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WWR 91 ☉ Axolotl with a Gun w. Bri de Dannan & Jon Boyle of Bright Bard Games
Posted: Thu, 30 Jul 05:09:24
Posted: Thu, 30 Jul 05:09:24
A new episode has been added to the database:
WWR 91 ☉ Axolotl with a Gun w. Bri de Dannan & Jon Boyle of Bright Bard Games
The Thursday Thing #264, 30th July 2026
Posted: Thu, 30 Jul 05:00:02
The Thursday Thing highlights interesting things on RPG Geek. Please Geekmail me suggestions and In My Own Words articles.
On Giving In (Because the Government screw you over)
by [username=Bifford]Bifford[/username]
The time has finally come to fold White Hare Games Ltd.
And be re-born just as White Hare Games (sole trader).
The UK government has finally screwed the pooch and made it completely untenable to be a limited company when my turnover is a few hundred pounds a year, most of which goes on business costs. The yearly charge to say "yes I'm still trading" has gone from £13 to £38 and now to £50. The cost to upload my financial paperwork has gone up and become a lot more difficult because I now have to do it via a 3rd party company who has the commercial software, and they've just asked me for more in depth paperwork for the past four years, which I also have to submit via a 3rd party (at expense). None of which I can afford.
Well done UK government. Screw the little fish over because you are too scared to go after the big fish in case they get the hump and leave Britain.
Nothing new of note. So a reminder to post here about new crowdfunding campaigns:
Table Top RPG Crowd-funding Announcement Thread
Ooof! A solo gamebook that isn't worth getting/playing. The review is worth reading if you are considering writing a gamebook, so you can avoid the pitfalls!
The Last Ember Review
While the article is obviously a cut n paste from somewhere else (needs editing for line breaks) it is still a fun read.
The Desperate Reality Show Run of Reggie Espinoza
Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD JUL 24: Do you have any interesting rpg concepts or ideas for organizations, guilds, corporations, companies, unions, collectives, or agencies you have been keeping in your back-pocket? Do share.
Still time to read some 24hr RPGs and send in your votes!
2026 24 Hour RPG Contest voting is now open until Monday, August 17, 2026
Here are some other things you might want to check out.
Geek of the Month is a chance to learn more about our community members.
Behind the Screen is an archive of advice by/for GMs written by our community.
RPG Spotlight Event Tracker focuses on questions and ideas for specific games.
Solo RPGs you have played - Subscription Thread
European RPG - Heap of Generosity is the European "Pay it Forward" geeklist (you do not have to give something to receive!)
[US] RPGG Pay It Forward: Traditional List is for the US traditional swap of things (2026 edition).
[US] RPGG Pay It Forward: No Obligation List is for the US non-traditional swap/not of things (2026 edition).
Kickstarter RPG Game Books - 2026 details Kickstarter crowdfunding projects in 2026.
BackerKit RPG Projects details Backerkit crowdfunding projects 2021-2026.
Contest Subscription Thread is where we go to find contests on the RPG side.
2026 RPG Character Creation Challenge
2026 Run 5 RPGs New to You in 2026 Challenge
2026 Play 5 RPGs New to You in 2026 Challenge
2026 Ladder of Insanity
2026 Review Challenge
Banners are by the talented [username=pdzoch]Patrick[/username].
Posted: Thu, 30 Jul 05:00:02
by Bifford [White Hare Games] (Sam)
The Thursday Thing highlights interesting things on RPG Geek. Please Geekmail me suggestions and In My Own Words articles.
On Giving In (Because the Government screw you over)
by [username=Bifford]Bifford[/username]
The time has finally come to fold White Hare Games Ltd.
And be re-born just as White Hare Games (sole trader).
The UK government has finally screwed the pooch and made it completely untenable to be a limited company when my turnover is a few hundred pounds a year, most of which goes on business costs. The yearly charge to say "yes I'm still trading" has gone from £13 to £38 and now to £50. The cost to upload my financial paperwork has gone up and become a lot more difficult because I now have to do it via a 3rd party company who has the commercial software, and they've just asked me for more in depth paperwork for the past four years, which I also have to submit via a 3rd party (at expense). None of which I can afford.
Well done UK government. Screw the little fish over because you are too scared to go after the big fish in case they get the hump and leave Britain.
Nothing new of note. So a reminder to post here about new crowdfunding campaigns:
Table Top RPG Crowd-funding Announcement Thread
Ooof! A solo gamebook that isn't worth getting/playing. The review is worth reading if you are considering writing a gamebook, so you can avoid the pitfalls!
