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Posted: Sat, 06 Jun 08:34:56 CDT
※ PDF/HWP, 핸드아웃 PNG, 세션카드 템플릿이 제공됩니다.
피 흘리며 청혼하라
TEAM 조디악 │ 태양
개요
온 나라가 당신과 위대한 전쟁 영웅 KPC의 결혼을 축복하나, 정작 결혼 상대인 당신은 상념에 빠진 채입니다.
그야, 당신이 이 멍청한 나라와 달리 진실을 깨달았기 때문일 터입니다.
결혼 상대인 KPC가 인류를 세뇌해 영웅의 탈을 쓴 악마라는 사실을 알아차리고, 그 끔찍한 행위를 끝내기 위해 거짓 결혼까지 약속했으니까요.
악마와의 결혼식까지 남은 시간은 단 사흘.
저 찢어 죽여 마땅한 악마의 숨통을 끊고, 이 미친 사기 결혼을 끝내 세계를 구원해야 합니다.
부케 대신 단도를 쥐세요. 그 심장에 찔러 넣을 수 있도록.
시나리오 정보
룰 : 크툴루의 부름 7판
인원 : 1:1 타이만 시나리오
예상 소요 시간 : ORPG 기준 6시간 ~
추천 기능 : 관찰, 듣기, 심리학, 선언에 활용하기 좋은 기능
추천 KPC 상 : 탐사자야 우리 좋았잖아…….
추천 탐사자 상 : 라고 말하든 말든 KPC를 죽여보고 싶은 사람
추천 관계 : 성격과 무관하게, 서로에게 영향을 미칠 수 있을 정도로 깊은 관계를 추천합니다. (연인, 친한 친구, 혐관 등…) 초면이거나 어색한 사이의 페어에게는 추천하지 않습니다.
플레이 난이도 : ★★★ (PC의 자발적 행동 선언에 큰 영향을 받습니다. 적극적인 PL에게 추천합니다.)
키퍼링 난이도 : ★★★★ (룰북 내용을 다수 변형했으며, 독자적 기능을 이용한 하우스 룰이 있습니다. 시나리오 설정 자체도 많이 꼬인 편입니다.)
※ 주의사항 : 탐사자의 직접적 살해, 범죄 강요, 집단 살해, 신체 훼손, 장기 묘사, 벌레 등 비윤리적 요소와 그로테스크한 텍스트 고어가 다수 포함되어 있습니다. 일독에 유의 부탁드립니다.
그간의 이야기
대부분의 이들이 알고 있는 KPC는 나라에 헌신하는 영웅으로, 최근 전쟁에서 적 지휘관의 목을 잘라 공조를 인정 받고 있습니다. KPC가 지나가는 길마다 칭송과 환호가 가득하고, 발자국이 남는 자리마다 꽃잎이 즐비합니다. 국왕은 물론 평범한 국민들까지 ‘KPC’라는 단어 앞과 뒤에 긍정적인 수식어를 붙이고는 합니다.
하지만 이것은 모두 꾸며진 이야기일 뿐, 당신은 진실을 알고 있습니다. KPC는 현 세계의 모든 사람들을 자기 마음대로 쥐었다 펼 수 있는 능력을 가진 자, ‘악마’입니다. 그가 원한다면 손가락 하나만으로 재앙이 일어나고, 눈짓 하나만으로 수많은 사람들이 죽어 나갑니다. 현재, 그는 나라의 모든 사람들을 세뇌해 자신의 재앙으로 일어난 전쟁에 마치 자신이 공헌한 것마냥 연기하고 있습니다. KPC의 세뇌와 연기에 넘어가지 않는 이가 없습니다. ‘반역자’라고 불리는 극소수의 집단을 제외하면요.
반역자는 KPC의 최면에서 깨어난 이들이 모인 집단입니다. 그들은 KPC가 영웅이 아닌 악마임을 알고 있고, 많은 사람들이 그의 말에 놀아나고 있음을 압니다. 그러나 그의 힘이 너무나도 강력해 대응하고 못하고 있던 중, 한 가지를 수를 씁니다.
