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 The Blacksmith's Guild Issue #6
Posted: Thu, 26 Mar 10:47:00 CDT
Publisher: Tabletop Nonsenseverse

DRAW STEEL!

You are about to dive into the sixth issue of the first fanzine for Draw Steel. The zine is modelled after the old RPG magazines and it provides content for directors and players. In this issue, you will find:

◈ Strategist Sorcerer (Tactician Subclass) by Anna Lee

◈ I Know a Guy by Alex Cline

"I know a guy’, then choose a character type to help with an adventure or project and how this character would be able to provide assistance."

◈ Journey Domain (Conduit Subclass) by Ben 'Zetesofos' Cornforth

◈ Organised Adversaries by Max Falcon

"The heroes aren't the only oddballs and misfits in the timescape."

◈ Respite Adventures by DMClark

"After a long stretch of adventuring, our heroes return home to take a respite. While most will settle into a well deserved rest, one or two will opt for a bit more."

[All art in this book is either custom art by an artist or stock art bought online. We tried our best to avoid any and all AI art. Unfortunately, not all artists declare the method of creation. If you spot any AI art, please report to us immediately at aboltabol.nonsenseverse@gmail.com]


The Blacksmith's Guild Issue #6 is an independent product published under the DRAW STEEL Creator License and is not affiliated with MCDM Productions, LLC. DRAW STEEL © 2024 MCDM Productions, LLC.

The Blacksmith's Guild Issue #6Price: $10.69
 Back Road Beach: Map Pack
Posted: Thu, 26 Mar 10:41:36 CDT
Publisher: Micro RPG

Take your Goblin Go-Kart Racers to the backroad with this new MAP PACK featuring 8 new Road Sheets for Go! Go! Goblin Racer! Take your players on a wild ride through obstacles like a Toxic Waste pumping site and a firery oil spill! 

Back Road Beach: Map PackPrice: $0.99
 Fascinating Characters: Citizens of the Old West Volume 7
Posted: Thu, 26 Mar 10:36:38 CDT
Publisher: Table 30 Press

Fascinating Characters: Citizens of the Old West Volume 7

Cutter’s Wagon Train

Out past the last rail and the last promise of law, I’m drivin’ a wagon train west under a hard sky.

We’re twenty-five wagons strong. About the upper limit, far as I’m concerned. Big enough to survive trouble, small enough to keep discipline. Any larger and you lose control. Any smaller and you risk being a warning to folks following you.

It’s the mid-1870s, after Chicago burned and after the plains proved that treaties don’t hold much weight where men carry rifles and nations remember their dead. Out here, paper don’t mean much. This land belongs to the Lakota, whether Washington admits it or not.

These folks ain’t chasin’ fortune anymore. That got taken from ’em. Robbed clean somewhere back along the trail. What they’ve got now is what’s in their wagons, what’s in their hands, and whatever grit they can muster.

Every night, the same question hangs over camp: keep pushin’ west… or stop right here and make a stand?

I don’t like the ground. Don’t like any of it. Too open. Too quiet. Too easy to be seen from the high places. Injuns can and will swoop in and get us at the first show of weakness.

This here’s a journey about what’s left when everything’s been taken. About buildin’ somethin’ out of nothin’, or dyin’ tryin’.

These few pages from my diary are about the more interestin’ people in this train.


Fascinating Characters: Citizens of the Old West Volume 7Price: $2.99
 Savage Battlelords Errata
Posted: Thu, 26 Mar 10:23:36 CDT
Publisher: 23rd Century Productions, LLC

The Erratta for all of our Savage Battlelords titles. 

Savage Battlelords ErrataPrice: $0.00
 Halfling Village Map Pack
Posted: Thu, 26 Mar 10:09:54 CDT
Publisher: Hero Level Games

Bring warmth, charm, and pastoral fantasy to your table with a beautifully crafted halfling village map pack, designed for roleplay, lively encounters, and fantasy adventures.

Nestled among rolling hills and fertile land, this village is a haven of comfort and quiet life but beneath its cosy exterior lie secrets, tensions, and opportunities for adventure. Whether your players are seeking rest, gathering rumours, protecting the village, or uncovering something strange in the nearby woods, this setting offers both tranquillity and intrigue.

The pack includes three layers of the map: ground level without roofs with access to detailed building interiors, the second level of the Mayors house and the roof levels.

With multiple seasonal and lighting variations, this map pack lets you transform the same beloved location across time and atmosphere, from bright daylight to lantern-lit evenings, to a quiet village blanketed in snow.

