Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-07-27T13:01:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-07-01T14:00:32+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
Thread Rules:
Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.
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Posted: 2026-07-28T13:03:13+00:00
Author: /u/fetfreakhttps://www.reddit.com/user/fetfreak
Finished painting Lae'zel from Baldur's Gate 3 yesterday.
I still have mixed feelings about BG3. There are parts I love, parts I hate and parts I just don't connect with. Still, Bae'zel is one of the positives for me. I love that they included the gith. Whenever I encountered them in BG2 or Planescape I remember always wanting more.
This one took about eight hours total. I have a full video of it but I don't want to cross into promotion territory.
Anyway I hope you like it!
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Posted: 2026-07-28T13:00:24+00:00
Author: /u/Busy_Airline_4684https://www.reddit.com/user/Busy_Airline_4684
Posted: 2026-07-28T00:25:10+00:00
Author: /u/Purple-Rub-7602https://www.reddit.com/user/Purple-Rub-7602
A little ref I drew for a PC I’m playing soon-ish!
Her name is Maeve Evermere, a half Wood-Elf Ffolk Storm Sorcerer from the Moonshae Isles.
Maeve is a character who has a VERY intense wanderlust, being sheltered in her childhood she wants to get to know more about the world around her and herself(specially her magic). She’s also a sweetie! A lot of her inspirations come from cartoon princesses and Fairytale tropes.
Her backstory revolves around omens and choosing her own path :)) I won’t go too much in detail as my party might see it- But, as she’s still a baby that’s being cooked up, I’d love to see initial impressions based on design.
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Posted: 2026-07-28T14:37:19+00:00
Author: /u/The__Danger__https://www.reddit.com/user/The__Danger__
Sometimes, this game will blow your mind. I’ve been playing this game for around eight years now, and few moments stand out as unlikely as the moment that occurred last night.
Our party, the Sojourners, stands adamant against a dragon known as Gaiastrax. Until now, Gaiastrax has been an ally, but has been twisted into a withered, rageful form, forcing us to go to battle against him.
It is getting desperate. Our party’s wizard is trying desperately to sway Gaiastrax back from the brink with words and memories, and while some appear to break through briefly, it isn’t working. This isn’t going to end well.
My character is our party’s Cleric. A devoted worshipper of the God of Lies. And until this moment, combat tends to go alright for me. A simple spirit guardian that sticks or clutch heals for my friends, it isn’t too hard to be effective in combat as a cleric so long as you have some luck.
But last night, my luck seemed to have run out. Any concentration spell I cast dropped soon after, and worse, I could not succeed a saving throw to save my life. Literally. My Cleric is down, and the battle is moving away from me. I am restored to nine health by my NPC paramour, but she is low too. I have two spells left, so I know its time. I am going to try Divine Intervention. I have been playing this game for eight years, and this is my first Cleric. Not only that, but I have yet to even attempt a Divine Intervention. The odds are so low. Right now, we are level 12. So… a 12% chance. But I have two spells left, and one is for Revivify. Now is the time.
My Cleric and his paramour are both dropped by an earthquake that shakes the field of battle. It is a legendary action right before my turn. What was to be a Hail Mary has now turned sour. We are going to die.
I take my turn immediately after dropping unconscious. One failed death save, rolled privately, only me and the DM know. I start to panic.
My paramour follows. Nat 1. Two failed death saves. Only the DM knows. We are on a knife’s edge.
I watch the round cycle. My party cant heal me. We are too far away, and their healing tools aren’t like a Cleric’s. If they run to heal me, we will probably lose.
I start to accept this might be it. A Nat 1 will mean my death. I have seen it happen before, but never to the Cleric. Never to the one character who can cast Revivify. This would be the end of the story. A tragic one, but worth it if my party survives.
My turn. I roll the Death Saving throw.
Natural 20. I get up, I get my turn. My hand flashes out to heal my character’s love before she falls. One spell left. But I had a plan before I dropped. Despite all odds, I can try it.
“The most disgusting lies are the ones we tell ourselves.” I say, and use Divine Intervention. “Help me crush Gaiastrax’s lie, my lord. Return him to his true nature.”
I need a 12 or lower on a d100. I roll.
005.
The party explodes, I can’t help but laugh. I think I lose my mind a little, I feel euphoric. I don’t know the odds at the time, but I believe a Nat 20 death save success into a successful Divine Intervention at level 12 is a 0.6% chance.
I know two Nat 20s at once is rarer. I’ve seen it happen a few times. But this is my first ever Divine Intervention. For me, this transcends the odds. My friend says it well, “Actual Divine Intervention, by the way.”
Suffice to say, it works. My God, the Spider, appears in celestial light behind my character, forcing Gaiastrax to return to his true self, ending the lie. We win the day on the same turn where I was already accepting my death.
