Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-14T13:01:37+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
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Posted: 2026-09-16T12:48:19+00:00
Author: /u/HatingGeoffryhttps://www.reddit.com/user/HatingGeoffry
Posted: 2026-09-16T23:56:16+00:00
Author: /u/Loscithttps://www.reddit.com/user/Loscit
Not many run into a monk from The Two Stone Monastery. But they always leave a lasting impression.
The Two Stones was founded on two principles:
1) Growth and self-actualization comes from the soul, not the gods.
2) Pain grants us power. Power comes from pain. We use this pain for the betterment of ourselves and others.
Based on these two principles, monks of The Two Stones travel the lands, searching for areas where imbalance is detected. The level of assistance can be as simple as working with farmers during a food shortage or as difficult as guiding the community in matter's of state. Frequently, they will work against the church or cults who are active in the area, since they are antithetical to the monk's core beliefs. Whatever choices they make, they tend to leave the area better than when they found it.
Sybil was once a student of the Two Stones but left before graduation. The level of difficultly, and the risk of death or disfigurement from the graduation trial, proved too much for them. They left to travel alone. Currently, they works as a courier. Delivering mail and packages to area's where mail cannot be easily sent to. Sybil still consider themselves a practicing member of The Two Stones, but is a lot more grounded to communities and people compared to her brother's and sisters. Rather than focus on the big picture, she tends to work more on individuals. Helping them overcome pain or self imposed obstacles. Her work tends to send her to isolated areas where communities might be in need of a local therapist.
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Posted: 2026-09-16T20:07:56+00:00
Author: /u/popicss_https://www.reddit.com/user/popicss_
Meet Zafira Vance, a Level 5 Divination Wizard and scholarly arcane detective. Raised by nomadic stargazers, she views magic through the lens of cartomancy and universal archetypes. She channels spells using the symbolism of Tarot cards, reading fate to decipher ancient mysteries. She rides a custom celestial broom, always staying three steps ahead of the universe!
I’m going to have to find a way to implement some Tarot cards into this illustration, but that’s a problem for another day :)
She’s not done, I still have to render her!
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Posted: 2026-09-16T21:56:08+00:00
Author: /u/No-Dentist3418https://www.reddit.com/user/No-Dentist3418
Mithral is described as "light and flexible metal" but I'm having trouble imagining what it means by "flexible" because I can't help but imagine someone pushing against it and creating a dent like plastic, but I'm sure it's not like that.
So, if someone could explain how this works that'd be great
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Posted: 2026-09-17T01:27:13+00:00
Author: /u/Rare_House9883https://www.reddit.com/user/Rare_House9883
I'm a fairly new DM, I've run multiple short campaigns now but I still haven't been doing it for very long so I haven't picked up all the tricks yet. Recently during a session the party was exploring a cave near some ruins and one of them found a sword, they asked who owned the sword previously so I rattled off a quick "Upon closer inspection of the blade you notice a very rough and misspelled engraving, property of Bucket." My bad. I'd thought that'd satisfy them and we'd move on, except then they wanted to know who Bucket was, was Bucket a man or a woman, was bucket a humanoid, when did Bucket leave the sword here, etc. Obviously I didn't write deep lore dedicated to a random loot item so I basically kept saying "Nothing else about the sword stands out to you" hoping they'd decide to continue exploring, but the questions kept coming and it became repetitive.
I don't like breaking the roleplay or messing with a good vibe at the table so I just kept repeating myself until they eventually got bored and moved onto other stuff, but I was wondering if anyone has advice on dealing with it next time? It's a repeat thing with the group, they're new friends and some work with my partner so I don't wanna ever handle anything in a way that makes work awkward for him, but it's getting kind of exhausting from my end. Especially since I'm a parent and DnD is my time to decompress from their constant questions haha
Any and all advice is super appreciated, cheers!
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Posted: 2026-09-16T16:59:04+00:00
Author: /u/venenodeorochihttps://www.reddit.com/user/venenodeorochi
I’m working on a sketch of three D&D characters hanging out at a bar, and I’d like to turn the idea into a finished painting.
I’m still pretty new to D&D, so I’d love to ask the community: what kinds of races or species do you usually have in your adventuring parties? I’d especially like to know what races/species you use in your own groups.
And what kind of things would they do when they’re not adventuring?
I was thinking about scenes like having drinks at a tavern, camping together, sharing a meal, playing games, celebrating after an adventure, etc.
I’d love to hear your ideas, as well as some memorable or funny situations from your own campaigns. I’m mainly looking for inspiration for a group scene that feels like something you’d actually see in a D&D campaign.
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Posted: 2026-09-17T01:58:30+00:00
Author: /u/aojkuhttps://www.reddit.com/user/aojku
So I was reading the description for relentless rage, and it said if you are dropped to 0 but dont die you can save to just drop to 1 instead. If a disintegrate spell hit and reduced a barb's hp to 0 could they use relentless rage to drop to 1 instead? My confusion mostly comes from wether the disintegration or the rage procs first.
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Posted: 2026-09-16T06:20:26+00:00
Author: /u/Interesting_Lab_8565https://www.reddit.com/user/Interesting_Lab_8565
Here’s some art I made in a less than common art style for the subject matter. The art inspirations for this ink drawing of a D&D party include renaissance paintings for composition and the printmaker/artist Gustave Doré for capturing more data per stroke.
I spent the last couple years studying Doré; but rather than copying his artworks, I observed his artworks and the way he captured light, texture, form. In his lifetime during the 1800s printmaking would, in a sense, cost more to print per stroke. With this limitation in mind, Gustave Doré mastered line quality in a way that could define light, texture, and form while using not as few lines as possible, but as few lines as necessary.
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Posted: 2026-09-16T10:52:25+00:00
Author: /u/Repulsive-Rice9797https://www.reddit.com/user/Repulsive-Rice9797
Heys guys,
I’m a new DM and I need help (or at least advice on) what to do about my players who constantly only ever try and fight at ranged in every encounter.
The warlock has the Eldritch Evocation that lets him hit an enemy 300ft away and the party fighter uses a heavy crossbow (100ft or up to 400 with disadvantage) and they’ll constantly sneak up at the enemies to get advantage on said attacks and also to begrudgingly get me to count it as a surprise round. This basically leads to a boring battle where they’ll attack from far away and dash away while the enemy can do nothing but either keep dashing and get fired on or just give up.
The reason my enemies do this is because they all have short bows (goblins and bullywugs) and thus don’t have the range to really fight back.
Are there any enemies you guys would recommend that could definitively stop this from occurring? Or should my enemies just start bunkering down in towers. Thanks
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Posted: 2026-09-17T01:13:13+00:00
Author: /u/PaperSelect4011https://www.reddit.com/user/PaperSelect4011



