Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-01-26T14:01:41+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
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Posted: 2026-01-30T09:12:13+00:00
Author: /u/Leytrahttps://www.reddit.com/user/Leytra
So Basically: player has never stopped using their starting weapon. Everyone else has upgraded to magical items, they declined the one they found, because their character is attached to their spear, because it's theirs. There's nothing special about it, it's not got any special qualities, even backstory wise it's just the spear they bought as a starting adventurer, off a rack at a blacksmith's. But they're attached to it, it's their spear, it's been with them through all the shit that's happened. They've done art of their character a few times, the spear always gets more battered.
And I fucking love that for roleplay, it's good shit, great shit. But I want to do something that rewards that and helps clear up the mechanical disadvantage of "this is a basic ass weapon and most things get resistance these days"
But I want something thematic and fitting, something that's going to be satisfying in-universe more than it focuses on mechanics. And I don't care about rules, give me narrative suggestions, I can and will homebrew this to hell and back to make it worthwhile.
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Posted: 2026-01-30T09:46:12+00:00
Author: /u/ishfish2910https://www.reddit.com/user/ishfish2910
I'm not sure if this is the right place to post it sorry
Basically my brother is a massive fan of DnD and I know nothing but I'm going to make something similar to this https://uk.pinterest.com/pin/633387437214283/ for his birthday cake. Can the numbers go anywhere or is this order important? Like could I put his age in the middle? Feedback would be appreciated and again, sorry if this is the wrong place for this post!
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Posted: 2026-01-30T08:27:54+00:00
Author: /u/CivilAd3631https://www.reddit.com/user/CivilAd3631
I often read that DMs consider the ideal player to be someone who is reliable, immersed in the story, takes notes, asks questions, and explores the world—in short, someone who is actively engaged.
In practice, however, I've come to realize that what a DM truly desires is not necessarily a superfan of their campaign, but a player whose style of play resonates with theirs. Even if that player is sometimes inattentive or a bit chaotic.
Maybe this is obvious to some, but for me it was a revelation. Despite being, on paper, a "good player" (I never miss sessions, I'm punctual, I don't steal the spotlight, I don't interrupt, I ask questions and follow the plot with interest), I've noticed that the DM never smiles during my scenes the way they smile during scenes with other players. Both literally and metaphorically.
I'm just a convenient, low-maintenance player. I'll get my moment in the spotlight because it's required by the narrative, not because anyone is genuinely excited to hear what I'll say or do next. I fill a seat, and I could be replaced by another player without anyone noticing much difference.
That special synergy that creates incredibly atmospheric and memorable scenes never happens for me. Something just doesn't click between me and the DM, between me and the other players.
I'm not saying I don't enjoy playing. I do. But as I've gained experience, I've started to notice the absence of that smile. And that smile—that feeling of being understood and accepted on a deeper, almost intuitive level—is also a part of the enjoyment. I'm not talking about one specific person, but collectively about all the DMs I've played with.
So, to those who read this far, I just want to ask: in your next session, please sincerely thank your fellow players and your DM (if you genuinely feel it) for the game you're experiencing together. Remember those moments that truly resonated with you.
This post is just thoughts I had nowhere else to put. I don't need advice or counterarguments. I'll be interested to read the comments, but I won't be engaging in debates.
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Posted: 2026-01-29T15:03:24+00:00
Author: /u/Itchy-Decision753https://www.reddit.com/user/Itchy-Decision753
The party is now convinced this is true, despite the complete lack of evidence gathered by their “investigation” (cornering townsfolk and demanding answers); and the numerous other blatant non-truths he insisted upon them.
I’m now need to make a real plot involving the king that has led to this conspiracy theory in world for them to discover.
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Posted: 2026-01-30T06:54:08+00:00
Author: /u/CainFablehttps://www.reddit.com/user/CainFable
"While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it.
You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die.
If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can't prevent this telepathic communication."
This is the description of the magic item obviously, so here's my question: Let's say someone is trying to use Detect Thoughts on you whilst you are attuned to this item, would you know someone tried to use this spell on you bc you automatically save on the spell? Or would you be none the wiser bc the ring just blocks it and the caster just kinda gets stonewalled for some weird reason?
