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Posted: Mon, 19 Jan 23:54:25 CST

BELLY OF THE BEAST - ANIMATED FVTT BATTLE MAP PACK

Thick, slick, sick, the belly of the beast! So your party decided to go on a three hour cruise, or maybe they were escaping from a toy-based island with an overabundance of candy, whisky, and donkeys. Suddenly, their vessel is devoured by a massive maritime monster! Is this the end for your brave heroes? Never fear, AngelaMaps is here with an inner look at the entrails of that terrible monster, where your party may make their lives as they progress their inward journey, encounter terrible intragastric foes, or plan their escape! Fully animated and available in two versions, one without a shipwreck, the other with rather ill looking innards, perhaps eager to be healed, this map will have your players wishing Ms. Frizzle would stop with her crazy fieldtrips!
All are hooked up and ready to play in FVTT.
What's Included:
- 3 .jpg maps 30×40 (3000 x 4000)
- 3 .webm animated maps
- Direct link to install the Foundry VTT file (from within foundry)
FAQ:
Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?
You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!
Posted: Mon, 19 Jan 23:12:43 CST
Positive Necromancy? In MY Game? (It’s More Likely Than You Think!)
Become death and reap souls with the Necroknight, a new base class for Gestalt. Mixing martial training with necromancy, the necroknight can call upon the power of unlife to strengthen themselves!
Also included in this book is a myriad of macabre necromancy- and death-themed offerings, from the pious zombie Sacred Dead and the memento mori-obsessed Coffin Culture to a slew of new class options for existing Gestalt classes!
So don’t fear the reaper- become the reaper!
This book includes:
- A new base class; the Necroknight!
- New and Reprinted Necromancy-themed spells!
- New Equipment and Magic Items!
- The Sacred Dead lineage!
- The gothic Coffin Culture!
- New Necromancy and death-base Class Options!
Technical
Page Count: 33 (1 cover, 2 credits, 1 license notice, 29 pages of content.)
Art: Full color (non AI!) artwork! Including original artwork by Rui Fierra.
File Type: Full Color PDF (both single page and full spread).
Posted: Mon, 19 Jan 22:40:27 CST
Four reptilian Ancestries / Races designed for Shadowdark RPG and other OSR games!
Play as a Crocodilian, a Lizardfolk / Lizardman, an Ophidian, or a Sauronid!
Posted: Mon, 19 Jan 22:02:03 CST
Ranger - Warcaller - 5e and 2024 Subclass
I created this subclass to allow rangers the ability to be battlefield commanders or leaders of small special units and embrace their martial background. I also included feats (6) and spells (10) dedicated to the subclass to enhance their combat capabilities.
I hope you enjoy!
Warcallers are battlefield commanders born of instinct and voice rather than rigid strategy. They turn the chaos of combat into coordinated strikes, using sharp, precise calls to guide allies, bolster attacks, and protect those in danger. Their presence alone synchronizes the party, making each ally’s movement and action more effective, and every battle a symphony of controlled violence.
From rallying a single warrior to inspiring the entire front line, Warcallers excel at amplifying the combat potential of those around them. They can direct allies’ attacks, shield them from harm, and even manipulate the flow of battle with a single war cry. At their peak, they bind the battlefield together, ensuring that every strike, every movement, and every defense is part of a cohesive, devastating offensive.
Posted: Mon, 19 Jan 21:46:26 CST
Posted: Mon, 19 Jan 21:44:40 CST
Posted: Mon, 19 Jan 21:41:58 CST
Posted: Mon, 19 Jan 21:38:28 CST
This article supplements other Columbia Games products, including Republic of Tharda, City of Shiran, Parnan Castle, The Silver Conspiracy, and more.
Posted: Mon, 19 Jan 21:14:45 CST
Factions, power brokers, and special purpose groups – both hidden and seen, rule Katana-Ra. On the surface, a wild world of conflict and war is led by the unseen hands that guide the conflict. Politics, manipulation, and intrigue are the lifeblood that fuels the day-to-day and the generational progress that guides its citizens and its regions.
This sourcebook is the complete guide to factions, guilds, power groups, and their plots and impact across Katana-Ra. An indispensable book for Game Master and Players looking to add depth of intrigue and plot to their campaigns and want to create layered stories that elevate a campaign to the next level.
Katana-Ra is a new and unique RPG that brings cyberpunk and the ancient Japanese world together in an amazing experience you won’t find anywhere else. Inspired by feudal Japan, Kanata-Ra is ruled by clans and factions, split by their differences over classic beliefs and futuristic technology.
For 2-5 players, led by a Shujin (game master), the World Book is a campaign setting expansion and requires the Core Rule Book to play.


