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 Weekly Questions Thread
Posted: 2026-07-27T13:01:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

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 Monthly Artists Thread
Posted: 2026-08-01T14:00:47+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.

Thread Rules:

  • Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.

  • You are limited to one top-level comment in this thread. Additional comments will be removed as spam.

  • Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.

  • This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.

Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:

– submitted by – /u/AutoModerator
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 My campaign has no BBEG... and honestly, it's terrifying me.
Posted: 2026-08-02T02:15:45+00:00
Author: /u/Striking-Surround-28https://www.reddit.com/user/Striking-Surround-28

Pretty much all off my campaign where pretty traditional:

clear villain

clear objective

lots of combat

players followed the story

This campaign turned into something completely different. There isn't really a BBEG. Instead, the world has multiple factions, each believing they are saving it.

One order believes an ancient red-haired boy will eventually reset the world and they want to stop it.

Another order believes that reset is actually necessary.

A hag doesn't care about either side and simply enjoys manipulating people.

Kings are busy fighting wars over land, resources and prejudice.

Ancient beings may or may not actually be responsible for any of this.

The strange thing is...

My players haven't picked a side.

Instead they basically said:

"We don't care who's right. Ronnie (the boy) is our priority."

That wasn't planned!

One player even told me after the session:

"If something happens to Ronnie, I honestly think my character would simply go home broken and I'd roll a new character."

As a DM that's probably the biggest compliment I've ever received.

But it's also terrifying.

Because I don't know if this campaign should even have a traditional final villain anymore.

It feels like the climax should come from the players deciding who to trust, rather than who to kill.

Has anyone here run a campaign without a true BBEG?

Did it work?

What made the ending satisfying?

– submitted by – /u/Striking-Surround-28
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 [OC][art] Redisigned my first DnD character! (forgive the shitty handwriting)
Posted: 2026-08-01T19:12:17+00:00
Author: /u/Ashdemonshttps://www.reddit.com/user/Ashdemons

Reimagined my first dnd character! For reference, here's her original design. Cute, but that was the problem. It was cute :(

Grillo (cricket in spanish) is a neutral, sometimes chaotic evil-leaning character. She used to be a seamstress who was outcasted for stealing materials, and it's on community service to make up for it. She loves showing off her bounty as if they were the most interesting pieces you could lay your puny eyes on, without noticing nobody gives a shit.

She is vile, uninterested, lazy, loves pulling teeth and spines from her fallen foes, and has a small collection of gold trinkets. So to simplify, she's 20cm (I think that's 7.8 inches) of egocentrism.

...therefore, it made no sense that she looked like a cute bug girl, so I changed her design to be more like a green bug, swapped her colored beads to golden jewelry, removed her aviator hat, so now she looks less prepared and more "on the go" and slightly adjusted her face so it's easier to make her expressive. (You don't know how difficult it is to draw an expressive character when you choose not to give them eyebrows, so I gave her a pair)

"Kyju" is her real name which means cricket in guaraní (an indigenous dialect mainly from some South American countries) but since she's a pixie, she chose to give a fake name, wink wink.

So that's my little essay on my Kyju! I love this girl. Bad thing she's currently inactive lol

– submitted by – /u/Ashdemons
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 I Hate Critical Fumbles
Posted: 2026-08-02T03:04:02+00:00
Author: /u/Slightly-Mikeyhttps://www.reddit.com/user/Slightly-Mikey

I recently moved states and have been playing at a game shop to meet people out here. Now, the people there are great. The staff is friendly, the players and dms are generally fun to be around and we have a great time. It's usually non serious one shots full of laughter. But, they advertise on their website that game nights are 5.5e, RAW. They don't mention anything about there being house rules. One of them being, of course, critical fumbles.

I truly don't understand the appeal of critical fumbles. It simply punishes players for picking martials and achieves little else. As someone who prefers playing martials and the occasional warlock, I'm supposed to be fine with essentially being nerfed compared to spellcasters. I'm supposed to believe that my character, who has been training with weapons their entire lives and has seen many battles is somehow dropping his weapon mid combat, or stabbing himself, or accidentally slicing his ally open because I'm using a cleave weapon 5% of the time in every single encounter. I mean, come on man. We were just facing the BBEG in on of our one shots and the barbarian accidentally cleaved into me with his great axe, bringing me to 0 hp and barely scratching the enemy. Yeah, I'd totally party up with that guy in the future.