This is a late night question that is keeping me up at night for some weird reason lol.
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Posted: 2026-01-30T11:29:55+00:00
Author: /u/bremmon75https://www.reddit.com/user/bremmon75
Years ago, I read Don't Play Nice, Play Dirty, A controversial column in the TTRP magazine. Some of those things have stuck with me over the years, and though my DM style has changed and varied greatly in that time. These are some of the things that I feel can make a campaign epic.
This is going to be a controversial topic. I've been DMing for a very long time, and my players have been playing DnD for a very long time (Our average age is 47, and most of us have been playing since our teens). Because of that, they have seen every trick in the book and every plot arc you could possibly think of. This is how I keep our games fresh for old players.
Disclaimer: This guide is not for everyone. Not all players are looking for a soul-wrenching emotional rollercoaster of an epic journey. Use it with caution.
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Posted: 2026-01-29T17:22:08+00:00
Author: /u/Affectionate_Bit_722https://www.reddit.com/user/Affectionate_Bit_722
Is it "just because/because every other fictional dragon does that," or is there an actual lore explanation?
I know for Black Dragons they collect old coins so they can gloat to themselves about how they outlasted them (Edit: Outlasted the empires/kingdoms/etc that the coins came from), and Blue Dragons collect sapphires because its the same color as them, but I don't know about the other Dragons. Well, I remember that Gold Dragons collect works of art, but I don't remember why. (Source: MrRhexx)
Do they all hoard things purely because of some motivation unique to their type of dragon? Or is there some other reason?
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Posted: 2026-01-30T06:07:09+00:00
Author: /u/Left_Twix3https://www.reddit.com/user/Left_Twix3
Working on writing a sci-fi campaign where the dungeons are old movies! For example, you get sucked into the Die Hard movie and you’re in the tower, blah blah blah.
So if you were to play through a dungeon of a movie that came out in the 20th century, what movie would it be and why? Cool concept, epic boss, cool world/setting? Just as long as it’s NOT a movie based on a book (unless it’s a Stephen King one).
So far I’m for sure doing Die Hard, Groundhog Day, Godzilla, and The Matrix. But I need like 20 more.
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Posted: 2026-01-30T00:43:04+00:00
Author: /u/Cultural_Chard6367https://www.reddit.com/user/Cultural_Chard6367
Hello friends!
My players are likely to encounter a witch in the upcoming session who grants wishes, for a cost.
The wish part will be easy, because that is player-based. But the curse/cost part is trickier, as I want it to feel heavy but not super mean. (Most of my players are new to dnd)
One of the Pc's is basically Nott from the mighty nein (although they have not watched it)
but thoughts?
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Posted: 2026-01-29T08:17:46+00:00
Author: /u/Perfect_Bicycle_5107https://www.reddit.com/user/Perfect_Bicycle_5107
It felt like they didn't respect me or my time. I would've said something but I already had in the past, and it felt like they just didn't care enough to make meeting a priority. So I gave it some thought, and I left the group.
I had no other friends IRL who wanted to play, but I wasn't enjoying myself at all and I know that no D&D is better than bad D&D, so I took the leap and bowed out.
I still wanted to play, so I tried to think of ways to find a table. I looked online, but no one in my area had a post up or replied to my messages.
So I said screw it: I wrote down what kind of game I wanted to run, how often I wanted to meet, how many players I was looking for, and some other basic info. Then I designed a flier for it, printed a bunch of copies, and hung them up around town.
Within two weeks of putting them up, I had about a dozen responses - triple my original goal of gathering four players. I read through and contacted the people who lived in the area and who were okay to meet weekly, like I wanted to, and added them all to a Discord group.
Fast forward a bit, and we just got out of our first session a few hours ago! We all laughed a lot, everyone had a blast, and they said they couldn't wait to meet again! They even voluntarily brought snacks, something that happened maybe once in my last group, if ever.
I went from dreading the inevitable last minute cancellation, to rediscovering my passion for running games, and it was only about a month in between.
So to anyone who's running a group and isn't enjoying themselves, you can find the fun again. You just have to be willing to take the leap of faith :)
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