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 Weekly Free Chat - 12/13/25
Posted: 2025-12-13T11:00:55+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 I'm sad being a master
Posted: 2025-12-14T19:00:21+00:00
Author: /u/StrikingGazelle9258https://www.reddit.com/user/StrikingGazelle9258

This is a rant:

My players stood me up again. I know it might be wrong of me to be sad, and many even made fun of it, saying it's just another activity and shouldn't affect me so much, but it's really demotivating. Partly, maybe it's because I have imposter syndrome, or maybe it's because my tables aren't really for everyone, but I see other GMs running tables so often and with players so interested in their games that it makes me sad not to be able to have something like that.

I'm only sad because they told me they could play today, but I've been waiting for 30 minutes, and now they just haven't shown up. They're not even replying to messages. I shouldn't take this seriously, but it makes me sad because I'm too emotional. I'm even thinking about quitting GMing for at least a few years after this huge disappointment.

– submitted by – /u/StrikingGazelle9258
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 What games are the best / worst examples of their mechanical systems?
Posted: 2025-12-15T02:46:30+00:00
Author: /u/SwimmingOk4643https://www.reddit.com/user/SwimmingOk4643

For games that share a common system, such as BRP, Gumshoe, Year Zero, 2d20, etc, which ones do you think are the best implementation of that system? What are the worst?

– submitted by – /u/SwimmingOk4643
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 Building Iraq’s First TTRPG Community Looking for Advice & Connections
Posted: 2025-12-15T09:05:39+00:00
Author: /u/Crowsanhttps://www.reddit.com/user/Crowsan

Hey everyone,

My name is Maitham, and I’m part of Board & Beyond, Iraq’s first dedicated tabletop RPG community. Over the past two years, we’ve been organizing public game nights, GM-led campaigns, and beginner-friendly sessions to introduce TTRPGs to new players here.

A lot of our community discovered RPGs through shows like Critical Role, video games, and online actual plays — and interest has been growing fast. We started with D&D because of accessibility, but we’re now expanding into other systems like Cyberpunk RED, Call of Cthulhu, Traveller, World of Darkness, and indie RPGs.

We’re reaching out to the Reddit community for: • Advice on growing a TTRPG community in an emerging region • Recommendations for publishers or creators who support community play • Tips on running intro-friendly sessions for new players • Indie RPGs, cyberpunk systems, or creators we should look into • Stories from others who built local RPG scenes from scratch

If any publishers, designers, or content creators are reading this, we’d love to connect. Our goal is simple: make tabletop RPGs accessible, welcoming, and visible in Iraq.

We regularly share our events and sessions on Instagram (@bnbd.iq), and we’re always happy to answer questions or share what we’ve learned so far.

Thanks for reading — and thanks for keeping this hobby alive everywhere.

– submitted by – /u/Crowsan
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 Which Photoshop features should we count as AI when submitting new games?
Posted: 2025-12-14T13:36:29+00:00
Author: /u/30299578815310https://www.reddit.com/user/30299578815310

A lot of RPG competitions now ask if you used generated AI as part of the creation of the RPG or module. I think it's pretty clear cut for Stuff like using GPT to generate pictures, but I'm not sure what to do for a lot of Photoshop filters that probably do use some sort of generative AI in the background but maybe don't advertise it. Examples include:

  1. Remove Background

  2. Select Subject

  3. Content-Aware Fill

  4. Remove Tool

  5. Neural Filters (Smart Portrait, Colorize, Photo Restoration, etc.)

  6. Super Resolution / Upscaling

  7. Noise Reduction / Detail Enhancement

  8. Sky Replacement (segmentation & blending)

  9. Depth Effects / Neural Depth Mapping

What are your thoughts on these? I use photoshop extensively for my rpg stuff, and I've stopped using pure generative stuff because I know the community feels strongly, but I am not sure about the rest of the stuff.

edit: Part of the reason I ask is because I really don't want to mislead people. Sometimes I think I should just check the generative AI box just in case even though I didn't generate any images because I get nervous about being a liar in the event that people consider some features AI which I don't.

– submitted by – /u/30299578815310
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 I’m looking for opinions on nonD&D games
Posted: 2025-12-14T20:45:45+00:00
Author: /u/CantRaineyAllTheTimehttps://www.reddit.com/user/CantRaineyAllTheTime

I have a friend that likes TTRPGs but hates D&D. Our groups two weekly games are Dragonbane and Perils and Princesses, I’ll be starting CoC as soon as one of those games ends. She plays PF2 with another group and recently picked up Starfinder as well.

I’m looking for other suggestions. I was thinking maybe Lancer but watching a few reviews on it it seems to be based on 4e which I’m the only one in our group who’s been playing long enough to remember 4e and I absolutely loathed it.

I’m wondering what else may be appealing to her or if I really should be considering Lancer?

– submitted by – /u/CantRaineyAllTheTime
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 What makes CBR+PNK good for one-shots?
Posted: 2025-12-15T05:12:34+00:00
Author: /u/nightreign-hunterhttps://www.reddit.com/user/nightreign-hunter

I have CBR+PNK, but I haven't played it yet. I enjoy the Forged in the Dark (FitD) system (I've played Blades in the Dark and Slugblaster a couple of times each) and as a fairly busy person with limited game time, I'm attracted to one-shots. CBR+PNK is what triggered this discussion, but it really encompasses anything that might qualify. What mechanics/rules/framework/etc helps facilitate one-shot play and not just taking a multi-session designed system and using it for one-shots?

