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 AECATA06-D - Mummy Guards
Posted: Fri, 03 Jul 16:51:08 CDT
Publisher: Aether Studios

Our team voted for 2026 to make Catacombs as a primary focus. This set is the result of that choice and our continuing effort to expand our Catacombs terrain and miniatures. We made our bones with Catacombs and it was one of the first sets that brought us fans. The work will continue, at least until we receive an acceptance letter from from the École des Mines de Paris.

Thank you for your support of Aether Studios. We can’t tell you how much we appreciate the place you’ve saved for us at your table.

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AECATA06-D - Mummy GuardsPrice: $6.00
 Villains of the Multiverse, Vol. 2: Dark City Crime Lords
Posted: Fri, 03 Jul 16:50:36 CDT
Publisher: Far Distant Future Publishing

In Villains of the Multiverse, we take villainous archetypes and tropes from popular culture and give them one possible interpretation for the Pathfinder 1E Roleplaying Game.

In this volume, we look at 12 super villains who are part of the rogues gallery for a masked vigilante who is a Dedicated Champion of “Dark City” -- a failed mega-metropolis teeming with corruption and crime.

Each character is built according to standard NPC rules with gear appropriate for an NPC of their CR. They are presented at various stages of their careers -- between 6th and 17th levels -- but it should be a relatively easy task for a GM to increase or decrease each character’s level, or to otherwise adjust a character’s build as they see fit.

You’ll find the following Crime Lords:

  • Enigmatic Empiricist: This elf investigator like to leave puzzling clues for their enemies, often luring them into a trap where the Enigmatic Empiricist holds the upper hand.
  • Earth-Bound Synthesist: This synthesist summoner wears their eidolon like a second skin. Using stealth and subtlety, they get close to their target, then transform into a earthy brute to pummel their enemies and burn them with acid.
  • Wizard of Crime: This gnome wizard fancies themself the future head of all organized crime in Dark City. For now, they work hard to use their magic to pull off capers and prove themselves against the city’s vigilantes.
  • Lucky Gangster: This criminal believes so strongly in the power of luck that they often leave their decisions to chance—gaining a luck bonus to their course of action if they go along with the flip of the coin.
  • Fear-Mongering Toxitician: This half-orc mesmerist terrorizes their enemies not only with their horrible presence but also with special alchemical injections that weaken their victims’ minds.
  • Whimsical Bloodrager: Dressed like a motley fool, this fey-influenced bloodrager dances across the battlefield, mystifying their enemies while they beat them to death with a comically large earth breaker.
  • Frozen Sorcerer: Cursed with competing bloodlines, this sorcerer’s mind and soul is conflicted—but they remain determined to blast their enemies into a new Ice Age!
  • Clandestine Cat Burglar: This catfolk burglar-for-hire has worked for many of Dark City’s crime lords, but owes allegiance to none of them. As a free agent, the Clandestine Cat Burglar might pop up anywhere, and might even be persuaded to help the heroes instead of the villains—if the price is right!
  • Devil Clan Ninja Lord: Having lingered in the shadows for centuries, the secretive Devil Clan is responsible for more political assassinations and machinations than many people realize. Rumored to be impossible to kill, its powerful Ninja Lord secretly pulls many of the strings that keep the Dark City underworld operating.
  • Green-Thumbed Seducer: Beholden to an inscrutable patron of plant life, this witch has declared war on all other forms of life. Using their magical abilities, they control the minds of their enemies, poison them, and smother them in wild plant life.
  • Big Mutagenic Brawler: Raised in the fighting arenas, this half-orc brawler learned to gain every advantage they could in order to win the fight. Using advanced alchemical knowledge, they learned to enhance their body to its physical peak.
  • Cackling Fey Criminal: This master rogue is a true agent of chaos in Dark City. A fey trickster with the ability to utilize witch hexes, they unleash their minions in unexpected ways, sometimes gaining wealth and power, but always causing mischief and terror.

