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 Weekly Free Chat & Free Self Promo Thread - 08/15/26
Posted: 2026-08-15T11:00:24+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 What's your favourite character that someone else at your table played?
Posted: 2026-08-15T15:10:14+00:00
Author: /u/7up478https://www.reddit.com/user/7up478

Many character-related threads, including the contemporary "joke character" thread, are from the perspective of people talking about their own characters or their own NPCs that they have enjoyed playing. This makes sense, but gives a bit of a one-sided view. I'd love to instead hear about some highlights from what other people brought to the table in your home games as I think that's a higher bar. Bonus points if they fall into some typical "faux pas" tropes but still pulled it off.

What were they like?

Why were they memorable?

Do you think your fondness relates mostly to the player, or did something about the character work particularly well beyond what the player has done otherwise?

– submitted by – /u/7up478
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 Alternatives for Warhammer Roleplay
Posted: 2026-08-15T13:00:03+00:00
Author: /u/BravoTeam_Nomadhttps://www.reddit.com/user/BravoTeam_Nomad

Basically the title. I'm aware of Zweihander and used to make content for it back when the community content program first started, and I'm aware of Sledgehammer. I've been out of the scene for a while though, so idk what else has sprung up since.

The issue I take with Warhammer is its mechanics are pretty baked into its setting, but the d100 core I love as my favorite resolution mechanic.

Zwei is generally more open-ended, but still a clone of it and still contains a lot of the weightiness I'm not a fan of.

Sledgehammer was a boon of a find, but its almost too light.

I've been developing and tweaking my own homebrew system for several years over several vastly different iterations. I'm wondering odd anyone knows of any systems out there able to scratch the itch without having to make my own.

D100 roll-under, rules light but not abysmally so. Preferably no setting with tied-in mechanics. Fantasy preferred, but not against sci-fi.

I'll be crossposting this between r/rpgcreation and r/ttrpgs, so I'm also cool with sub suggestions too.

– submitted by – /u/BravoTeam_Nomad
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 What's something you changed your mind about after playing a different system?
Posted: 2026-08-15T02:50:39+00:00
Author: /u/futuregravvyhttps://www.reddit.com/user/futuregravvy

I'm thinking about adding in Draw Steel and Daggerheart to my DnD tables. Anyone else switch and change what you do in other systems?

– submitted by – /u/futuregravvy
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 "I relay this to the rest of the group" How often does this phrase occur in your play circles when giving information to a player doing an information roll? Do you prefer them to RP sharing that info with others instead, or is it fine for you?
Posted: 2026-08-14T18:17:51+00:00
Author: /u/thatwhitehairedmofohttps://www.reddit.com/user/thatwhitehairedmofo

Title. I noticed it yesterday during my session, and realized that exact sentence occurs verbatim a lot across various groups I've been in. Obviously, sometimes it's understandable, since the GM can give a lot of information, but I notice it happens with smaller bits as well, and I can't help but think maybe it's a little...boring, I guess? Sometimes I wonder what would happen if people tried filtering the information they find through their character, but maybe people might just see it as shoe leather.

– submitted by – /u/thatwhitehairedmofo
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 Online EOTE one shot
Posted: 2026-08-15T17:06:17+00:00
Author: /u/halolink06https://www.reddit.com/user/halolink06

So I want to run a one shot with friends for edge of the empire, but the problem is I live halfway across the country from them and I need to find a VTT And somewhere we can roll the special dice for EOTE, can y’all help?

– submitted by – /u/halolink06
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 I Wrote My Own Ideal RPG, Featuring Tactical Combat, Engaging Narrative Play, and Deep Character Building
Posted: 2026-08-14T20:29:54+00:00
Author: /u/subjectiveslothhttps://www.reddit.com/user/subjectivesloth

The game is called Arkhora, and it's the product of a lot of different inspirations and ideas rolled into one (hopefully cohesive) book.

It's currently in a playtesting stage and is available for free on Itch.io (The option to donate is there, but genuinely don't feel pressured to do so, I really just want to know what people think of it.)

The brief is that in the extreme future, the universe has reached its natural end of life. All the stars have gone out, planets have drifted beyond reach of one another, and time is beginning to unravel. a small enclave, Arkhora, was able to survive past the end, but some force of nature seemingly takes issue with their defiance of fate. Strange energy-beings begin to change the past, undermining the events that allowed Arkhora to live past the end of the universe, and so you must travel back in time to set events in order and secure humanity's continued existence.

Above all, it's a game about being in grimdark scenarios and having the hope to continue on anyway. I got tired of the dark and depressing stories of human cynicism, and wanted to create something that imagined a hopeful future for humanity, even if everything around it went to shit.

Please check it out if you're at all interested in science fantasy, stories about hope, hopping through time, tactical combat, character customization, or just a free indie RPG! And if you have any questions or feedback please let me know!

Finally (and I hate that it has to be stated at all): Generative AI hasn't previously and will never, ever be used in any part of this project.

EDIT: I've added a version of the PDF with white backgrounds. Sorry for the inconvenience on your eyes, I overestimated how legible text was on the teal background.

