Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-05-18T13:01:28+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-05-01T14:01:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
You are limited to one top-level comment in this thread. Additional comments will be removed as spam.
Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.
This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.
Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:
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Posted: 2026-05-23T22:09:02+00:00
Author: /u/okvl_artisthttps://www.reddit.com/user/okvl_artist
Hello again :)
A DND character I drew. A bit of text from the description:
" Name: Petunia
- Race: Bugbear
- Class: Paladin/Barbarian Multiclass
- Gender: Man (he/him)
- Age: 29
Petunia, though named Argyle at birth, is a huge, terrifying sweetheart. He was taught to be strong his entire childhood, honing his skills with weaponry from a young age. For a while, he got mixed up in a bad crowd, earning that iconic scar across his face. It took him years to look in the mirror and realize the damage he’d done, but once he had, all he saw was a monster. He pledged to be kind and gentle as a Redemption Paladin, and though he still struggles with his temper, he truly is a gentle giant.
"
I hope you liked what I did :)
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Posted: 2026-05-23T20:42:44+00:00
Author: /u/Silly_Hedgehog_6462https://www.reddit.com/user/Silly_Hedgehog_6462
here I was exploring an idea for ranger that wears havey armor without a dissadvantage to stealth checks. The aim was to find a nieche role for ranger class in combat that would be somewhere between rogue and fighter.
While heavy armor is pretty much useless for a dex-based class, some str-based rangers could find it potentialy usefull - which in this example is rather confusing, since the character is using a bow....oh well
at the very least this work might serve some better use as an inspiration for someone else
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Posted: 2026-05-23T18:15:03+00:00
Author: /u/doug1936https://www.reddit.com/user/doug1936
Hi there ! Jere’s a custom character that I illustrated for someone, the character is a dragonborn character by the name of Thorn, he's an outlander that got exiled from a nomatic tribe and he was describe to be, and I quote "an asshole". As usual I tried to lean into a medieval atmosphere with aged parchment tones and textured paper background to echo an old manuscript feel. I also studied the crisp, classic rulebook rendering style of Justin Gerard, whose work really captures that classic fantasy illustration mood I admire and manages to emphasise very well certain elements on the character with different techniques like a warmish glow around features like the arms and face and also very granular details on the important parts of the image. Hope you enjoy it!
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Posted: 2026-05-24T01:34:24+00:00
Author: /u/LeSunbrohttps://www.reddit.com/user/LeSunbro
So context, me and my group of friends started playing DnD a couple of months ago. I bought new cool looking dices for it and we did around 10 session so far and everything as been fine.
Last session, I happened to be incredibly lucky with my rolls and for around fifteen D20 rolls I rolled a nat 20 4 times.
We were all laughing about this and the DM started saying that my dices were cheated as a joke, but then, my other friend was in a tight spot in the campaign and he needed to roll high and to continue the joke, I offered him to roll my "cheated" dice and he did and low and behold he rolled a nat 20.
This was a insane moment but after that the DM argue that the dice is not legit, even if I show him my receipt and prove that they are not cheated dice he does not want me to use that dice anymore stating that even if we don't count the nat 20s I rolled to high to frequently with it.
What to you people think? I personally think that this is childish and I just wanna use the dice I bought for the campaign but Im looking for other opinions.
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Posted: 2026-05-23T18:47:46+00:00
Author: /u/Tykennnhttps://www.reddit.com/user/Tykennn
Disclaimer, nothing mechanically changes here but makes the game feel much more grounded.
I wanted to talk about something I've been doing lately and I've really enjoyed how it's turned out.
I think hit-points is how your character AVOIDS death and not how much damage your character can tank. Cause realistically if we were to consider all the damage narration in a typical DnD game. Player characters would die from blood loss and shock from fight number 1.
So I think treating hit-points as an abstract, as in it's a narrative resource explaining how characters avoid dying is much more grounding.
So like a wizard being shot by a group of archers might not necessarily be hit by any arrow in particular, but in order to avoid that damage, the wizard might have hastily put up magics to deflect and redirect the coming projectiles. The barbarian instead of being heavily slashed and stabbed multiple times might use their combat prowess to reduce those attacks in other ways, like deflecting, parrying, counter attacking(even if it doesn't deal damage), grappling, or even flat out intimidating, resulting in smaller cuts and bruises instead of anything that should realistically be a mortal wound. A nimble rogue might run, dodge and use the environment to avoid damage.
Losing hit-points is having that abstract concept of surviving being steadily drained before a character meets their final end. You could even flavour it as when they reach certain HP thousholds they do take a problematic wound like being cut along the arm or chest, etc. When they are reduced to 0 hit points but not killed outright, I think that narratively should be the character taking a mortal wound. Any instant death effects are more straight forward, cut in half, stabbed through the heart, etc. Whereabouts an attack or effect that misses is them still avoiding death, but doing so in a way that isn't taxing to them, they aren't going on the backfoot as a result, it's effortless in a way.
