Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-06-15T13:01:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-06-01T14:00:58+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
You are limited to one top-level comment in this thread. Additional comments will be removed as spam.
Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.
This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.
Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:
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Posted: 2026-06-18T02:03:49+00:00
Author: /u/FrellingHazmothttps://www.reddit.com/user/FrellingHazmot
Posted: 2026-06-17T17:30:54+00:00
Author: /u/mimic_arthttps://www.reddit.com/user/mimic_art
For more info:
She's Melusine, a sorcerer and innkeeper. Her tail doesn't have scales because she failed one of her potion experiments... She might be a bit chaotic when making potions but her inn is always full! I wonder why hmm And, of course, the inn offers free drinks that taste a bit stronger than usual; she can't always be the tester of her own potions.
I've been thinking about making characters for people other than my friends and I, and they strongly encouraged me to post in this subreddit (both /dnd and /dndart) If I see people like it I'll consider taking some commissions :>
edit: Some people asked why the cross earrings. It's because the DnD campaign is set in a medieval village where Christianity is the dominant religion. In this world, having crosses is a sign you are trustworthy. And she needs them. Without them, her snake side would signal otherwise.
edit2: About the chest scar: As I already mentioned, she lost her scales due to a failed experiment but, at first, she didn't want to accept this new reality and searched for a solution. In the world that's set in, there's a lake known for its mythical creatures. Desperate to get her scales back, her younger self went to fight the Serpent of the Deep Lake. During the fight, she got terribly wounded. Her worst scar being the one in her chest. Ever since, out of fear, she learned to use the bow instead of the sword. Later in the campaign she has the opportunity to show off how talented she was with the sword. Oh, and the scales in her top clothing? Yeah, they come from the mythical Serpent. Despite having a large amount of scales to work and experiment with, she never managed to get her scales back, so she decided to show them off instead.
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Posted: 2026-06-17T14:39:05+00:00
Author: /u/pampokhttps://www.reddit.com/user/pampok
Posted: 2026-06-17T17:27:22+00:00
Author: /u/SuddenDebt7945https://www.reddit.com/user/SuddenDebt7945
Posted: 2026-06-17T16:03:01+00:00
Author: /u/Aside_Dishhttps://www.reddit.com/user/Aside_Dish
Hey, guys. Posted last month with mod approval about my book that was coming out, and you all really seemed to like it. A few of you mentioned how you wished there were physical editions available at places other than Amazon. Well, it's now available on IngramSpark and through a few major online retailers, like B&N and Wal-Mart.
https://linktr.ee/christopherfrigo
For those that didn't see it last month, it's a 499-page fictional set of laws governing the use of magic. Useful for D&D players and DMs, other TTRPG players, people that just want a cool-ass coffee table book, and people that just love themselves some law and especially some deep worldbuilding.
For the latter, a lot of the worldbuilding is contained within the historical annotations. They give us information on why certain laws were enacted, much like in real life. It tells you why you can't be named D*vid, or why you need numerous forms to cast a fireball. It's a very bureaucratic world that acts to minimize harm.
Here's my blurb:
Ever wondered whether a wand must be registered before it can be used in public, or what documentation must be filed before casting a fireball? Curious how many forms stand between you and a legally compliant resurrection, or whether your familiar qualifies as a protected creature or a reportable asset?
The Magical Code of Regulations has answers. Or at least, it has rules.
Presented as the official body of law governing magic, the Code defines who may cast, what may be cast, and under what authority it may all go wrong. It establishes licensing requirements, classifies spells by risk and complexity, regulates rituals, familiars, and magical property, and outlines the penalties for failing to follow any of it properly.
Structured like a real legal code and written with complete sincerity, The Magical Code of Regulations offers a comprehensive system for managing magic. Whether that system actually works is addressed elsewhere in the Code.
And here's what some early reviewers had to say:
“An unnecessarily comprehensive and deeply inconvenient framework. Several of my longstanding plans now require prior authorization.” -Glorgon the Destroyer, Antagonistic Entity of Prophetic Significance #33
“Clear, thorough, and appropriately burdensome. I have no notes, though I will be requesting additional documentation.” -Arthur B. Wexler, Senior Auditor, Department of Magical Affairs
But yeah, hope you guys check it out and enjoy the most boring read of 2026. If you do, a review is always appreciated! Thanks!
