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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-07-11T11:00:22+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-07-14T08:12:06+00:00
Author: /u/bewayoshttps://www.reddit.com/user/bewayos
I've caught myself going down plenty of rabbit holes over the years, but one in particular really stands out.
At first, it seemed simple enough. I needed the blueprints for RRS Discovery II for one of my modules. They just weren't there. There were a handful of photographs, bits and pieces of information, but almost nothing that really helped me understand how the ship was constructed.
So I kept digging. Very quickly I realized that what I had wasn't enough. Along the way I ended up researching two other historical ships as well. They were completely different: different countries, different eras, different purposes. But somehow they answered questions that Discovery II couldn't.
It started with forums. Then archives. Documentaries. Museum videos. Old photographs. Eventually it led to emailing museums. Thanks to a museum in Tasmania, I managed to get a cross-section drawing of Discovery II that I hadn't been able to find anywhere else. At the same time, I was trying to track down other material through people connected with maritime collections in Greenwich.
Then, a few weeks ago, I found a first edition of a book written by one of the members of that very expedition. It went into my cart almost immediately. Not because I collect books like that, but because I couldn't help wondering if it contained details that had been lost everywhere else.
The stragest part is that all of this started with a single thought: "I just need to find the blueprints for one ship." The research is still ongoing, and honestly, at this point I'm just as curious as anyone else to see where this rabbit hole ends up taking me.
What's the biggest TTRPG rabbit hole you've ever fallen into? The kind where you look back and genuinely wonder how you even got there in the first place.
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Posted: 2026-07-13T22:00:25+00:00
Author: /u/WunderPlundrhttps://www.reddit.com/user/WunderPlundr
As it says. Bonus question: what are some trends you'd like to see?
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Posted: 2026-07-14T10:38:29+00:00
Author: /u/StroopWafelsLordhttps://www.reddit.com/user/StroopWafelsLord
Specifically I'm thinking of a futuristic setting where the apocalypse has set back humanity a-la Horizon, and now wizards and druids exist (could also be not magic butextremely qadvanced scient, which is basically the same thing)
I was thinking of running a campaign in OSE with a setting like that but i wanted to hear from you guys
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Posted: 2026-07-14T09:07:00+00:00
Author: /u/Flashy-Finding5864https://www.reddit.com/user/Flashy-Finding5864
I'm trying to get some inspiration for game design, and I'm looking for magic systems or rpg levelling systems where the progression is very emergent and there isn't much of an organised map visible to the player of how they can level up. bonus points if there are dangers involved with progressing or using skills.
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Posted: 2026-07-14T08:22:34+00:00
Author: /u/Hi_fellow_humans_https://www.reddit.com/user/Hi_fellow_humans_
I'm curious how popular RPG content creators among community? I know lot of people who don't play RPGs or play them occasionally but are really into channels like Critical role.
For myself I never could really get into other people playing it as most feel overproduced and far removed from how actual game look like. Which isn't bad thing, they seem enjoyable but I can't connect them in my head with actual table play. Exception of Time for chaos by Glass cannon network which I do enjoy a fair bit even though things I said apply still.
I did watch advice/tips videos for some systems and RPGs in general and I read some books about a topic and even now that I'm experienced GM I still like them because they give you examples and insights into how other people run their tables.
I do also enjoy funny reel and meme on Instagram from time to time.
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Posted: 2026-07-14T02:50:47+00:00
Author: /u/BeriAlphahttps://www.reddit.com/user/BeriAlpha
One of my favorite random player abilities is Solopistic Well-Being from Scion.
You can ignore any attack, as long as you don't see it coming. If you notice the ambush, you have to deal with it, but if you miss it, you'll be fine. If you didn't perceive it, it wasn't real.
That's fun. What other abilities or intentional quirks of systems reward you for what otherwise would be critical errors?
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Posted: 2026-07-14T04:39:21+00:00
Author: /u/Morganator_2_0https://www.reddit.com/user/Morganator_2_0
A friend of mine is looking to GM a Powered by the Apocalypse game and is asking the rest of us for genre suggestions. I've been trying to look for a modern urban fantasy setting like what we see in Hilda or Nimona, but everything I find is too dark and gloomy. I want something positive where the world is happy and hopeful. There can still be conflicts and opportunities for adventure, but for the most part life is good. Is there a PbtA setting that fits this?
The closest I found was Lesbeans Coffehouse from Thirsty Sword Lesbians, but there's a person in our group who isn't comfortable with the more flirtatious aspects of the game and we all want to respect that boundary.
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Posted: 2026-07-14T05:56:33+00:00
Author: /u/LelouchYagami_2912https://www.reddit.com/user/LelouchYagami_2912
By simple, I mean around 20 pages maximum. I dont want to read 200+ pages for a pantheon.
It should also have multiple gods so I can create stories between them. So no 1 or 2 god pantheons.
Currently, the shadowdark pantheon achieves everything I want but I thought I'd post this just in case I find something better.
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Posted: 2026-07-13T15:31:20+00:00
Author: /u/aSingleHelixhttps://www.reddit.com/user/aSingleHelix
I was in the cast and did the music post-production for a playthrough of Last Train to Bremen with the One Shot Podcast, which is now nominated for an Ennie.
It's the story of a band who sold their souls to the devil for fame and are now trying to outrun the consequences. We improvised songs "from the band" as part of the game, and a lot of them slap. Here's one of the songs: https://music.youtube.com/watch?v=AH1XnUmamGA&si=IU-kZNIveUEGKy58
Listen to the whole thing on your podcast app https://pod.link/688242106/episode/YWI0YjRkOWUtZDk2Zi0xMWYwLWFhZjktNGJiMjY3MDc5MWU3
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Posted: 2026-07-14T01:16:58+00:00
Author: /u/ThatOneCrazyWritterhttps://www.reddit.com/user/ThatOneCrazyWritter
Basically, the title says it all. Of the games you’ve tried introducing to new RPG players, which ones worked best:
- For people who are skeptical about playing (like a parent who gets lost when you talk about RPGs)?
- For people who aren't that into the game itself but want to have fun with friends?
- People who really want to play and are more theatrical?
- People who really want to play and are more into gaming?
Personally, I started playing RPGs using homebrew systems created by friends (usually boiling down to "roll a die; if you're good at it, you get a bonus" or "say what you want to do, and the GM invents bonuses and penalties"). Later, I moved straight to D&D 5e using only official rules, then started running D&D one-shots, and now I play in four simultaneous campaigns across different systems (though at least two are on hiatus).
My biggest issue is that I love *Tormenta20* (a Brazilian D&D-style game), but it’s a somewhat difficult and tedious system to teach a complete novice. I’ve noticed that games like *Daggerheart* and D&D 5e work better for beginners because the choices involved are simpler, whereas *T20* is better suited for someone who has already played at least ten sessions of D&D.
3DeT Victory (a generic Brazilian system based on anime, tokusatsu, and video games) was also okay, though it requires guidance from someone who knows what they're doing at the start, given the sheer number of options available.
Overall, I’m really keen to discover new systems to introduce to novice players when the opportunity arises.
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Posted: 2026-07-14T12:32:03+00:00
Author: /u/Prestigious-Emu-6760https://www.reddit.com/user/Prestigious-Emu-6760
Does anyone know of a site or a book that has random prophecy or imagery tables? I'm not great at coming up with such things and all google wants to show is various iterations of AI :(
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