Roll 3d6 - Roleplaying Resources

Reddit RPG

Tabletop RPGs and LARPing

Tabletop and LARP Dungeons & Dragons GURPS Pathfinder

 Weekly Free Chat - 11/29/25
Posted: 2025-11-29T11:00:48+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

----------

This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
[link][comments]
 I wish games like Vampire the Masquerade would separate the mechanical rules from the Lore.
Posted: 2025-12-01T20:00:10+00:00
Author: /u/PossibilityWest173https://www.reddit.com/user/PossibilityWest173

trying to sift through this book on how to actually make a character is giving me a headache

– submitted by – /u/PossibilityWest173
[link][comments]
 A shoutout to Free League
Posted: 2025-12-01T17:04:30+00:00
Author: /u/vinnie2khttps://www.reddit.com/user/vinnie2k

So I received two boxes the other day.

I open the first one - great, my Kickstarter-backed Alien RPG stuff.

I open the second - another copy.

I contact GamesQuest who asks FreeLeague (the publisher) - guess what FreeLeague's answer is?

"feel free to keep the extra copy or give it to someone who enjoys the same game."

How friggin awesome is that?

Thank you Free League!

– submitted by – /u/vinnie2k
[link][comments]
 I'm looking for a game like DnD 3.5 or PF1E without the feat taxes
Posted: 2025-12-02T01:22:49+00:00
Author: /u/jesse-accountname192https://www.reddit.com/user/jesse-accountname192

I would really like to try a crunchier game with the unbelievable amount of options that Pathfinder 1st Edition seems to have. But it seems like there's a lot less options in actual practice. If you play a Fighter you get all sorts of feat options, but if you don't get Weapon Focus you'll suck, and if you don't get Combat Expertise you don't have half the later options... An obvious rule to game design is that if you have to be stupid to not pick something, it should just be baked in, and 3.X doesn't understand that from my perspective.

Is there a game with the character customization of PF1e without spending the first several levels paying feat taxes?

– submitted by – /u/jesse-accountname192
[link][comments]
 What's going on with the DC20 rpg?
Posted: 2025-12-01T23:09:48+00:00
Author: /u/ElvishLorehttps://www.reddit.com/user/ElvishLore

I was listening to a discussion on YT about fantasy games and one of the commenters in the live-chat posted something along the lines of "DC20 is such a fumble".

I haven't been following lately - what's going on with the current state of the game? I know it's not released yet so it's odd that this random commenter posted that it was a "fumble".

Can anyone give me clarity on the game as it stands?

– submitted by – /u/ElvishLore
[link][comments]
 Gritty WW2 RPGs
Posted: 2025-12-01T18:53:23+00:00
Author: /u/hawthorncufferhttps://www.reddit.com/user/hawthorncuffer

Looking for a gritty, WW2 rpg to run commando raids / dirty dozen style campaigns. Ideally something that cover tons of equipment, weapons and vehicles from the period. I like what free league did with weapons and equipment in twilight 2000, lots of options.

I’ve seen that Gurps do a ww2 but not a massive fan of gurps but could be swayed.

– submitted by – /u/hawthorncuffer
[link][comments]
 What makes a TTRPG book to be considered having "a Good Layout"? Which are some great games that does it well?
Posted: 2025-12-01T12:20:34+00:00
Author: /u/ThatOneCrazyWritterhttps://www.reddit.com/user/ThatOneCrazyWritter

I recently did a post about great games with terrible layouts and I got a lot of traction.

First off, thanks! I was interesting seeing how some games can still be fun to play even if the book makes it hard to do so.

However, this got me curious on what is considered a GOOD book layout then. I have little experience with TTRPGs yet (mostly D&D, PF2e, Tormenta20 and now Daggerheart), so I want to start opening my horizons a bit.

– submitted by – /u/ThatOneCrazyWritter
[link][comments]
 Arc Dream Publishing (Delta Green) releases a playtest for The Black Company RPG
Posted: 2025-12-01T04:22:52+00:00
Author: /u/Current-Most-57https://www.reddit.com/user/Current-Most-57

https://theblackcompanyrpg.com/

Looks pretty cool and very flavorful.

