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 Oz: A World Spark for SHIFT RPG
Posted: Mon, 01 Jun 17:33:28 CDT
Publisher: KJJ Publications

Take a cyclone trip to the merry old land of Oz. Inspired by the Oz series by L. Frank Baum, Oz: A World Spark for SHIFT RPG gives you more info than you could ever want for a campaign over the rainbow.

This 34-page world spark includes:

  • 5 fleshed out locations from The Wonderful Wizard of Oz, each with Important Landmarks, Important NPCs, and Plot Hooks
  • 15 Focus Traits unique to the setting
  • 6 original Techniques
  • 5 new Pack Traits
  • 11 Magic Items and rules for their use
  • 15 Adversaries pulled from the pages of Baum’s work
  • A starter Encounter to get a campaign going
  • Artwork from the original book

Click your heels together three times, and enjoy this world spark!

Though Oz is written for SHIFT RPG, this setting can be adapted relatively easily to any rules- light games. As long as you know that in SHIFT RPG, a D4 is the best die to use and a D12 is the worst, you’re good to go.

This work was created using Hit Point Press’ SHIFT Open License v1.0, © copyright 2026 Hit Point Press inc. SHIFT Roleplaying Game is © copyright 2026 Hit Point Press inc. You can find out more and support SHIFT at rpgshift.com. Oz: A World Spark for SHIFT RPG is an independent production by J. Lambert and is not affiliated with Hit Point Press.

Oz: A World Spark for SHIFT RPG, including any original characters, is copyright 2026 by J. Lambert.

Oz: A World Spark for SHIFT RPGPrice: $4.99
 DEVOUR
Posted: Mon, 01 Jun 17:09:55 CDT
Publisher: Duck and Crow Press

A solo RPG about researching an apocalypse, but discovering yourself.

A Forbidden God has set an apocalypse in motion. It isn’t an apocalypse on your world. You are not from here.

If you Gather enough Research about this event, you can go home. But here, now, the Forbidden God DEVOURS ALL.

If it devours the congregation, it will focus on you. And it grows in power. If it grows too strong ...

Can you save your world? This world? Yourself?

Let’s Find Out.

What you'll find inside:

  • A self-contained solo RPG
  • Simple mechanics - a BASIC game and ADVANCED rules
  • A sample playthrough with both mechanics and journaling
  • Several pages of optional rules including more role playing tables, a new task, a new action, a new legendary item, and 36 new forbidden gods!

Writing & Layout: Dale Houston
Editing: Stacie Dolin & Ryland Cronk
Artwork: Perplexing Ruins

20 pages, digest size, PDF

If you are looking for just the physical copy, swing by our website!

DEVOURPrice: $12.50
 AEAADV08-B - Ozo Stones of the West
Posted: Mon, 01 Jun 17:07:32 CDT
Publisher: Aether Studios

The world of Aach’yn is a broken, shattered planet. Thousands of years ago, a cataclysm tore the planet asunder. As the planet split, a a powerful mage intervened. At the cusp of godhood, he traded ascension for salvation and was able to halt the destruction in situ. Now he is called the Autarch; the one who rules over the world that remains.

Ozo stones of the west represent great figures who have been lost to time through a combination of purposeful neglect and nature's wrath. These tiles are available on Ocean, Dirt and Desert tiles. Many thanks to Max Bugor for his art in this set.

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AEAADV08-B - Ozo Stones of the WestPrice: $7.00
 Criminal Spirits Adventures [BUNDLE]
Posted: Mon, 01 Jun 16:57:10 CDT
Publisher: The Game Map
This special bundle contains the following titles:


559500-thumb140.jpgGlorious Fate 10 Page Version
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The rules for Glorious Fate, in a compact 10 page summary! Perfect for quick reference, introducing yourself to the system, or passing out to new players. ...

555764-thumb140.pngMoonshine, A Prohibition-Era Urban Fantasy Adventure
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Prohibition is a tough time for all, but an opportunity for the criminal, the mythical and the occult. Your new speakeasy for the supernatural is sure to be a success with literal Moonshine on tap, but cops and competitors are in the way of your tiny tug as you try to reach Manhattan. Moonshine is a Glorious Fate adventure in the Criminal Spirits setting, designed for introducing players to the world and rules as a convention game or first adventure for a new campaign. It includes advice for the gamemaster in how best to pace the play and introduce game elements into the adventure. ...

