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 Weekly Questions Thread
Posted: 2026-07-13T13:01:26+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

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 Monthly Artists Thread
Posted: 2026-07-01T14:00:32+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.

Thread Rules:

  • Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.

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Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:

– submitted by – /u/AutoModerator
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 [OC][Art] Character specific props to use at the table
Posted: 2026-07-19T21:27:12+00:00
Author: /u/docmollihttps://www.reddit.com/user/docmolli

This is a continuation of my last post where I shared one of the items that I made for a player in game I'm going to run. This is for a friend playing an alchemist, I made a set of alchemical bombs that she can keep all the dice for her damage in.

The last post was for an arcanist and was a book with a magnetic cover that could track spell slots. I have others that I've made but I forgot to get pics of them before I gave them to the players, so I'll have to wait until our first game to be able to post the others.

– submitted by – /u/docmolli
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 I wrote D&D adventures set in Mythological Finland [OC]
Posted: 2026-07-20T12:21:32+00:00
Author: /u/WTHstudioshttps://www.reddit.com/user/WTHstudios

I'm happy to announce that "Songs from the Land of Kalevala" is out. The official release will be held at a Finnish role playing convention Ropecon 2026 this weekend. You can order yours early from my Backerkit Campaign (still a few hours remaining) or come say hi at Ropecon at desk D109.

The book includes five adventures set in Iron-Age Finland. The players will be able to:
- Defend their village from vikings
- Go on a search for Rohtotohtori, a mysterious herbalist
- Discover a mysterious winter with sinister origins tied to Pukki (Yes, that Pukki)
- Die and go to Tuonela
- Reenact the events of Kalevala and go steal the Sampo from the Pohjola

The book also includes rules for running a campaign in mythological Finland, and even tips for playing legendary heroes like Väinämöinen and Ilmarinen.

I also have designed miniatures such as Kokko, Iku-Turso, Ancient Finnish Ship and Väinämöinen himself. These you can also buy at Ropecon or as addons from my backerkit.

Finally, check out my new website supinaata.com I will use it as the primary tool of communication in the future. I will also post here on reddit on r/LandOfKaleva

– submitted by – /u/WTHstudios
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 [OC][Art] Im wondering if anyone has a good name? I’m still stuck up on the name for my monster
Posted: 2026-07-19T23:40:03+00:00
Author: /u/Hannigram_loverhttps://www.reddit.com/user/Hannigram_lover
– submitted by – /u/Hannigram_lover
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 From a flavour perspective, which spells/abilities/etc do you think each class should get as freebies at character creation?
Posted: 2026-07-20T05:29:43+00:00
Author: /u/Vancelanhttps://www.reddit.com/user/Vancelan

For example, I find it incredibly disappointing that druids do not get Druidcraft as a free, always prepared cantrip. It's a really fun if very situational cantrip, but I've never been able to justify having it on my sheet over things like Guidance or Spare The Dying, and I think that's a damn shame.

I have similar feelings about wizards and Prestidigitation, to name another. It instantly identifies a wizard as a very practical sort of caster, and is one of those cantrips that, in my mind, any wizard should just know and be able to casually fling about regardless of subclass.

I don't exactly want these things buffed, as I think they're fine as they are. I just wish that RAW D&D would lean just a bit more into the core flavour identities for its classes, instead of having those abilities live in the same decision space as mechanical combat optimization.

Anyway, if we ignore those mechanical considerations for a moment, I'm curious which spells/abilities/etc you'd assign as a freebie to a specific class purely for the sake of that class' flavour and identity?

(Yes, "I wouldn't add anything" is a perfectly valid answer, but it defeats the purpose of the exercise.)

– submitted by – /u/Vancelan
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 Would mindflayer genocide be ethical?
Posted: 2026-07-19T20:40:18+00:00
Author: /u/Yuriiii_ihttps://www.reddit.com/user/Yuriiii_i

I was debating in my mind if it was ethical or not and wanted to hear other opinions. Would killing every single mindflayer, elder brain and spawn be ethical and for the better of the realms?

– submitted by – /u/Yuriiii_i
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 Is Chromatic Orb worth to be prepared for Sorcerer?
Posted: 2026-07-20T01:55:40+00:00
Author: /u/Nearby-Banana2640https://www.reddit.com/user/Nearby-Banana2640

Chromatic Orb, you can deal 3d8 damage of Acid, Cold, Fire, Lightning, Poison, or Thunder for the type of damage you choose. And if you roll the same number on two or more of the d8s, the orb leaps to a different target of your choice within 30 feet of the target.

It looks pretty good right? Deal the same damage as Burning Hands without trying to get close to the enemy and can hit two target at level 1. But still, you have to roll attack roll unlike Magic Missile.

