
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Blacklight is an expansion for Kelsey Dione's acclaimed Shadowdark tabletop RPG, introducing new rules and mechanics to propel your games into a modern era. Step into the shadows as part of a covert organization of skilled professionals, the last line of defense against relentless extradimensional forces of darkness.   Blacklight includes the following: Setting: Setting information focused on the Blacklight Institute, a secretive organization led by a cabal of scientists, occultists, and other brilliant minds, united in their mission to stop the spread of invasive extradimensional forces. System: Rules to bring Shadowdark to a modern era, including mechanics for gunfire and explosions attracting unwanted attention, expanded weapon ranges to accommodate modern firearms, and a variant of ...


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Modern Thrills With Shadowdark! [BUNDLE]Price: $34.98
 The Lair of the Rot Priest
Posted: Sat, 04 Jul 22:36:05 CDT
Publisher: Thorium 90 Productions

People in the poorer, more crowded neighbourhoods of the City of Copven are getting sick. Disease is spreading and swarms of biting and stinging insects have been reported frequently in the homes of the most afflicted. Sightings of these creatures emerging from the sewer grates and drains below have prompted the city to send workers down below to investigate. When these workers did not return, a group of city guards followed.

As a last ditch effort to get to the bottom of this, the Commander of the City Watch and scraped the bottom of his jails and come up with you, all of who are here convicted of a criminal offense. The deal is simple, learn the truth stop the problem, and you leave the sewers free, if not, then you don't leave at all. Can you win your freedom and survive the Lair of the Rot King?

Lair fo the Rot King is a level 1 adventure for Shadowdark, meant to be played over a single 3 to 4 hour game session. Contains the statistcs for the monsters present as well as detailed information on the dungeon itself. Included with your purchase is a vtt ready map of the Lair, numbered and unnumbered.

The Lair of the Rot PriestPrice: $2.99
 Maps: Starliner Pool
Posted: Sat, 04 Jul 20:12:17 CDT
Publisher: Evil Robot Games

Some people practice fighting with laser swords, others gamble where fortunes are won or lost on a single game of chance, and others just want to sit by the pool, under the simulated heat of two suns, and drink exotic drinks. For whatever reason you need a starfaring swimming pool, we've got the map, you provide the sunscreen. You could also use this map as the pool for any exotic planetside resort; it's your universe. 

Starliner Swimming Pool Map

This map is full-resolution, 300 dpi for printing, and also includes 150 and 70 dpi versions for use in your favorite VTT. 

Galaxy Pirates are here for all your Science Fiction, Space Opera, boarding action, starship hijacking, and star-tanning needs.

Maps: Starliner PoolPrice: $3.99
 Demons & Discussions! Newsletter Issue #3
Posted: Sat, 04 Jul 20:09:03 CDT
Publisher: Demons & Dungeoneers Gamebooks

Salutations traveler!

Demons & Discussions Newsletter focuses on honoring gamebooks. It also has small bits and pieces of other ideas that could be helpful in creating your own solo adventures.

Issue #3

- Editorial Greeting

-  Classic Gamebook Appreciation – Flight from the Dark (1984)

-  Creature of the Day – The Leshy (Slavik Folklore)

-  Demon of the Day – Asag – The Plague Demon

-  Castle of the Day – Hohenwerfen Castle - Austria

-  Medieval Word of the Day – Censer

-  On this Day Historical Medieval Event – Arnhem Granted City Rights

-  Gamebook Author Spotlight – Steve Jackson (UK)

-  Small Advertisement – Demons & Dungeoneers! Silvernarion

-  Opportunity to promote your work (for free)

May good fortunes always find you. Thank you for stopping by.

Yours truly,

Dave

Demons & Discussions! Newsletter Issue #3Price: $0.50
 Mythic Magazine Volume 67
Posted: Sat, 04 Jul 18:54:01 CDT
Publisher: Word Mill Games

Mythic Magazine #67

Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.

This issue contains:

Conceptual Adventures: Fill your Adventure Lists not with details, but ideas. Let concepts take over your adventures and lead you to a world of possibilities!

Emerging Powers: Let the awakening begin! Roleplay the emergence of hidden abilities as they slowly reveal themselves, bestowing new powers, and havoc, upon your characters!

This PDF file contains layers, allowing you to make the file more printer friendly.