The Last Ember Review
While the article is obviously a cut n paste from somewhere else (needs editing for line breaks) it is still a fun read.
The Desperate Reality Show Run of Reggie Espinoza
Every day there's a new Question of the Day. Most of them are game-related but once in a while we get one that'a more geek-related like favorite movies or books. The question changes every day and you can even suggest a QOTD. When you check out this week's Question of the Week, you can see a link to all the old questions and the chance to suggest a question of your own. Here's this week's QOTD:
QOTD JUL 24: Do you have any interesting rpg concepts or ideas for organizations, guilds, corporations, companies, unions, collectives, or agencies you have been keeping in your back-pocket? Do share.
Still time to read some 24hr RPGs and send in your votes!
2026 24 Hour RPG Contest voting is now open until Monday, August 17, 2026
Here are some other things you might want to check out.
Geek of the Month is a chance to learn more about our community members.
Behind the Screen is an archive of advice by/for GMs written by our community.
RPG Spotlight Event Tracker focuses on questions and ideas for specific games.
Solo RPGs you have played - Subscription Thread
European RPG - Heap of Generosity is the European "Pay it Forward" geeklist (you do not have to give something to receive!)
[US] RPGG Pay It Forward: Traditional List is for the US traditional swap of things (2026 edition).
[US] RPGG Pay It Forward: No Obligation List is for the US non-traditional swap/not of things (2026 edition).
Kickstarter RPG Game Books - 2026 details Kickstarter crowdfunding projects in 2026.
BackerKit RPG Projects details Backerkit crowdfunding projects 2021-2026.
Contest Subscription Thread is where we go to find contests on the RPG side.
2026 RPG Character Creation Challenge
2026 Run 5 RPGs New to You in 2026 Challenge
2026 Play 5 RPGs New to You in 2026 Challenge
2026 Ladder of Insanity
2026 Review Challenge
Banners are by the talented [username=pdzoch]Patrick[/username].
Mythic Mondays (shouldn't be on Wednesdays...)- Something's wrong in the museum, Part 2
Posted: Thu, 30 Jul 02:01:49
Posted: Thu, 30 Jul 02:01:49
After-action report from confrontation with Shub-Niggurath in the Arkham Museum on Saturday, June 20, 2026, Part the Second: (Note, this is the actual date the game was played, not necessarily the story date...)
Quick Situation Update
:d10-1: Darrell Simmons and William Yorick had successfully sealed Rhan-Tegoth away (again) in the Frozen North (Alaska).
:d10-2: Skids had gotten his illegal gambling empire back on track.
:d10-3: Dexter Drake was still working as a stage magician on The Spell of the Seas (cruise ship) while investigating elder threats for the Guardians.
:d10-4: Father Mateo was keeping an eye on the Lightless Pyramid.
:d10-5: Monterey Jack had returned from Egypt early due to Mandy Thompson's concerns about Tommy Muldoon. He showed up at the Museum to find that Mandy Thompson and Mark Harrigan had lost most of the weekend during their fight with Abhoth. Mandy Thompson wrote up a report with what she could remember of her and Mark's investigation, then went home. Later that day, Mark Harrigan, Monterey Jack, and Tommy Muldoon ended up back at the Museum and sealed Shudde M'ell away, though the elder creature didn't go without a fight, throwing Tommy into the outer wall of the Museum Atrium... and the new wards!
:d10-6: Dr. Lee was called to check Tommy over. The cop was cleared, but Mark didn't want him left on his own. Tommy stayed the night at Mark's (and got to meet Mark's husky- Buster). Mark made a few calls and
in the morning, he dropped Tommy off at the Police Station before heading over to the Arkham Museum to meet up with Akachi and Wendy.
:d10-7: Mark, Akachi, and Wendy were all at the Arkham Museum when the power went out. Further investigation revealed that Shub-Niggurath was causing trouble. When we left them, they had collected 8 of the 12 Elder Signs needed to seal Shub-Niggurath away...
:d10-8: Fallen Investigators: Patrice Hathaway, Kate Winthrop, Amanda Sharpe, Sister Mary, Rex Murphy, Gloria Goldberg, and Diana Stanley.
:d10-9: Ongoing Effects: Permanent-1 Max Sanity on Mandy Thompson (penalty from Strange Lights over the Streets of Arkham)
------------------------------------------------------------------------------------
Previously...
8 Elder Signs found, 4 more to go. Can Akachi, Wendy, and Mark find them all and seal Shub-Niggurath away in time? And what's happening with Tommy?
