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 Eldryn (PF2)
Posted: Wed, 19 Jan 07:06:27 CST
Publisher: d20pfsrd Publishing

Answer the Call of the Forest

Inside, you’ll find a new ancestry for use in your Pathfinder Second Edition Roleplaying Game. The eldryn is a cross between elf and dryad which draws on the powers of nature and internal mystical energy to defeat their opponents and overcome challenges. 

Play it in Your Favorite System:

Pathfinder Roleplaying Game (1e)
Pathfinder Second Edition
(2e)
Fifth Edition Fantasy (5e)


Eldryn PF2 Page 4Eldryn PF2 Page 6 Eldryn PF2 Page 10
 


Jump into a world of anime and manga-inspired adventure...

More from D20PFSRD.COM Publishing...

Eldryn (PF2)Price: $2.99
 VTT Battle Maps - Fantasy Town: Goldmine - 40x30, 3 Levels
Posted: Wed, 19 Jan 06:47:02 CST
Publisher: PenguinComics

VTT BATTLE MAP - FANTASY TOWN: GOLDMINE

A 40x30, three level, VTT Map with highly detailed market with lower level storage and top level rooms.

A three level GOLDMINE for the Fantasy Town! Large mining area in the deep underground, melting of gold-bars on top, guarded by a tower, houses for miners and an "office" with secret path down to a safe-room, filled with gold and coins. Lots of stuff to explore - and steal!

Some specially made assets in this map. Works well with WESTERN-themed games as well!

This is a 40x30 inch battle map for "any" system.

Included in this set:

  • 300 DPI printable MAPS with and without GRID.
  • 72 DPI MAPS with and without GRID, for use in your favourite online system.
  • PDF-files with printable parts - 20 totally for each map - to layout on a huge table!
  • TWO JPG-files (2x 72DPI and 2x 300DPI) included with each map - 12 totally!

  • Totally 3 PDF files and 12 JPG images = Almost 280Mb in material!
  • This is part of the "Fantasy Town"-series of VTT Maps.

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Check out all the other VTT Battle Maps here.

HAVE FUN!


VTT Battle Maps - Fantasy Town: Goldmine - 40x30, 3 LevelsPrice: $2.00
 OdM 1 - R00 - De wetten van Aventurië
Posted: Wed, 19 Jan 06:25:39 CST
Publisher: LT Publications

OPGEPAST - Momenteel is dit een BETA-versie - Er zitten nog spellingsfouten, inhoudelijke fouten, woordenlijstfouten, ruwe lay-out en dergelijke in dit document. De volgende weken en maanden wordt dit boek via onze editors en feedback opgekuist.

De wetten van Aventurië - Verzameleditie OdM 1

De wetten van Aventurië is de verzameleditie van het OdM 1 Regelwerk en bevat naast de teksten van Het Boek van de Regels, Het Boek van Avontuur en Het Boek van de Macht ook informatie uit de Uitbreidingsregels, ook wel OdM 1.5 genoemd.
Dit wil zeggen dat je naast de basisregels ook een solo- en een groepsavontuur vindt, het meest uitgebreide bestiarium en een beschrijving van het continent Aventurië op de wereld Daera.
Maar je vindt er ook extra spreuken, regels voor gewijden en extra informatie voor de meester. En dan nog wat extra‘s, zodat je hier beschikt over het meest uitgebreide regelboek voor OdM 1.

Een OdM 1 Regelboek
voor 3 tot 5 helden en 1 meester

De wereld van Het Oog des Meesters.
In Aventurië wachten ontelbare avonturen op je. Natuurlijk moet je de regels van het spel kennen, ander ben je reddeloos verloren. Begin daarom met het Regelboek. Dit bevat de voornaamste regels en een eerste avontuur.
Met behulp van de avonturenboeken dring je dan avontuur na avontuur verder door in de fantastische wereld van Aventurië. Er verschijnen avonturenboeken die je alleen kan spelen, en avonturen voor meerdere spelers, waarbij je door de Meester - de spelleider - door het avontuur wordt gevoerd.
Als je begint, heb je ervaringsgraad één. Per spel verzamelen de helden van Aventurië Avontuurpunten en stijgen zo naar steeds hogere ervaringsgraden.