– submitted by – /u/Current-Most-57
[link][comments]
 48 HOURS LEFT - Bite The Hand - a Cyberpunk Panic Engine TTRPG on BackerKit
Posted: 2025-12-02T01:28:50+00:00
Author: /u/ALVIGhttps://www.reddit.com/user/ALVIG

Bite the Hand is a lightweight TTRPG for telling stories of rebellion and vengeance in gritty, dark, future cities, by using Mothership’s Panic Engine to bring a touch of horror to the cyberpunk genre. With over 40 types of cybernetics, over 50 items like weapons and armor, and several pages of GM tools, the Bite the Hand Core Rulebook contains everything you’ll need to experience tense cyberpunk action at your tables.

So all in all, what's going to be in the final book? The 48-page zine will be jam-packed with:

  • 4 player classes, including the new Turncoat, a former corporate employee who has turned on their old masters
  • A d100 table of signature styles to personalize your PCs
  • A total of 44 types of cybernetics, with an entirely rearranged upgrade tree
  • Dozens of items, weapons, armor types, and vehicles
  • A full suite of lightweight rules for stat checks and saves, stealth, social manipulation, hacking, environmental hazards, downtime, medical care, and of course high-intensity combat
  • A modified version of the Stress and Panic systems you know and love from Mothership, complete with a fully custom Panic table
  • A wanted system called Heat and debt mechanics that feed into each other
  • Several pages of Warden advice, helpful to both total newbies and Panic Engine veterans
  • Cyberpunk genre guidance, including worldbuilding advice and a list of inspirational media
  • A full page of house rules and homebrew advice to help you make Bite the Hand your perfect game
  • 13 easily modifiable NPCs for Wardens to populate their worlds and challenge their players
  • An all-new one-shot module, featuring an open-ended encounter that's sure to play out differently for each party
  • A handy quick-reference “cheat sheet” for the most important rules on the back cover
  • Refreshed formatting, to improve the overall experience of reading the book
  • Around twenty original illustrations by the very talented Manuel “Unam” Lavalle!
– submitted by – /u/ALVIG
[link][comments]
 Favourite Into the Odd-likes
Posted: 2025-12-01T13:59:59+00:00
Author: /u/stgotmhttps://www.reddit.com/user/stgotm

I had the privilege of playing a Liminal Horror one-shot as a player with one of my favourite actual play GMs, and I really loved the simple but meaningful mechanics. So, knowing that Liminal Horror is directly derived from Cairn, and that Cairn is derived from Into the Odd, what are your favourite games that derive from this family of really special NSRs?

– submitted by – /u/stgotm
[link][comments]
 How to parse out which rules in the rulebook need to be memorized vs. which ones can Looked up when needed
Posted: 2025-12-02T01:16:34+00:00
Author: /u/No_Height8570https://www.reddit.com/user/No_Height8570

So I feel the urge to GM once again. After many mistakes I am determined to read and know the rules of whatever I'm running very well, this time Savage Worlds. So I decide to make some notes. But after around 25 pages of notes compared to the 100 pages of the book that I've read, I'm starting to feel a little burnt out. I also want to do something similar for a premade adventure for the system I want to run, as well as prepare each session to the best of my ability. For this and future systems of all kinds, I'd appreciate learning how to balance knowing the system and actually being able to run it within the next millenium.

– submitted by – /u/No_Height8570
[link][comments]
 Have you played Assassin's Creed TTRPG?
Posted: 2025-12-01T16:35:15+00:00
Author: /u/Vytostuffhttps://www.reddit.com/user/Vytostuff

I was at a con yesterday and discovered the new AC TTRPG, has any of you played it?

I questioned it and got some explanations, but I still have my doubts, for example:

- How does a party actually work? The only time we saw something like that for AC was like 10 years ago with a couple Unity missions.

- What about the story/campaign? It's all gonna be about killing someone or stopping someone, and I don't see how you can make that last various sessions with doing a "he isn't actually here" or having to stop people before being able to stop him, like in the games.

So, have you played the game? What do you think about it?

– submitted by – /u/Vytostuff
[link][comments]