All of these features like uncanny dodge, rage, etc things can still work as normal under that narration it just further augments the explanations of how they avoid death.
This has really made characters from both sides feel much more competent and offers a cinematic narration to combat. Even asking players how they get "damaged" offers them some more narrative engagement in the combat flow. And after you do that a few times it gets locked into the mind of the player so even if you don't explain every time you know how a character narratively works in combat.
Something else I've been doing as well is that when a player character does get dropped to zero hit-points, ask the player character what mortal injury they take that results in this state, and afterwards they get a cosmetic permanant scar, burn, or other kind of injury, etc. You would only do this once per combat unless your player would want to have more cosmetic injuries.
But with that said, it's felt pretty nice! Player characters have history written over their bodies via cosmetic injuries and it grounds the world. It also makes more sense for normal NPCs to have such a small amount of hit-points, I believe commoners have 4 hit points and a soldier has 11 hit points. Since realistically anyone in the real world could be killed by a single crossbow bolt.
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Posted: 2026-05-24T00:27:30+00:00
Author: /u/Dismal_Lifeguard_950https://www.reddit.com/user/Dismal_Lifeguard_950
My players and I have been unusually lucky with proximity and availability. Sessions range from 3 to 12 hours, average of 4. One player guessed 800 sessions total. I hope to do a retrospective with lessons on this campaign once it is complete... ask me anything!
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Posted: 2026-05-23T16:19:38+00:00
Author: /u/ianodon2000https://www.reddit.com/user/ianodon2000
Hello, first time posting in this sub. Here is my half-dragon OC.
Age: 37⬩Height: 7'1 ⬩Species: Half-dragon ⬩Class: Barbarian ⬩Weapon: Great-sword
High above the clouds, amidst the cliffs of the Great Molten Mountains, a half-dragon newborn was found. Welcomed into a human village, Godryth grew up beneath the watchful eyes of townsfolk who cherished him. Though he possessed the colossal strength of dragons, he carried the gentle heart of a mortal soul.
Yet, that peace was broken by blood and fire when a band of marauders descended. They brought destruction to the village, tearing Godryth from his dying mother’s embrace. Coveting his draconic bloodline as a prize, the raiders sold him into the brutal fighting pits. For bitter years he endured the life of a gladiator, forced to spill blood upon the sands for the entertainment of corrupt elites.
But draconic rage cannot be bound. Banding together with his fellow captives, he led a bloody colosseum uprising. Now unshackled, he tracks his enemies across the land, sworn to bring justice for the slaughter of his family and the destruction of the only home he has ever known.
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Posted: 2026-05-23T19:20:40+00:00
Author: /u/Lucasfranca_arthttps://www.reddit.com/user/Lucasfranca_art
Ronan the Protector is a paladin known within his order for being courageous and imposing. He has led teams on missions for his own order due to the trust placed in his actions during battle and his bravery in solving problems. However, at some point, all of that shattered, and he lost his confidence.
Now, he seeks to rediscover his courage amidst the battlefield, defending the weak. His inner mission is far stronger and more difficult than dealing with monsters and creatures. Yet, facing dangerous missions has become the only way for him to feel alive, hoping with every confrontation to once again find within his heart the strength to defend those he believes are just.
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Posted: 2026-05-23T19:09:36+00:00
Author: /u/junioor-29https://www.reddit.com/user/junioor-29
Elaris Lunebloom was born during the rare Bloommoon, a magical night that appears only once every century within the ancient elven forests.
Her journey began after discovering the Lunaris Codex, an incomplete grimoire whose pages reveal glowing texts only to her. After realizing that entire sections of the book were missing, Elaris set out in search of the lost pages, believing that once the Codex is restored, her own magic will finally become complete.
This character is still in development, and I’m continuing to explore the mysteries surrounding the Lunaris Codex and astral magic.
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Posted: 2026-05-23T06:16:19+00:00
Author: /u/FewLog3602https://www.reddit.com/user/FewLog3602
Korga Ironshell
age: 46 • height: 7'2 • species: tortle • eye color: Brown
Korga was born among a wandering coastal tribe that believed one's shell carried the history of every battle survived. Unlike the other tortles of his clan, he possessed a fierce temper and an unshakable desire to stand at the front lines rather than live the peaceful life of a traveler. After his village was destroyed by raiders from the northern seas, Korga took up the shield of his fallen chieftain and wandered the world as a barbarian guardian, earning the title Barbarian Tortle of the Iron Shell for his relentless defense and monstrous endurance in battle.
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