All this to say, I argued that I'm fine with the house rule as long as it's applied equally. Spellcasters also face critical fumbles when making a spell attack. Ok, that happens maybe once per round whereas it can happen to martials at least twice at the same level. There's already a higher chance to be affected by it. As a spellcaster, I'd simply only use save spells going forward, which some of them have began doing. I argued that then we should start critically fumbling when the enemy scores a nat 20 on their save. Then it'd start to be somewhat equal. Even though martials still have a higher chance of screwing up badly.

No one agreed to this, told me it was just a game and just for fun and don't take it too seriously and etc. I argued that yeah it's just a game, but I wouldn't play a game of monopoly if I started with $0 and in debt every single turn. Keep in mind this wasn't that big of an argument as we were all still laughing and joking in between, no one really got upset or anything. But, can someone please explain how critical fumbles are remotely fun, or balanced, or how everyone could possibly be playing by the same rules when we're literally just actually not?

I have half a mind just to bring in a halfling divination wizard with lucky and silvery barbs next time lol.

– submitted by – /u/Slightly-Mikey
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 [Art] I recreated a Dragonborn Barbarian in 3D based on an amazing character design
Posted: 2026-08-02T01:14:38+00:00
Author: /u/aotp843https://www.reddit.com/user/aotp843

Hi everyone!

I wanted to share my latest personal project—a Dragonborn Barbarian inspired by D&D.

This is a **3D fan recreation** based on an original 2D character design by **[tung-6458]**. I absolutely loved the concept and wanted to challenge myself by bringing it into a fully realized 3D character while staying as faithful to the original design as possible.

My main goal was to capture the rugged, battle-hardened feel through detailed armor, worn leather, realistic materials, and a strong silhouette.

I'd love to hear what you think! Feedback is always welcome.

**ArtStation:** https://www.artstation.com/artwork/egadzG

– submitted by – /u/aotp843
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 Tiefling sorceress [Art] [comm]
Posted: 2026-08-01T20:09:09+00:00
Author: /u/rudiindra4https://www.reddit.com/user/rudiindra4

A female tiefling character art I did quite a while ago. She's a cocky yet confident red tiefling who, for better or worse, accidentally awakened her power due to a traumatic event.

One of her most striking features is a large, glowing golden spectral horn emerging from her broken right horn. Radiating from her heart are lines of glowing golden light that cover her body, almost like veins or circuitry, stopping just below her neck.

The character owner never told me what her class was supposed to be, but I was told that she's very athletic and shows signs of lots of physical activity. So, I imagine she's somewhere between a fighter and a sorcerer, given her physical build and visual traits.


If you'd like to see my other works, kindly visit : Bluesky - Cara - ArtStation - Instagram - Threads

for inquiry, email me at: [rudiindra4art@gmail.com](mailto:rudiindra4art@gmail.com)

– submitted by – /u/rudiindra4
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 My table questions my every decision as a DM
Posted: 2026-08-02T08:01:20+00:00
Author: /u/Dragnil_7https://www.reddit.com/user/Dragnil_7

I (23M) have been DM'ing for 6 years now (with the same exact table except for 1 person), and I know a lot about it, I however am a forever DM and rarely get to experience playing a character except in 1 or 2 one-shots. The things is, despite my experience, there are a lot of things about the D&D system (5e specifically) that I just never understood, there are so many spells, feats, class features, and random bits of ruling that I just always forget about a lot of them, but I always check with my table since 2 of my players know the rulings better because they make a lot of characters for fun.

Now the big issue: when something feels a bit off to them, like for an example an enemy hitting over 22 AC (They're level 11 mind you), they look at me as if I've done something wrong and ask things like, "I dont think that's right" or "You know this lowly enemies would rarely ever hit that right?" (We've been playing for the same amount of time). Or just when I design a new spell or mechanic for a boss and they say "That's not how that works...", or things like that, constantly!

If I don't understand something about the game, or you see me mention a game mechanic for the actual rulebook that flumbing, THEN you can help me. But if I'm just trying to DM and do something out of the ordinary, don't treat me a newbie who doesn't know how to play, I make up mechanics all the time to make things interesting, and always tell you about them so you understand them, and if not always leave clues and hints. It passes me off so much!

– submitted by – /u/Dragnil_7
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 [OC][art] I sometimes like to draw my tiefling with fashionable outfits haha I know it looks weird with modern clothes but it's so fun to do!
Posted: 2026-08-01T23:18:12+00:00
Author: /u/artofmirahttps://www.reddit.com/user/artofmira
– submitted by – /u/artofmira
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 How would a grand 1000 year old Archmage deal with his poops?
Posted: 2026-08-01T20:02:44+00:00
Author: /u/Suspicious-Bid9424https://www.reddit.com/user/Suspicious-Bid9424

So I'm designing the personal castle of a 1000 year old archmage that vanished, and the question arises. Where do the poops go?