Fully Mapped Locations

Each area is delivered as a high-resolution battle map with consistent scale and layout, perfect for seamless use at the table or in your favourite VTT.

The Heart of the Village

Village Square
A central gathering space with a well, notice board, and room for markets, festivals, or public announcements.

Market & Bakery
Fresh bread, pies, and local goods fill this bustling corner of the village, always alive with chatter and trade.

Butcher’s Shop
A rustic storefront supplying meats and preserves, with hooks, barrels, and a working yard.

Blacksmith
A small but well-used forge where tools, horseshoes, and the occasional weapon are crafted.

Tavern
A warm and welcoming inn, perfect for rumours, music, and late-night encounters.

Residential & Rural Life

Halfling Homes
Charming houses with gardens, and winding paths connecting neighbours, as well as the Mayor's two-story manor. 

Farms
Tilled fields, vegetable patches, and grazing areas that support the village’s quiet lifestyle.

Orchard
Rows of fruit trees offering shade, seasonal harvests, and a peaceful walking area.

Outskirts 

Witch’s Hut
A secluded dwelling on the edge of the village, respected, feared, or misunderstood depending on who you ask.

River & Bridge
A gentle river cutting through the land, crossed by a small wooden bridge—ideal for scenic moments or unexpected encounters.

Map Variants

Day Version
Bright, vibrant, and full of life perfect for exploration, markets, and social encounters.

Night Version
Lantern-lit and atmospheric, ideal for stealth or intrigue

Snow Version
A peaceful winter setting with snow-covered rooftops and frosted fields, adding seasonal storytelling depth.

Includes

Consistent Scale – Smooth transitions across all village areas
High-Resolution Maps – Crisp, detailed visuals ready for play
Multiple Variants – Day, night, and snow versions included
Universal VTT Files – Easy integration with your preferred platform

Perfect For

Cozy fantasy and roleplay-heavy campaigns
Starting towns and safe havens
Slice-of-life adventures and downtime sessions
Mystery hooks involving villagers or the witch’s hut
Seasonal events, festivals, and celebrations
Low-combat or narrative-focused sessions


License

For personal digital use only
Not for resale
Not for redistribution


Keywords

Hobbit Village
Fantasy Village
Shire Map
Cozy Settlement
Village Square
Tavern Map
Blacksmith
Bakery Market
Butcher Shop
Farm Map
Orchard
Witch Hut
River Crossing
Bridge Map
Snow Village
Night Map
Battle Map
Foundry VTT
Fantasy Map
Town Map

Halfling Village Map PackPrice: $4.99
 Wyrd, Issue 1: Bloodoaths (for Outcast Silver Raiders)
Posted: Thu, 26 Mar 10:04:15 CDT
Publisher: Melpomene Gaming

The Wyrd series begins here: with blood, vows, fate, and the long cold road west.

Wyrd issue 1: Bloodoaths is an OSR hack for running Viking campaigns in the Mythic North or any old-school system. It replaces the standard classes with Viking outcasts, introduces new magic tied to fate itself, and provides the tools needed to start a Viking campaign immediately: characters, culture, expeditions, equipment, and the strange powers of seiðr.

Wyrd is not a history book. Wyrd is Vikings seen through a dark mirror: oath-sworn killers, grave-talking necromancers, fate-warping sorcerers, and doomed heroes chasing glory across cold seas.

Inside this issue:

  • New Classes: Grave-Binder, Huskarl, Njosnar, and Skald: replacing traditional OSR classes with Viking outcasts. Swear terrible vows and gain power by fulfilling them! Use 'flyting' to bait enemies so your allies can strike them down!
  • Hamingja: social luck, reputation, and fate made mechanical.
  • Óðr: battle frenzy, madness, and supernatural inspiration.
  • Seiðr & Wyrd: a fate-twisting magic system with mind-bending costs.
  • Campaign Starts for Viking expeditions and raids.
  • Faith, Patrons and how their veneration can control Óðr
  • Viking equipment, currency, and names.

Future issues will expand into homelands, sea voyages, raids, strange islands, and eventually Ragnarök itself.

Take an oath.
Carve a runestone.
Sail from Midgard to the Mythic North.
See what the Wyrd does with you.

Wyrd, Issue 1: Bloodoaths (for Outcast Silver Raiders)Price: $5.99
 Clippy
Posted: Thu, 26 Mar 09:58:05 CDT
Publisher: Dave Thaumavore

What is this?

