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 Weekly Questions Thread
Posted: 2026-04-27T13:01:45+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

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– submitted by – /u/AutoModerator
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 Monthly Artists Thread
Posted: 2026-05-01T14:01:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.

Thread Rules:

  • Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.

  • You are limited to one top-level comment in this thread. Additional comments will be removed as spam.

  • Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.

  • This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.

Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:

– submitted by – /u/AutoModerator
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 [Art] Party I drew recently šŸ™Œ
Posted: 2026-05-03T19:13:45+00:00
Author: /u/ejolblobhttps://www.reddit.com/user/ejolblob

Human Fighter
- Stoic, dependable, and naturally takes the lead without trying
- Protective of the group, especially in dangerous situations
- Has a dry sense of humor that shows up at unexpected moments
Drow Wizard
- Analytical, curious, and a bit perfectionistic
- Loves solving problems and proving theories mid-adventure
- Slightly narcissistic but deeply loyal once bonded
Elf Druid
- Calm, grounded, and spiritually in tune with the world
- Acts as the emotional center of the group
- Has a subtle, almost teasing sense of humor beneath the serenity
Dragonborn Barbarian
- Confident, bold, and thrives in high-pressure situations
- Surprisingly thoughtful despite a straightforward approach to problems

– submitted by – /u/ejolblob
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 DM reveals he was recording for ai notetaking after session ends
Posted: 2026-05-04T01:42:15+00:00
Author: /u/Sad_Pixie999https://www.reddit.com/user/Sad_Pixie999

Playing 5.5e online using a tabletop simulator and discord. Had a fun session, everything going well, and then at the very end, the DM says he only caught 2 hours of the recording because his software bugged out. I wasn't aware he would be recording, there was no mention of it up until that point. Then he says he was going to put it in a program to have it write session notes for him. Am I right to feel conflicted about having been recorded and my voice being put through an ai program? I don't want to seem like I'm just being divisive and picky. This is the first time I've gotten to play the game in two years, and so far the game has been great. How can I best convey how I feel without causing potential upset, while also suggesting the DM write his own notes without sounding like I'm judging him for perceived laziness?

I'm really paranoid around ai and the possibility of my recordings being used for someone's podcast or youtube channel without permission, and I don't want it to ruin the game experience.

– submitted by – /u/Sad_Pixie999
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 [Art] Moderately Armored, Highly Skilled
Posted: 2026-05-04T07:58:10+00:00
Author: /u/Kumory_desuhttps://www.reddit.com/user/Kumory_desu

I designed a human fighter who wields a longsword and wears medium armor.

Some fighters prefer medium armor over heavy plate armor. It gives both protection and mobility. This one also prefers medium armor over full plate because he is a nimble one. He stays at the front line, having no plans to take damage, but only to dance and throw his longsword around.

If we're talking about stats, his Dex would be at least 14, after prioritizing Str, of course.

– submitted by – /u/Kumory_desu
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 What are your RP "Please just let me roll" situations?
Posted: 2026-05-04T04:18:33+00:00
Author: /u/Yumtasmhttps://www.reddit.com/user/Yumtasm

For me, If I can't solve a puzzle/riddle as a Player I'm going to ask to roll if my character is smarter than I am (Most Are). I will still try but if it's not "What is full of holes but still holds water?" riddle, godspeed. Even when I DM, I will offer a puzzle or riddle that has multiple answers and accept "Close Enough" as well as letting characters roll and will describe the character succeeding or privately message the player the answer. Puzzles just aren't my thing, but one puzzle truly sent me over the edge of permanently hating the idea of puzzles in RP.

I had a DM do a massive puzzle that he had clearly put a lot of effort into and all the players looked at it and then looked at discord with everyone's videos on and made faces of "Oh...Oh hell no...". Suddenly all the Characters looked at my "Genius Wizard" and I was just staring at this complex mirror and gear puzzle created by a madman, where we needed to use Roll20 and move things around and if one part moved the DM would move another part, with the correct order to move things in the form of a page long complex list of words like fire, wind, cement, steel, fortitude, emotion, soul. I moved two things thinking I may understand and then the puzzle reset on the second move.

For context, the DM had asked us at session 0 if we enjoyed puzzles and would we want them in the game and every single person went "Please Don't, we are dumb." and laughed.

I tried several more times with consistent failures on my second move and fully asked the DM, "Can I please just roll to solve this? It's fine if I have to roll multiple times. Maybe I'll understand how it works and finish it myself." and he got visibly annoyed because he clearly wanted someone to solve it even if we had to sit there for the rest of the session. Literally stated, "Well someone needs to solve it to move forward" and the mood of the group shifted, every player was suddenly thrown into this puzzle that was designed by someone who was very adamant about right answers only. The Fighter who was someone who played a fighter so she could not think hard and just fight and RP her heart out snapped out of her puzzle stupor and said, "Hey man, we literally told you we don't like puzzles, why are you putting this in front of us?" in a slightly defeated/c'mon man tone.

