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Posted: Wed, 26 Nov 03:03:49 CST
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| Arabian Nights Adventures Regular price: 0 Bundle price: 0 Format: PDF |
Wander where stories are born. In Arabian Nights Adventures, you are the hero of your own tale—an exiled prince, a cunning vizier, or a spirit-touched seer—roaming a world woven from myth, wonder, and danger. Inspired by the timeless legacy of One Thousand and One Nights, this solo roleplaying game invites you to explore dazzling cities, cursed ruins, and whispered deserts where every encounter is a new story, and every choice shapes your fate. No game master. No prewritten plot. Just your imagination, a handful of dice, and the courage to face djinn, outwit viziers, or seek forgotten truths beneath the sands. Play boldly. The world is listening. Cover and internal art generated with ChatGPT This work is released under the Creative Commons Attribution-ShareAlike 4.0 International Li... |
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| Cog & Compass Regular price: 0 Bundle price: 0 Format: PDF |
Embark on an adventure where steam powers the world and ingenuity knows no bounds in this solo RPG! Welcome to the Cog & Compass Era, a time when steam technology reshapes the 19th century into a landscape brimming with mechanical marvels and industrial wonders. In this richly detailed steampunk universe, you are the protagonist in a world defined by gears, pistons, and the hiss of steam engines. From the smog-choked cities of industrial magnates to the uncharted territories guarded by steam-powered automatons, your journey will take you through a reimagined Victorian era like no other. Commandeer airships that traverse the skies, navigate mighty steamboats across churning rivers, or pilot rugged steam crawlers over landscapes that stretch the limits of the imagination. In C... |
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| Legends of Camelot Regular price: 0 Bundle price: 0 Format: PDF |
Embark on a Legendary Solo Adventure in the World of King Arthur! Step into the mythic realm of Camelot, where chivalric knights uphold their codes, mystical creatures roam the wilds, and ancient magic weaves through every corner of the land. In this solo tabletop RPG, you are the hero. Will you uncover the secrets of the Grail? Defend Camelot from the looming Saxon threat? Or navigate the treacherous court intrigues that could tear the kingdom apart? Forge your destiny with nothing more than a few dice and your imagination. Every decision brings you closer to glory—or peril. Face legendary foes like the fearsome Red Welsh Dragon, match wits with cunning sorcerers, and uncover enchanted relics hidden in forgotten ruins. But beware: betrayal lurks behind every curtain, and even the might... |
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| Loner Adventure Anthology Regular price: 0 Bundle price: 0 Format: PDF |
Twelve Genres. One Toolbox. Infinite Stories. From haunted highways to forgotten temples, from neon-drenched backstreets to dust-blown frontiers — the Loner Adventure Anthology is your passport to twelve complete genre modules for solo roleplaying with the Loner system. Inside you’ll find: 12 fully revised Adventure Packs, each rooted in a specific genre Over 400 character archetypes, threats, factions, and story seeds Custom rules for genre-specific mechanics like ship combat, sanity, netrunning, duels, and social reputation A toolkit of tags, oracles, prompts, and mechanics designed for emergent solo play This is not a collection of settings. It’s a system of tensions. A generator of tone, theme, and consequence. Pick your genre. Roll the dice. Follow the story. Built f... |
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| Loner Omnibus Regular price: 0 Bundle price: 0 Format: PDF |
Loner Omnibus Everything You Need. Nothing You Don’t. Loner is a solo roleplaying game built for minimalism and narrative surprise. It uses plain language, tag-based characters, and an Oracle that answers your questions with yes, no, or something stranger. You don’t prep. You just play—and discover what your story becomes. This Omnibus collects the complete Third Edition of Loner, fully updated and expanded across all core tools for fiction-first solo play. Inside: Core Rules – A lightweight solo RPG engine built on tags and oracles. Fast, flexible, and made to vanish behind the story. Companion – Learn what makes Loner tick. Explore principles like emergent narrative and fictional positioning through expanded guidance and playthroughs. World Builder’s Guide – Craft living sett... |
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| Loner: Cozy Fantasy Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to Everhollow, a world where magic lingers in warm teacups, kindness mends what's broken, and every small moment holds a spark of wonder. You are not a hero destined to save the world—you are a wandering baker, a shy tea witch, a keeper of lost things. Your adventures unfold in quaint villages, hidden groves, and forgotten pathways, where challenges are solved with wit, compassion, and a touch of gentle magic rather than steel and sorcery. Will you help a ghost find peace? Restore a magical garden? Uncover the secrets of a recipe lost to time? In Loner Cozy Fantasy, every story is yours to discover. Inside, you'll find: A rules-light oracle system that fits in your pocket Tag-based characters defined by warmth, not combat stats Heart & Hearth mechanics that measure ... |
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| Loner: Dungeoneer Regular price: 0 Bundle price: 0 Format: PDF |
Loner: Dungeoneer A Solo Dungeon-Crawling RPG of Peril and Discovery Descend into the depths of forgotten dungeons, where untold treasures and lurking horrors await. Loner: Dungeoneer is a minimalist, system-light solo RPG that emphasizes tactical exploration, emergent storytelling, and resourceful survival. With only a handful of six-sided dice and a notebook, you will navigate treacherous ruins, outwit ancient traps, and face relentless adversaries—all while forging your own path through an unpredictable world. Using a streamlined oracle system and a unique tag-based character creation, every delve unfolds into a fresh, self-driven adventure. Minimalist and Portable – Play anywhere with just a few six-sided dice and writing materials. Rules-Light, Depth-Rich – A single mechanic drives... |
