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Posted: Fri, 08 May 16:55:09 CDT
Fantasy Reborn is a magazine devoted to giving players and GMs tools to update and transform old Dungeon & Dragons adventures into the Cypher System. This gives these old adventures a new lease on life and a new way to play with a modern system. Cypher's endurance based PCs and level based NPCs gives these adventures new and interesting ways to play and keeps them alive for a new generation.
These are tools for conversion, and while comprehensive, allowing a GM quick reference for speedy gameplay, it is not the adventure itself, and will need to be purchased.
Issue 8 of the magazine also has other features:
-Conversion guide for 1st level spells from BECMI D&D
-A new way to view NPCs, giving them a quality of life update
- A top to bottom conversion toolbox for XL-1 Quest for the Heartstone
And check out the author on the @DeadUnicornClub YouTube channel.
Thanks for your interest and donations for this magazine. I hope you and your crew have a hoot with these tools, and if you do don't be shy. Write a review and let everyone know how it went!
Posted: Fri, 08 May 16:53:16 CDT
Hunt the Legends with Terrains of Terror: Hunter's ledger
Not every creature survives long enough to earn a name.
This book is about the ones that do.
Terrains of Terror: Hunter’s Ledger is the companion volume to Terrains of Terror: Forest Foes, featuring 210 named variants, one for every non-mythic creature in the core book. Each is an infamous individual with an upgraded stat block, personal history, first-hand account, trophies, quest hooks, and a reputation that reaches beyond the trees.
These are not random encounters. They are the monsters trappers mutter about over ale. The names rangers carve into warning posts. The beasts villagers use to frighten children indoors.
Sample Creature Pages

What's in the Ledger?
• 210 Named Variants:
Every non-mythic creature from Forest Foes returns as something more dangerous, more infamous, and more personal. These are apex survivors, old terrors, rare mutations, local curses, escaped trophies, sacred beasts, failed experiments, and monsters that adapted after too many hunters tried to kill them.
Each named variant includes an upgraded stat block, unique behavior, trophies, and quest hooks, giving you a creature that feels like a story before it ever rolls initiative.
• First-Hand Accounts & Hunter’s Notes:
Every entry is built around a report, warning, confession, letter, or field note from someone who encountered the creature and lived long enough to tell the tale. Usually. These accounts are the heart of the book. They give each creature a voice through the people who fear it, study it, hunt it, misunderstand it, or barely escaped it. Some narrators are proud. Some are terrified. Some are lying to themselves. Some are simply wrong.
Alongside them, Rumors & Hunter’s Notes provide truths, half-truths, and falsehoods you can use to build mystery before the creature appears. Not every rumor is true. Not every survivor understood what happened. That uncertainty is part of the hunt.
• Creature Images & VTT Tokens:
Every named variant includes its own PNG image file alongside a token for VTT use, making it easy to bring the forest’s horrors from the page to your table.
For DMs & Players Alike
• Droppable, Immersive, Cinematic
Use named variants as dramatic encounters, regional threats, bounty targets, recurring rivals, or the centerpiece of a full adventure. Each entry gives you the lore, mechanics, trophies, and hooks needed to bring the legend to your table.
• The Field Guide and the Campfire Warning
The base creature tells you what a species is. The named variant tells you what that species can become.
Use Hunter’s Ledger alongside Forest Foes to introduce a creature first, then reveal its infamous counterpart later. Or run it on its own: every entry is self-contained and ready to play.
• Reputation Before Initiative
Let the name arrive before the monster does. Seed rumors, tracks, survivor accounts, failed trophies, warnings from locals, and conflicting reports before the party ever sees the creature. The more your players learn, the more the hunt matters.
• Images & VTT Tokens:
Every creature includes a separate PNG image file and a token for VTT use, making it easy to bring the forest’s horrors from the page to your table.

Are You Ready to Hunt the Legends?
Terrains of Terror: Hunter’s Ledger gives you everything you need to turn a single monster into a legend your players will remember.
Sharpen your blades.
Count your arrows.
Listen to the locals.
And never trust a tale simply because it sounds impossible.
The forest has no shortage of impossible things.
Welcome to the Hunt.
Posted: Fri, 08 May 16:52:55 CDT
Enter the Woods with Terrains of Terror: Forest Foes
Sooner or later, every adventuring party enters a forest.
But not every forest lets them leave.
Terrains of Terror: Forest Foes is a massive 5th Edition bestiary built to make woodland adventures feel alive, dangerous, and unforgettable. Within its pages you’ll find 238 uniquely designed forest creatures, spanning all 14 creature types, from low-CR vermin lurking beneath the leaves to mythic horrors that rule the deepest, oldest woods.
Sample Creature Pages