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Posted: 2026-06-18T05:28:05+00:00
Author: /u/DeuceTheDoghttps://www.reddit.com/user/DeuceTheDog
I'm playing in a CoS game. The DM is kind of new. I am an experienced player of DnD who has been relegated to Perma-GMing for the past few years, so I'm thrilled to be playing in someone else's game. I'm playing a Reborn Diviner Wizard (and do think the Reborn is kind of neat).
He's not doing a bad job on the DM side of things.
And I just hate the game. I want to like it. I want to play, but CoS is disappointing.
I just cannot get into the module, and I'm baffled because I know it's super popular, and well-respected. I've been giving it time. We got past the first weird-house encounter. Met some NPC's in town. Dealt with the priest's vampire kid and the hags in the windmill. (I assume all of this will make sense to CoS fans). I just fireballed the mill- but the children you say... sure, but the whole environment is so oppressive and hopeless that isn't death preferable to the hags' plans?
I keep hoping it gets better, but it's just this constant slog. The storyline feels cliche: a collection of side-quests with the looming presence of a trite BBEG. I feel no sense of direction or focus other than wanting to get out of this land/plane. Strahd seems unbeatable, and the weird beat-down residents don't invoke any sense of empathy on my part to make me want to help or defend them. The NPC's are caricatures and I cannot, for the life of me, remember any one of them once they are not right in front of us.
It's like watching a TV show where all of the characters are annoying, but there's nothing else to watch.
I'm resigned to the possibility that I just don't like this style of adventure. I'm not saying others are wrong for liking it, either, but I just don't get playing in an adventure where there seems to be no way to win other than quitting and going to do something more interesting like rearranging my sock drawer.
I apologize to those who love CoS. Everyone likes different things and I'm not shaming that preference.
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Posted: 2026-06-17T12:07:35+00:00
Author: /u/Tucupahttps://www.reddit.com/user/Tucupa
I DM for a party of 4, they are level 6 already and they usually kill stuff quite fast at this point. In the last session, they faced a Revenant with a twist (it has resistance to all unless they do something in the dungeon). This means he lasts for quite a few rounds, but he can barely hit my players. The combat lasted for about 4 rounds, they were chipping HP, I described the armor breaking down little by little, the Revenant falling to his knee (when he was 1/3 away from defeat) and my players just gave up. They somehow felt like the combat was unwinnable, even though the Revenant could only hit them once for 10 HP, and they left the place. Now they are scared of going through the dungeon because of how "tough" the enemies are.
How can I tell them that, just because the enemy does not crumble in the first few rounds, doesn't mean he is unbeatable? Especially since the party stays at full HP all the time.
EDIT: the issue solved itself. This morning our whatsapp group went into violent frenzy and now they want to kill the Revenant AND the spiders. It looks like they got the courage now that the threat seems far away, which I'm fine with! Perhaps they needed some time and space to toughen up. Thank you all for the suggestions, though! I will for sure use some next time so we don't need the time off.
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Posted: 2026-06-17T16:04:22+00:00
Author: /u/bondjimbondhttps://www.reddit.com/user/bondjimbond
Tamilda has not spent much time processing her typically tragic and horrifying D&D backstory. This is probably not time or place.
What's going on here?
- Tamilda is an orphan teen who was, for a time, part of Singing Cricket's adventuring party.
- She and the rest of the cast are attending the wedding of a changeling, the strange creature that replaced Kayra as a baby, whom they recently discovered and befriended. (The poor changeling has her own problems, which will probably get addressed soon.)
- Tamilda has had a few story arcs in the series, and has recently started discovering some things about herself.
- Tamilda had a very awkward introduction to Maki last episode. Now it's Maki's turn to be awkward.
- The wedding day story starts a few episodes back. A lot of storylines have split off at this wedding and will eventually come together.
Love and Hex started out as a joke about my D&D campaign and turned into an ongoing rom-com/adventure/occasionally horror story. It's on Webtoon and elsewhere. (And there's also a book; just like search for it.)
[link] – [comments]
Posted: 2026-06-18T01:24:56+00:00
Author: /u/whezzanhttps://www.reddit.com/user/whezzan
Posted: 2026-06-18T05:42:10+00:00
Author: /u/Roninjutsuhttps://www.reddit.com/user/Roninjutsu