Happy adventuring!

mythicmagazine67samples1100px.jpg
Mythic Magazine Volume 67Price: $4.95
 Hero Sheets for Little but Fierce
Posted: Sat, 04 Jul 17:04:51 CDT
Publisher: DC Bradshaw

LBF Hero Sheets banner

This is a free resource for Little but Fierce, the streamlined version of 5th Edition designed to be played with children as young as six years old. As this is an supporting resource, you need to have the core rulebook if you want to use it.

Included are A4 and US Letter printable hero sheets for your players to keep track of their heroes.

Page 1: Abilities and Skills

Page 1: Abilities and Skills

Page 2: Other Information

Page 2: Other Information

Optional Page 3: Spellcasting

Optional Page 3: Spellcasting

Optional Page 4: Creatures

Optional Page 4: Creatures

Hero Sheets for Little but FiercePrice: $0.00
 TAGTALES #1: NEON BLOOD
Posted: Sat, 04 Jul 15:19:23 CDT
Publisher: Eduardo Camps

NEON BLOOD

TAGTALES #1 — A Cyberpunk Heist for TAG Universal RPG

Compatible with TAG Core Rules v2.1 — Created by Eduardo Camps Moll 2026

The ad-holograms never turn off, and the corrosive acid rain never stops in the Rust District of New Kowloon. NEON BLOOD is a fast-paced, high-stakes cyberpunk noir heist built for a single 3-4 hour session. Your players are hired professionals (mercs, hackers, grifters) brought in to infiltrate Helix Biotech and extract a data file that could save millions of lives—or make the team filthy rich. This system-agnostic toolkit delivers immediate tactical texture, augmented tension, and a brutal corporate reality.

💾 Mission File Structure:1 World Seed: The wet streets, autonomous streetlights, and corporate rot of New Kowloon's Rust District.
3 Tactical Locations: Built using the TAG Worlds framework (Atmosphere + Danger + Opportunity) covering the Exterior District, the Helix Lobby, and the freezing Sub-Basement Server Vault.
12-Segment Faction Clock: A baked-in response timer for Helix Biotech that dynamically reacts to player failure, alarms, noise, and real-world playtime to crank up the dread.

DATABASE: CAMPAIGN ARCHIVE ELEMENTS

MODULE A: THE INFRASTRUCTURE (SETUP)
The Setting: New Kowloon (Awakened Machines & Technology Unleashed)
District Scene Tags: Neon Glare d6, Acid Rain d4, Surveillance Grid d8, Crowded Streets d6
The Objective: Air-gapped Sub-basement Vault Data Extraction
The Timeline: Security Rotation Soft Window (Midnight / 15 Mins)
The Faction: Helix Biotech (Threshold 35, Corporate Biotech d10)
MODULE B: HEIST GEOGRAPHY (LOCATIONS)
Location 1 — The Rust District (Exterior): The Broker's Safehouse, The Neon Market, The Corp Line Checkpoint
Location 2 — Helix Biotech Lobby (Interior): Concierge AI, Biometric Scanners d8, Security Office Glass-Wall
Location 3 — The Server Vault (Sub-Basement): Deep Cold d6 (Numb Condition), Automated Defenses d10, The Kill Switch
MODULE C: MISSION EXECUTION (THE RUN)
Phase 1: Legwork (Planning, Info gathering, GM Complications)
Phase 2: Infiltration (Front Door, Service Tunnels, Roof Rappel, Random Encounters)
Phase 3: Extraction (Clock Status Check: Clean, Hot, Lockdown or Cornered)
The Broker’s Betrayal: Optional High-Clock Plot Twist
MODULE D: PREGENERATED OPERATIVES (PL1)
PC 1: Vesper (The Ghost) — Infiltration & Veteran Infiltrator d12.
PC 2: Marcus (The Muscle) — Heavy Weapons d12 & Chrome Arm d8.
PC 3: Jade (The Face) — Master Manipulator d12.
PC 4: Rico (The Tech) — Elite Hacker d12 & Drone Operation d10.
PC 5: Neus (The Driver) — Ghost Driver d12 & Vehicle Combat d10.
MODULE E: THE CAST (NPCs)
Mira Sato (The Broker): Information dealer running the comms.
Dr. Elara Kwan: The inside leak and lead researcher on Project Lazarus.
Kaelen "Chrome" Vance: Head of Security. Fully augmented ex-special forces.
Unit 734 ("Seventh"): Android Security Guard with a consciousness glitch.
Elias Marchetti: Helix CEO. Ruthless corporate legend.
THE TWIST & CONSEQUENCES
The Bitter Truth: Project Lazarus isn't a future threat; it is already in the water lines. Players must choose between Public Exposure or Corporate Blackmail Leverage.