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| Loner: Kwaidan! Regular price: 0 Bundle price: 0 Format: PDF |
Whispers in the Snow. Shadows in the Lantern Light. Kwaidan is a standalone solo role-playing game of ghostly tales, drawn from Japanese folklore and filtered through the minimalist Loner system. You will wander haunted villages, cross paths with restless spirits, and uncover mysteries where beauty and terror blur. No scripts. No predetermined story. Just you, your imagination, and the Oracle guiding each step into the unknown. Inside you’ll find: A complete set of rules for emergent storytelling with dice and tags. Folkloric themes and atmospheric tools to summon eerie, dreamlike tales. Tables of encounters, spirits, omens, and supernatural events. Guidance to create protagonists burdened by duty, fear, or forbidden love. All you need is four six-sided dice, paper, and the courage to ... |
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| Loner: Paranormal Files Regular price: 0 Bundle price: 0 Format: PDF |
A solo RPG of secrecy, anomalies, and impossible truths You are the only line of defense between reality and what leaks through the cracks. In Paranormal Files, you play an agent—freelance or embedded—tasked with investigating the strange, the unexplained, and the deeply classified. One case leads to another, threads fray and converge, and soon the line between fact and fiction begins to dissolve. Who controls the narrative? Who controls the truth? Built on the minimalist Loner system, Paranormal Files strips the solo RPG to its essentials: dice, tags, and a relentless Oracle that never blinks. You won’t find stats here—only traits, frailties, strange gear, hidden motives, and a twisting trail of redacted reports. Use surveillance logs, case files, forbidden archives, and corrupted si... |
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| Loner: Pulp Adventures! Regular price: 0 Bundle price: 0 Format: PDF |
Unleash Your Inner Hero in a World of Thrills and Danger! Step into the action-packed universe of Loner: Pulp Adventures!, a solo tabletop RPG inspired by the bold, daring spirit of classic pulp fiction. Explore ancient ruins, battle shadowy cults, uncover lost treasures, and navigate a world where every decision brings new challenges—and unforgettable stories. With simple rules and limitless possibilities, Loner: Pulp Adventures! invites you to: Explore Exotic Locales: From uncharted jungles and hidden temples to bustling cities and desert wastelands. Face Bold Challenges: Take on cunning rivals, fierce monsters, and treacherous traps. Forge Your Own Path: Create a daring hero defined by traits, skills, and the unpredictable twists of fate. Experience Cinematic Storytelling: Use your i... |
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| Loner: Spacer Regular price: 0 Bundle price: 0 Format: PDF |
Venture into the vast unknown of deep space, where derelict stations, thriving trade routes, and ancient mysteries lie beyond every star. Loner: Spacer is a minimalist, system-light solo RPG that emphasizes emergent storytelling, open-ended travel, and character-driven exploration. With only a handful of six-sided dice and a notebook, you’ll pilot your ship across a procedurally unfolding galaxy—navigating faction conflicts, surviving dangerous encounters, and shaping your legacy one decision at a time. Using a streamlined oracle system and tag-based design, every journey is a unique story waiting to be uncovered. Minimalist and Portable – Play anywhere with a few dice, a pencil, and your imagination. Rules-Light, Depth-Rich – A single core mechanic drives conflict, travel, trade, a... |
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| Loner: Steel & Sorcery Regular price: 0 Bundle price: 0 Format: PDF |
Embrace the Shadows. Wield the Blade. Shape Your Fate. In Loner: Steel & Sorcery, you are the wandering sword, the doomed warlock, the relentless survivor carving a path through a world of ruin and peril. This solo tabletop RPG casts you into a dark and mythic land where ancient cities crumble, tyrants rise and fall, and forbidden magic lingers like a whisper in the wind. Will you seek vengeance for past betrayals, claim lost treasures buried beneath forgotten tombs, or forge uneasy alliances in lawless borderlands? Your choices drive the story, and fate is decided by the roll of the dice. Fast & Fierce: A minimalist, rules-light system designed for rapid action and emergent storytelling. Dangerous & Unforgiving: Magic is rare, feared, and costly. Every decision has weight, ... |
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| Mech: Requiem Regular price: 0 Bundle price: 0 Format: PDF |
In a fractured Earth of the 2300s, where advanced technology and high-tech warfare dominate, embark on a solo tabletop RPG journey like no other. Welcome to Mech: Requiem, a game that plunges you into the heart of ongoing proxy wars waged by powerful mechs. Based on Loner, Mech: Requiem is designed for simplicity and immersion. All you need are a few six-sided dice and some writing utensils. With simple rules and thematic tags that define characters and scenarios, the focus remains on fast-paced action and deep storytelling. Navigate a world divided between great powers with competing ideologies, each seeking dominance through their mech armies. Whether you're a "mech pilot" or a "guerrilla fighter," your hero's journey is defined by your choices and the ever-changing landscape of allia... |
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Posted: Tue, 25 Nov 23:03:53 CST
Explore the waterfront with this detailed Modern Marina map pack, perfect for coastal encounters, smuggler operations, quiet investigation scenes, or sunny vacation adventures. This pack includes multiple variants—calm water, rough water, with boats, and without—making it easy to drop into any campaign. Six high-quality yacht tokens are provided to populate the docks or set up dynamic chase scenes.