OdM 1 - R00 - De wetten van AventuriëPrice: $11.39
 OdM 2 - S01 - Het Land van het Zwarte Oog
Posted: Wed, 19 Jan 06:25:23 CST
Publisher: LT Publications

OPGEPAST - Momenteel is dit een BETA-versie - Er zitten nog spellingsfouten, inhoudelijke fouten, woordenlijstfouten, ruwe lay-out en dergelijke in dit document. De volgende weken en maanden wordt dit boek via onze editors en feedback opgekuist. 

Op dit moment is enkel het eerste boek vertaald en in lay-out gezet.

Het Land van het Zwarte Oog heeft maar één thema: Aventurië. In twee uitgebreide boeken worden het land en zijn inwoners, de leiders, burgers en helden gepresenteerd in de spiegel van de Aventurijnse wetenschap. 17 rollenspelauteurs leveren bijdragen over alle denkbare onderwerpen die de reizende avonturier van belang zijn: de belangrijkste steden, recht, astronomie, elfenmuziek, wachtregimenten, het immanspel en nog veel meer.
Bovendien wordt de keizerlijke stad Gareth met zijn talloze tempels en instellingen gedetailleerd en uitvoerig belicht.
Het Land van het Zwarte Oog brengt een tot nu toe vrijwel onbekend continent tot leven en is een onmisbaar speelhulpmiddel voor elke veeleisende rollenspeler.

De wereld van Het Oog des Meesters.
In Aventurië wachten ontelbare avonturen op je. Natuurlijk moet je de regels van het spel kennen, ander ben je reddeloos verloren. Begin daarom met het Regelboek. Dit bevat de voornaamste regels en een eerste avontuur.
Met behulp van de avonturenboeken dring je dan avontuur na avontuur verder door in de fantastische wereld van Aventurië. Er verschijnen avonturenboeken die je alleen kan spelen, en avonturen voor meerdere spelers, waarbij je door de Meester - de spelleider - door het avontuur wordt gevoerd.
Als je begint, heb je ervaringsgraad één. Per spel verzamelen de helden van Aventurië Avontuurpunten en stijgen zo naar steeds hogere ervaringsgraden.

OdM 2 - S01 - Het Land van het Zwarte OogPrice: $7.97
 OdM 1 - B12 - De tocht door het Nevelmoer
Posted: Wed, 19 Jan 06:25:22 CST
Publisher: LT Publications

OPGEPAST - Momenteel is dit een BETA-versie - Er zitten nog spellingsfouten, inhoudelijke fouten, woordenlijstfouten, ruwe lay-out en dergelijke in dit document. De volgende weken en maanden wordt dit boek via onze editors en feedback opgekuist.


De moerassen van Aventurië zijn dodelijke landschappen. Zij die hun vijf zintuigen op een rijtje hebben, vermijden deze plaatsen. Maar als je er toch in terechtkomt, dan is het meestal een kwestie van overleven - of je nu alleen reist of in een groep.
De twee winnaars van de avonturenwedstrijd van 1985 nemen je mee naar de gevaarlijkste streken van ons continent: volg hen in het rijk van dwaallichten en de moergeesten: alleen in Het moeras des levens of met je metgezellen in De tocht door het Nevelmoer.

OdM 1 - B12 - De tocht door het NevelmoerPrice: $3.41
 OdM 1 - B20 - Dodelijke Wijn
Posted: Wed, 19 Jan 06:25:20 CST
Publisher: LT Publications

OPGEPAST - Momenteel is dit een BETA-versie - Er zitten nog spellingsfouten, inhoudelijke fouten, woordenlijstfouten, ruwe lay-out en dergelijke in dit document. De volgende weken en maanden wordt dit boek via onze editors en feedback opgekuist.

Ken je je weg in Havena, de bruisende stad aan de delta van de Grote Rivier? Voel je je min of meer thuis in de smalle steegjes? Welnu, in dit avonturenboek ‘Dodelijke ontmoet je enkele stadsbewoners die je zullen verbazen. Leonardo, de briljante mechanicus, is dringend op zoek naar een paar nieuwe medewerkers.