Notes:

  • This supplement is for the Pathfinder 1E Roleplaying Game.
  • Some of the builds utilize other supplements from Far Distant Future Publishing, available separately. Relevant rules are reprinted for your convenience.
Villains of the Multiverse, Vol. 2: Dark City Crime LordsPrice: $4.95
 AECATA06-C - The Sand Priest Ibn Al-Fehr
Posted: Fri, 03 Jul 16:36:22 CDT
Publisher: Aether Studios

Our team voted for 2026 to make Catacombs as a primary focus. This set is the result of that choice and our continuing effort to expand our Catacombs terrain and miniatures. We made our bones with Catacombs and it was one of the first sets that brought us fans. The work will continue, at least until we receive an acceptance letter from from the École des Mines de Paris.

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AECATA06-C - The Sand Priest Ibn Al-FehrPrice: $5.00
 TRIUMPHANT! Fillable Character Sheet
Posted: Fri, 03 Jul 16:22:50 CDT
Publisher: Silver City Press

TRIUMPHANT! Fillable Character Sheet (A4 & Letter)

PDF – Free Download

Launch yourself into adventure with this complete character sheet, designed to help you record all your character’s information, whether you are a new player or a veteran.

Features:

  • Complete PC information: Develop your character in greater depth, including details about their Companion, origin, equipment, supporting characters, and more.
  • Clarity and organisation: Enjoy a clean layout that makes it easy to find and consult the information you need during play.
  • Fillable and non-fillable versions: Choose between an easy-to-use digital version, which also allows you to insert images, and a traditional version that you can fill in by hand.
  • Both A4 and US Letter sizes included: Making it easy to use wherever you are in the world.
  • Instant free digital download: Simply download it and start creating characters.

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TRIUMPHANT! Fillable Character SheetPrice: $0.00
 AECATA06-B - The Mummy Queen Anaq'su
Posted: Fri, 03 Jul 16:21:07 CDT
Publisher: Aether Studios

Our team voted for 2026 to make Catacombs as a primary focus. This set is the result of that choice and our continuing effort to expand our Catacombs terrain and miniatures. We made our bones with Catacombs and it was one of the first sets that brought us fans. The work will continue, at least until we receive an acceptance letter from from the École des Mines de Paris.AECATA06-B.jpg

AECATA06-B - The Mummy Queen Anaq'suPrice: $5.00
 Main Engineering - animated sci-fi map pack with Foundry VTT Support
Posted: Fri, 03 Jul 16:12:46 CDT
Publisher: Angela Maps

Main Engineering


Main Engineering

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I love the sound of the engine core in the morning! Whether it's a low thrum, or more of a deep throb, every engineer worth their salt is going to have their favourite, even as they work around the clock to make sure the ejectors remain online, install the self-sealing stem bolts, and swap out those ever-fickle isolinear chips. Fully animated and available in two additional variants, with a containment breach in one and a full failure in the other (red alert!), this map will have your players wishing they'd reversed the polarity!

All are hooked up and ready to play in FVTT.

What's Included:

  • 3 .jpg maps 40x40 (4000 x 4000)
  • 3 .webm animated maps
  • Direct link to install the Foundry VTT file (from within foundry)

FAQ:

Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?

You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!

If you like my maps, I have a Patreon!
Star trek style warp core main engineering battle map pack for TTRPGsStar trek style warp core main engineering battle map pack for TTRPGsStar trek style warp core main engineering battle map pack for TTRPGs
Main Engineering - animated sci-fi map pack with Foundry VTT SupportPrice: $4.99
 D&D: An American Institution
Posted: Fri, 03 Jul 16:11:14 CDT
Publisher: Critical Dom Entertainment

Will you declare your independence from corporate historians?  Independently funded, D&D: An American Institution takes an old-fashioned approach to the history of the hobby, where Gary Gygax and Dave Arneson are great men in a great tradition.  It begins with modern research about 18th century warfare, winds a path through the wargaming hobby after World War II, then goes into detail about the various editions of the beloved game.  Along the way, the author makes many arguments against Jon Peterson and Ben Riggs, across just about every point of contention.

With many new great pieces of art in the older style, this book is written to be read, and so has opted for brevity.  You will also find a complete bibliography of sources used, along with endnotes keeping with professional history writing.

The RPG hobby is greater than we've been led to believe!

