Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-07T13:01:24+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
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Posted: 2026-09-13T14:42:20+00:00
Author: /u/Fun_Temperature_7635https://www.reddit.com/user/Fun_Temperature_7635
She is my BBEG for the most recent campaign I write. Her name is Isnull Sylk. She became a Lich a year ago but she has scars everywhere, its because she has been tortured for a long time. But she escaped by slowly carving magical sigils on her cell mate's body with her own blood, making her a living spell book. Her cell mate died on the day of escape. But when she died Isnull skinned her and made this book from her body. She promised her drow mate that she is going to take revenge from their torturer. And she will become a lich to make him suffer for eternity.
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Posted: 2026-09-13T20:15:35+00:00
Author: /u/loki4hundredshttps://www.reddit.com/user/loki4hundreds
This is Ouriza Estelamar, a character I designed for a D&D campaign with some friends. Her lore is that she was raised by her grandparents in a village far from the capital, near the High Forest, in a sacred and peaceful place inhabited by devout elders known as the Hill of Stars.
She grew up learning about the strength of nature, the faith of her ancestors, and the importance of truth. From her grandmother, she inherited her sacred beads and spirituality; from her grandfather, discipline and the Celestial language.
Now, ready for her first pilgrimage and encouraged by the village guardians, Ouriza decides to venture beyond her homeland in search of an oath she can truly call her own. She is neither noble nor courtly, but a daughter of the people and the land. Honest, devout, and humble, she carries her hammer and shield as symbols of her faith, guided by the spirituality that has always walked beside her.
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Posted: 2026-09-13T21:12:42+00:00
Author: /u/canedovisualhttps://www.reddit.com/user/canedovisual
Meet Orilo Carvestone Ogolakanu, a Goliath Wizard of the Order of Scribes.
Orilo comes from a culture that preserves its knowledge not in books, but in stone. He carries a living archive of ancient knowledge with him, inscribed upon floating crystal stelae. As an Order of Scribes wizard, he can awaken those inscriptions and turn forgotten records into active spells.
His Manifest Mind takes the form of an echo of this ancient archive, accompanying him as both witness and guide. I wanted the Manifest Mind to feel less like a conventional magical projection and more like the lingering consciousness of something extremely old.
For his character design, I drew inspiration from Neolithic monuments, Pictish carvings, Celtic ogham and Bronze Age archaeology. As a descendant of the ancient Stone Giants, Orilo's relationship with stone is both cultural and ancestral, while his magic allows that connection to become something tangible.
This illustration was also an opportunity to explore what a scholarly wizard might look like when his idea of a "spellbook" is essentially an entire floating stone archive.
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Posted: 2026-09-13T21:43:35+00:00
Author: /u/General-Yinobihttps://www.reddit.com/user/General-Yinobi
Some players take "this is what my character would do" too far, you know above table the purpose is for all of us to have fun, this is not a test for you to pass a certain threshold of "character authenticity".
One of my closest friends, when they play, they need to be convinced in character to stay with the party, to help the party, to do anything that is not a 100% in their favor & not achievable in other ways, as in even if it is in their favor, but they don't like the party, they find it makes sense that they abandon it and go look for another party that they can tolerate.
even death won't deter them, they find it an acceptable circumstance, to a natural turn of events.
They don't put any out of character effort or compromise to make the party work.
And they are convinced that this is peak character immersion, as in their words out of character shouldn't affect in character at any point.
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Posted: 2026-09-14T05:02:46+00:00
Author: /u/Alone_Aspect_2500https://www.reddit.com/user/Alone_Aspect_2500
I had post campaign depression so I decided to draw my DND party as silly lil goobers.
Shep'n: Me, a 2 foot tall tabaxi rogue, very stabby, hates everyone, secretly doesn't hate everyone, loves arson, stealing and causing problems, embodiment of the phrase "peace was never an option"
Taurius: satyr warlock, very dramatic and stuck up but comes in clutch, thinks he is the center of the world
Oss'ssidian: big lizardfolk barbarian, has salt growing on him, the default leader, responsible and chill but can punt you to the moon
Choo: satyr monk twin number 2, became queen of the entire world, yes she actually became queen of the entire world after defeating the level 20 king, she was level 9 at the time, she defeated him single handedly, she eats rocks and can't read btw, Shep'ns only friend
Quan: Choos satyr monk twin, exploded, can read, almost died every single encounter, ded
Sercce'Iss'Ness: lizarkfolk paladin, has big glow bear, super chill, started a school for lawyers out of no where, the only reason we are alive
Pikks: pixie bard, the most powerful cretaure on the planet, blew up a mountain, has memory problems, really hates birds, like, a lot, it's a problem
Raiya: centaur cleric, the other reason we are alive, also exploded, very VERY ded, the mom of the group, Shep'ns other only friend, but it's a mom v daughter thing
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Posted: 2026-09-13T20:37:00+00:00
Author: /u/scarlytteh1https://www.reddit.com/user/scarlytteh1
I've been playing dnd with a few friends for while and one of the players Their character concept is that they are the sole survivor of a murder spree. This has caused them to have a "me first" mentality when we are in combat. He runs away as soon as another player starts rolling death saves. It's kinda bothering me that this keeps happening. I think it makes sense to run away if most of the other players are rolling death saves or already dead. But to do it the second anyone hits the ground? Anyways I'm wondering if I'm misreading the situation. But it seems to me like his actions are going to get someone killed one of these days. If that happens it's going to be hard to roll a new character without feeling some resentment. I have said a couple times that it would be cool if his character had some development since our characters have known each other and fought side by side for months now. That it would be a great story if his character decided to face his fears and stand by us and consider us friends now. But he doesn't seem to to want to change that. So am overreacting? or is this something that would bother you also?
