Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-06-22T13:01:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-06-01T14:00:58+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
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Posted: 2026-06-26T08:54:14+00:00
Author: /u/progressivemonkeyhttps://www.reddit.com/user/progressivemonkey
I'm confused by the language of the "Parry" feat:
When you are hit with a melee attack, you may use your reaction to add +2 to your AC for the purposes of that attack, possibly causing it to miss. Regardless of weather the attack hits or misses, your AC returns to normal after you parry the attack. You may use this reaction after the DM announces the results of the attack roll, but before damage is rolled.
The thing I don't get is: since it costs nothing, why wouldn't you always Parry when attacked, thereby just having +2 to your AC? Unless, of course, you are incapacitated.
Or am I missing something?
EDIT: yeah I was missing something:
- the parry uses the reaction, a player has only one per turn, so you would use it strategically when a +2 AC avoids you getting hit, and afterwards you're more vulnerable.
- Also, it prevents using other reactions, e.g. opportunity attack
Thanks to everyone who answered 🙏
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Posted: 2026-06-26T08:12:53+00:00
Author: /u/Xorenatohttps://www.reddit.com/user/Xorenato
So, I have been DMing for a rather large group of people (7, but sometimes 8 total) and it has been great for the most part. They seem interested in the overall story I planned, going so far as to reach out to me asking for lore bits outside the table.
Alas, not everything is perfect and I do have one PC which made the standard edgy mysterious character type and is kind of a murderhobbo. Except the party pulls him back, usually through threats... He was playing as a rogue, so I'll refer to him as such.
To set the scene, the players first encounter the title's dragon in his makeshift lair in a cave, behind a waterfall. This is a Bronze dragon and this one is closely related to the story of the kingdom they are trying to save (or so fate would have it since, at this time, they don't really know that, but suspect something is off)
I had planned on them to talk to the beast and it being a potential ally for the final battle. The Rogue had other ideas and while I had another person roll for a nature check (or history, can't remember), to see what he could tell about Bronze dragons before the encounter, he decides to ambush by using makeshift explosives, having the cave's ceiling collapse on the creature's head, which succeeds...
The party did not intervene, as I never had the chance to clarify the nature of the dragon in front of them. They just assumed it to be an enemy. Maybe I should've made them wait, but oh well...
The dragon takes his damage, and flees.
They only get to reencounter the beast in their final fight for the capital. Instead of having it helping them along the way, they endured much harsher conflicts. It arrives at a critical moment pushing enemies aside and says "Fortune favors you. Your cause is one I deem worthy.".
They managed to resolve the main crisis, but there were still battles raging elsewhere. You'd think they'd ask the dragon for a lift so they could continue the fight or something.
But no. The rogue had other ideas.
Seeing the dragon in a weakened state after everything it had been through, he decided this was the perfect moment to poke it.
I had previously described how it looked damaged, back in the cave they noticed it was missing a few scales under it’s wings (it was more of a flavour thing), the rogue remembered and asked if he could do more damage if he stabbed it there, I said he'd have to see for himself.
The rogue lunged and punctured the beast's uncovered skin, but it wasn't enough to kill it. We are going to roll initiative, but another PC asks if he can abstain from the fight as he does not think his character (Paladin) would see this as a fight worth having, I allowed it and what followed was a cascade of PCs outing on the encounter, leaving the rogue to stand alone in combat. Since the rogue was very low on HP I put on a serious look and said: "For your second provocation, the gentler side of the Bronze dragon has dropped, I will roll a D20, on anything higher then a 15, it eats you.". I rolled a 16. The dragon eats him and flies away.
The session ended there. Afterward, I give him the option to make another character or the party could embark on an adventure to find his soul (story implications), but the people at the table were not interested on sidequests to retrieve his char so he ended up quitting all together...
Now I have come to ask, should I have let the dragon eat the problem player? What would you have done differently?
TLDR: PC is regarded as a problem most of the game, I let a dragon eat him.
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Posted: 2026-06-25T19:50:15+00:00
Author: /u/KaptainA_https://www.reddit.com/user/KaptainA_
I think it could be worth wile for mage armor to increase by one point for every other level above first. 14+Dex at third level slot 15 at a fifth level slot etc. Seems fair for someone with max dexterity to achieve an ac of 20 for a fifth level spell slot.
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Posted: 2026-06-25T12:19:34+00:00
Author: /u/WastedCheesePanhttps://www.reddit.com/user/WastedCheesePan
Actually my first time drawing an anthro-type animal all to fulfill my dreams of a beautiful big muscular minotaur woman. Lucky lucky me
General idea of she's a gladiator that loves money, bitches and hoes.
She's not in play, rather she's a silly little idea I had in my head and had to draw she's obviously going to be a fighter or a barbarian of some kind but I would love, love, love suggestions for her! Hooray!
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Posted: 2026-06-25T21:16:23+00:00
Author: /u/IWantPizza555https://www.reddit.com/user/IWantPizza555
Posted: 2026-06-26T02:14:19+00:00
Author: /u/Generic_User_Name_42https://www.reddit.com/user/Generic_User_Name_42
Starting a new campaign as a level 1 character. Thinking of playing a Monk simply because I never have before. Rolled up the character, wrote up a typical Kung Fu Kwai Chang Kane backstory. Ready-Set-Go, right?