KPC도 결국에는 인간의 껍데기를 뒤집어 쓴 자에 불과하니, 우리 중 누군가와 사랑에 빠지게 하고, 그가 약해질 수밖에 없게 만들자. 그렇게 그의 믿음을 얻었다는 확신이 들 때, 그 심장을 찔러 모두를 세뇌에서 구해내고, 이 악의 굴레를 끝내자. KPC의 감정을 건드리기로 선택 받은 자, 그것이 바로 탐사자, 당신이었습니다.
그렇게 당신은 KPC와의 사랑을 위해 움직였습니다. 이것은 몇 년일 수도, 단 몇 개월, 아니, 고작 몇 주가 될 수도 있습니다. KPC는 이상할 정도로 쉽게 당신의 수에 넘어왔고, 사랑의 결실을 위해 결혼식을 올리자고 말했습니다. 연애 아닌 연애 기간은 달콤했을 수도, 건조했을 수도 있습니다. 그런 건 중요치 않습니다. 결혼식이 어느새 사흘 뒤로 다가왔으니까요.
결혼을 약속한 덕인지, 어느 순간부터 그는 당신에게 쉽게 등을 보이곤 합니다. 경호도, 거리도 두지 않고, 눈앞에서 무방비하게 잠에 드는 건 일상입니다. 그러니 지금이야말로 그를 죽일 때입니다. 사흘 뒤 있을 결혼식, 부케 대신 단도를 쥐세요. 그 심장에 찔러 넣을 수 있도록.
※ 관련된 모든 설정은 KP와 PL에게 맡깁니다. ‘KPC가 악마라는 사실을 알아차린 탐사자가 그를 죽이기 위해 거짓으로 연기했고, 얼마 간의 감정적 교류를 거쳤으며, 사흘 뒤 결혼식을 올리게 된다.’는 사실에만 위배되지 않으면 됩니다.
Posted: Sat, 06 Jun 08:31:37 CDT
Vor Jahrhunderten starb der fürchterliche Dämonenmeister Borbarad.
Der junge Zauberschüler Bravion al Bravento kann also unbesorgt die Kunst der Magie erlernen.
Es sei denn … es ist nicht tot, was tot geglaubt, und die Schatten der Vergangenheit erheben sich erneut.
Dies ist der erste Comic-Band der epischen Reihe „Borbarads Rückkehr“. DSA-Autor Markus Tillmanns (Das Daimonicon, Todgeweiht, Maraskengift) nimmt uns mit auf eine Reise durch unzählige fantastische Regionen Aventuriens, die einen verzweifelten Kampf gegen das aufkeimende Unheil führen.
Posted: Sat, 06 Jun 08:25:48 CDT
The Cult of Mediocrity is an alternate character creation module for 2670 RPG, designed for players who prefer competence over chaos.
The standard character generation system embraces randomness – and with it, the possibility of brilliance, disaster, or something wonderfully dysfunctional in between. Sometimes that produces unforgettable characters. Sometimes it produces a permanent handicap.
This supplement offers another path.
Characters created using The Cult of Mediocrity will never be exceptional, but they will always be playable. No geniuses. No complete disasters. Just solid, flawed professionals with enough competence to survive a little longer in a galaxy that rarely rewards excellence anyway.
Predispositions remain important. Limits still exist. Weaknesses still matter. But instead of letting the opening dice decide whether your character will struggle for an entire campaign, this module ensures that diversity comes more from meaningful player choices rather than pure luc
Posted: Sat, 06 Jun 06:57:15 CDT
Bring your dwarven NPCs to life in seconds with 100 vivid and distinctive descriptions, perfect for tavern patrons, merchants, warriors, clan elders, and adventurers. This easy-to-use d100 table helps Game Masters create memorable dwarves on the fly, reducing prep time while adding depth and personality to every encounter.