In deze mysterieuze wetenschapper kun je een waardevolle vriend winnen, op voorwaarde dat je aan zijn vereisten voldoet en koelbloedig blijft in elke situatie ...

„Dodelijke Wijn“ is slechts één van de drie opwindende avonturen in dit verzamelboek, dat ook zonder de Havenadoos kan worden gespeeld.

OdM 1 - B20 - Dodelijke WijnPrice: $3.41
 Historic Reprints [BUNDLE]
Posted: Wed, 19 Jan 03:33:36 CST
Publisher: Skirmisher Publishing
This very special bundle contains 22 titles, including our "Stories from the Northern Myths," "Guns and Super-Guns," and "Ironclads," Andrew Lang’s “The Story of the Golden Fleece” and eight other short stories, two works on gaming by H.G. Wells, a reminiscence on a months-long wargame by Robert Louis Stevenson, four copies of a World War I comic, a coloring book, and a collection of stories about the origins of Gnolls!

A Brief History of Gnolls: Anthropophagy & Emeralds from Wales to Wisconsin & Beyond
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A Brief History of Gnolls: Anthropophagy and Emeralds from Wales to Wisconsin and Beyond traces the history of the title fantasy creatures in literature and gaming, from when they were first introduced more than a century ago up through the present. Features of this unique and intriguing volume include two entertaining quasi-academic essays by writer Paul Haynie that examine the literary history of Gnolls; an appendix containing the 1912 Lord Dunsany short story that first introduces the creatures in question; and illustrations by artists Jon Kaufman and Sidney Sime. ...

Adventures of Hajji Baba of Ispahan
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This title contains line art 24 illustrations by artist Cyrus Leroy Baldridge that are all especially suitable for coloring. They are inspired by The Adventures of Hajji Baba of Ispahan, a classic work of picaresque fiction by British diplomat James Morier that was first published in 1824 and which has been compared with the Arabian Nights. Morier's epic adventure is filled with rip-roaring exploits, witty satire, and nimble humor, and follows the rags-to-riches escapades of Hajji Baba, the lazy son of a barber, as he seeks his fortune ... but only if it doesn’t demand too much work of him.  Baldridge himself was an adventurer and set out from Baghdad with his wife to personally retrace the journeys of Hajji Baba. He experienced a series of fantastic and harrowing advent...

Guns and Super-Guns
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During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and Super-Guns” includes all of the black-and-white illustrations that appeared in the original 1918 publication — among them diagrams depicting the path of a long-range projectile and two specialized sorts of shell — along with a number of additional specially-selected full-color images and a full-page photograph. Its topics include Shooting Around the Edge of the Earth, Beyond the Earth's...

H.G. Wells' Little Wars
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Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer.  Skirmisher’s edition of Little Wars is divided into a Foreword, an Introduction, six Chapters, and an Appendix. Features of this edition include: Clear, authoritative, and entertaining text that reveals both the great mind and the sense of humor possessed by one of the world’s greatest science fiction authors. A complete miniatures wargame system that can be played as-is or used as the basis for other miniatures rules. Foreword...

H.G. Wells’ Floor Games
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Often referred to as a companion volume to H.G. Wells’ wargaming classic Little Wars, Floor Games is a republication of "the Father of Miniature Wargaming’s" first volume devoted to recreational gaming. Highlights include a lighthearted, often humorous discussion on the theory and methodology behind a wide variety of "floor" and tabletop games and tips on the use and creation of improvised models, terrain, and other gaming props.  Skirmisher’s edition of Floor Games is divided into a Foreword, an Introduction, and four chapters: I) "The Toys to Have"; II) "The Game of the Wonderful Islands"; III) "Of the Building of Cities"; and IV) "Funiculars, Marble Towers, Castles, and War Games, But Very Little of War Games." Other features include: Foreword by renowned game designer J...

Havelok the Dane
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“Havelok the Dane” is the epic Medieval tale of how the heirs to the thrones of Denmark and England are despoiled of their titles and fortunes, their struggles to survive, and their battle to reclaim their heritage. It contains elements derived from earlier pagan Norse mythology.  This version of the story was adapted from a 13th century Middle English romance by noted Columbia University professor George Philip Krapp and was originally published in 1921. ...