Then I started kicking around the idea of a Victorian bare knuckles boxer. To hell with humility & being inscrutable. I could be loud & boastful. Go around bare chested getting into fights with guys in plate mail & carrying battle axes.
“I do no’ need sword or armor to deal with the likes of you. All I need is my strong right arm!”
Any one of you ever play a monk this way?
Also, side question - Do Monks get access to their Monk Weapon’s Mastery properties?
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Posted: 2026-06-26T03:04:57+00:00
Author: /u/SpaceOrc11https://www.reddit.com/user/SpaceOrc11
I need help. My DM hates clerics because he isn't religous and therefore thinks that they are the worst class in the game. While I love the idea of playing a cleric as they sound very fun and especially Forge Domain at level 3. How do I convince him to play a cleric?
EDIT: I made this 14 mins ago and I already have 1.9k views!?!?!?! THANK ALL YOU GUYS FOR THE HELP!
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Posted: 2026-06-25T13:19:16+00:00
Author: /u/OriginalJMBhttps://www.reddit.com/user/OriginalJMB
A while ago my party lost one of their most treasured magic items: an Immovable Rod. I wrote about this before. tl;dr version, they got up to a lot of shenanigans with it and used it to nope what was supposed to be a brutally difficult encounter. They got a bit careless with it during a later melee, however, and a demon pirate ran off with it. The party was sad. I was happy they'd stop breaking my campaign.
After a few months of them lamenting the loss (not whining or begging, just genuinely looking like kicked puppies when reminiscing) I decided to throw them a bone and give them something that might soothe the hurt a bit: an Instant Anvil. This is exactly what it sounds like: a 1-inch miniature anvil that once a day can be activated to instantly enlarge to a normal-sized 200-pound anvil. No real pre-determined mechanics besides the transformation, because... it's an anvil. What are they gonna do with it?
I did not think this one through.
The first clue I had that this would be a problem was when the party was interrogating some captives who weren't being cooperative. The monk says that he puts the Instant Anvil inside the mouth of one of the prisoners, and... The look of slowly-dawning horror you're currently experiencing is exactly the same one that I had.
Alright, war crime, and a particularly creative one at that, but this is D&D - players are supposed to come up with creative war crimes (right? RIGHT?) There's no reason this item is going to be game breaking.
Did I mention that one of the characters has some limited flight ability?
Imagine my utter horror and frustration as a DM when a character states that he's going to get as much altitude as possible in one round, hurl the Anvil at the anti-paladin below who's been kicking the party's asses, and enlarge it just before it hits. And imagine that they Nat20 the attack roll.
The climactic fight of the 2004 movie Kung Fu Hustle concludes with a move called Buddha Palm Descending From Heaven. This was that, by way of an angry meteor. The dice were... not kind to the anti-paladin. He was driven into the ground, John Henry-style.
This maneuver has since become a standard part of the party's playbook. Most recently they curb-stomped a tyrannosaurus with it. And there seems to be no stopping them.
It's too late for me, but please, do what you can to save yourself. Looney Tunes magic items are ALWAYS a bad idea. No matter what your intent, your players WILL find a way to turn you in Wile E. Coyote with them, then meep-meep off into the sunset.
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Posted: 2026-06-26T10:16:25+00:00
Author: /u/Rod-rob13https://www.reddit.com/user/Rod-rob13
Last night, I think I created the strangest situation possible in a session. My group and I had entered a goblin-infested dungeon, and combat broke out shortly after we started exploring. At one point, a goblin stepped right up to me to fight, and things got complicated: from that moment on, neither his attacks nor mine could land a hit—my d20 rolls just couldn't get above a 10. The DM joked that our attacks looked more like caresses than actual strikes. Playing along, I told the DM that, taking advantage of my latest failed attack, I’d kiss the goblin on the nose; the rest of the party looked at me like I was crazy. During the next round, no one attacked that goblin—leaving him isolated—and on his turn, the poor guy backed away behind a table. I didn't give up; I moved up beside him and viciously tried to attack again—a 7, a miss. It was meant to be; I said I’d take the opportunity to kiss him on the ear instead. The group fell silent, and the DM laughed and said, "At this point, only one thing can happen." The goblin jumped on me—not to attack, but to hug me—while my companions stood there, having already killed the other goblins. I stepped in and tried to convince the goblin to leave his old life behind and join us against his current boss. The DM asked for a Persuasion check: a measly 2. I couldn't accept that, so I used an Inspiration point to reroll—finally, an 18. Now I find myself with a goblin companion clinging to me and in love with me—even though my character already has a family to support.
Sorry if the text Is grammatical bad, I'm not english and I use a translator to help me.
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Posted: 2026-06-26T04:00:01+00:00
Author: /u/Marshallazzhttps://www.reddit.com/user/Marshallazz
I’m making my own proper campaign from scratch for the first time. My players will start off in the beginning of a magic festival. In turn this will let quite a lot of shady characters set up shop to make a quick buck. Therefore I need a variety of either completely useless or inconvenient items. It can truly be anything from a ring, clothes, “relics” and whatever you can come up with. I would love to see yalls ideas! And if you also have a great idea for an item that is just good as well, I’d love to hear!
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