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Posted: Sat, 16 May 06:42:51 CDT
Solo Adventure in the Defiant North
A day’s march north of Hrafnheim, along a road abandoned by all but the desperate and the damned, stands a lonely structure the locals call the Granary, a weathered building raised atop far older ruins.
The dwarven surveyor Halla Dunnrik entered the Granary days ago to map the ancient halls below. She never returned.
Captain Isabella Castellon has only one hope left for Halla’s survival: you.
Descend into the buried ruins. Uncover what waits beneath the Granary. And if Halla still lives, bring her back before the darkness below claims her forever.
A 5th edition or Shadowdark solo adventure for a level 6 character.
The Minotaur’s Lair (DN6A) contains:
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A solo adventure designed for a single level 6 character, fully compatible with both Fifth Edition (5e) and Shadowdark RPG rules.
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Comprehensive solo play rules, including guidance on making narrative choices and journaling your progress.
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Character background tags: Martial, Stealthy, Caster, and Healer, which unlock specialized dialogue and interaction options during the quest.
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Two pre-generated NPC companions, the fighter Seriwyn Dunhiril and the scout Caladrien Vaethor, both featuring 5e and Shadowdark statblocks.
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A map of the realm detailing Hrafnheim and the surrounding provinces of Noblejora, Nishapur, and Torgorod.
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Nessa’s Armory, a specialized shop providing categorized pricing for 5e and Shadowdark items such as healing potions, magic scrolls, wands, and enchanted weapons.
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A random encounter table featuring 20 encounters.
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8 keyed narrative areas guiding the player through the subterranean levels of the Granary, down to the final vault.
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Branching narrative choices within each keyed area, allowing for different approaches such as stealth, assessment, or direct confrontation.
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Dual-system monster statblocks for 5e and Shadowdark.
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Post-adventure downtime activities, where players can engage in romance, meditation for luck, or mercantile ventures.
Posted: Sat, 16 May 03:22:06 CDT
Caves, adventurers can’t resist them, cults love them, monsters lair in them, and GMs I presume always need more. A set of modular caves in versions with and without water. Set includes tunnels for connecting with any other Save Vs. Cave set. Preview image shows all watery versions and one dry version each of a medium and small map. Intended for use with virtual tabletops.
Set includes:
12 15x30 (or 30x15) sq (2100x4200 px) medium maps, in versions with and without water
8 15x15 sq (2100x2100 px) small maps, in versions with and without water
50 tunnel sections for connecting maps (straight sections, junctions, and ends)
Download is a ZIP file containing images in JPG format for solid images or PNG format for those with clear or translucent backgrounds.
All assets are for personal non-commercial use only. Resale in whole or part regardless of modification is forbidden. Happy gaming!
Check out some other cavernous sets!

Posted: Sat, 16 May 01:49:49 CDT
PHYSICAL VERSION IN ENGLISH
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Blood Magic: Power at a Price |
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Posted: Sat, 16 May 01:49:40 CDT
| VERSIÓN FÍSICA EN CASTELLANO | |
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Magia de Sangre: Poder a un precio |
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Posted: Sat, 16 May 01:49:30 CDT
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Posted: Sat, 16 May 01:49:20 CDT
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Posted: Sat, 16 May 01:47:42 CDT
Dies ist Folge 33 der DSA-Romantasy-Serie “Serenissima”.
Jeden Samstag erscheint eine neue Folge hier im Scriptorium. Serenissima ist von vorne bis hinten 100% menschengemacht, keine KI. Alle Illustrationen zu diesem Projekt sind selbst erstellt (von Ramona von Brasch).
Du kennst die Serie noch nicht? Dann findest du hier ihren Anfang:
>> www.ulisses-ebooks.de/product/541071 <<
Hinweis: Serenissima richtet sich an ein erwachsenes Publikum. Es enthält sexuell explizite Szenen, die nicht für Kinderaugen bestimmt sind.
Posted: Sat, 16 May 00:39:13 CDT
Upgrade your next TTRPG session with a battle map of grand ballroom. Who is the owner of such a fine establishment? What kind of battle would happen here? It is up to you!
The map comes in two variants: gridless and gridded.
Posted: Fri, 15 May 21:54:45 CDT
On August 11, 1999, the sky changed.
For a few impossible minutes, daylight bent. Auroras burned where they did not belong. Emergency channels carried signals no one could identify. Around the world, ordinary people became something more.
The world did not end.
It entered the Aurora Age.
PARAGONX: Heroes of the Aurora Age is a tabletop roleplaying game of fast, colorful superhero action in a world of public powers, hidden conspiracies, alien attention, corporate ambition, civic fear, and impossible hope.
Create heroes with powers, problems, enemies, allies, and reasons to step into danger. Protect civilians from collapsing bridges, chase armored thieves across rooftops, expose secret laboratories, bargain with occult powers, deflect plasma over crowded streets, and decide what heroism costs when everyone is watching.
