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 Weekly Free Chat - 09/18/21
Posted: 2021-09-18T00:00:16+00:00
Author: /u/AutoModerator

Come here and talk about anything!

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
 My friends and I made a Doom meets Event Horizon sci-fi horror adventure about exploring hell itself: MEAT GRINDER!
Posted: 2021-09-21T14:53:13+00:00
Author: /u/volkovoy

Have you ever wondered what would happen if they went through the portal in Event Horizon? My friends and I tried to answer that question with our new adventure for Mothership, Meat Grinder.

Hell in Space!

I initially pitched this scenario to my writer pal Sigmacastell as a short Mothership pamphlet adventure exploring just a sliver of what might be on the other side of a portal to hell. After months of gory writing and infernally-inspired development, it turned into a full scale professionally illustrated zine!

Here's a look at our illustrated hellscapes!

In the adventure, PCs will trek through a fleshy inferno to discover nightmarish landmarks, pillage blasphemous artifacts from hell's unholy factories, and try to find a way back home. We added some really cool opportunities for faction play -- PCs can work with the forces of either heaven or hell to permanently tip the underworld's balance of power. It's the perfect Halloween one-shot!

Our very spooky cover!

Mutations and Relics

There's a ton of cool anti-relics and mutations (do you dare eat the ever-growing hell Flesh?) at the back of the book to steal for your home game. Here's a sneak peek at a couple of my favorites.

Belly Maw. Wide, grinning mouth opens on your stomach. Double food requirements. Demands increasingly immoral cuisine or loudly sabotages you.

Toothspitter. Weapon-symbiote, fires a cone of razor-sharp teeth. 5d10dmg (10 Shots), hits up to two creatures at once. Take 1d10dmg to regrow magazine from your bones.

We went all-out with a retro, 90s video game manual and HUD inspired design for the zine's layout. If you're a fan of Starcraft Brood War, Diablo, Doom and Winamp skins, these aesthetics should make you feel right at home. We event added an RTS-inspired ascii "minimap" complete with fog of war in the bottom, left corner of our location spreads to help GMs identify where their players are on hell's map.

Check out this very 90s spread complete with minimap!

I'm so proud of what all the contributors were able to accomplish on this zine: Sigmacastell with the incredibly demonic body horror and atmospheric writing, Meredith Silver with the nostalgic design aesthetics after my own heart, and the inimitable illustrative visions of hell from artist Codex Noirmatic.

If any of the above sounds cool to you, I hope you'll give our very cursed zine a shot at your table.

The Zine!

You can pick up an extremely dope handcrafted physical copy from the L.F. OSR shop. It has sorts of amazing bells and whistles like a hand-stamped, faux-leather red textured cover and an exclusive art card from Noirmatic. I'm genuinely in awe of how cool this zine is. You can snag one of the limited run copies right here:

If you'd prefer a PDF version, Meat Grinder is also available on my itch page here:

And my DrivethruRPG page here:

While it's fully playable as a standalone adventure, Meat Grinder also works as a direct sequel to my Mothership funnel adventure The Drain. I've run both in combination before and can tell you that it's a delightfully fun and lethal pairing.

Thank you for reading and checking us out! Happy adventuring!

– submitted by – /u/volkovoy
 Feel Like I'm a Bad Roleplayer.
Posted: 2021-09-21T10:41:05+00:00
Author: /u/supersinger9000

So, I'm having trouble role playing my character. I came up with a detailed backstory for him and some little details and stuff and I tend to plan out my characters really well. My problem is when I'm put on the spot like "tell me what your character would do", everything I know about them goes right out of my brain and I freeze up. It takes me a little while to figure out just what my character would do. And everyone else is so great at role playing and I feel inadequate. Maybe I'm overthinking this, the others don't seem to have a problem with my role playing but I feel like I don't know my character and he hasn't gotten a ton of play time which is probably my fault. Anyone have any advice?

Edit: I'm playing Masks, which is a superhero RPG by Powered By The Apocalypse. I'm using the transformed playbook. Think Ben Grimm from the Fantastic Four. He feels like he's a monster because of his transformation. He fears hurting people and, thanks to some bad rolls, he has done so. Reading through your responses I think I know the main issue, and that is that I don't know why he's superhero-ing to begin with. He wants to be normal again, and he's afraid of hurting people, so why is he doing this? Especially when all the adults in his life are like "You're out of your league kid, you're making things worse, leave this to the professionals." And I'm not quite sure why he's not listening to them.