What followed was 20 minutes of all 5 players just asking to continue and just let the Wizard roll checks and describe what happens. Then the DM said, "We can take a break, and everyone can think about its solution." which had an instant "Dude! We are either letting Yumtasm roll to solve it, or we are leaving this area. Thank you for putting in the effort, and sorry, but we told you we are basically homunculus rolling dice, we like flashy colors and intrigue, not puzzles." from the Warlock. The DM decided to still take the break and let us "Think" so when he came back 10 minutes later and asked the group "Do you have any idea's now?" all he got was "Are we allowed to roll?" and when he said "No", the party just left the ruins. DM decided to end the session there and asked us why we hated him so much.

We remade the group after that, he was no longer the DM, or there at all.

– submitted by – /u/Yumtasm
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 DND is feeling more like a chore than a hobby šŸ˜ž
Posted: 2026-05-03T22:12:29+00:00
Author: /u/laskareignhttps://www.reddit.com/user/laskareign

I was invited to join a campaign my managers have been doing (they're over a year into it) as a newbie D&D player. This was back in December and we play on Sundays. When I was first invited I didn't work Sundays so it worked out perfectly. Now my schedule has changed (one of the managers I play with is the one who makes the schedule) and I work 11 hrs Saturday & 8 hrs Sunday every weekend. The thing is my group expects me to still show up after getting off on Sunday & recently I've been skipping sessions because when I do go I feel like I'm not even enjoying it. I'm so tired from work and I'm a young mom so after not seeing my daughter all weekend I really miss her and don't have the mental capacity to get into it like I should šŸ˜ž I feel bad and idk what to do but it's not fun for me anymore

– submitted by – /u/laskareign
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 I made my own DnD spell templates! [OC]
Posted: 2026-05-03T18:56:47+00:00
Author: /u/StarLightNight100https://www.reddit.com/user/StarLightNight100

First off let me clarify some things:

- I apologize for the bad image quality I only just realized that you can only post one picture per post on this sub.

- I only had the Colors: Black, White, Blue, Yellow and Red. Its harder to get colored permenant markers then youd expect, yeah. Sooo i had to improvise quite a bit (Mixing the color green for example)....

- I tried to make the "most used" spells. Or st least the ones my players use the most I suppose.

I know they're not amazing or anything but id stil argue I did a decent job :)

Thank you for reading. Let me know what you think.

EDIT: I figured out how to turn pictures into link so here are the templates in waaay better quality: https://imgur.com/a/fJyJzPa Trust me, they look a lot cooler with better image quality.

– submitted by – /u/StarLightNight100
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 Why are rabbitfolk so unreliable?
Posted: 2026-05-04T05:11:56+00:00
Author: /u/KIrvine77https://www.reddit.com/user/KIrvine77

It's like they're here today, and Harengon tomorrow.

– submitted by – /u/KIrvine77
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 How to deal with players who ask too much?
Posted: 2026-05-04T07:32:29+00:00
Author: /u/rebelfstonemhttps://www.reddit.com/user/rebelfstonem

I need advice here. I recently started DMing a Curse of Strahd campaign for some friends, but one of my players has been a bit tricky. I’m not sure if my concerns are valid or if I’m the problem.

This player is a big Critical Role fan. He has very little actual D&D experience but has watched a lot of YouTube campaigns.

His character is basically a copy of a YouTuber’s character. I had asked each player to create an NPC tied to their backstory to integrate them into the campaign, and his NPC is also taken directly from a YouTube campaign.

During session zero, I set a house rule for multiclassing. To multiclass, you need both the minimum attribute requirements and an in-game teacher, like a mentor. I explained that since most players are new, I wanted to discourage multiclassing and make it something earned rather than something done freely. Everyone agreed to this, including him.

He then said he wanted to make a ā€œfully optimized buildā€ and chose a Vengeance Paladin / Divine Soul Sorcerer. I reminded him of the rule, and he argued that sorcerers don’t need teachers since their power is innate. I asked if he would start as a sorcerer instead, and he said no because he wanted to start as a paladin for the armor.

Trying to avoid spoilers, I explained that gods don’t really interfere in the Domains of Dread, so getting that multiclass would be difficult if he didn’t start as a sorcerer. He insisted. I suggested keeping Divine Soul mechanically but reflavoring it to fit Barovia’s powers. He refused, saying he wanted a specific god to choose him as a champion and wouldn’t accept anything else.

I eventually conceded but told him it would be difficult to achieve. I said that if he performed truly heroic actions aligned with that god’s tenets, he might earn a blessing. He agreed, but then said he wanted it to happen at a specific level. I clarified that it would depend on his actions, not just leveling up.

