Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-10-19T13:01:07+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-10-01T14:00:49+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
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Posted: 2026-10-24T18:16:02+00:00
Author: /u/PHzinh0https://www.reddit.com/user/PHzinh0
Hello everyone!
I'd like to share this family and magical moment that i had the job to illustrate for my most recent commission.
This artpiece takes place in the middle of a forest, and shows the moment where a mother called Zilvara is teaching her daughter Vexara (both wood elves) how to awaken her magic potencial and cast her first spell.I tried to capture the surprising moment for the young elf when she saw her first spell materialize in her hand, something she had never imagined she would be capable of doing. Also depicted her mother’s joy seeing Vexara having an exceptional affinity for water, confirming that she had inherited the family’s primary element.
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Posted: 2026-10-24T13:01:50+00:00
Author: /u/nyxxiousohttps://www.reddit.com/user/nyxxiouso
I wanted some outside opinions on something that happened during my last D&D 5e session. I'm a player in the campaign and play a monk, but my DM has given me permission to post this because they're also a bit stumped by what happened.
For some context, our party consists of myself, another monk, a druid, and a wizard, and two sessions ago we were tasked with defeating a dragon that has caused a plague which has affected the surrounding land and killed many innocents. After hearing we would be fighting a dragon, our party was pretty hyped up about it. We even have a separate group chat where we discuss things that happen during our sessions, and throughout the lead-up to the encounter, our wizard was constantly complaining about how badly he wanted to fight the dragon. This is important because it made what happened next even more confusing.
In this session, we traversed the mountain and found the cave that the dragon resides in. Our main plan was to go through a side entrance and sneak into the cave to get the drop on the dragon. However, our wizard had the brilliant idea of shooting a Fire Bolt into the cave to see what was inside, despite the rest of us pointing out that we were literally trying to sneak up on a dragon. Thankfully, it didn't hit anything important, and we managed to get inside without alerting it. When we eventually encountered the dragon, our DM described it as being horribly affected by the plague, with rotting flesh and patches of bone exposed. At this point, our wizard immediately started feeling sorry for it and decided he didn't want to kill it, but he did not voice this out loud to any of our characters.
Now, I wouldn't have had a problem with his character feeling sympathy for the dragon. The problem was that he decided this meant he wasn't going to participate in the fight AT ALL. Remember, this was the same wizard who had spent the entire lead-up to the encounter complaining about wanting to fight the dragon. Nobody expected him to suddenly refuse to fight it, especially when we'd all been looking forward to this encounter. We were understandably confused by the complete 180, and for the rest of the combat encounter, our wizard essentially sat in a corner having a moral crisis while the rest of us were fighting for our lives against a literal dragon.
To make matters worse, our other monk was heavily injured during the fight, and this left myself and the druid scrambling to figure out how we were going to take the dragon down while essentially being two party member's short. It got to the point where our DM actually stopped to question the wizard about his behaviour mid-encounter, and asked him directly whether, if the rest of the party started dying to the dragon, would he step in to help us? He outright said no, and that he would just essentially watch us die. So, to be clear, this wasn't just him refusing to kill the dragon. He was willing to let the rest of the party die because he felt sorry for the creature we were fighting.
After all that, we did manage to defeat the dragon, but I was honestly left pretty frustrated by the whole experience. So, after the session, everyone asked him why he'd decided to sit out the entire fight and leave us to deal with the dragon ourselves. As up until this point, his character had been pretty gung-ho about fighting things. He'd never really shown much concern for the creatures we killed or the people we encountered, so this sudden moral dilemma felt incredibly out of character.
When we questioned him about it, he basically said, "Well, it's a dragon. You attacked it, so of course it's going to defend itself. My character doesn't agree with killing it." I pointed out that this felt pretty hypocritical, considering a previous situation our party had encountered where we had to mercy-kill someone who had been affected by the same plague, and the wizard hadn't shown any particular sadness or hesitation about that situation. Also adding to the fact that this dragon is the root cause of the plague so wouldn't his character want to help with killing it, so more innocent people do not have to succumb to this plague? When I brought this up, he simply responded that the situation with the person was "completely different" from the situation with the dragon.
