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 Minotaurs
Posted: Thu, 20 Nov 07:44:33 CST
Publisher: Warriors and Battles

Warriors and Battles represent the "Minotaurs" set.

In this set, you will find 10 double-sided figurines.

All you need is knives or scissors, glue, paper and a color printer

Paper miniatures are a great alternative to plastic or metal miniatures. Once purchased, you can print them when you want and as many as you want.

Using the Adobe Reader program, you can choose from three options for contouring around the figure, for beginners, advanced and no contour at all.

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MinotaursPrice: $3.45
 OSR Loot Cards for Fantasy RPGs
Posted: Thu, 20 Nov 06:12:50 CST
Publisher: Philip Reed Games

Stock the hoard!

This 50-card deck features double-sided cards that make generating treasure hoards and designing magic items a breeze! Each card features an illustration on one side, and prompts and an item description on the other. With this deck and a little time, you’ll fill your next treasure hoard quickly and in ways the party won’t expect.

These systemless cards work great with the classic ampersand fantasy RPG and any games derived from or inspired by it.

NOTE: Some of the text content on the loot cards is taken from the Creative Commons and is not unique to this deck.

Designed by Philip Reed • Edited by Lex Morgan

***

OSR Loot Cards © 2025 Philip Reed, all rights reserved. Edited by Lex Morgan. Some art © Wuggy, used under license. Some art © CA_01_Cichowski, used under license.

OSR Loot Cards for Fantasy RPGsPrice: $5.00
 OSR City Cards
Posted: Thu, 20 Nov 06:12:46 CST
Publisher: Philip Reed Games

Explore a City

Featuring 36 double-sided cards, with illustrations and prompts on both sides, this deck can be used to spark encounters and to quickly identify the most important people and places in a fantasy city. 

Additionally, we’ve included 9 OSR Vision Cards in the box that help spark adventure ideas. 

These systemless cards work great with the classic ampersand fantasy RPG and any games derived from or inspired by it.

NOTE: Some of the text content on the city  cards is taken from the Creative Commons and is not unique to this deck.

Designed by Philip Reed • Edited by Lex Morgan

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OSR City Cards art © Alexey Pavluts / Adobe Stock, used under license. OSR Vision Cards  art © Adrian Arduini, used under license.

OSR City CardsPrice: $5.00
 Fantasy AGE 2e: City of the Serpent Queen
Posted: Thu, 20 Nov 06:05:04 CST
Publisher: Green Ronin Publishing

City of the Serpent Queen

Disappearances have gripped the region, and as legends of an ancient, secret citadel swirl, it's time for heroes to investigate, confront a strange danger reborn, and battle the Serpent Queen!

City of the Serpent Queen is an adventure for the second edition Fantasy AGE roleplaying game for four to six 7th level heroes, though it's easy enough to adjust for other character levels. A classic dungeon style adventure, City of the Serpent Queen is easy to run by itself, or as part of an ongoing campaign, as the challenge of the city steels you for adventure!


An Adventure for Fantasy AGE 2E
Writing and Design: Steve Kenson
Development: Malcolm Sheppard
Editing: Chris Pramas
Graphic Design & Art Direction: Hal Mangold
Cover & Interior Art: David Metzger
Cartography: Ed Bourelle
Format: 16-page full-color PDF

Fantasy AGE 2e: City of the Serpent QueenPrice: $5.99
 Sunday Matinee Crawls: 3 Casual Dungeons Volume 2
Posted: Thu, 20 Nov 06:05:04 CST
Publisher: Keyboards Optional Games LLC

Explore three short dungeons that are ready to be dropped into any campaign.

In The Ancient’s Champion, a door of brass with a frame of wriggling tentacles mystically appears in the middle of a road. What adventurer would not explore within for a chance at glory? An  ancient one has offered a challenge to the adventurers; can they defeat one of the champions in a one-on-one battle? Wager enough on themselves and they could be well rewarded. The Ancient’s Champion is designed for level 3 adventurers.


The Lost Necromancer’s Cellar brings the party of adventurers across a storm cellar door without a building nearby. Within they find everything one needs to survive inclement weather, but it is
hiding a secret. Clues to that secret are hidden in plain sight, but can the party find them and venture into the forgotten lab? This dungeon is designed for level 3 adventurers.