560565-thumb140.pngSwamp Witch's Auction
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A black cat walks into a bar with a most intriguing invitation. Mobsters, monsters, ghosts and curses await those who attend the Swamp Witch's Auction. Swamp Witch's Auction is an adventure for the setting and rules of Criminal Spirits, a game of running a speakeasy in 1920s urban fantasy New York City. Keep your ambitions afloat as you navigate the police, the mob, Fae, ghosts, mystics, and charlatans. Deal with friends, enemies and lovers in a city of ambition, hypocrisy, greed, and burgeoning communities....

566082-thumb140.pngTrouble, a Criminal Spirits Adventure
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Criminal Spirits Adventures [BUNDLE]Price: $20.00
 The Gangs Of New York - Solo Adventure - Shadows Of Justice
Posted: Mon, 01 Jun 16:23:22 CDT
Publisher: Frontier Gaming

The Five Points has never lacked for gangs, but there was once a rough understanding among them, an acceptance that power belonged to those willing to fight for it and survive its burdens. That understanding begins to crumble when a wave of new gangs emerges from the district's crowded tenements and smoke-filled taverns, bringing with them unfamiliar ideas and dangerous ambitions. Among these newcomers are gunslingers, men and women who settle disputes with revolvers instead of fists, knives, or clubs, and whose reputation spreads with terrifying speed through the narrow streets. Yet the greatest change comes not from their weapons, but from their purpose. Claiming that the authorities have abandoned the people and that the old gangs have become selfish tyrants, these new factions establish their own form of street justice, holding public judgments against thieves, extortionists, and corrupt figures who prey upon the poor. Some hail them as heroes. Others call them vigilantes little better than the criminals they condemn. As crowds gather to witness these rough tribunals, tensions rise throughout the district. Established gangs see their authority challenged, politicians fear the loss of influence, and ordinary citizens begin questioning who truly governs the Five Points. Yet hidden beneath this movement lies a secret that threatens everything. The new gangs may not be independent reformers at all, but pieces of a larger design orchestrated by an unseen hand seeking to reshape the entire district.



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In this Solo Adventure, you assume the role of a gangster in New York’s Five Points and surrounding neighborhoods in the mid-1800s. You will require:

§Any associated expansions you wish to use
§Pen and paper or a word processor to record your story

The story begins with a brief introduction to the situation, a few key locations, and a handful of story hooks. From there, the game is driven by your imagination, choices, and dice rolls.

As you play:

§You will act as your own Storyteller
§You will create and interact with NPCs

You will record events, outcomes, and consequences

The Gangs Of New York - Solo Adventure - Shadows Of JusticePrice: $0.50
 The Gangs Of New York - Solo Adventure - City Of Targets
Posted: Mon, 01 Jun 16:22:41 CDT
Publisher: Frontier Gaming

The Five Points has always been a place where violence announces itself loudly, with shouted threats, broken bottles, and gangs eager to display their strength to anyone willing to watch. That changes with the arrival of a mysterious new organization known only through whispers and rumours. Unlike the street crews that dominate the district, these newcomers move with discipline and purpose. They wear no colours, claim no corners, and demand no tribute. Yet within days of their arrival, gang captains, informants, and political fixers begin disappearing from the streets. Some are found dead in locked rooms. Others simply vanish without a trace. Fear spreads faster than any epidemic. The crowded alleys, ramshackle boarding houses, and smoke-filled taverns of the Five Points become gripped by paranoia as nobody can identify the killers or predict their next target. Old rivalries are forgotten as gang leaders gather to discuss a threat unlike anything they have faced before. The authorities deny knowledge of the assassins, while secretly fearing they may be next. Yet the greatest mystery is not who the killers are, but why they have come. Their victims seem unconnected at first glance, but a hidden pattern slowly emerges. Someone has sent these elite assassins into the Five Points with a purpose far greater than murder, and as bodies continue to fall, you find yourself caught in a deadly struggle where knowledge is more valuable than gold and silence may be the most dangerous weapon of all.



_____________________________




In this Solo Adventure, you assume the role of a gangster in New York’s Five Points and surrounding neighborhoods in the mid-1800s. You will require:

§Any associated expansions you wish to use
§Pen and paper or a word processor to record your story

The story begins with a brief introduction to the situation, a few key locations, and a handful of story hooks. From there, the game is driven by your imagination, choices, and dice rolls.

