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Posted: Fri, 20 Mar 17:57:27 CDT
Pulp Adventure Classes for 5e: Explorer
The map ends. The road vanishes. The last radio signal fades into static.
This is where the expedition truly begins.
Beyond the reach of reliable routes and printed charts lies a world that does not care whether anyone survives it. Deserts erase tracks within minutes. Jungles swallow paths overnight. Polar storms turn direction into a guess and a guess into a grave. It is not hostility that makes these places deadly — it is indifference.
The Explorer is the one who refuses to be erased.
They stand at the front of the column, eyes on the horizon, reading signs invisible to the untrained: the tilt of grass against the wind, the pattern of insects above stagnant water, the subtle shift in temperature that signals higher ground ahead. To travel with an Explorer is to move through hostile terrain as if guided by a language the land itself is speaking.
They do not conquer the wilderness.
They understand it.
This is a full 5e Class, with a description, Unique Abilties and Level progression up to 20th Level, for a Pulp Adventure setting.
Posted: Fri, 20 Mar 17:55:16 CDT
Forest Mother, dry are thy ever-gilded leaves.
Sap runneth from thee as blood from wounded beast.
What traitor has poisoned thy roots?
What hero couldst yet thy doom undo?
Oh precious, poisoned elder...
A Dungeon for Cairn
This adventure is designed to be plugged into any forest-crawl lacking a defined heart-tree, or as an event that can occur in an already explored forest!
The Heart Tree withers! Its defenses have fallen, and the fate of the wood hangs in the balance.
Inspired by the Legend of Zelda, The Cairn 2e Books, and really big oak trees.
Posted: Fri, 20 Mar 17:17:22 CDT
Castle Blackstone has been attacked!
A goblin force has launched a large-scale attack on Castle Blackstone that the Southern Realm’s small garrison of troops could not fend off. As a result, the castle fell into goblin hands. Intelligence from those who escaped the attack reported that the goblins used crude siege ladders under the cover of night to scale the castle walls. The castle is now rumored to be under the control of a goblin captain who calls himself Sxuteg the Terrible. Other sources believe that the goblins, orcs, and other creatures are mustering their forces for an attack on the Eastern Hallen Plain, something that hasn’t happened in 500 years.
The Duke of Hallendorf is looking for a courageous group of adventurers to assist the Southern Realm army in retaking the castle. And the question is, is this an isolated attack, or the beginning of something larger?
An Old Threat is a full-length, Fifth Edition compatible adventure, written for five or six level three characters. The adventure takes place in a small corner of a country called the Southern Realm in a campaign setting of our own design; a continent we call the Lands of Arvum. The continent is home to diverse landscapes, countries with rich histories, people of varied races and many fantastic creatures. And for those with a stout heart, it’s a place that promises to be a land of adventure.
Thanks for adventuring with us!
Doug Schultz
R&D Adventures
https://www.facebook.com/randd.adventures
dougschultz1969@gmail.com
This is the first adventure in the Inferno’s Revenge campaign. The full campaign includes:
An Old Threat
The Fall of Schamberg Fortress
Inferno Rising
Inferno’s Revenge
Look for the next adventures in the series to be released later in 2026 and early 2027.
Posted: Fri, 20 Mar 17:10:17 CDT
A Nightmare Haunts the North Woods...
Whispering Pines is a tiny village hidden deep in the north woods, surrounded by a deep pine forest. It has always been a dark, isolated, and unwelcoming place. Now it is a nightmare for those who live here, a nightmare which threatens to spill out from this secluded enclave and engulf the entire world, because it has been taken over by the undead.
Whispering Pines includes the following:
- A complete and detailed description of this tiny, haunted village and its environs
- A map of Whispering Pines
- Ten NPCs - friends, foes, and ordinary people who make Whispering Pines their home
- Five short plot seeds
- A full-length adventure for 4-6 characters of 3rd to 5th level
Posted: Fri, 20 Mar 17:09:11 CDT
Cheios de Poder - Senhores da Noite é um suplemento que detalha a organização de vilões de Reochity. Este livro conta sobre sua criação e sobre sua estrutura, incluindo fichas de todos os vilões da organização (fora aquelas já citadas no livro básico).
