Reddit RPG
Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2025-11-22T11:00:42+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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This submission is generated automatically each Saturday at 00:00 UTC.
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Posted: 2025-11-01T11:01:14+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
----------
This submission is generated automatically each Saturday at 00:00 UTC.
[link] – [comments]
Posted: 2025-11-28T15:28:08+00:00
Author: /u/zonwarehttps://www.reddit.com/user/zonware
Basically I'm looking around and it's a bit overwhelming. Can you guys point out some good deals on some good games or bundles? Can be digital or physical!
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Posted: 2025-11-28T05:32:19+00:00
Author: /u/GM_Eternalhttps://www.reddit.com/user/GM_Eternal
My wife has been writing fanfic recently, and got tired of MS Word, so she went looking and found a program called Scrivener.
I was planning on doing some extensive GM prep for a Delta Green game, so I was using and hating obsidian, as usual. Then I looked over on the couch and saw the program she was using...
If you have the money, this program is the absolute, unquestionable GOAT of Campaign prep. Internal folder organization, document linking, active pinable maps, selective sharing, this thing does it all.
Documents for scenes, which hyperlink to documents about characters in that scene, evidence in the scene links to another document with my handouts for that evidence, time lines, outlines, cause trees....
This is an unpaid, announcement that literally Noone asked for, but we should all be using this program. It has increased the speed of framing this game tremendously, and is organized in a way that makes me feel like I actually know what im doing.
/rant
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Posted: 2025-11-28T16:28:03+00:00
Author: /u/hmasakihttps://www.reddit.com/user/hmasaki
What games have you played or read recently that had mechanics or settings or characters that totally surprised you? What games have shown you something that you had never seen before?
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Posted: 2025-11-28T17:42:58+00:00
Author: /u/Rat_SkulIhttps://www.reddit.com/user/Rat_SkulI
I’ve been looking at of TTRPGs recently and I’ve noticed most of them are fantasy or some other similar genre, but I would like to know if their are any good sci-fi TTRPGs.
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Posted: 2025-11-28T16:35:12+00:00
Author: /u/Bigsnaff007https://www.reddit.com/user/Bigsnaff007
I have a player that has thrown down a challenge - he wants to play a humble shepherd in a post third age Middle Earth type world (I'll homebrew or lift something setting wise) who is slowly thrown into ever greater adventures until, by the end of his arc, he has grown into an almost mythical heroic figure. We will most likely play a duet and we are willing to play regularly over many years to develop the character. He literally wants to start out as Joe Average, nothing special. Only smarts and the wisdom to run away should keep him alive in the early stages. He threw down some additional parameters we'd like to hit: - gritty, subtle, non-ubiquitous magic. Dangerous, but powerful. In this world magic was once ubiquitous, but now it's hidden and sought out only but the brave...or foolish - gritty gameplay - character growth that can take a weak, but plucky young character through to a hardy, tough to kill character, but still can be killed. The game always needs to feel dangerous - minimal, if any, meta game currency. Prefer no bennies, no fate points, etc. I personally dislike having to manage meta game currency as, IMO, it pulls us out of immersion. - the goal is immersion. I'm comfortable with making rulings over rule lawyering - the character needs to be able to grow through different skills without being limited by a particular archetype
I'm almost leaning something OSR, or perhaps GURPS light, but I'd be interested in getting some specific suggestions and/or ideas. Attribute based, with skills that make success more likely in specific cases makes sense to me, feels like it's easy to apply quickly to most situations, but I'm open to suggestions.
What system would you choose?
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Posted: 2025-11-28T15:48:25+00:00
Author: /u/Lord_Hrokenhttps://www.reddit.com/user/Lord_Hroken
Hi! That's basically it, I wonder what are the differences between the censored and uncensored versions of Kult, and if it is possible to get the latter nowadays.
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Posted: 2025-11-28T10:22:33+00:00
Author: /u/Great-Bee-5629https://www.reddit.com/user/Great-Bee-5629
TLDR: A love letter to D&D and philosophy. What happens when Kierkegaard plays D&D?
When you get down to it, playing D&D is a mix of two things: the necessary parts of your character, like stats and rules, and the infinite possible things you can try, imagine, or become. Kierkegaard was a Danish philosopher who became famous for talking about anxiety, despair, and faith. He described a person in almost the same way we just described a D&D character: as a mix of what is necessary (your concrete situation) and the possible (all the ways your life could go). But Kierkegaard says that this exact mix usually leads to despair, not joy. So why is it?
Kierkegaard describes three main kinds of despair. Despair of Finitude: when you are trapped in limits, like saying “I’m just who I am, nothing more.” Despair of Possibility: when you drown in endless what-ifs and never act. Despair of Defiance: when you refuse to accept any limits at all. He also warns about losing yourself in a crowd, which happens when you stop being an individual and just go along with everyone else.
In real life these forms of despair show up all the time, and Kierkegaard thinks only faith can overcome them. By faith he means trusting that the self is held together by a power greater than the self, because we cannot keep the balance of necessity and possibility on our own.
So why do we not feel this despair when we play D&D? Because the game provides clear limits, yet it lets our imagination roam. It offers many choices but also pushes us to act. It lets us commit to decisions without being overwhelmed by uncertainty. And it is played by a small group where everyone gets to be creative and responsible, a table where people actually help each other become themselves. We feel whole because the game builds the right relationship between our finite and infinite sides.
If faith for Kierkegaard means trusting the power that holds the self together, then in D&D that power is your friends and you.
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Posted: 2025-11-28T13:27:31+00:00
Author: /u/RGWKhttps://www.reddit.com/user/RGWK
I am look for a fantasy game for a long term game, in a world where the players will learn a dark lord is rising and have to find a series of items to stop him(ground breaking I know) I want character choices to matter, I feel like with some games, a lot of the character options and equipment just end up feeling the same. Im not looking for Dungeons and dragons or pathfinder, Ive looked through the suggestions, but haven't found any leads, and learn a whole system to figure out if it does what I want seems like a bit of a mountain. So what am I looking for
- a game suitable for long term maybe a few years
- character build choices that make characters feel differnt from each other
- a game where equipment and magic items feel like they matter
If you can help me find this thank you, if it doesn't exist I am current leaning toward cypher, which I really like but I feel like character progression sometimes feels bad and doesnt really lend itself to a long term game
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Posted: 2025-11-28T15:04:27+00:00
Author: /u/asoulliardhttps://www.reddit.com/user/asoulliard
I'm looking for your highly-rated political intrigue modules, scenarios, adventures, etc for any system! Definitely am looking for pre-made ones rather than random tables and such. I'm thinking plots that involve things like tracking an assassin before they get to their mark, stealing classified documents, exposing corrupt officials, and handling tense cold war negotiations. Doesn't have to be real world or modern era; I'm happy to look at fantasy, sci-fi, and other genres, too!
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Posted: 2025-11-28T09:26:27+00:00
Author: /u/Foreign_Activity1982https://www.reddit.com/user/Foreign_Activity1982



