Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-21T13:01:15+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2021-11-18T05:16:12+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears
Ah, travelers! We don't get many such as you in these parts, not since the Marquis' men took control of the pass. I suppose you're wondering why you can't post images or links on this Fifthday?
Thursdays are Text-post Only Days on /r/DnD. We're disabling picture and link posts for 24 hours to encourage discussion posts.
We originally began this trial about six months ago and the response has been overwhelmingly positive. I've personally enjoyed a lot of the conversations that have sprung up on these days (and a smarter mod would have bookmarked some of them to use as examples* in this post).
As of now we're planning on keeping the experiment running indefinitely. We're always looking for feedback, so please let us know of your experience. Have you been enamored with a discussion post that arose one Thursday? Have you mourned having to wait one more day to see your comic update? We welcome all takes.
The switch is still happening manually, so it will happen around about midnight Eastern US time. If anyone is aware of a way to automate the process, please message the mods.
Perhaps you could discuss this...we've heard tale of a path through the eastern ridge. If such a trail exists we could circumvent the Marquis' blockade and supply this rebellion. Won't you help us, strangers!?
* The first Thursday after making this post, someone posts the most classic question imaginable. This is what it's all about.
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Posted: 2026-09-27T20:50:42+00:00
Author: /u/Nixel4399https://www.reddit.com/user/Nixel4399
Dressed in a sleek dark outfit with sharp crimson accents, tall laced boots, a dragon-entwined staff, and sporting subtle facial scales this character design came together so cleanly! A huge thank you to my private client for bringing this concept to me and trusting me with their vision. Working through the outfit details, custom staff, and draconic traits was such a rewarding process from start to finish.
If you ever want to bring your own D&D character or campaign idea to life, feel free to drop into my DMs anytime : )
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Posted: 2026-09-27T20:55:18+00:00
Author: /u/NutSixteenhttps://www.reddit.com/user/NutSixteen
My first time DMing. It was a a great learning experience.
What I planned:
- Party had to abandon ship for unknown reason.
- Party washed up on a pair of deserted islands.
- 1.5 hours of exploring and roleplay on the islands.
- Set up some puzzles for them to solve with visual and verbal hints.
- Maybe they build a raft to go to the other island or try to swim to the other island.
- 1.5 hours in, a pirate ship would appear and it would trigger combat
- Party should be able to overcome the pirates in about one hour.
- The final half hour would be them exploring the pirate ship.
What actually happened.
First Session:
- One character managed to ride a shark to the other island.
- Found a treasure chest full of gold.
- They aggroed the animals on the islands.
- Spent more than half of the first session fighting the animals.
- One character almost died after getting bitten by a shark.
- End off session by allowing them to take a long rest.
Second Session:
- Players woke up from long rest
- Half of them almost fought each other over the gold they found.
- The other half explored the two islands.
- Found a Bag of Holding on a dead body that washed ashore.
- One party member healed a shark they fought in the last session turning the shark friendly.
- I finally made the pirate ship appear.
- Party attacked the pirates before they set foot ashore triggering combat.
- Rest of session was combat.
- Had to end session mid-combat due to time constraints
Third Session:
- Continue combat where we left off
- Another character almost died.
- 1/2 to 2/3 of the session was that combat.
- Party finally finished off the pirates.
- Spent some more time exploring the islands even though I kept on hinting about the ship.
- Even though there were 3 row boats for five of them, 3 of them tried to sit in one rowboat. Failed.
- Party member rolled very well, earlier mentioned healed Shark is basically a friendly puppy now.
- Party member asked if they could keep the shark as a pet. I told them we'll roll for it later.
- FINALLY made it onto the ship.
- One final enemy on the ship.
- Managed to persuade enemy to stand down. He's friendly now I guess.
- Found and old woman who the pirates kept caged as a cook/cleaner.
- Old woman proceeded to start cooking them a meal.
- Pirate-turned-ally tried to help old woman cook.
- Finally explored the Captain's Quarters.
- Had to end the session there due to time.
What I planned for one session took them three sessions to complete.
They did so many things I did not expect them to do.
They ignored the, what was obvious to me, visual and verbal hints in how to solve the puzzles I set up.
They solved puzzles in ways I did not expect them to be solved.
Instead of having just one NPC join the party, I guess we now have two NPCs and one pet shark.