Posted: Mon, 19 Jan 20:14:53 CST
Modern Industrial Battlemaps
Factories, Docks & High-Risk Facilities
Bring your modern, near-future, and gritty sci-fi encounters to life with Modern Industrial Battlemaps, a versatile bundle of 18 high-detail, VTT-ready battlemaps set in realistic industrial environments.
This pack is designed for tactical combat, stealth missions, sabotage, raids, and infiltration scenarios, featuring locations that feel grounded, functional, and dangerous.
Whether your players are sneaking through a chemical plant at dusk, staging a firefight in a warehouse, or raiding a cargo ship under floodlights, these maps provide flexible, system-agnostic spaces built for action.
🏭 What’s Included (18 Maps Total)
This bundle contains 18 unique, full-size battlemaps, including locations such as:
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Industrial warehouses and storage facilities
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Loading docks and cargo handling areas
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Chemical plants with tanks, pipes, and catwalks
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Power generation and utility facilities
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Factory interiors and exterior compounds
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Cargo ships, tanker decks, and industrial vessels
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High-risk infrastructure and restricted zones
Each map is designed to support multiple encounter types, from open firefights to tense stealth approaches.
🧭 Features
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18 Total Battlemaps
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Top-Down Perspective (VTT-friendly)
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Consistent Grid Scale across all maps
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Modern / Post-Modern Industrial Style
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High Contrast surfaces for clear token visibility
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No Text or Labels embedded in the maps
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System-Agnostic – usable with any modern or sci-fi RPG
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Perfect for:
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Tactical combat
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Stealth & infiltration
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Sabotage missions
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Heists and raids
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Security breaches
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Industrial accidents & hazards
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🎮 Compatible With
These maps work seamlessly with popular virtual tabletops, including:
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Roll20
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Foundry VTT
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Fantasy Grounds
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Owlbear Rodeo
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Tabletop Simulator
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Any VTT that supports image-based battlemaps
📦 File Format
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ZIP file containing all 18 maps
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High-resolution image files
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Ready to drop directly into your VTT of choice
🛠️ Created by Magical RPG Games
Magical RPG Games specializes in high-utility, professional battlemaps built for real gameplay at the table—digital or physical.
If you’re running modern military, cyberpunk, sci-fi, or near-future RPGs, this bundle is an essential addition to your map library.
Posted: Mon, 19 Jan 19:12:28 CST
In Empire City, power is the only constant.
Leo Vance isn’t a demigod or a super-soldier. He is a physics student with a grappling hook and a gift for calculating trajectories. As the vigilante Vector, he survives in the shadows of giants by outthinking what he cannot outfight. But when a reconnaissance mission for the Ascension Institute reveals a terrifying transaction between the mercenary Artificer and the biological mastermind Mister Matthews, Leo realizes that math alone won't save the world.
He intercepts the Exo-Spectral Gauntlet: a prototype weapon of Nimbus design capable of encasing its wielder in hard-light constructs of the galaxy’s apex predators.
When the device fuses to his nervous system, Leo is thrust into a war of attrition against two of Earth’s deadliest villains. Trapped inside a suit that burns his own life force for fuel, he must master the crushing might of a Jumadon and the supersonic velocity of a Parousian to survive.
He went in as a variable. He’s coming out as the solution.
Ten Alien Forms. One Human Pilot. Zero Margin for Error.
Posted: Mon, 19 Jan 18:57:15 CST
Blend more options right into your Infinite Dungeons collection! The Cultist Den adds more tiles and walls to your toolbox, helping you tell more stories through rich tabletop environments. Sink below the city streets and find a network of dungeons where terrible rituals take place!
Cultist Den is an add-on to the Infinite Dungeons: Core Set. While you can make interesting builds out of this set alone, it does not come with some of the standard core features like railings or stairs for multi-level builds. By sharing the base textures between the sets, this add-on can work perfectly with all the Infinite Dungeons modular terrain pieces you've already built!

