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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-19T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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This submission is generated automatically each Saturday at 00:00 UTC.
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Posted: 2026-10-06T17:43:07+00:00
Author: /u/Josh_From_Accountinghttps://www.reddit.com/user/Josh_From_Accounting
Posted: 2026-10-06T20:50:34+00:00
Author: /u/superdillinhttps://www.reddit.com/user/superdillin
Posted: 2026-10-06T16:46:47+00:00
Author: /u/Organic-Exit2190https://www.reddit.com/user/Organic-Exit2190
Maybe someday when browsing itch.io, this one game caught your eyes. It's free/low price, so you give it a try. It turned out to be one of the best system you've ever read. Have you experienced anything game like that on itch.io?
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Posted: 2026-10-06T12:21:50+00:00
Author: /u/Astrokiwihttps://www.reddit.com/user/Astrokiwi
Posted: 2026-10-06T19:07:22+00:00
Author: /u/hatsforanimalshttps://www.reddit.com/user/hatsforanimals
I guess what I'm trying to say is I'm looking for GM advice on things I can do in game right away. There's a lot of good advice, but its mostly for prep work, like don't prep plots, prep situations; how to create adventures, and etc.
I really like GM advice that I can use in game right away, and things I can write on my GM screen to keep in mind. One of my favorites is from Dogs in the Vineyard; Drive play towards conflict - Say yes or roll dice. Or describe scenes using senses not what is there.
What are some other good ones that have helped you the most in GMing?
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Posted: 2026-10-06T10:27:35+00:00
Author: /u/TheDMKeeperhttps://www.reddit.com/user/TheDMKeeper
A friend of mine wrote this TTRPG taxonomy blogpost 😅 Not sure if we need more of these things. But hey, I'm just sharing this as a supportive friend.
The axes he presents in this blogpost:
- Horizontal: “we’ll wing it” ↔ “let’s check the rules” which represents mechanical overhead: how many procedures, interacting options, and tracked resources we need to manage
- Vertical: “good plans” ↔ "good complications" which represents the degree to which the system supports making complications productive, compared with improving our position and minimizing unwanted costs
When I asked him why he made this, he said "that’s what 10000 years of working in marketing does to you" 🤣
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Posted: 2026-10-06T19:28:40+00:00
Author: /u/EmoGiArtshttps://www.reddit.com/user/EmoGiArts
I've been playing RPGs with my friends for at least a year, and I've fallen in love with the hobby so much that I suggested we play a campaign with my cousins, and they liked it.
The problem is that I don't have much experience as a game master; I've only run one game, and it was kind of chaotic because there was a lot of improvisation and confusion with the system on my part. But that was with experienced players; my cousins had never seen a d20 in front of them before.
Anyway, I'm anxious, I want my cousins to have fun, so I'm worried about guiding them the wrong way
(It will be a thriller/horror campaign using the Kids on Bikes system).
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Posted: 2026-10-06T19:59:22+00:00
Author: /u/Dear_Ad_2425https://www.reddit.com/user/Dear_Ad_2425
Hey! Me and my players just finished an incredible game of Spire (highly recommend btw), and we agreed we wanted to play as a broken family of monster hunters somewhere in America. I am pretty tapped into the TTRPG scene, and was deciding between Hunter: The Reckoning, Monster of the Week (which is, to be honest, not my fave), or Bump in The Dark. Which of these is best for interpersonal drama and American Gothic vibes? Are there any games I'm missing?
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Posted: 2026-10-06T17:28:23+00:00
Author: /u/Perfect_Critic_1994https://www.reddit.com/user/Perfect_Critic_1994
It looks like...years later, nothing really has happened with this? I mean...c'mon...they got hundreds of thousands of dollars and...nothing? I saw about the publisher and all of that, but it was years ago. Further, any comments seem to be "backers only", so I doubt there is any movement.
What has me worried is that I know some people who were really looking forward to this game, and it hasn't materialized. However, the lead is now (apparently) out of a job and actively asking for money for a personal GoFundMe?
Will we ever see this game?
There's always this constant desire for "games other than [REDACTED]" and then people get excited about a potential game, it raises money, and then...disappears. I have some deep sympathy for the backers.....
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Posted: 2026-10-06T15:19:26+00:00
Author: /u/ArdenGrayehttps://www.reddit.com/user/ArdenGraye
Hello everyone.
I tend to ramble, so straight to the point:
I got an idea for my very own ttrpg system. It would be set in an alternate-earth near future with players taking on the role of Pilots of advanced fighter jets, that are capable of space travel.
I'm drawing heavy inspiration from Lancer, Titanfall, Ace Combat and CoD Infinite Warfare.
The game would have rules for social play ground combat, and both atmospheric and space dogfights.
My biggest question right now is if there would even be any excitement around this premise, or if (as my friend put it) this is too narrow of a nieche.
Please do let me know what you think, I would appreciate any and all feedback and wisdom.
Thank you for your attention
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Posted: 2026-10-06T12:01:46+00:00
Author: /u/Sparkle_czhttps://www.reddit.com/user/Sparkle_cz
An arcanepunk fantasy setting and campaign centered on social exploration, mysteries and deep, meaningful stories. With rulesets for 5e, Forged in the Dark and Savage Worlds.
Already written and published in Czech last year, this crowdfunding aims to bring a revised, full-color version to English-speaking audience.
Make your way through a city of wild magic, from the destitute docks up to the rich uptown manors, overcoming hazardous magical anomalies, back-stabbing politics and mysteries better left forgotten.
• 33 detailed NPCs to interact with, with full-color portraits and plenty of hooks to get your players invested
• A much larger supporting cast with rich faction play
• 16 non-linear adventures with supporting mechanics and many sidequests to connect it all into a sandbox campaign
• A setting written to allow for a large degree of flexibility and player agenda
• Postmodern fantasy that is not afraid to balance serious themes and whimsical humor
• Gives the feeling of "Discworld meets Arcane TV series"
• And lots of magical cats!
The bundle contains two full-color system-agnostic volumes and separate rules supplements for running the campaign in Forged in the Dark, 5.5e and Savage Worlds. Early backers get a bonus digital adventure set in the testing grounds of the Kalusa University.
Our small indie studio has been creating RPG stuff in Czech language for more than 10 years. For the artwork, we also try to hire local artists. This campaign is already tried and tested by our community and we hope that with your help we can create something truly memorable for the international scene.
No AI.
Backerkit link: https://www.backerkit.com/c/projects/remorker/kalusa-the-enchanted-city
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