Reddit DnD
Dungeons and Dragons
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-05-04T13:01:21+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
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Posted: 2026-05-01T14:01:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.
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Posted: 2026-05-10T14:49:50+00:00
Author: /u/flygohrhttps://www.reddit.com/user/flygohr
Posted: 2026-05-10T12:37:59+00:00
Author: /u/Phill-Arthttps://www.reddit.com/user/Phill-Art
Posted: 2026-05-10T10:03:54+00:00
Author: /u/a_Bort_the_Artisthttps://www.reddit.com/user/a_Bort_the_Artist
Been seeing lots of "low tier", "mid tier" and "high tier" discussions and I am feeling like my old school knowledge is falling short. I played and DM'd D&D mostly in late 90s and early 2000s. I have done a few campaigns post covid but in general i feel like im an old fish in a new pond. In my experience most campaigns that start at level 1 rarely make it past level 10+ and forget about players casually reaching beyond level 10 without a multi-year campaign. Yet I keep seeing posts like "just starting a new campaign, my players are gonna make several gold dragons their personal bitches and then they are gonna fuck a god in his ear hole." Meanwhile I still have an old campaign that makes saving a village from a pack of roaming Gnolls a real life issue.
In the modern day of playing whats considered "mid-tier" in terms of adventuring level and what levels are normal campaigns happening at these days?
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Posted: 2026-05-10T08:14:27+00:00
Author: /u/Sir-downvoteshttps://www.reddit.com/user/Sir-downvotes
This has been an ongoing problem that got really bad yesterday.
This DM sometimes has a problem where he set up one of those unwinnable battles where, we’re supposed to run away, but we end up, outsmarting the enemy’s and winning the fight.
But every single time that happens, the guy magically is able to teleport away. This has happened at least four times. Even with counter spell. On the off chance we happen to beat their spell level they use a legendary resistance that they somehow had.
after the fights over, we don’t get anything. On top of that as well when we see them again, they are buffed to a crazy amount where we can never beat them unless we’re level 20. Forcing us to run or die.
(One time they had an attack that did double the damage of finger of death. We were level 6 at the time)
When we asked him about this, he said that we shouldn’t try to win every single fight and that expecting loot constantly is unfair.
Is this a fair view to have? Are we in the wrong for being upset over this?
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Posted: 2026-05-10T11:57:59+00:00
Author: /u/AtaraxianBearhttps://www.reddit.com/user/AtaraxianBear
Posted: 2026-05-10T08:18:49+00:00
Author: /u/polkadotfingershttps://www.reddit.com/user/polkadotfingers
Posted: 2026-05-10T12:47:31+00:00
Author: /u/PhiphyLhttps://www.reddit.com/user/PhiphyL
Minor spoilers for the Dragon of Icespire Peak adventure.
In one of the early quests, adventurers arrive at an old temple dedicated to Abbathor, the evil dwarven god of greed. At the end of that temple is a room that players need to spend an entire (in-game) day clearing rubble just to access it.
I will quote what the booklet then says. Bear in mind this is a quest for level 1 characters with maybe 10 HP max.
"An alcove in the south wall holds the rubble of a shattered statue. An alvove to the north holds a statue of a dwarf with horns, which stares greedily at a glowing green gem in its hands. If the gem is taken, it turns to dust and the statue explodes. Any creature within 10 feet of the exploding statue must make a DC 15 Dexterity saving throw, taking 22 (4d10) piercing damage on a failed save, or half as much on a successful one."
Any player who have watched Indiana Jones or Aladdin will find it fishy and refuse to pry the gemstone off the statue. Maybe they would attempt it with Mage Hand but even then, they can assume that it would curse everyone in the room, not just deal damage to adjacent characters.
My problem is that this is the end of the dungeon, and it takes a significant effort to get there, and they will just arrive, look at the super suspicious statue, and nope out with nothing happening.
But if it's a God of Greed, should that god punish players who get greedy? Surely it would appreciate greed, and punish people who refuse the gemstone.
As a DM, I can do whatever I want, but I would like to check in with the good people to Reddit to see if my understanding of deities is sound. I will change the statue to have the glowing orb in one hand, and the other hand is cusped the same way but empty. Then this happens:
- Players see the gemstone, refuse to fall for the obvious trap, and get out. As they do, they hear a voice in their head saying "Is this how you pay your respects to the god of greed?", and something happens, maybe a fight, maybe a minor curse, I'll think about it later. This is the "God of Greed is insulted" outcome.
- Players see the gemstone and try to take it. Any player who walked to safety (out of fear something would happen) gets a minor curse, while players close to the statue get a temporary boon. This is the "God of Greed favours the greedy" outcome.
- Players see the gemstone, see the empty hand, and fill the empty hand with the small gemstones that they previously got from a different room. They all feel that their pockets got heavier, and each player receives duplicates of these exact gemtones. This is the "God of Greed appreciated the offering" outcome (and it makes use of the gemstones they found earlier which are originally just meant to be sold).
Am I making sense, or am I misinterpreting what a God of Greed would do in one of his temples?
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Posted: 2026-05-09T15:51:59+00:00
Author: /u/Ashdemonshttps://www.reddit.com/user/Ashdemons
aah, my beautiful creature already has a reference! For her clothes I wanted to give her a pinafore but I ended up with an apron of some sort. The main idea was to give her an outfit that looks like an elegant gardener outfit/uniform, but with a tiiiiny somber touch.
I had so much fun drawing the patterns in her pants (if they are called that way?). I was going to keep them plain, but I realized I had to balance her ornate mask. Which has a slightly different appearance, as I imagine her having a ton of handmade masks.
Hope you like her final design! Drawing her is so much fun . Now she's ready to go do whatever student necromancer do
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Posted: 2026-05-10T15:32:26+00:00
Author: /u/Poonykhttps://www.reddit.com/user/Poonyk
(Requested by r/iiTzSTeVO)
Hello again everyone! If you thought I missed last week, I didn't! I just posted something that didn't do well again lol.
Anyways, I'm not so sure about the color on this one. I might make an alt version with other ones, but for now you can get a Token of this square boy on my patreon alongside a bunch of other critters, so check em out! :]
See you next week!! Might make another video soon! Who knows!! Been working a lot lately on unrelated stuff so im very tired!!! Bye!!
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Posted: 2026-05-09T18:13:13+00:00
Author: /u/Yonscornerhttps://www.reddit.com/user/Yonscorner



