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 Weekly Free Chat - 01/31/26
Posted: 2026-01-31T11:00:56+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Mutants and Masterminds 4th Edition Kickstarter Launched
Posted: 2026-02-03T18:26:26+00:00
Author: /u/Modstinhttps://www.reddit.com/user/Modstin

The Mutants and Masterminds 4e Kickstarter has FINALLY launched after months of waiting. As someone who played with the first set of demos, I enjoyed it a tad bit more than 3e. It's mostly revisions, not an overhaul, and pretty solid ones at that. There are some issues but I'm hoping they're ironed out by release.

Print book is 50 bucks, a full GM's Kit + the core book is 80, very reasonable imo

– submitted by – /u/Modstin
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 I need suggestions for a system change for my campaign
Posted: 2026-02-04T04:39:21+00:00
Author: /u/MaxMbs1https://www.reddit.com/user/MaxMbs1

I'm looking to change the system of my current campaign, which is a homebrewed one. Due to the system slowly breaking down, i need to change it.

The setting: Aftermath of an 1800s Napoleonic zombie apocalypse in a reformed France that is apocalyptically and technologically saved through a dictator using divine Christian powers (The campaign is a 50/50 on both combat and roleplay)

Requirements for the system (Yes i know all of these combined may sound a little unreasonable): - It can go in a long running game, im talking about around 60+ sessions or even a 100+

  • Homebrew compatibility with both lore and mechanics

  • Combat that can be scaled with rules in place, im not a fan of free form combat, since I want to have my players feel powered up.

  • roleplay needs to be accounted for. However, having it be rules-light is alright

  • I want magic to exist but not intergral to a character, guns and physical capabilities are still the top.

  • The rules are intuitive, easy to find and track. Im have horrible adhd so i cant really get through 700+ page pdf quite easily nor can my players keeping track of multiple mechanics at once.

  • If a system doesnt have all of this, i dont mind suggestions for mechanics to incorporate

  • No ai

Context (Were anyone to ask): The reason for why I use a homebrew, because our og GM made the campaign using this homebrew bit he left preemptively. Not wanting to abandon the campaign behind, I took on the mantle of GM and the homebrewed system. Please be civil.

– submitted by – /u/MaxMbs1
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 Dragonbane v WWN v Weird Wizard v SWADE v Tales of Argosa v Mythras
Posted: 2026-02-03T22:21:22+00:00
Author: /u/ThatOneCrazyWritterhttps://www.reddit.com/user/ThatOneCrazyWritter

Okay, so I'm officially over D&D 5e , and I want to transition my current Sandbox campaign into a new system, but I'm currently between 6 games and don't know whoch to choose. Mostly, I'm looking for one that is *Fast-paced when in combat + Offering a wide array of options to the players + Being easier to prep stuff for without too much math for a "balanced encounter"

EDIT: For more clarity, I think I mostly am looking for a Player-driven storytelling, when I'm much more reacting to what they do than needing me to plan a full storyline before hand.

In mechanics, not Simulationist, more gamism, plus I'm looking for a lighter system to run, even though I do love me some crunch.

I specially looking for ease of use, with it being faster than D&D at least (no need to be ultra quick, just not have 1h+ combat scenes)

– submitted by – /u/ThatOneCrazyWritter
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 What system would you use for a Twin Peaks-type game?
Posted: 2026-02-04T00:16:58+00:00
Author: /u/mercury-shadehttps://www.reddit.com/user/mercury-shade

Aside from Gumshoe - already aware of it but have kind of mixed feelings of what I've seen / tried so far. I'm also aware of two older games, Heaven and Earth, and Small Towns that are made specifically for small town supernatural mystery, but I was curious if any other interesting options have cropped up since, as it's been quite a while since I last thought about the idea.

– submitted by – /u/mercury-shade
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 If I wanted to play in the setting of Genndy's Tartakovsky's Primal, or something similar to it, what game settings or systems should I be looking at?
Posted: 2026-02-04T03:59:03+00:00
Author: /u/Poikoozehttps://www.reddit.com/user/Poikooze

Title

I really like the light sword and sorcery in an early mankind setting, almost like Conan.