Posted: Sat, 06 Jun 06:18:35 CDT
Bring awe, terror, and mystery to your giant monster encounters with 100 unique and inspiring kaiju origin stories, ranging from scientific disasters and ancient curses to cosmic horrors and forgotten gods. Perfect for Game Masters who need instant plot hooks, memorable villains, campaign secrets, or the foundation for entire monster-focused adventures.
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Posted: Sat, 06 Jun 06:00:32 CDT

WRATH OF THE WYVERN - OFFICIAL ROLL20 MODULE
The Umbral Highlands are dying.
Ancient stone-scaled Wyverns once again soar across the storm ridden skies. Villages burn beneath their shadow while corrupted creatures, twisted spirits, and savage warbands roam the land unchecked. The Order of Skyfire lies in ruin, and only a handful of hunters remain willing to face the horrors spreading across the Highlands.
Wrath of the Wyvern is a brutal solo TTRPG powered by the Fury Engine. Using a unique Fate Card system instead of dice, every battle becomes fast paced, tactical, and cinematic. Build your Battle Deck, travel across a massive hex based world, hunt down legendary monsters, and prepare for deadly Wyvern Showdowns against the monstrous Sons of Rivesk.
This official Roll20 module has been designed to streamline gameplay while preserving the tactical and atmospheric feel of the tabletop experience.



INCLUDED CONTENT
• Full Core Rulebook integrated into Roll20
• Complete Bestiary with enemy entries and artwork
• Massive Highlands hex map and exploration support
• Wyvern Showdown battle systems
• Integrated API automation and combat tools
• Fate Card systems for Saves and Enemy Activation
• Roll20 Battle Deck and card management support
• Wyvern Action and Lair Effect managers
• Crag Keep progression tools
• Quest and encounter support
• High quality maps, tokens, handouts, and references
ROLL20 FEATURES
The module contains custom API systems designed specifically for Wrath of the Wyvern.
Integrated systems include:
• Enemy Fate Symbol activation
• Automated Bestiary combat manager
• Wyvern Showdown manager
• Lair Effects and Wyvern Actions
• Save systems and Fate draws
• Travel and exploration support
• Crag Keep management tools
The automation has been designed to reduce bookkeeping while preserving player freedom and tactical decision making.
A TACTICAL SOLO RPG EXPERIENCE
Wrath of the Wyvern is designed for solo play, allowing you to experience a complete dark fantasy campaign entirely within Roll20.
Throughout your journey you will:
• Explore the cursed Highlands
• Build and customise your Battle Deck
• Recruit Allies and obtain legendary relics
• Hunt corrupted monsters and roaming terrors
• Manage Fury Points during tactical combat
• Face deadly narrative encounters and branching quests
• Battle the Sons of Rivesk in massive Wyvern Showdowns
Every decision shapes your survival.
THE FURY ENGINE
The Fury Engine replaces traditional dice with a Fate Card system. Every Save, enemy activation, event, and combat decision is resolved through Fate Symbols, creating battles that are tense, strategic, and unpredictable.
The hunt begins now.

Posted: Sat, 06 Jun 05:24:50 CDT
| This special bundle contains the following titles: |
| D100 Grimdark Powers Regular price: 0 Bundle price: 0 Format: PDF | A d100 table of sinister powers, forbidden spells, supernatural abilities, and dark gifts for use in grimdark fantasy campaigns. These entries are intentionally system-agnostic and provide concepts rather than mechanics, allowing Game Masters to adapt them to any RPG.
... | |
| D100 Grimdark Villain Appearance Regular price: 0 Bundle price: 0 Format: PDF | Grimdark Villain Appearance contains 100 grim and evocative appearance traits designed to help Game Masters quickly create memorable villains and dark NPCs. Roll once for a single defining feature, or roll multiple times to layer together scars, mutations, mannerisms, and unsettling details, creating richly described antagonists that stand out in your players' minds. ... | |
| D100 Grimdark Villain Lair Descriptions Regular price: 0 Bundle price: 0 Format: PDF | A d100 table of sinister strongholds, hidden sanctuaries, cursed domains, and terrifying headquarters for grimdark villains. Each entry is designed to inspire memorable locations without relying on game mechanics, making them suitable for any fantasy RPG.
