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 Weekly Free Chat - 02/14/26
Posted: 2026-02-14T11:00:54+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 No ICE in MN Bundle feels like a garage full of ice cream on a hot day. Its gonna melt before I can eat it all.
Posted: 2026-02-16T22:48:35+00:00
Author: /u/WhoInvitedMikehttps://www.reddit.com/user/WhoInvitedMike

$10 for 1439 items. A bundle that big changes the nature of a library (unless its already massive). I will never know the names of most of these products, and I will almost certainly never read (let alone play) 99% of them.

megacollectors - what do you do with this much stuff?

– submitted by – /u/WhoInvitedMike
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 Why do some GMs eventually stop GMing?
Posted: 2026-02-17T02:49:57+00:00
Author: /u/NariNariNariAAAhttps://www.reddit.com/user/NariNariNariAAA

Have you known any long-time GMs who eventually just… stopped? Not just a short hiatus, but stepping away for good. In the cases you’ve seen, what actually made it unsustainable?

Is it the time commitment versus what they get back out of it? Burnout from always being the organizer and emotional anchor for the group? Feeling underappreciated? Creative fatigue? Scheduling stress? Or just life changes and shifting priorities?

There’s this idea that GMing runs purely on passion, but that only stretches so far if one person is consistently doing prep, coordinating schedules, managing table dynamics, and carrying the narrative weight.

For people who’ve seen it happen, what were the real reasons? And for anyone who used to GM a lot but doesn’t anymore, what tipped the balance?

– submitted by – /u/NariNariNariAAA
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 I love my table, how about you?
Posted: 2026-02-17T02:02:13+00:00
Author: /u/Mayor-Of-Bridgewaterhttps://www.reddit.com/user/Mayor-Of-Bridgewater

We get so many posts complaining about tables, there are subs whinging or bad members, but I am so thankful for my group. They're excellent players, will read any book you throw at them, are always actively engaged and take notes, try to adjust their schedules for the game and make their absences known well ahead of time, and are just fun to be around.

We've had a few great campaigns at this point and I am already looking forward to running the next one for them. They're swell folks, who always bring their best to every session.

– submitted by – /u/Mayor-Of-Bridgewater
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 D&D/Fantasy alternatives that are designed better
Posted: 2026-02-16T23:55:12+00:00
Author: /u/BlatantArtificehttps://www.reddit.com/user/BlatantArtifice

Hey, currently doing some research as my main group is planning a series of short adventures and one shots to try out systems, we just like exploring options. Figured I might as well check out modern recommendations, and really anything better crafted or balanced than D&D 5e is something we're interested in looking into. We already do Pathfinder 2e but don't really mess around with other fantasy systems

Edit: For example my group dislikes the caster martial disparity in 5e or similar games and in general the character options feel underwhelming in a lot of ways. Already got an amazing list of things to check out though, thank you all seriously!

– submitted by – /u/BlatantArtifice
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 Weekly RPG Discussion; 2026, February, Week 3: Delta Green
Posted: 2026-02-17T02:56:55+00:00
Author: /u/Trent_Bhttps://www.reddit.com/user/Trent_B

This week's RPG is Delta Green!

Have you played it? Have you run/GM'd it? How did it go?

What's your favourite memory from the game?

What's the best thing about the game?

What's the worst? How would you improve it?

.

Last week was Mothership. Join us again next week for Vampire the Masquerade!

– submitted by – /u/Trent_B
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 What are your favorite space opera games?
Posted: 2026-02-16T21:30:42+00:00
Author: /u/chulnahttps://www.reddit.com/user/chulna

I'm in the mood for a space opera campaign. But, I'm just not excited about the ones I have.

Get me excited about your favorite!

I'm kinda wanting something with lots of aliens, but beyond that I'm not really looking for anything specific.

– submitted by – /u/chulna
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 TTRPG with Faction Rules
Posted: 2026-02-17T00:57:00+00:00
Author: /u/ArtistCyCuhttps://www.reddit.com/user/ArtistCyCu

Look for TTRPG books with rules reguarding how to do factions.

Build them, run them, how they can expand and diwn size.

The current one I know to look I to is Blades in the Dark, but thats it.

– submitted by – /u/ArtistCyCu
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 Rules and Design Philosophies that would benefit DnD 5e
Posted: 2026-02-17T06:34:02+00:00
Author: /u/Peppermint-Boneshttps://www.reddit.com/user/Peppermint-Bones

Howdy. bit of a thought experiment and springboard for some discussion.

For context, after many, maaaaany years of running no DnD games (Ive had great groups willing to try our many other systems), I'm returning to that saddle, mostly to run some big adventure paths that benefit from the grand, zero to hero, 1-20 scale of character progression.

Something that I think, despite some of the systems shortcomings, DND does quite well.

Having run so many other systems though, there's some rules and philosophies that from other games that have made me a better GM overall.

For example how in delta green if you have a certain skill % you simply achieve your goal (if there's no serious impeding factor).

In heart, the fallout mechanic has improved my improv dramatically, and has taught me that I can target more than a players health pool;, their resources, items, mental state and even luck are all things I can attack or change when they fail a roll.

what are some rules, design philosophies or even just vibes from other games you think would benefit the DND player and GM experience?

– submitted by – /u/Peppermint-Bones
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 Considering Purchasing Forbidden Lands
Posted: 2026-02-16T16:38:58+00:00
Author: /u/BlackTorchStudioshttps://www.reddit.com/user/BlackTorchStudios

I've seen a bunch of people talking about Forbidden Lands lately, and want to hear what people loved or hated about it. What made you want to buy? If you bounced off it, what made you do so?

– submitted by – /u/BlackTorchStudios
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 What was your best PvP RPG experience?
Posted: 2026-02-17T07:15:44+00:00
Author: /u/StorKirkenhttps://www.reddit.com/user/StorKirken

Like the title says, I’m curious about instances where the party *didn’t* cooperate, and actively worked against each others, but it was still fun for all involved.

My example would be a recent con game I ran: a bunch of priests and bureaucrats are sent out from the Holy City Tibara to ratify a new *unauthorized* saint being revered in the City of Rats, Binkh, that is consumed by religious fervor. Some PCs were from the city, some from the Holy City, and most had a bunch of shady shit in their background. Seeing them all debate and conspire was awesome, ordering assassination attempts at each other, getting caught up in meeting minutiae, and constantly suggesting the other’s points were heretical. I think it succeeded because of the tight scope, both time-wise and situation-wise, and because I got a lot of help tweaking the premade PCs *just* right to set up a ticking time bomb.

– submitted by – /u/StorKirken
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 The Old Sewer, a system neutral One Page Dungeon by me!
Posted: 2026-02-16T20:59:38+00:00
Author: /u/Logen_Neinhttps://www.reddit.com/user/Logen_Nein

There’s an old rusted grate in the hills that leads into the long dry sewers of the Old City, sewers that once housed smugglers, outcasts, and worse, before the city fell to the forces of evil. Who knows what may lie in wait in the darkness now…

A system neutral one-page dungeon, The Old Sewer presents an atmospheric, dangerous location for your players to explore...and hopefully survive.

The Old Sewer

– submitted by – /u/Logen_Nein
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