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 Weekly Free Chat - 05/18/24
Posted: 2024-05-18T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Unpopular Opinion: ANY Miniature Will Work
Posted: 2024-05-24T14:26:44+00:00
Author: /u/tetsu_no_usagihttps://www.reddit.com/user/tetsu_no_usagi

I work part-time at my FLGS and I (Me) had a very usual interaction with a customer (C) the other night.

C: Do you have any other centaur miniatures? The Nolzur's one is too buff.

Me: {thinking she was going for a dad-bod centaur, fantastic idea, be different!} Let me see what else we have in the system... okay, the only other centaurs we have are for the Kings of War games by Mantic. {walk her over to wargames aisle} Here... and here.

C: Oh, they have horns, my character doesn't have horns. {proceeds to do the thing every FLGS employee dreads, tell me about her character's 15 page backstory}

Me: {nodding and smiling while the elevator Muzak plays between my ears} Okay, that sounds interesting! But I'm sorry, these are what we have.

C: {thinking it will help} Here, I built him in Hero Forge, this is what he looks like. {proceeds to show me fairly generic centaur fighter character, that looks just as buff as the Nolzur's one we have on a peg, no dad-bod to be seen}

Brief interlude, because my brain is screaming at this point - even if you don't have your own 3d printer, you can create a character to your specifications in Hero Forge and pay them to print it for you. Even if you can't afford the $20 for the cheapest, unpainted, "not premium" plastic, for a mere $13, they'll make you a colored plastic standee that looks pretty good and is easier to store and transport.

Me: You know they will print those for you and sell them to you, right?

C: Oh yeah, but that's too expensive.

Me: {more grinning and nodding and gritting of teeth}

Look folks, we all want to put a miniature out onto the table that looks EXACTLY like how we picture our PCs look like in our heads, but it's not going to happen. Unless you go to the trouble of rebuilding them in Hero Forge every time they have a change of gear and pay for the expense of reprinting them, which most of us can't afford or be bothered to do. Which now begs the question of what you're doing with the old mini when you've replaced it, but that's a different conversation. So what miniature will work for us? The miniature that you can afford, whether it's a generic Nolzur's/Bones/Deep Cuts plastic, or a wargame metal/resin, or a plastic standee, or even a paper tent mini you've downloaded from the internet and printed on your employer's color printer when no one was looking, as long as you can recognize it from across the table and differentiate it from all the other miniatures on the table. That's it. This isn't tournament level WH40K where everything has to be WYSIWYG, close enough is all we're looking for. And if you can't afford the string of self or professionally printed Hero Forge or similar minis, "good enough" will just have to work for you.

Sorry folks, rant over. What are your experiences with miniatures at the table? And yes, I struggle with this in games other than D&D, any system that allows use of miniatures has seen this issue come up at one time or another.

– submitted by – /u/tetsu_no_usagi
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 My players decided they wanted to talk in-character after two years of not doing that. The first session ended up being 2 1/2 hours of powerful conversation.
Posted: 2024-05-24T15:07:19+00:00
Author: /u/MaxSupernovahttps://www.reddit.com/user/MaxSupernova

I have been running Curse of Strahd for 2 years now, and we're having a blast.

My players are progressing in the plot, have some big character moments, and are having a great time.

But I've been kind of disappointed that there hasn't been a lot of in-character talk and role-play that way. Things are going so well, I just figured that it was how my group wanted to play and I've been adjusting things to allow for that.

Then I took a survey of my players, and found out that the majority of them actually wanted to do more in-character talk.

I had a meeting where we talked about it, and a couple of players mentioned listening to actual-plays like Dungeons and Daddies and being interested in trying to do more in-character dialogue and reactions and things.

The very next session was the first time they met a very powerful religious NPC (The Abbot) and they had a lot of things to discuss with him (I have had a number of plot hooks lead to the Abbot) and the four players spent an entire two and a half hour session in conversation with the Abbot both individually and as a group.

There were at least two major character defining moments, some incredible in-depth conversations that taught both me and the players more about their characters, and a lot of progress made on a bunch of plot points.

They're all so happy, and I'm thrilled. I had planned a whole other set of encounters and exploration after the meeting with the Abbot because I expected it to be basic plot exposition and move on, but we didn't get past the first meeting. They are really excited to take this forward into the rest of the campaign.

The survey made players think about what they wanted independently, and the player meeting we had showed that they all wantd the same thing, and then a little effort to make it happen.... made it happen!

COMMUNICATION!!

– submitted by – /u/MaxSupernova
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 Positive thinking: if your players show up week after week your efforts are being appreciated!
Posted: 2024-05-24T10:12:18+00:00
Author: /u/wum1nghttps://www.reddit.com/user/wum1ng

Hey GMs, I know its an exhausting job to prep, organise and run games, sometimes without even a word of thanks and complaints even when things dont go the player’s way..

But if your players are showing up week after week and having fun, be rest assured that your efforts are being appreciated whether they say so or not, and you are doing something right! So keep at it, stay positive and dont forget to have fun too!

– submitted by – /u/wum1ng
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 Gamemaster Stalls as she opens up Fantasy Name Generator - The Only Edition
Posted: 2024-05-24T15:22:24+00:00
Author: /u/Tolamakerhttps://www.reddit.com/user/Tolamaker
– submitted by – /u/Tolamaker
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 Any mad max games?
Posted: 2024-05-24T19:00:10+00:00
Author: /u/hellranger788https://www.reddit.com/user/hellranger788

So between the new Furiosa movie and the new fortnite season, I was curious if anyone had any good RPGs about surviving the wasteland in souped out cars. Atomic highway seems to be a great one. Anyone got any good inputs?