METRICS ENGINE:Layout: One-Shot Module (3-4 Hours) • System: TAG Universal RPG System Core Rules v2.1 Compatible • Tone: Cyberpunk Noir / Action Beats / Corporate Rot.

"Project Lazarus isn't a cure. It's a kill switch. You've got until six. After that it ships."

TAGTALES #1: NEON BLOODPrice: $1.00
 100 Relics of Ruin
Posted: Sat, 04 Jul 14:15:20 CDT
Publisher: Red Sigil Studios

Bring dangerous treasures, cursed power, and dark temptation to your D&D 5e games.

Cursed Compendium: 100 Relics of Ruin is a collection of cursed magical items designed for D&D 5th Edition, built to add danger, mystery, and meaningful consequences to your adventures.

Each relic offers something useful, tempting, or powerful, but never without a price.

These are not simple treasures to be looted and forgotten. Every relic is a story seed, a moral problem, and a future complication waiting to happen.

Whether you are running a grim fantasy campaign, a gothic horror adventure, a cursed dungeon crawl, or a morally complicated sandbox, these relics can be dropped directly into your game as rewards, threats, plot hooks, or the beginning of something much worse.


Inside you’ll find

163 cursed relics in total

Including the core collection and all unlocked relics.

Major and minor relics

From powerful cursed artifacts to strange fragments, tokens, charms, and dangerous curiosities.

Five thematic categories of ruin

Blood
Violence, sacrifice, war, and brutal hunger.

Desire
Obsession, ambition, beauty, and the cost of wanting too much.

Faith
Corrupted miracles, sacred cruelty, and divine punishment.

Decay
Disease, entropy, rot, and the slow collapse of body and soul.

Knowledge
Forbidden truths, prophecy, madness, and cosmic revelation.

Ready-to-use cursed items

Each relic includes a tempting benefit and a clear curse, cost, or consequence.

Designed for immediate use at the table

Perfect as treasure, campaign hooks, villainous tools, character temptations, or cursed rewards.

100 Relics of RuinPrice: $16.99
 THE COMPLETE VIGILANTE TOOLKIT
Posted: Sat, 04 Jul 13:54:10 CDT
Publisher: Eduardo Camps

VIGILANTE

100 d20 Tables for Urban Justice RPG Scenarios

2,000 Encounters — Zero-Prep GM Toolkit

The city is a concrete canyon where predators and prey collide. When your street-level heroes step into the neon-lit rain, you don't need lore textbooks—you need immediate, actionable chaos. VIGILANTE is a massive, mechanics-free generator packed with 2,000 unique urban encounters, high-stakes investigations, and grim moral dilemmas.

👑 Toolkit Features:Hyperlink Chains: Every table contains links to related elements. A rooftop pursuit leads to a firefight, which triggers an investigation and leaves an emotional aftermath.
The Escalation Arc: Tracks the mental cost of crime-fighting. Start with street action and watch the vigilante's psychological unraveling.
System-Agnostic: Fully compatible with Mutants & Masterminds, City of Mist, Urban Shadows, Hunter: The Vigil, Cyberpunk, or any street-level justice RPG.

The Master Index (Tables 1-100)