Read on for the continuation:
It was Lights Out for Akachi!
Or maybe not...
A bit of Holy Water
meant extra protection for Wendy.
And Akachi proved that she could handle herself alone in the dark.
[+1 Elder Sign, #9]
"Good going, Akachi!"
Wendy located a Gate to Elsewhere.
Time slowed.
Mark was attacked by dark forces!!
But managed to hold his own!
Whew.
[+1 Elder Sign, #10] "2 more and then we're good to go!""
Akachi was suspicious. It was Too Quiet.
She was right to be wary and managed to slay the beast before it could eat her! Her efforts were rewarded when she found an Elder Sign in its carcass. [+1 Elder Sign, #11] "Just one additional sign!"
The clock was relentless.
Pestilence
The feeling of Doom continued to grow.
Things were looking pretty hairy.
Success or failure. Life or death. Fate rested on the edge of a knife. It would all come down to Wendy...
The teen risked it all on a final otherworld gambit. The Great Hall of Celeano!
Her gamble paid off! [And I even resolved the Monster correctly given Shub-Niggurath's additional requirement. Aren't you proud of me?]
And gained her the last Elder Sign needed to begin the sealing ritual!
"You did well Wendy," Akachi beamed as the teenager returned from the Other World.
The three investigators gathered in the Museum Atrium and began spacing the Elder Signs around the outer walls.
Wendy noticed Mark using chalk to mark activation runes beneath the signs, "Don't bother. We're running out of time."
"It's safer and there's no risk of blowback this way."
Wendy shook her head and turned to Akachi, "do you trust me?"
The Shaman met her apprentice's gaze and replied "yes."
"Then let me do this."
"I don't want you to get hurt," said Mark.
"There isn't time to do it your way. Something's wrong. I can feel it," Wendy insisted.
Before Mark could argue further, Akachi cut him off, "she is right. I can sense... something." To Wendy she added, "begin when you are ready. We will be here, should you need us." Placing the last Elder Sign, Akachi all but dragged Mark towards the hallway.
Wendy stepped to the center of the Atrium, closed her eyes, and raised her left hand. All 12 Elder Signs flared. Magic from each of them flew to Wendy's outstretched hand.
"Wendy!" Mark yelled.
"Silence," Akachi hissed. "Do not interfere," the Shaman whispered.
The magic seemed to weave itself- to Wendy and back, from sign to sign, then back to Wendy. It was as if the entire Atrium was a glowing blue web with the teen at the center. Wendy opened her eyes. "Shub-Niggurath," her voice was a whisper but sounded like a shout in the silent Atrium. A tear appeared in the fabric of reality above Wendy. A glowing rent. Shub-Niggurath snaked forth. Wendy shook her head, "No, I don't think so." The girl closed her fist to concentrate the magic, then opened her hand and threw all of the magic upwards towards the tear... An otherworldly screech pierced the night. Akachi and Mark each clapped their hands to their respective ears in futile efforts to block the horrible cry. Wendy didn't move. Didn't blink. The web of magic snared Shub-Niggurath and the force of Wendy's casting flung the magic and Shub-Niggurath back through the tear. The last of the magic crackled across the tear, healing it, sealing it. As the magic faded, the Elder Signs winked out, turning to ash. Wendy remained standing silently for a beat, then turned to Akachi and Mark. "It's gone. And I don't think it'll be back anytime soon."
Akachi smiled. "Tommy would be very proud."
"Wait, Tommy's been teaching you?" Mark asked the teen.
Wendy nodded. "He's been working with me for a few months now. Practical and book stuff. Akachi deserves a lot of the credit too though."
Mark looked at Akachi.
"My grandmother had more of an affinity for Earth magic than I do. I've been sharing her diaries with Wendy. Along with some materials that I've managed to collect for myself. over the years"
Mark turned to Wendy, "I had no idea."
"I'm Akachi's apprentice. I take that title seriously. And, Tommy has been really helpful. Honestly, before you all found me, I was just kinda winging it. Now, I still listen to my instincts, but most times, I actually know what to do or at least, I know how to do it. If that makes sense?"
Mark smiled, "it makes more sense than anything else I've encountered in Arkham so far."
The normally reserved Akachi pulled Wendy into a hug. "I'm so proud of you."
"Thanks," Wendy blushed.
The trio walked back to the office. Akachi prepped a fresh pot of coffee. Mark grabbed his rucksack. "I'm done. Heading for a nap. Call me if something pops up, otherwise-"
"Get some sleep," Akachi ordered. Mark gave the Shaman a salute and headed out. The Shaman turned to her apprentice, "do you want to start the report?"