– submitted by – /u/nightreign-hunter
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 Tools and/or products for creating interparty relationships at Session Zero?
Posted: 2025-12-15T03:46:33+00:00
Author: /u/igotsmeakabob11https://www.reddit.com/user/igotsmeakabob11

If you like to have the PCs at your table start the game with some sort of relationship, or some other type of team-building practice, what do you use? I vaguely remember Fantasy Age might have had something like this, but I'd really like some solid suggestions! Thanks!

– submitted by – /u/igotsmeakabob11
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 Most Detailed Non-Fantasy RPG Setting?
Posted: 2025-12-15T01:55:59+00:00
Author: /u/DCLascellehttps://www.reddit.com/user/DCLascelle

What the title says, outside of complete fantasy worlds, what RPG has the most detailed setting (i.e. most sourcebooks/adventures.) Bonus points if it’s non-historical and set on Earth or alternate Earth.

Off the top of my head the following come to mind:

• ⁠Champions • ⁠Shadowrun • ⁠Ars Magica • ⁠The Mutant Epoch • ⁠Car Wars • ⁠World of Darkness

What else is out there that fits the bill? And what are your faves?

Addendum: looking for original, created for RPG settings, not adapted from existing IP’s. Thanks!

– submitted by – /u/DCLascelle
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 Triangle Agency may be the Delta Green I always wanted
Posted: 2025-12-14T14:33:32+00:00
Author: /u/Lessavinihttps://www.reddit.com/user/Lessavini

This is not a kick in Delta Green, as it's still one of my favorite settings. If someone pointed a gun to my head now and asked for my top 3, I'd probably say something like Delta Green, Planescape and Mage the Ascension (or Shadowrun). Also, I haven't actually played Triangle Agency yet, only read it's book and other players' experiences. It's possible that, even with these cool ideas, it doesn't sing for me at the table. So take everything here with a grain of salt.

With that out of the way..

If you ever wanted for Delta Green to go crazier and wackier in it's new weirdness and surrealism, with agents starting out with hypergeometric stuff like a Mi-go eyeball that makes you FOV like Robocop's and also let's you see into other dimensions, while fighting Karotechia agents in the dreamlands wearing astralnauts suits.. take a look at Triangle Agency.

When I first heard of the new edition of Delta Green a few years ago, I thought they would go exactly in that direction. My dream Delta Green direction. Because I always thought the original DG was already sooooo close to that with all the 90s conspiracies and Greys and MJ-12 and Karotechia/nazis and all crazy stuff that entailed. But unfortunately for me, the new DG ditched all that for a serious, ultra realistic and monochromatically bleak vibe and setting. It went from Inception and Control to Seven and Silent of the Lambs, and I hated it for that. Gone are the nazis and wackyness. Enter realism, murders and depression.

So, here's a tip: if you, like me, ever wanted for Delta Green to be crazier since the first time you settled eyes on it, take a look at Triangle Agency.

And a question: anybody else felt this way? Disliked the direction the new edition of DG went? Wanted more crazyness out of DG?

– submitted by – /u/Lessavini
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 Destructive Superpowered TTRPG?
Posted: 2025-12-14T19:11:03+00:00
Author: /u/TonesofGrayhttps://www.reddit.com/user/TonesofGray

I've been on the lookout for a superhero/shonen ttrpg where combat doesn't devolve into "and then I attack" as much, with a focus on the scale and destruction of superheros. I've tried Mutants and Masterminds, and GURPS, and while I love the customizability, I find it detracts a lot from the feel of those shows and comics since you spend so much time doing awkward math and just rolling to hit.

I really liked the preview rules that we got for the upcoming Invincible TTRPG (I love how they handle distance and environment destruction), and I love how even basic attacks then get improved in interesting ways (landing additional attacks, knocking an enemy back, etc.) but it's not out yet.

I've also tried some of the more simplified ones like Savage Worlds, FEV, but I feel like a lot of those fall under the same pitfall of each turn turning into "I attack."

I know I'm looking for something awkwardly specific, but if anyone has any ideas on what might fit what I'm looking for, I'd be incredibly appreciative

– submitted by – /u/TonesofGray
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 Looking for a Ruleset for a Victorian Horror/Woodland Critter game
Posted: 2025-12-15T05:05:17+00:00
Author: /u/TheEvilFaeryhttps://www.reddit.com/user/TheEvilFaery

Like the title says, I've got this odd idea for a Victorian, Gothic Horror game, in a setting with mice and rabbits and other little woodland creatures for characters. Now, obviously I know there isn't a game with that, specifically, in mind (at least I don't think so, if I'm wrong, please correct me!)

So I thought I'd turn to one of the systems that can accommodate just about anything. I've never used Fate or Genesys before, but they both seem to be strong contenders. I thought I'd ask if anyone thinks one would be better for the concept than the other, or if another system might work out better.

– submitted by – /u/TheEvilFaery
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