The marina itself features fully mapped docks, a marina store, fueling areas, walkways, mooring points, and enough environmental detail to give your players a strong sense of place. Whether your party is meeting a contact at the end of the pier, boarding a vessel for a midnight departure, or uncovering trouble in a quiet coastal town, this map pack delivers everything you need.
License:
Users are granted a license to use these maps and GM Notes for their personal use only via either display on a virtual tabletop gaming system (VTT) or to print them to be used for reference and/or play-aids. Any commercial use is strictly forbidden without express written permission. If you wish to use the maps and/or GM Notes in a public live-stream video of your game or in the context of a review, please contact us at support (at) mmpapps (dot) com to secure permission. The license is not transferable, and the maps and GM notes may not be redistributed, resold or sub-licensed in any way.
Posted: Tue, 25 Nov 23:03:52 CST
Explore the waterfront with this detailed Modern Marina, perfect for coastal encounters, smuggler operations, quiet investigation scenes, or sunny vacation adventures. This pack includes multiple variants—calm water, rough water, with boats, and without—making it easy to drop into any campaign. Six high-quality yacht tokens are provided to populate the docks or set up dynamic chase scenes.
The marina itself features fully mapped docks, a marina store, and enough environmental detail to give your players a strong sense of place. Whether your party is meeting a contact at the end of the pier, boarding a vessel for a midnight departure, or uncovering trouble in a quiet coastal town, this map pack delivers everything you need.
This is a Roll20 Add-on with walls and windows preset.
Posted: Tue, 25 Nov 22:05:29 CST
Enter the world of Aerathain, where the lush jungle intertwines with the intricate gears and steam of a steampunk universe. This collection of 30 fantasy maps in the world of Aerathain offering an immersive experience for your tabletop RPG sessions or virtual tabletop games.
Types of Maps Included:
- Grid-Based JPG Maps: Ideal for precise gameplay, these maps help you plan and track your party’s progress with ease.
- VTT-Ready Maps: Optimized for virtual tabletop systems like FoundryVTT and Map Tool, these maps come at 70 DPI to ensure they look great on any device.
Whether you’re hosting a game night or looking to elevate your campaign with vibrant settings, these maps provide the perfect backdrop for your stories. They’re ideal for both seasoned game masters looking to enrich their campaigns and newcomers eager to start their adventures in the rich, imaginative world of Aerathain.
Posted: Tue, 25 Nov 22:00:06 CST
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This very special 90% off customer appreciation bundle of bestselling titles will only be available for a short time! We wanted to give our friends and followers as much of the best as we can, have not reduced the number of items this collection contains, shrinkflated portion sizes, or swapped out our own name brands for generic ones. It contains four "100 Oddities" system-free sourcebooks, several beautiful sets of maps, two self-standing adventures that contain all of the resources needed to play them, and much more. |
| 'Plan 9 from Outer Space' the Game (A Science Fiction/Gothic Horror Cult Film RPG with Everything Needed to Play!) Regular price: 0 Bundle price: 0 Format: PDF |
“Plan 9 from Outer Space the Game” is a self-standing role-playing game inspired by the iconic sci-fi/horror film of the same name! It comes with everything needed to play it, including the TSRPG Basic Rules; additional rules for the 1950s Atomic Age science fiction B-movie genre (including B-Roll and Catchphrases); a 12-scene adventure that is based on and expands upon director Edward D. Wood Jr.’s timeless Plan 9 from Outer Space film; six pre-generated characters; and guidelines for character advancement and continuing the adventure indefinitely. In this scenario, pilot Jeff Trent, Olympic athlete Paula Trent (Jeff's wife), Lt. John Harper, Col. Tom Edwards, Dr. Gloria Butcher, and Patrolman Paul Kelton must contend with everything from flying saucers to crazed bobcats while investigat... |
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| 100 Oddities for a Chaotic Mutation Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to 100 Oddities for a Chaotic Mutation, one of the volumes in Skirmisher Publishing’s bestselling and popular “100 Oddities” series of system-free sourcebooks! There are actually a lot more than 100 mutations contained in this universal supplement. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we have included four ancillary tables that turn this mini-sourcebook into a complete system-neutral mutant generation package. Oddities are intended to aid storyteller creativity, turning possibly bland areas or gaming episodes into something more, and the goal of this publication is to make things more fun and to take your imagination in directions it might not otherwise have... |
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| 100 Oddities for a Wasteland Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like. Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild, 100 Oddities for a Wizard’s Library, and 100 Oddities for a Wizard’s Tower — have tied in primarily with the fantasy and horror genres, and 100 Oddities for a Wasteland is the first to cross over into post-apocalyptic science fiction. It is thus ideal for adding a twist to encounters for Gamma World, Mutant Future, and many other modern, sci-fi, and post-apocalyptic games. Oddities are intended to aid GM creativity, turning poss... |