– submitted by – /u/subjectivesloth
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 Sharing my TTRPG "Bleak Storm"
Posted: 2026-08-15T16:47:43+00:00
Author: /u/Just_ADude_3504https://www.reddit.com/user/Just_ADude_3504

Good day, fellow TTRPG fans!

I am happy to share my very own tabletop RPG, Bleak Storm, in playtesting.

I have been developing and playtesting the game at my own table for quite some time. From the very beginning, my goal has been simple: to create the kind of fantasy RPG that my group and I look forward to playing week after week.

Now, I'd love to share it so you can try Bleak Storm at your own table. The PDF includes a complete introductory adventure and a blank character sheet to help you get started.

Please keep in mind that this is still a work in progress. Expect typos, errors and imbalance. Your feedback, whether it's about the rules, clarity, balance, or overall experience is greatly appreciated and will help make the game even better.

If you decide to give it a try, don't hesitate to share your thoughts, discuss your experiences, and leave comments on the Discord server. Every suggestion, question, and playtest helps improve the game.

Thank you for taking the time to check out Bleak Storm. I hope you and your group enjoy playing it as much as mine has.

About Bleak Storm

Bleak Storm is a medium-crunch, combat-focused, cinematic dark fantasy tabletop roleplaying game where heroes struggle to survive a harsh world forever changed by supernatural tempests known as Bleak Storms. These cataclysmic events have scarred the land, unleashed terrifying otherworldly monsters, and saturated the world with Stormflare, a mysterious energy capable of creating miracles, horrors, and everything in between.

Combat is designed to feel fluid and cinematic rather than rigid and turn-based. Instead of waiting for a fixed initiative order, battles unfold as a continuous exchange of actions where every participant remains engaged. Players are free to react, defend allies, seize opportunities, and attempt daring manoeuvres whenever the moment feels right. The Game Master directs the flow of combat like the director of an action scene, rewarding creativity while ensuring every character has the opportunity to shine.

Bleak Storm offers meaningful character progression through 20 levels, 8 playable races, 18 occupations, dozens of abilities and feats, an extensive skill system, and a wide variety of equipment, allowing every character to develop into a unique hero.

Bleak Storm is not intended for everyone. This game is designed for groups who enjoy dynamic encounters that reward player creativity. Rather than providing a rule for every imaginable situation, Bleak Storm provides a framework that encourages cinematic storytelling while giving both players and the Game Master meaningful mechanical choices.

Discord : https://discord.gg/Gp3dhuB2P

Bleak Storm : https://drive.google.com/file/d/1poxMFRkgC5Ee2WZo4Ogiqtft-6U3QqLX/view?usp=sharing

– submitted by – /u/Just_ADude_3504
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 Pendragon 6e Vibes
Posted: 2026-08-14T17:39:00+00:00
Author: /u/TrustYourUncleGMhttps://www.reddit.com/user/TrustYourUncleGM

I'm a big fan and advocate of Pendragon #ttrpg, and have run it regularly at conventions for (checks notes) decades (😲), so great to see the new edition doing better than Lancelot at a jousting tourney. What thoughts does everyone have on the new version? Or if you're new, what do you like?

– submitted by – /u/TrustYourUncleGM
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 On corruptive magic (part two)
Posted: 2026-08-15T13:38:32+00:00
Author: /u/Werewolf_Cartomancerhttps://www.reddit.com/user/Werewolf_Cartomancer

Important info:

>This is part two of a post where I asked redditors about how they handle magic that can corrupt the players. After some suggestions, I doodled a really basic system.

>I'm using a homebrew system for magic with four elements, of which the element of Night is the most dangerous and violent, and supposed to be taboo between the Kajurus (Witch-doctors).

The doodle: There's a corruption bar for magic, and it has 8 points. Whenever using magic of Winds, Forest and Waters, the player should roll a d4 that will corrupt them to a not-so-concerning amount. When using Night magic, however, the player should roll a d8 or 2d4, (still not sure).

Corruption is supposed to wear off with time. Edging total corruption, getting to 7 points of corruption, should wear off in about three weeks without intense use of magic.

– submitted by – /u/Werewolf_Cartomancer
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 Looking for rules-light, oneshot-friendly, theatre-of-the-mind games for online play.
Posted: 2026-08-15T07:23:35+00:00
Author: /u/denduuuao3https://www.reddit.com/user/denduuuao3

Hi! I’m a beginner GM whose only GM experience is with Ten Candles. I successfully ran a few games under this system online, and I’d love to find more games that are similar to Ten Candles in terms of:
- the minimal amount of prep needed
- being ideal for oneshots that don’t exceed 4 hours
- not needing to prepare maps
- having rules that are easy to pick up

I’m looking into Mothership as well, but I’m not prioritizing learning it since there’s already a prominent Mothership GM in the online TTRPG community I’m part of.

I’m open to any genre, but I do have a preference for mystery, horror, and modern settings. Thank you in advance!

– submitted by – /u/denduuuao3
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 help with cyberpunk
Posted: 2026-08-15T06:59:22+00:00
Author: /u/WildCaterpillar9728https://www.reddit.com/user/WildCaterpillar9728

i wanna get into table top games mostly cyberpunk the one 2077 is based on and i wanna know how to like the best version for beginners and if it like dnd with the setup and miniatures or is it mostly pen and paper

– submitted by – /u/WildCaterpillar9728
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