Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-10-26T13:01:07+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
## Thread Rules
* New to Reddit? Check the Reddit 101 guide.
* If your account is less than 5 hours old, the /r/DnD spam dragon will eat your comment.
* If you are new to the subreddit, **please check the Subreddit Wiki**, especially the Resource Guides section, the FAQ, and the Glossary of Terms. Many newcomers to the game and to r/DnD can find answers there. Note that these links may not work on mobile apps, so you may need to briefly browse the subreddit directly through Reddit.com.
* **Specify an edition for ALL questions**. Editions must be specified in square brackets ([5e], [Any], [meta], etc.). If you don't know what edition you are playing, use [?] and people will do their best to help out. AutoModerator will automatically remind you if you forget.
* **If you have multiple questions unrelated to each other, post multiple comments** so that the discussions are easier to follow, and so that you will get better answers.
[link] – [comments]
Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
[link] – [comments]
Posted: 2026-10-29T16:05:39+00:00
Author: /u/Candid-Response277https://www.reddit.com/user/Candid-Response277
Okay! So I am playing in s campaign that I love with players that I love. And I don't have anything against this player in person. I think he is an amazing storyteller and have a unique and fun playstyle and is just really fun to play with. But his refusal to let his dead charachter go has in my opinion kills creativity and story around the table and I don't know how to bring it up. And while it is not a dispute yet I am really afraid of conflict and just don't know how to bring this up to him in game.
It started when we around 15-20 sessions back had a hard fight. My charachter and this players charachter died in that fight and while I just let it go and build a new one he refused to let his charachter legacy die. He introduced his new charachter who was a close relative to his dead charachter. It started off by him asking the DM if he could run a session or two in the campaign. The DM agreed and the sessions where about his dead characters backstory and connection to his new charachter. His storytelling was amazing but somehow his old charachter was alive through nature's powers and was guiding the party. He got his old characters backstory told and connected it to the DM's current story. I had no problems with this. The sessions were fun and he got to explain his old characters backstory. This was a fun break from the campaign's mainstory and even connected to the main villain in a really fun way and I would be completely fine if it had ended with that, If that was it for his dead charachter. But it continued.
His new charachter was grieving his old characters death and brought his dead charachter with her. And since his old charachter was still "Alive" in a way he sometimes use his dead charachter that his new charachter bring with her to help the party. He explains to the DM how his dead charachter is now navigating our ship and sometimes even helps out in combat or sticky situation. He cuts in and say "insert dead charachter s name" does this so now the party can achieve this and I feel like that is sometimes killing the creativity of solving different problems in game. When his dead charachter just does it for us some of the story and creativity of the session disappears. And I understand his new charachter'd grief. And have nothing against his new charachter being affected by that grief and letting it form and change the charachter. Bit when his dead charachter's help out without us doing anything the fun disappears.
I have noticed the DM trying to get rid of this dead PC multiple times but he just always finds a way to keep him in the story. I really dont want to hurt his feeling or start a dispute at the table so I'm wondering what you would do in this situation to try to solve this problem without any disputes or hurt feelings
[link] – [comments]
Posted: 2026-10-29T12:58:22+00:00
Author: /u/HokiArthttps://www.reddit.com/user/HokiArt
Drew u/the_vengefull-one 's character.
Description : (As provided by the user) She's kind of an oddities merchant, she doesn't accept normal currency since she doesn't have any use for it but trades items. The party first met her in an abandoned guard outpost where she set up shop, and she traded the party for items they looked shiny for what was effectively mystery boxes (items wrapped up in spider silk).
The party got stuck in a realm called "The Demon Web Pits" (which is her original home and where Driders are made) and she got sent to their aid when Lazar and another companion got shunted back to the normal world.
[link] – [comments]
Posted: 2026-10-29T20:21:39+00:00
Author: /u/mountain-dog2023https://www.reddit.com/user/mountain-dog2023
Me and m'y Friends started playing dnd about 2 ans a half years ago and for our first campaign we had a party of four (a wizard, a warlock, a monk and a paladin) who were our first characters. Sinc then we started two more campaign woch we altern every time we play so have a bit of everyone.
Now for that paladin player. He's playing a paladin (oath of vengeance) for the two diferents campaign he play (I don't see this as a problem, and i understand why he prefer to play woth one character only). The weird thing with him is that he play a paladin but use it as a fighter/barbarian in combat and doesn't participante outside of combat.
What i mean by that is that when in combat he play like a fighter. He ONLY swings his sword and NEVER use any of his spells even his free divine smite. And when we tell him "you know you can use your spells they are really strong and usefull" he simply justify his playstyle by saying "magic is dumb so i don't use it". And we did try to give him incredible opportunity to use his spells but never did he take the opportunity. Even his stats are bad : we're level 3 and he has only a twelve in charisma and maxed his strenght and con as for the rest he either have +0 or - 1
And with that he has become a weight for his party and became practicaly useless in combat. He was fine when we started the campaign at level 1 but now... Not really good anymore.
So is there something we can do as players to convince him to use magic even a little bit or as a DM to show him the value of magic ?
IMPORTANT : we don't want to take his agency but simply change his mind towards magic
[link] – [comments]
Posted: 2026-10-29T04:57:27+00:00
Author: /u/ejolblobhttps://www.reddit.com/user/ejolblob
Had the chance to work on this art for a client recently! Here’s some basic info about the characters.
Left to right, top to bottom.
- Kalashar monk. He looks physically human but is almost always wearing a mask. He's extremely deadly, but is very close to his sister.
- Aasimar druid. He's very into growing vegetables and tending his compost heap, which may also contain the bodies of some cultists.