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| 100 Oddities for an Arcane Academy Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to “100 Oddities for an Arcane Academy,” the latest entry in Skirmisher Publishing's bestselling “100 Oddities” series of system-free sourcebooks dedicated to helping develop rich stories and spicing up encounter areas with exciting curiosities! It includes an annotated list of 100 Oddities, a Student Organization Generator, and a section of 50 Arcane Academy Tomes, and is illustrated with more than a dozen custom images. “100 Oddities for an Arcane Academy” is inspired by the well-established boarding school story genre, which began with Thomas Hughes’ revered Tom Brown’s School Days and eventually evolved to spawn fantasy media that include Philip Pullman’s His Dark Materials, Yoh Yoshinari’s Little Witch Academia, and a multitude of other movies-novels-an... |
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| 100 Oddities for the Mythic North [REVISED, UPDATED & EXPANDED] Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to "100 Oddities for the Mythic North"! This thematic system-free sourcebook contains entries for 100 Oddities, 30 People & Monsters, and 20 Places that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch. These elements routinely cross the line between actual mythological elements and meta-references to them, and storytellers can decide in any given case whether they are dealing with something legendary or merely reminiscent of it. "100 Oddities for the Mythic North" is a fully-illustrated universal supplement that includes: ● Entries for 100 Oddities, 30 People & Monsters, and 20 Places appropriate to a Viking-themed setting; ● An introduction that gives tips on ways to... |
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| Arms, Armor & More (TSRPG Equipment Volume I) Regular price: 0 Bundle price: 0 Format: PDF |
This sourcebook contains illustrated entries for 52 unique items of arms, armor, and other sorts of equipment! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) but can easily be adapted or used as-is with any fantasy roleplaying games. It includes entries for 19 weapons (including the Falcata of the Dragon, Net of the Deep Ones, and Sickle of Lightning), 20 items of protective gear like armor, helmets, and shields (including the Helm of Oedipus, Mail of Thaumaturgy, and Shield of Balance), and 13 consumable items like potions (including the Potion of Starshine, Flask of Elemental Cold, and notorious Sausage Rope [which can be seen used in the live play video that appears below]). "Arms, Armor & More" also includes expanded equipment r... |
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| Artifacts of the Wastelands Regular price: 0 Bundle price: 0 Format: PDF |
One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic. This publication delves into four very different kinds of technology. Cloaks include several forms of high-technology outerwear, including capes and ponchos. Virtual Matter Projectors explore the possibility that the ancients could make items that existed only while the devices used to create their component particles was on. Anti-Technology Weapons were designed to cope with the need to prevent machines from running amok. Formulae, chemistry’s third iteration, use the detritus of a dead... |
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| Dwargs (Cardstock Characters™) Regular price: 0 Bundle price: 0 Format: PDF |
"Cry 'Havoc!' and let slip the dogs of war!" — Barc Anthony This beautiful set of Dwarg cardstock miniatures by fantasy artist Bob Greyvenstein contains a dozen unique figures, along with horizontally-flopped versions of them to provide additional variety (for a total of 24 different miniatures). These anthropomorphic Bulldogs armed with a variety of weapons, including swords, polearms, bows, and crossbows, as well as a command group with drums, horns, and banners. This set includes: ● 13 different anthropomorphic Dogs in heavy armor and armed with various weapons; ● A folder with 60 tokens (15 different images in four colors each); and, ● A folder with 13 avatar versions of the miniatures. All of the miniatures are provided in two sizes, standard c. 28-30 mm scale and large 54 mm... |
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| Heroes and Monsters of the Necropolis (Cardstock Characters™) Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to the Necropolis! These downloadable paper miniatures are based on characters and creatures from the Swords of Kos novels Necropolis and Return to the Necropolis and the Swords of Kos Fantasy Campaign Setting and can be used in any sort of fantasy roleplaying games. "Heroes and Monsters of the Necropolis" contains 14 different custom miniatures, four of which are provided in multiple sizes and/or color schemes. They include: Paros, Rogue/Alchemist Parthenia, Elf Barbarian Selene, Half-Elf Cleric Pumayo, Tiefling Wizard/Transmuter Shade of a Koan Lady Nithernos the Ale’er Corporal Conrad of the Kos City Guard Trodecarn, Dwarf Fighter/Combat Engineer Animated Shield Mummy/Embalmed Zombie “Achilles,” Animated Bronze Statue (in two sizes) Sarcophagi (Marble... |