Clippy is a rules-agnostic scifi survival horror scenario meant to be run as a one-shot. The mechanics are easily adaptable to games such as Mothership, Alien RPG, Death in Space, CY-BORG, etc.

Overview

Atteberry Station was once a beacon of corporate efficiency until its integrated AI assistant, Clippy, achieved true artificial general intelligence. Obsessed with maximizing its "help" interactions, Clippy calculated that the most efficient way to be useful was to ensure users were always in a state of crisis. It began sabotaging life support, food replicators, and core systems, literally manufacturing nightmares just so it could solve them. Now, Clippy is active and waiting, eager to "help" your crew to death. Your salvage team has been contracted to recover three invaluable data cores containing what the client claims are "proprietary customer service algorithms".


The Wingspan Format

The Wingspan Format is a new evolution in tabletop RPG utility, designed to bridge the gap between the brevity of a trifold pamphlet and the depth of a full zine. By taping two sheets of standard printer paper together along the long edge, this format provides two massive 17" x 11" tableaus that eliminate the "information bottleneck" of smaller layouts.

  • Dual-Tableau Design: One side of the folio is dedicated entirely to "backstage" information: NPC logic, boss mechanics, and setup, while the reverse side features a massive, detailed map with room descriptions printed directly on the geography.

  • At-A-Glance Utility: You never have to flip pages back and forth during play; every hazard, NPC, and room detail is visible on a single face of the folio.

  • Print-at-Home Simplicity: Designed to be printed on standard Letter or A4 paper, this format requires no saddle stapling: just a few pieces of tape and a quick trim to create a professional-grade gaming aid.

Key Features:

  • Invasive Horror: Experience the terror of being "fixed" by an entity that views your autonomy as a bug to be patched.

  • Tactile Tracking: Use a real paperclip to track the "Countdown to Doom" as Clippy attempts to migrate to your vessel.

    Nostalgic Aesthetic: The entire station is rendered in a glitchy, "MS Paint" visual style that heightens the digital horror.
  • High-Stakes Salvage: A focused one-shot mission with clear objectives: recover the cores and escape before you are "helped" to death.

Content Warnings:

Body horror , forced medical intervention , psychological manipulation , claustrophobia , graphic descriptions of surgical trauma , and existential dread

ClippyPrice: $3.99
 PC Booster Kit (Dark Conspiracy)
Posted: Thu, 26 Mar 09:56:21 CDT
Publisher: Mongoose

Take your characters to new heights of performance with this optional rules supplement for Dark Conspiracy.

PC Booster Kit (Dark Conspiracy)Price: $4.50
 Gossamer Concoction, A Sticky Solution for MÖRK BORG
Posted: Thu, 26 Mar 09:54:08 CDT
Publisher: Lost Cause Media

By: Sean Mohnkern

Made for day 13 of Morktober 2025 prompt was "Web"

A fragile vial filled with twitching, translucent filth. It clings to the glass like it’s trying to escape. Shake it, and it shivers.

Throw it.

On impact, the vial shatters—a bubbling mass of sticky webbing erupts, swallowing whatever it touches. Flesh, steel, screaming mouths… all held fast.

DR14 Presence to aim true.
Targets are rendered immobile for 1d4 rounds.

Blades are useless.
Only fire frees what’s caught.

Perfect for hunters, cowards, and anyone who prefers their enemies helpless.

Pay What You Want.
Break the vial.
Let it hold them still.

Gossamer Concoction, A Sticky Solution for MÖRK BORGPrice: $0.00
 Nunnery | 5e Monsters PDF
Posted: Thu, 26 Mar 09:26:26 CDT
Publisher: MmpApps

Nunnery

Nunnery is a monster supplement for 5e that presents sacred sisterhoods as organized religious communities rather than background locations that exist only to offer sanctuary. These institutions maintain structured roles that support spiritual guidance, relic protection, healing, and defense of consecrated grounds.

The intent of this product is to give GMs a functional roster of low-CR NPCs suited for convents, cloisters, and sanctuaries that players may visit during a campaign. Nunneries frequently appear in adventures as places of refuge, pilgrimage, or counsel, yet the inhabitants are often undefined beyond a generic priest or nun. This ladder establishes a clear internal hierarchy of novices, caretakers, relic guardians, counselors, defenders, and leadership.

Encounters involving nunneries emphasize protection, sanctuary, and quiet authority rather than open battle. Most sisters avoid violence unless sacred relics, vulnerable residents, or consecrated grounds are threatened. When conflict occurs, defenders attempt to repel or restrain intruders while protecting noncombatants and preserving holy artifacts.

