Roll 3d6 - Roleplaying Resources

Reddit DnD

Dungeons and Dragons

Tabletop and LARP Dungeons & Dragons GURPS Pathfinder

 Weekly Questions Thread
Posted: 2026-02-02T14:01:33+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

## Thread Rules

* New to Reddit? Check the Reddit 101 guide.

* If your account is less than 5 hours old, the /r/DnD spam dragon will eat your comment.

* If you are new to the subreddit, **please check the Subreddit Wiki**, especially the Resource Guides section, the FAQ, and the Glossary of Terms. Many newcomers to the game and to r/DnD can find answers there. Note that these links may not work on mobile apps, so you may need to briefly browse the subreddit directly through Reddit.com.

* **Specify an edition for ALL questions**. Editions must be specified in square brackets ([5e], [Any], [meta], etc.). If you don't know what edition you are playing, use [?] and people will do their best to help out. AutoModerator will automatically remind you if you forget.

* **If you have multiple questions unrelated to each other, post multiple comments** so that the discussions are easier to follow, and so that you will get better answers.

– submitted by – /u/AutoModerator
[link][comments]
 Monthly Artists Thread
Posted: 2026-02-01T15:02:13+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

The purpose of this thread is for artists to share their work with the intent of finding clients, and for other members of the community to find and commission artists for custom artwork.

Thread Rules:

  • Rule 3 and Rule 6 do not apply within this thread. You are free to post stand-alone images and advertise in this thread without moderator approval. You may still continue to advertise outside of this thread so long as you comply with subreddit rules.

  • You are limited to one top-level comment in this thread. Additional comments will be removed as spam.

  • Comments will be sorted using "Contest Mode" so that they will appear randomly. Posting early is not a guarantee of additional exposure.

  • This thread will be stickied for one week. You can find past threads by using the "Scheduled Threads" menu at the top of the subreddit, which will take you to a carefully pre-written Reddit search.

Artists should also consider advertising their work on other subreddits specifically dedicated to commissioned artwork:

– submitted by – /u/AutoModerator
[link][comments]
 [Art][Comm] A Film Noir themed Warlock Drow commission I did
Posted: 2026-02-03T01:23:51+00:00
Author: /u/yazora_https://www.reddit.com/user/yazora_
– submitted by – /u/yazora_
[link][comments]
 Tremble before the might of Tiamat [OC]
Posted: 2026-02-03T05:39:51+00:00
Author: /u/2Curious30https://www.reddit.com/user/2Curious30

So our 5e group finished our Tyranny of Dragons campaign last year, and our DM decided to make his own figurine for the epic final battle. Our group kind of messed up in our attempt to prevent her summoning so of course our level 13 group (kind of large group, not gonna lie) had the daunting prospect of facing Tiamat in battle.

As we started the epic final battle our DM drops this masterpiece right onto our battle map. We lost it.

At any rate, after a truly an epic battle, with the aid of a few allies, we successfully defeated her, with my Harengon Bladesinger landing the final blow. Of course, that meant I got to keep Tiamat, who now lives on my gaming shelf. I love her so much!

– submitted by – /u/2Curious30
[link][comments]
 [Art] [Comm] Character I draw for A westmarch Campaign
Posted: 2026-02-03T05:59:50+00:00
Author: /u/jorogumoguhttps://www.reddit.com/user/jorogumogu

Quote: "My face is just a face. It does not mean I am angry. But if you kick that machine one more time... then I will be angry. Then you will cry."

Born among the volcanic highlands of Sanuntara, Gilang Palabatu was forged in the heat of the earth and the cold discipline of the ancient forges. A master craftsman of the Batak tradition, he views engineering not merely as a science, but as a spiritual duty to honor the materials of the world. His title, "Sing Kulite Gajah" (The Anvil of the Elephant), was earned not through sheer volume, but through his unyielding resolve, standing firm like a mountain when the world crumbles around him.

I made this for a friend of mine who played in a Westmarch Campaign. There's Like 30 players on it. It's very interesting fusing Indonesian Traditional design (specifically Batak culture) to the design.

– submitted by – /u/jorogumogu
[link][comments]
 [Art] Tiefling Floral Necromancer
Posted: 2026-02-02T15:53:20+00:00
Author: /u/Varbashttps://www.reddit.com/user/Varbas

Hello, this is a recent character illustration piece Ive worked.

She's a tiefling necromancer named Morrigan, who lives in a small hut in the Twisted Tree forest. A place seen as eary and crawling with bad omens. However, despite the stories surrounding the forest, she calls it home and sees the critters within as underappreciated and misunderstood. She has a love for the spiders and other animals who also call it home.

