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Posted: Tue, 26 May 10:08:16 CDT
War changes when magic becomes systematized because once governments realize arcane ability can be trained, regulated, and deployed like artillery, the battlefield stops being defined purely by machinery and manpower. The tropical colony under siege was originally considered strategically insignificant, valuable for agriculture and atmospheric processing but too isolated to justify major military investment, which made it ideal for civilian expansion and scientific development until neighbouring powers started recognizing how important its trade corridors actually were. By the time military analysts understood the planetoid’s real significance, invasion fleets were already moving toward orbit and the local defence forces had been forced into rapid mobilization. Conventional infantry formations slowed the first assaults but couldn’t sustain long-term resistance against advanced bombardment and armored breakthroughs, so command authorized deployment of the War Mages, elite combat specialists capable of shaping battlefield conditions through controlled arcane projection. Most civilians imagine war magic as theatrical destruction, storms of fire and impossible lightning thrown dramatically across open terrain, but operational reality is more technical than romantic. A trained mage manipulates energy flow, terrain stability, atmospheric pressure, and psychological disruption with the same calculated discipline an artillery officer uses to direct fire support. The jungle environment amplified those capabilities unpredictably, heavy storms interfering with orbital targeting systems while dense vegetation concealed both defenders and infiltrators, turning the entire campaign into a layered conflict fought through ambushes, sabotage, and rapid magical engagements hidden beneath the canopy. I was assigned to a forward defence cadre responsible for protecting evacuation corridors and maintaining perimeter stability around critical settlements, which sounded manageable until reconnaissance teams started reporting enemy formations appearing inside supposedly secure territory without detectable approach routes. At first command blamed infiltration failures, but the evidence kept pointing toward something worse, localized distortions inside the jungle itself, regions where navigation systems failed completely and patrols vanished despite maintaining constant communication. That changed the strategic equation immediately because defending against an invading army is one thing. Defending against a battlefield that may be turning sentient under prolonged magical warfare is something entirely different.
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In this Solo Adventure you assume the role of an adventurer in the shadow-stained expanse of the Known Galaxy. You will require the Haven Fallen Core Rulebook (CRB) and any associated Expansions you wish to use. The world responds to you—your interpretations, your fears, your ambitions—and you will act as both Character and Storyteller. The Actions you take should depend on who and what you meet, what horrors cross your path, and how you choose to engage with them. Record the outcomes. Evolve the world. Allow rumours, consequences, and scars to reappear later. As you progress, you will become your own Storyteller, shaping a living cosmos that remembers what you do. The outcome of Actions in Haven Fallen is determined by:
Posted: Tue, 26 May 09:49:58 CDT
“Before the zombie apocalypse there was a vampire conspiracy . . .”
Gothic isn’t what it used to be. Horror has come home, down from lofty, ruined castles and stretches of haunted forest . . . now it huddles here, next door, along streets too void of emotion to call ‘mean.’ Concrete has replaced the darkest thickets, subway tunnels the catacombs, and broken glass lies mingled with broken souls, glittering beneath a baleful moon.
Welcome to the Urban Fantasy Codex! This book is a setting agnostic toolkit, allowing GMs to run supernatural-themed adventures in a modern context, while players assume the roles of humans and creatures—vampires, werewolves, ghosts, revenants, ghouls, zombies, et al. Magic exists, though is capricious by nature, and otherworldly realms lie connected to our own via liminal spaces.
Note: You need the Everywhen core rules to use this book.
Featuring:
- 14 playable creatures, from Angel to Zombie.
- 25 unique creature boons and flaws.
- 35 classic supernatural powers for creatures, including Beguile, Change Shape, and Fast Heal.
- 25 careers for the modern era.
- 34 new boons and flaws for the urban fantasy genre.
- 29 new sorcery spells, including technomagic rules.
- 16 psionic powers across 5 major domains.
- A complete bestiary, with detailed descriptions for animals, creatures, and entities, including the dreaded d6,6 zombie table.