At this point, we weren't really getting anywhere, and nobody seemed able to get through to him, so eventually he left the call. I understand that roleplaying your character's morals and making difficult decisions can be an important part of D&D. I'm not expecting every character to blindly follow the party or agree with every decision we make. However, I feel like there's a difference between roleplaying a moral dilemma and completely abandoning your party during a fight that you all agreed to take part in, especially when the rest of us were putting our characters at risk. Also this is the first time the wizard has refused to take part in combat, but our DM understandably does not want this to be a thing they do in future as it could disrupt the campaign.
TLDR: Our wizard refused to fight a dragon because he felt sorry for it, even saying he'd let the rest of us die rather than help. Are we wrong for being frustrated about this? What should we do about this player moving forward?
EDIT: Just to clear a few things up I have seen in the comments. We know the wizard personally and nothing is going on in his private life, no pets or family members have recently passed away, and his family is all alive and well. Moving on from that, the wizard had not indicated privately to anyone, including the DM, beforehand that he did not want to kill the dragon or even cure it. He was very much on board with killing the dragon and was even complaining about how long it was taking for the party to get to the dragon. In hindsight, we maybe should have communicated better if there was a possibility we could save or cure the dragon, before beginning the encounter, but at this point we had all reached an understanding that we were going to go into the dragon's lair to kill it. As previously mentioned, the wizard partook in that mercy killing we all as a party had to do with the person we encountered that had succumbed to this plague, where at that point they are mindless (essentially a zombie). This goes for the dragon as well, which was a white dragon, but due to it also having the plague it had pretty much rotted it to the point of being unrecognisable. It was no more than just exposed bone and muscle, being held together by parasites, and due to the plague taking over it was a mindless husk that was out for the parties blood as soon as we entered that cave. Also, this post was made to just get some advice, as I would say our party is still relatively new to playing DND together, so we are learning as we go.
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Posted: 2026-10-24T07:38:44+00:00
Author: /u/PatwallaceVAhttps://www.reddit.com/user/PatwallaceVA
Spoiler for Curse of Strahd!!!
So it was death house.
I was playing a high elf paladin who had been whisked away after being exiled for aiding the dwarves and humans during the war of Silver Marches.
We got to a point in the house where a certain monster in the basement began to move. We chose to run immediately but it managed to down one of our party members. Thus ensued near ten rounds of kiting and healing with lay on hands (we had no other source of healing outside of my lay on hands pool) because my character wouldn’t leave anyone behind. Eventually they were downed and failed a death save. Our Lycanthrope (leonin race reflavored as a wolf) scooped up my paladin and attempted to flee. The monster however was able to catch up and basically rip my character out of the Lycan’s hands and well, it was a soft fruit in a blender thing as this creature made of debris and rot just absorbed them kinda.
I thought it was pretty awesome that I was the only casualty where there were potentially three of us to die.
As a forever DM who has found two tables to play at I find that the character death didn’t really phase me like I thought it would. I think a part of it is that I write a lot and deal with character death all the time. As a DM I know my villains, their wants, their fears. My characters die every single week. So my player character seems a fitting member of that same rank now.
(Not an artist but I insist on doodling in protest of AI)
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Posted: 2026-10-24T12:56:15+00:00
Author: /u/nG_Skyzhttps://www.reddit.com/user/nG_Skyz
So I'm making my character for my first campaign and these are my rolled stats 10 14 10 15 18 16, obviously getting an 18 is kinda crazy and I was planning on +2 Charisma before the rolls. I was also looking at College of Eloquence and I'm not sure how I feel about having a minimum of 19 in persuasion and deception as soon as the campaign starts, it feels a little too strong and not earned?
