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 Weekly Questions Thread
Posted: 2026-03-09T13:01:47+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

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* **Specify an edition for ALL questions**. Editions must be specified in square brackets ([5e], [Any], [meta], etc.). If you don't know what edition you are playing, use [?] and people will do their best to help out. AutoModerator will automatically remind you if you forget.

* **If you have multiple questions unrelated to each other, post multiple comments** so that the discussions are easier to follow, and so that you will get better answers.

– submitted by – /u/AutoModerator
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 Want to be a mod? /r/DnD is recruiting!
Posted: 2026-03-02T13:48:18+00:00
Author: /u/Iamfivebearshttps://www.reddit.com/user/Iamfivebears

You pry open the heavy earthen door that has been keeping you from the tomb's inner-most sanctum. You are buffeted by a thick cloud of dust that is almost as bad as the stench of fresh corpses that rushes out to greet you. Wait, why would the corpses be fresh? Supposedly none have entered the tomb of the praetors in generations. A shadow moves, defend yourself!

Greetings adventurers! We are excited to announce that the /r/DnD mod team is looking to expand. Moderating a community as robust and complex as ours takes a lot of work, and requires a diversity of thought in its management. Do you think you're up to the task?

We are looking to fill several key gaps in our mod team. We are interested in users who can help with the regex that governs automod, users who can moderate outside of US time zones, users with experience identifying AI content, and users who can advocate for communities that are under-represented on /r/DnD. That being said, ALL INTERESTED PARTIES are encouraged to apply! We need mods who are willing to just do the monotonous busy work of moderating, which is most of the work.

Do you think you would be a good fit for our mod team? Apply today! If you have any questions please let us know in the comments.

2026 /r/DnD Mod Recruitment Form

The application will stay open for at least 1 week, though we may keep it open longer. After applications close we will work to review and reach out to those selected within a week, and then make a public announcement after onboarding.

With the final nothic slain, you are finally able to take in your surroundings. Piles of bodies, some of whom you recognize as the missing clergy, are in various states of decay. You doubt the bishop of Tyr is going to be willing to hand over that bonus now...

– submitted by – /u/Iamfivebears
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 Selvara Ithilwyn [Art] [oc]
Posted: 2026-03-14T14:40:41+00:00
Author: /u/Artisticjadehttps://www.reddit.com/user/Artisticjade

This is an OC I made for fun

I was mostly just experimenting with the design. She’s not fully finished yet, but I wanted to share her anyway. Here’s a rough description of her:

Selvara Ithilwyn is a high elf wizard who specializes in star and arcane magic. She belongs to a small scholarly circle that studies celestial patterns and how they influence spellcasting. Most of her time is spent researching ancient magic and lost spells, though she can defend herself when needed.

– submitted by – /u/Artisticjade
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 [Art] The final boss and mini bosses are ready for the campaign finally today.
Posted: 2026-03-14T19:03:31+00:00
Author: /u/JediSSJhttps://www.reddit.com/user/JediSSJ

Today is the final session for a 5.5 campaign thats been going on for over a year (bi-weekly at best--real life sucks). The players are descending into the ancient ruins below the city sewers to face the False Hydra that has been ravaging the city. But, before they can reach it, they'll have to fight through it's thralls.

The False Hydra and the 4-armed skeleton (totally not General Grevous!) are 3D printed, while the muscle/bone monster is have no idea where it care from. Got it second-hand.

I finished painting the False Hydra and the muscle golem last night. The skeleton I painted a while ago. I think they all turned out pretty good! I mean, they are horrific nightmare fuel, but they look great. I used Army Painter Speed Paints.

Wish me luck, guys! Well, wish my players luck. It's probably best if I dont have too much luck.

– submitted by – /u/JediSSJ
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 [OC] DnD Character Practice
Posted: 2026-03-14T21:49:53+00:00
Author: /u/venenodeorochihttps://www.reddit.com/user/venenodeorochi

Hello! This is my first post here, and I want to say hello to the admins in advance and thank them for the space.