Built into a hillside is a door; a typical door you would find in a home. Behind that door is a mystical place where the party must split up and solve its secrets! The Raiders Split is designed for a party with two members that are skilled in larceny and other actions of questionable morals. Will they separate from their allies to find what glory and treasures await? The Raiders Split is designed for level 1 or 2 adventurers. Having two thieves might be necessary.


The Sunday Matinee Crawls line of adventures is compatible with the Dungeon Crawl Classics Role Playing Game.

Sunday Matinee Crawls: 3 Casual Dungeons Volume 2Price: $7.99
 D100 Monolithic Statues
Posted: Thu, 20 Nov 06:05:03 CST
Publisher: Wytchin Hour

Scattered across desolate plains, buried within ancient jungles, or looming silently over coastal cliffs, monolithic statues are remnants of forgotten civilizations, unknown gods, and long-dead empires. Their presence is imposing, often unsettling, each carved with purpose—though that purpose may now be obscured by time. Dungeon Masters and players can use these statues to add depth, mystery, or eerie grandeur to any encounter or landscape.

Whether as the centerpiece of a ritual site, the silent guardian of a dungeon entrance, or a curious relic whispered about in local legend, monolithic statues can provoke questions, provide clues, or simply unnerve. Each statue listed below is unique in appearance and possible implication.

Roll a D100 or choose one that inspires you. Nothing binds you to a single result. Re-roll, combine entries, or tailor the detail to suit your story. Let your imagination chisel the final form.

D100 Monolithic StatuesPrice: $1.60
 Time to transform! Expanded edition
Posted: Thu, 20 Nov 04:03:17 CST
Publisher: Castelo Arcano

Welcome hero! You are one of the Guardians of this world, having somehow acquired the ability to transform into a hero, pledged to face the forces of evil than plague the universe!

So grab your transformer, equip your weapons and get ready to fight! IT’S TIME TO TRANSFORM!

Time to transform! Is a solo or co-op Tabletop RPG, created to simulate adventures about heroes and heroines than save the day by transforming and defeating monster and villains, like the heroes in tv series like Kamen rider, Sailor moon, Power Rangers, Garo and many others in the Tokusatsu and Magical girl genre!

In this game the players take on the role of Heroes, living their normal lives until the moment a threat appears. In this moment they transform, putting on their hero uniforms and facing the threat to save the day!

Time to transform! Expanded editionPrice: $2.00
 Przewodnik po przygodach typu dungeoncrawl
Posted: Thu, 20 Nov 03:47:54 CST
Publisher: Rzucaj Nie Gadaj

Ten zbiór tabel został stworzony po to, aby dostarczyć mistrzom gry oraz pojedynczym poszukiwaczom
przygód szybkich i łatwych w użyciu zasobów do tworzenia i eksploracji ekscytujących lochów. Znajdziecie
tu różnorodne cechy lochów, które mają na celu inspirowanie, pobudzanie kreatywności i wzbogacenie
twojej rozgrywki w szybki sposób.
Niezależnie od tego, czy planujesz sesję na ostatnią chwilę, czy szukasz inspiracji do solowej wyprawy, te
elementy są idealne, aby rozbudzić wyobraźnię i dodać głębi twoim przygodom. Dodatkowo dołączyliśmy
tabelę ogólnych odpowiedzi na złożone pytania oraz tabelę z opisowymi przymiotnikami, które pomogą ci
kształtować narrację i łatwo budować scenerię.
Zanurz się w tajemnicach i niezwykłościach lochów, napotykając nieoczekiwane i odkrywając nieznane.
Pozwól swojej wyobraźni błądzić i twórz niezapomniane historie.

Przewodnik po przygodach typu dungeoncrawlPrice: $0.50
 International Artist [80% OFF BUNDLE]
Posted: Thu, 20 Nov 02:03:55 CST
Publisher: Skirmisher Publishing
We have created this very special 80% off customer appreciation bundle to honor the artists from around the world we have worked with over the years, and their talents are showcased on the covers and contents of the publications included in this bundle! This collection is worth more than $130 and features the talents of Amanda Kahl, Bob Greyvenstein, Lissanne Lake, KMO, Alejandro Melchor, Francesca Baerald, Brenda Cass, Jamie Lewallen, Jeffrey Himmelman, Sharon Daugherty, Andy Hopp, Bradley K. McDevitt, Wilhelmina T. Thrasher, Geoff Weber, Travis Hanson, Joseph Wright, Tom Jung, and more. We have included as bonus items foreign-language translations of a number of our titles. 