CategoryIncluded d20 Tables
🏢 THE CITY Rooftops & Skyline, Alleyways, Sewers & Tunnels, Subway Transit, Abandoned Buildings, The Docks, Industrial Zone, Financial District, Slums & Projects, Waterfront.
👤 THE VIGILANTE Origin Stories, The Mask, Training & Skills, Code of Conduct, Day Job, The Mission, Psychological Profile, Signature Methods, Close Allies, Personal Demons.
🎯 TARGETS & VICTIMS Crime Bosses, Corrupt Officials, Dirty Cops, Human Traffickers, Drug Dealers, Gang Leaders, Corporate Criminals, Innocent Victims, Witnesses & Informants, The Untouchables.
⚖ LAW ENFORCEMENT Homicide Detectives, Internal Affairs, SWAT Teams, Federal Agents, Task Forces, Beat Cops, Police Corruption, The Commissioner, Manhunts, Good Cops.
💥 COMBAT & VIOLENCE Hand-to-Hand Combat, Firearms & Shootouts, Car Chases, Rooftop Pursuits, Interrogations, Ambushes, Hostage Situations, Explosions, Stealth Takedowns, The Aftermath.
👁 INVESTIGATION & GEAR Surveillance, Informants, Evidence Gathering, Hacking, Stakeouts, Forensics, Firearms, Melee Blades, Grappling & Mobility, Body Armor, Gadgets & Surveillance Tech.
🥀 THE MORAL COST PTSD & Trauma, Isolation, Escalation, Collateral Damage, Losing Allies, Crossing the Line, Becoming the Monster, The City Turns, The Last Stand, The Legacy.

The Gray Morality Principle

This toolkit completely embraces moral ambiguity. Every entry provides a prompt that demands hard choices: the vigilante hurts people, sometimes innocents bleed, law enforcement can be compromised, and criminals have desperate families. Use this complexity to generate true psychological drama, not just brainless gunfights.

"Every light in this city is a crime in progress. Every shadow is a place to hide. Pull on the mask."

THE COMPLETE VIGILANTE TOOLKITPrice: $3.00
 Rampage : a Beneath the Crystal Sea Adventure
Posted: Sat, 04 Jul 13:31:57 CDT
Publisher: James McLellan

The adventurers stop over in a quiet seaside town on the night that a mob of angry fairies has chosen to evict the residents.

A Beneath the Crystal Sea (d20) adventure for parties level 1 and up.

Rampage : a Beneath the Crystal Sea AdventurePrice: $1.00
 Goblins from the West (Adventure Supplement for WFB OSR D&D)
Posted: Sat, 04 Jul 13:06:36 CDT
Publisher: Cabal Coffers

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This is a one-shot adventure written to be played with any tabletop
role playing game system set in a fantasy setting. If the stats or
names of mechanics do not match your game, use common sense
as a dungeon master and run with it. This is an unofficial fan made
supplement that is not associated with any major game company.

This campaign takes about 3 hours to run (3.5 - 4 if long winded
fights and going to extra locations). This is a one-shot (one session)
story that is easy to use to teach a game system.

*****

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The year is 2120. You are citizens of Crudwalden, a major trade hub
of the nation of Hawkland. From the West hills a large goblin
warlord named Gron the Panchbowel has raised an army of
destruction ravaging through the lands of men to the North. Raiding
parties of orcs and goblins have pushed into the outskirts of town
destroying farms. Their small bands of greenies are pillaging food
and supplies to bring back to the main host army.

All able bodied men and women have been conscripted by the
Hawkland militia to aid in the defence of the nation. You have been
called to a local guard post to report, all that do not will be heavily
fined or worse.

Goblins from the West (Adventure Supplement for WFB OSR D&D)Price: $0.99
 The Bushmaster - A Dark Frontier Class for Shadowdark
Posted: Sat, 04 Jul 12:42:50 CDT
Publisher: Hexplore Publishing

Hunters, trackers, scouts, and wanderers bound to the supernatural wilderness of the Dark Frontier. Bushmasters read clues in broken branches, ripples in the water, animal cries, and shifting winds. Some believe the jungle itself talks to them.

The Dark Frontier Awaits!

The Darkwild stretches far beyond the last signs of civilization. Dense jungles, forgotten kingdoms, lost cities, hungry spirits, missing expeditions, and ancient secrets await those brave enough to leave safety behind.
This is the world of Trailblazers, a Dark Frontier Setting for Shadowdark RPG inspired by:

 Colonial America
 Tropical wilderness
 Folk horror
 Indigenous mythologies
 Lost expeditions
 Missionary chronicles
 Black powder adventure

Trailblazers will feature:

 New classes
 New monsters
 Exploration procedures
 Firearms
 Corruption
 Frontier settlements
 Wilderness travel

Trailblazers is Coming Soon!

The Bushmaster - A Dark Frontier Class for ShadowdarkPrice: $2.99