D&D: An American InstitutionPrice: $25.00
 Cthulhu Mythos: Expedition of the Cursed Relic
Posted: Fri, 03 Jul 15:47:24 CDT
Publisher: Mundos Infinitos

1926. Despite the nightmares, you have decided to continue the journey in search of the City of Legends. The RMS Erebus leaves you in the bustling city. Your expedition has been funded by an anonymous patron connected to Oxbridge University to recover a Relic. Your search will lead you into the darkest corners of the world.

· Cosmic Horror / Pulp adventure.
· Travel the world, explore ruins and fight cultists
· Light rules, ready to play.

--------------------------

1926. A pesar de las pesadillas, haz decidido continuar el viaje para encontrar La Ciudad de Leyendas. El RMS Erebus los deja en la poblada ciudad. Su viaje ha sido financiado por un mecenas anónimo vinculado a la Universidad de Oxbridge para encontrar una Reliquia. Tu búsqueda te llevará por los rincones más oscuros del mundo.

· Terror cósmico / Aventura pulp.
· Viaja por el mundo, explora ruinas y lucha contra sectarios.
· Reglas sencillas, listo para jugar.

Cthulhu Mythos: Expedition of the Cursed RelicPrice: $3.00
 THE COMPLETE MAD SCIENCE TOOLKIT
Posted: Fri, 03 Jul 14:36:40 CDT
Publisher: Eduardo Camps

THE COMPLETE MAD SCIENCE TOOLKIT

Game Master's Guide to Scientific Horror


Every great madness begins with a well-equipped workspace. Beneath the surface of sanity lies a realm of forbidden experimentation, where eccentric minds unravel the laws of nature, rewrite human anatomy, and siphon limitless power from the quantum void. Will your players contain the volatile mutations before the final experiment tears reality apart?

THE COMPLETE MAD SCIENCE TOOLKIT.pdf provides Game Masters with a massive, system-agnostic sandbox engine packed with 2,000 detailed encounters to construct secret laboratories, unleash catastrophic accidents, and drive terrifying narratives with zero preparation.

Toolkit Features

100 System-Agnostic Tables: Structured neatly into 10 thematic modules focusing on layouts, reanimated horrors, unstable alchemy, and energy overloads.
Internal Hyperlinks: Entries feature dynamic cross-links, letting you chain narrative elements together—jumping seamlessly from a simple chemical leak to a widespread dimensional emergency.
Long-Form Detail: Every d20 result offers 30–60 words of rich situational text, perfectly tailored to be read aloud as immediate scene openers or mid-session complications.
Universal System Integration: Drops flawlessly into any sci-fi horror, cyberpunk, retro-futuristic, dark fantasy, or modern investigation tabletop RPG framework.

Table Directory: 100 Dark Inquiries

Instantly navigate the 10 thematic modules included in this supplement:

MODULE 1: THE LABORATORY (1-10)
Table 1 — Laboratory Layouts
Table 2 — Scientific Equipment
Table 3 — Chemical Supplies
Table 4 — Electrical Apparatus
Table 5 — Specimen Collections
Table 6 — Laboratory Accidents
Table 7 — The Assistant's Duties
Table 8 — Funding and Patrons
Table 9 — Laboratory Security
Table 10 — The Workshop
MODULE 2: EXPERIMENTS GONE WRONG (11-20)
Table 11 — Chemical Reactions
Table 12 — Biological Contamination
Table 13 — Runaway Reactions
Table 14 — Intelligence Escapes
Table 15 — Explosive Failures
Table 16 — Unwanted Mutations
Table 17 — Portal and Rift Mishaps
Table 18 — Size Changes
Table 19 — Invisibility Accidents
Table 20 — The Cleanup
MODULE 3: MONSTROUS CREATIONS (21-30)
Table 21 — Reanimated Corpses
Table 22 — Animal-Human Hybrids
Table 23 — Clones and Duplicates
Table 24 — Artificial Life
Table 25 — Giant Creatures
Table 26 — Mindless Servants
Table 27 — Sentient Experiments
Table 28 — Biological Weapons
Table 29 — Escaped Specimens
Table 30 — The Perfect Creation
MODULE 4: STRANGE MACHINES (31-40)
Table 31 — Transportation Devices
Table 32 — Weather Control Machines
Table 33 — Mind-Altering Devices
Table 34 — Force Fields and Barriers
Table 35 — Robots and Automata
Table 36 — Ray Guns and Energy Weapons
Table 37 — Communication Devices
Table 38 — Matter Manipulators
Table 39 — Surveillance and Control
Table 40 — The Ultimate Machine
MODULE 5: ALCHEMY & CHEMISTRY (41-50)
Table 41 — The Philosopher's Stone
Table 42 — Serums and Potions
Table 43 — Transformation Formulas
Table 44 — Poisons and Toxins
Table 45 — Elixirs of Life
Table 46 — Psychoactive Substances
Table 47 — Chemical Weapons
Table 48 — Antidotes and Cures
Table 49 — Mutagenic Compounds
Table 50 — The Perfect Formula
MODULE 6: ELECTRICITY & ENERGY (51-60)
Table 51 — Tesla Coils and Lightning
Table 52 — Nuclear Experiments
Table 53 — Perpetual Motion
Table 54 — Zero-Point Energy
Table 55 — Solar and Cosmic Energy
Table 56 — Bio-Electricity
Table 57 — Antimatter
Table 58 — Energy Weapons
Table 59 — Power Overloads
Table 60 — The Power Source
MODULE 7: THE MAD SCIENTIST (61-70)
Table 61 — Motivations and Obsessions
Table 62 — Eccentric Behaviors
Table 63 — Henchmen and Assistants
Table 64 — Rivals and Enemies
Table 65 — The Lair
Table 66 — Public Persona
Table 67 — Degeneration
Table 68 — The Notebook
Table 69 — Family and Personal Life
Table 70 — The Final Experiment
MODULE 8: MEDICAL HORRORS (71-80)
Table 71 — Surgical Experiments
Table 72 — Plague and Disease
Table 73 — Anatomy Collections
Table 74 — Revival and Resuscitation
Table 75 — Prosthetics and Augmentation
Table 76 — Plastic Surgery
Table 77 — Mental Health Experiments
Table 78 — Genetic Manipulation
Table 79 — Contagion Outbreaks
Table 80 — The Cure and the Curse
MODULE 9: TEMPORAL & DIMENSIONAL (81-90)
Table 81 — Time Machines
Table 82 — Paradox Encounters
Table 83 — Alternate Timelines
Table 84 — Dimensional Portals
Table 85 — Parallel Universes
Table 86 — Time Anomalies
Table 87 — Extradimensional Entities
Table 88 — Chrono-Technology
Table 89 — The Ethics of Time Travel
Table 90 — The End of Time
MODULE 10: WORLD-CHANGING INVENTIONS (91-100)
Table 91 — Utopian Visions
Table 92 — Doomsday Devices
Table 93 — Weather Control
Table 94 — Immortality Projects
Table 95 — Terraforming Technology
Table 96 — Thought Control
Table 97 — Resurrection Technology
Table 98 — Apocalypse Prevention
Table 99 — The Competition
Table 100 — The Final Invention

SYSTEM METRICS:Format: System-Agnostic PDF Supplement • Layout: 100 Thematic d20 Tables • Themes: Laboratories / Monstrous Creations / Scientific Horror.

"For what is a scientist if not a moth in love with the flame of forbidden knowledge?"

Claim your copy of THE COMPLETE MAD SCIENCE TOOLKIT.pdf today, ignite the coils, seal the airlocks, and choose what you are willing to sacrifice to unlock cosmic truth!

THE COMPLETE MAD SCIENCE TOOLKITPrice: $3.00
 Nova City Heroes (FATE): Aftermath
Posted: Fri, 03 Jul 13:55:52 CDT
Publisher: The Arcverse

AFTERMATH

A Nova City Heroes Campaign Setting

The Vanishing happened yesterday. Today, you're still standing.

The sky turned violet at 2:14 PM. When the light faded, the heroes were gone — every iconic face, every legendary name, every cape the city ever trusted. Vanished between one heartbeat and the next.

But you're still here.

You were never the A-List. Not the sidekicks. Not the chosen ones. You're the kids in the back row, the misfits and the latecomers, the ones who kept their heads down and their secrets close.

Now the National Guard patrols the streets, the social order at Westville High has curdled into a witch hunt, and something cold and patient is hunting the survivors who shouldn't exist.

Your GPA won't save you. Your reputation might.