542469-thumb140.jpg 'Plan 9 from Outer Space' the Game (A Science Fiction/Gothic Horror Cult Film RPG with Everything Needed to Play!)
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“Plan 9 from Outer Space the Game” is a self-standing role-playing game inspired by the iconic sci-fi/horror film of the same name! It comes with everything needed to play it, including the TSRPG Basic Rules; additional rules for the 1950s Atomic Age science fiction B-movie genre (including B-Roll and Catchphrases); a 12-scene adventure that is based on and expands upon director Edward D. Wood Jr.’s timeless Plan 9 from Outer Space film; six pre-generated characters; and guidelines for character advancement and continuing the adventure indefinitely.  In this scenario, pilot Jeff Trent, Olympic athlete Paula Trent (Jeff's wife), Lt. John Harper, Col. Tom Edwards, Dr. Gloria Butcher, and Patrolman Paul Kelton must contend with everything from flying saucers to crazed bobcats while investigat...

514440-thumb140.jpg 100 Oddities for a Creepy Old House [Revised, Updated & Expanded]
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Welcome to "100 Oddities for a Creepy Old House"! This fully-illustrated system-free sourcebook features 100 strange and unique things that characters in game sessions or stories might find while exploring a decrepit old home.  "100 Oddities for a Creepy Old House" is a universal supplement that includes:  ● Entries for 100 thematically appropriate items, details, or conditions;  ● Four beautiful maps of the Basement, Ground Floor, Upper Level, and Attic of a Creepy Old House; ● 10 full-color custom illustrations that storytellers can use as inspiration, adventure hooks, and visual aids;  ● A ZIP folder of resources that includes copies of the illustrations that storytellers can use as visual aids (which can be especially useful when running games online or on a virtual tabletop).  ● An ...

226625-thumb140.jpg Black Hat Magic
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Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical counterpart in any games we are familiar with, is computer malware. This publication explores the various types of malware and, with a little creativity, attempts to describe what the magical varieties might look like, and, finally, provides a “Spell Hacker” prestige class as an example of how to make use of these concepts. ...

245175-thumb140.jpg CQB: Futuristic Skirmish Miniatures Rules
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Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes fought on board starships, space stations, and industrial settings of Earth’s colonial worlds....

92943-thumb140.jpg Creatures of the Tropical Wastes (Mutant Future)
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Do you need more monsters and mutations for your postapocalyptic, sci-fi, or fantasy game? If so, Creatures of the Tropical Wastes is what you are looking for! Fully compatible with Mutant Future - as well as Labyrinth Lord and other games that use the familiar and easy-to-use "Basic" role-playing game rules introduced in the 1970s - this collection includes: * A Foreword by Derek Holland, author of several licensed Mutant Future sourcebooks. * 50 new creatures, including the mysterious Ahas Folk, the insidious Egret Puppeteer, and the fearsome War Baboy. * 30 new mutations, including numerous Plant mutations. * Official Mutant Future Poison and Radiation Tables for convenience of reference. * Original illustrations by fantasy artist Sharon Daugherty  ...

79095-thumb140.jpg Dhanurvidya & Varman: The Arms & Armor of India
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Licensed for use with the 4th Edition of the Dungeons & Dragons Roleplaying Game, this fully-illustrated supplement contains more than 70 new powers; full descriptions and statistics for 24 weapons and 20 items of armor or shields; two new weapon groups; and a section on familiar weapons that might appear in an Indian milieu. While a few arms and armor items from India appear in traditional D&D campaigns, the region's rich and colorful variety of ancient and medieval armaments are largely unknown in most campaign settings. Such arms and armor can be used both to enhance the action of a traditional campaign and to punctuate the distinct, exciting adventures and characters possible in settings inspired by the vast region. This book contains information about the weapons used t...