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| Krampusnacht: Night of the Krampus! (An Orphanpunk Scenario for TSRPG) Regular price: 0 Bundle price: 0 Format: PDF |
It is Krampusnacht, the Night of the Krampus, and a malevolent power has risen from the depths of Hell to torment, dominate, and corrupt! "Krampusnacht: Night of the Krampus" is a three-part urban fantasy superhero scenario. In this exciting and spirited holiday adventure, players assume the roles of the Forgotten Children, a group of orphans who have been granted incredible powers. Can these young heroes unite against the spread of an ancient evil and stop the demonic goatman before he can remake the world in his image and forever ruin fun for everyone? This adventure includes five pregenerated characters and all of the rules needed to play it! ... |
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| Maps for a Graveyard (36 x 24) Regular price: 0 Bundle price: 0 Format: PDF |
This title includes six variants of a large map for a Graveyard! Two versions of each map are provided, one with a grid and one without. Non-grid versions of the maps and three full-page illustrations appear in a preview PDF, and high-resolution JPG versions of all 12 map variants, along with a custom compass rose, are included in a ZIP folder. Gridded versions of the maps are 36 x 24 inches and have 1-inch squares. These beautiful maps by noted fantasy artist Bob Greyvenstein are suitable for any modern, fantasy, urban fantasy, or horror RPGs, miniatures games, or wargames and are especially suitable when running games online or on virtual tabletops. ... |
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| Maps for a Viking Jarl's Hall (36 x 24) Regular price: 0 Bundle price: 0 Format: PDF |
This title includes two versions of a large map for a Viking Jarl's Hall, one with a grid and one without. The non-grid version of the map and two full-page illustrations appear in a preview PDF, and high-resolution JPG versions of both maps, along with a custom compass rose, are included in a ZIP folder. The gridded versions of the map is 36 x 24 inches and has 1-inch squares. These beautiful maps by noted fantasy artist Bob Greyvenstein are suitable for any fantasy or historical RPGs, miniatures games, or wargames, and are especially suitable when running games online or on virtual tabletops. ... |
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| Maps for a Wasteland Regular price: 0 Bundle price: 0 Format: PDF |
These maps by noted artist Bob Greyvenstein depict various areas within a wasteland! Features include ruined buildings, wrecked cars, and plenty of paved and dirt roads. This publication also includes three custom illustrations that can be used for inspiration or as visual aids. This title includes two versions of six large, two-page maps, one set with grids and the other without. Those with grids are 36 x 24 inches and have 1-inch squares (each of which represents 20 feet). Both versions of the maps and the illustrations appear in a preview PDF, and JPG versions of all the maps — along with a custom compass rose — are included in a ZIP folder. These beautiful maps are suitable for use with any post-apocalyptic sci-fi, modern war, or horror RPGs, miniatures games, or wargames, and are es... |
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| Maps for an Egyptian Tomb (36 x 24) Regular price: 0 Bundle price: 0 Format: PDF |
This title includes two large maps for an Egyptian Tomb, one representing a subterranean complex and the other the ruin-filled area outside of it! Two versions of each map are provided, one with a grid and one without. Non-grid versions of the maps and three full-page illustrations appear in a preview PDF, and high-resolution JPG versions of all four maps, along with a custom compass rose, are included in a ZIP folder. Gridded versions of the maps are 36 x 24 inches and have 1-inch squares. These beautiful maps by noted fantasy artist Bob Greyvenstein are suitable for any modern, fantasy, urban fantasy, historical, pulp, or horror RPGs, miniatures games, or wargames and are especially suitable when running games online or on virtual tabletops. Note that these maps all appear in the revis... |
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| ORUS (Office for Research of Unusual Science) Regular price: 0 Bundle price: 0 Format: PDF |
This system-free supplement provides a detailed overview of ORUS, the Office for Research of Unusual Science, from its origins in the ancient world, through its various incarnations over the ages, and up to its ultimate realization in the current era as a covert government agency. It is suitable for use with any games, can provide inspiration for other esoteric organizations, and is also just a fun and intriguing read. Nominally a research group and sub-department of the U.S. government's Intelligence Advanced Research Projects Activity, ORUS operates as a black ops organization responsible for investigating weird or unusual subjects of interest to the United States and allied covert agencies. Its goal is to assess the potential value of such information for purposes of potentially contr... |
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| Ray Guns & Ruins Regular price: 0 Bundle price: 0 Format: PDF |
