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 Weekly Questions Thread
Posted: 2026-03-30T13:01:46+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

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* **If you have multiple questions unrelated to each other, post multiple comments** so that the discussions are easier to follow, and so that you will get better answers.

– submitted by – /u/AutoModerator
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 "Why can't I post a picture/link?" Thursdays are Text-post Only days on /r/DnD!
Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears

Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?

Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.

We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).

As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.

The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.

Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?


* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.

– submitted by – /u/Iamfivebears
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 Players: DO NOT IGNORE WHAT YOUR DM SAYS (story for context)
Posted: 2026-04-03T06:59:09+00:00
Author: /u/JaxTheCrafterhttps://www.reddit.com/user/JaxTheCrafter

I was DMing a game for a single player who was doing a personal espionage quest, they get to some lake in the mines, and swim down because there is supposedly treasure down there. he finds a body with a pickaxe, a backpack, and some strange boots.

he starts to swim up but realizes he’s going to drown if he tries to take the whole body, so he just takes the boots. I start to explain “these boots, don’t look like ordinary boots, they’re made of” and he goes “ok I don’t care yet tell me later, i’ll figure it out then“

meanwhile, some fish swim over to him and start to bite him, eating him and weighing him down. he just barely manages to swim to the surface with these fish all swarming him and collapses on the beach, making death saving throws. fortunately he passes, but just barely, and lies on the beach at 0 hp, slowly stabilizing.

when he wakes up he looks at the ”boots” strange, flat boots, made of a material that doesn’t decay in water. flippers. of all the times he could have used flippers, that was the time, and he decided to not learn what they were.

I could have told him anyway, but decided to adhere to his wishes. luckily nothing bad came of it, but this is just a reminder that sometimes the things your DM says are important.

– submitted by – /u/JaxTheCrafter
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 Acererak is kind of a troll
Posted: 2026-04-03T05:32:41+00:00
Author: /u/Emergency-Bid-7834https://www.reddit.com/user/Emergency-Bid-7834

Just think about it... Everything the dude does is for shits and giggles or to just see what happens.

He actively has the power and knowledge to ascend to godhood, but doesn't because it is more fun to make gods himself. He creates simulacrums of himself, traps them in his tomb, only to give them sentience, which is described in lore as a "sadistic joke." He did not need to give his guardians a will, but he does because it is funny to him.

All of the tombs he's made also similarly have one or two moments where there is no other explanation to why they are made that way, other than Acererak thought it would be funny. Even his whole deal with hoarding treasure and constructing elaborate dungeons to hold it over and over again, in the hopes that adventurers will find them and die is just so goofy.

– submitted by – /u/Emergency-Bid-7834
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 Fear of running out of spell slots
Posted: 2026-04-03T04:18:59+00:00
Author: /u/dumbBunny9https://www.reddit.com/user/dumbBunny9

Tonight I realized why I’m bad at playing spellcasters: I fear running out of spell slots.

I really far too much on cantrips, and I want to “save” my slots,which almost never get used. The leveled spells i do cast usually have concentration, which I’m unwilling to voluntarily drop. If I want to be really good,I need to get over this fear.

Thanks for letting me express my frustrations and shortcomings.

– submitted by – /u/dumbBunny9
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 How to deal with a slow player?
Posted: 2026-04-03T06:07:48+00:00
Author: /u/Sammy12xyzhttps://www.reddit.com/user/Sammy12xyz

I’m new to D&D and honestly it’s quickly become one of the best things I’ve picked up. I got into a campaign, I love the story, and most of the group is great.

But there’s one player who is painfully slow and it’s starting to kill the pacing.

Ill give you a real example: last session we were literally about to move on from one city to another, and this guy spent 15 minutes asking the DM “can I pray for this” / “can I pray for that” / “what happens if I pray for X.” It wasn’t even an action scene! Just role-play that could’ve been like: " and finally I quitely say a prayer for my long lost pet bird" or whatever and the game could go on.

Instead, it turned into a long back and forth while the rest of us sat there in silence.

And it’s not a one time occurrence. He does this constantly...multiple times across several sessions now. Every time the game starts flowing, it grinds to a halt as soon as it's his turn. Oh wait, it doesnt even have to be, he just says "can I ask a question" and boom the game stops.

