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Posted: Mon, 01 Jun 11:17:28 CDT
Here's the GM guide, Players guide, and the first volume of player options, free!
Posted: Mon, 01 Jun 11:02:39 CDT
Many centuries ago, the general of an army of darkness and worshiper of the Archdevil of War, Noctifer, prepared a failsafe should he lose the great war for domination of the region: a crypt that when opened would reanimate the soldiers interred within. Forces of light learned of the plan and used powerful magic to bury the forsaken tomb deep beneath the earth. As time went on, the general’s name was lost to the ravages of time but the name of the location remained: Nar’Tallis.
Recently, a great purple worm made its nest in a cavern near Nar’Tallis. As the worm made it’s home more to its liking, the walls of the crypt were breached and the awakening began. Now in a state of disarray, the force is determining its next move in an unfamiliar world.
Purple Worm Feast is a Shadowdark adventure for levels 5-7
Want More? Check out my other titles!
- The Rising Star: Another $1 Shadowdark Adventure! The Rising Star - A Shadowdark Adventure - This Effin' GM | This Effin' GM | DriveThruRPG
- Oh, Rats!: Another $1 Shadowdark Adventure! https://www.drivethrurpg.com/en/product/565242/oh-rats-a-shadowdark-adventure?affiliate_rem=1392050
- Devoured Labyrinth, a Shadowdark Hexcrawl! https://www.drivethrurpg.com/en/product/536338/the-devoured-labyrinth-for-the-shadowdark-rpg?affiliate_rem=1392050
- SILVER BEST SELLER Urban Exploration for D&D 5e: https://www.drivethrurpg.com/en/product/491513/urban-exploration?affiliate_rem=1392050&affiliate_rem=1392050
- Planescape Adventure for D&D 5e! And To Think That I Saw It On Ironmonger Street - Dungeon Masters Guild | Dungeon Masters Guild
Dont like what you see? Please let me know gently in the comments!
Find me on Twitter/Bluesky: This Effin' GM @thiseffingm

Posted: Mon, 01 Jun 10:55:22 CDT
You wake tied to a chair inside an isolated farmhouse somewhere beyond familiar roads.
Your weapons are gone.
Your horses are missing.
And the men holding you believe somebody in your crew killed a man during a dockside shootout weeks earlier.
Now grief, fear, and paranoia are beginning to tear the farmhouse apart.
Wake Up Tied is a pressure-driven Frontier Affair for Saloons & Outlaws™, focused on captivity, fractured memory, emotional pressure, and violent escalation. Players must survive unstable captors, recover stolen gear, navigate mounting suspicion, and uncover the truth behind a death nobody fully understands.
This is not a job.
This is fallout.
Inside you'll find:
• A complete Frontier Affair built around survival, investigation, and consequence
• A dynamic Suspicion Track that transforms the farmhouse from uneasy captivity into open violence
• Multiple possible truths behind the original killing, allowing each playthrough to unfold differently
• Recoverable equipment, hidden opportunities, memory fragments, and escalating pressure events
• Detailed NPC captors with conflicting motives, fears, and breaking points
• Multiple endings shaped by mercy, revenge, escape, or law intervention
• Quick-reference appendices for pressure events, gunfights, rewards, and advancement
Designed for use with the Saloons & Outlaws™ Core Rulebook and The Arbiter's Badge™.
The frontier remembers what people do.
Posted: Mon, 01 Jun 10:45:10 CDT
The Enchiridion of the Computarchs is DCC RPG & MCC RPG compatible product. As such, the book is not written as a 100% Netcrawl supplement.
Netcrawl Programmer Handbooks update and convert Enchiridion of the Computarchs content into native Netcrawl format.
Inside the 2.1 update are the following sections and programs:
- 9 Programs (Close Access, Electric Shock, Force Field, Create Deck, Mind Scan, Brainfry, Neural Feedback Assault, NetOps Fortress/Degrade, Firewall)
THE INTERNET IS A DUNGEON
You are coherent data traveling at the speed of light, a digital avatar searching for computerized information.
There is something hidden in the virtual realms, and you shall hack it!
Netcrawl is a TTRPG about adventuring inside a computer system. Everyone goes in, seconds pass in the meatspace as players spend hours conquering a cyber-dungeon - together.
