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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2023-11-25T11:01:08+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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This submission is generated automatically each Saturday at 00:00 UTC.
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Posted: 2023-11-30T01:36:05+00:00
Author: /u/PrimarchtheMagehttps://www.reddit.com/user/PrimarchtheMage
Hi Everyone,
The self-promo day that was schedule to happen this Saturday is now cancelled.
We'd like to apologize for the short notice of the cancellation. We as the mod team have spent the time deliberating what the best course of action was regarding Self-Promo Day, and ultimately we decided it would be best to cancel the day entirely.
The first Self-Promo Day was conceived during the OGL debacle. It was intended to highlight new indie RPGs to people who were no longer willing to play D&D. During that first day we said we would do another one some time afterwards to see if people wanted it to stock...then never did. This next Self-Promo Day was primarily intended to stay true to our word on that. However, after feedback and further mod discussion, we concluded that this wasn't solely a good enough reason to continue forward.
We considered going forward with just this day and polling the community again afterwards. However it is nearly impossible to block a single flair on the official mobile app. With the downfall of third party reddit apps this means that mobile users will be unable to hide self-promo day posts if they don't want to see them.
How will self-promo work going forward? The same as it has been, unchanged. Our rules regarding Rule 7 were recently reformatted to be more clear regarding what counts as Self-Promotion, how you can qualify for approval, and what you should do during it.
Overall we believe that you don't want to be advertised to by people outside of this community, and we want to respect and safeguard that, even from our own decisions.
If you were looking forward to Self-Promo Day and do want to see it return, please comment below. If there is enough support for it then we may do a poll some time next year to gauge overall community interest.
Thanks for your patience with us,
The RPG Subreddit Mod Team
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Posted: 2023-12-01T15:58:03+00:00
Author: /u/peteramthorhttps://www.reddit.com/user/peteramthor
Posted: 2023-12-01T17:17:41+00:00
Author: /u/unpanny_valleyhttps://www.reddit.com/user/unpanny_valley
Posted: 2023-12-01T17:45:20+00:00
Author: /u/JacktheDMhttps://www.reddit.com/user/JacktheDM
I haven't seen many people talking about In This World yet, but the full version is out as of this week and I highly recommend it! Ben Robbins is also the guy behind games like Microscope, Kingdom, and popularized the idea of the 'West Marches' campaign concept.
Where most Ben Robbins games are about fleshing out a campaign world, In This World is about generating several entire world concepts from scratch, with zero prep.
I wrote a longer blog post about my experiences, and also published the raw game notes BUT here are my major takeaways from running it if you wanna skip all that:
- First of all, the game works exactly as advertised, no hacks, no adjustments, no customization, and was a resounding success. My players often give feedback, but on the day we played In This World, there were no notes. Some games say they can be played in a few hours, but actually take a long time to set up and prep. Not so with In This World, we finished well under the time we set aside for it.
- This is the first time I’ve had my players be surprised as their own imaginative limitations — or, at least, recognize our reliance on tropes. As a GM, I say: Tell me about it.
Unlike a worldbuilding game like Kingdom or The Quiet Year, it’s a game without turns, and a game without conflict between players. This means that players who are shyer about worldbuilding, or conflict averse, have more room to build without pressure or interpersonal tension.
The idea that this could generate actual, playable campaign worlds worked out! At least the players thoughts so — two of them said “We could really see heist campaigns in the second or fourth worlds we made!”
Anyway, if you want to do some low-stakes worldbuilding, start a new campaign world from scratch, or just have some free, unhindered creative time with friends, check it out!
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Posted: 2023-12-01T23:09:25+00:00
Author: /u/Dragonheart132https://www.reddit.com/user/Dragonheart132
I have a cool idea for a game for my friendgroup where they are all taking part in a massive sci-fi style war campaign. I don't know much about wargaming though, mostly just ttrpgs. Thus, I was wondering if ya'll had any suggestions for any systems/games that could fit my vision? I'm imagining a mix of Dune style politics, with wargame battles and management of territories
Sorry if this is the wrong place to ask this.
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Posted: 2023-12-02T00:24:51+00:00
Author: /u/PseudoCeolacanthhttps://www.reddit.com/user/PseudoCeolacanth
I'm excited to share the release of my first game: Starlight, a sci-fi PbtA about a crew of misfits chasing their dreams across the ragged margins of space! It builds from Apocalypse World 2e, Masks, Blades in the Dark, and Impulse Drive to tell stories in the style of The Expanse, Cowboy Bebop, and Firefly.
