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 Adventure Corner ~ Detective Instinct: Farewell, My Beloved
Posted: Fri, 12 Dec 15:19:37
Category: Adventure Corner, Featured Content, Reviews

Welcome to Adventure Corner, a column where members of the RPGamer staff can give their thoughts, impressions, and pseudo-reviews for various adventure titles that don't come under our usual coverage. Adventure Corner is aimed at delivering opinions on a wide range of titles including visual novels, point-and-click adventures, investigative mysteries, and so forth.

In this edition of the column we take a look at Detective Instinct: Farewell, My Beloved, a mystery title heavily inspired by classic Japanese adventures.


Detective Instinct: Farewell, My Beloved

Platform: PC
(also available on Switch)
Release Date: 11.26.2025
Publisher:
Armonica LLC
Developer:
Armonica LLC

 

Armonica's Detective Instinct: Farewell, My Beloved harkens back to classic mystery adventures, particularly those in the vein of Famicom Detective Club. Seeing players investigate the disappearance of a woman on a train, potentially connected to a couple of murders, it offers an interesting short mystery that will keep players engaged for its five-hour runtime.

Players assume the role of a 20th-century student about to return from a study trip to the fictional European country of Vendreka. They are rudely awakened in their hotel room by a police officer accusing them of murder. This false accusation is quickly resolved, but here begins their first investigations as a local detective strangely invites them to check the crime scene. Unable to find much in the way of useful clues, they soon board a train heading on a multi-day journey back to London, alongside fellow student Emma and their professor. However, mystery quickly returns on the second day of the journey when Emma reports the disappearance of a woman that she met the night before. The protagonist and Emma conduct their own investigations, which cast doubt on some of their fellow passengers, leading them to dive into the recent history of Vendreka.

[caption id="attachment_181049" align="aligncenter" width="640"] The various actions available will be familiar to anyone who played Famicom Detective Club or similar titles.[/caption]

Those who have played Famicom Detective Club will be readily familiar with the gameplay. Players move from scene to scene, investigating locations or talking to people to pick up clues and information that advances the mystery. Various relevant options are available in each scene, with players needing to select the relevant ones. There's no fear of failure; players can keep recycling through the options and brute force their way through the game if they wish. It is divided into chapters, with each chapter including a review where players answer questions about their investigations, though there isn't any obvious penalty for getting anything wrong.

Much of the game's appeal therefore comes down to the game's presentation and the mystery itself, where it largely succeeds. Its pixel art style works well with its designs from the recent past, with its setting helping to differentiate itself from other titles in the genre. The game's understated audio also works well in balance, helping to add to the atmosphere without ever attracting too much attention. Little audio cues help players identify when they've found something important or answer something correctly.

[caption id="attachment_181048" align="aligncenter" width="640"] The fact that no one says that they saw the woman Emma met drives much of the early story.[/caption]

Ultimately, the game is less about solving puzzles or the player putting together the full picture themselves, but more about enjoying the character interactions and how the mystery develops over time. This largely works in its favour as players get to spend more time learning about the characters and seeing how they react rather than getting caught up in the minutiae of possible clues and contradictions. There are also enough twists, turns, and secrets to leave players guessing until the finale about how exactly the story plays out.

Detective Instinct: Farewell, My Beloved never really tries to venture too far from its inspirations, but emulates them with a lot of heart. The presentation and story work together well to provide an interesting, if perhaps not the most thrilling mystery. Those looking to relax with an enjoyable mystery will find plenty to like here.

The post Adventure Corner ~ Detective Instinct: Farewell, My Beloved appeared first on RPGamer.



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 Phantom Blade Zero Launching in September
Posted: Fri, 12 Dec 15:19:24
Category: News, PC, Phantom Blade

Developer S-Game announced that its action RPG Phantom Blade Zero will release internationally on September 9, 2026. The game will be available on PC and PlayStation 5. The release date was revealed with a new four-minute trailer that shows a selection of story moments, weapons, and foes.

Phantom Blade Zero sees players take control of Soul, an elite assassin who works for the enigmatic organization known only as The Order. Framed for murder and left for dead, he is given a second lease on life from a mystic healer, though he only has 66 days to discover those who set him up.

 

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The post Phantom Blade Zero Launching in September appeared first on RPGamer.