Lesson learned. Nothing ever goes as planned.
Good news is I don't need to do any prep for a few of weeks.
Edit:
I have to add this is in;
One of my players appears to be a compulsive hoarder. Player will keep practically anything the player finds no matter how worthless I try to describe those items to be.
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Posted: 2026-09-27T13:10:38+00:00
Author: /u/Phill-Arthttps://www.reddit.com/user/Phill-Art
Posted: 2026-09-27T18:35:02+00:00
Author: /u/FunSelf5https://www.reddit.com/user/FunSelf5
My title is a bit hyperbolic, but I'm absolutely frustrated that this has happened again to me.
I was running a pathfinder 2e game for a group of 5 every week for half a year now. 3 of the players were fairly close friends outside of the game, one of them brought the other two in as he was the "game finder" for their friend group. They seemed chill, but only a few weeks into the game i caught on they began to play exusionary of the other two players. I learned they had essentially been in a side chat from session 1 planning out "strategies" in combat together and we're using a 3 on 2 advantage to plan out loot distribution so they got what they wanted first. I actually planned to kick them and restart the game over this but got talked into letting it slide if they improved by the other two players. I had some other gripes, especially because the three seem incredibly high maintaining outside of the game and every single story they would tell about their friend group screamed to me something eventually would happen.
About 5 months passed with basically no issues in game though after the side chat nonsense.
Well, I should have trusted my instincts on this because the three just had a massive falling out and I'm being dragged into it against my will. The story is far to unemployed for me. Someone said something in a side chat, some discord server i never wanted to know the name of had some event one of them got excluded from, someone who I never even heard of said something to someone else I've never heard of indicating someone reported someone.
Holy fuck how can 30 year old men be involved in this?
I got told, by all 3 separately they don't want to play with the other 2. Now they're spilling "he said this" and "he did this" and "he metagamed this" shit into my DMs like I care.
Holy fuck I just wanted to run pathfinder 2e, is that a crime.
The astonishing this is this is the third time some outside drama between people with prior relationships has caused shit. 2 brothers in college had a falling out when their parents divorced in my 3.5 game (understandable I guess) and then some friends had a falling out over fucking Pokémon cards a few years ago who were in my game (yes, really....). All 3 times, I'm in the middle and demands are made.
If you want to know what I did, I added all 3 to a group chat, told them I'm kicking all 3 of them because this is unacceptable from men in their 30s, and left.
The other 2 players have agreed to run a 2 person party till the current story is done, then we'll look for new players and start a new story.
Anyways, what new rule did you guys add to your table this year? Mine is pretty self explanatory.
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Posted: 2026-09-28T00:44:43+00:00
Author: /u/Immediate-Cat8632https://www.reddit.com/user/Immediate-Cat8632
I had a D&D related shower thought today. I find it really interesting that in a world with multiple gods, most characters (PCs and NPCs) seem to only worship one, if any. This seems like an artifact from western culture where monotheistic religions are dominant; we may be able to imagine multiple gods existing, but it’s harder for us to imagine the practicalities of actually worshipping or attempting to appease multiple gods in our day to day lives. I’m curious though, is there an in-universe explanation for the tendency to only worship one god at a time? Do you all include characters who worship multiple gods? If so, what does that look like?
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Posted: 2026-09-27T15:38:40+00:00
Author: /u/GrapeBox43https://www.reddit.com/user/GrapeBox43
I just had my first session as an Eldritch Knight, and for some context, we’re playing a campaign set in the middle of a corrupted forest. Although a good portion of the encounters take place in open fields, we’re using the 2024 Player’s Handbook as our ruleset and started at level 15.
Honestly, I was still a little skeptical about the Eldritch Knight, it’s nowhere near the most talked about Fighter subclass, and I wasn’t sure if it would really deliver the fantasy I had in mind.
But during the session, we fought a boss that was a creature made of shadows, the kind of enemy that would be a huge pain for any ordinary martial character.
I already had my Phantom Steed summoned and my Owl familiar by my side. In the middle of the fight, I pulled away from the battle and left the Monk in our group holding the creature off for one round, during that round, I cast Haste on myself.
Then my next turn came, I enchanted my lance with Magic Weapon, making it a weapon capable of actually hurting the creature. I then charged toward it on my Phantom Steed, replacing one of my attacks with the True Strike cantrip and then the charge came.