28798-thumb140.jpg Experts
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Experts takes the concept of the Expert non-player-character class briefly described in the Dungeon Master’s Guide and gives it unprecedented depth and playability. This 176-page book includes: * More than 30 fully detailed Expert types, including the Alchemist, Blacksmith, Courtesan, Merchant, Miner, Navigator, Physician, Sage, Sailor, and Weaponmaker. * The Specialist, a new basic character class that players can use to create versatile “adventuring Experts” of any sort. * Guild Master, Militia Leader, and Spellcrafter prestige classes, the latter of which can allow Experts, Specialists, and other characters to gain specialized magical abilities that they can use to enhance their mundane abilities. * More than 100 skills, including dozens of Crafts and Professions and ...

265799-thumb140.jpg GEBB 00 – Intro to GEBB
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An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some of them might want to help, the faceless bureaucracy they are part of prevents them from doing so. Rather, they go through the motions of their jobs, which mostly involve abducting people who won’t be missed, subjecting them to probes and other exams, and then eventually returning them to their homes throughout the heartland. GEBB is a science fiction mini-comic that follows the ongoing activit...

539084-thumb140.jpg Maps for a Wasteland
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These maps by noted artist Bob Greyvenstein depict various areas within a wasteland! Features include ruined buildings, wrecked cars, and plenty of paved and dirt roads. This publication also includes three custom illustrations that can be used for inspiration or as visual aids.  This title includes two versions of six large, two-page maps, one set with grids and the other without. Those with grids are 36 x 24 inches and have 1-inch squares (each of which represents 20 feet). Both versions of the maps and the illustrations appear in a preview PDF, and JPG versions of all the maps — along with a custom compass rose — are included in a ZIP folder.  These beautiful maps are suitable for use with any post-apocalyptic sci-fi, modern war, or horror RPGs, miniatures games, or wargames, and are es...

139968-thumb140.jpg Mediterranean Campaign Map (Swords of Kos Fantasy Campaign Setting)
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Sail the wine-dark seas with this Mediterranean Campaign Map that depicts the lands surrounding the sprawling body of water! It is provided as a high-resolution JPEG that can be printed out in any standard paper sizes and is suitable for use with any fantasy or alternate history games set in this area, including the Swords of Kos Fantasy Campaign Setting. It was created by acclaimed fantasy artist/cartographer Francesca Baerald.  This map is bounded by the Black Sea and central Europe in the north, the Persian Gulf in the east, North Africa in the south, and the Pillars of Herakles and the Atlantic Ocean in the west. States represented on the map, both with political boundaries and their national symbols, include Aigyptos, Amazonia, the Tetrarchy of Anatolia, Attica and the city s...

507508-thumb140.jpg Men & Monsters of Polynesia [Revised, Updated & Expanded Edition]
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One of the most fascinating regions of our own world is most assuredly Polynesia, a vast area in the Pacific Ocean that encompasses Hawaii, New Zealand, Easter Island, Samoa, and Tahiti. This area is home to numerous creatures and beings that can be readily adapted for use in role-playing games and used for everything from exotic one-off encounters, to island-based adventure arcs, to entire campaigns with a South Seas flavor.  "Men & Monsters of Polynesia" contains:  ● Entries for more than two-dozen monsters that might be encountered within the huge, varied region of Polynesia, both existing creatures and full descriptions and stat blocks for 14 creatures (with three size-based variants for two of them).  ● Three large two-page encounter area maps that can be used individually or in c...

50544-thumb140.jpg Nuisances: Director's Cut
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FOR MATURE AUDIENCES ONLY Nuisances: Director’s Cut is unlike any other fantasy RPG sourcebook! It is a tribute to the early years of fantasy roleplaying games, a parody of the current state of the genre, a guide to an alternate and more fun style of play, a manual for keeping cocky and annoying players off balance, and a poignant philosophical expression of the post-modern, 21st century worldview. It includes: * Hundreds of aggravating and awful and things that can happen to players! * Scores of defective items! * Unfortunate NPC personality traits! * Many, many random d100, d12, and other Random Tables! * 49 unsavory Feats, as well as a section on Subtypes! * 59 character Defects! * Rules on glasses and problems associated with wearing them! * 31 cursed and unsavory Magi...

