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 Champions Classics #3: Terror in the Treasure
Posted: Mon, 24 Nov 20:36:56 CST
Publisher: Hero Games

Something sinister and frightening is at work in the newly opened Overstreet Museum.  Evil forces have descended on the gala debut of medieval treasures, and the people gathered there are held hostage.  Its up to your heroes to save them, and the Treasures of the Overstreet!

This adventure originally ran in the third issue of Adventurer's Club way back in 1984 and was never reprinted.  Now is your chance to game this classic Champions adventure updated to 6th edition and modern times!

Champions Classics #3: Terror in the TreasurePrice: $3.00
 3D STL Temple Ruin terrain hex tile counter
Posted: Mon, 24 Nov 17:42:40 CST
Publisher: FSpace Publications

A Greco-Roman-style temple ruin structure.

Add spice to your flat paper terrain hex maps for tabletop gaming. Our tabletop terrain hex tile counters allow you to add an extra dimension to a flat map.

Designed by Stephen Pritchard to complement paper printable hex tile base maps for SeaLion Supremacy, FSpaceRPG (find them on DrivethruRPG), TayanaRPG and any other similar-sized hex map system. It can be used as part of a hexcrawl-based terrain system.

These tiles also fit into Stephen's HexLock carrier system to create an interlocking hex-based game board.

Presented as a one-piece item for printing. Order in a colour that suits as a counter if you don’t want to paint them, or paint them as you like to bring them extra life. A great project for the avid tabletop miniature painter.

It can be printed in a range of materials. Print in green, brown or grey for immediate impact, and/or paint to suit your individual style.

3D STL Temple Ruin terrain hex tile counterPrice: $2.00
 Agents of FALCON #4: Code Red
Posted: Mon, 24 Nov 17:04:39 CST
Publisher: Arclands Online

Agents of FALCON #4: Code Red

The world needs heroes. You’re not it. You’re the professionals they call when the heroes are gone.


Step into the gritty, high-stakes world of Agents of FALCON, a continuing campaign setting for Mutants & Masterminds 3e. Set in the desperate days after the Vanishing, your players are not caped crusaders; they are elite, non-superpowered agents fighting the wars that are no longer won with superpowers, but with bullets, brains, and betrayal.

"Code Red" is the terrifying, action-packed fourth chapter in the Agents of FALCON campaign, picking up at the exact second the last adventure ended. You did it. You broke the leash. You stole the secret. You won. Your victory lasted for five seconds. Now, the alarms are screaming. The facility is tearing itself apart. And you are not alone in the dark.

What began as a spy-thriller has descended into pure survival horror. Trapped underground in a black site that has become a tomb, the agents are hunted by an extra-dimensional horror from a reality of nightmares. Outgunned and out of options, they must navigate the collapsing, infested labyrinth of Project Chimera to uncover the final, damning clue that points to the heart of the entire conspiracy. But to survive, they'll have to find bigger guns.

The hunted must become the hunters in a final, explosive act of high-octane sci-fi action.

This is not a superhero slugfest. This is a desperate, claustrophobic survival-horror adventure in the vein of Aliens, where managing dwindling resources and fraying nerves is as important as every bullet you fire.

What's Inside?

Code Red is a complete, horror-fueled adventure designed to be played in a single 3-5 hour session. Inside you will find:

  • A Claustrophobic Survival-Horror Scenario: A three-act adventure that masterfully shifts genre from a tense, atmospheric hunt to an explosive, action-packed extermination mission.

  • A Shift in Genre and Tactics: This adventure will test your players in new ways, challenging them to survive against an unstoppable foe before empowering them with the hardware to turn the tables in a climactic boss battle.

  • A Mini Bestiary of Horrors: Complete M&M 3e stat blocks for the terrifying, reality-warping Static Stalker, its swarming progeny the "Glitches," and the grotesque, reanimated corpses of fallen RAGNAROK Purgers.

  • GM Guidance & Player-Facing Text: Detailed encounter descriptions for running a terrifying hive, managing a tense, multi-stage escape, and immersing your players in a true sci-fi horror experience.

The exit is guarded by a nightmare. Lock and load.

Can you survive the Code Red?