Welcome to the Day After. The bell doesn't ring for you anymore. You have to ring it yourself.

---

What's Inside This Mini Campaign Setting?

Aftermath is a complete campaign setting for teen heroes in the post-Vanishing world of Nova City. Designed for GMs who want to explore the human cost of the Vanishing through the lens of high school drama and emerging power.

- Setting Details: Westville High under occupation — the social hierarchy, the "Norms," the secrets, and the man who saw it all coming.
- The Westville Six: Six ready-to-play pre-generated heroes, each with a distinct origin, calling, and Sybaris Sigil. Pick one and start playing tonight.
- The Void-Reapers: Legendary antagonists hunting for survivors. Full Fate stat blocks and GM guidance.
- The Toxic Normalcy: Jax Miller and the Norms, Tiffany Thorne and her information warfare, Coach Barnes and the system — the enemies who don't need superpowers to break you.
- Six Adventure Hooks: Dramatic, character-driven scenarios that ground the players in the human cost of the Vanishing — from a stalled sky-train to a burning archive to a signal in the dark.
- The Unfinished Business: The Void Emperor's plan, the Corruption Engine, and the nine wheels of power beneath Nova City.
- A School of Strangers: The story of how six misfits became the only line of defence their city has left.

---

System: Fate Core / Fate Accelerated
Setting: Nova City Heroes (Post-Vanishing)
Player Characters: Teen heroes, PL8 equivalent
Pre-Gens: 6 complete heroes included
Page Count: ~15 pages (PDF)
Price: $4.99

---

Who Is This For?

Aftermath is for:

- GMs who loved the Vanishing Night quickstart and want to explore the teen hero angle of the Vanishing Saga.
- Players who want to step into the shoes of the misfits, the latecomers, and the heroes nobody chose.
- M&M veterans curious about how Fate handles the "weight of identity" over the "physics of power."
- Anyone who ever wondered what happens to the world after the heroes disappear.

---

What You Get

- A complete campaign setting for teen heroes in the post-Vanishing world
- Six pre-generated heroes, ready to play
- Full stat blocks for the Void-Reapers and other threats
- Six adventure hooks to launch your campaign
- GM tools, scene aspects, and social conflict guidance
- A direct connection to the wider Vanishing Saga

---

The heroes are gone. The city is yours to save.

Available now on DriveThruRPG for $4.99.

---

Also Available

- Nova City Heroes: Vanishing Night — The free quickstart adventure that started it all.
- The Fate of Nova City — Free conversion guide for bringing M&M heroes to Fate.

---

The adventure continues in Volume 2: The Syllabus of Shadows.

---

Price: $4.99
Format: PDF
System: Fate Core / Fate Accelerated
Genre: Superhero, Teen Drama, Post-Apocalyptic (Localized)
Pages: ~15

Nova City Heroes (FATE): AftermathPrice: $4.99
 Alchemy: Journey of Discovery – Solo RPG Framework Guide
Posted: Fri, 03 Jul 13:20:38 CDT
Publisher: Sailornaut

Alchemy is often portrayed as the pursuit of gold.

But what if alchemy was never about gold at all?

What if it was about transformation?

A seed becomes a flower.

Clay becomes pottery.

Knowledge becomes wisdom.

A traveler becomes someone different from the person who first began the journey.

In Alchemy solo journaling RPG, the world is not waiting to be conquered. It's waiting to be understood.

Gather herbs from forgotten forests.

Learn recipes passed down through generations.

Learn, Experiment and try again.

Not every creation will succeed.

Not every path will lead where you expect.

Yet every discovery changes something.

Perhaps that is the true nature of alchemy.

Not turning lead into gold but turning curiosity into stories, and turning ordinary moments into something worth remembering.

