Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-07-20T13:01:29+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
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Posted: 2026-07-23T12:43:02+00:00
Author: /u/apfelboxhttps://www.reddit.com/user/apfelbox
So a player wants to play as a warlock. Genie’s vessel states that the player can decide what the object is. A spyglass sells for 1.000GP and according to the PHB “If the vessel is destroyed or you lose it, you can perform a 1 hour ceremony to receive a replacement from your patron”
I think the idea to sell the item and create a replacement is creative and although I want to reward creativity I also don’t want my low level group rolling in money.
So do you have some ideas how to prevent this “inifinite money glitch”? I was thinking that the replacement will be something of less value each time the player tries to exploit this. Maybe the patron gets annoyed and the replacement is something impractical (eg something loud or smelly which would give disadvantage on stealth or social rolls?)
Would you allow it? How would you deal with this?
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Posted: 2026-07-23T16:04:59+00:00
Author: /u/commanderjack_EDHhttps://www.reddit.com/user/commanderjack_EDH
I'm about to start my first-ever D&D campaign, playing a Tabaxi Hexblade Warlock. My thought was to have impulsivity as a defining character trait (impulse being how he came to have a patron), but I don't want to be violently impulsive. More of a "curiosity killed the cat" sort if thing. I've seen a couple posts on here that impulsivity can ruin group's fun.
So how does one be impulsive without ruining other people's fun?
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Posted: 2026-07-23T02:03:08+00:00
Author: /u/dudeoverderrhttps://www.reddit.com/user/dudeoverderr
I have 18 Charisma, and with my total stats, Inspiring Leader should give 6 players +10HP.
But my DM keeps judging whether or not my speech or dance in character is good enough, and he's only given me half or a little amount.
That feels a bit unfair, and when I spoke to him about it, he said it makes it more fun. But my character is naturally weak af with low health so no, it's not that fun.
EDIT: Thanks for *immediate* input here y'all lmao. Don't worry, he's not a bad DM overall and often gives inspiration when players are funny. I'll pull him aside before next sesh this Saturday and ask what his fucking deal is. Just kidding, I'll maturely tell him what's up. Thanks Reddit fam.
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Posted: 2026-07-22T15:37:26+00:00
Author: /u/amare310https://www.reddit.com/user/amare310
Some mistake her beauty for kindness, and those people rarely make the same mistake twice. Born of infernal blood and shaped by a world that rewards wit over mercy, she walks with effortless confidence and speaks with calculated charm. Every smile hides a motive, every promise carries a price, and every step draws curious eyes. Whether striking a bargain, uncovering ancient secrets, or dancing through danger, she thrives where others hesitate. To her allies, she is fiercely loyal, but to her enemies, she is a reminder that the most dangerous weapon is not steel or magic it is someone who always knows exactly what you desire.
[If you like my work and would like a commission
You can dm me here:) Thank you]
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Posted: 2026-07-23T16:45:24+00:00
Author: /u/hjvlexhttps://www.reddit.com/user/hjvlex
a few days ago i played for the first time (it was a simple one shot just to understand if we like playing the game) and now my group wants to do an actual campaign. im very happy to do it but when i try role playing i just feel too embarrassed and cant let anything out so im usually quiet and watch others interact rather than do something myself. my dm (which is also my boyfriend lol) said that its ok and that ill improve with time but i completely freeze and idk how to stop that. unfortunately not role playing isnt an option since he insists on how important it is
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Posted: 2026-07-23T05:45:47+00:00
Author: /u/Akira0830https://www.reddit.com/user/Akira0830
In the campaign im currently running, i have 6 players. A larger party like that makes combat take a while, so im trying to find ways to streamline everything so we can move through stuff faster and nobody gets bored. An issue i've run into is that some of my players force me to make a LOT of saving throws and i feel like this bogs down combat pretty heavily. One of my players is playing a warrior of the elements monk, and every single time he lands a hit i have to make a strength save or the enemy is pushed back. Most my other players also force me to make quite a few saving throws, but the monk is definitely the worst. Its not exactly a major issue and it doesn't bother me too much, but i had to wonder if anyone had a more efficient way to deal with having to make a million saving throws every single turn?
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Posted: 2026-07-22T21:17:15+00:00
Author: /u/ProfessorInMathshttps://www.reddit.com/user/ProfessorInMaths
This is a piece by the incredible Pearl-Jam-Bud of my character Alexandria the Satyr Hero. The artist did a fantastic job with her jewelry, gold tattoos, and her blue flames.