– submitted by – /u/supersinger9000
 Into the Odd - Remastered on Kickstarter!
Posted: 2021-09-21T14:36:27+00:00
Author: /u/Smittumi

Chris McDowall's game is minimalist genius!

It's inspired a ton of other games like Maze Rats, Weird North, Screams Amongst The Stars and Mausritter.

He's just begun a Kickstarter for a Remastered edition. Hardback, all new (gorgeous) art from the guy who did Mork Borg. It's not that same hard-to-read style, but it is creepy AF.

From what he's said the rules are mostly the same as before, but he's tidied up Arcana (nice), and the 'Oddpendium' is in there with a ton of random table material. Oh, and he's expanded the adventure that's in there; Iron Coral. It's got three levels now and a is on a hex map so a wicked place to jump off a new campaign.

I love ItO, the setting is brilliant - really designed for games, not a game jammed onto someone's heartbreaker setting. You can use it to go full gonzo or just put in stuff that you really want. If you dig the Bas Lag trilogy or any Industrial Age type setting (like Blades I suppose) you should check it out.

The system is brutal and exciting, and just about as minimal as you can go without leaving the GM rudderless. I love games like this because the GM and the PCs can concentrate on the world over the mechanics. And because WIL is one of the stats the game feels like you can focus on the psychological effects of the world as much as the physical.

I'm using ItO to run a 40K Imperial Guard campaign right now, but at some point I really want to run a straight ItO game. I'd keep things almost all normal except for specific spots of super-weirdness - like time/space elder god weird.

Anyway I'm rambling, but I'm just excited!!

– submitted by – /u/Smittumi
 Finally! After more than 3 years of writing and 2 years of playtesting, UGIS RPG is ready! It's a minimal, generic and universal system. It's noob friendly and it's free, for everyone!
Posted: 2021-09-21T13:39:34+00:00
Author: /u/ugisman

I have spent almost 20 years on the tables and I have seen and tried many games with the most disparate mechanics, from the simplest to the most complex - like those in which you need a degree to make a character. And as often happens, over time, I have developed my own way of seeing things that have resulted in a minimalist TTRPG, with few rules and suitable for everyone. And it's for all pockets, since it is free!

Here's a brief introduction:


The mechanics are somenthing like a mix of Risus and Microlite d20, with a bit of Fate and a dash of common sense to mix it all together, all designed to have fun, balanced games without having to sit with your nose in a book. Few rules, suitable for all settings and play styles. Strongly based on roleplaying, it won't disappoint you with its simplicity. And it's also powerplaying proof!

Universal and generic

Ugis is universal and generic. Because it has few rules and is based on roleplay, it can be adapted to all settings, genres and styles of play by modifying a few things here and there - and that's what it was designed for. You no longer need a system for every different game you want to play, you can do it all with this! And it's super easy to GM too.

Character creation

You can create all the characters you can think of without having to combine classes with characteristics, talents and skills and all that complicated stuff. Here, with the Archetype system, you think of a character and it's pretty much ready. Quick, simple and effective. You have endless customization options and, I can say this without shame, it's really hard to make two characters the same. Plus, as a semi-core part of the system, there are a vast set of "aids" designed to develop your character's personality to let you roleplay them to the fullest.

Solo game, GM Emulator and Coop

It is not yet complete, but will be very soon, I have devised a system to play alone (Solo) or to emulate a GM (Coop), without having to give up the pleasure of twists and betrayals. Because universal, for me, also means this.

It's Free (and always will be!)

To me, role-playing games are a beautiful thing that everyone should try. That's why I decided to release the whole game, despite more than 1000 hours of work, free for everyone. I want in this way to send a signal, and I hope that someone will take the opportunity to give me a hand. Ugis is in fact thought to be a "framework" on which to build anything, such as hacks, adventures, settings, and homebrews in general... with the intention, perhaps, of building a community of like-minded people (you know, like... the BORGS).

Non-tiring reading

Inspired by books and blogs, the fonts are selected to have a high readability that doesn't strain the eyes, both from screen and on paper. It sounds trivial, but trust me, it's not. And in addition, it's meant to be printed. As soon as it will be complete and corrected for all grammatical errors, and written in a language that everyone can understand, it will be available in physical format.


drivethru (waiting the publication by them, will take a about a day)

site (coming soon, under development)

and there is also a subreddit! It's /r/ugisrpg<---- Join the community!