Outra coisa interessante são as regras para criação de campanhas onde os Personagens também podem ser vilões. Acredito que esse é um material valioso para Mestres conduzirem com maestria suas campanhas de Cheios de Poder.
Posted: Fri, 20 Mar 16:26:01 CDT
| This special bundle contains the following titles: |
| Darker Futures: System Agnostic Generators for Cyberpunk and Tech Future Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Darker Futures is a sourcebook for RPG gamers who love cyberpunk and dystopian dark technology. It is 63 pages of tables and random generators that will enhance any tech-future and cyberpunk tabletop game.
It is made to be usable both during preparation and at the table. Each generator is detailed enough to be useful in a pinch while allowing enough space for a GM to personalize whatever they create.
I have also added a less explicit version in the download package.... | |
| Deeper Dungeons: System Agnostic Generators for Fantasy and Medieval Fiction Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Deeper Dungeons is a system-agnostic set of multi-table generators and random tables for lovers of fantasy and medieval fiction roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any fantasy or medieval RPG.
Deeper Dungeons is the third installment in my series of system-agnostic books of random generators. These generators are composed of multiple tables that combine to create a final product. The results of the generators are generic enough to be useful in most situations but specific enough to significantly ease the mental burden on the GM. The final product of each generator is designed to be intriguing and sometimes unintuitive to spark creativity. Unique results are almost guaranteed; a generator composed of 6 tables, each with 10 lines, ... | |
| Further Stars: System Agnostic Generators for Science Fiction and Far Future Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Further Stars is a system-agnostic set of tables and multi-table generators for GMs and players of science fiction, space opera, and far-future RPGs. This book collects 100 pages of random generators and supporting tables to enhance any sci-fi game
By using the multi-table generators and supporting random tables in this book, GMs can create unique, intriguing, and compelling content with nearly endless variety. The results can be detailed but open enough for interpretation, allowing GMs a chance to customize the content for their individual games.
Further Stars is made to be deep enough for during game prep but easy enough to use at the table in a pinch. Whether during prep, during play, or just as a tool to experiment with potential game ideas, Further Stars is an invaluable tool for G... | |
| Stranger Nights: System Agnostic Generators for Modern Horror and Dark Urban Fantasy Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | You pass a stranger on the street at night, their eyes locked on their phone screen. At the moment you pass each other, they snap their head up to lock eyes with you. Their piercing gaze fills you with a nervous tension, and time slows to a crawl. What happens next? In real life, they are probably just another stranger in the night, but in a modern horror setting, they might be a young vampire looking for their first kill. These kinds of encounters are the core of modern horror and modern fantasy, making the familiar into the strange.
Stranger Nights is a system-agnostic set of multi-table generators and random tables for lovers of urban horror and dark urban fantasy roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any modern horror or dark mod... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (15%) |
Posted: Fri, 20 Mar 16:25:56 CDT
| This special bundle contains the following titles: |
| Darker Futures: System Agnostic Generators for Cyberpunk and Tech Future Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Darker Futures is a sourcebook for RPG gamers who love cyberpunk and dystopian dark technology. It is 63 pages of tables and random generators that will enhance any tech-future and cyberpunk tabletop game.
It is made to be usable both during preparation and at the table. Each generator is detailed enough to be useful in a pinch while allowing enough space for a GM to personalize whatever they create.
I have also added a less explicit version in the download package.... | |
| Darker Futures: System Agnostic Generators for Cyberpunk and Tech Future Roleplaying Regular price: 0 Bundle price: 0 Format: Hardcover, B&W Book | Darker Futures is a sourcebook for RPG gamers who love cyberpunk and dystopian dark technology. It is 63 pages of tables and random generators that will enhance any tech-future and cyberpunk tabletop game.
It is made to be usable both during preparation and at the table. Each generator is detailed enough to be useful in a pinch while allowing enough space for a GM to personalize whatever they create.