If I read this in a book, it would have been incredible. But here, with dice, with friends, it actually happened. We were all there and will not forget it.
What a game.
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Posted: 2026-07-28T11:59:54+00:00
Author: /u/Sirmistermenhttps://www.reddit.com/user/Sirmistermen
Here's a small illustration to introduce the tenth Ultronaut, the band of heroes from my greek inspired campaign, which I'll be illustrating little by little this month.
If you want to know more about him, you can read his backstory in the description.
The adventure unfolds as a spiritual sequel to the Odyssey of the Dragonlords, set in the world of Thylea, a land of heroes, living gods, and epic myths, so anyone who played said adventure will find a few familiar names and faces.
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Posted: 2026-07-28T09:49:31+00:00
Author: /u/Yevhen_Syrchinhttps://www.reddit.com/user/Yevhen_Syrchin
Was never born either created. Free from the need to eat, it spends most of its life sleeping deep inside the mountains. Years go by, yet it never wakes. Only creatures of great size can disturb its sleep, and only the most foolish souls wander far enough into the rocky depths to do so. Once awakened, it slowly rises, ready to crush those unlucky adventurers and leave nothing but their remains on the cavern walls.
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Posted: 2026-07-27T23:05:07+00:00
Author: /u/Natwennyhttps://www.reddit.com/user/Natwenny
So, for those who somehow doesn't know, it's in the rules that you are allowed to make skill checks using alternative ability scores. For example, a brute flexing his muscles intimidatingly could roll Intimidation using his strength instead of charisma.
This rule also means that some skill/ability combo are less likely to come up.
Recently, in one of my games, the DM had us in a situation where we fell victim to some kind of trap. We all roll an intelligence saving throw and all fail. The DM then describes us how we kind of zoned out for an unknown amount of time. So to have an estimate of how long we blacked out, I ask my DM if my character can guess that time base on his reaction from drinking water (as in, if we were out for 2 days, as an example, he would realise he was insanely thirsty).
After thinkinh for a moment, he tells me to roll Investigation/Constitution.
Regardless of if it was the right combo to ask for, I think this is the rarest skill/ability combo I've rolled.
So anyway. What's the rarest you've seen?
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Posted: 2026-07-28T11:26:39+00:00
Author: /u/Catilushttps://www.reddit.com/user/Catilus
Zephyr Sword, a mighty weapon with a hidden past!
Zephyr is Silverstar’s weapon of choice, gifted to him by Mia, a princess from a neighboring city.
Its true origin, however, remains unknown to him. The weapon was actually created by Lucius and forged during a battle against a demi-god Chosen who was a close ally of Silverstar’s grandfather.
This hidden history ties Zephyr to a much larger legacy than Silverstar realizes.
What do you think? :)
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Posted: 2026-07-28T05:01:12+00:00
Author: /u/Ayeba3https://www.reddit.com/user/Ayeba3
I'm GMing a play by post game, and the question implicitly came up during the game. From the spell's description: "Flammable objects in the area that aren’t being worn or carried start burning."
How flammable is a forest? I'm pretty sure the answer is 'it depends'. If it's been dry, it will almost certainly start a fire.
The more important question is really: How would you (generally) handle this as a GM? I realize a forest fire is a development a lot of GMs would rather not touch, but it also represents an opportunity to let the players have a taste of the consequences of their actions.
On a related topic: How about a fireball inside a building at least partially made of wood?
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Posted: 2026-07-28T12:27:02+00:00
Author: /u/sbtdesuhttps://www.reddit.com/user/sbtdesu
Meet Vidra the Green Blade, a Plasmoid Barbarian who has absolutely no business being this terrifying while also being this charming.
Vidra is a Path of the Berserker Barbarian who, unlike most of her kind, decided that taking a humanoid form was the way to go, mostly because it makes it easier to intimidate people at the tavern. She wields a greatsword she calls "the argument ender" and has a very specific hobby: collecting bones from her fallen enemies and wearing them as accessories.
Not in a creepy way. In a "these are my trophies and they spark joy" kind of way.
Her party has learned to stop questioning the bones. It's easier that way.
Mechanically she's incredibly fun to play, Reckless Attack combined with the Plasmoid's ability to squeeze through tight spaces means she shows up in places she absolutely shouldn't, and then just starts swinging. Enemies never see it coming. Neither does the DM, honestly.
Vidra doesn't see herself as a monster. She sees herself as a collector, a warrior, and a woman of refined taste. The bones are just interior decorating.
Would love to hear your thoughts, drop your wildest Barbarian build in the comments!
If you like what you see and want something like this for your own character, DMs are open!
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