Posted: Mon, 01 Jun 10:43:57 CDT
Creature Feature: Drauger will haunt your game
Each Creature Feature release adds a new creature to your Savage Worlds bestiary. The Drauger is what some dwarven communities do to their worst criminals: transform them into deadly, single-minded undead guardians. Even after the civilizations that created them have fallen into lost memory and ruin, these faithful and daunting protectors continue to defend their charges against all intruders and enemies of the dwarves.
This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.
Uses the Fantasy Companion Adventure Edition.
Both a color and print-friendly version of the product are included.
Posted: Mon, 01 Jun 10:27:21 CDT
Zwischen den Walbergen und den Widderhörnern
erhebt sich eine alte Burg gen Himmel, die 300 BF von
den Theaterrittern erbaut wurde. Seitdem durfte sie
eine wechselvolle Geschichte erfahren.
Burgherren kamen und gingen. Einige von ihnen nahmen
deutliche Veränderungen vor und gaben Burg Widderhorn
so ihr unvergleichliches Aussehen. Wie ein goldener Zahn
erstrahlen ihre Mauern, wenn die Praiosscheibe allmählich
dem Madamal weicht.
So gastfreundlich die Burgherrin Karinja Makarjonok und ihr
Bruder Tatjan auch sein mögen, da sie Reisenden gerne ein
Dach über den Kopf für die Nacht anbieten, so gehen zugleich
seltsame Dinge auf Burg Widderhorn vor.
Reisende verschwinden urplötzlich, unter der Burg erstreckt
sich ein Labyrinth an Gängen und dann ist da noch diese
Kreatur, die Tatjan einst anschleppte. Und obwohl die
Burgherrin nicht liiert ist, scheint sie keinerlei Interesse an
den wackeren Recken aus den umliegenden Ortschaften zu
zeigen. Diverse Gerüchte machen hinter vorgehaltener Hand
die Runde.
Burg Widderhorn ist ein Schauplatz für die 5. Edition von
Das Schwarze Auge und im Bornland verortet. Dabei sind die
Informationen so gestaltet, dass genug Freiraum für die
eigene Kreativität bleibt und der Schauplatz nach Belieben
angepasst werden kann. Das Einbinden in das eigene Spiel
sollte so problemlos möglich sein.
Zum Spielen werden das Das Schwarze Auge Regelwerk und
der Aventurische Almanach benötigt. Das Aventurische
Pandämonium II oder das Archiv der Dämonen sind
empfehlenswert. Alle erforderlichen Informationen sowie
Spielwerte sind ansonsten enthalten.
Posted: Mon, 01 Jun 10:24:03 CDT
Expressive Card & Dice Gameplay
This book contains everything you need to start playing Carry-On: a tabletop roleplaying and deckbuilding game. Here, your playing card deck and your adventuring backpack are one and the same. Every item you carry is also a card that can be shuffled, drawn, and played. As you explore, you will loot a continuous stream of exciting new cards and face decisions for both deckbuilding and adventuring needs.
While deckbuilding is a highlight of Carry-On, a streamlined RPG system supports it as a foundation. Explore, fight, converse, and more within a set of rules that prioritize fun. One person plays the role of Warden, guiding the story and introducing opposition. About 3-6 other players will control one character each, progressing through a robust and diverse character customization system.
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Create a World as you Explore it
All adventures in Carry-On begin the same way: you are trapped in the center of a labyrinth. As you explore the depths of this labyrinth, you will uncover collaborative prompts that will shape your adventure. Some of these prompts will change the course of your story, while others will provide depth to your setting. You are free to focus your efforts on these rich narrative and worldbuilding questions while Carry-On provides an underlying blueprint of game content.
Monsters, encounters, rewards, maps, and more are provided as a framework for your adventure. Play through content that is uniquely interesting while remaining widely applicable to any story you choose to tell. This flexible world grants you both the ease of prepared content and the joy of personalized adventures. Bringing your imagination to life ensures that no two Carry-On adventures will ever end the same way despite their shared origins.
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What is included in Carry-On?

Carry-On is both a tabletop roleplaying game and a deckbuilder. To play it, all you need is the single Core Rulebook & Adventure Blueprint. Contained within it are the following chapters:
- Character Customization
- Gameplay Rules
- Running an Adventure (and labyrinth map)
- Encounter Catalog
- Monster Catalog
- Card Catalog*
- Spell Catalog
*The Card Catalog is a collection of pre-made items displayed as the text you would find on cards. Your physical cards will exist as slips of paper or dry-erase cards. This fluid system allows for you to create custom cards, us to create a truly expansive catalog, and for each of your cards to be personalized. Our card catalog can be viewed and searched digitally for your convenience.
