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Posted: Wed, 06 May 18:35:20 CDT
Map of the Crimson Peninsula
For use with any RPG fantasy setting.
Maps created by Glynn Seal.
4 variations of this map are included: grid, no grid, and both with and without labels! All in 600dpi 10200 x 6600 pixels!

Not familiair with Dungeonrunner? Check it out!





Posted: Wed, 06 May 18:29:00 CDT
Dungeonrunner: PDF Map of Hagazan
For use with any RPG fantasy setting or to make your own adventures for the Dungeonrunner fantasy solitaire card game.
Maps created by Glynn Seal.
4 variations of this map are included: grid, no grid, and both with and without labels! All in 600dpi 10200 x 6600 pixels!

Not familiair with Dungeonrunner? Check it out!





Posted: Wed, 06 May 18:00:11 CDT
Whether you are a returning explorer of the Mice of Legend setting or a first-time reader looking for divine inspiration for your old-school campaign, we’re grateful you’ve chosen to spend time with this work. What follows is a guide to the gods, saints, and strange powers that shape this world, not as distant forces, but as living presences in the lives of mortals.
In the lands of Portal Lake, faith is rarely abstract. Gods are not remote ideals, they are woven into daily life, shaping how mice build, mourn, forage, and fight. Some offer healing. Others demand obedience. A few are barely remembered at all.
We hope this guide serves as a useful tool. Whether you’re filling in a forgotten chapel, giving weight to a cleric’s oath, or grounding your world in belief that feels lived-in, these pages offer the divine, the legendary, and the quietly dangerous forces that shape life between the open sky and the depths of the earth.
Inside this supplement you will find:
– A fully developed pantheon featuring gods, saints, demigods, and divine orders.
– Entries written in the classic Deities & Demigods style, with AD&D mechanics and story hooks.
– Content suitable for use in any OSR setting, not just Mice of Legend
– Both greater deities and minor figures, allowing DMs to tailor the divine landscape to their campaign.
– Tools to expand the spiritual dimension of Mice of Legend with mythic tone, moral tension, and mortal-scale belief.
Using This Pantheon Beyond Mice of Legend
While these deities were born in the world of Mice of Legend, they are yours to use however best serves your table. Each god, demigod, and saint was crafted with care to evoke timeless themes: life and death, mercy and mischief, law, chaos, and the quiet wonders of nature. Referees may adapt them freely into other fantasy campaigns, settings, or homebrew worlds.
Whether your players are tiny adventurers or towering heroes, this pantheon is setting-agnostic by design. Feel free to change names, species, cosmology, or divine roles as needed, the spirit of the gods will follow.
Though designed for OSRIC, OSE, B/X, and other classic fantasy systems, this guide is equally suited for homebrew worlds, sandbox campaigns, or divine-themed one-shots.
Whether used within the Portal Lake region or transplanted into your own setting, these gods offer both narrative flavor and mechanical support for clerics, druids, prophets, and player characters of every alignment.
Posted: Wed, 06 May 16:51:36 CDT
Bring fantasy adventure to the Surpass roleplaying game.
Surpass: Fantasy expands the core Surpass system with everything you need to run combat-forward fantasy campaigns using the same fast, skill-driven 2d6 engine. This book adds ready-to-use fantasy character kits, new fantasy traits, expanded spell colleges, a large spell list, fantasy weapons and armor, magic items, potions, and a bestiary of adversaries built for immediate table use.
Build classic fantasy heroes such as barbarians, bards, clerics, druids, holy warriors, knights, martial artists, scouts, swashbucklers, thieves, and wizards. Add fantasy species kits including cat-folk, dwarves, elves, gnomes, half-elves, half-ogres, half-orcs, and halflings. Outfit characters with expanded fantasy gear, then throw them into danger against monsters, undead, demons, constructs, slimes, faeries, elementals, and stranger threats.
Inside you will find:
19 fantasy character kits
17 fantasy traits and monster tags
113 weapons, armor pieces, adventuring items, potions, and magic items
289 spells across expanded fantasy spell colleges
85 bestiary stat blocks for fantasy encounters
Surpass: Fantasy is designed as an expansion, not a replacement. Use it alongside the Surpass Core Rulebook to run fantasy campaigns with the same core rules for attributes, skills, defenses, health, spellcasting, and single-roll combat resolution.
Whether you want dungeon delves, wilderness monster hunts, undead-haunted ruins, magical duels, or classic fantasy adventuring with a Surpass rules engine, this expansion gives you the tools to start building and running immediately.
Posted: Wed, 06 May 15:41:06 CDT
SPELLS
Magic is power under pressure. The whispered formula. The answered prayer. The old blood in the soil. The impossible thing a desperate caster does when the ordinary world runs out of answers.
Spells brings fantasy magic to Genesys — table-ready, fully integrated, and built on the dice you already roll. No conversion. No bolted-on subsystem. Every spell lists its difficulty, strain, range, duration, dispel pool, overload options, empower spends, and what happens when it goes wrong — all in Genesys terms.
What's Inside
The Three Paths
Four Tiers of Mastery
Bonus: Combined Tradition Magic
A taste of what happens when two traditions cross — three sample spells gated by a talent-based system that fuses the magical skills:
Every Spell Block Includes
• Strain cost — the mental and spiritual price of the working
• Range band — Self, Engaged, Touch, Short, Medium, Long, Extreme
• Duration — Instant, Round, Encounter, Scene, or Until Dispelled
• Dispel pool for ending an active spell early
• Overload options that push the spell harder at extra cost
• Empower spends for advantage, triumph, and threat results
• Damage, Crit, and Qualities on every offensive working
Posted: Wed, 06 May 15:27:04 CDT
Welcome to Gilliksburgh: an odd, smoggy city where people die young and leave no records. This adventure for D&D 5e puts 4 5th-level characters at the center of an unfolding conspiracy tied to a 100-year cycle of pain and lost memories. To end it, the party must explore Gilliksburgh and use their wits, magic, and brawn to delve into a deeper and darker mystery awaiting them below below. The adventure contains:
- A closed ecosystem of new, fully-illustrated monsters and strange cultists.
- An intricate scenario with multiple approaches to solving the mystery, including branching paths that allow different experiences and endings on multiple playthroughs.
- New magic items, boons, charms, and pacts able to be ritually enchanted using components harvested from monsters found in the adventure or granted through the adventure itself.
Posted: Wed, 06 May 15:26:59 CDT
| This special bundle contains the following titles: |
Your tip helps me purchase artwork from human artists - no A.I to continue creating gamebooks. Thank you!