Alchemy: Journey of Discovery – Solo RPG Framework GuidePrice: $3.00
 KiwiRPG week 2026 [BUNDLE]
Posted: Fri, 03 Jul 13:18:00 CDT
Publisher: Kelly Whyte
This special bundle contains the following titles:



456757-thumb140.png 10 Downing: A Mausritter Campaign
Regular price: 0
Bundle price:
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Format:
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10 Downing is a 50-page campaign for Mausritter, the epic sword-and-whiskers RPG published by Losing Games. The campaign includes a complete setting with 11 integrated questlines and 5 ready-to-play quests that create a cohesive story throughout the location. Available in hardcover from the Ten Acre Games website. For as long as the British Prime Minister has lived at 10 Downing Street, so have the mice. For many years they co-existed in peace, with only the kitchen staff knowing of their existence, leaving them tasty morsels to secret away into their homes in the walls. It was a wonderful, peaceful time. Then the rats arrived. A gang of cockney rats started muscling their way into the house and causing trouble for mice and humans alike. The rest of the staff discovered this rodent ...

556098-thumb140.jpg Monster Camper - A solo journaling game
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Bundle price:
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Format:
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You step back and survey the campsite you've set up in the middle of nowhere. It's perfect! Just you, nature and your monstrous side... You play as a character who used to be 100% human but somehow gained a monstrous side. It's become a problem as of late. So, you decide to tame or become one with it. Someone suggested solo camping, so here you are. Monster Camper is a solo journaling role-playing game for one person. To play, you will need a shuffled deck of playing cards (including the Jokers), a way to record or journal your daily events and two coins (2d2 or similar) to resolve uncertainty or risk. This is a Princess Sword game, based on Anna Anthropy's Princess with a Cursed Sword....

494581-thumb140.png Squires: A narrative meta-TTRPG
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Format:
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Behind every incompetent adventurer is a loyal servant keeping them alive... It’s the end of another quest with your ridiculous masters. You’re enjoying a drink at the local tavern with your fellow squires, recounting the journey. What happened? What did you have to do to keep your masters alive? Tell your stories, maybe embellish them a little, and have a laugh at their expense. Squires is a meta-TTRPG where you recount your journey of being a squire for an inept adventurer. Open up an adventure from any other tabletop roleplaying game and use it for the structure of your story. The mechanics of the adventure don’t matter, so pick any story you like. Use the mechanics in this pamphlet to see what your adventurer masters do (and how they inevitably fail), then use your skills to in...

467018-thumb140.png Hard Sell: Negotiation game and system-agnostic module
Regular price: 0
Bundle price:
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Hard Sell is a negotiation game for 2-3 players that takes less than 10 minutes to play. It is a standalone game that can also be used as negotiation mechanics inside any larger game. Sell. Buy. Negotiate. To play Hard Sell you will need: a device with internet access a six-sided die (d6) a standard deck of cards shuffled with the jokers removed How it works: One player is the SELLER, the other is the BUYER. An optional third player can be the ARBITER. The SELLER attempts to sell a book about a random topic to the BUYER at above market value (the value is determined by drawing cards), while the BUYER tries to negotiate a lower price. Negotiation involves improvisation and rolling dice with the final price being established by eliminating cards.   Use this as a negotiation modu...

438026-thumb140.jpg Stone Cottage 15mm Papercraft model
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Format:
 Watermarked PDF
Here is a small stone cottage papercraft model for use with 15mm wargaming figures. Suitable for historic, fantasy or even science fiction colonial settings. Great little project to do with kids....

280568-thumb140.png Nathanial's Spellbook Vol IX
Regular price: 0
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Format:
 Watermarked PDF
A tome of generic spells for use with standard fantasy roleplaying game rulesets. Based in the World of Tayana - the world setting for TayanaRPG. This spellbook contains 24 mage spells from levels 1 to 9, along with some tidbits of background for their use in a generic version of Tayana. Proudly published in New Zealand and is part of the #KiwiRPG community. ...

232052-thumb140.jpg FSpaceRPG 5x5 village tile builder set 1
Regular price: 0
Bundle price:
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Format:
 Watermarked PDF
This fantasy village builder builder set contains 5x5 tiles and single square counters to help you build a fantasy or historic village of stone wallked buildings, fields, paths and even thick stone walls for the community setting for your tabletop gaming. The 5x5 tile terrain series provides you ready to use basic tiles designed to allow you to build environments for your tabletop roleplaying game, boardgame or wargame. Presented as one inch squares, the 5x5 tiles are presented 2-up on A4 pages and can be scaled up or down at point of printing depending on your needs. For instance print them at about 75% to get the 3/4 inch scale used by many FSpaceRPG deckplan products, counters and terrain basemaps. Cut 5x5 tiles down to smaller grids as required to make new combinations. This pack ...