- 14 factions, from the benign Acheron Trauma Cleaners to the Vampire Mob!
- 4 sample settings: Al Maija, Cairfax & Abbot Investigations, Shadows of Shinjuku, and $layers.
- A complete introductory adventure, The Midnight Buffet.
Posted: Tue, 26 May 09:31:34 CDT
| This special bundle contains the following titles: |
Enter the world of Dark Dice Adventures and claim the complete collection in one bundle.
The Dark Dice Complete Collection brings together 15+ Shadowdark-compatible OSR titles, including adventure modules, dungeon crawls, character classes, rules expansions, campaign tools, and grim fantasy supplements.
Inside this collection, you’ll find:
- Dark fantasy adventures and dangerous dungeon crawls
- New classes, weapons, armor, items, and gameplay systems
- Low-prep, table-ready material built for fast use at the table
- Grimdark themes, and old-school exploration
From cursed monasteries and forgotten catacombs to blackpowder armories and vermin-infested tunnels, this bundle gathers the full range of Dark Dice Adventures releases in one place.
| Candlewick Monastery Regular price: 0 Bundle price: 0 Format: PDF |
They turned souls into candles, Now something burns back Candlewick Monastery is a dark dungeon crawl built for fast, low-prep play. Designed in an OSR-friendly style, it focuses on clear structure and immediate usability at the table. The dungeon is tight and interconnected, with a living system that reacts to player actions. Backstory Candlewick Monastery was once a place of healing, known for its sacred flames that could cleanse disease and ward off unseen evils. Pilgrims traveled from distant lands, trusting the light that burned within its halls. That light was a lie... The priests fed their flames with living souls, binding victims into candles as “wicks” to sustain their power. What began as hidden sacrifice slowly became doctrine. With each ritual, they pushed further, conv... |
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| Catacombs of the Forgotten King Regular price: 0 Bundle price: 0 Format: PDF |
Deep beneath the earth, in the forgotten recesses of the Shadowdark, lies a catacomb of a long lost king from a realm now swallowed by the sands of time. The scent of death hangs heavy in the air, clinging to every narrow passage and echoing through the cursed halls. Here, the restless dead, denied their final peace, roam the corridors in eternal torment. Yet amidst the darkness and despair, glimmers of forgotten splendor remain. Treasures and artifacts from an age long past lie hidden, awaiting the bold and the brave who dare to seek them out. Catacombs of the Forgotten King is a classic dungeon crawl adventure designed for mid-level characters. It features a crypt full of treasures, unique monsters, and encounters nearly at every corner. Light is Life In the catacombs, light i... |
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| Temple of Kasunga Regular price: 0 Bundle price: 0 Format: PDF |
In ancient times, seafaring tribes worshipped Kasunga, the goddess of storms, to ensure safe passage through treacherous waters. However, as time passed, their methods faded, leading to the decline of Kasunga's followers and the burial of her temple and treasures in the forest, lost to history. "Temple of Kasunga" is a mini-adventure designed for level 1-3 characters, suitable for both one-shots and ongoing campaigns. In this quest, characters explore a lost temple dedicated to an ancient god, aiming to gather treasures and claim a storm-controlling artifact. UPDATE: Token Pack Added Easy-to-Run Adventure "The Temple of Kasunga" is meticulously crafted to offer a user-friendly experience for Game Masters of all levels. With clear instructions and streamlined mechanics, running this... |
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| Dark Dice Mode Regular price: 0 Bundle price: 0 Format: PDF |
Dark Dice Mode is a light variant rule enhancement for the Shadowdark RPG, condensed into a single page. It encompasses special rules commonly employed in Dark Dice adventures. Note: If you already own an adventure title that requires this ruleset, you can obtain it for free from the link provided in your purchase note.... |
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| Single Sheet Dungeons: Ancient Scrolls of Manradon Regular price: 0 Bundle price: 0 Format: Watermarked PDF |
"Ancient Scrolls of Manradon" is a two-page dungeon (front and back) that explores the forgotten crypt of the enigmatic wizard, Manradon. The dungeon offers magic scrolls from various levels. Crafted as a classical dungeon crawl with ease of use in mind, it includes separate files for both a GM map and a player map. This adventure is designed to be run with Shadowdark RPG. ... |
