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 Weekly Free Chat - 02/28/26
Posted: 2026-02-28T11:00:50+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Weekly Free Chat - 02/21/26
Posted: 2026-02-21T11:00:46+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

----------

This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
[link][comments]
 What is a thing you love as player but hate as GM and vice versa
Posted: 2026-03-06T12:36:32+00:00
Author: /u/Hi_fellow_humans_https://www.reddit.com/user/Hi_fellow_humans_

For me as GM dungeon crawling. As a player I love tactical combat and resource management and I love the challenge. As a GM balancing long dungeon is hard and lot of work and I'm the type that sets video game difficulty on hard and I was pretty competitive during sports days so playing monsters/NPC tactic within their character and not optimal strategy is goes against my personality.

Abilities that make building story difficult. Something like predicting future in Stars without number or Wish in DnD (although wish is end game thing in DnD so not actually problem for the most part but it's decent example) both of which I love as a player.

Things I love as a DM but hate as a player.

Long instances that involve me minimally. As a DM that means gameplay and roleplay is flowing. As a player it means I have to wait passively.

– submitted by – /u/Hi_fellow_humans_
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 Games that kind of run themselves?
Posted: 2026-03-06T15:40:18+00:00
Author: /u/DangerBroadhttps://www.reddit.com/user/DangerBroad

I get really stressed by GMing a lot of games, so I am looking for games that are designed to just kind of… provide drama with minimal input.

My point of reference is Monsterhearts. Between the setup and the mechanics, the GM is really only there to kick things off and push a bit. The players, in my experience, quickly start to generate a high volume of drama. Worldwide Wrestling does similar things, but I am less familiar with the idiom.

I’m aware of a lot of GMless games, and they’re great, but I am looking for a more traditional structure.

Any favorites that fit these criteria?

**Edit:** I should specify: I am pretty conversant with pbta in general, especially pre-2020ish, but there aren’t a lot of games that come as easily to me. Also I don’t fuck with OSR; I want drama, not adventure. Probably should have let with that.

– submitted by – /u/DangerBroad
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 Games where you can change your stats as a result of gameplay actions?
Posted: 2026-03-06T16:11:03+00:00
Author: /u/longjohnsilversgalhttps://www.reddit.com/user/longjohnsilversgal

Hey all! Looking for a pretty specific type of mechanic in games to see if it’s do-able, feasible, and/or popular. What I mean is not “I get to increase a stat while leveling up, so I choose strength” but more like Call of Cthulhu’s skill increase system that is directly tied to gameplay actions [i.e. you only increase skills you rolled successful checks in during the previous session(s)].

Are there any games that have this type of mechanic directed toward “core stats”? Is it possible to balance and/or de-incentivize enough to not make it the only thing people do??

– submitted by – /u/longjohnsilversgal
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 The Blue Planet Jam starts today
Posted: 2026-03-06T16:34:28+00:00
Author: /u/GlitchedTabletophttps://www.reddit.com/user/GlitchedTabletop
– submitted by – /u/GlitchedTabletop
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 Which is easier to teach to newbies - Genesys vs Fate Core?
Posted: 2026-03-06T22:35:28+00:00
Author: /u/inostranetsemberhttps://www.reddit.com/user/inostranetsember

I’ve got a game coming up; originally thought I’d run it in Genesys, but now I’m wondering. Five players, two have been gaming with me for the last 5 months or so. Three are totally new to me. Of the five, three are also somewhat new to RPGs (played a bit of D&D 5e, not much else).

So, the question is, which is easier to teach? For newbies to grasp? Both games are leaning narrative, which is what I want (just ran a GURPS campaign and very much enjoyed, but I’d like to focus elsewhere). No one has played either game. Genesys is obviously closer to a more “traditional” game I guess. One guy is afraid of the special dice though. So am I (teaching I mean).

Folks? Which one is easier for some newbies to get? To make characters in?

– submitted by – /u/inostranetsember
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 Eclipse Phase 1E or 2E?
Posted: 2026-03-06T11:28:52+00:00
Author: /u/JoystickJunkie64https://www.reddit.com/user/JoystickJunkie64

Short version: do you have a preferred version of Eclipse Phase?

I played Marathon the other day during the server test and all the stuff about jumping into bodies, brains as data, etc, reminded me Eclipse Phase. Then I found a copy od the book Broken Angels by the guy who wrote Altered Carbon. Again, things like resleeving, corporate control, etc reminded me of Eclipse Phase.

I'm tempted to do my own take on the Marathon world - multiple runs, bodies as frames, brains as data, corporate control - but using the world of Eclipse Phase.

Any preferred version? 1E or 2E?

Our group: plays Pathfinder 2E and has played other games of differing levels of crunch like Mothership. We started with 3.5 DND and played 4E for years so we can handle some crunchiness.

Me: I can pick up Eclipse Phase 1E for about $50 used on eBay, 2E costs about $110 or so.

– submitted by – /u/JoystickJunkie64
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 Best System for Cyberpunk Detective stories
Posted: 2026-03-06T15:08:46+00:00
Author: /u/captainmadrickhttps://www.reddit.com/user/captainmadrick

I'm looking for a rules system that is open enough that I can shape the setting into what I'm imagining (a mix of Cyberpunk 2077, Detroit: Become Human, I Robot, etc.). I don't want Blade Runner, but am thinking things like Savage Worlds or Fate, though I've never played either of those. I want something where players could be a robot, a human, a mutant, and alien, etc.

I'd especially love to hear why you suggest whatever you suggest, and what part of the system would be ideal for playing out unique features and abilities of the PCs.

– submitted by – /u/captainmadrick
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 Anyone know where to get good dark fantasy/Grimdark minis?
Posted: 2026-03-06T21:32:32+00:00
Author: /u/TheGrimmBornehttps://www.reddit.com/user/TheGrimmBorne

I’m gonna be running a grimdark campaign and I need models that will fit this aesthetic but everything I find is all high fantasy/heroic fantasy.

Please do not reccomend 3D printing I have absolutely 0 interest in learning 3D printing nor do I have the space/ventilation for it.

– submitted by – /u/TheGrimmBorne
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 Arcanepunk / Aetherpunk setting / RPGs + RPGs aesthetically similar to Bioshock?
Posted: 2026-03-06T13:58:30+00:00
Author: /u/D_4_n_k_ohttps://www.reddit.com/user/D_4_n_k_o

Howdy!

Since the Arcane TV series has been the best TV show I've ever seen, it seems like it isn't just a phase for me. I really love Arcane, and especially the "Arcanepunk" or "Aetherpunk" genre and high fantasy genres in general. As a DM, I tried to do my own Aetherpunk homebrew world, but it didn't last for long because it was more of a copying Arcane, Dishonored, and Bioshock, rather than taking an inspiration from those. I'm also a Bioshock fan!

But to keep this post short, I'll just go straight to my questions:

1. Any RPG system / setting recommendations for Aetherpunk/Arcanepunk campaign?
2. Any RPG system / setting recommendations for a campaign similar to Bioshock in aesthetics?

I know that Eberron exists, and it is on my list, but I'd just like to know if there's more settings (even homebrew ones) or systems!

Edit: Grammar correction

– submitted by – /u/D_4_n_k_o
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 Transitioning from narration roleplay to dialogue roleplay
Posted: 2026-03-06T16:04:44+00:00
Author: /u/CertainItem995https://www.reddit.com/user/CertainItem995

I'm trying to brush up on my fundamentals so to that end: how do you at your table indicate to your players you are switching from describing character action to speaking in-character?

– submitted by – /u/CertainItem995
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