- Elf bard. She got a little tired of big city fame and is relishing the chance to be a small town bard for a while.
- Dwarf cleric. Owner / operator of hooligan's. Generally good natured but very protective of her party and the tavern and has absolutely no tolerance for drunks or creepy cultists.
- Goblin ranger. Small and green and grumpy but generally a good dude. Hints of a dark and possibly violent past, but mainly he just wants to cook. A real beer for breakfast type bro.
[link] – [comments]
Posted: 2026-10-29T17:02:18+00:00
Author: /u/Elgallo1990https://www.reddit.com/user/Elgallo1990
I’m preparing a session and have run into a bit of a DMing dilemma.
My players are travelling with a shipment, disguised as members of a criminal organization, hoping to infiltrate its encampment. Unbeknownst to them, a third faction of Duergar (who can turn invisible) is planning an attack on the encampment later in the session.
After resting overnight, the players will notice mysterious footprints around their wagon.
I have two ideas for what caused them:
A Duergar planted explosives beneath the wagon. If the players investigate, they could discover them, leading to an interesting mystery and potentially giving them something useful.
An invisible Duergar is hiding beneath the wagon, planning to infiltrate the encampment himself. If the players don’t investigate, this could lead to an interesting reveal during the later attack.
My dilemma is that each idea works better depending on what the players do.
Discovering the invisible Duergar could spoil the surprise attack, while failing to discover the explosives means they’ll either detonate too early, disrupting the infiltration, or go off somewhere the players aren’t even present.
I’m considering simply deciding which scenario is true based on whether the players investigate.
I’m not fudging rolls, making things easier or harder, or forcing a particular outcome. Both possibilities make sense, and neither has been established yet. I’m just choosing whichever would create the more interesting situation.
I understand that fudging rolls or not keeping track of health makes the game more about pleasing the dm then actually making good decision or rolls in combat. It undermines the game over time and makes the world feel like it doesnt have consequences. However here. I mean this just feels different yk?
Is this reasonable? Am I undermining player agency? Where do you guys draw the line?
[link] – [comments]
Posted: 2026-10-29T13:38:39+00:00
Author: /u/Dagua99https://www.reddit.com/user/Dagua99
I always find it quite charming. I’m not referring to a summary, but rather when it’s woven into the plot or the dialogue of NPCs, it always brings a smile to my face. It makes you feel special and happy, because on a meta level, you know that your past actions have led to consequences, and now, as you set off on a new journey, you have to deal with them, whether they’re positive or negative.
For example, while we were asking for information regarding a quest, a merchant mentioned that a few months ago, the duke of a neighbouring county was the target of an assassination attempt; however, thanks to "two guards, a mercenary, and a member of the church," he was saved and the assailants were captured. As a result, it is now necessary to fill out paperwork to cross the border into that duchy.
[link] – [comments]
Posted: 2026-10-28T22:39:29+00:00
Author: /u/bluishsketchhttps://www.reddit.com/user/bluishsketch
I got a request from a player recently to draw their character, a human fighter and knight. The player said they were a fan of my stylized work, and wanted their character drawn with the same level of heavy stylization. I’ll hopefully get to do their entire party in this style soon, but I wanted to share this one for now.
I didn’t receive much backstory, but they described the character as being very stern and protective, yet with a warm personality when you get to know him.
As for his appearance, they left it fairly open, so long as his look felt very medieval and not too modern, which explains the hairstyle and beard style I went with. They did request he have dark brown hair and some red in his attire, and that he wield a basic one handed sword.
Overall I am very pleased with how he turned out, as I like working in this style most. This is essentially my true style, it’s nice to draw the way things come naturally to me, and not try and be super “realistic” every time. I definitely look forward to doing more characters this way!
[link] – [comments]
Posted: 2026-10-29T18:13:48+00:00
Author: /u/AsYouWished444https://www.reddit.com/user/AsYouWished444
I am a fan of “The Monsters know what they’re doing” and other tactics for monsters. But one thing they didn’t do is give tactics for animals. Mostly just intelligent monsters.
But in real life, I don’t think dangerous wildlife run up to people and just stand there biting them.
How would you run combat with animals in an interesting way, real or fantasticical?
Edit: my main inspiration was imagining the tactics of giant insects.
[link] – [comments]
Posted: 2026-10-29T21:08:40+00:00
Author: /u/grufolohttps://www.reddit.com/user/grufolo
Hi all, sorry for a question that may sound dumb... but here it is.
I'm playing a 8th level fighter, using a halberd with the bonus attack using the handle that deals 1d4 damage.
I also got the extra attack some time ago but I haven't realized if I get to make the bonus attack on my first attack or also on the second attack. I try to explain myself
When I make my first attack, I attack using my halberd blade and deal 1d10 damage
then I roll for my "handle" attack for 1d4 damage
Then my second attack comes and I attack again with the blade dealing 1d10
here comes my doubt... should I also repeat the bonus attack for 1d4?
What happens if I use action surge? Do I get both attacks?
Thanks in advance to anyone who may help
Edit: thank you to all who replied
[link] – [comments]
Posted: 2026-10-29T00:45:04+00:00
Author: /u/Oogilyboogilybughttps://www.reddit.com/user/Oogilyboogilybug
I’m a huge fan of mimics in my campaigns and am trying to figure out fun (but not excessive) ways to use them, so , what are your ideas?
Edit: y’all are evil and I love you all so much
Edit2: 100 UPVOTES WHAT? I JUST ASKED A QUESTION LOL. (love y’all)
[link] – [comments]