Wendy shrugged.
"Very well then, you start the report, I am going to check on the collections. There was no new damage to the Atrium, but I want to give the hallway to the East Wing a quick once over. Better safe than sorry."
"Alright," said Wendy.
As Akachi slipped out, Wendy helped herself to mug and sat down at the Shaman's desk. Writing reports wasn't very fun, but, it was part of the job. Jotting down the basics on a legal pad, Wendy chewed on her pen as she tried to arrange her thoughts. Just then, the office door opened.
"Hiya, Tommy," Wendy greeted the cop with a smile.
"Good morning, munch..." Tommy's eyes got wide. He seemed to be focused on the wall of shelves behind the teenager. She turned, but couldn't see anything...
"Tommy?"
"Yibb-Tstll," his voice was a trembling whisper.
"Tommy? You're scaring me. What's" and that's when Tommy collapsed to the floor and started seizing.
"HELP!" Wendy screamed. "HELP!" She grabbed the desk phone and dialed Akachi's cell. No answer. The reception in the East Wing wasn't great... "Sh*t, sh*t, sh*t," there was a note next to the desk phone in Akachi's handwriting, "for emergencies- Dr. Lee, call 542-583-2898". Wendy dialed the number. It was ringing. Ringing was good. She heard a click, "Dr. Lee here."
"Please, you have to help!"
"Who is this?"
"It's Wendy. Akachi's apprentice. Look, we're at the museum. Akachi's out in the collections and I can't reach her. Tommy came and he's down. I think he's having a seizure. I don't know what to do." Wendy started crying.
"Roll him onto his side. I'll be there in 10," Dr. Lee hung up.
Wendy crouched down next to Tommy. "Please don't die," she rolled the cop onto his side as Dr. Lee had instructed. Tommy didn't seem to be aware of her. He was breathing. She could tell that much. But the foam coming out the side of his mouth had her worried. She wished Akachi would get back already. Or Mandy. Or anybody. "Please don't die," she repeated.
Footsteps. Heavy. Rushed. A man barged in. He had a bag. She didn't recognize him. "Dr. Lee?"
He knelt down next to her, "you must be Wendy." She nodded. Dr. Lee started checking Tommy over. "How long has he been like this?"
"A few minutes. I don't know what happened. One minute he was fine, then," she started crying again.
More footsteps. Akachi entered the office. "What happened?" asked the Shaman.
"Tommy stopped by and... and."
Akachi looked to Dr. Lee for answers. "I don't know." Tommy stopped shaking, but didn't wake... "He's breathing and has a pulse. Beyond that-" Dr. Lee shrugged. Akachi grabbed her phone and dialed Mandy... no answer. She didn't bother leaving a message, hung up, and dialed Monterey Jack.
The archaeologist picked up on the first ring, "What'cha need Miss Akachi?"
"Get down here now. Something's wrong with Tommy." The Shaman didn't wait for Monterey Jack's response. She dialed Mark Harrigan next. "Do you know any doctors or healers that can get here fast?"
"What happened?"
"Museum. Tommy's down. Dr. Lee is already here, but he can't identify the problem."
"I'll be there in 5."
----------------------------------------------------------------------------------
Comments:
Our boy in blue is down! What's going on? Be sure to tune in next Monday to see what happens next!
------------------------------------------------
Quick Summary:
Investigators: Akachi Onyele, Wendy Adams, and Mark Harrigan
Mode: Unseen Forces in the Museum Mode
Old One: Shub-Niggurath
Elder Signs Collected: 12/12
Expansions: Elder Sign, Elder Sign: Grave Consequences, Elder Sign: Unseen Forces, Elder Sign: Gates of Arkham, Elder Sign: Omens of Ice, Elder Sign: Omens of the Pharaoh, and Elder Sign: Omens of the Deep
Time: About an hour
Victory!