– submitted by – /u/Poikooze
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 what do you do when your roleplay sucks
Posted: 2026-02-03T07:20:29+00:00
Author: /u/Barrd_https://www.reddit.com/user/Barrd_

I have played dnd and Lancer online. I've run a dnd one shot with friends.

Recently I've joined a couple of games at my FLGS and I have realised something.

I fucking suck at role playing. I can't get into character as well others can, I can't do character voices. I can't think of interesting personalities. i feel like I suck at this compared to everyone else in the room when it comes to narrative roleplay.

one of these games I joined was a session 0 for vtm. I had a really good time but I am just nowhere near the level of the other players.

it's been a few days since. would it be rude for me to graciously bow out of the game and apologise to the st?

I think I should just cut out TTRPGs and look to play more tactical combat focused games without roleplay. Am I overreacting?

– submitted by – /u/Barrd_
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 Help me figure out what indie RPG I am thinking of!
Posted: 2026-02-04T02:13:43+00:00
Author: /u/BookandBottleCraftshttps://www.reddit.com/user/BookandBottleCrafts

Trying to recall the name of it, and what I remember is the magic system. It is fairly recent, might even be only been crowd funded in the past year. I only have the vague idea of what I remember reading. Hell, it might have been a YouTube video about indie RPGs.

My impression is a cozyish, rules light, narrative driven game?

The game revolves around the group of players collectively making a spell ritual. Each player has an alignment of some sort -- want to say elemental? -- and in order to complete the spell ritual you need to roll special dice and match the symbols needed for each spell. Each player has a default symbol they can contribute that matches their magical alignment.

You construct the spell ritual by combining keyword aspects like area, effect, target, etc, which add symbols to the cost.The game has a list of keywords and then gives examples of how these keywords can be combined to make various spells. I can't even recall the words, just the structure of the page.

It has been bugging me for three days and my GoogleFu is weak.

– submitted by – /u/BookandBottleCrafts
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 System to play Root Setting
Posted: 2026-02-03T18:50:03+00:00
Author: /u/_monsterbox64https://www.reddit.com/user/_monsterbox64

Just discovered the Root RPG and despite loving the artwork and the world, I don't really like the rules. Has anyone played this setting in another system?

Ps: I'm currently playing The One Ring and it is by far my favourite system, but I'm not sure it would fit something like Root.

– submitted by – /u/_monsterbox64
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 1 on 1 Cthullu Campaign
Posted: 2026-02-03T19:09:00+00:00
Author: /u/InterestingExample26https://www.reddit.com/user/InterestingExample26

Hello friends,

My friend and I want to play Call of Cthulhu 7th Edition, but since the rest of our group doesn’t want to play, we decided to try a one-on-one game, with me as the Keeper. However, I’ve never run CoC 7e in a one-on-one format before, so I was wondering whether any of you have experience running a one-on-one mini-campaign or a longer campaign in Call of Cthulhu 7th Edition? And If you tried how was it, what was the adjustments that you done in terms of like buffs to player etc.? Open for any advice or comment, thx you!

– submitted by – /u/InterestingExample26
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 TTRPGs inspired by Eastern European/Slavic folklore and mythology
Posted: 2026-02-03T12:11:04+00:00
Author: /u/Cosmic_King_Thorhttps://www.reddit.com/user/Cosmic_King_Thor

So, it goes without saying that Folklore in general terms has a unique vibe regardless of its geographical origin. However I’ve recently been looking into specifically Slavic/Romanian Folklore (I went down a bit of a rabbit hole when going into Vampire folklore, since a good amount of Vampiric conventions originated from that region). So like any well adjusted individual, the idea of playing a TTRPG about it has gotten into my head- the more rules heavy the better.

However, the results of my own efforts have been a bit so~so, and I figured that this would be as good a place as any to make inquiries on the matter (and if I’m not pushing my luck here, any games that are a bit heavy on the Vampire material would be best).

– submitted by – /u/Cosmic_King_Thor
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 What system to use for game of throne?
Posted: 2026-02-04T01:54:16+00:00
Author: /u/Life-Challenge1931https://www.reddit.com/user/Life-Challenge1931

I wana keep the house building system and somewhat kept the character creator (maybe) what system should I use and if I need to use mixed, how to do it?

– submitted by – /u/Life-Challenge1931
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