Agents of FALCON #4: Code RedPrice: $6.99
 Heroic Deeds RPG
Posted: Mon, 24 Nov 16:18:57 CST
Publisher: Garblag Games

WELCOME ADVENTURER!

Heroic Deeds is a goal-based heroic fantasy role-playing game with an old-school aesthetic, but modern mechanics and d12 dice pools. It’s about building your legend, exploring unknown lands, locating strange ruins, and delving into dangerous dungeons.

What makes this game different?

  • GOAL BASED XP - The Heroic Deeds system puts experience in the hands of the players. Your Archetype provides a set of Deeds for you to complete. Fulfilling a Deed gives you a specific reward. Complete 3 and you level up, getting access to more.
  • FOUR PILLARS OF PLAY - Heroic Deeds has four phases of play: Exploration, Combat, Journeys, and Downtime. Together these phases allow the Gamemaster and the Players to create exciting and rewarding adventures together.
  • EMERGENT CAMPAIGN - The game is set on the edge of Bargdumiraz, an ancient dwarven megalopolis now in ruin. The GM and Players will populate the map with locations and rumours. The campaign will emerge from the choices the whole table makes!
  • START TODAY - This one book has everything you need (aside from some twelve-sided dice) to start a Heroic Deeds campaign today: rules, monsters, adventures, and more.

So gather your gear, strap on your sword, and prepare to undertake Heroic Deeds!

This game was inspired by...

...games such as:

Advanced Heroquest, Dungeons & Dragons, Earthdawn, Forbidden Lands, Shadowdark, The One Ring, and Warhammer Fantasy Roleplay

...and movies such as:

Conan the Barbarian, The Dark Crystal, Dragonslayer, Krull, Red Sonja, and Willow

Heroic Deeds RPGPrice: $19.99
 Karkion #4 English
Posted: Mon, 24 Nov 16:13:35 CST
Publisher: Zadrith

Images from Karkion 4

This is the fourth issue of Karkion, a fanzine dedicated entirely to Dragonbane. In this issue you will find:

  • Expanded rules for Fear.

  • Bound magical items.

  • Witchery: A new profession, a skill, and a new school of magic suitable for witches.

  • Two new strangers in our series Strangers in the Mist.

  • The new monsters Flying Lizard and Gargoyle.

  • The adventure site The Water Serpent Bathhouse.

  • The Tower on the Island, an adventure well-suited for a new group and that can be used as the beginning of a longer campaign.

Files:

  • Karkion_4_1_2_en.pdf: The standard version

  • Karkion_4_1_2_en_pf.pdf: Printer-friendly version with a white background

Karkion #4 EnglishPrice: $4.00
 3e Corrupted Flesh Protagonist Handbook
Posted: Mon, 24 Nov 16:02:52 CST
Publisher: Black and White Media

"Become who you are" with Corrupted Flesh's Protagonist Handbook. The Dark Histories’ adventures aren’t just designed to test a player’s mettle, they’re also meant to explore the deepest recesses of their psyche. The Protagonist Handbook provides players with everything they’ll need to create fully fleshed out alter egos, ready to peer into the dark corners of Orenpedia... and if their brave enough, what resides in their very soul.

Includes...

  • 8 original classes
  • 9 setting specific playable races
  • 71 original spells (used with CF Storyteller Guide for 3e/d20)
  • 10 optional character archetypes to help players define their characters by motivation, rather than by race and class alone
  • A player specific introduction to the world of Orenpedia
3e Corrupted Flesh Protagonist HandbookPrice: $6.00
 Commoners & Citizens: Quick NPC Generator for Fantasy RPGs
Posted: Mon, 24 Nov 16:02:15 CST
Publisher: Mike Auster

Whenever players arrive in a new town, ask for directions, or start chatting with the nearest
villager, the Game Master suddenly needs a face, a voice, and a hint of local flavor for the person they’re talking to.

This quick generator gives you everything you need to create common folk and townspeople.
Roll a d10 on each table, or pick what fits best, and you’ll have a ready-to-use NPC in seconds.

Use it when your players go looking for rumors, want to learn about the region, or simply need a reminder that even the humblest citizens can bring your setting to life.