Please give the artist some love!
The character is inspired by classical Greek heroes: Perseus, Odysseus, Heracles, but is heavily inspired by Dionysus in all his forms (Mycenaean, Orphic, Olympian). She loves the thrill of adventure and new people, and believes that the purpose of life is to enjoy it and enjoy it with others.
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Posted: 2026-07-23T14:03:32+00:00
Author: /u/Realistic_Swan_6801https://www.reddit.com/user/Realistic_Swan_6801
I’m rereading the Icewind dale trilogy, and I’m pretty immediately struck by the realization that by d&d‘s own moral standards I can’t see how all or the majority of the Uthgardt weren‘t considered generally chaotic evil. I mean they choose to raid not because they have to, but because they desire glory and wealth. Hell it’s all but stated they plan to slaughter most of the men and rape/enslave the women. They don’t raid because they need to, they do it because they want to and they enjoy it. In fact if you compare the Uthgardt to orcs they are nearly identical in many ways. Both are Viking inspired barbarian caricatures (Gruumush being basically green Odin), but due double standards just because they are human Uthgardt are somehow generally neutral or even sometimes good. you could have replaced the entire barbarian horde with generic orcs and seemingly nothing would have changed.
I guess part of this is that d&d couldn’t always decide what counted as lawful or chaotic vs evil or good. Many times near slavery due magical compulsion are considered lawful but not strictly evil (like the old mark of justice spell), and warfare or killing gets a pass somehow as chaotic not evil. Despite theoretically having objective morality most human societies in d&d are full of capital punishment, trials without real protections for defendants, legal torture, and mutilation and exile still commonly being used as punishments etc but there is also a massive double standard where humans are allowed to constantly engage in evil behavior without being officially evil.
i guess part of this to accommodate the “barbarian“ fantasy as a player concept but ignore that it’s explicitly tied to murder, theft, and sexual violence. I mean really if part of your backstory is “raiding“ how the hell are you NOT chaotic evil. thoughts?
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Posted: 2026-07-23T04:02:07+00:00
Author: /u/rhundalworldhttps://www.reddit.com/user/rhundalworld
These are two ethnic groups that I am going to be implementing in my next campaign. They are based on Yuan-Ti Purebloods, but all of the artwork I saw for them looked too creepy (which makes sense, but isn't the flavor I am going for). They are humanoids that are a mixture of elven tribes that came in contact with the God-Kings "The Dragon" and "The Fiend" (I'm still workshopping these names, but I don't mind the vagueness of them because its kinda ominous). Over thoasands of years, they are now a semi-serpentine group that is led by the same God-Kings, and reign over the “Woodlands” which is a tropical rainforest region of Rhündal.
The Scaled Clan have more serpentine genetics which manifests in having dark scales on their foreheads. They are master artisans with silk. While most speak the common tongue of the Painted District, the Scaled Clan language has become reserved for holy writings, known mostly by priests and clerics. It is the language that the Archpriests use to converse with the God-Kings.
The Painted District are more elf-like and aren't born with scales on their face. This puts them at a disadvantage, because scales are attributed with the divinity of the God-Kings, and so they have a cultural practice of tattooing scale-like shapes on themselves at a young age. They are known for their ceramics craftmanship that you can find along many port cities within reach of the Empirial Bay. Before combining with the Scaled Clan to form the Empire, they spread their territory east to the Lizardfolk lands. Although their kingdom collapsed with the rise in Lizardfolk populations, many Painted District loan words are now found in bordering Lizardfolk dialects, and so they can communicate rough ideas with eachother if needed.
These two groups maintain harmony despite the asymmetrical social hierarchy that place the Scaled Clan above the Painted District in status, which leads to occasional episodes of ethnic conflict. They both enjoy a great amount of prosperity as the only two cultural groups in the region that have developped writing systems.
Please let me know if you have any advice on how to turn these groups into playable races, or what encounters my players might come across within their territory!
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Posted: 2026-07-22T10:27:18+00:00
Author: /u/RikaRinihttps://www.reddit.com/user/RikaRini
Hello everyone! I’m excited to share this commission I had the pleasure of working on ✨ This character isn’t one of my original characters, but a commission for a client. Meet Maria, an Orc Cleric! I had a wonderful time bringing her to life and exploring her unique design through this piece. I hope you love how she turned out as much as I enjoyed creating her. Thank you for the support! 💜✨
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