We moved forward, characters were finalized, and we started the campaign in Death House, which I heavily customized.

At the end of the first session, I gave two players Heroic Inspiration because they roleplayed exceptionally well and went above and beyond. After the session, the paladin asked if he would get inspiration too. I explained that it’s a reward for roleplaying, and pointed out that although his character is meant to be heroic, according to his backstory, during the session he mostly hid from challenges and focused on mechanics rather than roleplay. I told him he could earn it by engaging more with roleplay and investigation. He complained that he still wanted it. After a lot of talk, he dropped it.

Earlier, the wizard found a dog whistle that could summon a spirit dog once per day. It was purely for flavor and tied to a small side storyline I created, with no real mechanical benefit.

After that, the paladin kept asking if he would get a magic item too. I explained multiple times that the whistle wasn’t meant as a power boost, just a narrative element, but he didn’t drop it.

I made a mistake here and told him not to worry, mentioning that I had placed a common magic item for each player in a chest near the end of the dungeon. Since then, he has spent every session, after every room, asking if he missed that chest.

In another session, the barbarian triggered the animated broom and called for help. The paladin was in range but ignored him. The barbarian, who is new to D&D, ran toward the paladin for help, thinking the broom was very dangerous. The paladin player ran away instead, saying he was looking for the wizard, who wasn’t even on the same floor. He essentially left the barbarian to die. When I called him out, he deflected and blamed the wizard for splitting the party.

During that same session, something he said about the barbarian’s HP made me suspicious, so I checked his sheet again. He had increased his own hit points after asking a certain chat to optimize his character. I made him revert it.

In combat, he refuses to use Divine Smite because he wants to ā€œsave it for the boss,ā€ but he regularly spends spell slots on other spells.

He also created a backup character in case his optimized character dies. It’s a bard with a pact with a devil, meant to be an evil character who would still work with the party in order to fulfill his pact by collecting souls. The concept is based on the Pied Piper, but instead of children, his flute captures souls and summons rats for combat.

I expressed concern about this, since he seemed to want the bard to function more like a warlock, and the idea of stealing souls could be very overpowered, especially in a setting like Barovia where some people don’t even have souls.

I also asked about the rats, and he said he wanted them to be an unlimited rat swarm summon. I raised concerns about that as well, and after that, he stopped bringing up the backup character.

At this point, I feel like I’m constantly telling him to tone things down or saying no. I feel bad, like I’m picking on him.

In between sessions, he is always asking about level ups or if this or that monster will appear or if x part of the lore is intact.

I know these are a lot of complaints from my end but I am at my wits end. Am I being a problem DM, or is there a better way to handle this?

He’s very engaged and excited about the game, and I know he’s neurodivergent. I play other games with him, and he even DMs another campaign himself. I appreciate he listens after a while, and I appreciate that he talks to me before he does somethings, I really do. I don’t want to kick him or kill his enthusiasm. I want him to have fun, but I also want to enjoy DMing, and right now it feels like I’m constantly managing him.

What should I do?

TLDR: Most of my players are new, but one player mainly knows D&D from watching YouTubers. He constantly asks for magic items, pushes for spoilers or special treatment, and tries to optimize everything. I’m not sure if I’m being too strict or how to handle the situation. I like the player and his enthusiasm, but I’m struggling to manage it.

– submitted by – /u/rebelfstonem
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 How do I go around players that have a command spell?
Posted: 2026-05-03T23:37:36+00:00
Author: /u/sxnnenlicht_https://www.reddit.com/user/sxnnenlicht_

I am preparing a session where the party would meet the villain (they do not know yet that this person is the BBEG). I plan on threatening them with breaking an item that they are after, however two of my players can cast command. The entire party is level 6 (blood hunter, cleric, paladin, druid and sorcerer). The threat lies in the fact that the villain, who is an oni pretending to be a woman, is threatening to break this item if they make any kind of move (removing the capacity for s and m components, but not v). However, they can just tell me to stop magically and I can't guarantee that I can pull the saving throw off. This interaction is supposed to happen in a tavern with lots of people and they're supposed to talk with the villain, so I can't exactly just shut them up physically. To make sure the campaign doesn't end just like that, I need to keep the villain safe from the command spell. This is the first time I DM, ever so I'm really stuck. Is there anything I can do to make sure they can't get it in that very moment?

– submitted by – /u/sxnnenlicht_
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 Running a Family feud mini game for players, need 100 goblinoids to answer some questions 🫠
Posted: 2026-05-04T11:13:37+00:00
Author: /u/KORTOVbukkakehttps://www.reddit.com/user/KORTOVbukkake

We asked 100 goblinoids:
1. Name something a goblin might steal.
2. Name something a goblin might fear.
3. Name something a goblin might lie about.

– submitted by – /u/KORTOVbukkake
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