Commoners & Citizens: Quick NPC Generator for Fantasy RPGsPrice: $1.00
 Old School Essentials Single Page Character Sheet
Posted: Mon, 24 Nov 16:01:03 CST
Publisher: Ethan Dunning

Some character sheets I edited, based on the Purist character sheets by Necrotic Gnome.

Included are a few different versions, include a one page character sheet, one page with lines, one page with lines and sacks (for those using the encumbrance rules popularized by 3d6 Down The Line).

As a bonus, there is a Animal Companion sheet that I have been working on as well.

Old School Essentials Single Page Character SheetPrice: $0.50
 3e Corrupted Flesh Encyclopedia Monstrosica
Posted: Mon, 24 Nov 16:00:30 CST
Publisher: Black and White Media

Unearth what should not be…

Corrupted Flesh Encyclopedia Monstrosica blends gothic horror and dark fantasy elements to provide Storytellers (GMs) with more than 80 creature stat blocks, backstories, and vibrant art, compatible with the 3e/d20 rule sets. It can be used as either a quick reference for monsters in Corrupted Flesh’s Storyteller Guide or to insert creatures into your own campaign. Additionally, the detailed backstories offer fully fleshed out antagonists, companions, and even whole adventure concepts for Storytellers to work with.

3e Corrupted Flesh Encyclopedia MonstrosicaPrice: $6.99
 Playground | Map Pack
Posted: Mon, 24 Nov 16:00:04 CST
Publisher: MmpApps

Bring childhood spaces to life—or turn them into something far more dramatic—with the Playground | Map Pack.

These bright, highly detailed top-down maps depict a modern outdoor playground complete with swings, slides, climbing structures, sand pits, benches, shade areas, and open fields. Perfect for everyday scenes, rescue missions, ambushes, creepy investigations, or tense urban encounters where innocence contrasts with danger.

Designed for instant drop-in use on any VTT, each map is clean, readable, and ready for tactical play.

Includes:
• High-resolution playground maps
• Gridded and ungridded versions
• Ideal for modern, urban, horror, superhero, or investigative campaigns

Whether your story needs a peaceful community setting or a dramatic plot twist, the Playground | Map Pack gives you the perfect stage.

License:

Users are granted a license to use these maps and GM Notes for their personal use only via either display on a virtual tabletop gaming system (VTT) or to print them to be used for reference and/or play-aids. Any commercial use is strictly forbidden without express written permission. If you wish to use the maps and/or GM Notes in a public live-stream video of your game or in the context of a review, please contact us at support (at) mmpapps (dot) com to secure permission. The license is not transferable, and the maps and GM notes may not be redistributed, resold or sub-licensed in any way.

Playground | Map PackPrice: $0.50
 Playground | Dynamic Lighting
Posted: Mon, 24 Nov 16:00:03 CST
Publisher: MmpApps

Bring childhood spaces to life—or turn them into something far more dramatic—with the Playground | Dynamic Lighting.

These bright, highly detailed top-down maps depict a modern outdoor playground complete with swings, slides, climbing structures, sand pits, benches, shade areas, and open fields. Perfect for everyday scenes, rescue missions, ambushes, creepy investigations, or tense urban encounters where innocence contrasts with danger.

Ideal for modern, urban, horror, superhero, or investigative campaigns

Whether your story needs a peaceful community setting or a dramatic plot twist, the Playground | Dynamic Lighting gives you the perfect stage.

This is a Roll20 add-on with dynamic lighting.

Playground | Dynamic LightingPrice: $1.50
 Tales from the Orb: Night Moves
Posted: Mon, 24 Nov 15:52:03 CST
Publisher: Archmage Solutions

The last time you were at Pop’s Diner was twenty years ago, when you and your friends buried something deep within the graves of Mumford Cemetery, promising to take the secret to the grave.

But now the land’s been sold, and a real estate firm is planning to dig up the whole area to make room for luxury condos. You have to act fast or there would be big consequences for everyone involved.

Just as you place your order, a rotting corpse dressed like a pirate shambles through the front door.

Survive the night, and dig up what you buried.

---

Night Moves is a free pamphlet adventure for Risus: The Anything RPG, by S. John Ross, designed as a one-shot for 3-5 players.

Tales from the Orb is a one-shot series by Archmage Solutions.

Tales from the Orb: Night MovesPrice: $0.00