As you play:

§You will act as your own Storyteller
§You will create and interact with NPCs

You will record events, outcomes, and consequences

The Gangs Of New York - Solo Adventure - City Of TargetsPrice: $0.50
 AEAADV08-A - Old Relics
Posted: Mon, 01 Jun 16:21:58 CDT
Publisher: Aether Studios

The world of Aach’yn is a broken, shattered planet. Thousands of years ago, a cataclysm tore the planet asunder. As the planet split, a a powerful mage intervened. At the cusp of godhood, he traded ascension for salvation and was able to halt the destruction in situ. Now he is called the Autarch; the one who rules over the world that remains.

Old Relics represent great figures who have been lost to time through a combination of purposeful neglect and nature's wrath. These tiles are available on Ocean, Dirt and Desert tiles. Many thanks to Max Bugor for his art in this set.1.jpg2.jpg3.jpg4.jpg5.jpg6.jpg7.jpg8.jpg9.jpgDragonbite-1.jpgopenlock.png

AEAADV08-A - Old RelicsPrice: $7.00
 Super Powered Legends: Count Dracula
Posted: Mon, 01 Jun 16:15:53 CDT
Publisher: Rogue Genius Games

CONTENT WARNING

Horror and the Supernatural

The history and legend of Dracula is one of deadly violence, war, and bloodshed.

As a mortal, Vlad Tepes was a warrior and nobleman who fought to protect his homeland and is claimed to have used barbaric tactics in his campaign against the Turkish Empire. As a vampire, Dracula has slaughtered many more than he ever had in life to sustain his immortal existence.

Super Powered Legends. Because sometimes you a need a monster everyone recognizes, even when meeting them for the first time.

Designed and Illustrated by Jacob Blackmon, Super Powered by M&M!

Super Powered Legends: Count DraculaPrice: $2.95
 * 80% off 'Cthulhu Live' [BUNDLE] *
Posted: Mon, 01 Jun 16:11:49 CDT
Publisher: Skirmisher Publishing
This very special 80% off bundle contains the Platinum-bestselling Cthulhu Live core rulebook and more than a dozen bestselling scripts and other resources that can be used in conjunction with it, including a guide to making Mythos-oriented props! We have also thrown in a number of bonus items, including a German version of one of the adventures and a self-standing Mythos tabletop adventure that has all of the rules needed to play it.

59639-thumb140.jpg Arcanum Imperii: A Script for Cthulhu Live 3rd Edition
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TOGA! TOGA! TOGA! But life in ancient Rome isn’t just one big party. The Second Triumvirate has been shattered and Rome is embroiled in civil war once again. Octavian has declared Marc Antony and his Egyptian queen, Cleopatra, enemies of Rome and the legions march south toward Alexandria. The situation seems dire for Marc Antony following destruction of his fleet at the Battle of Actium, but in the dusty hills of Macedonia a dark secret of the empire is waiting to be unveiled.  Governor Publius Artorius Stabo thought he was comfortably distant from the war. He was happy taking bribes and tribute from the local Macedonian nobles, indulging himself with slave girls, and avoiding his shrew of a wife. Then, a ragged band of survivors from  Actium washed up on his shores, a group of Marc Anto...

567961-thumb140.jpg Bonus Content for 'Someplace in Time'
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This publication contains a variety of bonus content for "Someplace in Time," a self-contained mini-game that contains all of the rules needed to play it and which Skirmisher Publishing created for DriveThruRPG's PocketQuest 2026 event! Material in this supplement includes the basic rules for the TSRPG system; two infographics that demonstrate the consequences of success and failure in Challenges; rules for character advancement; original art that does not appear in the adventure; larger versions of illustrations that do appear in it; and four extra pregenerated characters that you can use for "Someplace in Time" and other scenarios.  We very much hope this bonus supplement will help you to enjoy "Someplace in Time" even more!  ...

56207-thumb140.jpg Cthulhu Live 3rd Edition (LARP)
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This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include:  All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events, stagecraft and special effects. Guidelines on role-playing Outsiders tainted by the touch of the Mythos. New and improved photographs, graphics, and other images, including works by renowned Cthulhu Mythos artist Richard Alan Poppe. And much more! Other products in this line include: The Island Muerte al Chupacabras! Witchfinder Arcanum Imperii Sight Unseen The Green Fairy Mysteries of the Mythos: Murder at ...