I have also added a less explicit version in the download package.... | |
| Deeper Dungeons: System Agnostic Generators for Fantasy and Medieval Fiction Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Deeper Dungeons is a system-agnostic set of multi-table generators and random tables for lovers of fantasy and medieval fiction roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any fantasy or medieval RPG.
Deeper Dungeons is the third installment in my series of system-agnostic books of random generators. These generators are composed of multiple tables that combine to create a final product. The results of the generators are generic enough to be useful in most situations but specific enough to significantly ease the mental burden on the GM. The final product of each generator is designed to be intriguing and sometimes unintuitive to spark creativity. Unique results are almost guaranteed; a generator composed of 6 tables, each with 10 lines, ... | |
| Deeper Dungeons: System Agnostic Generators for Fantasy and Medieval Fiction Roleplaying Regular price: 0 Bundle price: 0 Format: Hardcover, B&W Book | Deeper Dungeons is a system-agnostic set of multi-table generators and random tables for lovers of fantasy and medieval fiction roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any fantasy or medieval RPG.
Deeper Dungeons is the third installment in my series of system-agnostic books of random generators. These generators are composed of multiple tables that combine to create a final product. The results of the generators are generic enough to be useful in most situations but specific enough to significantly ease the mental burden on the GM. The final product of each generator is designed to be intriguing and sometimes unintuitive to spark creativity. Unique results are almost guaranteed; a generator composed of 6 tables, each with 10 lines, ... | |
| Further Stars: System Agnostic Generators for Science Fiction and Far Future Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | Further Stars is a system-agnostic set of tables and multi-table generators for GMs and players of science fiction, space opera, and far-future RPGs. This book collects 100 pages of random generators and supporting tables to enhance any sci-fi game
By using the multi-table generators and supporting random tables in this book, GMs can create unique, intriguing, and compelling content with nearly endless variety. The results can be detailed but open enough for interpretation, allowing GMs a chance to customize the content for their individual games.
Further Stars is made to be deep enough for during game prep but easy enough to use at the table in a pinch. Whether during prep, during play, or just as a tool to experiment with potential game ideas, Further Stars is an invaluable tool for G... | |
| Further Stars: System Agnostic Generators for Science Fiction and Far Future Roleplaying Regular price: 0 Bundle price: 0 Format: Hardcover, B&W Book | Further Stars is a system-agnostic set of tables and multi-table generators for GMs and players of science fiction, space opera, and far-future RPGs. This book collects 100 pages of random generators and supporting tables to enhance any sci-fi game
By using the multi-table generators and supporting random tables in this book, GMs can create unique, intriguing, and compelling content with nearly endless variety. The results can be detailed but open enough for interpretation, allowing GMs a chance to customize the content for their individual games.
Further Stars is made to be deep enough for during game prep but easy enough to use at the table in a pinch. Whether during prep, during play, or just as a tool to experiment with potential game ideas, Further Stars is an invaluable tool for G... | |
| Stranger Nights: System Agnostic Generators for Modern Horror and Dark Urban Fantasy Roleplaying Regular price: 0 Bundle price: 0 Format: PDF | You pass a stranger on the street at night, their eyes locked on their phone screen. At the moment you pass each other, they snap their head up to lock eyes with you. Their piercing gaze fills you with a nervous tension, and time slows to a crawl. What happens next? In real life, they are probably just another stranger in the night, but in a modern horror setting, they might be a young vampire looking for their first kill. These kinds of encounters are the core of modern horror and modern fantasy, making the familiar into the strange.
Stranger Nights is a system-agnostic set of multi-table generators and random tables for lovers of urban horror and dark urban fantasy roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any modern horror or dark mod... | |
| Stranger Nights: System Agnostic Generators for Modern Horror and Dark Urban Fantasy Roleplaying Regular price: 0 Bundle price: 0 Format: Hardcover, B&W Book | You pass a stranger on the street at night, their eyes locked on their phone screen. At the moment you pass each other, they snap their head up to lock eyes with you. Their piercing gaze fills you with a nervous tension, and time slows to a crawl. What happens next? In real life, they are probably just another stranger in the night, but in a modern horror setting, they might be a young vampire looking for their first kill. These kinds of encounters are the core of modern horror and modern fantasy, making the familiar into the strange.