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 Shooter RPG No Law Announced
Posted: Fri, 12 Dec 15:19:15
Category: News, KRAFTON, Neon Giant

Publisher Krafton Inc. announced first-person open-world shooter RPG No Law. Created by The Ascent developer Neon Giant, the game is in development for PC, PlayStation 5, and Xbox Series X|S. A release window has not been announced.

No Law follows Grey Harker, an ex-military veteran who attempts to leave his past behind for a quiet life tending plants. However, his attempted peaceful life is violently shattered and he sets out to confront those responsible. The game is set around Port Desire, which combines neon and smog in its location carved into the cliffs on the edge of the sea.

No Law will feature choices and consequences, with decisions such as helping an ally, choosing whether to kill a foe, attempting a quiet infiltration, or charging into open combat. Players will be able to make use of special military upgrades and sci-fi tools, with vertical movement also playing a role.

 

The post Shooter RPG No Law Announced appeared first on RPGamer.



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 Larian Studios Announces Divinity
Posted: Fri, 12 Dec 13:19:46
Category: News, Divinity, Larian Studios

Larian Studios announced its first title since the launch of Baldur's Gate III. Known simply as Divinity, the game sees the studio return to its fantasy Divinity series. Neither platforms nor a release window have been announced at this time.

Few details about the game been revealed at this stage. The studio promises "an RPG with greater breadth and depth than ever before" and stated that is doesn't require past experience with any previous Larian titles, though those that played Divinity: Original Sin and Divinity: Original Sin 2 will enjoy greater understanding and continuity.

Studio founder Swen Vincke provided the following message:

Despite our long history with the series, this is our first game entitled ‘Divinity.’ We’re ready to bring everything we’ve done previously into one place. This marks the beginning of something with more breadth, depth, and intimacy than anything we’ve created before. We’ve been building toward this moment ever since we took our fate into our own hands. This is the Divinity we’ve always wanted to make and you're going to have loads of fun with it.

 

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 Star Wars: Fate of the Old Republic Announced
Posted: Fri, 12 Dec 13:19:15
Category: News, Arcanaut Studios, Lucasfilm Games

Lucasfilm Games and new development studio Arcanaut Studios announced Star Wars: Fate of the Old Republic. Development of the game is being led by Casey Hudson, director of Star Wars: Knights of the Old Republic and the Mass Effect trilogy, with the game billed as a spiritual successor to Star Wars: Knights of the Old Republic.

The game is early in development for PC and consoles. No details about its story or any direct relations to other Star Wars title have been revealed. It is billed as narrative-driven single-player action RPG where players take on the role of a Force user in a galaxy on the edge of rebirth.

 

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The post Star Wars: Fate of the Old Republic Announced appeared first on RPGamer.



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 Solasta II Gets March Early Access Launch Date
Posted: Fri, 12 Dec 13:18:56
Category: News, Early Access, Kepler Interactive

Developer Tactical Adventures and publisher Kepler Interactive announced that its cRPG Solasta II will release on Steam Early Access on March 12, 2026. The game is expected to spend around a year in Early Access, with new features and content to be added during the Early Access process. The initial version will include a portion of the game's first act with a max level cap of four, six classes, and four ancestries.

In addition, the developer revealed more members of the game's voice cast, joining Amelia Tyler (Baldur's Gate III, Hades II) as Shadwyn: Ben Starr (Final Fantasy XVI, Clair Obscur: Expedition 33) will portray Rickard Colwall, while Devora Wilde (Baldur's Gate III, Clair Obscur: Expedition 33) will play Deorcas Colwall and Ellen Thomas (Arcane) will play Anabasia.

Solasta II is a follow-up to 2021’s Solasta: Crown of the Magister and makes use of the Dungeons & Dragons SRD 5.2 ruleset. It is set decades after the events of the first game and sees the high-fantasy realm of Neokos on the edge of ruin thanks to the all-powerful being Shadwyn. Players create and control a band of adoptive siblings who find themselves drawn into an ancient conflict alongside their elder siblings, Rickard and Deorcas Colwall. It will include co-op for up to four players. Those looking to read more about Solasta II can check out RPGamer's interview with Marketing Director Pierre Worgague and Community Lead Emile Zhang.

 

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The post Solasta II Gets March Early Access Launch Date appeared first on RPGamer.