What's waiting in the woods?
• 210 Forest Creatures:
From cunning beasts and fey tricksters to fungal horrors, undead husks, sap-fed dragons, living storms, and ancient monstrosities, Forest Foes gives you a full ecosystem of threats for any woodland campaign.
• 28 Mythic Encounters (2 for every creature type):
Face the deepest terrors of the wild from Aurelen the Dawn-Hart, Caelthorn the Last Rider, Elyndra the Garden Eternal, Thaloran the Sleeper Beneath the Boughs, Huskwell the Blightmass, Moonhunger the Ascendant, and more. Each mythic creature is built as a campaign-defining threat with lore, advanced combat presence, and a mythic item tied to its story that can change the encounter with its unique mythic resonance.
• More Than a Stat Block:
Every creature is designed as part of the world. Where does it live? When does it hunt? Why does it fight? What does it leave behind? What weakness might clever players discover before steel is drawn? The answers are built into every entry.
For DMs & Players Alike
• Droppable, Scalable, Replayable
Use creatures as quick encounters, regional threats, full adventure seeds, or recurring dangers. Each entry includes lore, habitat, behavior, tactics, loot, weaknesses, danger level, and quest hooks, so you can drop a monster into tonight’s session or build an entire forest arc around it.
• Forests That Change as You Travel
From the Outskirts to the Nightmare Heart, Forest Zones help you build woods that grow stranger, darker, and more dangerous the deeper the party goes. Each creature’s Danger Level adds another layer, showing how it threatens the table beyond raw Challenge Rating: stalking, luring, infecting, isolating, ambushing, or turning the forest itself into a weapon.
• Tools for Clever Play
Weaknesses, custom conditions, loot, and quest hooks reward players who observe, prepare, and engage with the world. Not every encounter needs to be solved with steel; sometimes the difference between survival and disaster is knowing what the forest has been trying to tell you.
• Images & VTT Tokens:
Every creature includes a separate PNG image file and a token for VTT use, making it easy to bring the forest’s horrors from the page to your table.

Are You Ready to Step Into the Woods?
Terrains of Terror: Forest Foes gives you everything you need to turn a simple journey beneath the trees into something your players will remember.
The birds go silent.
The roots shift.
Something watches from between the leaves.
And the path behind you is no longer where you left it.
Welcome to the Forest.
Posted: Fri, 08 May 16:52:00 CDT
| This special bundle contains the following titles: |
| Llenos de Poder - El Despertar Regular price: 0 Bundle price: 0 Format: PDF | Llenos de Poder - El Despertar es un libro juego que busca ser una introducción al mundo de Llenos de Poder.
En este pequeño libro juego, controlas un Personaje que ha despertado sus poderes en el exacto momento en que un villano apareció cerca de allí. Muestra algunas mecánicas básicas sobre las reglas de Llenos de Poder.... | |
| Llenos de Poder RPG - Cobayas Regular price: 0 Bundle price: 0 Format: PDF | Llenos de Poder RPG - Cobayas es el tercer suplemento para Llenos de Poder RPG. En este pequeño libro, vamos a tener reglas para Cobayas, y una mini campaña, conocida como "Cacería de los cuatro", donde los Jugadores enfrentarán a cuatro Cobayas que huyeron de la Organización Luth, o cualquier otra organización que el Director de Juego quiera.
Este es un libro bien cortito, pero que puede ser el puntapié inicial para que los Directores de Juego creen sus propias campañas de Llenos de Poder. ¡Cómpralo ahora, y ten poder para herir a Roshardo!... | |
| Llenos de Poder RPG - Guía del Director de Juego Regular price: 0 Bundle price: 0 Format: PDF | Llenos de Poder - Guía del Director de Juego trae herramientas fundamentales para tus campañas de Llenos de Poder. Con este libro, los Jugadores podrán llegar hasta el 15º Nivel. También tendremos nuevas reglas y mecánicas, como los Hitos, el Súper Atributo (A+), fichas de algunos monstruos, reglas para Humanos NPCs, Armas de Fuego y estructuras.
¡Este libro mejorará (¡mucho!) tus campañas de Llenos de Poder! Si te gusta este sistema, Llenos de Poder - Guía del Director de Juego es esencial para todos los Directores de Juego. ¡Cómpralo ahora y comienza a crear campañas aún más épicas con tus amigos!... | |
| Llenos de Poder RPG - Guía Del Jugador Regular price: 0 Bundle price: 0 Format: PDF | Llenos de Poder RPG - Guía del Jugador es el primer suplemento para Llenos de Poder. Trae 5 Nuevas Clases y 60 Nuevos Poderes Inéditos para los Personajes, además de explicaciones sobre el Acto Heroico.
Con este libro en manos, conseguirás crear Personajes aún más increíbles, con las nuevas posibilidades que llegan a ti gracias a este libro. ¡Cómpralo ahora y prepárate para ser un Héroe Legendario!... | |
| Llenos de Poder RPG - Libro Básico Regular price: 0 Bundle price: 0 Format: PDF | Llenos de Poder es un RPG de Superhéroes. Con él, crearás un "Poderoso", un personaje con poderes increíbles para luchar contra los villanos de Reohcity y también contra villanos de todo el mundo.
Te garantizo que este es el mejor RPG de superhéroes que jugarás en tu vida. Un sistema de RPG único (el sistema ABCD), que impide cualquier tipo de combo, y un sistema tan simple y práctico que cualquiera puede jugar con solo unos minutos de lectura de este libro.
Además, este libro básico incluye todas las reglas para jugar, incluyendo 50 poderes iniciales, una aventura lista para jugar (La Noche del Murciélago), 9 villanos listos y reglas para que los Directores de Juego creen nuevos poderes, además de los poderes vistos en el libro.
¡Cómpralo ahora y conviértete en un poderoso héroe, salv... |
| Total value: | 0 |
| Special bundle price: | 0 |
| Savings of: | 0 (46%) |
Posted: Fri, 08 May 16:35:34 CDT
A Terrifying Sojourn to a City Between Worlds
Bring your doomed adventurers to the crossroads of the Cosmoi in this mini-setting for MÖRK BORG!
The Dreadful Citadel of Urzengotz is an extraplanar metropolis full of eerie danger and alien nightmares inspired by science fantasy and weird fiction. Fish for giant sea-worms off the docks of Fluxshackle, navigate the otherworldly bazaar of the Monger’s Mall, or hunt ghastly horrors in the squalid maze of the Groan. Seek wisdom from the hedonist scholars of the Creed of the Voidborne Angel. Delve upwards into the mystery of Overbrume Spire to discover what waits at its pinnacle. And pray to whatever powers are listening you avoid the attention of the Carnelian Lords, the masters of the Dreadful Citadel, and the mind-shattering secrets of the hidden things they serve.
Contains a map and gazetteer of the five sectors of the city full of enticing adventure hooks, an overview of the creatures that call Urzengotz home, and a collection of MÖRK BORG-compatible stat blocks for monsters and adversaries.
The Dreadful Citadel of Urzengotz is an independent work by Dan Layman-Kennedy / 2nd Level Bard Productions and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
Posted: Fri, 08 May 16:31:22 CDT