The first charge dealt a solid amount of damage, and thanks to my weapon mastery, I knocked the creature prone, creating the perfect opportunity to follow up with more attacks from my magical lance.
Honestly, that moment completely validated everything I had built my Eldritch Knight around.
It was probably the closest I’ve ever gotten to actually experiencing the fantasy of being a knight in D&D, So yeah, after this session, I can definitely recommend Eldritch Knight to anyone who wants to roleplay this kind of character, it can deliver an incredibly satisfying knight fantasy.
It is relatively similar to a paladin, but without the need to swear an oath or serve a deity; you simply take up your weapon, forge a bond with a noble lady, and become a knight. You remain a warrior, a generalist and master of combat, only now you are a bit more versatile, exactly as it should be.
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Posted: 2026-09-27T22:25:30+00:00
Author: /u/Chadvolutedhttps://www.reddit.com/user/Chadvoluted
Sometimes, adventurers end up down on their luck, just like anyone else. Apparently Gregory here, decided to save a few coin on food with a cleveer use of Wild Shape. It's hard to blame him for the hustle. Welcome to Fodder Inc, a weekly web comic strip set in the For Profit Dungeon, Azmodendak's Halls of Madness, in a "5e" style world. Each week, we'll show you a little peak inside the halls, and what shenanigans are going on.
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Posted: 2026-09-27T18:27:46+00:00
Author: /u/liamwasalbezethttps://www.reddit.com/user/liamwasalbezet
My players love roleplaying. They do want some combat, but they're totally fine with a campaign having only like 1 or 2 combats sometimes. The problem is that I struggle with filling 2-3 hour sessions when there isn't combat.
I've tried doing puzzles and stuff, but I find it hard to make puzzles where everyone can contribute instead of one player just figuring it out.
Does anyone have ideas for how to fill sessions with meaningful stuff that still feels connected to the campaign? I want more roleplay and character development without the story just going really fast. Puzzles are one idea, but I'm wondering what other things you guys do.
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Posted: 2026-09-27T21:26:33+00:00
Author: /u/cutcat9355https://www.reddit.com/user/cutcat9355
My players consist of a barbarian gnome who has good intelligence and strength, a paladin dragonborn who kills everything, and a bard tiefling who is scared of literally everything.😂
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Posted: 2026-09-27T22:50:37+00:00
Author: /u/Krest_IVhttps://www.reddit.com/user/Krest_IV
Art made by my good friend. She allowed me to share it.
Backstory
Born in the tiefling ghetto of one of the large cities. At birth, he was named Ashidento by his parents. The tiefling community in the city had bad reputation. Petty theft, street scams, panhandling were their usual business, nothing more. But they were accused of every crime that happened in the city and more often than not falsely.
When Ashidento was about 5 years old, a decree was issued to eliminate the ghetto. Along with the ghetto, they attempted to get rid of the community itself. Some of his kin were captured, thrown into dungeons, and then sold into slavery; some were killed trying to resist; some managed to scatter. In this chaos, Ashidento lost his parents. Whether they were killed, captured, or fortunate enough to escape as well, he does not know.
The kin who saved him hoped to quickly find his parents and not burden themselves with yet another mouth to feed, but they were unsuccessful. So Ashidento was sold to the first temple they came across as a laborer. There was plenty of work. The temple was engaged in healing and had a lot of aundry, cooking, cleaning, herb gathering and medicine preparation to do.
Lonely and lost, often overwhelmed by chores, the tiefling was taken under the care of one of the temple's priests, Shaviv. With his care and attention, the young tiefling's life became bearable, and the horrors of the past began to recede. Faith in the light helped him accept himself and the world.
Upon reaching the age of 7, the priest suggested to undergo an initiation rite, take a new name — Shakhar — and begin training as a priest of the temple.
Shakhar accepted the light, completed his training, helped many people rid themselves of ailments, find faith, and almost stopped waking up in a cold sweat from nightmares about his childhood memories. He no longer remembers his parents' names — only distant echoes of their faces and voices.
18 years later, Shakhar sets out on a pilgrimage — to carry the faith of Lathander and seek his place in the world where he can help people. Perhaps he might even manage to found a temple, but he does not plan that far ahead. Open to any opportunity, Shakhar learned that an expedition is being assembled to Zakhara, where Lathander isn't well known.
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