503929-thumb140.png Dread Throne
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Bundle price:
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Format:
 PDF
The Dread Lord has perished! His three generals compete to fill the vacuum. Play undead foot soldiers in the Army of the Dead. Time after time you'll clash with the other factions in this battle for superiority. Will you ultimately prevail, or be crushed underfoot by an uncaring foe? Dread Throne is a Forged in the Dark pamphlet game suitable for 3-5 session stories of undead minions in a dark fantasy world. ...

542250-thumb140.png Flock to Me
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Bundle price:
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Format:
 PDF
Flock to Me is a paranormal adventure for Monster of the Week and Strange Squad, bringing you into the mystery that plagues the small city of Ennis in rural Ireland.  Investigate the unknown illness that has gripped the towns, the missing persons that have disappeared, and the terrifying creature behind it all: the Shepherd. Enjoy a mystery that features a unique, original monster as you race to gather allies, follow leads, and find out which of the solutions to this problem you can live with... Each purchase includes both versions of the adventure. ...

485667-thumb140.jpg For the Grail: a card-based Arthurian quest
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Bundle price:
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Format:
 PDF
For the Grail is a Descended from the Queen game of epic adventure and quiet introspection. Players take on the roles of Knights of the Round Table accompanying King Arthur on his quest for the Grail. Across several sessions you will chart the course of their adventures using a standard deck of playing cards and associated prompts.  Every story has an ending. Where will yours take you? In the end, will the quest be worth it? For the Grail was released as part of Kiwi RPG Week 2024. You can read more about Kiwi RPG at kiwirpg.com.  ...

516766-thumb140.jpg gothHoblin's Lycanthropy Lineages
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--- gothHoblin’s Lycanthropy Lineages contains thirteen distinct lineages and six thematic feats intended to bring lycanthropy to player characters in a manner that feels fulfilling and meaningful. Far more than just monsters, players who choose these lineages will find that they inherit traits from their animal forms even when they are not transformed, and should expect to be in full control of their shapechanging abilities. These are not the untamed, fearsome creatures of legend, but instead are nuanced and capable adventurers who have learned to take advantage of whatever comes their way. With eight traditional lycanthropes and five inspired by other shapechanging creatures of myth and legend, the lineages presented within will appeal to a wide range of players and play styles and...

268140-thumb140.jpg Spellbound!
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The Stephens are the perfect American family. At least, that's what Don needs his potential new client to believe, which is why he invited him to the family's Thanksgiving Dinner. Unfortunately his mother-in-law will also be there, and she has a tendency to turn people into toads when they displease her... Spellbound is a 1960's comedy LARP for 12 players inspired by Mad Men, Bewitched, and I Dream of Jeannie. Expected play time is two to three hours. Included are twelve character sheets, background and rules, and guidance for the GM on preparing and running the game....

526168-thumb140.png The Spirits of Wyvernfall PF2e (PDF & VTT)
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Bundle price:
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Format:
 Roll20 VTT
Step into the usually sleepy town of Wyvernfall, where rumours of an undead menace have the townsfolk on the edge of panic. Uncover ancient mysteries, forgotten pasts, modern subterfuge, and many more secrets and surprises.  This is a Pathfinder 2e compatible adventure for levels 5-7 that comes with everything you need to run it, in person or online. The setting is a typical fantasy village that can be easily inserted into most ongoing campaigns. This 13-page adventure is designed to be played in 1-2 sessions, depending on what leads your players follow. Maps & Tokens - This adventure includes 5 maps and 4 sets of tokens, everything you need to run the adventure or add to your collection. Includes Roll20 integration for easy VTT play! Also available for 5e...

475863-thumb140.jpg The Tower in the Meadow: a solo rpg
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The Tower in the Meadow is a solo rpg utilising the For Truth's Sake system pioneered by H. Moon.  Ten days ago, a tower appeared in a meadow outside of town. This tower is home to not only mages, but also magical beings of all kinds. The tower's wizard has invited you to spend a few months in the tower, in exchange for an honest account of your time there to de-mystify the magical structure in the eyes of the outside world.  Are you up for the challenge? A world of magic and wonder awaits! ...

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