Ironclads: The Story of the Merrimac & the Monitor
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When the American Civil War broke out in 1861, it sparked an arms race between the Union and the Confederacy, some of the most dramatic episodes of which involved the development of heavily armed and armored ironclad warships. Two of the first and most famous of such vessels were the USS Monitor and CSS Virginia, which engaged in a brutal hull-to-hull battle off the coast of Virginia in March 1862. This engagement, the Battle of Hampton Roads, became justly famous and formed the basis for much of what would follow in both sea and riverine warfare throughout the rest of the conflict. “Ironclads: The Story of the Merrimac & the Monitor” is a clear, evocative, and enlightening account of this famous naval duel by Adam Badeau, a noted American author, Union Army officer...

La Baionnette No. 32: Raemaekers
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This download includes a complete PDF copy of La Baoinnette No. 32: Raemaekers, a French magazine published during World War I, and high-resolution TIFF format images of all 35 illustrations that appear in the publication (31 black-and-white images at 600 dpi and four spot color images at 300 dpi). These high quality-images can be freely used in publishing projects of all sorts and are especially suited for those tying in with the Great War, the late 19th and early 20th centuries, and the classic era of the Cthulhu Mythos. Subjects depicted in this issue include soldiers, battlefields, victims of war, allegorical images of death and the countries involved in World War I, caricatures of national leaders, and more.  La Baionnette is a French satirical weekly that was publis...

La Baionnette No. 34: Le Systeme D (The Bayonet No. 34: System D)
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This download includes a complete PDF copy of La Baoinnette No. 34: Système D, a French magazine published during World War I, and high-resolution TIFF format images of all 43 illustrations that appear in the publication (10 full-color images at 300 dpi and 33 black-and-white images at 600 dpi). These high quality-images can be freely used in publishing projects of all sorts and are especially suited for those tying in with the Great War, the late 19th and early 20th centuries, and the classic era of the Cthulhu Mythos. Subjects depicted include soldiers, battlefields, military architecture, weapons, fashion, and daily life, and run the gamut from humorous to dramatic in tone and from cartoonish to realistic in style.  La Baionnette is a French satirical weekly that was p...

La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries)
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This download includes a complete PDF copy of La Baoinnette No. 44: Les Bleuetes, a French magazine published during World War I, and high-resolution TIFF format images of all 26 illustrations that appear in the publication (seven full-color images at 300 dpi and 19 black-and-white images at 600 dpi). These high quality images can be freely used in publishing projects of all sorts and are especially suited for those tying in with the Great War, the late 19th and early 20th centuries, and the classic era of the Cthulhu Mythos. Subjects depicted include soldiers, battlefields, weapons, fashion, and daily life, and run the gamut from humorous to dramatic in tone and from cartoonish to realistic in style. La Baionnette is a French satirical weekly that was published by cartooni...

La Baionnette No. 47: Nos Marins (The Bayonet No. 47: Our Marines)
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This download includes a complete PDF copy of La Baoinnette No. 47: Nos Marins, a French magazine published during World War I, and high-resolution TIFF format images of all 35 illustrations that appear in the publication (seven full-color images at 300 dpi and 28 black-and-white images at 600 dpi). This issue is dedicated to the French marines and their role in the war and is weighted toward images that depict them. These high-quality graphics can be freely used in publishing projects of all sorts and are especially suited for those tying in with the Great War, the late 19th and early 20th centuries, and the classic era of the Cthulhu Mythos.  La Baionnette is a French satirical weekly that was published by cartoonist Henry Maigrot from 1915 to 1920. It was intended to bo...

Sir Orfeo
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When noble ruler and skilled musician Sir Orfeo is deprived of his wife by supernatural forces, he relinquishes leadership of his realm and withdraws to the forest as a hermit in grief. While living in the wilderness and playing his music for wild beasts, however, he learns what befell his wife and ventures into the otherworld in an attempt to rescue her. “Sir Orfeo” is an anonymous Middle English narrative dating from the late 13th or early 14th century that retells the classic ancient story of Orpheus as a king who rescues his wife from the Fairy King. It draws on the original Greek myth and combines it with Celtic mythology and folklore associated with fairies.  This version of the story was adapted by noted Columbia University professor George Philip Krapp and was orig...