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| Campaign Journal Regular price: 0 Bundle price: 0 Format: PDF |
I originally made this journal for myself to keep my campaign notes organized, but I figured other GMs might find it useful too! Inspired by Kelsey Dionne’s note-taking method, all laid out in spreads for easy reading and use at the table. If you want to learn more about how to organize this, check out Kelsey’s video on how she tracks her campaign notes. DM Journal Tips Hope it helps in your games!... |
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| Crusader Class for Shadowdark Regular price: 0 Bundle price: 0 Format: PDF |
The Crusader class is a stalwart embodiment of faith, equipped with versatile combat skills and unwavering devotion to their deity. Armed with proficiency in all forms of weaponry and armor, they stand as steadfast defenders against darkness, bringing divine justice to the Shadowdark.... |
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| Druid Class Regular price: 0 Bundle price: 0 Format: PDF |
Guardians of the natural world, Druids wield ancient powers of the wild, transforming into fierce beasts, swift or cunning creatures.... |
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| Duelist Class for Shadowdark Regular price: 0 Bundle price: 0 Format: PDF |
The Duelists are renowned for their lightning-fast strikes and impeccable parrying skills. As true masters of the blade, their every move is a mesmerizing display of finesse and expertise, leaving spectators in a state of awe. They fight for wealth, fame, and honor.... |
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| Houndmaster Class for Shadowdark Regular price: 0 Bundle price: 0 Format: PDF |
Bound by an unbreakable bond, these rugged adventurers roam with loyal hounds, companions in their unending pursuit of danger. They traverse the untamed realms and unleash devastating attacks in tandem with their faithful beasts.... |
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| Pirate Class Regular price: 0 Bundle price: 0 Format: PDF |
Pirate Class is a Shadowdark-compatible character class for sea-dogs, corsairs, and privateers who fight dirty, live by luck, and always have a way out.... |
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| Sküllbasher: The Ultimate Shadowdark Overhaul Regular price: 0 Bundle price: 0 Format: PDF |
Sküllbasher is a rules-light, narrative-focused OSR role-playing game that draws inspiration from the grim and perilous adventures of low fantasy settings, while building upon the foundation of Shadowdark. This game introduces new mechanics and innovative approaches, enhancing gameplay while preserving the streamlined essence of the original. Features 8 Ability Scores: 8 ability scores, each serving a unique purpose, with 3 distinct from the classic 6 scores. Non-Class Restricted Advancement: Offers greater freedom in character advancement with fewer class restrictions. 16 New Classes: Introduces 16 new classes inspired by low fantasy settings. New Advancement System: A fresh approach to advancing ability scores and hit points, reducing complexity. New Armor and Defense Mechanics:... |
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| Skullite d6 Regular price: 0 Bundle price: 0 Format: PDF |
Skullite d6 is a streamlined, rules-light OSR (Old School Revival) role-playing game designed for quick and easy gameplay. Using only d6 dice, players can dive into dark and gritty adventures with minimal to no preparation. The game consists of five core skills: Melee, Ranged, Reflex, Magick, and Presence. Featuring a straightforward advancement system and an easy-to-use monster generator, Skullite d6 is perfect for both new and experienced players seeking a fast-paced RPG experience.... |
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| Steel & Gunpowder: An Armory Extention for Shadowdark Regular price: 0 Bundle price: 0 Format: PDF |
Steel & Gunpowder is a lightweight armory expansion for Shadowdark, adding a large collection of new weapons, armor, ammunition, clothing, accessories, and practical adventuring gear for gritty fantasy campaigns. Inside this supplement, you’ll find: 50+ new weapons, including daggers, swords, axes, polearms, bows, crossbows, and devastating blackpowder firearms Expanded ammunition rules with special arrows, bolts, firearm rounds, and more 20+ armor & shields for different fighting styles and character builds Clothing, cloaks, robes, boots, and accessories that provide flavorful utility and roleplay options Lightweight weapon properties and equipment traits designed to stay fast and easy to use at the table Optional removal of class-based weapon and armor restrictions Steel &... |