– submitted by – /u/hellranger788
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 Favorite type of magic system and why?
Posted: 2024-05-24T19:34:55+00:00
Author: /u/AccomplishedAdagio13https://www.reddit.com/user/AccomplishedAdagio13

The TTRPG magic systems I'm most aware off the top of my head are Vancian magic (DND) and roll to cast (DCC). No doubt there are many other ways to handle magic that I'm not aware (or just don't currently remember).

What's your favorite way for a TTRPG to handle magic and why?

– submitted by – /u/AccomplishedAdagio13
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 I love dungeons
Posted: 2024-05-24T15:26:25+00:00
Author: /u/Whelkcyclehttps://www.reddit.com/user/Whelkcycle

Characters wake up,

Make an unsteady alliance with a gnomish torture-bot,

Immediately go get their asses handed to them by some wights & mummies, including the "death" of the wizard's very special zombie,

Retreat back to the seal-people camp to rest & get their mummy rot cured,

Get back out into the tombs & successfully coup de grâce six inert mummies at once (including the nat20 I required be rolled by the wizard's penguin familiar),

Terrify a wight,

Get more loot than they've ever seen (including angelic armor & a magical pardon that will let the rogue back into polite society),

And fireball a bunch of walrusmen into charcoal.

It's not even noon, & they've got two more dungeon levels to go before they're even on the right level to steal the MacGuffin out from under the noses of an archmage & three white dragons.

And because it's a self-contained little setting, that I have already mapped out & populated, I can focus on just running the game. My improvisation only has to be about how things react, not what things are even there to react.

I LOVE dungeons!

– submitted by – /u/Whelkcycle
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 RPG with focus on the spaceship?
Posted: 2024-05-24T19:36:46+00:00
Author: /u/emma2bhttps://www.reddit.com/user/emma2b

I'm wanting to start a game where there is a focus on life aboard a ship. Think Firefly or Expanse. Wether there is combat or not isn't super important, but I'd like the group to be able to make the ship their own, maintain it, upgrade it, repair it, and live in it.

Is there anything like that?

I know there are a few games with spaceships and combat focus and stuff, but I don't know of anything with a lot of focus on the ship it self and life aboard it.

– submitted by – /u/emma2b
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 Games similar to Mage the Awakening or Ars Magica that didn't make the mages overwhelmingly powerful
Posted: 2024-05-24T18:09:02+00:00
Author: /u/MrKamikazihttps://www.reddit.com/user/MrKamikazi

While I would prefer modern I'm not opposed to fantasy.

I'm looking for a game where the characters are mages but where mundanes are not so completely outclassed.

– submitted by – /u/MrKamikazi
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 I think I want to quit my Campaign
Posted: 2024-05-24T13:19:47+00:00
Author: /u/Fleabag_1https://www.reddit.com/user/Fleabag_1

So 've been dming a campaign (started in dnd 5e, 2 sessions ago we moved to my own system) for about 8 months now and I think I'm getting fed up with my players. They're mostly new to RPG (so was I when i started to dm) so I don't mind that I have to explain the mechanic, especially now that we've moved to my OG system, what I have a problem with is the lack of enthusiasm? While yes, I'm collecting feedback after every sesh and I'm being told that they're having fun, no one seems to want to put any actual effort into the games.

I made a world document, so they can familiarise themselves with the lore, nobody read it.

I asked them to make backstories. Only my GF made something that I could actually work with and wasn't one sentence. One player didn't even do that.

And the biggest problem the scheduling. We can only play every other week, admittedly because of me (I'm working a manual job with shifts, trying to find something with 9-5 but you know how the job market is) but mostly we play once every month or month and a half. Which would be fine, but the actual playtime we get is 2-3 hours tops per session. That is nothing. The campaign started September last year, we're at the start of arc 2 of 6 right now. I'm trying to convince them to come up with a fixed schedule so we could designate one weekend of the month for play, but I got ghosted on the chat.

They tell me they're having fun, that they apprieciate me as a DM but it feels like they don't actually want to play and its an obligation, cause they don't want me to feel bad, since im putting so much effort. Maybe I should just take a break? I might just be paranoida and pissed off, cause today was supposed to be game night, but one player cancelled last minute.

– submitted by – /u/Fleabag_1
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 Eat the Reich has inspired the most insane set up of my life.
Posted: 2024-05-24T21:14:27+00:00
Author: /u/Calevarahttps://www.reddit.com/user/Calevara

My set up

Eat the Reich, for those not familiar, is a little 2-3 session game released by Rowan Rook and Decard recently with the basic premise, "What if Inglorious Basterds, but Vampires?" Pre-made characters and a super simple to teach system that specifically rewards players for going over the top in their descriptions of killing Nazis in a quest for a single goal. Find Hitler and drink all of his blood.

Personally I've never run a more fun and hilarious system as this game and each time I do I find something else to love about it. I kept wanting to add more to the set up to encourage my players, and when a fan made expansion was put out called ReVamped that adds some excellent one shots and absolutely hilarious new characters (including my personal favorite Manny, the ancient vampire who turned himself into a horde of rats and bats a hundred years ago and DEFINITELY knows how to turn back again) I decided to go even more nuts.

My set up includes

1) A blood bag with 10ml syringes attached to use to track the player's blood points.

2) Maps made special in Inkarnate for the One shot Off the Rails to show all of the train cars

3) A projector to display the maps

4) Blood themed dice and individual player dice boxes, character sheets and game reference cards along with custom made loot cards

5) A full playlist of music that I add each players' requested character theme song to play during particularly exciting scenes for the players

6) Metal and bullet shaped dice to represent the individual threats

I've had a blast making this and I'm super excited to be taking it to both Origins and GenCon this year to run, so if anyone is going to either of those shows, come check it out in the Lurking Fears room!

– submitted by – /u/Calevara
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