Built on the fast percentile X-Scale system, PARAGONX supports teams with uneven power: a motorcycle vigilante, a gravity-bending scientist, a solar icon, a haunted detective, and a newly awakened teenager can all matter in the same crisis. The rules care about scale, teamwork, exploits, collateral damage, and the choices that make heroes more than weapons.
The default setting is the Atlantic Arc, a vast alternate-1999 East Coast megacity-corridor of bridges, harbors, corporate towers, old neighborhoods, government command zones, occult ruins, alien signals, and too many secrets under too much concrete. It is the home field of PARAGON-X, a laboratory for metahuman law, a prize for the Octopus, and a machine that produces missions.
Inside this book you will find:
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Complete superhero character creation
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A rank-based percentile rules engine
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Powers, Edges, Drives, complications, and Hero Points
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Rules for asymmetric teams and mixed-scale action
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Guidance for blockbuster missions, disasters, villains, and collateral mayhem
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The Atlantic Arc campaign setting
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Major factions, iconic heroes, cosmic threats, and alien powers
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A complete starter campaign: The Bridge That Screamed
The world is messy. Institutions are compromised. Villains have reasons. Powers are frightening.
But people are still worth saving.
What do your heroes do?
Posted: Fri, 15 May 21:29:53 CDT
Hi there and welcome to my RPG stock art page here on Drivethru.
This two page map of a Ruined Temple and its crypt is suitable for any OSR or fantasy game. The map is system-agnostic, so you can scale the encounter up or down.
No AI was used in creating any of my artwork; all the assets are original and hand-drawn.
This file contains a high-resolution .pngs
Posted: Fri, 15 May 21:05:42 CDT
This publication contains a variety of bonus content for "Someplace in Time," a self-contained mini-game that contains all of the rules needed to play it and which Skirmisher Publishing created for DriveThruRPG's PocketQuest 2026 event!
Material in this supplement includes the basic rules for the TSRPG system; two infographics that demonstrate the consequences of success and failure in Challenges; rules for character advancement; original art that does not appear in the adventure; larger versions of illustrations that do appear in it; and four extra pregenerated characters that you can use for "Someplace in Time" and other scenarios.
We very much hope this bonus supplement will help you to enjoy "Someplace in Time" even more!
Posted: Fri, 15 May 20:36:35 CDT
| This special bundle contains the following titles: |
| The Last Eszes, Part 6 of the Broken Kingdom Campaign Regular price: 0 Bundle price: 0 Format: PDF | This is Part 6 of the Broken Kingdom Campaign. Enter the town of Felszaka, a settlement flooded with bounty hunters and soldiers searching for Aliz Eszes, the last of her line. House Eszes has just fallen to the tyrant lord Duke Vadas. The party is caught up in the tension of the town, where not only is Aliz on edge, but also the town's inhabitants, who are also at risk from the conquering the lord and none too happy to play host to many dozens of violent brigands. Thread the needle or leave Felszaka to its fate and explore the tunnels below it.
The adventure is meant to be played with the Broken Kingdom series of adventures, but the setting and characters could be inserted into any sweeping campaign or easily adapted to a one shot. There are dozens of characters, a complex castle, ru... | |
| The Marble Throne, Part 4 of the Broken Kingdom Campaign Regular price: 0 Bundle price: 0 Format: PDF | This is Part 4 of the Broken Kingdom Campaign. After the events of part 3, Countess Ilka is either alive or dead and things just got complicated. If she's alive, she offers them employ. Deliver her letters to the Earl of Fenyovar and the Eszes family offering an alliance. What follows is a long travel north peppered with events and characters, and their destination, a fortified town rich with discoveries and people that point the adventurers in many directions, any of which they can explore. All the while, there is a creeping dread as it dawns on them that something is wrong with this place.
Broken Kingdom Part 4 is intended for play with Fire Burns Low Gamebook: https://www.drivethrurpg.com/en/product/565460/the-fire-burns-low-gamebook-the-lean-cut
The adventure is meant to be pla... | |
| The Pursuit, Part 5 of the Broken Kingdom Campaign Regular price: 0 Bundle price: 0 Format: PDF | This is Part 5 of the Broken Kingdom Campaign. The party leaves for the north. The valley kingdoms have erupted into war and Castle Fenyovar watches menacingly at their backs. This is the first of the Broken Kingdom Campaign chapters where the theme Here be Monsters comes in full. Kelet is the center of human civilization, but the outside ever seeps in. This is off the beaten path as the adventurers flee pursuit. Play this chapter as a travel interlude to a far away place. There is a small town on the way with a dark secret, hidden horrors, a wagon train of merchants, and a mysterious creature that thunders throught the night. The adventure ends at an abandoned castle overlooking the large trade town of Felszaka.
As always the campaign is a puzzle piece that can be played in order or ... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (0%) |






