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 Nioh 3 Getting New Demo in January
Posted: Fri, 12 Dec 13:18:40
Category: News, Koei Tecmo, Nioh

Koei Tecmo and Team NINJA announced a new upcoming demo for action RPG Nioh 3. The new demo will be available from January 29, 2026, on PC and PlayStation 5. It will let players play solo or in online multiplayer for up to three players, with save data able to be carried over to the final game. Further details about its contents will be revealed at a later date.

Nioh 3 will release on February 6, 2026, on PC and PlayStation 5 and can be pre-ordered now in physical and digital editions, including a $126.99 Treasure Box Edition exclusively available through NIS America's online store. The game follows protagonist Tokugawa Takechiyo after he is stripped of his position as the next shogun in the Sengoku era, with his younger brother Tokugawa Kunimatsu leading a horde of yokai against him and resulting in a calamity known as the Crucible. His guardian spirit Kusanagi gives Tokugawa Takechiyo the opportunity to transcend time and save Japan by visiting multiple eras.

Nioh 3 will let players switch between two different styles: Samurai and Ninja. Samurai style is said to be similar to that of previous games in the series, with some new abilities, while Ninja style makes use of quick movements like dodging and aerial actions as well as various special Ninjitsu techniques. The game will also include online multiplayer, with players able to assist and seek help from others using its “Summon Visitor” mode, as well as the returning Expeditions from the previous games.

 

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The post Nioh 3 Getting New Demo in January appeared first on RPGamer.



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 Clair Obscur: Expedition 33 Receives Free Thank You Update
Posted: Fri, 12 Dec 11:58:42
Category: News, Clair Obscur: Expedition 33, Kepler Interactive

To celebrate the game's appearance during The Game Awards, Sandfall Interactive and Kepler Interactive have released a free "Thank You" update for Clair Obscur: Expedition 33. The update adds a new playable environment called Verso’s Drafts, which features a whimsical storybook adventure. It also includes boss challenges in the Endless Tower, which reward new Pictos, costumes, and gear; an official photo mode; new Czech, Ukrainian, Latin American Spanish, Turkish, Vietnamese, Thai, and Indonesian localisations; as well as additional graphical options and quality-of-life improvements.

Available on PC, PlayStation 5, and Xbox Series X|S, Clair Obscur: Expedition 33 is a turn-based RPG with combat that utilises a free aim system to let players target weak points, as well as to dodge, parry, and counter in real time. The game is set in a world where a being called the Paintress wakes and paints a cursed number upon a monolith, which causes everyone of that age to turn to smoke and disappear. As the number counts down, expeditions set out in the footsteps of previous failures to try and end the cycle of death once and for all. Those looking to read more about Clair Obscur: Expedition 33 can check out Ryan Costa’s review of its PlayStation 5 version.

 

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The post Clair Obscur: Expedition 33 Receives Free Thank You Update appeared first on RPGamer.



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 Remedy Entertainment Reveals CONTROL Resonant
Posted: Fri, 12 Dec 11:58:33
Category: News, CONTROL, CONTROL Resonant

Developer Remedy Entertainment announced its latest title, CONTROL Resonant. The game is a sequel to 2019 action-adventure title CONTROL, which is set in the same universe as the Alan Wake series. It is billed as an open ended action-adventure RPG and is planned to release on PC, Mac, PlayStation 5, and Xbox Series X|S in 2026.

CONTROL Resonant puts players in the role of Dylan Faden, a human with extraordinary powers, who is deployed by the Federal Bureau of Control (FBC) during a supernatural crisis. Battling a strange cosmic entity and various other threats overwhelming Manhattan, Dylan looks to harness his newfound powers while also searching for his sister, FBC Director Jesse Faden.

The game will also have players able to explore multiple areas of Manhattan as an unknown force reshapes the environments and distorts the rules of physics. Players will also venture into a metaphysical space reflecting Dylan's psyche while shaping his abilities. Combat sees players able to utilise the environment, elemental abilities, and Dylan's Aberrant shapeshifting weapon.

 

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The post Remedy Entertainment Reveals CONTROL Resonant appeared first on RPGamer.



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 Action RPG Stupid Never Dies Announced
Posted: Fri, 12 Dec 11:58:22
Category: News, GPTRACK50 Inc., PC

Developer GPTRACK50 Inc. announced its debut title, 3D action RPG Stupid Never Dies. The studio, a subsidiary of Netease, is headed by former Capcom producer Hiroyuki Kobayashi and includes staff who previously worked on series including Devil May Cry, Dragon's Dogma, and Resident Evil. The game is planned to release in 2026 for PC and PlayStation 5.

