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Posted: Sat, 23 Jan 16:13:30 CST
Obelisks of Frigid Mount Ibuki
An overgrown stone path leads up onto the snowy mountain peak, here delicate pink blossoms drift through the cold mountain breeze and a frigid waterfall flows down to the warmer forested land below. The path way is flanked by cherry trees, and crosses over the cool waters of the river via timber curved bridges.
A staircase that has been carved into the rock curves around, climbing ever higher until you reach the peak where a stone shrine has been built.
Download Contains
- Home-printable, A4 .PDF of the gridded map at 300dpi, spread over several pages.
- 300dpi .JPEGs of the map for A0 poster printing or VTT.
- 72dpi .JPEGs of the map for VTTs.
Join me on Patreon for $1 and get over 20 battlemaps a month. Experience how good level design can make encounters MUCH more engaging!
Want one free map a week instead? Become part of my community on Facebook.

Posted: Sat, 23 Jan 16:02:23 CST
The Force of Gravity
Get new options for playing around with gravity in Starfinder with new gravitic effects like inverted gravity, weightless vertigo, and orbital re-entry, plus over a dozen new character options like the Zero-G Training feat, the grav-warrior fighting style for soldiers, and a whole new stellar revelation for solarians, the gravitic master! Unleash abilities like inertial savant, meteor drop, gravitic thrust, and singularity strike!
Sometimes you want awesome rules expansions for your Starfinder Roleplaying Game campaign, but sometimes what you need is a power-packed punch of tightly focused rules content that contains exactly what you need for your character, creature, or whatever it may be. New fighting styles and feats, thematically linked gear, archetypes and class features, and so on; that's where Stellar Options come in. Stellar Options are not about exposition, philosophy, and campaign-building; they are just flat-out fantastic ideas and great mechanics for GMs and players alike, written by many of the same designers that create official Starfinder rules content! Grab each one for just $1.99 and Make Your Game Legendary!

Posted: Sat, 23 Jan 13:20:39 CST
This stock art image by Dean Spencer depicts an anthropomorphic badger pouring a cup of tea.
In RGB colour, 4 inches on the longest side @ 300dpi.
This purchase includes one RPG PNG & CMYK TIF file. If you need this in any other format please feel free to contact me.
All art files are bundled in a ZIP file.

Posted: Sat, 23 Jan 13:20:38 CST
This stock art image by Dean Spencer depicts an anthropomorphic badger pouring a cup of tea.
In RGB colour, 4 x 4 inches @ 300dpi.
This purchase includes one RBG PNG & CMYK TIF. If you need this in any other format please feel free to contact me.
All art files are bundled in a ZIP file.

Posted: Sat, 23 Jan 12:54:12 CST
This special bundle product contains the following titles. |
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Total value: | 0 |
Special bundle price: | 0 |
Savings of: | 0 (92%) |
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Posted: Sat, 23 Jan 11:05:02 CST
You've faced dragons. You've faced demons. You may have even faced Beholders. But have you ever stared down a robber knight?
Welcome to the 15th Century! The year is 1456 and you are a weary traveler making your way from the war-torn Balkans back toward the relative security of the Holy Roman Empire. The only thing that stands in your way is the Duchy of Silesia: Three hundred miles of castles, fortified towns, and deep, spooky forests, drained by the waters of the mighty Oder river. This land of mystery and intrigue is a melting pot of three great cultures: German, Polish, and Czech, and the region is well known both for the strife between its many feuding lords, magnified by the interference of outside powers, and the great wealth of its many mines. The great Via Regia, the Kings Road, travels from the well protected Royal city of Krakow to the reasonable safety of Breslau, the mighty city known to the Poles as Wroclaw and to the Czechs as Vertislav. But to get there you'll have to run the gauntlet of Robber knights, bandits, and the mysterious denizens of the misty woodlands.
The road to Monsterberg, Chapter 1 is a historically based adventure module, part of the Codex Adventum series, and designed for use with the Codex Martialis historical combat system. It is the first of a three chapter series, but can be played as a stand-alone adventure. The Road To Monsterberg is set in Central Europe in the year 1456. It comes with historical maps of the region, towns and castles, as well as detailed descriptions of towns, markets with equipment and prices, standardized and specific NPCs and both random and planned encounters. This module comes with 12 pre-generated characters which up to 6 can be chosen by your players, or you can use your own. It is intended for 4-7 characters of levels 4-6, made for a low-magic, historical setting. All that is needed to play this module is the Codex Martialis Quickstart rules, which can be purchased here for 3.99 or downloaded for free from the Codex Integrum website.

Posted: Sat, 23 Jan 10:32:16 CST
What do we have here? This is a stock art map to improve your products and adventures. This map (3300 x 2550) includes the following versions:
- A full-color version
- A full-color version with labels
- A full-color version with labels and hex grid
- A printer-friendly version with labels
- A printer-friendly version with a hex grid
- Use these assets commercially in your own products (commercial license included)

Posted: Sat, 23 Jan 10:28:33 CST
What do we have here? This is a stock art map to improve your products and adventures. This map (3300 x 2550) includes the following versions:
- A full-color DM version
- A full-color PC version
- A printer-friendly DM version
- A printer-friendly PC version
- A Roll20-ready adapted version (14x16)
- Use these assets commercially in your own products (commercial license included)

Posted: Sat, 23 Jan 10:23:10 CST
A personal project Alyssa undertook for her patrons on Patreon, this star fortress was drawn while streaming and involves a whole host of audience ideas and participation: a wizards college, sprawling aviary, affluent gardens, and more humble farms. Every neighborhood, every building, every street, and every alleyway is meticulously drawn in high detail for this fantasy version of Luxemburg star fortress.
Copyright all rights reserved.
Map Type: PNG
Dimensions: 3300 x 2550

Posted: Sat, 23 Jan 10:23:08 CST
A personal project Alyssa undertook for her patrons on Patreon, this star fortress was drawn while streaming and involves a whole host of audience ideas and participation: a wizards college, sprawling aviary, affluent gardens, and more humble farms. Every neighborhood, every building, every street, and every alleyway is meticulously drawn in high detail for this fantasy version of Luxemburg star fortress.
Copyright all rights reserved.
Map Type: PNG
Dimensions: 3300 x 2550

Posted: Sat, 23 Jan 10:23:07 CST
For Jeff Dee’s Bethorm in the world of Tekumel. This is one of the most detailed maps Alyssa has ever created, with individual building details on a metropolis scale, right down to the recreation of a temple floorplan that appears in Tekumel canon.
Copyright all rights reserved.
Map Type: PNG
Dimensions: 4500 x 6000

Posted: Sat, 23 Jan 10:19:12 CST
What do we have here? This is a stock art map to improve your products and adventures. This map (2550 x 3300) includes the following versions:
- A full-color version
- A full-color version without labels
- A full-color version with no title
- A printer-friendly version
- A printer-friendly version without labels
- A printer-friendly version with no title
- Use these assets commercially in your own products (commercial license included)
