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 Weekly Free Chat - 02/14/26
Posted: 2026-02-14T11:00:54+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Is it worth trying Basic Roleplaying - Universal Game Engine?
Posted: 2026-02-15T13:11:39+00:00
Author: /u/SwimmingFood2124https://www.reddit.com/user/SwimmingFood2124

Hi everyone! I recently stumbled upon this game system. As I understand it, it's marketed as a universal system, which has me quite intrigued, but I'd like to hear from people who've played it. What are your impressions of this system? What is it good for? What isn't it good for?

Honestly, I looked at two other "universal" systems—GURPS and Fate—but I'm not sure about them. GURPS seems interesting, but a bit overloaded. Fate... well, I don't really understand these kinds of "narrative" systems. So, I find BRP to be a pretty interesting system, and I think it's similar to the WFRP systems and the Warhammer 40,000 RPG series from FFG, so in theory, I could get the hang of it quickly.

To be honest, I saw this system when I was thinking about an AtLA game, and I wondered if the system could work (the Avatar: Legends system looks interesting, but I'm not sure it would work for me)

– submitted by – /u/SwimmingFood2124
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 Confession: I would rather have barebones great organization than great art
Posted: 2026-02-15T02:54:04+00:00
Author: /u/femamerica13https://www.reddit.com/user/femamerica13

Basically, in my mind it's like a reference or a textbook, so I want to get to the info as quickly as possible and the art doesn't explain game concepts, but sets the theme and inspiration. I would rather have art in its own section than in the middle of rules.

– submitted by – /u/femamerica13
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 Free to use custom GM Screen Creator
Posted: 2026-02-15T13:52:02+00:00
Author: /u/butler_me_judithhttps://www.reddit.com/user/butler_me_judith

https://gmscreencreator.com/

Hey everyone, I made a free tool to help create custom GM screens and print them out. You can build screens in the app or write them directly in YAML if you prefer, and there are options to save to your machine or export the YAML so you can share screens with others. If you or someone else makes a great screen, you can share it, print it out or save it as a PDF. Figured the community might find it useful — happy to answer questions or take feedback. It is something I always wanted to make since I like running a lot of different games and wanted an easier way to lay things out on the fly-.

– submitted by – /u/butler_me_judith
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 How many different TTRPG systems have you actually learned?
Posted: 2026-02-15T11:47:01+00:00
Author: /u/DED0M1N0https://www.reddit.com/user/DED0M1N0

Hi everyone,

I’ve built up a nice TTRPG collection over the years, and at this point I’m familiar with a bunch of very different systems I’ve played: D&D 5e, World of Darkness rulesets, the Year Zero Engine, Modiphius’s 2D20, and Call of Cthulhu’s mechanics.

Lately it’s made me start to question whether I can really keep up with all these different rule sets. How many systems is too many to really keep in your head?

For those of you who’ve been in the hobby a long time, did you ever hit a point where you stopped actively learning new systems and just focused on a core few? Or do you keep expanding your rules-library as new games catch your eye?

Do you prefer deep mastery of a handful of systems, or a broad toolkit of many different ones?

Curious to hear what you think about this.

– submitted by – /u/DED0M1N0
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 Has anyone built a DIY E-Ink GM screen, or used a TRMNL display for TTRPGs?
Posted: 2026-02-15T13:05:19+00:00
Author: /u/n3rdc4ptnhttps://www.reddit.com/user/n3rdc4ptn

I've been going down a rabbit hole lately and wanted to see if anyone here has already solved this before I reinvent the wheel.

I'm currently running a Daggerheart campaign and my dream setup would be a GM screen where I can display session-specific content at the table – monster statblocks, rules references, encounter details, NPC info – on an E-Ink screen that I can actually read without a glowing laptop in my face.

I've been looking at two approaches:

  1. DIY with Waveshare E-Ink panels (13.3", 1600×1200, color) + Raspberry Pi. Full control, but a proper build project.
  2. TRMNL – the small E-Ink dashboard device. Much easier to set up since it's basically plug-and-play with a custom plugin API. I'm thinking about ordering one OG to test the waters, and potentially tiling multiple DIY kits together if the size works out.

Has anyone here:

  • Built or seen a DIY E-Ink GM screen?
  • Used a TRMNL (or similar E-Ink dashboard) at the table?

Also curious if anyone's used E-Ink for specific TTRPG mechanics – I had the idea of using a small display as a Fear Counter for Daggerheart, visible to the whole table. Seemed like a fun use case beyond just reference material.

Any experiences, builds, or project horror stories welcome.

Edit: TRMNL also introduced a new X variant, which comes out march. Which also looks promising as it is 10.3".

– submitted by – /u/n3rdc4ptn
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 For-Never GMs, what's holding you back?
Posted: 2026-02-15T04:50:30+00:00
Author: /u/Nervous_Lynx1946https://www.reddit.com/user/Nervous_Lynx1946

If you are a player that is either hesitant to or has never ran a game before, what is your reason for not doing so? Alternatively, if you are a player who is interested in running a game, but have some reservations, what are those reservations? Please include the game you most often play in your response. Cheers!

