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 Weekly Free Chat & Free Self Promo Thread - 04/25/26
Posted: 2026-04-25T11:00:21+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Is there a major genre that RPG hasn't explored?
Posted: 2026-04-28T23:25:01+00:00
Author: /u/Nyarlathotep_OGhttps://www.reddit.com/user/Nyarlathotep_OG

What genres do you feel should be explored in future games. Is there something completely new and fresh left to pioneer?

I'd love to hear all manner of opinions, as it's genuine question that I've pondered for a while.

– submitted by – /u/Nyarlathotep_OG
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 What is your favorite superhero rpg?
Posted: 2026-04-29T01:49:47+00:00
Author: /u/Prussia_will_awakenhttps://www.reddit.com/user/Prussia_will_awaken

I’ve been eyeing the new Invincible game from free league but to be honest I haven’t actually played any game in the superhero genre. In general fantasy games scratch that itch for me as you progress in levels and such and gain new powers and abilities. Now however I’m looking at the actual superhero genre and there’s so many, and just wondering which ones are good or great in peoples opinion and why.

– submitted by – /u/Prussia_will_awaken
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 have you ever had to take a break from TTRPGs in general?
Posted: 2026-04-28T20:11:40+00:00
Author: /u/conn_r2112https://www.reddit.com/user/conn_r2112

im a forever DM and feeling burnt out, not sure if I should take a break from TTRPGs for awhile or just from DMing

– submitted by – /u/conn_r2112
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 B/X back in print
Posted: 2026-04-28T23:58:37+00:00
Author: /u/MurdochRamonehttps://www.reddit.com/user/MurdochRamone

Hi all, I know this is more of an OSR thing, but people over here may want to know, DriveThruRPG has the 1981 Moldvay/Cook/Marsh B/X Basic Book in print. It's a great book, and for those looking for it, it's here. Happy gaming!

https://www.drivethrurpg.com/en/product/110274/d-d-basic-set-rulebook-b-x-ed-basic?src=also_purchased

– submitted by – /u/MurdochRamone
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 What's the best RPG for emulating boss fights? (think 1 big enemy vs a party of 4)
Posted: 2026-04-29T02:28:13+00:00
Author: /u/Bubbly_Recipe_4712https://www.reddit.com/user/Bubbly_Recipe_4712

I was discussing this topic with a friend and it's impressive how few systems we've read through or played seem to actually support boss fights well, even though they're so common at tables and something our group loves.

dnd5e tries to fix it with duct tape through legendary actions, but it's duct tape at the end of the day. Pathfinder 2e by default would struggle a lot, it suffers a little less when you bring hazards into the mix, but then I'm not sure you can really call it a solo encounter anymore. Daggerheart I haven't GMed "the right way" yet, though I had a positive first impression playing it as a player (after a pretty rough one GMing it somewhat blind), but it seems to have a problem with lethality and threat, which might make Daggerheart just not my style. Nimble seems good on paper, not sure in practice, attacks after every player turn sounds cool but the players will still deal more damage on average because, well, 12 actions vs 4. And at most I see Draw Steel being interesting, but I have issues with the whole "4e package" that Draw Steel brings, though it might be the closest I've seen to getting it right, at least in the "heroic fantasy" space.

I mentioned these but there might be others.

Now a question comes up: I'm not a game designer, though I've studied the topic a bit as a hobby. Why is this so hard to get right? A lot of RPGs seem to do "everything right" and then stumble hard on this specific aspect, which to me in 2026 has already become a standard that I see very commonly at tables.

Surprisingly, the best system we've found for this is CAIN, which is far from having combat as its focus and yet it's the most balanced within its own premise.

– submitted by – /u/Bubbly_Recipe_4712
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 Free Quickstart Guide for Grok?!: A [human made] science-fantasy RPG
Posted: 2026-04-28T17:52:48+00:00
Author: /u/Gander_Gaminghttps://www.reddit.com/user/Gander_Gaming

I intended on dropping this when the Grok?! 2e Kickstarter comes out of Pre-Launch, but I'm too excited and had to share.

It also contains an intro adventure that features a brain-stealing AI called F-3LON. I hope you like it!

If you like what you see, please consider following the Kickstarter page: https://www.kickstarter.com/projects/gandergaming/grok-2nd-edition

– submitted by – /u/Gander_Gaming
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 What have your experiances been with Curseborne so far?
Posted: 2026-04-28T16:30:28+00:00
Author: /u/NoLongerAKoboldhttps://www.reddit.com/user/NoLongerAKobold

I heard a lot of hype for the Curseborne ttrpg before it came out, but havent had a chance to see many folks talking about their exoeriances with it since then. If you have had a chance to play or run it, what do you think? How did the game go? What are your thoughts on the system?

– submitted by – /u/NoLongerAKobold
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 Designers Podcasts?
Posted: 2026-04-28T20:52:41+00:00
Author: /u/CarpeBasshttps://www.reddit.com/user/CarpeBass

I just finished catching up with Rowan, Rook and Decard talk about their process on how Heart: the City Beneath came to be, and realised how much I dig these kinds of shared experience.

Are there any other podcasts where designers discuss about their process and design choices? Even if it's just interviews.

– submitted by – /u/CarpeBass
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 Warhammer Old World RPG Questions
Posted: 2026-04-28T19:40:52+00:00
Author: /u/BoardgameExplorerhttps://www.reddit.com/user/BoardgameExplorer

Is the money system fun? Instead of tracking your cash session to session you get to spend, then lose what you don’t spend, and refresh to a baseline amount. This seems odd to me so I’d like to hear what others think.

Is treasure satisfying? The book seems to not have many items beyond basic weapons and armor. I could see it getting stale quickly.

– submitted by – /u/BoardgameExplorer
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 GMs, what is a regular feature in your campaigns' stories?
Posted: 2026-04-28T10:30:21+00:00
Author: /u/Select_Lunch1288https://www.reddit.com/user/Select_Lunch1288

Is it a certain type of NPC? An overtone/undertone baked in your writing style? Something that you feel appeals more to you than the players?

– submitted by – /u/Select_Lunch1288
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 Best NON D&D TTRP Setting
Posted: 2026-04-28T12:42:29+00:00
Author: /u/WaiserGreifhttps://www.reddit.com/user/WaiserGreif

Hey y'all Im curious to hear some opinions on this. I know plenty of folks like to make their own homebrew worlds and whatnot but I felt a recent shift as I see more and more people running settings from books instead, especially even non D&D ones. Im super curious for the people here which settings intruiged you the most and why you think they are so great! Specifically Im looking for non D&D answers. I reckon most folks know Barovia and Ebberon but Id love to hear about other ones to maybe check out.

Also if you wanna add something, Id love to hear what your personal favourite bit of lore form that setting is.

Cheers!

– submitted by – /u/WaiserGreif
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