521733-thumb140.jpg Plan 9 From Outer Space (A Graphic Novel Based on the Sci-Fi/Horror Cult Film)
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Greetings, my friends, and welcome to Skirmisher Publishing’s graphic novel adaptation of the cult classic movie “Plan 9 from Outer Space”! As conceived of by writer and director Ed Wood, “Plan 9 from Outer Space” is an epic story that deftly combines elements of Atomic Age science fiction with classic Gothic horror. This film was almost immediately forgotten after it appeared on movie theater screens in 1957 but has subsequently gone on to become one of the most famous and recognizable films in the world. We have thus created this book both as a way for fans of this quintessential cult classic movie to enjoy it in a new way, and to introduce its fun and lively story to those not yet familiar with it. ...

269404-thumb140.jpg Spontaneous Generation Monsters
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Spontaneous generation, the idea that life can arise from non-living matter, is one of several obsolete biological concepts that can be used in fantasy games to provide a storyteller with more options for monster and setting design. This concept can include living creatures that, by modern definition, are not biological, such as those made of glass or metal. There are at least three forms of spontaneous generation and these are all covered in this mini-sourcebook. Happenstance due to magical laws is the first and the most similar to the historical definition of spontaneous generation. Alchemy is the use of natural laws to create creatures through spontaneous generation by mortals. Divine intervention involves creation of monsters when circumstances fit the requirements dictated by a god....

59861-thumb140.jpg Tests of Skill (An OGL Adventure and Sourcebook)
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Tests of Skill is designed to entertain and challenge players through scenarios and encounters that can be overcome optimally through role-playing, skill use, and diplomacy. While traditional hack-and-slash techniques can be used to complete portions of the scenarios, most groups will find that tact, thought, and appropriate use of skills, feats, and abilities are generally much more useful and effective. It includes numerous tips on adjudicating skill checks that can be applied to any game session. Features include: • A versatile wild-land setting — the Silurian Heights — that can be used as a campaign setting or easily dropped into almost any existing milieu, including statistics on six different urban areas and local weather. • More than two dozen detailed encounters, inc...

64697-thumb140.jpg The Thrasher Gang (Cardstock Characters™)
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This set of 30mm downloadable miniatures has been designed to be suitable with any post-apocalyptic or science-fiction game in general and Skirmisher Publishing LLC's licensed Mutant Future supplements in particular. These include Creatures of the Wastelands, Creatures of the Wastelands: Random Encounters, Creatures of the Wastelands: Mutational Evolution, and Creatures of the Wastelands: Habitats. This set includes nine full-color miniatures that can be printed out either in color or black-and-white on cardstock and full instructions for assembling them. It is part of Skirmisher's Cardstock CharactersTM line of downloadable miniatures. "A had a few things going on it my head when I designed this mutant set," said artist Wilhelmina T. Thrasher. "The first is so...

423387-thumb140.jpg TSRPG (Travel-Sized RPG)
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TSRPG (Travel-Sized RPG) is a rules-light storytelling game designed for a storyteller and one or more players that can easily be played anywhere, from the airport waiting area you are stuck in, to the overnight in some hotel where there is nothing to do (and also, of course, in your own home). All the basic rules for TSRPG fit on one page; no dice are needed; characters have just two stats, Physical and Mental; and any bookkeeping that might be required can be done on a cocktail napkin with a pen borrowed from a waiter. Action is resolved through Challenges, and the consequences of these — whether good or bad — determine the flow of a shared narrative. We have also included a version of the rules that can easily be printed out, folded up into a convenient little booklet, and tucked into y...

28601-thumb140.jpg USSMC FM 7-22: Space Boarding Operations
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In 2089, the universe is a cold, dangerous place and it’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding hostile spacecraft in 2089. Its author, Lt. Col. Oliver Cass, is a retired U.S. Army officer experienced in both real-world operations and manual writing. It is a fascinating read that can be used in conjunction with any sci-fi roleplaying or miniatures game and includes:  A complete background on the universe of 2089 Detailed, room-to-room combat tactics for boarding and securing a starship Instru...