Let's compare it with the other Sorcerer level 1 spell,

  • Chromatic Orb, deal 3d8 (avg. 13.5) of any damage and can bounce one time to other target.
  • Magic Missiles, deal (1d4+1)*3 (avg. 10.5) and doesn't require attack roll.
  • Burning Hands, deal 3d8 (avg. 13.5) in a 15-foot Cone, dex save.
  • Ice Knife, deal 1d10 Piercing damage + 2d6 Cold damage, dex save 5 feet (avg. 12.5).
  • Witch Bolt, deal 2d12 Lightning damage (avg. 13) at first hit, then you can take a Bonus Action to deal 1d12 Lightning damage (avg. 6.5) to the target automatically on the next turn.

Yeah, it's seem Chromatic Orb win in a land slide here. And I don't think it's a bad idea to up cast it to level 2 remembering that Sorcerer now have Innate Sorcery, activate it as a Bonus Action and you get Advantage on the attack rolls of Sorcerer spells you cast (Yep, attack rolls, plural)

So, what do you think?

– submitted by – /u/Nearby-Banana2640
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 Unfair character death?
Posted: 2026-07-20T03:56:49+00:00
Author: /u/Actual-Objective-280https://www.reddit.com/user/Actual-Objective-280

Hi everyone,

I've been playing in an online campaign weekly for a little over a month now. We began at 8th level, I played wizard. I was given a bag of holding at the beginning of the campaign. During the course of this dungeon delve, we came across a room with a petrified corpse that had some sort of shiny bag on it. It was an ominous room, that we knew had something in it due to perception rolls (mine was a nat 20). I had been concentrating on detect magic as we were walking along. I used a skeleton I controlled to pick up the bag and bring it to me. I could tell it was conjuration magic from my active detect magic. Inside the bag I found a set of robes, a scorched spell book, a ornate pipe, and 9 days of rations. I asked the DM if I can do an arcana check, or something along those lines, do determine anything further about the items (couldn't use identify, he told me looking in the bag at the different items used my action, and we were in initiative already even though we weren't in combat).

I put the items in my bag of holding to get my hands free in case we were about to be attacked. DM tells me I die instantly by opening an astral rift. No warning, no "are you sure?", nothing. Even after I did my best within the current action economy to be as safe as possible. He makes two other players roll saves to not get caught in the blast. One of them fails, that player is devastated, DM walks it back and says nevermind I will say you make the save. He tells me I'll have to roll up a new character next week. A chimera and gorgon immediately attack the group. I spend the last 30 minutes of the session watching them in combat before saying good night to the group.

There was never any feel bads or weirdness with this group yet. The entire group was pretty shocked about it. If you were in my position, how would you feel / what would you do from here?

Edit: Let me clarify something since it seems I wasn't clear about the bag/items. The bag itself was non-magical, so I knew it wasn't another bag of holding. And yes, I understand it was a mistake and I shouldn't have done it in hindsight. I was trying to be cautious in multiple ways, but was worried about getting attacked and didn't think I would literally die instantly. The feel bad for me came from him giving the other two players saves, even waived the failed save for one of them, and didn't even give me a narrative option to somehow make it back from the astral (even later in the campaign or something), just a straight up you're dead.

#2 Edit: DM dm'd me and apologized saying he realized it was unfair and that he should've given me a chance to know the consequences. He said I can come back next week with the same character. This kind of reinforces my point though about the nature of the DM, and their experience. Still not sure if I'd like to continue playing with the group or not, but will think on it.

– submitted by – /u/Actual-Objective-280
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 Is this possible as a first character?
Posted: 2026-07-20T09:19:08+00:00
Author: /u/RenaveShttps://www.reddit.com/user/RenaveS

So I am regrettably awake at 3 am starting my first DND campaign this Friday and had the thought about my character and what their backstory could be. I'm wanting my character to have had their soul split down the middle and have one have happier thoughts and the other have rougher thoughts. Is this something I could do or would it be hard for the DM work with it. I wouldn't be playing as both characters as one is murdered at one point.

– submitted by – /u/RenaveS
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 Another DnD Dice Tower! [OC]
Posted: 2026-07-20T09:01:55+00:00
Author: /u/phil-giftagamerhttps://www.reddit.com/user/phil-giftagamer

I know my last post got a lot of downvotes, but wanted to share my creation with you guys regardless. My wife totally hates my 3D printing stuff maybe someone here can appreciate it. Back a few months ago I created a cool dice tower as part of a personal project. I got some feedback at the time, which I implemented. I have since updated the tower to be more in theme with DnD, by scrapping the skull and sticking a dragon on there instead. It was the obvious choice, but the motivation was sparked when someone said "would be cool to swap the skull for a dragons head". I played around with the concept for a bit, but ultimately decided on a complete rebuild.

This version is bigger, taller, has a stone floor effect ( suggested by @Sherokima ) , has 2 internal ramps for more dice roll action and obviously a dragon!

Wanted to share with you guys coz I'm kinda proud about how it turned out! I'm still thinking about making a modular version with class emblems etc, but in the meantime I might work on some more braziers or something. Appreciate your feedback!

– submitted by – /u/phil-giftagamer
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