These are some of my DnD OCs. I really enjoy designing fantasy characters and experimenting with different races and features. Recently I’ve been practicing drawing character portraits and faces, trying to improve my style and learn better ways to paint them.

In the future I would like to start doing commissions, but for now I’m mainly focusing on drawing character faces or busts as practice. I’d really love to hear your opinions, feedback, or advice about my work.

– submitted by – /u/venenodeorochi
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 How to play a female character without being "weird"
Posted: 2026-03-14T19:29:35+00:00
Author: /u/BlueWizard92https://www.reddit.com/user/BlueWizard92

I don't really know how to elaborate. I'm a young-ish guy playing a female character. Despite input from several people, I don't really know if there's anything I should really do/not do to not be "weird." I was never very social, and social cues were always a struggle, let alone for another gender. While it was my idea, I don't know what to do/avoid. Any help is appreciated.

I don't intend on doing anything necessarily different; I just don't want to come off as weird

– submitted by – /u/BlueWizard92
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 "Elemental Chaos" Homebrew DnD campaign [Art]
Posted: 2026-03-14T21:52:59+00:00
Author: /u/Kaizo_Kaioshinhttps://www.reddit.com/user/Kaizo_Kaioshin

This is a campaign where the players fight a cult that believes in bringing back the natural order, composed of cultists, elemental genies and druids, the final boss is an Elemental Cataclysm; the rules are DnD 5e

Starting level: 5

End Level: 20

This campaign, "Elemental Chaos" takes players from level 5 to 20 as they uncover a global conspiracy to dismantle civilization and return the world to its primal, elemental roots. Following D&D 5e rules, the campaign uses the concept of a "Moving World," where the cult’s influence grows through escalating encounters known as "Omens" The Core Conflict: The cult "Nature’s Right" believes the "split" was a crime against the natural order. They seek to summon an Elemental Cataclysm—a CR 22 entity of pure primordial chaos—to destroy the civilized world and force all sentient races back into a permanent stone age. Tier 2: The Greenstone Disappearances (Levels 5–10) The Opening: Instead of a generic tavern start, the party receives a personal summons from Mayor Valerius of Greenstone . He chooses them specifically because they have no formal ties to the local nobility, whom he suspects are compromised. The Hook: People are vanishing. Investigation reveals "assassinations" carried out by cultists. The Cult in Plain Sight: Commoners in the market drop chilling lines: "The concrete will crack, and the vine will take it back". The Reveal: The kidnappings are for rituals led by Druids and Cultists in the nearby "Primal Grove." Landmark Exploration: In the grove, players find Water Weird being fed a "premium cut" of meat, and later being used as an elemental battery for a ritual site. Reward: Ensure martials receive +1 magic weapons or good armor, so the martial-caster divide won't be large. Tier 3: The Court of Elements (Levels 11–16) The party discovers the conspiracy reaches the high nobility. The cult is hidden within secret schools of a major university city. The Noble Conspiracy: Nobles are found worshiping Elemental Genies (Djinn, Efreet, Dao and Marid) in secret ballrooms. The Genies provide the nobles with power and "natural magic" in exchange for political protection for the cult. The Omens: The world begins to "move". Omen 1: Constant unseasonable storms. Omen 2: Water Weird "herds" begin migrating through cities, leaving trails of destruction. Omen 3: Random intelligent monsters like Mephits or Geonids herald the Cataclysm: "The Great One comes to make it all right". The ball: The party must infiltrate a Masked Ball hosted by a noble cultist to steal a ledger of ritual sites. Tier 4: The Ritual and The Cataclysm (Levels 17–20) The campaign culminates in a race to the "World-reset Ritual" located at the highest mountain peak. The Final Ritual Site: Landmark: Four massive monoliths channeling fire, air, earth, and water. Hidden Information: Interacting with the Monoliths reveals they are anchored by Elemental Genies trapped in stasis. Secret Information: A successful DC 25 Arcana check reveals the ritual can be temporarily halted if the Genies are freed rather than killed, allowing the party to fight an Elemental Cataclysm with less HP. The Stakes: If the party fails, the Elemental Cataclysm destroys every man-made structure and ushers in a new stone age, causing a global disaster; if they win, they preserve the current age while restoring enough "natural balance" to sate the druids.