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Posted: Mon, 01 Jun 10:16:32 CDT
"Remember, try to blend in until we've identified that corporate rat's accomplices. Once we know it's them, we shoot and then scoot - got it?"
Corporate Eatery Interior - UHD4k 3840x2160 Resolution
- Animated Gridded and Gridless Map in MP4 format.
- Gridded and Gridless Map in JPG and WebP format.
- Animated map in WebM format for use with VTTs.
- Theatre-of-the-mind scene in JPG, WebP, WebM and MP4 formats.
- FoundryVTT Json Scene file for easy import.
Ideal for use in your near-future, cyberpunk, bladerunner or sci-fi TTRPG games!

Posted: Mon, 01 Jun 10:16:31 CDT
"Remember, try to blend in until we've identified that corporate rat's accomplices. Once we know it's them, we shoot and then scoot - got it?"
Corporate Eatery Interior - HD1080 1920x1080 Resolution
- Animated Gridded and Gridless Map in MP4 format.
- Gridded and Gridless Map in JPG and WebP format.
- Animated map in WebM format for use with VTTs.
- Theatre-of-the-mind scene in JPG, WebP, WebM and MP4 formats.
- FoundryVTT Json Scene file for easy import.
Ideal for use in your near-future, cyberpunk, bladerunner or sci-fi TTRPG games!

Posted: Mon, 01 Jun 10:13:46 CDT
Observatory Battlemaps
Remote location, isolated scientist, strange lights in the sky - sounds like the start of a good scenario to me.
It's a simple, almost rustic interior, filled with books and humming computers. The ground floor is split into the living area and the garage/storage area under the dome. The second floor has a balcony and an office. The top floor is the observatory proper with its massive telescope.
There's a Vintage variation for your Lovecraftian adventures, and Abandoned and Fungus infected variations for more modern horror and mysteries.
The Apocalyptic map shows an observatory that has been turned into an outpost of sorts, perhaps for rugged survivors. They're drying their laundry in the grimy garage, and using the shower as a storage closet.
Trouble has some blood spatters and knocked around furnishings near the entrance. Empty is just that - fill it with whatever you like.
You also get two 300 dpi maps (original day and night) and two Scene images to set the mood.
Details
This pack includes 9 variations of the map (36 total map images).
- Original
- Exterior
- Vintage (1920/30s)
- Abandoned
- Fungus
- Apocalyptic
- Trouble
- Empty
- Original in 300 dpi
Every variation comes with gridded/ungridded and night/day versions.
Size
3640×3780 px with a 140 px (5') grid (26 × 27 squares).
The Exterior variation is 3780×2100 px, (27 × 15 squares).
Designed for use with VTTs
Posted: Mon, 01 Jun 10:03:46 CDT
This newsletter has an update on the products releasing in June 2026.
- 100 Encounters for a Fantasy Jungle (SWADE)
- 100 Farming Country Encounters (5E)
- 100 Hooks and Rumours for the Blight: The Underneath (Lost Lands)
- 100 Hooks and Rumours for the Cyberpapacy
- 100 Hooks and Rumours for the Emerald City VII
- 100 Hooks and Rumours to Hear in or About Shelzar
- 100 Knick-knacks for Deserts
- 100 Pits to Find in a Dungeon (C&C)
- 100 Video Feeds to See in a Futuristic Setting
- 100 Witches, Wizards, and Warlocks
- Map - City 5
- The Invocation of Bael-Kharn (PFRPG)
- What Has He Got in His Pockets? 100 Items for a Cyberpunk Musician
Posted: Mon, 01 Jun 09:48:09 CDT
Questa antologia raccoglie i cinque racconti vincitori del One-page Novel Contest 2026 tenutosi in seno a PLAY, Festival del Gioco.
La morte di Richard Neville, di Edoardo Fusco.
L'impronta, di Stefano Saracino
La procedura standard, di Riccardo Scaringi
In balsamum, di Mauro Teragnoli
Una giornata come le altre, di Marco Zamanni