This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with mundane and superscience hazards, and guidelines on rooms that might be found anywhere in the wastes. Material in this supplement is stat’ed for the “Basic” OGL/d20 system and can be used as-is with OSR games like the Labyrinth Lord retroclone of D&D or the Mutant Future retroclone of Gamma World and is compatible with and easily adapted to games derived from that syste... |
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| Sinister Serpents: New Forms of Dragonkind Regular price: 0 Bundle price: 0 Format: PDF |
Dragons are the iconic creatures for most fantasy games. They come in all shapes and sizes, can fill almost every niche that a game master can imagine, and are usually highly magical. They can be monstrous fiends, wise oracles, sources of insanity, or keys to reality. This sourcebook contains 38 new and diverse species of Dragon that can be readily used with any OSR, OGL, or d20 system games. ... |
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| TSRPG (Travel-Sized RPG) Regular price: 0 Bundle price: 0 Format: PDF |
TSRPG (Travel-Sized RPG) is a rules-light storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into y... |
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| Wands, Wagons, Whips & More (TSRPG Equipment Volume 2) Regular price: 0 Bundle price: 0 Format: PDF |
Welcome to "Wands, Wagons, Whips & More"! This fun and colorful sourcebook contains illustrated entries for 52 unique pieces of equipment related to wands, whips, wagons, travel in general, and pirates in particular! Items in it were created for use with the popular and Platinum-bestselling TSRPG (Travel-Sized RPG) and can easily be adapted or used as-is with any fantasy roleplaying games. "Wands, Wagons, Whips & More" includes entries for 13 wands (including the Wand of Conflagration, Wand of Revelation, and Wand of Transmutation); six different whips (including the Bullwhip of Swashbuckling, Scourge of the Scorpion, and Pomlazka); items that can allow characters to carry more than they otherwise would be able to (including the Potion Belt, Strongbox of Holding, and Coat o... |
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| Warning: Danger! A Children’s Guide to Mines & Unexploded Ordnance (Обережно: Небезпека! Дитячий довідник про міни та нерозірвані боєприпаси) Regular price: 0 Bundle price: 0 Format: PDF |
One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions. In response to this tragic and frightening situation, we have created this activity book designed to help children in Ukraine identify, be aware of, and avoid landmines and other explosive hazards. It includes two-dozen coloring book images (many depicting devices at their actual sizes), two puzzles, a board game, and full-color samples of various devices and the game board! We are currently in the process of distributing as many copies of this publication as possible to vulnerable children in Ukraine, and all proceeds from its sale here will go toward t... |
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| ~ GEBB 113 – Mano a 'Mandra ~ Regular price: 0 Bundle price: 0 Format: PDF |
"It's TIME!" An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB follows the ongoing activities and periodic adventu... |
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| ~Cartes pour une Forêt Enchantée (36 x 24)~ Regular price: 0 Bundle price: 0 Format: PDF |
Ces cartes réalisées par l’artiste de fantasy Bob Greyvenstein, représentent une partie d’une Forêt enchantée, riche en inspiration grâce à ses accidents de terrain : falaises, chemins, petite colline rocheuse, entrée d’un ravin, portion d’étang, ruisseau franchi par un pont, cercle de sorcières, colossale statue de pierre, vieux chêne majestueux, et autres. Ce titre comprend deux versions d’une grande carte, l’une avec une grille de 90x60cm avec des cases de 2.5 cm de côté (un carré représente 6 mètres), l’autre sans grille. Ces deux versions, ainsi que trois illustrations pleine page, sont disponibles en aperçu PDF ; les mêmes en JPG haute résolution, avec une rose des vents, sont incluses dans un fichier Zip. Ces cartes de toute beauté seront utiles à n’importe quel jeu de rôles médiév... |
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| ~Construtor de Cenários: Biblioteca de um Mago (Mapas e Ilustrações Sem Sistema)~ Regular price: 0 Bundle price: 0 Format: PDF |
Este livro-fonte, sem necessidade de sistema, inclui um mapa grande para uma Biblioteca de um Mago e 16 ilustrações personalizadas de áreas, pessoas, livros e outras coisas que podem ser encontradas em um lugar como este! Esses recursos universais do artista Bob Greyvenstein são ideais para uso com RPGs, jogos de miniaturas, ou jogos de guerra, e podem ser especialmente úteis ao jogar online ou em mesas virtuais. Duas versões do mapa são fornecidas, uma com quadriculado e outra sem quadriculado. A versão com quadriculado são 24 x 18 com quadrados de 2,5 cm (1 polegada) e cada um dos quais representa 1,5 metros (5 pés). Os elementos representados no mapa incluem uma biblioteca labiríntica com uma opulenta área de leitura em seu centro; portas, salas e passagens secretas; uma variedade de... |
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| ~Karten für ein Unheimliches Altes Haus~ Regular price: 0 Bundle price: 0 Format: PDF |