**This is just a concept, if anyone wants to use it, they're free to, although I'd like to know how you'd personally do it, I only did it because I liked the concept of the Elemental Cataclysm monster in the new Monster Manual and wanted to do a campaign around it**

– submitted by – /u/Kaizo_Kaioshin
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 [Art] I'm drawing the entire 2024 SRD Bestiary. Day 6: The Skeleton!
Posted: 2026-03-14T15:27:14+00:00
Author: /u/Poonykhttps://www.reddit.com/user/Poonyk

I had a lot going on this week, but I haven't given up! I managed to still get one monster out without skipping a week. I decided to work on one for myself this time instead of doing another request

I'll try my best to post on the same day every week from now on :] not sure about which day tho, but we'll see. Also, I'm working on something cool related to this series that I hope to share with you guys soon!

– submitted by – /u/Poonyk
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 Lost our forever DM, don't know how to play again
Posted: 2026-03-14T16:31:19+00:00
Author: /u/Mewleficenthttps://www.reddit.com/user/Mewleficent

Hey. I'm not much of a reddit poster, more a lurker than anything but I'm here humbly seeking some advice I guess. Content warning from the jump, this post is gonna be pretty heavy and touch on some darker topics so if that's too sensitive for you please do click off and take care of yourself, okay?


About seven months ago, we lost our forever DM and my life partner's best friend to suicide. It was sudden, no note or anything. We'd been a part of his campaigns (of which there were two) for the better part of eight years, not to mention how long he'd been friends with my partner for their entire lives basically.

Our group has shattered pretty much with only a fourth of us of our eight players left. Yes, you read that right. Eight players. For eight years. Honestly the man was Hercules at the table and I'm glad I got the chance to tell him as much. I wish now that I could have said more.

He was genuinely the greatest DM I've ever had the pleasure of sitting around the table with. He cared deeply about working everyone into his large and encompassing stories and lore, and even kept an in and out of character secret with me in the second campaign until the bitter end. He was the greatest collaborater, and an incredible world builder. Away from the table, he was goofy and funny. Stubborn but supportive in that fake begrudging way. Never judgemental, no matter what completely stupid ridiculous ideas I brought to him. I remember in campaign two, right from the jump I decided I wanted to be an elf and I begged him to make elves canonically LOTR tall and he hits me back with "Well of course they are, they wouldn't be any other size" full well knowing what the official lore says lmao.

Sorry this is a bit long winded and I'm getting off track, I'm seeking advice on how others have managed to move on from a situation like this I guess. It's only been seven months but I don't know if I can bring myself to ever play again and that hurts for tons of reasons, most of all because he wouldn't have wanted that.

How do you guys move on from games like this? Has anyone else ever dealt with this? Thanks for reading guys.

I hope this doesn't break any rules for being too heavy or anything.


EDIT: Thank you all for your condolences and your advice. I'm not sure I'm capable of being a consistent enough individual to DM for just about anyone but I will more highly consider it. To those who wonder why he was always the DM, he preferred it and he played at other tables as a player in his off time. I might try testing out one shots first, as many of you advised. I think I probably still need time, but I hope to maybe play in his honor going forward. Thank you to everyone who shared their stories, I'm sorry that so many of you seem to have a similar story. You guys stories gives me hope that I can move forward in the future and I hope the rest of my group can too. Thank you everyone. Truly.

– submitted by – /u/Mewleficent
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 I lost a player last night. She’d want me to finish the campaign…but I’m so lost.
Posted: 2026-03-13T21:56:46+00:00
Author: /u/TheMythicalTeaspoonhttps://www.reddit.com/user/TheMythicalTeaspoon

One of my players and closest friends died last night, a few hours before session if we piece everything together, but a few hours after we had talked normally about her character and the campaign. I had sent her a message at the start of session asking her why she hadn’t shown up, since she always messaged me when she was going to be absent, and found out this morning what the silence was all about. I never would’ve guessed this would be the reason.

