Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-07T13:01:24+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-09-01T14:01:11+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
You are limited to one top-level comment in this thread. Additional comments will be removed as spam.
Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.
This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.
Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:
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Posted: 2026-09-07T13:47:42+00:00
Author: /u/Nwarhhttps://www.reddit.com/user/Nwarh
Now that I've finished all my projects in terms of work related things, I've been able to continue my brand of mimics and fun little tidbits about them!
I use an eyelash curler almost daily and while I've done quite a few eye-themed mimics already, I couldn't pass up the opportunity to make an everyday beauty tool (for me, anyway) into a mimic! I decided to be a little more merciful and make this one relatively harmless. Yes, I know it digs its spindles into the skin around the eye socket but beauty is pain. Also, it doesn't dig deep enough to actually draw blood. Probably just at the uppermost layer of your skin, careful not to break any capillaries. Still, though, it might sting. That's okay, because even though it likes to drink the tears it harvests from the panic and fear while curling your lashes, your eyelashes (even without product) will be fuller, longer and hold all day long. It will still retain its volume even when exposed to water or extreme humidity! I think it's a small price to pay for natural, voluminous looking lashes.
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Posted: 2026-09-07T14:37:24+00:00
Author: /u/merkuruialhttps://www.reddit.com/user/merkuruial
A timid druid whose home forest was corrupted and her along with it. She is quiet and soft-spoken but fiercely protective of those she loves.
Over her travels and adventures, Ivory has added many trinkets and updated her outfit slightly. She has come to embrace her blight and grown in power as well. She is still somewhat hesitant, but she is no longer the shy and timid druid fresh from the forest that she once was.
She has acquired a Vestige of Divergence of her own, a cloak made of rats, vermin, and decay and death. She doesn't really like how gross it is, but it will be helpful in the battles to come.
She is a bit more dangerous-looking now, with spiked brambles and vines wrapping around her in places. Beads that look like the blight is dripping from her adorn her staff and accessories. She has changed her hair slightly as it's grown and now ties part of it up in a loose bun and a single braid with a headpiece of dead branches. She wears a matching chest piece that is like a corset of branches.
Her staff is the same, but it now boasts faded flowers painted on at one point by a friend who has since passed. A feather is tied at the top, a gift from another friend that holds sentimental value.
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Posted: 2026-09-07T10:26:35+00:00
Author: /u/Shibakyuhttps://www.reddit.com/user/Shibakyu
Favorite as in, the most entertaining when you see it. Can be from a player or DM. This post is mainly to have fun, but also to warm players a bit lol
Personally, as a rogue main, I've come to find "Rogues are overpowered" DMs as quite entertaining. Especially if they have no problems with Spellcasters, specifically Divination Wizards. Because of course, at 5th level adding 3d6 to an attack each round and having expertise is overpowered.
Ignore the Cleric doing 3d8 passive damage for 1 minute. Ignore the wizard just changing rolls and doing 8d6 fireball damage.
What are your favourites?
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Posted: 2026-09-06T18:48:51+00:00
Author: /u/hunterhasfilmhttps://www.reddit.com/user/hunterhasfilm
After a few years we have finished our dream D&D space! There are still a few areas that need some more polish but we are very happy with how things came out. We built the shelves on our own and the table was made by Mike from The Weathered Dragon. Absolutely no regrets!
We started playing by crowding around a small table and now we all have our own space! Everyone at our table is pretty happy now (naturally).
https://www.theweathereddragon.com/
https://www.instagram.com/theweathereddragon/
https://www.facebook.com/weathereddragon/
Edit: Figured I should add Mikes socials!
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Posted: 2026-09-07T13:49:34+00:00
Author: /u/StormdayGGhttps://www.reddit.com/user/StormdayGG
Art done by \@shiniysdoodles on Instagram
Elyra is a bard, native to the Faewild. She ended up wandering into the Material Plane after witnessing the wonders the Song of Creation is capable of manifesting, when a traveler offered to put on a show in return for her community's hospitality. She has 4 aspects, each of them representing a different part of her, taken to an extreme.
Elyra Fouyr - the autumn attunement, which represents Elyra's altruism. She ends up behaving quite self-sacrificially when in autumn attunement, and actively lets herself be misled because she wants to trust people. She enjoys activities such as cooking and alchemy in this attunement, and her signature instrument is the lute.
Elyra Geurey - the winter attunement, which represents Elyra's survival instincts. She ends up behaving very calculating and cautiously, but she has a hard time relying on others, and can act quite paranoid at times. She enjoys activities such as hunting and wine-tasting in this attunement, and her signature instrument is the viol.
Elyra Arree - the spring attunement, which represents Elyra's curiosity. She gets very impulsive and excitable when she's like this, to the point of recklessness. Usually Arree is the one who gets her into trouble, and Geurey gets her out of it. She enjoys activities such as sketching and hiking in this attunement, and her signature instrument is the flute, though usually she just whistles.