Stop a ritual and save the world? Or let it play out, and save the entire universe?
What is included in the set:
New 1", 2", 3" and 6" walls that feature skulls, bone pillars and braziers, portals and an arcane sigil
New 3"x3" and 6"x6" floor tiles, gridless or with a 1" or 1.5" grid, featuring the portals and arcane sigil
New posts to blend with seamlessly with the walls
Detailed instructions
Automated cutter files compatible with Silhouette brand cutters
The set provides basic single-layered PDFs with limited variations, and layered PDFs for complete customizability.
NOTE: In order to use the layered PDF files properly, you MUST use a PDF reader that supports layers (such as Adobe Acrobat Reader).

A sample of the pages you can create, to add to your dungeons!
What other materials are required:
- The Infinite Dungeons: Core Set
- Adobe Acrobat Reader is required to use the files provided
- Heavy paper (100# cardstock or matte photo paper)
- Foamcore for the tiles
- Printer
- Hobby knife
- Metal ruler
- Cutting mat
- Glue (white glue and spray glue recommended)
- Markers for edging pieces
Why choose a modular papercraft terrain system?
Modular papercraft terrain systems have some key features that are pretty compelling. For starters, the pieces are interchangeable. The tiles, posts and walls you built with your Infinite Dungeons: Core Set, for example, can be used in conjunction with your Caverns: Core Set pieces. If you want to make your dungeon passageway open up into a natural tunnel, you can! The modular terrain system is designed for multi-level layouts, too. Floor tiles can stack on top of posts and walls, giving you more visually interesting environments to explore. Modular builds allow assembling sections of your final setup, giving you easier access to all of the different areas, or allowing you to incrementally piece together a floor plan as it is being explored. Modular terrain breaks down and stores relatively flat, too. A shoebox may be all you need to store a complete dungeon build.
What's the best way to get started?
There's a list below of materials required. The sets come with fully illustrated instructions for each of the pieces. If you are really into the hobby, a Silhouette brand cutting machine can really make quick work of cutting out all of the pieces. Cutfiles are provided for everything - just load the printed page into your cutter, load the cutfiles and go!
It can be overwhelming if you are new to papercrafting. Starting with a simpler building (especially some of Paper Realms' freebies!) is a great way to practice. A good rule to follow for modular terrain is to start small. Rather than thinking "I need to build hundreds of posts and walls!" think instead "I would love to a cool room for a key encounter to take place" and build just what's needed for that. The gratification of being able to use what you've built right away really helps keep things going. Having one complete room is a lot better to start with than trying to make one of everything without a purpose, and never finishing. After that first room is done, build another set of pieces, and now you can set up even more encounters. You'll have a large terrain set before long, but you won't have to wait until the end to start using it.
What if I'm having a lot of trouble?
Have patience, and don't go it alone! There are great papercrafting communities online that you might want to join if you're seeking advice, some motivation or even a little camaraderie. If you'd like to reach out to Paper Realms to ask questions or get some advice, feel free to email us at paperrealms@gmail.com and we'll see what we can do!