She was a comfort to me after my mother died last year and was always there for me. Super supportive of my first time DM’ing, the world and characters I’ve created and always put her all into her own characters and roleplay. Always interested in my creative pursuits and checked in on me consistently, and vice versa, she means the world to me and I know she was hurting.

Genuinely incredible player and person, pure and kind, always thought about others before herself and an inspiration as someone older and slightly wiser, especially when feeling so lost with the absence of my mother.

She played a tiefling bard named Sabrina who was incredibly diplomatic, loving and optimistic. Party mum / fun aunt, a teacher at a local magic school who cared for her students and both an actress and poet who wrote her own plays and had a poignant, positive thing to say about anything and everyone.

This character was definitely an extension of her, and perhaps a model of what she wished to be. My friend suffered a lot inside her own head but Sabrina was joyous and loved life, and I could tell it was freeing for my friend playing her, get away from the dark stuff for a while.

Life won’t be the same nor will D&D be the same without her. She was a light that could never be snuffed out and that will remain the case, in the real world and in my silly little fantasy world she in part helped create.

I just wish we had more time.

Please, if you have a space somewhere in your campaign, make room for a happy go lucky, girly and sweet sparkly pink tiefling called Sabrina who loved her students, life and adventure.

– submitted by – /u/TheMythicalTeaspoon
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 I made Spellbooks more usable!
Posted: 2026-03-14T18:07:01+00:00
Author: /u/Neonladhttps://www.reddit.com/user/Neonlad

As a DM I hate when my group gets some powerful loot that they just cannot use besides "selling it" which is so far removed from an in game fantasy adventure feel that it breaks my heart. Genuine treasure is to be sold like gold or gems, but if the players find a decrepit old grimoire in a cave somewhere and no one in the party is a wizard what are they to do besides peddling it off to the local town merchant for some quick cash?

Well to answer that I devised a house rule that has absolutely been met with roaring success by my players. The reason I came up with this solution is that a fair bit of the official modules have spellbooks all over the place as loot which again isnt great if no one is a wizard, but here's what I came up with:
Spellbook pages are essentially just spell scrolls in the right hands, anyone that has an aptitude for magic can simply rip out the page of the book and activate the spell as if it were a spell scroll, one use and gone. Now I also added in that if you are to do this you are ripping out the pages of a book, and pages are double sided so as a bit of a consequence for destroying a book some wizard carefully crafted, when you use one page it destroys another random spell in the book and prevents it from being used.

For example, the party finds a spellbook containing:
Disguise self
Identify
Mage Armor
Hold Person

If they rip out Identify to use it, then (after some randomized and slightly guided decision making on my part) Mage Armor is destroyed in the process as it "was on the other side of that page".

I have been using this rule for the better part of a year and my players love it, its also a great way to inject some power or much needed utility in a creative fashion when needed, it can also be used to barter or even given to a wizard for their use. It has added a lot of depth I feel and I recommend others give it a try and see if you like it as well. Overall you could say its a more involved version of spell scrolls but it feels like it has a lot more going on lore wise and its generally fun when a player has to use fireball but gives up their ability to use Invisibility down the line.

Just sharing my idea! Thanks!

– submitted by – /u/Neonlad
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 As DM, what can I do or say instead of “no you can’t short rest halfway trough a dungeon”
Posted: 2026-03-14T11:44:47+00:00
Author: /u/ZoidWeedhttps://www.reddit.com/user/ZoidWeed

Me and my party are fairly new to the game, we just started a campaign (lvl 1) and my friend who picked a warlock ran out of his spell slots right away when it came to the first encounter in a old mine. The barbarian took most of the damage so they where also worried and wanted a short rest to heal up.

Maybe this is a side effect of only doing one shots so far and not really experiencing the 2-3 encounter per each rest.

In the case above I eventually let them heal up because the wolf they faced did allot more damage then I expected.

Any tips or examples of what would happen if they rest in a dungeon or hotspot in general would be great.

– submitted by – /u/ZoidWeed
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