Stevenson At Play
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Famous as the author of such great works of literature as Treasure IslandKidnapped, and Strange Case of Dr. Jekyll and Mr. Hyde, Robert Louis Stevenson was also a dedicated war gamer. Stevenson at Play, one of the lesser-known works of this “Grandfather of Modern Wargaming,” describes a complex strategic wargame that the author and his stepson, Samuel Lloyd Osbourne, played in the early 1880s.  Skirmisher’s edition of Stevenson at Play includes an Introduction by Osbourne, a Foreword by publisher and wargame designer Michael O. Varhola, and several period pieces of art, including some hand-drawn sketches by Stevenson himself.  This book is part of a thematic series of works on miniatures wargaming published by Skirmisher that includes t...

Stories from the Northern Myths
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“Stories from the Northern Myths” delves into some of the tales that directly influenced 20th century fantasy literature in general and its most famous exemplar, The Lord of the Rings, in particular. This historical reprint covers legends that include the cursed hoard of the Rhine Gold and the ring associated with it that corrupts and transforms its owners; the adventures of the Germanic hero Siegfried, reminiscent in many ways of the Classical heroes Achilles and Hercules; and the story of Baldur, most beloved of the gods, who was slain through the trickery and malice of the deity Loki. Author James Baldwin (1841–1925) was an American educator who was widely published as an author on subjects that included biography, folklore, literature, and mythology. This edition of...

The Christmas Inn
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This short story set in Medieval England during the turbulent War of the Roses tells how the events of one cold and stormy winter night caused an old and storied inn for travelers to have its name changed. It includes some pleasingly evocative imagery, particularly with regard to the proprietors of the inn and the men-at-arms that converge upon it.  “The Christmas Inn” was written by author Ella F. Mosby and illustrated by acclaimed English-American artist R.B. Birch and was originally published in 1892. Modern readers may find the tensions described in this story strikingly familiar but take heart at the way they are set aside during the holiday season. ...

The Dragon and the Dragoon
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When a timid Dragon accidentally despoils a merchant caravan of its wares on the road to a prosperous trading town, a series of unintended events are set in motion and a pair of young adventurers is prompted to take advantage of it.  “The Dragon and the Dragoon” is an amusing short story by author, poet, and editor Tudor Jenks that was originally published in 1895 and which includes a half-dozen black-and-white illustrations by artist R.B. Birch. ...

The Magician’s Daughter
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This lighthearted and humorous fantasy short story describes what happens when a young woman takes over her deceased father’s business as a consulting magician and how she deals with troublesome clients, unreliable retainers, and devious rivals. It is very similar in tone to the Arabian Nights, which was very popular during the era when it was written, and includes appearances by numerous nonhuman creatures, including giants, gnomes, hippogriffs, ghosts, and hobgoblins.  “The Magician’s Daughter” was written by prolific and popular American author Frank R. Stockton and illustrated by artist E.B. Bensell and was originally published in 1880. ...

The Prince of the Sea
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This short story set in the legendary era of the Mythic North describes the origins of the people who came to be known as Vikings, to include their struggles against foreign invaders and the romance between a Norse princess and the Prince of the Sea.  “The Prince of the Sea” was written by author John V. Sears and illustrated by artist I.W. Taber and was originally published in 1918. ...

The Story of the Golden Fleece
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This version of the classic myth of the Golden Fleece by Scottish author Andrew Lang tells how the titular relic came to be hanging from a tree and guarded by a dragon in a faraway land; how prince Jason was despoiled of his throne by a conniving uncle; and how the hero gathered a band of companions that became known as the Argonauts and set out to retrieve the fleece. In keeping with the sorts of elements that appear in Greek mythology, this story includes appearance by centaurs, harpies, ghosts, giants, fire-breathing oxen, dragon-born warriors, cloud nymphs, multiple witches, and more. It is essential reading for anyone fascinated by the myths and legends of ancient Greece (especially those who might only be familiar with the story from sources like films only loosely based on it). S...