------------------------------------------------
Past Mythic Mondays:
Mythic Mondays- Arkham Adventures: Back to the Beginning
Mythic Mondays- Against Azathoth with some Grave Consequences
Mythic Mondays- Grave Consequences on the Streets of Arkham
Mythic Mondays- Grave Consequences in the frozen North
Mythic Mondays: Rhan-Tegoth Rematch, Part I
Mythic Mondays: Rhan-Tegoth Rematch, Part II
Mythic Mondays- Akachi returns to Arkham, Part I
Mythic Mondays- Akachi returns to Arkham, Part II
Mythic Mondays- Cthulhu calls
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part I
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part II
Mythic Mondays- My First Final Hour
Mythic Mondays: Uh-oh! Better hit Undo! aka First Impressions: Undo: Forbidden Knowledge
Mythic Mondays- First Impressions: Eldritch Horror
Mythic Mondays- The Killing Cold
Mythic Mondays- The Killing Cold: Redux
Mythic Mondays - Meanwhile with Mandy, Part I
Mythic Mondays - Meanwhile with Mandy, Part II
Mythic Mondays- Mandy and Akachi try to save the Museum, Part I
Mythic Mondays- Mandy and Akachi try to save the Museum, Part II
Mythic Mondays - An Arkham Nights 2023 Interlude
Mythic Mondays- The Cop and the (Ex)Convict, Part I
Mythic Mondays- The Cop and the (Ex)Convict, Part II
Mythic Mondays- Strange Lights over the Streets of Arkham, Part I
Mythic Mondays- Strange Lights over the Streets of Arkham, Part II
Mythic Mondays- Breaking News in Arkham
Mythic Mondays- Alaska's on its own, Part I
Mythic Mondays- Alaska's on its own, Part II
Mythic Mondays- Monterey Jack's back, Part I
Mythic Mondays- Monterey Jack's back, Part II
Mythic Mondays- Alone against Azathoth, Part I
Merry Christmas 2023: Mythic Mondays- Alone against Azathoth, Part II
Mythic Mondays- Lots to learn, Part I
Mythic Mondays- Lots to learn, Part II
Mythic Mondays- Three against Shudde M'ell, Part 1
Mythic Mondays- Three against Shudde M'ell, Part 2
Mythic Tuesdays- Three against Azathoth, Part 1
Mythic Mondays- Three against Azathoth, Part 2
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 1
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 2 & Happy Veterans Day
Mythic Mondays- Four against Arkham's darkness, Part 1
Mythic Mondays- Four against Arkham's darkness, Part 2
Mythic Mondays- The Rookie and the Soldier, Part 1
Mythic Mondays- The Rookie and the Soldier, Part 2
Mythic Mondays- Meanwhile up North... Part 1
Mythic Mondays- Meanwhile up North... Part 2
Mythic Mondays- Into the Sands, Part 1
Mythic Mondays- Into the Sands, Part 2
Mythic Mondays- The Researcher and the Soldier, Part 1
A Sunday in Arkham
Mythic Mondays- The Researcher and the Soldier, Part 2
Mythic Mondays- Something's wrong in Arkham, Part 1
Mythic Mondays- Something's wrong in Arkham, Part 2
Mythic Mondays- Something's wrong in the museum, Part 1
--------------------------------------------------------
Exciting Arkham Announcements today!
https://gamefound.com/en/projects/asmodee/arkham-horror
Youtube Video
Happy Wednesday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe. And follow me across social media with my Linktree:
https://linktr.ee/rachelncarpenter
Disclaimer:
Prydera and the Guardians are very much my creations. Charge the Circle, Read the Runes, and The Seventh Seal are also mine. Pythia belongs to the ages, though the particular version that appears in the Mythic Mondays campaign is very much mine. I have altered the backstories of many Arkham characters significantly to suit my storylines. Buster (Mark's dog) is also mine.
Quick Situation Update
:d10-1: Darrell Simmons and William Yorick had successfully sealed Rhan-Tegoth away (again) in the Frozen North (Alaska).
:d10-2: Skids had gotten his illegal gambling empire back on track.
:d10-3: Dexter Drake was still working as a stage magician on The Spell of the Seas (cruise ship) while investigating elder threats for the Guardians.
:d10-4: Father Mateo was keeping an eye on the Lightless Pyramid.
:d10-5: Monterey Jack had returned from Egypt early due to Mandy Thompson's concerns about Tommy Muldoon. He showed up at the Museum to find that Mandy Thompson and Mark Harrigan had lost most of the weekend during their fight with Abhoth. Mandy Thompson wrote up a report with what she could remember of her and Mark's investigation, then went home. Later that day, Mark Harrigan, Monterey Jack, and Tommy Muldoon ended up back at the Museum and sealed Shudde M'ell away, though the elder creature didn't go without a fight, throwing Tommy into the outer wall of the Museum Atrium... and the new wards!
:d10-6: Dr. Lee was called to check Tommy over. The cop was cleared, but Mark didn't want him left on his own. Tommy stayed the night at Mark's (and got to meet Mark's husky- Buster). Mark made a few calls and
in the morning, he dropped Tommy off at the Police Station before heading over to the Arkham Museum to meet up with Akachi and Wendy.