Thanks for reading and sorry for all the writing, but I really wanted to make a good impression!

Disclaimer: the game has been tested for more than 2 years by two different playgroups. Despite this, I'm sure they may be undiscovered bugs, writing errors or parts with visual problems. If you find any, write me. Thanks!

– submitted by – /u/ugisman
 Unusual , Gonzo, weird settings
Posted: 2021-09-21T16:33:58+00:00
Author: /u/Lobotomist

Dear friends give me recommendations for some RPGs with Unusual, Gonzo, weird settings.

What do I mean by that? Well not Cyberpunk with magic, or Real world with vampires and aliens.
I mean some settings that are really out there. Alice in Wonderland crazy, Dorohedoro... things like that.


– submitted by – /u/Lobotomist
 Can we talk about the incredible success that is the Avatar Legends RPG and what this means for the scene?
Posted: 2021-09-21T03:34:56+00:00
Author: /u/rave-simons

The Avatar RPG by Magpie games funded for over 9 million dollars.

For tabletop games, that puts it behind Frosthaven, Kingdom Death, and nothing else. More money than Target-darling Exploding Kittens, for instance.

Avatar Legends is a Powered by the Apocalypse-rooted storygame created by a notable publisher of PBTA games. PBTA games, while my favorite, are an obscure corner of a (less obscure than ever but still burgeoning) sector of gaming. Magpie creates cool games that basically no person you will meet in real life has ever heard of. It is now also the 9th most funded Kickstarter period.

What does this mean? Is this purely based on the strength of the Avatar license? Looking over at board games, we've seen some strong licenses. Witcher board game earned 8 million recently. Binding of Isaac earned over 6 awhile back. Several more mainstream licenses (Batman, Power Rangers, Monster Hunter, Dark Souls) have earned quite a bit less.

Is it based on the strength of the game? You can get a copy of the quickstart and decide for yourself. While it looks great, I'm not sure it's as groundbreaking as say, Monsterhearts or Blades in the Dark. Would those games have made more money with a license?

Is this a rising tide that will lift all boats? Is this a fluke based on timing and the right license? Should Wizards of the Coast hire Avery Alder? Curious what you all think this means.

– submitted by – /u/rave-simons
 RPG'S focusing on Mythical Versions of Historical Settings?
Posted: 2021-09-21T16:37:45+00:00
Author: /u/OldPangaean

Hi everyone,hope you all are all right. i'm looking for RPGs focusing on Mythical Versions of Historical Settings. for istance, Lex Arcana focuses on a mythical version of Rome,Oddisseys of Theros focuses on a mythical version of Greece,Ars Magica focus on mythical europe,L5R focus on mythical asia.
are there any more? if they have cook magic systems i'd be very interested :D

– submitted by – /u/OldPangaean
 Wanting some ancient ruin exploring action.
Posted: 2021-09-21T12:55:58+00:00
Author: /u/rogenop

Does anyone know any games that are kinda like Indiana Jones or The Mummy? Stuff with that exploring ancient tombs filled with traps and treasure, while the supernatural hinder your chances at living through the adventure, type vibe.

– submitted by – /u/rogenop
 What is your favorite GM-less RPG?
Posted: 2021-09-21T14:34:34+00:00
Author: /u/grogcore

What is your favorite RPG that doesn't require a GM? I've seen several out there, but I'd love to know what ones you enjoy. Thanks!

Edit: Games made for multiple players are ideal. Sorry for not including that!

– submitted by – /u/grogcore
 Any d12 systems like Ironsworn?
Posted: 2021-09-21T15:43:36+00:00
Author: /u/Grismund

I'm making a little rpg, and I love the concept of Ironsworn's dice rolls: 2 massive d10's vs your pitiful 1d6 + sparse adds. The rolls always feel scary, and usually things go haywire.

Are there any existing d12 systems that work or feel similar?

Would you think 1d8 vs 2d12 would be comparable, or is that too thick of a roll?

– submitted by – /u/Grismund
 A Comparative Exploration of OSR RPG Systems - Old School Essentials
Posted: 2021-09-21T14:30:09+00:00
Author: /u/leylinepress
– submitted by – /u/leylinepress