Reddit RPG
Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-08-22T11:00:19+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
----------
This submission is generated automatically each Saturday at 00:00 UTC.
[link] – [comments]
Posted: 2026-08-25T00:51:36+00:00
Author: /u/leaderwhohttps://www.reddit.com/user/leaderwho
Honey Heist has the simple mechanic of balancing bear against thief, where the more bear actions you do, the more bear you become and more bear activities become easier, and if you away away too much side towards bear, you lose your character because it just turned into a bear with no thief in him. And vise versa for thief. I am looking for a game with this kind of an idea but something with more rules potentially.
Looking for inspirations for TTRPG setting I'm making, involving shamans channeling one of the fundamental archetypes and must balance these forces, who are active forces with their likes and dislikes and sometimes openly hostile towards one another.
[link] – [comments]
Posted: 2026-08-25T06:34:24+00:00
Author: /u/Expert-Sundae1074https://www.reddit.com/user/Expert-Sundae1074
Ok folks if I want to do Romantasy in a #TTRPG where do I turn? Thirsty Sword Lesbians? Blue Rose??
Or do I just use whatever fantasy system and do some tweaks for tone? What tweaks?
What are your recommends? Has anyone done this?
[link] – [comments]
Posted: 2026-08-25T05:07:03+00:00
Author: /u/Siphtheeditorhttps://www.reddit.com/user/Siphtheeditor
I've been asked to host a oneshot for my partner's sister. Most if not all the players for this oneshot are going to be beginners when it comes to mechanics. I've been wondering if anyone had suggestions for rules light RPGs to run? Something you can pick up in 10 minutes. I was thinking Perils & Princesses, but I'm also interested in other options. I'll be planning on making premade sheets for everyone.
They still want to play a traditional fantasy game with elves and all the typical tropes. I guess an OSR might be the play? But from my understanding OSRs can be gritty and I'm pretty sure everyone at the party will want a lighthearted adventure.
I'm fine with any dice system as long as the math is quick and easy for the players to pick up.
[link] – [comments]
Posted: 2026-08-25T04:57:14+00:00
Author: /u/GMtourguidehttps://www.reddit.com/user/GMtourguide
I played CBR+PNK at Free RPG weekend and had a good time. I noticed that I was trying to play the game like it was D&D. I kept trying to find items or tools in the environment instead of using a Blade’s style flashback (I think that was the style of play as intended). after a short while I realized that it was a different game and just rolled with what was being presented.
While I'm not rushing to play the game again, I was so enamored with the layout and design, I might give it another shot. Our GM was great, and I left wanting to hear others’ opinions about the game.
two questions:
Have you played this system and what did you think about it?
Have you ever tried playing a RPG in a way that it was clearly not designed for and then had to adapt mid game? what game was it and what did you learn?
[link] – [comments]
Posted: 2026-08-24T18:50:18+00:00
Author: /u/Special-Orchid3935https://www.reddit.com/user/Special-Orchid3935
Hi everyone. This is my very first time as a DM and I'm currently running a Pokerole campaign (basically d&d with pokemon).
As the title says, one of my players is passive during sessions: he doesn't speak much, he barely interacts with the sorroundings, with the pokemons and with the rest of the party.
I have 4 players in this campaign, someone has some knowledge in TTRPGs and some other is very new but none of us is an expert. We had 2 sessions for now (like 2 and a half hour each).
3 of them are curious with the sorroundings, the npcs I make them interact with, the pokemon they encounter and the challanges I give them, they spontaneously interact, discover and roleplay with each other and them there is the last one who seems to be carried by the decisions of the party, he doesn't role, he barely try to overcome the challanges I give them and he seems lost.
I know I can try to railroad him to make him do something but I don't like this approach because I feel like I'm forcing him to play in a way he doesn't like.
It makes me very sad because both him and the other 3 players keep telling me I'm doing a great job as DM and they are having fun but personally seeing him so detached makes me really sad.
If you have some suggestions and tips it would be very appreciated.
[link] – [comments]
Posted: 2026-08-25T09:16:51+00:00
Author: /u/Nicotecuhttps://www.reddit.com/user/Nicotecu
Hello, I'm writing this post to ask you guys some feedback regarding my situation. I love RPGs in theory, but I have not really grown up with them. Most of my friends have played DnD with different groups of friends, but that's sadly not my case because I've never really had a group of friends interested on it.
The thing is I read the whole of the Die comic book last november and fell in love with alternative RPGs to DnD. I convinced my friends to play a one shot I made following the base Die RPG scenario and it was such an amazing experience that I've started studying different systems, with the last one being Dragonbane (probably my favorite so far).
