Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2025-12-08T14:01:54+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2025-12-04T16:26:47+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
The mod team of /r/DnD is excited to announce a special joint AMA this Friday, December 5 (5 p.m. - 7 p.m. GMT)!
We're hosting Mark Hulmes (GM for High Rollers DnD) and Michael from the suicide prevention charity Campaign Against Living Miserably (CALM).
Two days after the AMA, on Sunday, Dec 7, High Rollers will be streaming a life-saving one-shot as part of Jingle Jam 2025 to raise vital funds for CALM which you can join.
Meet your guests
- Mark Hulmes: The highly-regarded GM for High Rollers, Mark is also known for guesting on Critical Role and writing an adventure for Candlekeep Mysteries.
- High Rollers DnD: Celebrating 10 years as one of the world's top D&D Actual Play shows, with appearances on D&D Live and loads more.
- Campaign Against Living Miserably (CALM): A leading suicide prevention charity who exists to help people find a way forward, offering a free and confidential helpline and webchat seven days a week.
This AMA is your chance to ask Mark about campaigns, writing D&D adventures, or what they've got planned for the Dec 7 stream! You can also ask Michael about the incredible mission the fundraising supports.
Want to play your part against suicide? You can donate now through the High Rollers fundraising page.
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Posted: 2025-12-13T23:21:00+00:00
Author: /u/whatsleftcomicshttps://www.reddit.com/user/whatsleftcomics
Posted: 2025-12-13T22:35:55+00:00
Author: /u/TheyLeafhttps://www.reddit.com/user/TheyLeaf
Hey everyone!
I'm a Nature inspired designer and love making everything leaf-shaped. I make these beautiful leaf-like dice pouches and want to give away some of them.
The giveaway bags have M size without a belt loop and the colors which are shown on the photo as #1, #2 and #3.
M size (5.5x5.5") can hold around 5-6 sets. This bag size is also suitable for storing playing cards and other items you mIght find it useful for.
(The bags are also available in S size (4x4") at the shop which can hold 2-3 dice sets and a belt loop option for both sizes)
And here are the giveaway rules:
šæ To enter please leave a comment under this post (only one comment for one person will count as an entry)
šæ Free worldwide shipping (I'll cover the shipping cost up to 25USD excluding any custom fees that may apply upon receiving)
šæ ā Winning account must be at least 3 months old
šæ ā 3 winners will be selected by Reddit Raffler on December 20th, 2025 at 9 PM, UTC
šæ ā I will DM and notify by tagging the 3 winners (one winner for each color)
šæ The winners will have 7 days since notification to provide a shipping address or another winner will be chosen
The prizes will be shipped within 1-3 business days since a shipping address is provided.
And there's a 15% OFF for everyone, I'd be glad seeing you at my shop š (the stock of the colors is now limited and most of the bags are already sold out before the new collection release in a new year)
Etsy: https://forestgreensdesign.etsy.com Instagram: @forestgreensdesign
Thank you everyone for participating!
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Posted: 2025-12-14T02:15:51+00:00
Author: /u/DistributionExistinghttps://www.reddit.com/user/DistributionExisting
Posted: 2025-12-13T22:11:11+00:00
Author: /u/Makowh1https://www.reddit.com/user/Makowh1
I think this is my favortie character to play, overall. A lumbering 7ft tall Gnoll (but slouching down to 6ft because of years spent in a cage too small for him), clumsy, shy and a real golden retriever type. Terrifying pit fighter, will fiercely defend his friends and the downtroden, but abhors violence and will never start a fight (but can end one very quickly). Catastrophic Intelligence score but highest emotional intelligence in the party, unofficial therapist for the group's traumatic backstories. A blast to play.
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Posted: 2025-12-13T15:16:18+00:00
Author: /u/ZeroGNexushttps://www.reddit.com/user/ZeroGNexus
Posted: 2025-12-13T19:44:42+00:00
Author: /u/TalonOfPowerhttps://www.reddit.com/user/TalonOfPower
My players are in Hell, which has a (diluted) sulferous ocean, and one of them just cast Fireball. Help.
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Posted: 2025-12-13T21:32:42+00:00
Author: /u/OriAihttps://www.reddit.com/user/OriAi
Posted: 2025-12-13T21:22:23+00:00
Author: /u/Cr0_MagAnonhttps://www.reddit.com/user/Cr0_MagAnon
A Necromancer raised 2 corpses for the price of 1
This drawing is part of a series of drawing I plan to do of some undead fellows
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Posted: 2025-12-13T21:17:35+00:00
Author: /u/Moist_Car_994https://www.reddit.com/user/Moist_Car_994
Iāve been running my first full fledged campaign for a few months now and so far itās been going really well, Iām learning a lot and my friends have told me that they enjoy what Iāve done so far. Last week I decided to take a bit of a risk and show my players that sometimes their actions or inaction can have serious consequences.
I got the idea and character from āgame masters book of villains and their tacticsā (great series btw I recommend it), I used the character Vak(or Bohr as the players knew him at first). I introduced him to the party about 5 sessions prior as a blacksmith working in a nearby town of Shardstone that the players were tasked with investigating a āwarā between the town and the local goblin population. When they arrived at the town they began asking around about the war and eventually visited the town blacksmith Bohr, he was a hobgoblin that spoke pretty good common and showed no clear signs of sympathy towards the goblins stating that he ājust wants peaceā. The players never suspected anything wrong and Bohr asked if the could help him with the occasional odd job in exchange for free repairs and large discounts on his wares, the players accepted his offer and over the course of that session and the next two after that in between other tasks in the area they would return to Shardstone to continue their investigation and helped Bohr out.
The tasks were never anything huge, some deliveries here, a few fetch quests for supplies and ores, helping Bohr at his forge. Again the players never questioned anything or investigated anything further because they didnāt suspect anything. Talks of the war died down and On the fourth session they didnāt go to Shardstone at all because they felt the deed was done and instead decided to finish up a quest that ended up taking up the majority of the session but In the background while they were away Bohr executed his plan.
The following session the players passed by Shardstone on their way to give word that tensions were relieved and the āwarā was prevented when on a successful smell based perception check the Barbarian smelled smoke, he brought it to the attention of the rest of the party and they went to go investigate the source of the smell. When they arrived at Shardstone I described a scene of chaos and violence as the city burned and there was a horde of well armed goblins rampaging through the city, naturally the players jumped into action and began cutting down the goblins when they were interrupted by Bohr who reintroduced himself as Vak and explained what was happening.
The war was very real and the whole time the players were unknowingly assisting Vak supply his army of goblins with weapons, armor and supplies. Vak earned the trust of the townsfolk he kept the goblins at bay and waited for the tensions to die down and for the town to drop its guard before he struck. The player characters were justifiably pissed off at being manipulated and frustrated with themselves for not questioning anything and assuming that the tasks were innocent enough, the battle commenced and the players defeated the goblins and Vak but instead of finishing him off the sorcerer suggested that they take Vaks weapons and armor and leave him weak and defenseless, completely at the mercy of the surviving townsfolk (think the ending of the movie weapons).
I ended the session after that and my players actually clapped and said that they really enjoyed the twist (I heard at least 2 of them gasp and say āwhat the fuck?!ā At the reveal). They asked me last night if there was any way they could have prevented all that and I told them that there were at least three pivotal moments where asking some follow-up questions or looking deeper into something would have helped immensely.
TL;DR I showed my players that their actions have consequences and they really enjoyed it
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Posted: 2025-12-13T22:43:58+00:00
Author: /u/hasslyarthttps://www.reddit.com/user/hasslyart