Stranger Nights is a system-agnostic set of multi-table generators and random tables for lovers of urban horror and dark urban fantasy roleplaying. This book collects 75 pages of random generators and supporting tables to enhance any modern horror or dark mod... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (32%) |
Posted: Fri, 20 Mar 16:10:56 CDT

Written and designed by Logan Laidlaw
Copy Editing by Katy Johnston
Proofreading by Sean Fox
Cover by Jack Nguyen
Blade, Bone, & Benefit is an enhanced compilation of the three splash books Nat19 released in 2025 (Lana's Fateful Vault, Dead Saint Record, and Three Gentle Sins) - each of which is a Gold tier selling title here on DTRPG! It is filled to the brim of its 280 pages with the existing 200 pages of content found in those books, as well as an additional extra book of content made possible by the supporters on our BackerKit campaign to print them!
A NEW CLASS | 67 SUBCLASSES | 3 RACES | 81 SUBRACES | 3 BACKGROUNDS | 61 NPCs | NEW SPELLS | NEW ITEMS

This robust compendium features content from Nat19's JRPG-inspired setting Somnus Domina - though it can be used in any 5E setting - and includes themes of fortune, chance, transhumanism, dark gods, technique, self-improvement, and draws from inspirations such as Prince of Persia, Bloodborne, Sekiro, and much more. It contains options for players, GMs, and for general worldbuilding!
Below is a quick run-through of what this book contains:
- Lore on five gods, their clergy, realms, and habits
- Cults and organizations
- Various planes, divine realms, and their effects on outsiders
- Mechanics made for our reverse-compatible 5.19th Edition system
- 1 new class - the Blood Minister
- 59 subclasses (and 8 for the Blood Minister)
- 3 new races
- 81 subraces
- 3 backgrounds
- A library of new spells and spell groups
- A bestiary filled with 61 gods, beasts, NPCs, mechs, and more
- A robust treasury with magic items, artifacts, elixers, and more
- Phantom Third, a dice game playable at the table and in-game
NO AI WAS USED IN THE MAKING OF THIS PRODUCT OR ITS DERIVATIVES

TABLE OF CONTENTS
Chapter I - Gods of Self & Sin... 1
Summaries and stories about the Somonian gods this compendium’s content is largely based on.
Chapter II - Clergies of Sin... 7
The orders and cults of the Gentle Sin gods.
Chapter III - History of the Sword Saint... 12
A brief history of the sword saint, a class and way of life featured in Somnus Domina.
Chapter IV - Planes & Divine Realms... 13
The various supernatural realms, planes, and places of worship relevant to the gods and beasts of this guide.
Chapter V - 19th Edition Mechanics... 19
A review of important mechanics introduced in 19th Edition, which are used in this book’s play material.
Chapter VI - Phantom Third... 23
An easy-to-learn dice game that requieres only a d12 and 2d6, which can be played in and out of character.
Chapter VII - Races & Subraces... 25
3 new races, each with 3 subraces, and 81 subraces for previously released races, all built for the 19th Edition Legacy Trait system.
Chapter VIII - Backgrounds... 63
Three new backgrounds for player characters.
Chapter IX - The Blood Minister... 68
A new class that wields their blood in a variety of powerful ways, including 8 subclasses.
Chapter X - Subclasses... 79
59 new subclasses for known classes.
Chapter XI - Spell Library... 139
A vast library of new spells and spell schools.
Chapter XII - Treasury... 179
New items, artifacts, saint relics, elixers, eidolic armaments, and sepherite.
Chapter XIII - Beasts, Gods, & Icons... 199
A bestiary featuring gods, beasts, named individuals, monstrosities, mecha, and more.
Nat19 plans to release splash guides similar to this every three months! Follow the creator if you're interested in them, and check out Nat19's streams if you want to find out how you can have a say in what goes into them!

You can check out the splash books that went into making this book here!
This content is based on the world of Somnus Domina, the setting of Nat19's streams. You can find more information about Somnus Domina through its setting guides, available for purchase below:
A 616-page setting guide containing a wealth of new spells, mechanics, classes, subclasses, races, subraces, fighting styles, and much much more.