51543-thumb140.jpg House of Pain: A Script for Cthulhu Live 3rd Edition
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Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be a chaos of warlords and rogue states. In this full-length adventure for Cthulhu Live 3rd Edition, the players are power-brokers who have been invited to a private summit to help form the geopolitical landscape of the next century. But while they plot their moves and hide their secrets, they may find that they themselves are pawns in a much larger, more ancient game. This adventure includes: • Suggestion...

343829-thumb140.jpg Magic of the Old West
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In the 19th century, the American West was marked by booming technology, polarized political beliefs, territorial skirmishes, racial conflict, Civil War, and continuous expansion. This era also brought to the West an influx of other peoples — along with their religious, spiritual, and magical traditions — adding to the cultures of the indigenous Native Americans ones from Europe, China, Mexico, Central America, and Africa. These disparate influences combined with geographical isolationism and the country’s powerful, nearly raw power to alter many rituals and practices and make them uniquely American. This supplement to the Gold-bestselling Cthulhu Live 3rd Edition live-action role-playing game of Mythos horror introduces eight magic traditions, a new spell for each, and new...

79196-thumb140.jpg Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition
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For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans to reveal his prize to the world - or at least the highest bidder. Hobbsbad has been thrown into chaos, as crackpots, cryptozoologists, reporters, and ranchers swarm into it! Muerte al Chupacabras! is a scenario inspired by B-movies and pseudoscience that is designed to be played with 15 or more players and two to four staff members. Although it is meant to stand on its own, this script ca...

27780-thumb140.jpg Old Man of Damascus: A Script for Cthulhu Live 3rd Edition
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The Kingdom of Jerusalem in 1190 is in dire peril. Saladin’s army has retaken Jerusalem. The crusader army is in tatters. The once-mighty Christian kingdoms of Palestine are crumbling. In the easternmost provinces of the Christian kingdoms, the fortress of Li Vaux Moise has been under siege for three months. The defenders have tried to hold out, but the fortress is clearly about to fall, and the commander of the Muslim army has requested a meeting to discuss terms of the garrison’s surrender. But there are dark forces at work here far greater than any mortal army. Ancient evils from the wind-swept deserts stalk the stone walls, hungry for blood and power. Terrible, mind-shattering secrets from beyond the stars lie ripe to be exposed. Horrors beyond the comprehension of both Christian an...

251167-thumb140.jpg One Starry Night (Cthulhu Live)
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“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways.  This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu tabletop roleplaying game. It is written for two to five Investigators and a medium-sized staff and designed to be played over several locations all within driving or walking distance.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror roleplaying game Call of Cthulhu, based on the works of horror author H. P. Lovecraft. ...

58875-thumb140.jpg Sight Unseen
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Can we trust our senses? How do we know that what we see is real? Are our eyes inherently deceptive and prone to misdirection? If so, then such flawed organs must be removed, for only in blindness can one perceive the truth: that all the world is horror. Sight Unseen is a LARP experience for like no other. When an assortment of Arkham citizens check into the local hospital for surgery, they find themselves blinded by a madman and forced to confront the unearthly terror he has unleashed upon the world. Sight Unseen is a game script for Cthulhu Live 3rd Edition and requires the Cthulhu Live 3rd Edition game rules. The text contains the game overview and timeline; detailed guidelines for simulating blindness in LARP, including safety precautions; prop, special effe...

565810-thumb140.jpg Someplace in Time (A Timepunk Game with Everything Needed to Play)
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Monsters are threatening the very fabric of space-time! The players assume the roles of agents of the Office for the Research of Unusual Science (ORUS) who must skip through time to capture several Lovecraftian Mythos monsters. As described in the Call of Cthulwho adventure, these creatures recently escaped from the secret Area 4791 ORUS research facility. After the monsters fled from the facility, the cosmic overlord of time and space, Cthulwho, took them aboard his time and space warping Radio’Luminescent Yonder-Epoch Habitationizer (R'LYEH) to engage in malicious mischief. Unfortunately, the R’LYEH malfunctioned and propelled the hapless monsters to disastrous points in time and space, where each is engaged in transforming the existing disasters from bad to worst. If the characters succ...