The True Story of the Obelisk
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Ancient Egyptian obelisks that once lay along the banks of the Nile are now on display in cities like New York, London, Paris, and Rome, and this publication describes how that came to be the case. “The True Story of the Obelisk” delves into the engineering techniques that were used to transport these massive “Cleopatra’s needles” and describes the weeks, months, and even years required to do so based on the prevailing level of technology. It provides a little-known behind-the-scenes glimpse into a particular aspect of history and is both a fascinating read and a potential source of inspiration for storytellers of all sorts. This edition of “The True Story of the Obelisk” includes all of the black-and-white images that appeared in the original 1881 publication — includin...

Thor and the Giant Skrymir
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This short story set in the Viking epic era covers a number of iconic episodes involving the Norse deity Thor, including a series of seemingly simple contests that he just cannot seem to win and an inadvertent attack on one of his chariot goats.  “Thor and the Giant Skrymir” was written by author Julia Clinton Jones and was originally published in 1891. ...

~ A Christmas Dinner with the Man in the Moon ~
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“All aboard for the Moon!” This good-natured early science fiction story describes a near future where humanity coexists with people from other worlds and postulates regular flights between the Earth and the Moon and technological advances like breathing devices that use solid pellets of compressed oxygen. It is a fun and thought-provoking read that will resonate with fans of Victorian-era stories, those seeking inspiration for classic steampunk scenarios, and anyone who enjoys seeing science and technology of the sort being developed by Edison and Tesla extrapolated on in works of fiction. It includes the detailed black-and-white illustrations that appeared in its original 1880 edition.  Author Washington Gladden (February 11, 1836 – July 2, 1918) was a prominent American...

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Historic Reprints [BUNDLE]Price: $44.50
 EARLY ACCESS - Pathfinder 2ª ed. - Guía de personajes de Presagios Perdidos
Posted: Wed, 19 Jan 02:33:33 CST
Publisher: Devir

La vida de un aventurero puede ser difícil, pero los largos viajes y las pesadas cargas son más fáciles cuando tienes compañía. ¡Esta guía del mundo de Pathfinder presenta a las personas y organizaciones que pueden ayudar, u obstaculizar, a héroes como tú!

La Guía de Personajes de los Presagios Perdidos presenta nuevas herencias y dotes para las ascendencias existentes, así como tres ascendencias completamente nuevas para héroes inusuales que se forjan un lugar en una era incierta. ¡Únete a cinco de las organizaciones más influyentes de Golarion, lucha junto a los miembros rasos que se proporcionan en estas páginas o enfréntate a ellos en busca de tus propias pasiones y objetivos!

Debes saber que este libro es un early access, esto quiere decir que puede sufrir algunos cambios y que no es el manual definitivo, pero no te preocupes. En caso de que sufra alguna modificación, cuando lo volvamos a publicar en DriveThruRPG, la plataforma te enviará una alerta para que puedas volver a descargarlo sin ningún coste adicional.

El objetivo de este early access es poner a disposición de los usuarios el manual antes de que salga a la venta en formato físico para poder disfrutar de él lo antes posible.

Este PDF figurará en el estado de early access durante un periodo de 15 días tras su publicación en DriveThruRPG, antes de entrar en imprenta.

EARLY ACCESS - Pathfinder 2ª ed. - Guía de personajes de Presagios PerdidosPrice: $13.96
 Vigil Watch: Valmatia
Posted: Wed, 19 Jan 01:59:45 CST
Publisher: Onyx Path Publishing

Welcome to Valmatia, the lost city-state of the halflings and the Valmatian Guild of Madriel! Though it was destroyed at the end of the Divine War by Vangal, it has influenced many magical traditions of present-day Ghelspad, including the chronomancers of Darakeene or the Calastian battle-mages.

Partly written as an in-world essay by Lokil loremaster Rimathi, Vigil Watch: Valmatia lets you play in different time periods, where titans walked the land and gods physically visited their worshippers. The history of Valmatia is one of oppression, tyranny, religious persecutions, racial prejudice, and cultural appropriation. After all, most scholars of modern-day Ghelspad believe the Valmatian to be humans, neglecting once more the role that halflings played in the history of Ghelspad. This supplement shines some light on this overlooked people, and hopefully shows the major influence it had on the Scarred Lands.