She's a pale grey color tiefling wearing dark colors with a very witchy aesthetic minus the hat, due to her antlers that resemble a white-tailed deer and bat like wings. She's a host for a rare flower filled with inate necromantic magic called the necro bloom, allowing it to grow on her body and across her wings, spreading it's vines along her antlers, giving her somewhat of a floral crown. She always has a gentle smile and bright and joyful disposition, with her special shovel always close by.

She's not a traditional necromancer either, instead she uses the necro bloom to focus her magic and make the dead walk again. The flower, once planted, spreads it's bramble covered vines and roots throughout the body and acting as a driving force for it's mobility. (In the game, it's not considered an undead but a plant creature.) So any body animated in this way look like a walking flower bed filled with the bloom.

She has one special animated servant that she utilized multiple corpses and various plants to create a corpse hulk. A large plant monstrosity that's covered in large necro bloom flowers alongside other flowers she planted as decoration. His name is Briar.

Let me know what you think about the piece.

Thanks

If you would like to see more of my work you can check more of my work here.

Portfolio / Instagram

– submitted by – /u/Varbas
[link][comments]
 Why did Wizards lose the "School of" naming convention of subclasses? Barbarians, Paladins, Druids and Monks get to keep theirs ("Path of", "Oath of", "Circle of", "Warrior of")
Posted: 2026-02-02T13:26:51+00:00
Author: /u/JamuniyaChhokarihttps://www.reddit.com/user/JamuniyaChhokari

Also why change Monks from "Way" to "Warrior", especially when the Warrior of Mercy subclass shows Monks can do more than just combat, and "Way" sounded more unique, "Warrior" sounds like a generic Fighter subclass naming convention.

– submitted by – /u/JamuniyaChhokari
[link][comments]
 DMs, what was the worst choice you made in a campaign?
Posted: 2026-02-03T05:33:03+00:00
Author: /u/No_Extension_9371https://www.reddit.com/user/No_Extension_9371

What’s a decision you made when putting a campaign together that made you facepalm in hindsight? Or something you regret having to talk about over and over again? Maybe you gave your players too much leeway and they made you pay for it.

Let’s hear some horror stories!

ETA: I don’t work for buzzfeed and this post won’t end up on a compiled list. I’m getting ready to run my first homebrewed campaign after running a few modules and world building has me burnt out.

– submitted by – /u/No_Extension_9371
[link][comments]
 My attempt to solve the ease with which creatures can just walk around other combatants: The “guard” action
Posted: 2026-02-03T05:17:25+00:00
Author: /u/Scientia_et_Fidemhttps://www.reddit.com/user/Scientia_et_Fidem

Ok, background time. If this part bores you just skip to the actual action description.

One thing that has always struck me about DnD 5e combat (and to my knowledge was still a problem in older editions? I have only played 3.5 and 5e) is how hard it is to defend someone against an enemy that really wants to hit them without having to have the fight take place in a narrow hallway where the defenders can just fully body block for them.

This is due to the fact DnD is a turned based game, and creatures are largely rooted in place when it isn’t their turn. Combine that with a fairly generous 30 foot movement speed for most things, and you have a situation where, mechanically, a lvl. 6 fighter hired to be a bodyguard for a merchant’s young son will be forced to watch in exasperated horror, perfectly rooted in place, as a whooping two lvl 3 thugs that confront them in the street simply walk in a semicircle around him on their turns to stab the boy to death. Or hell just walk right by him, taking just 1 opportunity attack which very likely will not kill b/c damage for melee attacks largely scales via giving more attacks, not making individual attacks hurt that much more.

Yes, there are certain very specific combinations of feats and weapons that can be used to make trying to protect someone slightly more effective. But:

  1. Even when you take those feats and fighting styles, they still don’t actually work all that well.

  2. Should a player or DM really need to construct a highly specific machine of feats, fighting styles, and reach weapons just to somewhat represent the idea that a highly trained fighter/soldier/knight/barbarian/etc. is smart enough to… literally just step 5 feet to the left to intercept the guy trying to go a 30 foot semicircle around them, aka something any common tavern bouncer with 2 weeks of training would understand how to do?

All that background aside, I want to discuss a homebrewed action I’ve recently introduced into my games that I think at least helps mitigate this issue: “guarding”.

Guard

On their turn a creature wielding any melee weapon (a monk’s fists count as melee weapons for this action) can use their action and all remaining movement they have to guard an area. The size of that area is a circle, centered on the guarding creature, radius equal to the creature’s remaining movement when they took the guard action.