... | |
| D100 Grimdark Villain Motivations Regular price: 0 Bundle price: 0 Format: PDF | Grimdark Villain Motivations contains 100 dark and compelling reasons for villains to commit terrible deeds, helping Game Masters create antagonists with depth beyond simple evil. Roll once for a core driving force, or roll multiple times to combine ambitions, obsessions, fears, and desires into complex villains whose actions feel believable, tragic, or terrifying.
... | |
| D100 Grimdark Villains Regular price: 0 Bundle price: 0 Format: PDF | Roll once for a primary antagonist, roll twice and combine results for layered villains, or use the table as inspiration when creating cult leaders, warlords, tyrants, dark nobles, corrupt clergy, and supernatural threats in grimdark campaigns. ... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (20%) |
Posted: Sat, 06 Jun 05:09:06 CDT
A d100 table of sinister strongholds, hidden sanctuaries, cursed domains, and terrifying headquarters for grimdark villains. Each entry is designed to inspire memorable locations without relying on game mechanics, making them suitable for any fantasy RPG.
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Posted: Sat, 06 Jun 04:57:47 CDT

KOSMOS, OSTATECZNA GRANICA...
Star Trek Adventures: 2 Edycja to gra fabularna, która pozwoli Wam wyruszyć na ostatnią granicę. Przyłączcie się do Gwiezdnej Floty, Imperium Klingonów, Gwiezdnego Imperium Romulan lub jednej z wielu innych cywilizacji. Wybierzcie okres od XXII do XXXII stulecia, zbierzcie załogę i wyruszcie ku gwiazdom! Odkrywajcie dziwne, nowe światy, napotykajcie niezwykłe, nieznane formy życia i weźcie udział w pełnych emocji przygodach, przemierzając wciągającą i bogatą galaktykę.
...BY ŚMIAŁO DĄŻYĆ TAM, GDZIE NIE DOTARŁ JESZCZE ŻADEN CZŁOWIEK.
Dzięki tej grze możecie wcielić się w personel Gwiezdnej Floty, który przemierza galaktykę, by eksplorować, odkrywać i napotykać przeróżne istoty oraz wyzwania, które skrywa wszechświat. Możecie być kapitanami, komandorami, porucznikami, chorążymi lub kadetami. Niezależnie od stopnia, Wasze postaci są Andorianami, Bajoranami, ludźmi, Wolkanami, Trillami i innymi, służącymi na okrętach i stacjach kosmicznych, statkach badawczych czy koloniach w znanej galaktyce.
NIE MA RZECZY NIEZNANYCH. TYLKO RZECZY TYMCZASOWO UKRYTE, TYMCZASOWO NIEZROZUMIAŁE.
Możecie także grać jako Kardasjanie, Ferengi, Klingoni, Orionici czy Romulanie albo przedstawiciele każdego innego gatunku, który wymyślicie – czy jako personel floty swojej cywilizacji, czy jako cywilni naukowcy, kupcy itp. Być może Wasze postaci są jednymi z pierwszych istot w Gwiezdnej Flocie, która reprezentuje dany gatunek? Pomyślcie, jakie postaci stworzy i jakimi zagra Wasza grupa
Podręcznik Główny do gry STAR TREK ADVENTURES: 2 Edycja zawiera:
- Pełne i zaktualizowane zasady systemu 2d20, zaprojektowane z myślą o zapewnieniu niepowtarzalnych przeżyć.
- Obszerny przewodnik po świecie Star Trek, zawierający szczegółowe informacje na temat różnych społeczeństw, światów, gatunków oraz konceptów naukowych, które stanowią podstawę tego ponadczasowego uniwersum.
- Czternaście grywalnych gatunków do wyboru, w tym Andorianie, Kardasjanie, Klingoni, Orionici i Wolkanie.