This book is the foundation for the 19th Edition system used by this book.
This 300+ page bestiary and treasury contains mecha, beasts, faction NPCs, deific aspects, boss monsters, artifacts, hazards, and much much more that can bring flavor to any game!
Be sure to check that out by clicking the heading above!
Posted: Fri, 20 Mar 15:49:54 CDT
Survival Horror Town Toolkit is a system-neutral resource designed to help Game Masters create tense, desperate survival horror scenarios set in ruined towns, quarantined cities, and collapsing urban environments.
Inside you’ll find 160 random tables packed with tools to generate locations, threats, survivors, events, and desperate situations that demand immediate action. Whether your players are scavenging through abandoned neighborhoods, navigating collapsing infrastructure, or confronting the horrors lurking in the streets, this toolkit helps you create stories filled with pressure, uncertainty, and dread.
Every table is designed for fast use during play. Roll the dice or pick results to instantly generate details that bring a devastated town to life: what remains of society, what dangers are emerging, and what terrible choices the survivors must make.
This toolkit works with any roleplaying system and is ideal for campaigns inspired by zombie outbreaks, apocalyptic pandemics, urban survival horror, or post-collapse storytelling.
Inside you’ll find tables for:
• Abandoned buildings and ruined locations
• Urban hazards and environmental dangers
• Scavenging and survival resources
• Survivors, factions, and desperate NPCs
• Threats lurking in the streets
• Panic events and unfolding disasters
• Rumors, secrets, and hidden dangers
• Missions, complications, and story hooks
Whether you need a quick encounter, a new district to explore, or the spark for an entire campaign, the Survival Horror Town Toolkit gives you the tools to generate it in seconds.
Perfect for fans of survival horror, zombie fiction, and bleak urban apocalypse campaigns
Posted: Fri, 20 Mar 15:19:05 CDT
Welcome To The Team!
This book acts as a Player aid, an in-game prop, and an in-setting guide to introduce new hires of Orpheus Group to their projecting firm. Much of the content inside is pulled from the Orpheus core book and remixed into a new format to represent something that the Orpheus staff might present to new recruits. In fact, the Handbook section of this document is presented as a working draft from Kate Dennison and includes margin notes and commentary to introduce new Players to the personas and personalities of the other Orpheus signature characters.
Everything you find inside is usefull information for new Players and spoiler-free. Some of the added content reflects the many rumors that circulate about the mysterious Orpheus Group and those rumors are intentionally included to prompt the right questions.
The in-setting, 28 page, Employee Handbook section is independently formatted and fully intended to be printed for use by the players at your table.
Happy ghosthunting folks!
Posted: Fri, 20 Mar 14:50:47 CDT
SOMEONE...
...is having a bad day. It starts small. A delivery truck flipped onto the sidewalk on a busy rush hour street. And it gets worse.
What happens when a man with nothing left to lose is granted the power of a god?
What kind of damage can such a man do in his pursuit of lethal revenge against those whom he hates?
Can you stop such a man? Or will his power and rage be too much for even your power? Regardless of the outcome nothing will ever be the same after the...
...DAY OF THE COMMUTER!
An all new, all awesome, adventure for Rocket City Rules (found here drivethrurpg.com/en/product/551048/the-rocket-city-rules?src=hottest_filtered), Sixcelsior! (found here drivethrurpg.com/en/product/548389/sixcelsior?src=hottest_filtered) and the Freeform Universal Narrative (FUN) RPG ruleset (https://www.drivethrurpg.com/en/product/538354/fun-freeform-universal-narrative-roleplaying-game?src=hottest_filtered).
Check out these titles and more at Mighty Six Enterprises!
Be Mighty! Play Mighty! Stay Mighty!
Posted: Fri, 20 Mar 14:47:31 CDT
Magic is just science not yet understood.
This book contains rules for three new fields of super science, collectively known as occult workings. It has rules for using them, new Edges, and examples for each of the three types.
This book requires both the Trinity Continuum core as well as Gadgets and Gears.



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