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 Weekly Free Chat & Free Self Promo Thread - 05/23/26
Posted: 2026-05-23T11:00:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Tales of Argosa is Deal of the Day!
Posted: 2026-05-26T16:43:21+00:00
Author: /u/JaskoGomadhttps://www.reddit.com/user/JaskoGomad

Tales of Argosa, which is billed as Low Fantasy Gaming 2e, but for some reason grabbed my interest in a way that LFG never really did, is DotD on Drivethrurpg.com, and it's now only $7.49.

I'm not affiliated with the game, with Drivethru, or anything. Also, I have to admit I haven't run, played, or even completely read this game. But it's sitting on my TBR pile with Legend in the Mist, Dolmenwood, and Stonetop, where LFG never even got pulled out of the download folder.

I know we have some Argosa fans here. Maybe u/Logen_Nein could chime in with more of the virtues?

It's also got a ton of free online support tools, too, and a great publisher.

For a game that's usually almost $25, this is a great DotD price.

Anyhow, I hope someone who's been on the fence gets a bargain today!

https://www.drivethrurpg.com/en/product/479871/tales-of-argosa

– submitted by – /u/JaskoGomad
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 TTRPGs that can emulate The Elder Scrolls universe?
Posted: 2026-05-26T18:28:00+00:00
Author: /u/She-Who-Walks-Unseenhttps://www.reddit.com/user/She-Who-Walks-Unseen

Maybe you can tell by my name, but I'm a big TES fan. I'm looking for a generic system that can run the TES kind of fantasy well. Yes, I know most people consider it to be somewhat generic fantasy that could be ran in dnd or pathfinder but I think the depth of the magic system, mythology, races, etc. makes dnd or pathfinder (and most elf games) undesirable.

Currently considering GURPs and SWADE. Any others?

– submitted by – /u/She-Who-Walks-Unseen
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 Suggested game for a James Bond/Super Spy type of game?
Posted: 2026-05-26T20:38:10+00:00
Author: /u/deadpool-the-warlockhttps://www.reddit.com/user/deadpool-the-warlock

I recently watched some gameplay for the new 007 game and it generated an interest in that genre. Specifically I’m looking for a game with a wide variety of missions, some crazy gadgets, and pulpy action. Any recommendations are appreciated!

– submitted by – /u/deadpool-the-warlock
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 Grok?! 2e Kickstarter is LIVE!
Posted: 2026-05-26T11:37:50+00:00
Author: /u/Gander_Gaminghttps://www.reddit.com/user/Gander_Gaming

www.kickstarter.com/projects/gandergaming/grok-2nd-edition

What is Grok?!

Grok?! 2e is a [100% human made] rules-light science fantasy RPG set in a post-apocalyptic world of advanced technomancy and boundless plausibility.

In this world of post-apocalyptic technomancy, nearly anything is plausible.

  • Sail across the starry Aether and explore alien worlds.
  • Rebel against authoritarian AI alongside trans-dimensional migrants.
  • Discover disparate cultures atop hovering isles.
  • Survive the chaotic mana-irradiated wasteland.
  • Delve dungeons for powerful relics and combat devolved monstrosities.
  • Confront the other-dimensional nothingness spawned within the hollow planet.

Inspirational touchstones for the world of Grok?! range from Arzach, Brazil, Discworld, Dying Earth, Fantastic Planet, Flash Gordon, Heavy Metal, Space Team, The Hitchhiker’s Guide to the Galaxy, The Labyrinth, Wizards, and countless others.

The unique game system was developed with inspiration from both OSR/NSR and narrative tabletop RPGS, most notably Fate, Cortex Prime, Freeform Universal, Index Card RPG, Cairn, Electric Bastionland, Ultraviolet Grasslands, and Savage Worlds.

Grok?! 2nd Edition is content complete, and will be printed as a 240-page full-color hardcover, complete with Refined Core Rules, an Expanded Setting, a Full Campaign, Solo Rules, GM Toolkits, and a full complement of add-ons: a Quickstart Guide, GM Screen, Pregen Character Pad, System Reference Booklet, and Coloring Book.

The Setting

  • Planet Grok was once a haven for trans-dimensional migrants, and a bastion of advanced technomancy, until a cataclysm splintered the world.
  • Now, long abandoned travelers sail across the vast Aether between planets, struggling to survive the abyss of space and the hostile alien lifeforms they’ve awakened.
  • Rebel indentured citizens revolt against the deranged AI that controls the deteriorating space station, called the Simulacrum, that encapsulates and irradiates the planet.
  • Eccentric and isolated societies maturate within inverted cities that float among the clouds on Hovering Isles.
  • Mutant vagabonds traverse the Wastelands for salvage, inundated with phosphorescent radiation from the space station above and hunted by monstrosities from below the surface.
  • Devolved monstrosities haunt the labyrinthine Underworld passages, coveting the relics of immense power long abandoned within.
  • And all the while, within the Nether megacity in the center of the planet, ancient other-dimensional gods and their eldritch brood offer worship to the Voidstar from which they were cast: an infinite nothingness that threatens to consume reality.

Why Grok?!