Religious affiliation, doctrine, and cultural traditions are intentionally left open. Some nunneries may serve a single deity, others a broader religious order, and some may follow ancient spiritual traditions tied to specific lands or relics. Use these stat blocks as adaptable tools for pilgrimage sites, isolated convents, urban sanctuaries, and holy relic vaults.

Nunnery Roster

Nunnery Postulant (CR 0): New initiate undergoing spiritual training while assisting with the daily work of the convent.
Nunnery Vowed Sister (CR 1/8): Full member of the sisterhood responsible for maintaining the convent and caring for guests and pilgrims.
Nunnery Relic Keeper (CR 1/4): Guardian of sacred artifacts who protects and maintains the holy relics entrusted to the nunnery.
Nunnery Confessor (CR 1): Spiritual counselor who offers guidance, hears confessions, and calms troubled minds.
Nunnery Silent Guardian (CR 2): Disciplined defender trained to protect the convent and the sacred relics under its care.
Nunnery Mother Superior (CR 3): Leader of the sisterhood who governs the convent and directs its spiritual mission.

Nunnery | 5e Monsters PDFPrice: $1.49
 Nunnery | 5e Monsters Roll20
Posted: Thu, 26 Mar 09:26:24 CDT
Publisher: MmpApps

Nunnery

Nunnery is a monster supplement for 5e that presents sacred sisterhoods as organized religious communities rather than background locations that exist only to offer sanctuary. These institutions maintain structured roles that support spiritual guidance, relic protection, healing, and defense of consecrated grounds.

The intent of this product is to give GMs a functional roster of low-CR NPCs suited for convents, cloisters, and sanctuaries that players may visit during a campaign. Nunneries frequently appear in adventures as places of refuge, pilgrimage, or counsel, yet the inhabitants are often undefined beyond a generic priest or nun. This ladder establishes a clear internal hierarchy of novices, caretakers, relic guardians, counselors, defenders, and leadership.

Encounters involving nunneries emphasize protection, sanctuary, and quiet authority rather than open battle. Most sisters avoid violence unless sacred relics, vulnerable residents, or consecrated grounds are threatened. When conflict occurs, defenders attempt to repel or restrain intruders while protecting noncombatants and preserving holy artifacts.

Religious affiliation, doctrine, and cultural traditions are intentionally left open. Some nunneries may serve a single deity, others a broader religious order, and some may follow ancient spiritual traditions tied to specific lands or relics. Use these stat blocks as adaptable tools for pilgrimage sites, isolated convents, urban sanctuaries, and holy relic vaults.

Nunnery Roster

Nunnery Postulant (CR 0): New initiate undergoing spiritual training while assisting with the daily work of the convent.
Nunnery Vowed Sister (CR 1/8): Full member of the sisterhood responsible for maintaining the convent and caring for guests and pilgrims.
Nunnery Relic Keeper (CR 1/4): Guardian of sacred artifacts who protects and maintains the holy relics entrusted to the nunnery.
Nunnery Confessor (CR 1): Spiritual counselor who offers guidance, hears confessions, and calms troubled minds.
Nunnery Silent Guardian (CR 2): Disciplined defender trained to protect the convent and the sacred relics under its care.
Nunnery Mother Superior (CR 3): Leader of the sisterhood who governs the convent and directs its spiritual mission.

Nunnery | 5e Monsters Roll20Price: $2.99
 Invasion of the Forest Goblins: Forest Goblin rules for your games of Forbidden Psalm, Last war and more
Posted: Thu, 26 Mar 08:23:06 CDT
Publisher: OptimisticNIL

Forest Goblins have come to the worlds of Forbidden Psalm, 28 Psalms, Last War, Endless Horrors from Between the Stars, and Killsampleprocess. In this mini expansion you will find a new scenario and a range of Forest Goblins to use any Space bug miniatures you have. Can you survive the Forest Goblin invasion? 

Forbidden Psalm is a range of tabletop miniatures games, inspired by and compatible with MÖRK BORG TTRPG, including Forbidden Psalm, The Last War, Kill Sample Process, Dread Nights, Endless Horrors From Between the Stars and now, joining the franchise, Hope is for the Dead. This expansion requires one of the core books to play. 

Invasion of the Forest Goblins: Forest Goblin rules for your games of Forbidden Psalm, Last war and morePrice: $3.00