Edit: people seemed pretty divided as to whether I should talk to the player above table or talk to the DM first . I decided to talk to the player above table. Didn't go well at first they were kind of not hearing what I was saying and dancing around actually agreeing to stop running away. They were saying that they wouldn't run away unless it seemed like an easy battle. I argued back that just because a battle seems easy in the beginning doesn't mean it's actually going to stay that way. a few bad rolls on our side and a few good rolls on bag guys side could spell Doom for us, there could also be a bigger bad or bad guy waiting to show up once we took out the small pawns.
Then they said that they would only run away if we ran into a battle with the murderer of their family. I had to explain that that's even worse because they would be abandoning us in a fight with their enemy.
But eventually I put my foot down and said that my character would not want to Adventure with their character if it happened again. And I asked them to respect my wishes.
Then we finally came to a compromise. They agreed they would try to convince the party to retreat rather than just leaving the battle . And if they got scared they would run to the edge of combat and sling spells from there but not actually leave. So we came to an agreement! Thank you to everyone for all your advice
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Posted: 2026-09-13T22:41:44+00:00
Author: /u/Chadvolutedhttps://www.reddit.com/user/Chadvoluted
Parents? A Paladin's Oath? Bards? What are two of the worst? I guess the answer to that is in the eye of the Beholder, really, I bet the Paladin would tell you that Oaths and Parents are two of the worst. Welcome to Fodder Inc, a weekly web comic strip set in the For Profit Dungeon, Azmodendak's Halls of Madness, in a "5e" style world. Each week, we'll show you a little peak inside the halls, and what shenanigans are going on.
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Posted: 2026-09-13T15:34:09+00:00
Author: /u/alsotpedeshttps://www.reddit.com/user/alsotpedes
This probably is more of an issue with online games, but twice this weekend I've been in games that used critical fumbles (1 on an attack roll means something additionally bad happens) without listing or stating that as a house rule. In the first one, I was blindsided by "you shoot an ally" mid-combat, so in the second one I asked the DM if they use critical fumbles when I didn't see any house rules listed. I was told "yeah, but it's not important."
Critical fumbles are a particularly egregious example of this; there are good reasons why the DMG recommends not adding additional affects to attack rolls of 1, including that it disproportionately disadvantages classes (primarily martials) who get multiple attacks. However, I've seen other major changes to how things work—"You can't cast a cantrip as an action and a bonus action leveled spell in the same turn [in 5.5e]," nerfs to sneak attack, etc.—imposed as house rules mid-game with the justification that they are "rule of cool" or "what the DM says goes." I suspect that in some cases the real reason is that DMs don't know the basic rules very well and just use something they read on some site or think a house rule they played with when they started actually is RAW.
It is true that the DM is the arbiter of what the game's rules are and that players can chose not to play if they don't like the rules. However, if the DM never communicates those house rules, then the players can't choose not to play beforehand. I think it is best to communicate house rules up-front so that people can decide not to join or to bow out before the game starts.
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Posted: 2026-09-13T17:16:56+00:00
Author: /u/Ion1C1https://www.reddit.com/user/Ion1C1
It's a bit different from other designs I've made for this campaign, but I'm quite proud of it. I wanted to find this balance between other dryad interpretations I’ve seen; ultimately trying to create this creature that while looking “separate” from a darker, grimier world around them nonetheless looks like it could believably exist in this universe. I also just wanted to give them weird satyr legs because I thought it looked cool shhhh don’t tell anyone.
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Posted: 2026-09-13T21:28:46+00:00
Author: /u/bdebottehttps://www.reddit.com/user/bdebotte
I've just joined a new campaign with friends from work. We're level 2, there are a variety of races and classes. But the important thing is two of us use a hallberd for a weapon.
I use the halberd as my pact weapon and get 1 attack. Another player uses a halberd and keeps doing a bonus action attack with the other end even though their character does not have the polearm master feat. They also sometimes use cleave (which they do have as they are a paladin) but they use it to attack the same creature twice.
Unless I'm mistaken, they're breaking the rules. I've e tried to ignore it but its effecting my enjoyment of the game because we both have the same weapon. But they're attacking twice, sometimes three time when we both should only be able to attack once.
How do I deal with this? I don't want to cause friction, we're only two sessions in.
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