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 The 2026 JVMF Auction is a wrap...
Posted: Sun, 29 Mar 01:10:53

by Rachel Carpenter

mostly. Just some tidying up. Page master duties complete for another year. I'm still scrolling through the list double-checking. I don't know why I do that at the end too. Maybe next year I should volunteer to be a closer too... Some food for thought.

I also submitted the remaining 5 of my games coming to The Game Crafter in April for BGG pages today (Eight Elephants had already been submitting, but I did correct a few things on my submission since it was still pending anyway...). I've also put in for my Game Designer badge! To be sure, it's been an exciting day. The tracking on my proof copies hasn't gone active just yet (still label created), but I'm getting excited to get things rolling.

And that's been my Saturday :geek_grin:. How was yours?

Game Over On borrowed time...

Happy Saturday and happy playing!
-Rachel

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 Power of Gaming Across Generations
Posted: Sat, 28 Mar 23:09:03
A new episode has been added to the database: Power of Gaming Across Generations
 Escaping Carcosa Online - Day 3 E12 // The Crawling Chaos
Posted: Sat, 28 Mar 23:08:49
A new episode has been added to the database: Escaping Carcosa Online - Day 3 E12 // The Crawling Chaos
 After Party LIVE! Episode 35
Posted: Sat, 28 Mar 23:06:18
A new episode has been added to the database: After Party LIVE! Episode 35
 Review: Starfinder Flip-Mat: Shopping Mall:: The Short Version? Flip-Mat: Shopping Mall is a fun entry in the series but the GM will need to set some rules (or improvise) to use it.
Posted: Sat, 28 Mar 21:47:25

by sdonohue

Starfinder Flip-Mat: Shopping Mall is a 2024 release from Paizo Publishing for Starfinder Roleplaying Game, but it could be used for any setting that uses 1" squares and could have a futuristic shopping mall. The map is by Damien Mammoliti and there is no rules content.

Presentation
This is available in print and as a pdf. The printer version comes with a folded paper around a map board which is 30" x 24" but is comprised of nine 8" x 10" connected panels. The map is double-sided and full color on both sides. It is designed to be used with wet, dry, and permanent markers, all of which can be wiped from the mat.

Content
The map shows a nice shiny new mall on one side and a ruined/abandoned version of the mall on the other. On the shiny side there are a lot of ways to use the map tactically. There are several different stores with walls and doors, a seating area which includes some plants and a number of shop fixtures and mannequins. It's easy to imagine players using these to their advantage.

The other side is the same area, but it has been abandoned and overgrown. The colors are darker making it feel more dangerous. There aren't as many man-made articles for hiding, but there are some large plants and roots that might be useful.

Evaluation
To me one of the keys to a map like this one is that it provide some options for the characters using the map. This does a pretty good job of that -- there are ways to take cover or hide from those chasing or looking for you. It's also got some nice blind corners and some equipment that might provide decent ambush opportunities.

If you have use for a shopping mall map, this is pretty good and the map does erase well, so that's a positive. The negative for me is the GM will likely have to make a lot of decisions while using the map. How much cover does a clothes rack provide? How easily could someone grab a chair and what damage would it do if it hit someone? These are things a GM will definitely need to have answers for once players make it into the mix.
 Review: Dragon Hunt:: The Short Version? Dragon Hunt is another great solo adventure from Gaming Ballistic and David Pulver.
Posted: Sat, 28 Mar 21:46:26

by sdonohue

Dragon Hunt is a 2020 release from Gaming Ballistic LLC for The Fantasy Trip. It was written by David L. Pulver and illustrated by a host of artists.

Presentation
This is available as both a pdf and a softcover book. The softcover version is staple-bound and 44 pages. It has a heavy cover in full color and the interior pages are on glossy paper in black & white. The layout is pretty standard two-columns for most of the book.

Content
This is a programmed adventure for TFT, so it's like a choose your own path book. The book starts with a table of contents, then a how to play section, the paragraphs. and then a selection of maps, some counters, and a bestiary.

The mission is basically that dragons have learned the barony is in a weakened state and have started attacking and threatening outlying settlements. The player is hired to head out and slay any dragons he encounters.

The How to Play section lays out basic rules for using the module. They also note the adventure probably needs 3 experienced characters and could still be hard. There are rules for solo and 1 on 1 play, sample characters and then some record keeping tips, like write down paragraphs as you encounter. There are also rules for rest & recovery as well as a section explaining the use of Plot Words and their importance in the game. There are also instructions for some random encounters which include the ability to hire some of them as assistants for your adventuring group.

From there we get to the number blocks. There are 239 blocks. Some are just a sentence or two while others stretch to several paragraphs. The entries themselves are concise and well-written. It's clear to see your options and outcomes from each paragraph. A couple of paragraphs are a little longer as they contain bestiary entries for monsters; these are also listed in the table of contents.

The last part of the book is a selection of maps used in the adventure, and finally a section of counters on the last page and the inside back cover.

Evaluation
This is a concise and interesting adventure with several different paths to success (and failure!). The keywords are a useful tool that contributes to the re-playability of the module. There is a backstory but it's not critical to understand all of it to play the game. I think the paragraph structure is good but may require a lot of page turning.

I like that the plot in this one isn't as morally ambiguous as some of the other adventures from Gaming Ballistic. I feel like there's decent chances to play this multiple times and the adventure actually has some advice on picking up where you left off if you die and on restarting entirely. It definitely is hard-mode and dying is not even surprising given the general lethality of TFT and the scenario including a number of tough encounters, especially a 7-hex dragon.

Still, it's a good adventure and if you survive, you'll have something to be proud of.
 Product For Sale: Warhammer Fantasy Roleplay
Posted: Sat, 28 Mar 18:00:51

by waulmurf

€25.00 for RPG Item: Warhammer Fantasy Roleplay
Condition: Good
Location: Germany
 Product For Sale: Shadowrun
Posted: Sat, 28 Mar 17:59:20

by waulmurf

€65.00 for RPG Item: Shadowrun
Condition: Very Good
Location: Germany
 Product For Sale: Cyberpunk 2020
Posted: Sat, 28 Mar 17:50:57

by waulmurf

€50.00 for RPG Item: Cyberpunk 2020
Condition: Very Good
Location: Germany