If another creature moves into or starts to move within the guarded area, the guarding creature can choose to immediately move to that creature’s location and make an attack. In addition the other creature must make a contested athletics (strength) check against the guarding creature. On success, they push past the guarding creature, can finish the remainder of their movement, and can move through the guarding creature’s square if they choose to. On failure their movement is halted.

When taking the guard action, a creature with extra attack can move to intercept a number of creatures equal to the number of attacks they could perform when taking the attack action.

A creature can move through a guarded area without being attacked or having to make an athletics check by taking the disengage action. However the guarding creature can still take the movement portion of the guard action if they choose to.

The idea behind this is to represent a creature moving to intercept attackers, and do the thing any competent combatant would do when defending an area and attempt to hold the attacker back instead of swing their sword once and then just watching the enemy walk right on by.

The extra “defends” for extra attacks is to represent that a higher level fighter, barbarian, ranger, monster stat block representing a trained knight, etc. should be better at guarding an area then a wizard. But at the same time even a wizard should be able to understand the very basic principle of “step 5 feet to the left and stab that goblin trying to run past” if they choose to use their action to do that.

Contested athletics represents a similar idea, strength is often by far the worst ability score in 5e, with little important saves and only 1 skill check related to it. This helps make it more useful, and also just makes sense. Of course the Barb with 18 strength is going to be better than the sorcerer at either holding back attackers or pushing past defenders. Does this also make dex based martials less capable “guards”? Yes, but IMO that is actually good for balance considering how much better dex is then strength currently (better initiative, way more useful save, more and much better skills tied to dex, etc.)

The interaction with disengage is to represent that the guarding creature tries to move to stop them, but they are actively taking an action (faints, parries, juking to the left then running past to the right) to avoid being properly intercepted, working similarly to disengaging vs. opp attacks.

Finally to get something out of the way: “But wait, would that mean a lvl 20 fighter could defend a 30ft radius circle from 4 creatures attacking from 4 different directions? That would have them moving like 120 feet and stopping 4 creatures from getting in the area in one round!”

Yes, and that’s something a lvl 20 fighter should be able to do. It’s level 20, the caster classes have access to lvl 9 spells by then, the fighter should be able to display somewhat impressive feats of strength, speed, and martial skill such as becoming a whirlwind of steel and fists holding down an area all by themselves.

Let martials do cool shit as they level.

Edit: Edited to remove the “pushed back 5 ft” to remove the possibility of “chain pushing” when multiple creatures are guarding in a line. That is a good point.

– submitted by – /u/Scientia_et_Fidem
[link][comments]
 A drawing I did of tayminn [oc]
Posted: 2026-02-02T16:41:43+00:00
Author: /u/Artisticjadehttps://www.reddit.com/user/Artisticjade

This is a commission I did a while back for real_neeko of his OC Tayminn. 💕

He’s meant to be very feminine and is often mistaken for a woman, which was honestly really fun to draw. I liked focusing on his body shape, the confident pose, and the playful expression.

The outfit design was by me and stance were especially enjoyable to work on, and I had a lot of fun bringing his vibe together. Thanks again to my client for trusting me with their OC 🩷

– submitted by – /u/Artisticjade
[link][comments]
 [Comm] [Art]Ooze Ranger Girl (Commission)
Posted: 2026-02-03T00:54:21+00:00
Author: /u/MisosileBusherhttps://www.reddit.com/user/MisosileBusher

This is a commissioned illustration of my client’s PC, Vail Blackthorn.

She is an ooze/slime character with a raven-blue body, visible bones suspended inside, and twin-tails that give her a memorable and unique look. As a Ranger and undead hunter, her design blends elegance, danger, and a slightly uncanny feeling in a way I found very exciting to work with.

Vail’s personality is cool and confident, often showing a stoic or emotionally reserved expression. I focused on expressing that quiet strength while still keeping her visually charming and approachable. Combining “cute” elements with something a little unsettling is always a fun challenge for me as an artist.

Working on such a distinctive PC was an absolute pleasure, and I’m grateful for the opportunity to bring my client’s idea to life.

If you’re interested in character art commissions, you can find more information here:

my tumblr

https://hiziki-gallery.tumblr.com/

Vgen

https://vgen.co/HalflingArt

– submitted by – /u/MisosileBusher
[link][comments]
 What is your favorite class to play in DND?
Posted: 2026-02-03T06:40:36+00:00
Author: /u/Know-Bodihttps://www.reddit.com/user/Know-Bodi

What class would you say is your personal favorite in fifth edition and why?

– submitted by – /u/Know-Bodi
[link][comments]