| Demons & Dungeoneers! The Tunnel of Mortoer (Solo Adventure) Regular price: 0 Bundle price: 0 Format: PDF |
Exclusive! - Visit my personal website - demonsdungeoneers.com - and play the gamebooks directly on one webpage with fillable character sheet and dice roller! The Demons & Dungeoneers digital gamebooks (1 to 30) are free to download and play. If you contribute any funds, it is used to support artists (not A.I.) to continue creating gamebooks. Thank you. Demons and Dungeoneers! The Tunnel of Mortoer is a gamebook using a sword & sorcery story. To play the game, you will need a 6-sided die or generator. Inside the PDF downloads: - You can choose from 6 pre-made dungeoneers, each with individual (fillable) character sheets, eliminating the need to use a pencil and eraser to play the game. - The gamebook is hyperlinked after each action. - The... |
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| Refreshing Drink (Tip Jar) Regular price: 0 Bundle price: 0 Format: PDF |
Ah, gather ye ‘round, brave adventurers, for a humble request from a weary scribe! Long have I toiled in the dim glow of candlelight, crafting tales of peril and glory, spinning fates with ink-stained fingers so that thee might embark upon quests most wondrous. Yet even the heartiest of storytellers must venture beyond the confines of their chambers to replenish strength, lest their quill run dry and their imagination wither like a wizard’s old spellbook. Thus, if thou findest thine purse heavy with coin and thine heart brimming with generosity, consider bestowing a mere five gold pieces upon this wordsmith! Such a charitable offering shall provide a goblet of mead at yon tavern, a loaf of bread to stave off hunger, and perhaps even a seat by the fire where new legends may be woven. ... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (81%) |
Posted: Wed, 06 May 15:25:46 CDT
Excelsior!
I’ve been multi-tasking a bit, working on my Army Ants game alongside Stalwart ’85, and this issue you can see how I ended up with bugs all up in my superheroes! This time we take a dive into the Null Zone, ‘fleshing’ that place out in a little more detail and giving your heroes another place to explore.
Posted: Wed, 06 May 15:25:02 CDT
Spellhawks Press Stock Art sketch edition series by Allen Childers. All images Illustrated and rendered by Allen Childers without the use of A.I. Sketch edition provides fantasy character sketches in b/w and grey scale images. Inlcudes 7 images PNG and art license.
Posted: Wed, 06 May 15:08:44 CDT
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Posted: Wed, 06 May 15:02:16 CDT
Dodge falling parcel stacks and outwit the dastardly thieves’ guild of New Fenvale in this short, free-to-play solo adventure gamebook for Pathfinder Second Edition, suitable for one 1st-level character. Can you safeguard the interests of your new employer from the most heinous of crimes: mail fraud?
Posted: Wed, 06 May 14:59:35 CDT
Two hundred years from now what should be the shining beacon of the future is instead cloaked in conspiracy and horror. Humankind has expanded throughout the solar system, and there it has discovered mysteries older than humanity.
Now you can have your own 12" x 18" poster map of the Sol system, a perfect companion to any Shadows Over Sol 2e campaign.