:d10-7: Mark, Akachi, and Wendy were all at the Arkham Museum when the power went out. Further investigation revealed that Shub-Niggurath was causing trouble. When we left them, they had collected 8 of the 12 Elder Signs needed to seal Shub-Niggurath away...
:d10-8: Fallen Investigators: Patrice Hathaway, Kate Winthrop, Amanda Sharpe, Sister Mary, Rex Murphy, Gloria Goldberg, and Diana Stanley.
:d10-9: Ongoing Effects: Permanent-1 Max Sanity on Mandy Thompson (penalty from Strange Lights over the Streets of Arkham)
------------------------------------------------------------------------------------
Previously...
8 Elder Signs found, 4 more to go. Can Akachi, Wendy, and Mark find them all and seal Shub-Niggurath away in time? And what's happening with Tommy?
Read on for the continuation:
It was Lights Out for Akachi!
Or maybe not...
A bit of Holy Water
meant extra protection for Wendy.
And Akachi proved that she could handle herself alone in the dark.
[+1 Elder Sign, #9]
"Good going, Akachi!"
Wendy located a Gate to Elsewhere.
Time slowed.
Mark was attacked by dark forces!!
But managed to hold his own!
Whew.
[+1 Elder Sign, #10] "2 more and then we're good to go!""
Akachi was suspicious. It was Too Quiet.
She was right to be wary and managed to slay the beast before it could eat her! Her efforts were rewarded when she found an Elder Sign in its carcass. [+1 Elder Sign, #11] "Just one additional sign!"
The clock was relentless.
Pestilence
The feeling of Doom continued to grow.
Things were looking pretty hairy.
Success or failure. Life or death. Fate rested on the edge of a knife. It would all come down to Wendy...
The teen risked it all on a final otherworld gambit. The Great Hall of Celeano!
Her gamble paid off! [And I even resolved the Monster correctly given Shub-Niggurath's additional requirement. Aren't you proud of me?]
And gained her the last Elder Sign needed to begin the sealing ritual!
"You did well Wendy," Akachi beamed as the teenager returned from the Other World.
The three investigators gathered in the Museum Atrium and began spacing the Elder Signs around the outer walls.
Wendy noticed Mark using chalk to mark activation runes beneath the signs, "Don't bother. We're running out of time."
"It's safer and there's no risk of blowback this way."
Wendy shook her head and turned to Akachi, "do you trust me?"
The Shaman met her apprentice's gaze and replied "yes."
"Then let me do this."
"I don't want you to get hurt," said Mark.
"There isn't time to do it your way. Something's wrong. I can feel it," Wendy insisted.
Before Mark could argue further, Akachi cut him off, "she is right. I can sense... something." To Wendy she added, "begin when you are ready. We will be here, should you need us." Placing the last Elder Sign, Akachi all but dragged Mark towards the hallway.
Wendy stepped to the center of the Atrium, closed her eyes, and raised her left hand. All 12 Elder Signs flared. Magic from each of them flew to Wendy's outstretched hand.
"Wendy!" Mark yelled.
"Silence," Akachi hissed. "Do not interfere," the Shaman whispered.
The magic seemed to weave itself- to Wendy and back, from sign to sign, then back to Wendy. It was as if the entire Atrium was a glowing blue web with the teen at the center. Wendy opened her eyes. "Shub-Niggurath," her voice was a whisper but sounded like a shout in the silent Atrium. A tear appeared in the fabric of reality above Wendy. A glowing rent. Shub-Niggurath snaked forth. Wendy shook her head, "No, I don't think so." The girl closed her fist to concentrate the magic, then opened her hand and threw all of the magic upwards towards the tear... An otherworldly screech pierced the night. Akachi and Mark each clapped their hands to their respective ears in futile efforts to block the horrible cry. Wendy didn't move. Didn't blink. The web of magic snared Shub-Niggurath and the force of Wendy's casting flung the magic and Shub-Niggurath back through the tear. The last of the magic crackled across the tear, healing it, sealing it. As the magic faded, the Elder Signs winked out, turning to ash. Wendy remained standing silently for a beat, then turned to Akachi and Mark. "It's gone. And I don't think it'll be back anytime soon."
Akachi smiled. "Tommy would be very proud."
"Wait, Tommy's been teaching you?" Mark asked the teen.
Wendy nodded. "He's been working with me for a few months now. Practical and book stuff. Akachi deserves a lot of the credit too though."
