Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-01-19T14:02:08+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-01-01T15:01:16+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
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Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:
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Posted: 2026-01-20T19:03:08+00:00
Author: /u/fab977https://www.reddit.com/user/fab977
I will roll with it because I love the creativity and effort put into it. The player that made the sketch works as an architect and it's her first campaign.
I'm a first time DM that runs a table of five first time players for a year now. Finally got the DMG 5.5 as a christmas gift and was very exited about the bastion chapter. I love that my players are as or even more enthusiastic about it.
What do you think about bastions?
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Posted: 2026-01-21T02:48:57+00:00
Author: /u/Arichido_https://www.reddit.com/user/Arichido_
Posted: 2026-01-20T17:56:50+00:00
Author: /u/Carreliohttps://www.reddit.com/user/Carrelio
Meet Arden, my newest character for my friend’s D&D campaign.
Arden is a human artificer with an innate knack for transmutation, living in a world shaped by the aftermath of a titanic war. The countryside around the last known surviving city is littered with broken and half-buried war machines, remnants of a conflict that ended just before they were born.
He travels with an eclectic party, including his twin sister, the group’s rogue, and Grymm, their teddy bear of a barbarian friend from the outskirts of civilization who looks tough, but wouldn't even kill rats in our first session. Together, they search for a way to make a life and a name for themselves as society slowly rebuilds.
Arden’s miniature was designed mostly in HeroForge and printed on my friend’s resin printer. The Steel Defender is a print-in-place articulated model inspired by the Guardians from The Legend of Zelda: Breath of the Wild. I printed it on my Ender 3 V2, then replaced the articulated legs with beads on wire to allow for flexible posing.
I’m really proud of how both of them turned out!
Now all that’s left is naming the Steel Defender before Arden finds and repairs it at level 3…
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Posted: 2026-01-20T20:50:43+00:00
Author: /u/CyanoPiratehttps://www.reddit.com/user/CyanoPirate
I know I’m late to the party, but I missed this (quite significant, imo) change to Lizardfolk in the 5.5e Monster Manual.
They didn’t just remove them from playable races. They didn’t just dial back the cannibalism. They also made them elementals? And EARTH elementals, on top of that? Madness.
Anyway, raging aside, anyone have experience trying to port back the stat blocks from 5e to 5.5 so I can have real Lizard men in my 5.5 game that work well? Instead of… checks notes… earth mages who happen to look like lizards?
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Posted: 2026-01-20T22:55:36+00:00
Author: /u/LaraHa88https://www.reddit.com/user/LaraHa88
He looks nothing like one would expect a Warlock of the Raven Queen to look like, and that's what I love about him.
He basically only happened into that role because he has big dreams of making it in a magical academy, but has no magical talent - so he started praying to several gods until he was heard, and took the chance he was given... He probably would've taken anything at this point, as long as it granted him magic. He now pretends to be a cleric, and tries to avoid talking about who he serves. It probably wouldn't be a good look to be a Warlock at a prestigious magical academy.
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Posted: 2026-01-20T19:50:56+00:00
Author: /u/Inbezdigatorhttps://www.reddit.com/user/Inbezdigator
I’ve been running a 5e campaign for about a year with a group of friends who started as total beginners. They are now Level 6, but I find myself constantly "backseat driving" their turns.
Even after a year of bi-weekly play, I’m still having to prompt them for core features:
- The Rogue: It took about 10 sessions to remember Cunning Action. Now, they constantly forget they have Uncanny Dodge (Level 5), often taking full damage when they could halve it.
- The Paladin: We are 20+ sessions in, and I still have to ask, "Do you want to Smite on that?" when we were fighting undead...
I love my friends and the story is great, but I want them to feel the mastery of their own characters. I also want to free up my own "DM brain" to focus on the monsters and the narrative rather than tracking their character sheets.
Part of the problem could be me want to help them too much, if i stop reminding them of what their characture can do they might feel upset after the fact and remember - "oh i have that ability i should use it"
My questions for the academy:
- At what point do I stop reminding them and let them just miss out on the benefit?
- Are there any "at the table" aids (cheat sheets, tokens, etc.) that have worked for your forgetful players?
- How do I gently bring up that they need to "level up" their mechanical knowledge without sounding like a jerk?
TL;DR: Level 6 players still don't know their core kit (Smites, Cunning Action). How do I take the training wheels off?
(Also I reposted this becuse it got taking down from DMAcadmy becuse it was about players)
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Posted: 2026-01-20T21:48:04+00:00
Author: /u/AnchoRuneshttps://www.reddit.com/user/AnchoRunes
A painting I have made a while back, the vision was to have a mage scholar with a familiar of a long dead mage, that left his knowledge bound to a crystal. Nobody really knows what are the full extent of the crystal's powers, but so far it seems to be harmless... but who knows, the long dead mage might be slowly putting in motion his plans, whispering and teaching only the things that aid him in his quest. the crystal is a valuable item that is given to only the brightest students, and the crystal chooses who it will be teaching. Hope you like the idea, dm me if you want.
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Posted: 2026-01-20T17:32:15+00:00
Author: /u/DubiousArtistehttps://www.reddit.com/user/DubiousArtiste
I love spears as a weapon, but so many games that I play, they just don't get the love that I feel like they deserve.
So I decided to try and build a character that'd actually work well for using a spear. And made him Goblin cause Goblins are awesome!
Basic idea is that he's a two weapon fighter. He main-hands his spear, off-hands a dagger. The spear is for throwing and recovering (ideally getting a Javelin of Recall at later levels!) and always having the dagger ready on hand, maybe swapping for a Short-Sword after getting the feat to do so.
I'd probably build him as a Horde Breaker, but might explore to see if theres a more interesting role-play aspect for him. The character is only a low level character so haven't built too much yet.
Any suggestions? :D
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Posted: 2026-01-20T13:44:51+00:00
Author: /u/uflearthttps://www.reddit.com/user/ufleart
Posted: 2026-01-21T00:56:16+00:00
Author: /u/I_Wanna_Be_Famous_https://www.reddit.com/user/I_Wanna_Be_Famous_
I was having a festival in-world, and my Paladin was people watching and I made up "guy with beard in the shape of a cock and balls" on the spot and at the end of the session, my players teamed up to find and recruit him, and I did a voice that (according to the players) sounded like the Choose Goose from Adventure Time, so now we have this guy who is cursed to speak in rhymes and has a cock and ball beard. Art by me in like 30 seconds.
Did I mention that his name is Pucker Pecker?
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