– submitted by – /u/Nervous_Lynx1946
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 How do you catalog your TTRPG collection?
Posted: 2026-02-15T14:18:39+00:00
Author: /u/Crafty_College_348https://www.reddit.com/user/Crafty_College_348

Whether it's physical or digital, what's your approach to keep track of what you have? For board games, I was just using BGG, but its RPG-focused sister database is nowhere near as useful or well-maintained. Since I recently purchased a product I had forgotten I already owned, I figured this is something I should spend some time on to get right.

Options I am currently looking into:
- Google Sheet (pragmatic, just works but also rather barebones)
- Library software like Libib or CLZ Books (more features and visual appeal)
- Some in-between approach with Notion or Airtable

Which approach do you prefer and why?

– submitted by – /u/Crafty_College_348
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 Are There any Games Where you Play as a Cat?
Posted: 2026-02-15T08:20:15+00:00
Author: /u/G-Man6442https://www.reddit.com/user/G-Man6442

So for the past few days I’ve been watching a few different YouTubers playing Mewgenics and just now finally wondered about an RPG playing as cats.

To be clear, not something like Ironclaw or TMNT and Other Strangeness, I’m looking for something like Bunnies and Burrows but playing as cats.

So yeah, anyone got any game suggestions about living the cat life like Warriors or Mewgenics?

– submitted by – /u/G-Man6442
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 Could an OSRIC purist enjoy Fabula Ultima?
Posted: 2026-02-15T12:41:37+00:00
Author: /u/garbage-normiehttps://www.reddit.com/user/garbage-normie

I've never GM'ed before, but I feel I have the creative energy to do so. I grew up playing JRPGs, so naturally, Fabula Ultima has grabbed my attention.

However, my usual group has a few open-minded players and one hardcore, OSR purist. The OSR purist is the group's main GM and prefers "theatre of mind" combat. He also hates Critical Role and is incredibly skeptical that FU will have any real threat or high stakes. He says, "It sounds like a 'story' game with no real danger."

My intention is to make the stakes in FU high by having huge, in-world consequences. Kingdoms will burn if you fail a boss-fight, for example. The final encounter with the antagonist will likely be a Win or Lose the entire campaign scenario.

So, the question is: Could an OSRIC purist enjoy Fabula Ultima? What are some additional considerations and house-rules that could be made to scratch that OSR brutality itch? How can I better convince him that it will be worth his engagement?

Additional info:

Our group primarily plays OSRIC. But we have also played Knave, DnD 5e, OSE, Savage Worlds: Slipstream, and some others.

Our OSRIC games are typically a bunch of mini-adventures until you die, without a large, overarching plot. They are, very much, sandbox games.

– submitted by – /u/garbage-normie
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 Neon City Overdrive on sale at Bundle of Holding!
Posted: 2026-02-14T22:29:37+00:00
Author: /u/TheWorldIsNotOkayhttps://www.reddit.com/user/TheWorldIsNotOkay

(I don't think this violates any of the sub rules since I don't have any connection to the publisher or distributor, so...)

Just FYI, Neon City Overdrive and all of its supplements are currently available (for the next 16 days) on Bundle of Holding for less than you can normally get just the NCO main book on DTRPG. While NCO is very affordable normally, being able to get the core book, three supplements, a microsetting, quick reference, and character sheet for $5.95USD makes this sort of a no-brainer.

I personally love NCO, and recommend it pretty regularly. NCO is ostensibly a cyberpunk game, but not strongly tied to any setting. And its system (which is basically a much-improved Freeform Universal RPG v2.0) is flexible enough to be used for any genre or setting.

I just recently discovered Star Scoundrels by the same publisher which uses the same system, and it has instantly replaced Scum & Villainy as my go-to system for legally-distinct Star Wars games. (And I think its Pressure mechanic very elegantly fills in a minor area that I thought was a bit lacking with the system's Danger Dice.) But except for some minor mechanical differences (like Pressure) and some very handy GM tables, Star Scoundrels is mostly a re-skin of NCO, and doesn't (yet) have any supplements while NCO has three pretty well-written ones.

So if you want a fairly rules-lite, fast-paced cyberpunk game with a system flexible enough to be used for basically everything, and you have enough spare change to buy a burger at your local fast food chain, maybe consider checking out NCO on Bundle of Holding instead.

– submitted by – /u/TheWorldIsNotOkay
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 GM or player-centric combat rolls?
Posted: 2026-02-15T17:37:44+00:00
Author: /u/Vermin_Cultisthttps://www.reddit.com/user/Vermin_Cultist

GM or player rolls?

I posted this in r/osr, but I am curious about the wider TTRPG community. GMs and players - do you prefer rules like D&D where the GM rolls for the enemies in combat, 9r do you prefer rules like Mörk Borg where players roll to attack, and to defend on the enemies turn? If you are unfamiliar with Mörk Borg, essentially the GM does not roll on combat and players are responsible for all combat rolls. When monsters attack, the player rolls to defend rather than the GM making an attack roll.

– submitted by – /u/Vermin_Cultist
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