Dieser Titel enthält vier Karten für ein unheimliches altes Haus, die dessen Keller, Erdgeschoss, Obergeschoss und Dachboden darstellen. Diese attraktiven Karten aus der Feder des berühmten Künstlers Bob Greyvenstein eignen sich für den Gebrauch mit jedem Gegenwarts-, Fantasy-, Urban-Fantasy- oder Horror-Rollenspiel, ebenso für Miniaturenspiele oder Taktik- und Kampfsimulationsspiele, und sie sind besonders nützlich, wenn man Spielrunden online oder auf einer Virtual-Tabletop-Plattform leitet. Zwei Versionen von jeder Karte werden bereitgestellt, jeweils eine mit einem Raster und eine ohne. Beide Versionen der Karten und acht maßgeschneiderte Illustrationen, die Flächen in dem Haus und um das Haus herum darstellen, tauchen in einem Vorschau-PDF auf und hochauflösende JPG-Versionen aller ac... |
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| ~Mapas para una Isla Tropical~ Regular price: 0 Bundle price: 0 Format: PDF |
Estos mapas del reconocido artista Bob Greyvenstein representan una parte diversa y colorida de una isla tropical, con características que incluyen jungla, senderos, un pueblo costero pequeño con playa, algunas chozas aisladas, un río con cascada, un lago pequeño, un complejo de templos en la ladera de una colina, un santuario en una cueva escondido, un volcán con ruinas y un tubo de lava, un par de santuarios pequeños en el bosque y más. Este título incluye cuatro versiones de tres mapas complementarios, que pueden usarse tanto individualmente como en conjunto. Las variantes incluyen unas con tejados y sin cuadrículas; unas sin tejados, que revelan áreas interiores y sin cuadrículas; unas con tejados y cuadrículas; y unas sin tejados y con cuadrículas. Las que tienen cuadrículas miden 3... |
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| ~TSRPG Basiese Reëls~ Regular price: 0 Bundle price: 0 Format: PDF |
TSRPG is a samewerkende storievertel rolespel met ligte reëls. Spelers neem die rolle aan van individuele karakters in die rolespel, terwyl ‘n storieverteller as die beoordelaar dien en die uitkoms van Uitdagings wat die resultate van karakters bepaal. Ons hoop jy geniet hierdie Afrikaanse uitgawe van TSRPG Basiese Reëls! ... |
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Posted: Tue, 25 Nov 21:51:32 CST
It's Time for an All New Adventure!
Open Adventure: Fantasy is a fast-paced, cinematic roleplaying system you can download for free today! Leverage your character's unique strengths to overcome any obstacle. From powerful warriors who use their strength to pick a lock by giving it a good, swift kick, to an agile thief who strikes the killing blow on a terrifying monster by employing their skill as an acrobat, Open Adventure lets your character shine, no matter the challenge!
Free to Play, Free to Build, Free Forever
Open Adventure is a Community Owned Game System. Released under the Creative Commons 0 license, not only can you play for free, but you can build and release anything you like for the game with no strings attached. There are no limits to what you can create, no rules for how you use it, and no limits to how you share it. Now and forever, Open Adventure belongs to everyone.
So what are you waiting for? Grab your sword and click Add to Cart!
Your next adventure awaits!



Posted: Tue, 25 Nov 21:50:28 CST

Officially the highest peer-rated module of the Fall TripTech² 2025 Game Jam and winner of awards for: Most Favorable, Community Select & Thematic Excellence!
(Content Warning: Alcoholism, Infection, Vomiting, Gore)
Xiao! Long! Bao! is a trendy new grub spot on Prospero's Dream that serves home-made dim sum. Customers agree: Head Chef Uncle Bao makes the best soup dumplings this side of the Milky Way.
But… There's a reason Uncle Bao keeps his secret recipe so close to his chest, and there’s a reason his competitors are dying to steal it. D’ya wanna learn how the mincemeat is made? The truth will make you sick to your stomach…
Xiao! Long! Bao! is a trifold sci-fi horror scenario designed for use with the Mothership RPG 1e (Tuesday Knight Games). Experience:
- Body horror and investigative mystery
- A fully mapped dim sum restaurant with multiple paths (and its own menu!)
- Tips for running X!L!B! as a one-shot or as part of a campaign on Prospero's Dream
- An Alien-inspired monstrosity that turns your insides against you!
This download includes:
- Trifold PDF in both colour and Black & White for convenient printing
- Map image files, in GM/Player-facing formats, top-down and perspective styles
- Bonus art, including beauty shots of the secret monster and X!L!B!'s mascot, Bao Boy!
All writing and art by Benjamin Xiaofang Hurley
No AI content!

Posted: Tue, 25 Nov 21:27:48 CST
The Widow’s Lantern is a pay-what-you-want haunted manor one-shot built for a single tense session—but meant to be played more than once. A storm-lashed estate, a widow who refused to stop watching for her lost husband, and a lantern that still burns long after her death form the spine of a flexible horror scenario that drops easily into any fantasy campaign.
Inside you’ll find:
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Four distinct adventure hooks (patron job, storm refuge, treasure hunt, or rescue mission) that radically change the party’s goals, route, and emotional tone.
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Built-in encounter scaling (Light/Moderate/Severe) that boosts individual monsters instead of just adding more of them—keeping combats brutal but fast for true one-session play.
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Optional Fear & Stress Clock rules with bespoke visions from the house, letting you dial the psychological horror up or down without rewriting the adventure.