236301-thumb140.jpg The Ageless (Cthulhu Live)
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Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many a man has worked long into the night, maneuvering the old man into some business arrangement or endowment. It remains to be seen what deals tonight may bring ... “The Ageless” is a live-action role-playing game script designed for 10-15 participants and a medium-sized staff. It is stat'ed for the Gold bestselling Cthulhu Live 3rd Edition system but is rules light and so can easily be...

58357-thumb140.jpg The Green Fairy: A Script for Cthulhu Live 3rd Edition
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Paris at the end of the 19th century: a city of lights, music, excitement at the approach of the new century and aflame with the creative spirit of the Bohemian revolution. But for months the city has been locked in a state of fear as the brutal murderer known as the Raptor stalks the steep streets and narrow alleyways of the north-end hill neighborhood of Montmartre. Many refuse to leave their homes by night. Others frequent establishments such as “The Green Fairy,” an absinthe bar and popular meeting place for artists, actors, whores, criminals, and the well-to-do seeking to taste the thrills and pleasures of Montmartre. This evening, the patrons of “The Green Fairy” will be joined by a visitor beyond their darkest nightmares.  The Green Fairy is a game script for Cthulhu Liv...

94658-thumb140.jpg The Island: A Script for Cthulhu Live 3rd Edition
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When their ship is sunk by a freak storm. the survivors swim to the nearest land, a small island off the New England coast. Safe on land they feel that their troubles are over ... but they are wrong. The Island is a Cthulhu Live live-action role-playing (LARP) game scenario for up to 13 players. It is set in 1947 and brings the characters face-to-face with their own twisted lineages and the madness carried in their very souls. The text contains the game overview and timeline; prop, special effects, and stagecraft tips, including instructions for creating an elaborate working Moon Clock prop; and detailed character sheets and backgrounds for the player characters. Ideal as an event for a Live Action Role-Playing (LARP) party with friends or as a convention event, it offers hours of fun, i...

305092-thumb140.jpg The Prop Room
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This publication includes five how-to articles by LARPmeister William T. Thrasher on how to create a variety of fun props that can be used for LARPs, tabletop role-playing games, or decorations for your lair! They are: Treasure on the Cheap, which includes instructions on how to make prop coins, gems, chests, and more. Adding Some Bite To Your Game, a tutorial on how to create teeth and tusks of various sorts. Grimdark Costume Enhancers, a look at special talismans that can be used to breathe life into the livery, weapons, and equipment of your characters. The Allure of Innsmouth Gold, a guide to creating treasure evocative of that associated with aquatic humanoids in the Mythos works of authors like H.P. Lovecraft. Words Within Wheels, which includes com...

223294-thumb140.jpg The Return of Cyris Crane (Cthulhu Live)
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Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario designed to be played with minimal staff and a small number of players. The only staff required are the Keeper and, if possible, a Stage Manager. It is stat'ed for the Cthulhu Live 3rd Edition system but can easily be adapted for use with other LARP or tabletop games.  Cthulhu Live is a live-action roleplaying game (LARP) version of the popular horror roleplaying game Call of Cth...

63415-thumb140.jpg WitchFinder: A Script for Cthulhu Live 3rd Edition
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Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations division, the Communist partisans, or the Chetnik royalist freedom fighters. Little by little, however, the characters will begin to realize that their war is not the first to have left its mark on the region in which they are battling for supremacy - and that their actions are uncovering a powerful and dangerous evil that is beyond anything they ever expected to face. WitchFinder i...

141366-thumb140.jpg ~Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition)~
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Der Leere Blick ist eine deutschsprachige Version des "Sight Unseen"-Skripts für das Live-Action-Rollenspiel Cthulhu Live 3rd Edition und wurde für die Verwendung mit den Regeln dafür entwickelt. Dieses Skript kann auch leicht für andere Horror- und Mythos-orientierte Spiele wie Call of Cthulhu angepasst werden. Es ist ideal für eine LARP-Party mit Freunden oder als Kongressveranstaltung und bietet stundenlangen Spaß, Intrigen und Horror. Können wir unseren Sinnen vertrauen? Woher wissen wir, dass das, was wir sehen, echt ist? Sind unsere Augen von Natur aus täuschend und anfällig für Irreführungen? Wenn ja, dann müssen solche fehlerhaften Organe entfernt werden, denn nur in Blindheit kann man die Wahrheit erkennen: dass die ganze Welt Schrecken ist. Der Leere Blick/Sight Uns...

