Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2025-12-29T14:01:48+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
## Thread Rules
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Posted: 2026-01-01T15:01:16+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
You are limited to one top-level comment in this thread. Additional comments will be removed as spam.
Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.
This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.
Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:
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Posted: 2026-01-02T14:33:51+00:00
Author: /u/Deltaoppshttps://www.reddit.com/user/Deltaopps
Rushing to get ready for the first session of the new year. Have been DMing a campaign for the last year, trying to get the new room "ready". Spent several months over the summer with my grandfather-in-law building this.
Its ~10ft long and 6ft wide at its widest. Enough seating for 6 + The DM. We kept the insert for the DM cutout so we can play normal games that need the space (40k or game nights). Made of Solid 2" Walnut, and a Walnut, Maple, and Pauduk Banding.
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Posted: 2026-01-02T15:36:14+00:00
Author: /u/RedcapPresshttps://www.reddit.com/user/RedcapPress
Happy New Year!
To celebrate, we're giving away 10 copies of "One Shot to Die Hard," the latest one-shot adventure from Redcap Press.
Inspired by Die Hard and reimagined for D&D, the adventure sees the party invited to celebrate the winter solstice at the opulent tower of a famous archmage: Archmage Nakatomi. When a group of mercenaries led by a revenge-seeking criminal mastermind crash the party and take the guests hostage, the adventurers are plunged into their very own real-life action movie. Yippee ki-yay!
The Adventure
Here are some general stats, but feel free to check out the adventure on DriveThruRPG or Itch.io for more details: - Designed for level 3 (either 2024 or 2014 should work fine) - Playable in 3-4 hours (and play-tested) - Gritty and dangerous; the party starts without any weapons or spellcasting and must ambush the mercenaries to arm themselves. - Includes 8 new magic items and 3 new stat blocks. - Includes 7 fully-mapped floors of the wizard's tower, modeled after the floorplans of the real-life building where the original Die Hard was filmed. - Includes printable party invitations you can give to your players. - Written for DMs: our lives shouldn't be complicated. Roleplay suggestions, quick reference sheets, and guidance for a non-linear adventure are included.
The Giveaway
- COMMENT on this post to enter (this must be a top-level comment, NOT a reply to another comment)
- One entry per account
- The winning accounts must be at least 3 months old
- 10 winners will be chosen via RedditRaffler after ~72 hours. Winners will be listed here, and contacted via Reddit DM to receive their digital copy of the adventure.
Copies will be distributed via DriveThruRPG's "complimentary copies" feature, meaning winners must have a DriveThruRPG account and provide their email address via DM. Redcap Press will not keep any record of these email addresses after the giveaway has concluded.
Happy holidays, and yippee ki-yay!
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Posted: 2026-01-02T15:40:03+00:00
Author: /u/Kiruko_Kunhttps://www.reddit.com/user/Kiruko_Kun
This was my last commission of 2026, and it came from a reddit user named Camel (thank you so much!). They wanted some nice custom art of a key NPC from their campaign, and I got the honour of bringing him to life. This is Vallo, a tribal shaman inspired by indigenous cultures. I was given a lot of creative freedom with the piece, so I chose to go with a folk horror theme (based on the descriptions given). I also took some inspiration from Native American hairstyles and various indigenous face paints/tattos (such a maori tattoos) to bring it all together.
I hope you all like it!
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Posted: 2026-01-02T14:20:06+00:00
Author: /u/Rven_Luvlettehttps://www.reddit.com/user/Rven_Luvlette
Hi Everyone, I just join the community 2 days ago because im interested in playing DnD (Even tho i dont have a party or friends to play cuz they dont know dnd) i got interested bc of the influence of Stranger Things and also wanting to try a board game. I created a character using a printed source of the 5th edition (if im correct) and what peaks my interest is the role of a Rogue (DUDE I DIDN'T KNOW YOU CANT BE A THIEF HERE!!! YIEEHEEHAHA!!) and whole lot more, what i dont understand is the ability scores, proficiency bonus, saving throws, Skills (Sorry im bad at math i promise i have a avarage knowledge about math), Cantrips, and a sheet called "Spellcasting Class" i dont know how this works nor what to put, so i kinda left it blank.
Like i mention, i dont have friends or family to play it because ALL OF THEM dont know DnD but currently im still learning the basics and to play the game. I didn't create a character online cuz i often get confused thats why i created a character in paper but this is more complicated than i thought but i do it anyways. I dont know MUCH about dnd yet.. Yeah.. thats about all..
If yall wanna add me to your party or be my friend this is my discord username is on my profile. And also if i have any mistakes on my saving throws, skills, ETC please correct me, im still a newbie.
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Posted: 2026-01-02T12:12:14+00:00
Author: /u/whyilikemuffinshttps://www.reddit.com/user/whyilikemuffins
Long story short, I've joined a DND group at the library with mostly new players (I've played 2 full campaigns as a wizard and cleric and our warrior is a dm) , and we need a face but I don't want to overpower people.