477641-thumb140.jpg Warning: Danger! A Children’s Guide to Mines & Unexploded Ordnance (Обережно: Небезпека! Дитячий довідник про міни та нерозірвані боєприпаси)
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One of the most serious threats to children in Ukraine, especially those in parts of it that have been occupied or fought over, is the presence of landmines and unexploded ordnance like grenades, fuzes, firing devices, and submunitions.  In response to this tragic and frightening situation, we have created this activity book designed to help children in Ukraine identify, be aware of, and avoid landmines and other explosive hazards. It includes two-dozen coloring book images (many depicting devices at their actual sizes), two puzzles, a board game, and full-color samples of various devices and the game board!  We are currently in the process of distributing as many copies of this publication as possible to vulnerable children in Ukraine, and all proceeds from its sale here will go toward t...

538391-thumb140.jpg ~ Stadterbauer: Anleitung zum Entwickeln von Gemeinden ~
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Stadterbauer: Anleitung zum Entwickeln von Gemeinden ist ein Handbuch, das speziell dafür entwickelt wurde, Geschichtenerzählern zu helfen, aufregende und fesselnde städtische Gebiete und andere Arten von Gemeinden zu erschaffen, sowie Örtlichkeiten innerhalb dieser. Es ist ein universelles Quellenbuch, das die Bedürfnisse jeder antiken, frühmittelalterlichen, hochmittelalterlichen, Renaissance- oder Fantasy-Welt in literarischen Werken oder Rollenspielen erfüllen kann.  Dieses umfassende, vollständig illustrierte Buch enthält Folgendes: * Eine Einführung, die beschreibt, welchen Umfang das Buch hat und wie man das darin enthaltene Material nutzt. * Ein Kapitel über Gemeinden, das die Merkmale von Gemeinden untersucht, darunter Dörfchen, Weiler, Dörfer, Kleinstädte, Großstädte, Mili...

538503-thumb140.jpg ~Construtor de Cenários: Biblioteca de um Mago (Mapas e Ilustrações Sem Sistema)~
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Este livro-fonte, sem necessidade de sistema, inclui um mapa grande para uma Biblioteca de um Mago e 16 ilustrações personalizadas de áreas, pessoas, livros e outras coisas que podem ser encontradas em um lugar como este! Esses recursos universais do artista Bob Greyvenstein são ideais para uso com RPGs, jogos de miniaturas, ou jogos de guerra, e podem ser especialmente úteis ao jogar online ou em mesas virtuais.  Duas versões do mapa são fornecidas, uma com quadriculado e outra sem quadriculado. A versão com quadriculado são 24 x 18 com quadrados de 2,5 cm (1 polegada) e cada um dos quais representa 1,5 metros (5 pés). Os elementos representados no mapa incluem uma biblioteca labiríntica com uma opulenta área de leitura em seu centro; portas, salas e passagens secretas; uma variedade de...

538714-thumb140.jpg ~L’Appel de CthulWho (Un Jeu de Rôle Mythos-Punk avec règles complètes, prêt à jouer!)~
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Iä! Iä! CthulWho Fhtagn!  Dans ce scénario, les joueurs incarnent des monstres issus du Mythe de Lovecraft, au choix parmi une Chose Très Ancienne, un Shoggoth adolescent, une Goule de l’ère victorienne, un Profond bagarreur, et un Mi-Go dandy. Ces créatures sont toutes emprisonnées dans la Zone  4791, un centre de recherches secret, où durant ces derniers mois, ils se sont fait sonder et disséquer au cours de dizaines d’expériences inutiles et insensées (à l’instar de plusieurs autres fournées d’êtres non- humains dans ces mêmes lieux).A deux pas de la Zone 4791 sur le lac, CthulWho, le Suprême Maître de l’Espace et du Temps, s’est laissé piéger sur Arthog Island, non loin de Blacksand Beach. CthulWho a pour habitude de déployer ses plans impies et sa volonté implacable, au fil de ses pé...

