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Posted: Sun, 07 Jun 22:13:04 CDT
GENE-SCAVVERZ: MERCENARY (RED RONIN) is the newest FREE drop by Cursed Blade Games.
GENE-SCAVVERZ: MERCENARY is a new series of Free named characters who can be hired by warbands for one off games or used in a campaign setting. These Mercenary characters will undoubtedly be an homage to my nostalgic past, a drip so-to-speak of 80's and 90's cartoons and more. The artwork will be illustrated by me as usual and they will be given rules and brought to life in my own setting. I hope you enojy using them in your games as I will.
Posted: Sun, 07 Jun 21:47:52 CDT
Dive into this supplement which presents 9 more assassin robots for levels 2 through 23. Inside you'll find variations of demolition-class assassin robots and elimination-class robots. If you want to bring these robots to Pathfinder Second Edition, you'll find guides for adjusting the creatures to become clockwork creatures. If you import it into Starfinder 2e Foundry you'll get the robots and if you import into Pathfinder 2e Foundry you'll get clockwork creatures. If you want the PDF, click HERE!
Creatures inside:
Demolition-Class Assassin Robots:
- Mk.0 Demolition-Class Assassin Robot (Creature 2)
- Mk.II Demolition-Class Assassin Robot (Creature 9)
- Mk.III Demolition-Class Assassin Robot (Creature 14)
- Mk.IV Demolition-Class Assassin Robot (Creature 20)
- Mk.V Demolition-Class Assassin Robot (Creature 23)
Elimination-Class Assassin Robots:
- Mk.0 Elimination-Class Assassin Robot (Creature 6)
- Mk.II Elimination-Class Assassin Robot (Creature 13)
- Mk.III Elimination-Class Assassin Robot (Creature 18)
- Mk.IV Elimination-Class Assassin Robot (Creature 21)
Posted: Sun, 07 Jun 21:35:42 CDT
Dive into this supplement which presents 9 more assassin robots for levels 2 through 23. Inside you'll find variations of demolition-class assassin robots and elimination-class robots. If you want to bring these robots to Pathfinder Second Edition, you'll find guides for adjusting the creatures to become clockwork creatures. If you want to bring your creatures into Foundry VTT, click HERE!
Creatures inside:
Demolition-Class Assassin Robots:
- Mk.0 Demolition-Class Assassin Robot (Creature 2)
- Mk.II Demolition-Class Assassin Robot (Creature 9)
- Mk.III Demolition-Class Assassin Robot (Creature 14)
- Mk.IV Demolition-Class Assassin Robot (Creature 20)
- Mk.V Demolition-Class Assassin Robot (Creature 23)
Elimination-Class Assassin Robots:
- Mk.0 Elimination-Class Assassin Robot (Creature 6)
- Mk.II Elimination-Class Assassin Robot (Creature 13)
- Mk.III Elimination-Class Assassin Robot (Creature 18)
- Mk.IV Elimination-Class Assassin Robot (Creature 21)
Posted: Sun, 07 Jun 20:23:04 CDT
Mythic Magazine #66
Mythic Magazine is a monthly ezine with tips, rules, and more goodies for the Mythic Role-Playing System, Mythic Game Master Emulator, and Crafter Series from Word Mill Games.
This issue contains:
The Planet Crafter: Build randomly generated planets, complete with a map, important details, and a custom table to keep adding details.
Adventure To Character Optimization: Create adventures that play to your Player Character's strengths.
This PDF file contains layers, allowing you to make the file more printer friendly.
Happy adventuring!

Posted: Sun, 07 Jun 20:10:28 CDT
An OSR adventure set in medieval Chester, The Mendicant is an adventure apt for various levels, with investigative elements that will challenge the Player Character’s sense of moral judgment. A charismatic lay preacher has come to town, and his simple but elegant teachings have caught the interest of some of the city’s upper classes. But is “Brother Jenkin” what he appears? Or is there something sinister afoot? When the PCs are contacted by the wealthy and powerful father of one of Jenkin’s new followers, who is willing to do whatever it takes to remove the preacher from his wayward son’s life regardless of whether the holy man is genuine or not, what will the party do about it?
Posted: Sun, 07 Jun 19:19:17 CDT
Diese Spielhilfe enthält allerlei nützliche Dokumente um das Abenteuer „Die versunkene Sturminsel“ für das Rollenspiel „Das Schwarze Auge“ in der 5. Edition schöner zu gestalten und dem Meister oder der Meisterin das Leben zu erleichtern.
Die folgende Inhaltsbeschreibung und die Spielhilfe enthalten Spoiler für das Abenteuer.
Meisterdokumente
- Ein Flowchart für den Krakenmolch-Kampf um die Abläufe am Spieltisch zu vereinfachen
- Ein Personenverzeichnis aller NSCs mit Merkmalen, Motivationen und Seitenreferenzen
- Vollständige Wertekästen für alle NSCs, Schiffsbesatzungen und Monster inklusive Porträts
- Sonderfertigkeiten-Glossar mit kompakten Regelfassungen und klickbaren Links in das Regelwiki
- Szenenhinweise für den Hai-Reiter-Überfall, den Tauchgang zum Tempel und Unterwasserkämpfe
- Detaillierte Profile der Schiffe (Tigerhai, Schwarze Orchidee, al'anfanische Bireme) inkl. Bewaffnung und Seefahrt-Glossar

- Kurzreferenz der Kampfregeln (Unterwasserkampf, Bordgeschütze, Peitschen, Passierschlag) sowie Efferdsieche und Kajubo
- Zufallsereignisse an Bord und atmosphärisches Seemannsgarn zum Vorlesen
- Kampfprotokolle für die Auseinandersetzungen (Enterkampf und finale Seeschlacht)
Handouts & Tokens
- Ausdruckbares Material als ressourcenschonende Print-Version ohne Seitenhintergrund
- Charakterporträts / Tokens aller NPCs