Our party is;
- Bard - Me. Likely to be a glam bard
- Warrior - Experienced player sworn off magic. Might help to steer social stuff, but I don't want to be on it
- Sorcerer - New player wild mage tiefliing. Great guy but classic chaos gremlin so probably might not face well
- Ranger - New player. A soft scout and bow user
- Barbarian - New player. Dwarf with big axe. Wants a relaxed time.
We really need someone to step up and be the face,and I know it's going to be me. However, I really can't figure out how to be a good face without taking things over when everyone else is very much no able to do it.
Can anyone who's been in my shoes advise me?
I want them to have a great time.
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Posted: 2026-01-02T15:24:41+00:00
Author: /u/throwstoneglasshousehttps://www.reddit.com/user/throwstoneglasshouse
I noticed DnD groups tend to be at least 4 players plus a DM, and I am curious to hear experiences from those who have tried with smaller numbers. Anything between 3 and 1 players, aside the DM. How was it? Were there any unique experiences related to the small size of the group?
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Posted: 2026-01-02T01:31:59+00:00
Author: /u/Remote_Exercise7125https://www.reddit.com/user/Remote_Exercise7125
So when I DM for campaigns, I like making helpful NPCs that travel with the party and have the possibility of dying later, as well as having many fun NPCs along the way that help the party out. However, my players never seem to actually give the NPCs a chance and just kill them immediately after meeting them. However can I stop them from doing that? Recently I introduced them to a shopkeeper and they shot him with a crossbow and robbed his store instead of talking to him like I intended.
Edit: More details, I am the oldest player, and the only one experienced with DnD. As a result, I DM every time we play. I live in a small town and the only people who will play dnd with me are my friends, and family. My friends are annoying in dnd so I opt to play with my cousins instead. They can be fun to play with, but, they’re young. Most of the time, they’re pretty tame. It’s just when i need them to lock in because it’s getting serious that they go off the rails. If I try to introduce them to a goblin, they immediately respond with violence. The only way I can think of that would make sense with this group is giving them consequences, or making certain NPCs unkillable until their purpose is served, which isn’t very fun. As far as I know, they just think it’s funny and that’s why they do it.
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Posted: 2026-01-02T15:21:34+00:00
Author: /u/Rainydayrenegade42https://www.reddit.com/user/Rainydayrenegade42
My husband and I were talking about an NPC concept of a low level magic user that couldn't cut it in wizard school, and now works as a maid using presdidigitation to do things like clean clothes, wash dishes, sweep and such. But in the language of the spell effects seem to only last an hour. After an hour would the dishes, laundry, and such be soiled again? For some reason that seems strange to me, but rules as written it seems so.
If you were to design a wizard turned maid/butler/housekeeper, what kind of spells or magical items would equips them with? My thought is that they just weren't cut out for the whole "adventuring" thing, so they wanted to find a simple easy way to earn their money. I love the idea of casual magic users who use their talents in unconventional or even mundane ways. Like someone who runs a repair shop and knows "mend," or a cook who casts "hero's feast" for the yearly festival.
If you have any ideas for other characters like this please share!
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Posted: 2026-01-02T13:03:17+00:00
Author: /u/tolkienistghosthttps://www.reddit.com/user/tolkienistghost
Posted: 2026-01-01T18:18:52+00:00
Author: /u/admiralbenbo4782https://www.reddit.com/user/admiralbenbo4782
TL;DR -- trust your players to do the right thing with information. More is generally safer/better than less, unless you're playing very specific types of games (in which case that fact needs to be communicated and agreed on by everyone ahead of time).
A common fear of new DMs (in my experience) is "how much do I tell them/should they know that/what if they metagame?" (in some combination).
I've been a forever DM now for 10+ years with many many groups under my belt ranging from brand new people to seasoned veterans. And I've not seen a single one that was made worse by giving more information, especially about
- the world
- the themes and main drivers of the scenario at hand.
Heck, I publish a full open campaign-setting wiki with tons of information that players are free to use and reference. And they do. And all of my INT-based ability checks for lore/background info are degrees-of-success: your result tells how much useful information you gather, not whether you gather any at all. Only thing I hold back on is directly plot-related info for that specific campaign arc. Not that I run super detailed, highly-prepped plots--they're more character and scenario driven and we play to figure out what actually happens.
I have seen campaigns founder because the DM was acting like the basics of the world and its people were nuclear-weapons-level secrets that only the most brilliant minds could ever know. Even basic things like "ok, what's the religion like here?" or "ok, what's the theme of this adventure so I can build a fitting character?".
And the only metagaming I've found to actually cause problems is when players act differently based on game-level concerns. Things like
- Mistrusting someone because they were asked to roll an Insight check
- Having someone else come search when they rolled low on an Intelligence (Investigation) check.
- Trying to abuse quirks of the game system (such as targeting restrictions) or the interface between the game system and the fictional world (generally in the form of trying to apply badly-understood real-world physics to find holes in abstracted game mechanics to "break" the game). These, thankfully, have been super rare among my players.
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