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| Teufeldorf Regular price: 0 Bundle price: 0 Format: PDF |
Tefueldorf is a premade town intended for use as an adventure base. Originally designed for the Shadowdark RPG, it's adaptable to any system. Please note that this book offers a personal interpretation of Tefueldorf and is not affiliated with the town featured in the original Ravenloft modules. This comprehensive guide includes key town locations alongside additional venues and NPCs. It also provides a regional map with detailed explanations and offers guidance on handling various situations. At its core, this module focuses on establishing a base town within a gothic setting. Adventurers can utilize it as a central hub, returning from their quests to enhance the town according to their preferences. They have the freedom to shape and improve the town as they embark on further adventures... |
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| The Undead Asylum Regular price: 0 Bundle price: 0 Format: Watermarked PDF |
The Undead Asylum is a gauntlet designed for the Shadowdark RPG. In this module, players assume the roles of undead characters who have lost many memories of their past lives and are trying to escape the asylum in which they are trapped. With each death, they lose a bit of their humanity, risking becoming full hollow, which means they become mindless undead. The game takes place in a non-linear dungeon with many different paths to explore. The primary objective is to defeat the asylum demon and find a way to escape. Characters will find various equipment and items that might be helpful for them in the process and will uncover the story behind the asylum. The game is intended to run for 4-6 characters.... |
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| Tinkerer Class for Shadowdark Regular price: 0 Bundle price: 0 Format: PDF |
Introducing the Tinkerer Class for Shadowdark RPG! The Tinkerer finally emerges from their workshop into the daylight, ready to test their latest invention on the field: the "Flintlock Pistol"! Be ready to introduce the menacing creatures of the Shadowdark the fresh burnt smell of gunpowder.... |
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| Vermins of Weissdorf Regular price: 0 Bundle price: 0 Format: PDF |
Vermins of Weissdorf Deep beneath the tranquil village of Weissdorf lies a hidden menace—an extensive network of dark, tunnels built by the ratmen. The air is thick with the stench of decay, as these tunnels serve as a nest for the ratmen to plot their malevolent schemes and terrorize the unsuspecting villagers above. Vermins of Weissdorf is a thrilling adventure module designed for mid-level characters. Combining elements of investigation, combat, and exploration, this module challenges adventurers to uncover the grim secrets lurking beneath the village. It is crafted to provide a dynamic and engaging experience, with easy-to-read, concise descriptions for quick reference during gameplay. Unearth the Secrets The once peaceful village of Weissdorf has been shaken by strange and sinis... |
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| Werewolf Class for Shadowdark Regular price: 0 Bundle price: 0 Format: Watermarked PDF |
A lone figure, cloaked in shadow, occupies the dimmest corner of the inn. It's not the darkness that frightens him, nor the world outside, but the untamed beast lurking within his own soul. He sits in solitude, not out of fear for the world, but out of fear for what he might become.... |
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| Special bundle price: | 0 |
| Savings of: | 0 (23%) |
Posted: Tue, 26 May 09:18:35 CDT
Lost Duergar Forge
A maze like dungeon in the Underdark, leading an an ancient Duergar Forge
Included:
A pdf with 300dpi tiles ready for A4 printing
A set of 300dpi full size jpeg files, for poster printing
A set of 72dpi (140x140px) jpeg for Roll20 & other VTTs

Posted: Tue, 26 May 09:18:34 CDT
Lost Duergar Forge
A maze like dungeon in the Underdark, leading an an ancient Duergar Forge
Foundry Virtual Tabletop Module

Included:

Posted: Tue, 26 May 09:18:22 CDT
Lair of the Lightning Cube
Imagine a gelatinous cube - but made of lightning jelly!