- Seekarten für die Orientierung
- Battlemaps für den versunkenen Tempel und die Bireme
- Über 30 VTT-kompatible Tokens (z. B. für Foundry VTT) oder als physische Blips ausdruckbar
KI-Hinweis: Dieses Produkt wurde unter Zuhilfenahme von neuronalen Netzen ("KI") erstellt. Die LaTeX-Syntax wurde mit Hilfe von Google Gemini korrigiert und strukturiert. Die meisten Bilder wurden mit einer Kombination verschiedener generativer Modelle sowie selbst erstellter Vorlagen und manueller Bildbearbeitung erstellt.
Posted: Sun, 07 Jun 18:54:19 CDT
| This special bundle contains the following titles: |
| Apocryphal Akasha: Ex Miscellanea Regular price: 0 Bundle price: 0 Format: Watermarked PDF | This book includes the various character options that didn’t quite “fit in” elsewhere. The content in this book ranges from archetypes to veils and covers a lot of ground between. ... | |
| Mysterious Classes: Mysteriarch Regular price: 0 Bundle price: 0 Format: Watermarked PDF | Introducing the Mysteriarch, a class that answers the question of “What if the Cleric was an akashic class?”.
This book also includes the following content:
The Mysteriarch. A veilweaving Cleric alternate class.
And Much More!
... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (20%) |
Posted: Sun, 07 Jun 18:47:48 CDT
This book includes the various character options that didn’t quite “fit in” elsewhere. The content in this book ranges from archetypes to veils and covers a lot of ground between.
Posted: Sun, 07 Jun 18:47:45 CDT
Introducing the Mysteriarch, a class that answers the question of
“What if the Cleric was an akashic class?”.
This book also includes the following content:
- The Mysteriarch. A veilweaving Cleric alternate class.
- And Much More!
Posted: Sun, 07 Jun 18:23:36 CDT

This 91-page issue is for Adventure Word Sequences #7.
It revisits the next 20 frequent keywords from Plot Generator, Conflct (Plot) Generator 2, and Grammar Fuel ™ genre and subgenre books.
Why focus on Adventure Word Sequences?
The answer depends on the type of game that you are running.
-
For that want fully prepared synopsis, ready-to-go adventures, or distinct setting adventures, then this book may not be for you.
-
However, for GMs that play, modify, or plan adventures using suggestions and inspiration, this book may be for you, It gives more details than the keyword tables, yet are vague enough to fit or adjust to most genres, eras, and settings.
This is a guide book that is meant to aid a Gamemaster (GM) or solo game player in making creative adventure story conflict content. It is illustrated with some grayscale open or licensed images.
It's meant to help give useful tips and inspirational ideas.
An Adventure Word Sequence is our set of words that suggest a sequence of conflicts that may be interpreted to create an adventure.
We provide a brief generic synopsis of what it may be interpreted to mean for each Adventure Word Sequence.
An Example of the first of six Adventure Word Sequence for Strike keyword,
1. Hostile > Encounter > Attempt
Characters encounter a hostile foe. The character or foe attempts to attack the other.
Then we provide a table with how the adventure may use each sequence to describe a type of foe of six main types. Here are the ones for the Hostile > Encounter> Attempt sequence.
Foe
| Strike | Vs monster | Vs nature | Vs supernatural | Vs self | Vs person | Vs technology (power) |
|
Hostile |
Challenging |
The hostile is |
The hostile is |
The hostile is |
The hostile is |
The hostile is |
There are about 80 different new Adventure Word Sequences (6 for each keyword, 20 keywords). A few are used more than once (from this and prior books) for similar situations that fit the keyword. A list of this issues keywords is found bellow.
What does this cover?
- Comparison of 3 keyword prompt methods
- Reasons, pros, and cons for each
- Parts of speech, pros, cons of the following: verbs, nouns, adverbs, adjectives, pronouns, and prepositions
- Using this book
- Using random tables for 3 different types of worldbuilding
- Keywords: strike, assault, arm, deliver, imprison, seize, rob, frighten, continue, bear, science, technology, demon, blood, enemy, mystery, dark, desperate, on, deadly
- For each keyword: Definitions, synonyms, Theme Generator 2e subjects, 6 Adventure Word Sequences, foes table
- A list at the end lists prior issue keywords and adventure word sequences
Posted: Sun, 07 Jun 17:04:36 CDT
Character Sheets for the TSR Star Frontiers Alpha Dawn RPG - 8 in Full Color and 4 in Black and White. One is a book like fold over half page sheet.
Also, 3 Ship Record Sheets for Star Frontiers Knight Hawks.
Even better when Printed on Cardstock.
Posted: Sun, 07 Jun 16:55:50 CDT
Ghost Ape System Character Sheet
Track your heroes, rogues, occultists, soldiers, investigators, and survivors with the official Ghost Ape System Character Sheet.
Designed for use with any GAS-powered game, this sheet provides space for attributes, TAGs, equipment, advancement, abilities, combat statistics, notes, and everything needed to keep your character organized at the table.
Compatible with:
• Bullets & Bootleggers
• Imperium Obscura
• Steel Ghost
• Son of a Lich
• Path of Hollow Men
• Time Out of Mind
• Purple Dreams of the Mind Spider
• And any other Ghost Ape System setting
Whether you're hunting monsters in Prohibition-era Chicago, uncovering conspiracies in Ancient Rome, crossing a war-torn future in a battle tank, or surviving a cursed island, this character sheet is built to support your adventures.
Download, print, and start playing.