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Evocative boxed text and set-piece rooms—from armor that shudders to life, to a chapel thick with spider-hung webs, to a playroom full of giggling dolls.
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New monsters like Animated Statues and Creepy Dolls, written with clear abilities and scaling so you can slot them into your preferred OSR-style system with minimal prep.
Whether your group is seeking shelter, chasing rumors of riches, answering a patron’s plea, or racing to save a missing soul, The Widow’s Lantern gives you a tightly focused, replayable horror story ready to run in a single night.
Price: $0.00Posted: Tue, 25 Nov 21:24:04 CST
Pile-Up was omitted from the printable Character sheets from the Werewolf 5th Ed game module (Renegade Games). I checked with Renegade and nobody has this file. I decided to make it myself (it's okay to call me a hero.) If this comes in handy, please check out my other stuff that I've made, including murder mysteries, games, modules, etc.
This file is free and will never have any charge associated with it as the content is not mine, I simply did the work to correct a faulty printable (Hey Renegade! I do editorial work for game writing and have an extensive resume including many top IPs. Hit me up to avoid this in the future.) Note: I do not have any rights to Renegade stuff or Werewolf. I freelance for many companies, but that is work for hire. This is pure fan support; Pile-up is inside the Reclamation game, but only as a statblock and the full character sheet was forgotten.
Posted: Tue, 25 Nov 20:50:54 CST
The Appalachia woods are deep and dangerous. Let this book be your guide…
All Your Gods Are Dead is designed specifically for the Old Gods of Appalachia game master. It’s chock full of the kinds of entities and items you love to put in your games—creatures of great promise and power, an array of non-player characters who your players will love to love (and possibly grow to hate), and cursed artifacts that promise powerful magic… at a powerful cost. Additional optional rules and GM advice make it easy to provide your players with the darkest, scariest Old Gods of Appalachia experience at the table.

If you’re ready to go deeper into alternate Appalachia, this supplement will take your hand and guide you through the dark woods. And better this book than, say, pretty much anything else you might find out there in the shadowed hills and hollers.

Inside this book you’ll find:
- Inspiring and useful tips and advice for running Old Gods of Appalachia games, useful whether you’re brand-new to gaming or an experienced pro.
- New cyphers and artifacts, including cursed objects, which can provide players with powerful magic, but always at a cost.
- New optional rules for elements like rituals, possessions, and poor choices to increase the sense of dread, horror, and danger your players will feel at the table.
- GM intrusions designed to match up with elements like the Green, the Inner Dark, and the natural world.
- Powerful, intriguing creatures and NPCs to surprise, delight, and terrify your players.
All Your Gods Are Dead is a supplement for the Old Gods of Appalachia Roleplaying Game. It requires the Old Gods of Appalachia Roleplaying Game corebook for play.

Posted: Tue, 25 Nov 20:01:22 CST
Martial characters can always use new toys!
In this supplement, we humbly present:
- 2 simple weapons
- 10 martial weapons
- 20 exotic weapons
- And 6 martial magic items
Note:
- This supplement is for the Pathfinder 1E Roleplaying Game.
Posted: Tue, 25 Nov 16:55:56 CST
Arabian Nights Classes for 5e: Hakawiti
In every city square, caravan camp, and royal court, there are those who fight with blades, those who command through wealth, and those who shape fate with words. Among these last are the Hakawatis — storytellers, poets, and visionaries whose tales ripple through the world like wind across the dunes.
The Hakawati’s art is older than empires. Long before books were bound and palaces rose, stories were carried on tongues and remembered in hearts. A gifted storyteller could turn strangers into allies, make tyrants hesitate, or call forth visions from the unseen. In their hands, a story is a weapon, a shield, and a mirror that reveals hidden truths.
Hakawatis are more than mere performers. Their tales inspire courage, twist perception, and blur the line between legend and reality. A whispered parable can still the trembling hands of warriors before battle. A clever fable can make two rivals see betrayal in each other’s eyes. A haunting story told beneath the stars can make even the most rational minds swear they saw phantoms walking through the night.
Keepers of the Living Word
The Hakawati walks a path between memory and magic. Their training begins with observation: listening to merchants haggle in marketplaces, sages debate in libraries, travelers spin accounts of distant lands, and elders pass down ancient myths beneath the desert moon. Through these experiences, the Hakawati learns the structures and rhythms of story — when to pause, when to whisper, and when to let silence speak louder than words.
Some are born to the majlis, raised in families of storytellers who pass down their craft like a treasured heirloom. Others learn from wandering masters, following them from oasis to oasis in exchange for secrets of tone, breath, and gesture. A few receive their gifts from djinn, spirits, or mysterious encounters in the wilderness, where stories themselves seem to take form and teach their chosen vessel.
Wherever they come from, Hakawatis understand that a story told is never just a story — it’s a spell woven with breath, memory, and will.
This contains a full class up to level 20 with abilities and background, based on the Arabian Nights stories and middle eastern culture, this is not written by a native of that area so may contain certain cultural biases from a european point of view.