Stupid Never Dies is set in a world of monsters including werewolves, lizardmen, skeletons, and more. It follows buttom-rung zombie Davy, who ventures into a deadly dungeon to bring back Julia, a frozen human who he loved. The game features fast-paced combat, with players able to steal enemy abilities and customise Davy's undead body with various strange upgrades.

 

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The post Action RPG Stupid Never Dies Announced appeared first on RPGamer.



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 Arknights: Endfield Releasing in January
Posted: Fri, 12 Dec 11:58:11
Category: News, Android, Arknights

Gryphline announced that Arknights: Endfield will release internationally on January 22, 2026. The free-to-play 3D strategy RPG will be avaialble on PC, PlayStation 5, iOS, and Android. It comes with a new trailer featuring the band OneRepublic and the original song "Give Me Something", created for the announcement.

Developed by Mountain Contour, Arknights: Endfield is based on the popular Arknights mobile RPG/tower defence title, but will tell a separate story. Players are tasked with surveying the unexplored wildlands outside of the colonies that are home to dangers and secrets while undertaking missions with real-time combat using a party made up of operators from the Protocol Field Recovery Department.

 

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The post Arknights: Endfield Releasing in January appeared first on RPGamer.



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 Monster Hunter Wilds Title Update 4 Launching Next Week
Posted: Thu, 11 Dec 21:07:49
Category: News, Capcom, Monster Hunter

During its latest Monster Hunter Showcase, Capcom revealed the contents and release date for Monster Hunter Wilds's free Title Update 4. The update will release on December 16, 2025, with its main new monster addition being Gogmazios, an Elder Dragon first introduced in Monster Hunter 4 Ultimate, whose awakening causes great destruction in the Forbidden Lands.

To take on Gogmazios, players will need to form parties of up to four Hunters and four Support Hunters. The permanent Event Quest for Gogmazios will let players acquire materials that can be used to upgrade rarity 8 Artian Weapons into Gogma Artian Weapons. The bonuses from the original Artian Weapon are carried over, with one random Set Bonus Skill and one random Group Skill also granted to the Gogma Artian version. In addition, the new Gogma Reinforce feature allows players to keep or reset the bonuses to try and attain more powerful bonuses, as well as re-roll the Set Bonus Skill and Group Skill by using special material. In addition, those of Hunter Rank 100 or above will be able to gain the "Transcendence" ability, which lets them increase the maximum level of their high rank armor.

 

 

In addition, Title Update 4 will include a new permanent Event Quest featuring Arch-tempered Jin Dahaad, available from December 24. It will let players obtain materials to create a powerful Gamma armor set. In addition, new Optional Quests let players take on multiple nine-star monsters and earn special Nameplate rewards, with other new Hunting Exercises letting players practice fighting against tempered nine-star monsters. Meanwhile, Nadia will be available as a Support Hunter for the Gogmazios quest and seasonal events, while Nightmist will also become a selectable Support Hunter.

Additional seasonal content sees the Festival of Accord: Lumenhymn arrive in the game from December 19, 2026. Similar to previous festivals, it adds festive decor and meals to the Grand Hub, as well as letting players earn special equipment, gestures, and decorations. There will also be new free and paid DLC, with a free Character and Palico Edit Voucher and set of four free poses joined by a new cosmetic pack.

 

 

In further updates, January 2026 will see the release of a Steam-specific stability patch that will offer additional optimisation options, pre-sets, and improvements on top of the stability and optimisation updates included in Title Update 4. Meanwhile, February 2026 will include Arch-tempered Arkveld, being added as the final Arch-tempered monster, alongside other content.

Monster Hunter Wilds sees players joining the special Research Commission as it explores the Forbidden Lands and learns of the threat called the White Wraith, long thought extinct. In addition to including seamless transitions from story sequences into gameplay, the game adds new Seikret mounts, which can guide the riders to planned destinations and let them perform actions while riding, such as sharpening weapons and gathering materials, while also allowing players to swap to a secondary weapon without needing to return to base. Those looking to read more about Monster Hunter Wilds can check out Jordan McClain’s review of its PlayStation 5 version.

 

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The post Monster Hunter Wilds Title Update 4 Launching Next Week appeared first on RPGamer.



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