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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-06-06T11:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-06-10T13:38:09+00:00
Author: /u/GushReddithttps://www.reddit.com/user/GushReddit
Not best, not worst, not most or least controversial or relatable, what is your most COMPLICATED take, with the most little fiddly bits, that takes the most tangents to explain, that takes the most work to make heads or tails of whatsoever?
Edit: TAKE. Not most complicated SYSTEM, I'm looking for TAKES.
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Posted: 2026-06-10T17:29:27+00:00
Author: /u/Tuss36https://www.reddit.com/user/Tuss36
It's a commonly brought up sentiment that many people are reluctant to try games outside of 5e due to the perceived amount of reading that one needs to do. "I already read this 200+ page book and now I gotta do it again? I'd rather not bother!".
But I am curious how the more invested in the hobby approach the concept. You and I are more open to reading, and also know a bit more that even if a book is 200 pages you only really "need" a fraction of it more often than not. But even so, I imagine some have their limits on how much they're willing to bother to participate rather than just play a game they're already familiar with.
To elaborate on the hypothetical: A friend of yours proposes them running a game with a system you are unfamiliar with. The pitch for the system has you definitely onboard with the premise. It's not your dream game you'd move mountains for, but it's also not a "sure whatever" kind of situation. You want to play this game, in short.
As well, the consideration of "required" reading is a little flexible, but is generally what you would consider broadly necessary. For example, if you knew you wanted to play a cleric, you would only need to read the cleric section of the book, which might only be three pages, so in your case "required" would be three pages. But you might instead want to read up on each class to know what your options are before deciding, so your "required" reading might instead be twenty pages to read the broad strokes of each class first. Some sections might be less negotiable, like resolution or combat rules, but I'm basically trying to lay out the scenario where you're looking at a fat book and thinking on how much would be, or that you would want to be, required reading.
Anyway here's the informal, unscientific poll:
A) 1-10 pages
B) 10-20 pages
C) 20-40 pages
D) 40-60 pages
E) 60-100 pages
F) 100-150 pages
G) 150+ pages
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Posted: 2026-06-10T15:56:33+00:00
Author: /u/Oxcuridazhttps://www.reddit.com/user/Oxcuridaz
I used to hang out in google+, twitter,gauntlet forums. Then i stopped for some years and now i would like to go back to chat online with the community.
Apart from reddit (that is eating all the online communities) where are nowadays the ttrpgs online discussions?
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Posted: 2026-06-10T09:24:35+00:00
Author: /u/zanitozhttps://www.reddit.com/user/zanitoz
Given the fact that Curseborne has been out a while and the recent announcement of Curseborne Covenant (the next tier of play) i was wondering what people actually think of the game?
I have not run the game so i cant speak to the mechanics but i do see quite a lot of potential with the lore and worldbuilding.
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Posted: 2026-06-10T17:47:54+00:00
Author: /u/Old-Air887https://www.reddit.com/user/Old-Air887
Hi folks!
I am an inexperienced GM who has been fantasizing about a game where the players are interns at a company/organization that is responsible for the protection and control of magical creatures in the "real world".
My idea is that it would be somewhat like the Department for the Regulation and Control of Magical Creatures from Harry Potter, but with a bunch of edits (and also in the US, so even more bureaucratic nonsense).
My main question surrounds the type of game. I am most familiar with Dnd (5.5e), but have also played some WOD (Vampire: The Masquerade) and could see Mage: The Ascension or Hunter: The Reckoning working well (especially for the non-battle aspects).
I do want part of it to be a silly slice of life while also being able to have dramatic battle scenes (and potentially a stress mechanic?).
What type of game/world would folks recommend based on my description?
Any feedback is helpful, and I'm more than happy to provide more context :)
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Posted: 2026-06-10T18:51:34+00:00
Author: /u/offhandaxehttps://www.reddit.com/user/offhandaxe
Are there any good skirmish/wargames that are designed to use gunpla models? I have a decent amount of gunpla and would like to start using it for wargames.
Just doing a cursory search it seems like most projects are either abandoned or are extremely crunchy and would be hard to teach others.
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Posted: 2026-06-10T15:32:52+00:00
Author: /u/DependentBarnacle968https://www.reddit.com/user/DependentBarnacle968
hey! Ive been replaying the persona games and think the mix of social and fantasy is great. I also love oddity high but only have a group of two. just wondering if you guys have any other suggestions
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Posted: 2026-06-10T18:53:14+00:00
Author: /u/Whelkcyclehttps://www.reddit.com/user/Whelkcycle
My D&D game is building towards the climax now, & it's time for the party's mentors to go. Rather than have the bad guys massacre the old timers, I'd like to have them go on one last mission that the players could play out in 1-4 sessions while I prep the final arc.
I'm looking for a game system that's simple to prep & run, & can also handle high-powered but frail characters. Bascially Toph in Legend of Korra.
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Posted: 2026-06-10T08:33:34+00:00
Author: /u/TotalAd9730https://www.reddit.com/user/TotalAd9730
My friend asked me to remind him of a tabletop rpg I once showed him a while ago but I have no recollection of it. He described it as a "trenchpunk voodoo druidism in the trenches of the apocalypse." He says he specifically remembers there being an image of a guy in German WW2 attire, with antlers taped to his helmet, a gas mask, and a dreamcatcher around his neck.
The closest thing I could think of is Trench Crusade but that's just a tabletop, and he's looking for an rpg tabletop. I don't know how he remembers it so vividly but I have zero clue. I've spent over an hour searching, but I couldn't get anything that jogged my memory.
Do any of you know what this mystery game could be?
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Posted: 2026-06-10T08:43:35+00:00
Author: /u/axiomushttps://www.reddit.com/user/axiomus
PF2e is my favorite "D&D" these days. in fact, i regularly run it at our local gaming events. however, you cannot create a detailed character at an event and i don't want to prepare or rely on pregens: i want players to have a stronger ownership of their characters.
to that end, i first built a simple character sheet for low level characters and then, building on top of it, created playbooks of sorts where i tried to cram as much relevant information as possible. now, using my playbooks, players get to choose:
- one of 8 ancestries, with 4 heritages each
- one of 3 classes that embody a character concept (Fighter, Rogue and Sorcerer), with multiple variations like fighting style, Racket or spell tradition
- how their Attributes are distributed
- their background, skills and equipment
which, in my experience, is enough for a one shot experience.
if you also enjoy running low-level pathfinder one-shots (or even PFS games!) you can check it out at our itch.io page.
[Cover art illustration by Gordy Higgins.]
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Posted: 2026-06-10T16:57:05+00:00
Author: /u/belphanorhttps://www.reddit.com/user/belphanor
ok, so this is a massive longshot, but there used to be an RPG by the name of Random Anime, it was, as you may have guessed, an RPG based off of Japanese anime. one of the products that was planned but never released was called Project GR. it was to be a book entirely for building mecha. the mecha creation chapter was released for free on the internet, and advertised as such on rpg.net.
this was back in 2005, and the company, Infernal Funhouse has gone the way of the dodo.
my question is, does anyone have a copy of that PDF they could send me? This is not piracy, as it was released by the company itself.
I've tried looking on the wayback machine, but the download page for the game cuts off a couple months before the release of the chapter.
thank you in advance for any assistance you can provide.
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