I'm leaning more towards Lore or Swords now because that seems absurd to have such high guaranteed persuasion, am I overthinking it or is it too strong? I should also mention we're starting at level 3.
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Posted: 2026-10-24T15:52:50+00:00
Author: /u/Timely_Soup4213https://www.reddit.com/user/Timely_Soup4213
The long term campaign I've been in has gotten put in hiatus due to an outburst that occurred last session and I want some thoughts on how you guys would have handled this. I'll try to keep it brief since I tend to overexplain.
So last session our party of six consisting of 2 paladins, a cleric, a fighter, a warlock, and a druid(me) were at a werewolf den and got into a fight woth their newly appointed leader. Half of the pack were helping us since they weren't loyal to him but the fight was still pretty tough, mainly due to the fact the party was so scattered. Some were in the front lines and most of them were very far behind. My druid and one of the paladins(paladin 2) were the ones primarily focused on taking out the pack leader as a result while the other targeted his goons.
The paladin with my druid ended up getting down by the leader and put on two death saves. I picked her up and she misty stepped away to get a breather intending to come back to the fight. She didn't eealise she had no more level 2 spell slots though and wasn't able to do so, thus leaving my druid alone with the leader.
Long story short, my druid died. The party did make an effort to save him but it wasn't enough. I used inspiration to reroll the killing blows and fight donated their luck points as well, but it didn't help. The warlock also tried to use banishment with encouragement from the DM, only for the DM to have the werewolf leader use a legendary action to auto save on it. I asked why he'd suggest the warlock do that if he was going to have the pack leader auto save and he said he considered not but ultimately decided that's what they would do. So he killed my character then fled the battle.
I was upset, but not devastated. I did get caught out and definitely made a series of bad choices that lead to my druid's death, but I knew he could be revived. Earlier in the campaign the party had made a deal with a healer so they could resurrected if they ever died. I figured that's what the party's next move would be. Right?
Nope.
Instead the cleric began chatting with the werewolves that had aided them and learned they would be going north to rejoin the rest of the pack who disapproved of the new leader. They also learned of a mage who lived in the mountains who might be able to help bring my character back, as well a potential ally against the BBEG. The warlock and other paladin(paladin 1) were quiet during this discussion so it was assumed they wanted to go after the mage.
Fighter disagreed and said they should go to rhe healer immediately to bring my druid back. They already had made the deal so there so no need to go chasing after the mage, especially when he is referred to as the mad mage. Fight suggested if the party really wanted to go after the mage he would go to the healer alone so revive my character, but the cleric refused and said they needed to stick together.
Paladin 2 offered to fly my character to the healer since she was an aasimir and could move faster, but also admitted she didn't trust the healer because he also seemed insane. He had a collection of animal hybrid people he healed in the past and they worried hed do the same to my character. However my druid had been open to the healer's "procedures" in the past and the fighter mentioned as such.
Ultimately cleric and paladin 2 dismissed him and the table spent 30 irl minutes arguing about what to do. Fighter decided to have them make a persuasion roll, but saod he put the dc high because his character really didn't want to go after the mage. Cleric passed the dc so he relented and agreed to go with them after the mage. Paladin 2 promised to take my druid to the healer if the mage turned out to be a bust, and with that they were off.
The party went north with the werewolves in search of the mage and noticed a cave with strong magic coming from it. So the party immediately begins messing around with it. Meanwhile fighter was holding my druid's corpse and reminding them that finding the Mage was their top priority to bring my character back, which they ignored. Even the NPCs were telling them to get on with it but they insisted on casting spells, trying to sneak around, and investigate the cave as throughly as they could without actually going inside. Eventually fighter snapped and screamed at the table.
Session ended really quickly after that. The DM told me to start prepping a new character just in case my character isn't brought back. I made a bit of a snippy comment that with how the party was acting it'd likely be nessesary then left pretty abruptly. I'd been muted for the past 2 hours since my druid was dead and I was upset that they weren't prioritising bringing him back. It wasn't as though we didn't have a healer ready to cast revify or raise undead.