Mark looked at Akachi.
"My grandmother had more of an affinity for Earth magic than I do. I've been sharing her diaries with Wendy. Along with some materials that I've managed to collect for myself. over the years"
Mark turned to Wendy, "I had no idea."
"I'm Akachi's apprentice. I take that title seriously. And, Tommy has been really helpful. Honestly, before you all found me, I was just kinda winging it. Now, I still listen to my instincts, but most times, I actually know what to do or at least, I know how to do it. If that makes sense?"
Mark smiled, "it makes more sense than anything else I've encountered in Arkham so far."
The normally reserved Akachi pulled Wendy into a hug. "I'm so proud of you."
"Thanks," Wendy blushed.
The trio walked back to the office. Akachi prepped a fresh pot of coffee. Mark grabbed his rucksack. "I'm done. Heading for a nap. Call me if something pops up, otherwise-"
"Get some sleep," Akachi ordered. Mark gave the Shaman a salute and headed out. The Shaman turned to her apprentice, "do you want to start the report?"
Wendy shrugged.
"Very well then, you start the report, I am going to check on the collections. There was no new damage to the Atrium, but I want to give the hallway to the East Wing a quick once over. Better safe than sorry."
"Alright," said Wendy.
As Akachi slipped out, Wendy helped herself to mug and sat down at the Shaman's desk. Writing reports wasn't very fun, but, it was part of the job. Jotting down the basics on a legal pad, Wendy chewed on her pen as she tried to arrange her thoughts. Just then, the office door opened.
"Hiya, Tommy," Wendy greeted the cop with a smile.
"Good morning, munch..." Tommy's eyes got wide. He seemed to be focused on the wall of shelves behind the teenager. She turned, but couldn't see anything...
"Tommy?"
"Yibb-Tstll," his voice was a trembling whisper.
"Tommy? You're scaring me. What's" and that's when Tommy collapsed to the floor and started seizing.
"HELP!" Wendy screamed. "HELP!" She grabbed the desk phone and dialed Akachi's cell. No answer. The reception in the East Wing wasn't great... "Sh*t, sh*t, sh*t," there was a note next to the desk phone in Akachi's handwriting, "for emergencies- Dr. Lee, call 542-583-2898". Wendy dialed the number. It was ringing. Ringing was good. She heard a click, "Dr. Lee here."
"Please, you have to help!"
"Who is this?"
"It's Wendy. Akachi's apprentice. Look, we're at the museum. Akachi's out in the collections and I can't reach her. Tommy came and he's down. I think he's having a seizure. I don't know what to do." Wendy started crying.
"Roll him onto his side. I'll be there in 10," Dr. Lee hung up.
Wendy crouched down next to Tommy. "Please don't die," she rolled the cop onto his side as Dr. Lee had instructed. Tommy didn't seem to be aware of her. He was breathing. She could tell that much. But the foam coming out the side of his mouth had her worried. She wished Akachi would get back already. Or Mandy. Or anybody. "Please don't die," she repeated.
Footsteps. Heavy. Rushed. A man barged in. He had a bag. She didn't recognize him. "Dr. Lee?"
He knelt down next to her, "you must be Wendy." She nodded. Dr. Lee started checking Tommy over. "How long has he been like this?"
"A few minutes. I don't know what happened. One minute he was fine, then," she started crying again.
More footsteps. Akachi entered the office. "What happened?" asked the Shaman.
"Tommy stopped by and... and."
Akachi looked to Dr. Lee for answers. "I don't know." Tommy stopped shaking, but didn't wake... "He's breathing and has a pulse. Beyond that-" Dr. Lee shrugged. Akachi grabbed her phone and dialed Mandy... no answer. She didn't bother leaving a message, hung up, and dialed Monterey Jack.
The archaeologist picked up on the first ring, "What'cha need Miss Akachi?"
"Get down here now. Something's wrong with Tommy." The Shaman didn't wait for Monterey Jack's response. She dialed Mark Harrigan next. "Do you know any doctors or healers that can get here fast?"
"What happened?"
"Museum. Tommy's down. Dr. Lee is already here, but he can't identify the problem."
"I'll be there in 5."
----------------------------------------------------------------------------------
Comments:
Our boy in blue is down! What's going on? Be sure to tune in next Monday to see what happens next!