We're playing to find out how our crewmates balance their personal Drive (the thing that keeps them from losing hope in an oppressive, hazardous, corporate environment), with their collective struggle for survival, and the compromises, sacrifices, and transformations they're faced with along the way.
I'm especially happy about the Soul stat, which shifts depending on how aligned a PC feels with their identity, and the Reflect and Connect moves, which act as a nice scaffold for character development and interpersonal drama.
It's pay what you want, so check it out and share your thoughts!
On DriveThruRPG
On Itch.io
If you'd like to hear it in action, check out Starlight Outerworlds, our actual-play podcast!
Enjoy!
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Posted: 2023-12-01T22:13:17+00:00
Author: /u/WunderPlundrhttps://www.reddit.com/user/WunderPlundr
For anyone who has played Barbarians of Lemuria, how hard do you think it would be to adapt it to something like John Carter of Mars? I like the system but not so much the Conan-esque world.
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Posted: 2023-12-01T20:35:08+00:00
Author: /u/KazM2https://www.reddit.com/user/KazM2
The collecting addiction strikes again, so I ask thee for recommendations.
I want a system that's built around or can easily fit for a sort of high class drama/swashbuckling adventure. Something with mechanics for conversations but nothing too weighty so that things aren't slowed, it needs to have some form of combat as well for those moments of tension and duels. So political intrigue, doing daring hidden missions and high personal stakes.
Obviously this is something that's more roleplay heavy and less combat but as long as one isn't completely overpowering the other I'd be down. Also, any kind of setting/genre is fine whether that's fantasy, sci fi or more historical.
Court of Blades does seem to be close to what I'm looking for but I would like something with a more solid backdrop since that game requires a lot from players and dm to fill in the details of the setting.
Thanks in advance.
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Posted: 2023-12-02T01:32:29+00:00
Author: /u/amamemusehttps://www.reddit.com/user/amamemuse
Hello!
I'm running a Control/Alan Wake themed TTRPG campaign using the Chamber RPG (built off the Paragon TTRPG system) with some friends. It'll only be a few sessions. I'm looking for potential Altered Items or Altered World Events that I can use for this campaign. Here are a couple of pertinent lore details that may affect your recommendations:
1. The campaign will be set during the years between Control and Alan Wake 2.
2. The players will be "selected" by The Board as part of a "Interim Candidate Program".
1. In other words, with Jesse and FBC's HQ still in lockdown, the Board has created a new position within the FBC: "Interim Director of Satellite Operations"; someone who would oversee the operations of FBC teams outside of The Oldest House during the lockdown.
2. All candidates (the players) would have latent parautilitarian abilities.
3. The player's would each come in contact with a OoP: a deck of tarot cards and would have their parautilitarian gifts honed by whichever card they pull (I will be using a tarot deck as part of the character creation).
4. They would be sent out to deal with the following threats:
1. New AWEs that the FBC's satellite teams find.
2. Altered Items that escaped from The Oldest House during the chaos of the commencement of the lockdown.
3. People and organizations in direct breach of the Ash Act.
5. The Board has given the FBC access to a door that leads to a smaller pocket dimension, something like the Oldest House, to contain anything the players capture related to AWEs.
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Posted: 2023-12-01T14:39:07+00:00
Author: /u/CinderJackRPGhttps://www.reddit.com/user/CinderJackRPG
If you are honest with yourself, if an RPG is FREE or low cost, do you automatically think it has less value?
I saw a bit of this touched on slightly in another thread, but didn't want to defuse those comments. So I'm bringing it up on its own.
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Posted: 2023-12-01T19:24:40+00:00
Author: /u/Admiraloftheempirehttps://www.reddit.com/user/Admiraloftheempire
Hi all,
I'm planning a somewhat batshit concept at the moment. Simply explained it's a steampunk fantasy world that involves mechs, think fantasy steampunk Titanfall, or something somewhat similar to the warmachine table top game. I'm thinking about running it in GURPS, but I was wondering if there was a good rpg that would facilitate this type of game other than GURPS (main problem with GURPS is that it will kill some of my players brains a bit)
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