Luckily Gentle Repose was cast on his corpse(by the fighter) to keep it from rotting, but that only seemed to assure the party they didn't needed to act immediately. Cleric and paladin 2 did argue that they were just trying to find the best way to revive him, but fighter had said theyd rather my druid just be alive so I could get back in the game.
Anyways, after session I had messaged the DM that I wouldnt be making a new character because my druid could still be revived, and if he wasn't because the party just couldn't be bothered then id likely leave the table because I wouldn't want to continue with players like that.
The next day the DM made an announcement stating he received multiple messages about the session and ultimately decided to put the game on hiatus until further notice. That he blamed himself for making the campaign too hard and for not addressing issues at the table sooner. I tried to assure him it wasn't his fault but hes been very MIA since then.
So what do you guys think? How would you guys have handled this situation?
TLDR: My character died. The party had a way to revive them but decided not to treat it as a priority. One player tried to get the party to care but repeatedly got shot down before they crashed out and screamed at the table. DM decides to put the game on hiatus.
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Posted: 2026-10-24T11:41:24+00:00
Author: /u/sam_0064https://www.reddit.com/user/sam_0064
I was inspired by how Brennan Lee Mulligan ran a night at a tavern in Critical Role (Campaign 4, Ep 38, A Heavy Crown). So I tried to codify some of those tavern activities to run in my games. Afaik, crit role doesn't post their rules anywhere.
Basically, its a social encounter where successes result in 1d4 to any later check the Players make with relevant NPCs. Critical fails result in -1d4.
- Dancing
- DC 13 Dexterity check
- Arm Wrestling
- Roll a number of d6 equal to your Strength modifier
- These are contested rolls until someone gets 2 wins in a row or whoever wins the 5th roll
- Story Swapping
- DC 13 Persuasion check (or Deception check if you're embellishing) to impress others with tales of your adventures
- Three Dragon Ante
- Play It Straight. Roll a number of d6 equal to your Investigation modifier
- Read Other Players. Roll a number of d6 equal to your Insight modifier
- Cheat. Roll a number of d6 equal to your Sleight of Hand modifier
- Highest roll wins the pot, 3 GP per player
- Expenses
- You gotta pay your tab
- 2 GP for one round of modest food and drinks
- 2 GP for modest lodging for the party
- 4 GP for top shelf or quality rooms
Feel free to add more! I'm curious to hear how other folks run taverns, especially tables that really enjoy roleplaying.
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Posted: 2026-10-24T05:53:47+00:00
Author: /u/Bouboulonlon_arthttps://www.reddit.com/user/Bouboulonlon_art
Tesh is a dragonborn warrior shaped by hardship, adventure, and her bond with the elemental forces. Chosen by Gula, her prismatic scales and dark metallic claws reflect her past and her love for Korvakk.
With green eyes and shifting elemental magic, she can summon a crocodilian maw across her torso. Despite her trials, she faces danger with a confident smile.
Commission work, hope you like it!
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Posted: 2026-10-24T12:50:07+00:00
Author: /u/MadRabbitArtshttps://www.reddit.com/user/MadRabbitArts
Posted: 2026-10-24T14:34:05+00:00
Author: /u/Elflesshttps://www.reddit.com/user/Elfless
This is my current DnD character in the world of Barovia. I posted an artwork of him a while back as well.
This one is completely painted in Procreate and mostly with one brush (Oils - Lovely).
The design is based off of the Accursed from Grim Hollow but I'm using the stats of a Bogborn from the Crooked Moon. The beetle actually has a mechanical function because of the Bogborn stats!
His backstory mostly consists of a curse and wanting to become human again etc. The usual stuff.
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Posted: 2026-10-24T04:09:56+00:00
Author: /u/Smooth-Row-4744https://www.reddit.com/user/Smooth-Row-4744