For the Game Master, you will find:

- A comprehensive history of the city-state of Valmatia, covering more than three millenias and different periods, as well as a description of its culture, inhabitants, and the different organizations that yielded power in the city accross the years.

- Adventure hooks and tools to play before the Divine War, including the magical effects caused by the very presence of gods or titans, as well as the description of dead demi-gods such as Miridium or Perdan.

- Ideas to integrate Valmatia's past into Ghelspad's present, such as time travel or imaginary prison, including the outline of an entire campaign to save refugees stranded in a dimensional space and besieged by an army of demons.

- Magical hazards, new diseases, and encounter tables related to the Haggard Hills or the Ethereal Plane.

- Around 20 monsters, including the CR 18 ironwrack dragon, the sulfur golem, or the swarm of spell-eaters.

- Over 20 new magic items, including Wicked's Edge, a powerful artifact which tragically shaped Valmatia's history before the Divine War. 

For the player, you will find:

- A description of which peoples and classes were the most common in Valmatia before the Divine War, including one new Halfling heritage.

- Six new subclasses for the fighter (Cyan Watcher, Knight of the Coventacle), the ranger (Pyran Archer, Renewer), and the wizard (Chronomancer, Spellblade).

- Over 20 new spells, with a focus on battle magic and chronomancy.

- Six new social backgrounds related to the Valmatian guilds and organizations, as well as 3 new feats.

- While these players options were more easily accessible before the Divine War, they are still available to characters playing in adventures set in modern-day Ghelspad, 150 years after the end of the Divine War.

The Publisher Preview provides the full table of contents, as well as a 2-3 page excerpt from each chapter, including two new Fighter subclasses, three spells, one artifact, and four different golems.

Vigil Watch: ValmatiaPrice: $9.95
 Battlemap Airport
Posted: Tue, 18 Jan 23:08:17 CST
Publisher: Magical RPG Games

Battlemap Airport is 139 x 129 in 70 pixels per inch.

Battlemap AirportPrice: $0.50
 40x30 Battlemap - Ruins of the Ringed City
Posted: Tue, 18 Jan 18:56:10 CST
Publisher: Seafoot Games

Ruins of the Ringed City

This ruined city no longer bustles with liked. Spiked metal and stone buildings crumble, with holes in their roofs or blasted into their sides. The steel–once so fastidiously polished and cleaned–now rusts. 

With this map and its detailed one-shot adventure, you’ll save so much time as you prepare for a fun session. The battlemap comes ready for both VTTs and easy home (or professional) printing—so you can use it no matter how you prefer to run your sessions!

Download this map now and get ready for adventure!

The map pack contains:
  • A home-printable, A4 .PDF of the gridded map at 300dpi, spread over several pages.
  • 300dpi gridded map A0 .JPEG (pre-scaled for easy poster printing).
  • 300dpi un-gridded map .JPEG for VTTs (super-high resolution and great for table TVs).
  • 72dpi .JPEG of the un-gridded map for VTTs (low file size, fantastic for online VTTs).
  • A detailed adventure prompt .PDF, written just for this map!

Map image

Want one free map a week instead? Become part of my community on Facebook.

40x30 Battlemap - Ruins of the Ringed CityPrice: $2.98
 Mythic 2e
Posted: Tue, 18 Jan 17:42:40 CST
Publisher: Paizo

Give your players a major boost with mythic 2e!

This is a conversion of all mythic feats and paths, Archmage, Champion, Guardian, Heirophant, Marshall, and Trickster, as well as the Universal path abilities, and general mythic feats from pathfinder 1e to pathfinder 2e. If you enjoyed mythic in 1e you'll love the unique abilities again in this conversion revamped for 2nd edition.

Leave an honest review! I've worked on several other project conversions over the years and if this one gets enough love I'll post others to Pathfinder Infinite for everyone to enjoy. Have fun in mythic!

Mythic 2ePrice: $2.99