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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-05-02T11:00:19+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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This submission is generated automatically each Saturday at 00:00 UTC.
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Posted: 2026-05-08T10:38:11+00:00
Author: /u/niceface82https://www.reddit.com/user/niceface82
Long shot, but this might be the only community where someone remembers.
Around 1991, on a Wizardry-fan bulletin board, a GM posted: "If you're a Wizardry fan and want to talk back and forth to an actual GM, send a message to this box."
The game was called Fantasia, later renamed BlewYonder Knights. D&D-flavored, six classes, three GMs running it together — Brian, Anne, and Scott. Free to play. Ran for ten years and closed in November 2001.
I've digitized the surviving archive (154 files, oldest dated December 1991) and built a tribute site: https://blewyonderknights.com
If "Atlantis," "Tanglewood," "Blewyonder," or the phrase MOVE....rings any bells, I'd love to hear from you. The contact form on the site comes straight to me.
Thanks for reading.
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Posted: 2026-05-08T14:28:30+00:00
Author: /u/Smoke_Stack707https://www.reddit.com/user/Smoke_Stack707
Kinda casting around for the next book to purchase. Like probably a lot of people I saw the Quinn’s Quest video about Stonetop and was intrigued by a game with so much depth baked into it. I’m a little weary of buying “complete games” only to have them be “lots of vibes and you make up the rest” kind of thing. Both Stonetop and Dolmenwood boast being very detailed and full of depth which I think is my main criteria for the next game I’d like to purchase.
Recs from anyone who has tried either one? If you had to choose (since they’re both $100+ in paper) which one would you pick?
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Posted: 2026-05-08T15:04:30+00:00
Author: /u/mpascallhttps://www.reddit.com/user/mpascall
Posted: 2026-05-08T10:53:42+00:00
Author: /u/foenixwhttps://www.reddit.com/user/foenixw
I'm talking about games where the book itself feels like an art piece, where the art draws you into the world of the game and every page feels special. What comes to mind for me is Mörk Borg, but I'm interested in hearing your favourites!
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Posted: 2026-05-08T03:51:22+00:00
Author: /u/Conflict21https://www.reddit.com/user/Conflict21
I don't know if I'm a minority opinion on this, but there are so many great ambient setting sounds that I can't use because it will also include musical elements that don't match the vibe of the scene I'm setting. This particular blacksmith/hospital/church doesn't need to be haunted, thanks! I need the SFX, and I might need the music, but I need to be able to choose! At least give us the different, clean versions.
OR there's no music, and the ambient sounds are perfect... but then suddenly they will add VERY SPECIFIC, DIAGETIC sounds. Why did you suddenly put footsteps here?? Why did you make the sound of the door opening?? My players are going to ask who that is! No track that is 10 minutes long should include a loud individual person doing something at the two minute mark, unless you are making a cassette tape to be played for trick or treaters visiting your porch in 1995.
Please and thank you. Kevin MacLeod: you're cool.
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Posted: 2026-05-08T15:54:26+00:00
Author: /u/macdairehttps://www.reddit.com/user/macdaire
Hey all,
I'm Amit, creator of Legend In The Mist and founder of Son of Oak Game Studio.
Legend In The Mist is arriving in print next month and we're already in the midst of the LaunchFest countdown event.
As part of LaunchFest, I'll be here on r/rpg for an AMA session next Tuesday at 12pm ET, to talk about the tag-based engine, how to balance narrative with tactical, rustic fantasy, and whatever else you'd like to ask.
If you haven't heard of LitM yet, I'm proud to share its digital version was 2025's top-rated game on DriveThruRPG - receiving more organic reviews and 5 star ratings than any other game published that year (even those that presumably sold many more copies). We've worked hard on this one, so it's a darn good feeling to see that fans love the outcome.
Anyway, we'll talk about all that on Tuesday!
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Posted: 2026-05-08T16:05:09+00:00
Author: /u/MexicanWarMachinehttps://www.reddit.com/user/MexicanWarMachine
Dangerous combat, tribal politics, mostly human vs. human combat, but with rare, scary, very dangerous monsters in bogs or haunted forests. Magic exists, but is rare and amazing. Cultures are diverse, and there are hints of the larger world. (I.e. Roman settlements)
Does anyone know of a good system that’s already built for this, or would fit it well? I’ve been told Mythras might be a candidate.
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Posted: 2026-05-08T15:59:35+00:00
Author: /u/Antipragmatismspothttps://www.reddit.com/user/Antipragmatismspot
I'm a very curiosity driven player. I get pumped by new places, want to uncover mysteries and solve puzzles. I love novelty and want to be able to make a character that matches my agenda and stop yeeting them in the direction of my fun, their motivation be damned.
Games like The Wildsea, Mythic Bastionland, Mausritter, Slugblaster, Wanderhome and Ultraviolet Grasslands have gotten close, but I yearn for more. I also played Planet of the Week and although the moves a bit too messy, the Star Trek-y feel is on point. I already own Star Trek Adventures, but have not played it.
I want a game that creates a sense of discovery. I like exploring and enjoy exploring procedures such as the ones in Dragonbane, but what makes it all worth it in the end is the content.
I want a mix of a game that allows for a character to yearn to travel and learn and a world worthy for them to be set upon.
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Posted: 2026-05-08T14:44:11+00:00
Author: /u/Lethartshttps://www.reddit.com/user/Letharts
Hey guys, the PDF version of the game has been out to backers for quite some time now. I just wanted to ask if any of you had the chance to play the game with a group yet, and perhaps share your impressions. (Or your experience about a round you played.)
I am already a huge fan of Heart: The City Beneath, and I’m wondering if they managed to improve even further in terms of narrative tone.
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Posted: 2026-05-08T13:41:43+00:00
Author: /u/xdanxleihttps://www.reddit.com/user/xdanxlei
The following text is meant for Spanish people but I'll add a translation at the end.
Buenas!
Tengo un problema: no estoy nada puesto al día con la escena hispanohablante de rol. Todas mis fuentes son en inglés y no tengo ni idea de qué juegos están saliendo en España por ejemplo.
¿Podéis suplir mis lagunas y recomendarme reviewers y otro tipo de creadores en español?
Gracias!
Hi everyone!
I have this problem where even tho I speak Spanish, I have no idea what's being produce in the Spanish TTPG scene because all my sources are in English. If you speak Spanish or by any chance know of high quality Spanish reviewers and creators, could you please share them?
Thanks in advance!
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Posted: 2026-05-07T22:27:39+00:00
Author: /u/Select_Lunch1288https://www.reddit.com/user/Select_Lunch1288
Is it how they handle a type of interaction? The way character advancement works? Or the prep time for setup?
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