Frankly, he does this for quest related NPCs too, apart from him asking 10 repetitive questions to get something out of the DM - that I dont mind because some time theres an interesting question in there but again "can my character tell if his speech is slurred" DM: "you can tell his speech is slurred" PC: "do I know why?" DM: "You smell the booze" PC: "since my character is religious does she take offense to people being drunk?" DM: " thats upto you" PC: " okay but what about the fact that hes drunk and my character has never gotten drunk how would he know that hes drunk" DM: "did anyone from your characters past drink?" PC: Yes" DM: "thats how you know hes drunk" PC:"okay but my character didnt like that person in his past when he drank" - and this goes on for like 10 excruciating minutes. and all the while im sitting there like a zombie. almost everyone sort of has to get back into rhythm after this.

I’m not against roleplay or people participating , thats one of the most fun things to do, but the guy doesnt role play he just asks if his character can or cant do this or that and then finally says "and my character he does the thing"

Since this is online, we cant talk to amongst ourselves or anything we just all sit there listening.

So yeah… how do you deal with a player who drags things out like this without coming off like a jerk? Should I go to the DM?

– submitted by – /u/Sammy12xyz
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 creative ideas for a campaign start that dont involve a tavern?
Posted: 2026-04-02T16:39:07+00:00
Author: /u/Significant-Study902https://www.reddit.com/user/Significant-Study902

just looking for some ideas that dont involve players starting a campaign meeting up in a tavern. although there is nothing wrong with it, i feel like its too staple and a trope im trying to avoid even if its juts for the sake of being a bit more original

what are ur best campaign starts that dont involve a tavern

– submitted by – /u/Significant-Study902
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 How to roleplay a moron?
Posted: 2026-04-03T04:04:30+00:00
Author: /u/Redhood101101https://www.reddit.com/user/Redhood101101

I am playing a barbarian in an upcoming game and the dice gave me some very good stats, and cursed me with a 3 which has obviously gone into Int.

Now I know 3 Int is barely sentient (I think k a wolf is smarter than this man) so how exactly does one play an idiot in a way that’s fun but not distracting?

For further context he is a lizardfolk barbarian whose egg was purchased from the black market but a gnome money lender who decided that sending the 7 foot tall man eating Dino might be a better way to get his money back.

– submitted by – /u/Redhood101101
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 DMs and players, would you allow the bard in your campaign to bring an actual instrument to the session and play it mid-game?
Posted: 2026-04-03T05:04:08+00:00
Author: /u/FabioGamer229https://www.reddit.com/user/FabioGamer229
– submitted by – /u/FabioGamer229
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 What is Paladin's role supposed to be?
Posted: 2026-04-02T17:13:32+00:00
Author: /u/VanillaRose09https://www.reddit.com/user/VanillaRose09

I'm playing a paladin in my game, and it's kinda dawned on me that idk what this class is supposed to do. The abilities seem quite anemic, even in later levels. It's very MAD, and everything is either once per day (seriously, why is smite once per day?)

I'm fine with a more hybrid/generalized class, and while I'm new to 3.5e, I understand it's a different game where it doesn't need to be 500 radiant damage a turn like 5e. It's just in a hybrid class, I figured it'd be a 50-50 to 70/30 split on abilities, but paladin is like 90 fighter/10 cleric.

I'm new, so I'm sure it's just ignorance of the workings of the system, so it's a genuine question, not a rant lol

– submitted by – /u/VanillaRose09
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 In a hypothetical 6e, what changes would you want to see
Posted: 2026-04-02T23:30:35+00:00
Author: /u/Charcoal73https://www.reddit.com/user/Charcoal73

Say Wizards of the Coast approached you and told you that you were in charge of developing the 6th edition of DnD. What changes would you make? Anything big you would completely rework? Would you just stick to small tweaks? Im just curious to hear everyone's thoughts.

– submitted by – /u/Charcoal73
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 Monsters have too little HP
Posted: 2026-04-02T21:42:36+00:00
Author: /u/TheShaoYoVesselhttps://www.reddit.com/user/TheShaoYoVessel

Idk about high level monsters, but I think low to mid level ones do.

I had the level 5 party I was DMing for 3 months ago fight a zombie beholder for the final bossfight, and I had to bump it's HP up by a *_hundred_*, just to make it last more than 2 turns.

Like I tracked the level 2 party I'm DMing for now and they dealt 93 damage against an ankheg _in 2 turns_ (although they had advantage the second round bc story reasons)

My level 12 party bullied an adult black dragon

It was a homebrew monster who could cast more spells too but had no legendary resistances (idk much more my DM never shared the stat block with me), and it did not even act

It got banished at the end of the first turn, came back the following one, used its breath once and then died.

Am I the only one with this problem?

– submitted by – /u/TheShaoYoVessel
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