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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-19T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-10-06T17:43:07+00:00
Author: /u/Josh_From_Accountinghttps://www.reddit.com/user/Josh_From_Accounting
Posted: 2026-10-07T15:30:49+00:00
Author: /u/JacktheDMhttps://www.reddit.com/user/JacktheDM
Would be criminal not to recommend the latest big release from such an excellent designer. Having play-tested this new edition when it was being called “Chronicle,” I can confirm that the new changes are really cool!!!!
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Posted: 2026-10-06T20:50:34+00:00
Author: /u/superdillinhttps://www.reddit.com/user/superdillin
Posted: 2026-10-07T11:37:02+00:00
Author: /u/Representative_Toe79https://www.reddit.com/user/Representative_Toe79
I know of Play Dirty and other strange RPG books that have come out over the years and I'm honestly interested in reading them. Not to make fun of them, I really just want to do a "tour" of the weirder ideas that shaped the hobby.
Can you recommend me any advice books for running games, strange RPG supplements or straight up weird RPGs, as far back as you like. My only caveat is that they aren't the usual memed on nonsense (FATAL) or straight up nonsense (RaHoWa, MYFAROG).
Thanks!
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Posted: 2026-10-06T23:29:31+00:00
Author: /u/ThisIsVictorhttps://www.reddit.com/user/ThisIsVictor
Just saw someone asking to "buy a homebrew campaign". Folks, if you're paying money for something it's not homebrew. Homebrew means you made it. It doesn't mean third party, we already have a phrase for that. It's called third party.
I realize this is mostly a D&D problem and y'all probably know better. But I'm not risking posting this on an actual D&D subreddit.
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Posted: 2026-10-07T14:46:40+00:00
Author: /u/Similar_Shower5714https://www.reddit.com/user/Similar_Shower5714
Hi Everyone! So I’m looking for some recommendations for some simple, fun, beginner friendly ttrpg one-shot games to run For the first time. I’m trying to host a game night with some friends and am wanting to introduce the majority of them to this style of gaming.
I have been a player in a few short DND campaigns in the past, and I would be the one attempting to run this one. So, i’m looking for something that’s not overly complicated, but still fun and entertaining for us. I am willing to try other game mechanics that aren’t strictly DND.
Vibe-wise i’m thinking of something cute and silly, in a fantasy or modern setting. I’m honestly really open to anything. I just want to shy away from horror, since some of my players aren’t the biggest fan of that for their first time.
This is also my first time posting anything on Reddit so hopefully I'm doing this right😅
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Posted: 2026-10-07T14:05:09+00:00
Author: /u/8stringalchemyhttps://www.reddit.com/user/8stringalchemy
I don't like the "fantasy superheroes" thing that D&D does. Pathfinder 2.5e is better but I don't particularly enjoy running it. I tend to prefer games where you're mostly just regular(ish) people (i.e. Call of Cthulhu, Mork Borg, WHFRP, etc.) and I love stuff that leans into clever tricks, avoiding combat, and role-play (although I do love a well-designed rule-set).
I want to run a classic-style fantasy adventure. I was thinking of either using a slightly toned-down Mork Borg or trying to homebrew a more generic version of WHFRP (I won't touch Zweihander with a 10-foot pole), but I thought I'd make a post here asking for some suggestions.
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Posted: 2026-10-07T16:12:19+00:00
Author: /u/DrScrimblehttps://www.reddit.com/user/DrScrimble
Hey all! I've been reading through a number of dungeons recently and found a lot of them to be, in terms of inspiration, simply ok. None of them are bad, and had I encountered them in my first few years of GMing I'm sure they would've been helpful. But at this point I've read a whole lot about abandoned mines filled with spiders and skeletons.
In your experiences, what are the most creative dungeons or adventure modules you've come across? I'm mainly do OSR stuff for adventure games, which means I'm a lot less concerned with balanced statblocks or items than I am with the NPCs and items being interesting or unique.
Mainly looking for Fantasy style fare though I'm willing to reflavor Scifi or Modern modules that are too good to pass up. Thanks!
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Posted: 2026-10-07T14:12:19+00:00
Author: /u/chiilu03https://www.reddit.com/user/chiilu03
I’d like to buy a present for a family member. He enjoys playing single-player RPGs and has a wall full of games. As he knows a great deal about this genre and tends to buy pretty much every game he wants, I’m looking for some lesser-known titles that might delight him.
Do you have any suggestions?
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Posted: 2026-10-07T12:50:58+00:00
Author: /u/OhNoNameIsTooLonghttps://www.reddit.com/user/OhNoNameIsTooLong
My wife is a high school teacher who is currently teaching a college-level critical thinking class. She's also a player in a year-long Shadowdark campaign. She had the idea of running an RPG session for her students as an exercise in problem-solving.
Here are the constrains:
- The largest section has 11 students 😅
- It has to fit in a 1-hour class
- The goal is to solve problems more than bash monsters
What system and adventure should she run? My initial thought was to run Shadowdark with just the rules from the two-page "The Basics" spread. Maybe Trial of the Slime Lord started partway through. Each class broken up into groups of 3-4, with my wife bouncing from group to group round-robin to DM while the other groups plan. Each group would get a score like in a tournament.
That's based on my very limited knowledge of RPGs, though. What else should she be considering?
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Posted: 2026-10-07T13:35:10+00:00
Author: /u/jiiiilsnfkhttps://www.reddit.com/user/jiiiilsnfk
I am looking for guides, both official and unofficial, or even basic advice for modding or adding content to the game in a sufficiently balanced way. This applies to anything from adding new spells or magical traditions, new playable races, new classes, to new types of creatures to encounter.
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