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* 80% off 'Cthulhu Live' [BUNDLE] *Price: $61.83
 Late Show - battle map pack with Foundry VTT Setup
Posted: Mon, 01 Jun 15:55:53 CDT
Publisher: Angela Maps

Late Show


Late Show

1Asset-1.png

Once upon a time, there was a legendary bard, beloved by the people, who wielded wit and wisdom to entertain and enlighten the masses. For over a decade he made this theatre his home, a temple of culture from where he and his troupe amused audiences, with a reach far greater than anyone could have foreseen. He mocked the powerful, the prideful, and the foolish, but eventually the forces of greed and corruption prevailed against him. Is this where your heroes come in, to defend and protect the entertainer, or is it already too late? Available in two additional variants, as a plain stage and a generic talk show with no letters in lights, this map is a sign of the times. Meanwhile!

All are hooked up and ready to play in FVTT.

What's Included:

  • 3 .jpg maps 40x40 (4000 x 4000)
  • Direct link to install the Foundry VTT file (from within foundry)

FAQ:

Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?

You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!

If you like my maps, I have a Patreon!
Battle map of The Late Show with Stephen Colbert for use in TTRPGsBattle map of The Late Show with Stephen Colbert for use in TTRPGsBattle map of The Late Show with Stephen Colbert for use in TTRPGs
Late Show - battle map pack with Foundry VTT SetupPrice: $4.99
 Catalytic Conchology Vol.I (D&D Edition)
Posted: Mon, 01 Jun 15:51:50 CDT
Publisher: Yoru Creative Studio

Catalytic Conchology Vol. I is a D&D 5.2.1 SRD supplement based on the naturalist James Sowerby's work Mineral Conchology of Great Britain and the fossilised shell illustrations contained within it. Each item presented in the book is designed based on Sowerby's illustrations and his records regarding the respective specimens. The primary goal is to transform a historical natural science study into unique, single-use materials that can be used at the gaming table.

Key Features & Mechanics

Wondrous Items: All fossils in the book have been prepared to be fully compatible with the D&D 5.2.1 SRD rules. Rather than functioning as standard equipment, every fossil is structured as a wondrous item requiring no attunement, operating under the Cast & Shell Duality mechanic.

Two-Stage Consumable: Each fossil in the book has two sequential uses and no more. The Shell — the outer, mineralised crust — must be activated first, producing immediate physical outcomes: damage, forced movement, area control, or structural destruction. Only then is the Cast unlocked: the petrified internal mold, delivering investigative, sensory, or tactical effects with specified action economy. No stage can be skipped. No fossil can be used twice.

Sequential Logic: Shell effects are activated as an action, bonus action, or reaction as specified in each entry. Cast effects produce short-duration magical outcomes, reveal hidden information, or alter the conditions of the environment.

For use with D&D 5.2.1 SRD.

Catalytic Conchology Vol.I (D&D Edition)Price: $4.99
 Catalytic Conchology Vol.I
Posted: Mon, 01 Jun 15:46:28 CDT
Publisher: Yoru Creative Studio

Catalytic Conchology Vol. I is a Fate Condensed supplement based on the naturalist James Sowerby's work Mineral Conchology of Great Britain and the fossilised shell illustrations contained within it. Each item presented in the book is designed based on Sowerby's illustrations and his records regarding the respective specimens. The primary goal is to transform a historical natural science study into unique, single-use materials that can be used at the gaming table.

Key Features & Mechanics

Fractal Items: The "Fate Fractal" (Bronze Rule) principle was placed at the center of the design process. In line with this approach, the fossils in the book, rather than being standard pieces of equipment, are structured as individual "Item Sheets" operating under the Cast & Shell Duality mechanic.

Two-Stage Consumable: Each fossil in the book has two sequential uses and no more. The Shell — the outer, mineralised crust — is spent first, producing violent and immediate physical effects. Only then is the Cast unlocked: the petrified internal mold, delivering narrative, perceptive, and knowledge-based advantages. No stage can be skipped. No fossil can be used twice.

Sequential Logic: Shell effects are used for offense, hard defense, or overpowering physical obstacles. Cast effects are used for sensing danger, recalling ancient lore, shifting environmental conditions, or gaining situational advantages.

For use with Fate Condensed.

Catalytic Conchology Vol.IPrice: $4.99