Foundry Virtual Tabletop Module


Posted: Tue, 26 May 09:18:22 CDT
Lair of the Necrotic Cube
Imagine a gelatinous cube - but made of decay!!!
Foundry Virtual Tabletop Module

Included:

Posted: Tue, 26 May 09:18:18 CDT
Lair of the Gelatinous Cube
A maze like dungeon, designed to favour the cube!
Foundry Virtual Tabletop Module

Included:

PLEASE NOTE - This is a pack of maps specifically set up for use in the Foundry VTT.
You will need a functional copy of Foundry VTT to use these maps.
Posted: Tue, 26 May 08:20:13 CDT
Ось воно — темне майбутнє, якого ми так чекали. Світ, спотворений корумпованим суспільством і збоченими технологіями, де у власному тілі майже не лишилося плоті. Активуйте кіберімпланти, заряджайте розумну зброю та виходьте його підкорювати!
«Сyberpunk: Межовики. Бойовий набір» — повний комплект для початку пригод у сетингу «Межовики» настільної рольової гри на основі системи «Cyberpunk RED». Він містить оновлені механіки для швидкого старту й ексклюзивний контент.
Події гри відбуваються в уже широко відомому 2077 році. Нарешті настільні фанати отримають доступ до сучасних технологій улюбленого світу відеогри й аніме, що також залучить велику хвилю нових гравців. Тепер ви можете спорядити леза богомола, руки горили, монодріт і навіть використовувати швидкозлам!
Набір допоможе шанувальникам медіаконтенту створювати власні історії в Найт-Сіті. Це ідеальний вибір для всіх, хто прагне драйву, складних рішень і непередбачуваних наслідків.
Posted: Tue, 26 May 08:11:43 CDT
The second Festival of the Book of Festivals
Step beneath a tattered canopy where laughter echoes from nowhere, where lantern light flickers without flame, and where every smile might belong to something long dead. The Spectral Circus is not just a performance. It is a wandering apparition, a carnival of ghosts, bound by forgotten pacts and drawn to places where the veil between worlds wears thin.
Inside this living festival you will find everything needed to run a full adventure at the table, from eerie wonder to creeping dread, from illusion to revelation, from spectacle to horror.
What is included:
Adventure Hooks
Multiple entry points designed to draw any party into the circus, whether they arrive as curious spectators, hired guards, missing persons, or unwilling performers bound by unseen contracts.
Origin and History
Uncover the truth behind the circus, its cursed first troupe, and the tragedy that condemned it to wander eternally between life and death.
Intrigues and Events
A shifting tapestry of performances, vanishing acts, possessions, and hidden rituals where each act conceals a deeper mystery and every cheer feeds something unseen.
Notable Locations
From the Grand Phantom Big Top to зеркal halls that reflect lost souls, from silent menageries to caravans that are larger within than without, each space is crafted for tension, exploration, and surprise.
Key Non Player Characters
A full cast of performers both living and dead, including ringmasters with hollow eyes, acrobats who defy more than gravity, and clowns who never remove their masks.
One Exclusive Monster
A unique entity born from applause, fear, and memory itself, designed as a haunting and unforgettable climax.
One Exclusive Item
A cursed relic tied to the circus origin, capable of bending perception, fate, or even identity for those who dare to claim it.
The Spectral Circus is a perfect descent into the uncanny for the Book of Festivals.
A modular, atmospheric experience designed to slip into any fantasy world and leave behind stories that linger long after the tents have vanished.
Posted: Tue, 26 May 08:10:52 CDT
Warriors and Battles represent the "Macedonian phalanx" set.
In this set, you will find 8 double-sided figurines.
All you need is knives or scissors, glue, paper and a color printer
Paper miniatures are a great alternative to plastic or metal miniatures. Once purchased, you can print them when you want and as many as you want.
Using the Adobe Reader program, you can choose from three options for contouring around the figure, for beginners, advanced and no contour at all.











