Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-04-06T13:01:26+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-04-01T14:01:51+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
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Posted: 2026-04-10T05:27:03+00:00
Author: /u/KappaKaffehttps://www.reddit.com/user/KappaKaffe
Posted: 2026-04-10T06:58:21+00:00
Author: /u/SouthConsideration82https://www.reddit.com/user/SouthConsideration82
finally finished the design!
Her name is Sango
she is a human "cleric" who works on ships, keeping the peace and healing and praying the ship won't get hit by a storm.
or so she claims....
SPOILERS FOR ANY OF MY PARTY MATES ON HERE.
Sango is, in reality, a mermaid and a sea witch. she appears to vessels as the usual cleric in a walking coral chair. once hired, and the quest is over and bountiful, she will loot the ship for magic items and scrolls, and whatever trinkets she fancies and proceeds to go overboard and disappear into the sea. Afterward, she returns to her groto beneath the church that lies next to the sea. with her hoard of trinkets.
the reason you never see her tail and fins and scales is because of a choker that uses a disguise self to look human. beneath the dress it looks like legs
still working on her character, but class wise, she is a cnidarian essence sorcerer (DMs homebrew sorcerer inspired by coral reefs).
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Posted: 2026-04-09T22:41:46+00:00
Author: /u/GroundbreakingFig908https://www.reddit.com/user/GroundbreakingFig908
I need advice on how to balance player agency while also giving the nudge to say "hey, robbing shops is bad and there will be consequences." I have a rough draft of how the "heist" can go down, but just wanted some input on how to prep for this. Any thoughts are appreciated!
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Posted: 2026-04-09T23:58:37+00:00
Author: /u/Prestigious_Alfalfa2https://www.reddit.com/user/Prestigious_Alfalfa2
I am a player in a long campaign, after a year of playing we are currently in our 43rd session , we are level 7. I was just talking to my dm about how I’m excited for the next level up cause I’ll get a new subclass for my rouge level.
He told me to worry about that later cause we won’t be getting another level up until 36 more sessions…. I don’t think he’s joking.
I start doing the math. We meet once a week for on average 2 hours a session. That’s at least 72 hours of gameplay, 36 weeks or 8 months until our next level up to 8. That’s not even to take into account canceled weeks so it honestly might take close to a year. I like my campaign but wow more than half a year to get to level 8 is making me weirded out I really hope he’s joking
Is this normal?
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Posted: 2026-04-10T04:16:08+00:00
Author: /u/Early_Brick_1522https://www.reddit.com/user/Early_Brick_1522
My players love to steal. And I generally let them. However they will insist on trying to steal high level items. I got tired of their bloodlust and greed so I made a new NPC that I've been using for over a decade....
The local magic shop owned by a very old man, Old Man Dale, who seems more focused on tea than selling things. He expects payment but never says anything to thieves.
As soon as they get out of the store the item they stole disappears and reappears in the old man's shop. He's a very high level wizard with a specialized wizards mark on every item.
He doesn't punish you or get mad if you return, half the time he didn't even notice what you did.
If you find a way to break the mark and keep the item he figures you earned it and doesn't do anything against you.
He's one of my favorite Shopkeepers to roleplay and my players have always loved him. Figuring out different ways to steal had been an adventure on its own.
...and sometimes...sometimes, they take an item and it turns into something they needed all along...
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Posted: 2026-04-10T05:36:58+00:00
Author: /u/here_2_g00nhttps://www.reddit.com/user/here_2_g00n
So, me and some coworkers have been running a DnD group for about a year, and one of the first things we all agreed on was lighthearted, whimsical vibes for the majority of the campaign.
This campaign then delved into body horror, slavery and abuse, as well as making all PCs forget memories crucial to not only the characters behavior, but going as far as to give the one Martial member of our party a -2 on all rolls to hit cause he "forgets how to use a blade".