- Statystyki 15 grywalnych klas statków kosmicznych, w tym statków Federacji, Klingonów i Romulan.
- Wskazówki zarówno dla początkujących, jak i doświadczonych mistrzów gry, dotyczące angażowania graczy w emocjonującą rozgrywkę typową dla uniwersum Star Trek. Dziesiątki Bohaterów Niezależnych, statków kosmicznych i stworzeń, gotowych do wykorzystania w przygotowanych przez Ciebie misjach.
- Urywki historyczne, osobiste dzienniki i przechwycone wiadomości dostarczające nowych perspektyw i spostrzeżeń z całej Galaktyki.
POLSKIE WYDANIE:
Redakcja: Jakub Zapała
Tłumaczenie: Jakub Eichler, Tomasz Piątkowski, Mateusz Winiarski
Korekta: Anna Borysewicz
Skład DTP: Paweł Karlicki
Social media: Kamil Pruski
Kierownik sklepu internetowego: Bartosz Turek
Specjalne podziękowania dla: Krzysztof „Jaxa” Rudek, Paweł „Fluor” Dąbrowski
TM & © 2025 CBS Studios, Inc.© 2026 Paramount Pictures Corp.
STAR TREK oraz powiązane znaki i logo są znakami towarowymi CBS Studios, Inc.
Wszelkie prawa zastrzeżone.
Posted: Sat, 06 Jun 04:57:46 CDT

KOSMOS, OSTATECZNA GRANICA...
Zestaw kart postaci do systemu STAR TREK ADVENTURES: 2 EDYCJA.
Zawiera akta osobowe postaci, wpis z rejestru okrętów kosmicznych oraz dziennik osobisty, dostępne w wersji standardowej oraz edytowalnej.
TM & © 2025 CBS Studios, Inc.© 2026 Paramount Pictures Corp.
STAR TREK oraz powiązane znaki i logo są znakami towarowymi CBS Studios, Inc.
Wszelkie prawa zastrzeżone.
Posted: Sat, 06 Jun 04:36:00 CDT
Black star shines beyond the event horizon.
Synth track to go along any retrofuturistic needs of dark themes with a dash of Blade Runner in between.
You get one 10 minute long tracks, OGG format.
Posted: Sat, 06 Jun 02:50:00 CDT
A DEAD KING SITS ON A DESERT THRONE.
Three hundred years ago, King Maerath the Unloved died alone in the great ruin-city of Karath, his court having fled and his army dissolved. No one came to bury him, leaving him sitting on his throne with his crown still resting on his skull.
This is no ordinary crown. It is a binding instrument forged in a forgotten age, granting whoever wears it absolute authority over every creature with an exoskeleton in the Dustlands. Now, the secret is out, and four different factions are racing across the desert to claim the crown. And the flies surrounding the throne room are very, very loud.
A Crown of Flies is a self-contained, Sword & Sorcery one-shot adventure where players must navigate a tense, morally ambiguous standoff. Your players will traverse the harsh desert, survive the ruins of Karath, and decide the fate of a crown that holds ancient, bound spirits.
Adventure Features:
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Perfect for a Single Session: Designed for 3 to 5 players at levels 4 to 6, providing a complete 4 to 6-hour experience requiring no preparation beyond reading the document.
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Four Competing Factions: Players must deal with noble claimants, desert tribesmen, ruthless merchants, and a sorcerous order, each with their own agenda.
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Morally Grey Choices: The adventure resists a clean heroic resolution. Players can claim the crown, destroy it, sell it, or leave it, but none of these are neutral acts and each carries heavy consequences.
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Unique Desert Encounters: Navigate a collapsed bazaar inhabited by a colony of giant scorpions and face the unnerving reality of a living carpet of flies.
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SRD 5.1 Compatible: Built using the System Reference Document 5.1, making it ready to drop into any 5E campaign or play as a standalone desert adventure.
The desert was here before the crown. It will be here after.