------------------------------------------------
Quick Summary:
Investigators: Akachi Onyele, Wendy Adams, and Mark Harrigan
Mode: Unseen Forces in the Museum Mode
Old One: Shub-Niggurath
Elder Signs Collected: 12/12
Expansions: Elder Sign, Elder Sign: Grave Consequences, Elder Sign: Unseen Forces, Elder Sign: Gates of Arkham, Elder Sign: Omens of Ice, Elder Sign: Omens of the Pharaoh, and Elder Sign: Omens of the Deep
Time: About an hour
Victory!
------------------------------------------------
Past Mythic Mondays:
Mythic Mondays- Arkham Adventures: Back to the Beginning
Mythic Mondays- Against Azathoth with some Grave Consequences
Mythic Mondays- Grave Consequences on the Streets of Arkham
Mythic Mondays- Grave Consequences in the frozen North
Mythic Mondays: Rhan-Tegoth Rematch, Part I
Mythic Mondays: Rhan-Tegoth Rematch, Part II
Mythic Mondays- Akachi returns to Arkham, Part I
Mythic Mondays- Akachi returns to Arkham, Part II
Mythic Mondays- Cthulhu calls
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part I
Mythic Mondays - Sisters in spirit take on Atlach-Nacha at the Gate, Part II
Mythic Mondays- My First Final Hour
Mythic Mondays: Uh-oh! Better hit Undo! aka First Impressions: Undo: Forbidden Knowledge
Mythic Mondays- First Impressions: Eldritch Horror
Mythic Mondays- The Killing Cold
Mythic Mondays- The Killing Cold: Redux
Mythic Mondays - Meanwhile with Mandy, Part I
Mythic Mondays - Meanwhile with Mandy, Part II
Mythic Mondays- Mandy and Akachi try to save the Museum, Part I
Mythic Mondays- Mandy and Akachi try to save the Museum, Part II
Mythic Mondays - An Arkham Nights 2023 Interlude
Mythic Mondays- The Cop and the (Ex)Convict, Part I
Mythic Mondays- The Cop and the (Ex)Convict, Part II
Mythic Mondays- Strange Lights over the Streets of Arkham, Part I
Mythic Mondays- Strange Lights over the Streets of Arkham, Part II
Mythic Mondays- Breaking News in Arkham
Mythic Mondays- Alaska's on its own, Part I
Mythic Mondays- Alaska's on its own, Part II
Mythic Mondays- Monterey Jack's back, Part I
Mythic Mondays- Monterey Jack's back, Part II
Mythic Mondays- Alone against Azathoth, Part I
Merry Christmas 2023: Mythic Mondays- Alone against Azathoth, Part II
Mythic Mondays- Lots to learn, Part I
Mythic Mondays- Lots to learn, Part II
Mythic Mondays- Three against Shudde M'ell, Part 1
Mythic Mondays- Three against Shudde M'ell, Part 2
Mythic Tuesdays- Three against Azathoth, Part 1
Mythic Mondays- Three against Azathoth, Part 2
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 1
Mythic Mondays (occasionally on Tuesdays) - The Shaman & The Rookie, Part 2 & Happy Veterans Day
Mythic Mondays- Four against Arkham's darkness, Part 1
Mythic Mondays- Four against Arkham's darkness, Part 2
Mythic Mondays- The Rookie and the Soldier, Part 1
Mythic Mondays- The Rookie and the Soldier, Part 2
Mythic Mondays- Meanwhile up North... Part 1
Mythic Mondays- Meanwhile up North... Part 2
Mythic Mondays- Into the Sands, Part 1
Mythic Mondays- Into the Sands, Part 2
Mythic Mondays- The Researcher and the Soldier, Part 1
A Sunday in Arkham
Mythic Mondays- The Researcher and the Soldier, Part 2
Mythic Mondays- Something's wrong in Arkham, Part 1
Mythic Mondays- Something's wrong in Arkham, Part 2
Mythic Mondays- Something's wrong in the museum, Part 1
--------------------------------------------------------
Exciting Arkham Announcements today!
https://gamefound.com/en/projects/asmodee/arkham-horror
Youtube Video
Happy Wednesday and happy playing!
-Rachel
Thank you for reading my blog. If you liked it; then please click the green thumb [microbadge=23724] at the top of the page. If you really liked it; then please subscribe. And follow me across social media with my Linktree:
https://linktr.ee/rachelncarpenter
Disclaimer:
Prydera and the Guardians are very much my creations. Charge the Circle, Read the Runes, and The Seventh Seal are also mine. Pythia belongs to the ages, though the particular version that appears in the Mythic Mondays campaign is very much mine. I have altered the backstories of many Arkham characters significantly to suit my storylines. Buster (Mark's dog) is also mine.
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