Add onto this, the DM instituted an IRL 15 minute timer so that, no matter what we were doing, we HAD to do an out of game thing and if we didn't do it right (answer a riddle, remember a detail from a random NPC), we forgot more stuff. This, by itself, was fine. But I had an issue with the fact that the DM would start sidewalks with the players and when I asked to be credited the time wasted, he said "no, it was your guy's fault for interacting with me when you were on a clock."
I didn't raise a big fuss about it at the table, and we'll be wrapping up the campaign soon, but other players have definitely caught the vibe of me having an issue with stuff in this campaign. I really just wanna know if this behavior crosses a line, or if I just have an issue with this kind of DM Style.
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Posted: 2026-04-10T05:26:21+00:00
Author: /u/idkwhyimherebroski2https://www.reddit.com/user/idkwhyimherebroski2
(TRIGGER WARNING: Death/others self harm)
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I had a DM who we started playing the dragon of icespire peak campaign with not too long ago, we are new to dnd and although it may not be much for DND professionals like some who may be reading this, it was special to us. But recently he started disconnecting from us more and more, but he does that sometimes, and I found out that he took his own life on on Tuesday and I found out through a student services teacher in school that he had done it. And all my friends have all agreed that in his honor, we will finish what we started with him. So right now, I'm looking for a way to honor him more in any other campaigns that I play as well as this one. We do have a DM from our friend group who thinks they may be able to fill in for him, so I just want to let them know as well if they could add this way to memorialize him into this campaign as well.
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Posted: 2026-04-09T15:17:11+00:00
Author: /u/Wennoxhttps://www.reddit.com/user/Wennox
The description for hexblade's curse from UA6 reads as follows:
*Your patron grants you the power to curse and hinder your foes. As a Bonus Action, choose one creature you can see within 30 feet of yourself. The target is cursed for 1 minute, during which you gain the benefits below. The curse ends early if you use this feature again, if you dismiss it (no action required), or die.
Hungering Hex. When the target cursed by your Hexblade’s Curse drops to 0 Hit Points, you regain Hit Points equal to 1d8 plus your Charisma modifier.*
Assuming you can choose yourself, which isn't too much of a stretch as you are always going to be a creature within 30 feet of yourself, consider what happens if you fall to 0 hitpoints.
The description states that the curse ends only if you die, unlike the 2014 version that says it also ends if you are incapacitated. So it's reasonable to assume that it would stay up.
It then also says when the target drops to 0 hitpoints you gain hitpoints equal to 1d8 plus your charisma mod. Again unlike 2014 where it specifically states the affected creature has to die for the hitpoints to be gained.
So does cursing yourself make this essentially say, when you drop to 0 hitpoints, heal for 1d8 + charisma modifier?
I know RAI definitely not but I'm not confident enough with the rules to be able to say if it works RAW. My bad if this has already been discussed, I could only find talk about the 2014 version. Thanks!
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Posted: 2026-04-10T01:10:51+00:00
Author: /u/Blizzjunkiehttps://www.reddit.com/user/Blizzjunkie
After a fighter gets their 3rd attack at 11, does their damage output increase meaningfully before they get their 4th attack at 20?
If not, I wonder if you could multiclass into just any other class for urility/flavor/etc without much of an opportunity cost. (Maybe after taking the ASI at 12) I know most campaigns don't hit 20, but I think campaigns lasting until levels 14 or 15 aren't all that uncommon.
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Posted: 2026-04-10T04:20:42+00:00
Author: /u/kaelandvelmahttps://www.reddit.com/user/kaelandvelma
my amazing friend drew all of this and i am obsessed with everything, that's my cat holding the dice sword (which will let new players memorize the different dice cz they're in a ascendent order) and the dungeon MEOWSTER is super cute ( i saw that on Pinterest) and the left and the right they're my characters and i love them both and basically they're married too, i love this project soo much but i am having a bit of trouble to bring it to life cz i diy a dm screen (glued 2 binders together) and they're not perfect A3 or A4 to just print on paper and glue it but i am working on it.
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