  • Expansive setting. A world of boundless plausibility and streamlined rules that cater to adventures of nearly every type.
  • Rules light. Draws heavy inspiration from NSR/OSR and narrative games alike, offering a versatile and intuitive system for any setting.
  • Universal Action Resolution. Uses a single resolution system for all character actions, whether fighting a mechalizard, casting a magic spell, or repairing a flux-decombobulator.
  • Description Based Modifiers. Descriptive Aspects are integral to the resolution system, allowing anything to have mechanical impact on an Action's success.
  • Player Facing Rolls. Ensures fast action resolution with constant player engagement, where every roll matters.
  • Slot Based Resources. An Asset Slot system distills resource management of inventory, spells, damage, and temporary effects, into a single cohesive system.
  • Open License. The SRD is licensed under Creative Commons, allowing you to freely hack and publish your work based on the game.

What's In A Name

Grok, both the term and the game, existed before Elon named his AI slop-bot.

Ultimately, I chose to keep the name for several reasons:

  • I'd rather ensure that fans of the Zine recognize the 2nd Edition as a continuation and have the opportunity to enjoy it.
  • I'd rather keep my artistic integrity and trust my gut, even if the cost is losing out on potential new readers.
  • I'd rather stand futilely opposed to the titanic weight of societal influence that the billionaire class has over the world. I know that sounds grandiose and naive, so to put it bluntly: Elon can kick rocks.

I'm an indie developer with a niche tabletop game. My work isn't going to take the world by storm regardless of its name.

I like the name, and I'm keeping it, market share be damned.

– submitted by – /u/Gander_Gaming
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 Traveller5 — misunderstood masterpiece or impenetrable mess?
Posted: 2026-05-26T21:50:01+00:00
Author: /u/the_light_of_dawnhttps://www.reddit.com/user/the_light_of_dawn

I would like to run a game of Traveller5 but I am finding it difficult to parse. Am I just an idiot or is this game ludicrously hard to wrap your head around?

– submitted by – /u/the_light_of_dawn
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 Exit, Pursued By A Dream - Community Over/Under Zine for Mothership now available
Posted: 2026-05-26T18:17:14+00:00
Author: /u/Onslaughttitudehttps://www.reddit.com/user/Onslaughttitude
– submitted by – /u/Onslaughttitude
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 Wanting to play my first tabletop rpg
Posted: 2026-05-26T08:42:40+00:00
Author: /u/Gullible-Doctor-3786https://www.reddit.com/user/Gullible-Doctor-3786

Im not big into the world of fantasy, never seen or read any Harry Potter or LOTR. Having a hard time keeping interest in Baldurs Gate games, or Divinity, or warhammer, or any platform of these types of universes. Dont get me wrong I can appreciate it, but its just not for me.

I see a lot of people having fun playing tabletop games, and I envy that. I play a lot of video games, but slowly losing interest in that as well.

What I AM interested in though, is the world of paranormal, primarily aliens and sasquatch, X files type stuff minus the ghosts.

Ive recently learned about Delta Green. This seems to suit my personal interests, but im curious if this would be a good introduction into tabletop games. And if maybe there's other tabletop lore I should look into that could be based on more modern real world scenarios.

– submitted by – /u/Gullible-Doctor-3786
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 A game like Widow's Bay?
Posted: 2026-05-26T19:48:22+00:00
Author: /u/caterlizardhttps://www.reddit.com/user/caterlizard

Hello! I'm new to this sub and fairly new to TTRPGs and hoping for some pointers :)

I love the vibe of the new Widow's Bay Apple TV show, particularly the horror+comedy aspect. Could anyone recommend similar games? I'd prefer solo ones or those that I could modify to play solo. But anything would be interesting really, no other preferences!

Thanks in advance!

– submitted by – /u/caterlizard
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 3 miles or 6 miles
Posted: 2026-05-26T23:14:44+00:00
Author: /u/Jake4XIIIhttps://www.reddit.com/user/Jake4XIII

I’m planning a Zelda inspired campaign. haven’t decided a system; probably either dnd or ICRPG, maybe Cypher. But I wanna do a hex crawl as that’s kind of the closest I could get to either Breath of the Wild Exploration or even Zelda 2’s overworld exploration.

Anyway would it be better to do the hexes as 3 miles or 6 miles. 6 miles seems to be the standard but 3 benefits from being the typical hourly travel pace. However 3 mile hexes also means players could be crossing long stretches really quickly ( if the map is 40 hexes across players could straight shot it in 5 days without terrain interference

– submitted by – /u/Jake4XIII
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 Any "Spire"-Bundles coming up?
Posted: 2026-05-26T21:20:32+00:00
Author: /u/InArtsWeTrusthttps://www.reddit.com/user/InArtsWeTrust

I am thinking about getting into "Spire" - bought the core book used and love it. Would like to have the PDF-Version and the GM-Screen and Strata and some adventures and Maps.
Every now and then there seems to be a bundle (Drivethrough, Bundle of Holding etc.) but right now the only thing I can find is on the offical homepage and the pricetag seems pretty high in comparison to the last deals I saw.

Any good guesses if and when there might be another sale? Are the Humble-Bundles circling back sometimes? Or is it a "wait for Black Friday"-Situation? I don't even know if Drivethrough got bigger sales on a regular bases let alone the publisher.

Any hints are highly appreciated :)

– submitted by – /u/InArtsWeTrust
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 Can we run a few trial sessions of Stonetop with just the digital preview documents?
Posted: 2026-05-26T16:25:12+00:00
Author: /u/Hodadoodahhttps://www.reddit.com/user/Hodadoodah

There aren't any additional rules or information that we wouldn't have access to that we would need to run the game, in order to determine if it's a fit for our group, right?

– submitted by – /u/Hodadoodah
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