Hive Mind phased battle map

Resistance is probably futile. This cybertronic brain atop its supercomputer humanoid hive and weapons system might look friendly, but he is anything but. Will your party heed its warning to flee before it's too late, or push their luck to save humanity, the world, or more? This phased map in four stages can see your party take down this cerebellar menace once and for all. Blow its brains out today!
All are hooked up and ready to play in FVTT.
What's Included:
- 4 .jpg maps 30x40 (3000 x 4000)
- Direct link to install the Foundry VTT file (from within foundry)
FAQ:
Do these maps work with Roll20/Fantasy Grounds/XXX virtual tabletop?
You can import the JPG and WEBM files into any system you use to play your games online that allows them, however, the LoS I have setup only works with FVTT. If you use FGU, look for me on DMsGuild!
Posted: Fri, 08 May 15:42:27 CDT
Quality artwork from RGG illustrator, Jacob E. Blackmon!
Color and black & white line drawing.
See preview for license.
Posted: Fri, 08 May 15:40:37 CDT
Quality artwork from RGG illustrator, Jacob E. Blackmon!
Color and black & white line drawing.
See preview for license.
Posted: Fri, 08 May 15:39:11 CDT
Quality artwork from RGG illustrator, Jacob E. Blackmon!
Color and black & white line drawing.
See preview for license.
Posted: Fri, 08 May 15:37:15 CDT
Quality artwork from RGG illustrator, Jacob E. Blackmon!
Color and black & white line drawing.
See preview for license.
Posted: Fri, 08 May 15:30:43 CDT
SHADOWDARK celtic barbarian adventuring into old ruins.
Many thanks for checking my work!
My artwork is drawn by hand in pencils, then scanned in hi-res and cleaned up in PS and saved as a high-resolution 600/300 dpi greyscale JPG/PNG.
This purchase is for one JPG file, black and white line art, 600dpi. If you need this in any other format please feel free to contact me at jpcartas@gmail.com
Terms of Use and License:
For non-commercial use, you can use it an unlimited number of times.
For commercial use you may use it for a one time.
Only a single user or single agency client to use the art.
Non-exclusive content.
You can reduce or crop the image, but not the signature (if you need it, just asked me and we can find a solution) and can't alter or modify it in other ways without permission.
And you can not resell or give for free the image.
If you use this image in a publication (any media) you must include this statement in the credits:
Pg X "SHADOWDARK Celtic barbarian® by Nuedama". Used with permission. All rights reserved.
Posted: Fri, 08 May 15:30:36 CDT
SHADOWDARK light priest adventuring into old ruins.
Many thanks for checking my work!
My artwork is drawn by hand in pencils, then scanned in hi-res and cleaned up in PS and saved as a high-resolution 600/300 dpi greyscale JPG/PNG.
This purchase is for one JPG file, black and white line art, 600dpi. If you need this in any other format please feel free to contact me at jpcartas@gmail.com
Terms of Use and License:
For non-commercial use, you can use it an unlimited number of times.
For commercial use you may use it for a one time.
Only a single user or single agency client to use the art.
Non-exclusive content.
You can reduce or crop the image, but not the signature (if you need it, just asked me and we can find a solution) and can't alter or modify it in other ways without permission.
And you can not resell or give for free the image.
If you use this image in a publication (any media) you must include this statement in the credits:
Pg X "SHADOWDARK Light priest® by Nuedama". Used with permission. All rights reserved.