The thing is, I loooved GMing, I'm even considering starting to go to narrative classes just to be able to repeat what I did to my friends, but I'd like to practice a little more with the pre written campaigns before I start writing my own.
Although I convinced them to play the one-shot, I don't think they would want to play a campaign with me. I've thought about trying to get a new group from a local RPG shop, but I'm not sure I'm confident enough to do it with people I'm not comfortable with, and I'm not sure if playing a prewritten campaign with an almost new GM would be interesting to anyone. I just wanted to know your thoughts about the idea, if you think I should try to find a new group or if I should try to convince my friends.
Thank you in advance!
[link] – [comments]
Posted: 2026-08-24T08:20:16+00:00
Author: /u/Traditional_Day_9737https://www.reddit.com/user/Traditional_Day_9737
I've noticed that while PDFs are generally available, the formatting is generally for large screens and often grind my kindle to a freeze state due to internal links and stuff. While there are a good number that are useable, very few seem designed to work well. I'm curious as to why this is the case.
[link] – [comments]
Posted: 2026-08-24T17:41:50+00:00
Author: /u/WillBottomForBananahttps://www.reddit.com/user/WillBottomForBanana
My mystery is a 2-parter. One is finding the missing woman (no sign that she's dead, just missing). When they do find her, she's dead, has been dead for months. So now, solve her murder.
Would it work if I made this one mystery where the question changes? Should her body be a clue?
Or do I need to make it 2 distinct mysteries with their own clues, solutions, and theorize. There is some concern that the players could eliminate the second mystery (her murder) with whatever their solution to the first one is.
Or do I need to drop the first mystery altogether and start with the found body?
I feel that as long as M1 is framed as "where", that it doesn't matter what they theorize, I can work with it. And if they add stuff that conflicts, she's alive working at Blockbuster, I can kind of ignore that because the question was "where". But, there is potential concerns about them theorizing she's gone in a way I can't recover from. Though, I don't know any. If they say she was lost at sea, I can have the body wash up. Still, there's a potential and maybe I should k.i.s.s.
[link] – [comments]
Posted: 2026-08-24T15:59:50+00:00
Author: /u/BravoLimaPoppahttps://www.reddit.com/user/BravoLimaPoppa
So, I just finished Green City Wars by Adrian Tchaikovsky and was thinking about how you could run a game based on that.
Premise is that uplifted animals are the essential service workers (plumbers, electricians, garbage collectors, etc.) in human solarpunk cities. They're controlled by early conditioning and a drug that without it, they revert to non-sapient dumb animals.
They're largely on their own and have created their own societies in the interstitial spaces and have a number of rules, but there's Rule One - don't come to the attention of the humans, don't let them find out.
I know about Mutants in the Now (proud kickstarter backer) but was wondering what other games folks would suggest.
Thanks!
___
Edit: Because two kind redditors pointed out what do I want to do in the setting?
I've got a few ideas based on the book.
- Play a uplifted animal that is a freelancer - no guld or corporation - having to scuffle for resources and the drug that let's them keep thinking. They could be an investigator, or a specialist of some stripe, or just a good old fashioned mercenary.
- Or less excitingly, run a coffee shop or offer other services the uplifts want.
- Another option would be playing a fixer, someone that negotiates and works between the various factions allowing the player or players to explore the city and meet the factions.
- Reporter. The uplifts want to know what's happening around the city and world, particularly what's happening with the other uplifts. Where it gets dicey is that there are humans that want to break Rule One and learn what's going on with the uplifts.
Rule One - basically it boils down to do the job without the humans noticing you. You can get up to whatever mischief you want off the job, but leave no evidence and make sure the humans don't notice. Which is why the Red and Gray squirrels are actively fighting over territory out of the human eye.
[link] – [comments]
Posted: 2026-08-25T07:23:18+00:00
Author: /u/Kecskuszmakszimuszhttps://www.reddit.com/user/Kecskuszmakszimusz
Hi! So im gonna run GURPS which uses hexes instead of squares. But most battlemaps I tend to find are squares. Any recommendations where I could find some good gridless or hex ones?
This would be for a game set in a big fantasy city.
[link] – [comments]
Posted: 2026-08-24T23:57:37+00:00
Author: /u/Sanguinusshibolethhttps://www.reddit.com/user/Sanguinusshiboleth
I don't mean as the same game, but if there are any games covering those separate ideas.
And by overpowered demi-gods I thinking something along the lines of Exalted, Scion or Godbound.
[link] – [comments]



