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 Gnomecast #119 – Player Skills
Posted: Thu, 24 Jun 10:00:09
Category: Gnomecast, Angela Murray, Chuck Lauer
Gnome Stew's Gnomecast
Join Ang, Chuck, and Jared for a departure from GM advice this episode with a discussion about skills that make a player a pleasure to have at the table. Are these gnomes skilled enough players to keep out of the stew? Download: Gnomecast #119 – Player Skills Check out Chuck’s articles on Gnome Stew. Follow […]

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 Music to My Ears
Posted: Wed, 23 Jun 10:57:08
Category: Editorials, Player Advice, Player Perspective
A girl listens to music in a room and outside one window jellyfish are flying
The pandemic made it harder to stay engaged with our games. Video calls introduce distance because of the screen divide and the infinitesimal delay in responses. I like to be all in on my characters and my stories, so I found myself finding new ways to engage with the games, sometimes alone and sometimes shared. […]

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 Player Characters: Your Core Concept
Posted: Mon, 21 Jun 14:00:50
Category: Player Advice
Player Characters: Your Core Concept
Have you ever known something to be true about your character, but you never had a chance to share it at the table? Worse yet, have you ever known something to be true about your character, and had other players assume something contradictory? Just like in real life, it can be hard to shake off […]

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 Thou Shalt Not Fudge
Posted: Fri, 18 Jun 07:00:40
Category: Game Mastering, GMing Advice, Tools for GMs
A hand holding a pair of dice.
  In the world of tabletop RPGs, few practices are as divisive as the fudging of dice rolls. Most people have strong opinions on the subject either way, and it’s often difficult to find a middle ground. This article attempts to take a balanced, neutral approach to fudging. While at times, it may be necessary […]

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 Gnomecast #118 – Last Minute Inspiration
Posted: Thu, 10 Jun 10:00:23
Category: Gnomecast, Angela Murray, J.T. Evans
Gnome Stew's Gnomecast
Join Ang, J.T., and Tomas for a discussion about drawing inspiration for games and applying it when you don’t have a lot of time to prepare. Can these gnomes draw enough instant inspiration to keep out of the stew? Download: Gnomecast #118 – Last Minute Inspiration Links for this Episode J.T.’s Gnome Stew article “Heisting […]

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 Iron Kingdoms Requiem Campaign Setting Review
Posted: Tue, 08 Jun 14:00:23
Category: Reviews
Iron Kingdoms Requiem Campaign Setting Review
Way back in 2005, a product came out that caught my eye. That product was the Monsternomicon, a collection of monsters from the Iron Kingdoms setting, converted to the D&D 3.5 SRD. I knew absolutely nothing about the Warmachine tabletop game. I was fascinated by the world being described in the entries. Not unlike some […]

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 Be a Better Player: Play the Game at the Table
Posted: Fri, 04 Jun 07:00:51
Category: Player Advice
Be a Better Player: Play the Game at the Table
We here at Gnome Stew have written a great number of words offering advice and guidance for game masters, but advice directly to players is a bit more of a byproduct of our articles. Even beyond our site, it is relatively easy to find advice for GMs, especially when almost every published game has a […]

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 Gnomecast #117 – Stay on Topic
Posted: Thu, 27 May 10:00:00
Category: Gnomecast, Angela Murray, Jared Rascher
Gnome Stew's Gnomecast
Join Ang, Jared, and Senda for a discussion about things that push people off-track at the table and what GMs can do about it. Can these gnomes stay on topic long enough to keep out of the stew? Download: Gnomecast #117 – Stay on Topic Follow Senda at @IdellaMithlynnd on Twitter and @idellamithlynnd on TikTok, […]

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 Kingdom 2nd Edition Review
Posted: Tue, 25 May 14:00:22
Category: Reviews
Kingdom 2nd Edition Review
It probably isn’t a stretch to say that the point of view of most roleplaying games comes from the perspective of characters that the players create. Those RPGs that allow for more player input into the setting often frame this as a “break” in the expected action, and the players decide to fill in the […]

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 A Checklist For Returning to Face To Face Gaming
Posted: Fri, 21 May 10:00:20
Category: Game Mastering, General, GMing Advice
A table selfie of our first game back in person
Two weeks ago, on the Zoom call for my Forbidden Lands game, we did a quick check of who was vaccinated and when, and realized that we would all be fully vaccinated (including the 2 weeks post shot), for our next session. So, I asked if everyone was comfortable returning our game to being in-person, […]

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