538086-thumb140.jpg ~Mapas para una Isla Tropical~
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Estos mapas del reconocido artista Bob Greyvenstein representan una parte diversa y colorida de una isla tropical, con características que incluyen jungla, senderos, un pueblo costero pequeño con playa, algunas chozas aisladas, un río con cascada, un lago pequeño, un complejo de templos en la ladera de una colina, un santuario en una cueva escondido, un volcán con ruinas y un tubo de lava, un par de santuarios pequeños en el bosque y más.  Este título incluye cuatro versiones de tres mapas complementarios, que pueden usarse tanto individualmente como en conjunto. Las variantes incluyen unas con tejados y sin cuadrículas; unas sin tejados, que revelan áreas interiores y sin cuadrículas; unas con tejados y cuadrículas; y unas sin tejados y con cuadrículas. Las que tienen cuadrículas miden 3...

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International Artist [80% OFF BUNDLE]Price: $132.73
 A Bad Night for a Hunt | S1, E0
Posted: Thu, 20 Nov 00:46:57 CST
Publisher: Storm Bunny Studios

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This 16-page introductory episode was designed to introduce new 1st level characters to the world of Bloodlines & Black Magic.

Summary: In this short episode, your small group – all “specialists” of some kind or another – have been recruited to work as members of T.E.A.M. (Threat Engagement And Monitoring), a special division of a larger, player-trusted organization. After a short debrief and mutual introductions, the group is prepared for their first mission – to travel to northern Wisconsin and to hunt a monster. But things aren’t quite what they seem, and other things lurk in the unseen and forgotten places, especially where the Veil between the worlds is thinnest…

This short, 16-page PDF (including the cover and back matter) gives GMs twelves pages of playable content designed for 2-4 hours of explorative play that GMs can easily use as a hook for a larger, custom-tailored campaign of their choosing.

This cover shows a hiker carrying his pet racoon in a dark, creepy forest.

The image of a dark forest.

The Rust-Touched Deer

This back cover shows an illustration of the Hodag, a crpytid with scales and glowing red eyes.

A Bad Night for a Hunt | S1, E0Price: $4.99
 Trouble in Waterlily
Posted: Wed, 19 Nov 21:38:54 CST
Publisher: Sidequesters Club

The small village of Waterlily is a quaint town on the edge of the Everlong Wood. Home to a community of halflings it is normally a peaceful place. However unbeknownst to the residents, an evil necromancer has entered the forest. Zombies and skeletons wander about and one of the halflings went to investigate and never returned. A dark presence hangs like fog over this otherwise quiet halfling town!

Trouble in Waterlily is a beginner-friendly adventure designed to introduce new players to fantasy role-playing in a single one-shot session lasting 3-4 hours. It has a mix of NPC interaction, puzzles, combat, and dungeon crawling to encourage role play and learning fifth edition mechanics.

It's also written to be simple to understand and run as a beginner GM or toquickly pick up and play for an experienced GM with minimal prep.

Trouble in WaterlilyPrice: $0.00
 Cantrip Feats for 5e 2014 and 2024
Posted: Wed, 19 Nov 20:03:05 CST
Publisher: Mark Richard Francis

Your Cantrip Just Got an Upgrade.

What if Fire Bolt granted battlefield advantage?
What if Druidcraft summoned a helper spirit?
What if Mage Hand became a spy, a trap trigger, or a tactical distraction?

In SRD Cantrip Spell Specialty Feats, every cantrip becomes a path—one you can specialize in, master, and make your own.

This isn’t power creep.
This is character identity brought to life through balanced, open-content design.

Designed for both 2014 and 2024 5e rules, this book gives you:

🔥 26 Specialty Feats

Learn a cantrip, upgrade it, extend its range or damage, and gain a themed rider—restrain foes with Ray of Frost, ignite flammable terrain with Druidcraft, blind enemies with Dancing Lights, and more.

❄️ 26 Mastery Feats

For level 8+. Big, dramatic effects—controlled bursts, radiant reveals, elemental surges, and tactical reshaping—each usable once per rest.

📚 All 100% SRD-compliant

Written from the ground up to be legally reusable in any open product. Creators: this book is a goldmine.

⚙️ Also Included

  • A full design philosophy chapter

  • Standardized templates for creating your own feats

  • Clean, accessible page design

  • Beautiful AI-assisted art

Give your casters a new way to grow.
Take your cantrip from “the spell you spam every round” to your signature move.

Cantrip Feats for 5e 2014 and 2024Price: $6.99