Prestidigitation? Magical chamber pot? I feel like he would have evolved past pooping somehow, but how would you mechanically do that in 5e or some homebrew framework?

I know I'm overthinking it, but I'm genuinely curious now. Where should the poo go?

The castle is within his personal demiplane if that makes any difference.

– submitted by – /u/Suspicious-Bid9424
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 [OC] [Art] Family portrait
Posted: 2026-08-02T01:36:46+00:00
Author: /u/tofuyihttps://www.reddit.com/user/tofuyi
– submitted by – /u/tofuyi
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 [OC] [ART] MERMAIDIFIED: Nadine Fournier, Half-Elf, Half-Angel Divine Sorceress and Baker – by Catilus
Posted: 2026-08-02T06:41:09+00:00
Author: /u/Catilushttps://www.reddit.com/user/Catilus

Nadine reimagined as a playful mermaid! What exotic delicacies will she cook under the sea?

Check out MEOW! Cat Adventures, my latest 5e book! Magic, Mystery, Mayhem, MEOW: https://www.kickstarter.com/projects/catilus/meow-cat-adventures-by-catilus

Character: Nadine Fournier, Half-Elf, Half-Angel Divine Sorceress and Baker, Mermaidified

Nadine is a half-elf divine sorceress whose command of the Eternal Light comes from her forbidden lineage as the illegitimate daughter of an angel and an elf paladin who broke his oath of chastity.

To save her from divine wrath, Nadine’s celestial mother hid her in the rural village of Erzy deep into the mainland of the kingdom of Montbonnet, where she grew up bullied as “ears” and the “illegitimate” for her unusual appearance and particularly her pointed ears. She knew she could just wish the wounds inflicted upon her by the local bullies to close but chose to keep her magic hidden in fear of being accused of witchcraft.

Wandering into the ancient forest of Vertombre after her work in the bakery was done for the day, she became friends with the last remaining wood elf of the forest, Grannie Lorywen, and her half-elven great-grandson, Felynur Greenshade.

As Nadine grew up, her former bullies became her admirers and would-be suitors, but she just smiled and ignored their advances before venturing into the ancient forest each evening. For Nadine, life became good for a while.

Then disaster struck the kingdom.

Overconfident, the new king of Montbonnet had broken ancient pacts and thus defied the will of the warring gods. Odon, the god of eternal life, cursed the kingdom with his plague, the Pale Death, while Gorg, the brutal god of war, inflicted maddening bloodlust to mortals who would open their hearts to senseless violence.

As Erzy struggled with the Pale Death, Gorg’s bloodlust drove hunters from the nearby village of Vitz to attack. Amidst the chaos, Nadine became separated from Felynur and finally decided to unleash her magic to protect the few remaining villagers.

A few days later, theomachist clerics who oppose the gods and musketeers under the king’s service arrived at the ruins of Erzy to restore order and evacuate the survivors. Among the musketeers, Nadine found an unlikely ally in Mousquetaire Magique Eremon Lenoir, a magic musketeer trained in the arcane arts, who was seeking a way to protect the kingdom from divine wrath. With the help of Nadine, Eremon Lenoir began to uncover a web of conspiracies, corruption, and divine malice that threatened to destroy the kingdom. He sought to protect her from these evils, but bravely, she decided to reveal her hidden powers to him and use her magic to protect the kingdom and heal its people. Now, they travel together, more than friends, opposing hidden evils while baking some of the most delicious pastries in the kingdom!

Nadine is one of my own characters in Theomachy!

About the Theomachy setting:

In Theomachy, vengeful gods fight each other for ultimate control of the universe, while the mortals of Naam struggle for power on a dying world. Divine magic is a force without expressed will that the warring gods hoard and wield against each other, threatening to undo the entire world. Clerics and paladins are either devout followers of the warring gods or theomachists who fight against the gods, liberating divine magic and using it against them.

What do you think? :)

Find tons of fantasy and SF art, D&D items, my 5e adventures and supplements (FREE for Patreon supporters!), NPCs, and more great stuff at my Patreon: https://www.patreon.com/Catilus

My books: https://www.drivethrurpg.com/en/publisher/16839/catilus

Join the Catilus Discord! https://discord.gg/catilus

– submitted by – /u/Catilus
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