Elyra Sourey - the summer attunement, which represents Elyra's confidence. When she enters this attunement naturally, she's quite extroverted, and enjoys being the center of attention. When it pops up cause of negative emotions, it takes a much more self-righteous and stubborn attitude, because even a small crack can make the facade crumble, and she just can't have that. She enjoys activities such as storytelling and drinking in this attunement, but doesn't have a signature instrument. She prefers to add percussive elements to music via her dancing, by mixing in the tap of her heels, claps and snaps into her performance.
Artist's linktree:
linktr.ee/shiniysdoodles
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Posted: 2026-09-06T20:43:08+00:00
Author: /u/Browengazebolohttps://www.reddit.com/user/Browengazebolo
Meet Contempt, The Tiefling that gives other Tieflings a bad name. Yeah, she might be possessed. Yeah, there's a severed on her belt and yeah, it might be her spellbook and she might have conversations with it. What are you gonna do about it?
Contempt is your pretty archetypal Tiefling warlocks who is unabashedly herself.
Evil.
And she loves it, you gotta respect that.
She's one of the newer character's I've made for an evil one shot. Very much inspired by stuff like Evil Dead, Posession, little bit of Orin thrown in for good measure. Art was by the ever wonderful seductighoul/Chuck M on bluesky. (Be forewarned, their profile is nsfw)
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Posted: 2026-09-07T06:55:34+00:00
Author: /u/RedSwordFishVA05https://www.reddit.com/user/RedSwordFishVA05
Year's ago in this short campaign I was playing in, our party got into town and we we're immediately scouted by a royal adviser for the King of the land. He basically told us that the princess was "captured" by a group of Bandits and was in an abandoned fortress less than a day away. We all agreed and made our way to this fortress. The DM asked us all to make a perception check, the Monk won and overheard from some maids that said quote "this is the sixth time this month. She needs to grow up." Witch made us all suspicious but carried on regardless.
We arrived at said fortress and expected a fight, as I was preparing to intimidate one of the bandits, they immediately dropped their stuff and said "she's in the highest room! For the love of god please take her away from us!" Confused we all looked too each other.
Wizard: Wait... your the one's who stole the princess, shouldn't you be fighting us to... stop us?
Bandit: Oh No you can have her! This is the sixth time she snuck into our camp and locked herself inside!
*Confused silence*
Me: What?
Bandit: Yeah she's doing this for her dad's attention or something? Honestly I don't know and I don't care just PLEASE get her away from us!
We all looked at each other both IG and IRL all Confused as we walked inside and saw the princess sat on her bed in a huff. It turns out she was doing this for the attention. After much back and forth, I finally had enough and threw her over my shoulder and we went back to the Kingdom with a loud sigh of relief from the Bandits.
We got our gold and the king permanently grounded her after we all told the truth.
This was a strange but funny one.
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Posted: 2026-09-07T13:44:55+00:00
Author: /u/Andromeda3604https://www.reddit.com/user/Andromeda3604
I have one. Early on in our drakkenheim campaign, I (Tiefling warlock) was using spare the dying to try to get our paladin back up. I used it multiple times, but each time he went down. DM wasn't a fan of how easy it was to get back up again, so he proposed a rule (we all agreed to it at the time); Every time you get back up after going down, you gain one level of Exhaustion. The rule seemed fine at first, but in our last session I used Hypnotic Pattern and stunned most of the enemies in the encounter. This put a target on my back, as a caster that has access to powerful spells. I get crit, I go down. Paladin feeds me a healing potion right after my turn, so I have to wait a full initiative round to go again. Same enemy that crit me knocks me down again. At this point, when I get up, I'll have 2 Exhaustion, which is minus FOUR to all d20 tests, which just feels awful cause theres not much I could've done about it. Keep in mind this is during our assault on temple gate, so we have a lot more combat to be going through and this is the first battle so far.
I mentioned that I dislike the homebrew rule because of how easy it is to go down after getting back up (which is funny, cause thats similar to the reason it was introduced in the first place) And he agreed. We came up with a rule that made it so your failed death saves dont clear until you exit combat instead.
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Posted: 2026-09-07T14:13:13+00:00
Author: /u/nakaninohttps://www.reddit.com/user/nakanino
Posted: 2026-09-07T01:42:12+00:00
Author: /u/3rdratetheologyhttps://www.reddit.com/user/3rdratetheology
I have been playing at a table for several years now with my uncle and some other close friends and family. We were in the middle of a 1-20 campaign at lvl 7-8.
Then...last night, my uncle died as a result of a car crash.
I have dm'd in the past and was wondering about doing some sort of "one last session" to bring some closure to all of us.
So, my question is this; 1) is this a good idea? 2) how would you handle this?
I thought maybe just some sort of monologue where I project some ideal future for the PCs and wrap it up in some vague bow. He really loved D&D. Played it since 2E. I feel like it's fitting to give some closure to his last campaign.
Thanks ahead of time for any input.
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