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 Weekly Free Chat - 02/14/26
Posted: 2026-02-14T11:00:54+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Quinns Quest reviews Public Access
Posted: 2026-02-17T16:05:49+00:00
Author: /u/King_LSRhttps://www.reddit.com/user/King_LSR

If you've played before, how does your experience compare to the review?

https://m.youtube.com/watch?v=bLrr1z1gRgo

– submitted by – /u/King_LSR
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 Two of my players just broke up
Posted: 2026-02-17T14:36:41+00:00
Author: /u/AveiaPodrehttps://www.reddit.com/user/AveiaPodre

I spent a whole month trying to schedule a session for my 6 fabula ultima players and just today, THE ONLY DAY WE COULD PLAY, one of the couples broke up, Im gonna kms.

– submitted by – /u/AveiaPodre
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 No ICE in MN Bundle feels like a garage full of ice cream on a hot day. Its gonna melt before I can eat it all.
Posted: 2026-02-16T22:48:35+00:00
Author: /u/WhoInvitedMikehttps://www.reddit.com/user/WhoInvitedMike

$10 for 1439 items. A bundle that big changes the nature of a library (unless its already massive). I will never know the names of most of these products, and I will almost certainly never read (let alone play) 99% of them.

megacollectors - what do you do with this much stuff?

– submitted by – /u/WhoInvitedMike
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 TKG Releasing Fairytale Horror RPG Fatherfog 0e in March
Posted: 2026-02-17T16:06:22+00:00
Author: /u/cixelsydhttps://www.reddit.com/user/cixelsyd
– submitted by – /u/cixelsyd
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 {UPDATE] My Slugblaster game was a blast
Posted: 2026-02-17T11:04:05+00:00
Author: /u/Antipragmatismspothttps://www.reddit.com/user/Antipragmatismspot

Thank you all for the advice on making my character come to life. I'll be honest, the session was very action focused, so a lot of tips about how to figure out your character motivation didn't come that much into play, but they were very much appreciated. I'll keep them in mind if I ever join a character focused campaign.

The session was about a multiversal race sponsored by Scram Cat and it rocked. We got to befriend a squid who was our biggest fan, take him in a dimensional tour and have him fight in a kaiju battle with a giant crab with a katana another player lent him. I got to make a flipping the birdie laser show. Another character had an awesome flashback where she pretended to practice swordfighting only to cut the design of the perfect crop top on the dummie. We fought with music, got struck by lightning and deflected it with a negalightning umbrella, played an intense combat scene on top of a train and, of course, won the race!

– submitted by – /u/Antipragmatismspot
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 Why do some GMs eventually stop GMing?
Posted: 2026-02-17T02:49:57+00:00
Author: /u/NariNariNariAAAhttps://www.reddit.com/user/NariNariNariAAA

Have you known any long-time GMs who eventually just… stopped? Not just a short hiatus, but stepping away for good. In the cases you’ve seen, what actually made it unsustainable?

Is it the time commitment versus what they get back out of it? Burnout from always being the organizer and emotional anchor for the group? Feeling underappreciated? Creative fatigue? Scheduling stress? Or just life changes and shifting priorities?

There’s this idea that GMing runs purely on passion, but that only stretches so far if one person is consistently doing prep, coordinating schedules, managing table dynamics, and carrying the narrative weight.

For people who’ve seen it happen, what were the real reasons? And for anyone who used to GM a lot but doesn’t anymore, what tipped the balance?

– submitted by – /u/NariNariNariAAA
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 Looking for a Lord of Mysteries system
Posted: 2026-02-17T15:16:25+00:00
Author: /u/AutitoMoraohttps://www.reddit.com/user/AutitoMorao

I recently started reading the Lord of Mysteries web novel and I love the setting, the characters, and the Beyonders' powers.

I wanted to know if there's a system directly inspired by the novel, or perhaps one that could be adapted. It reminds me quite a bit of Vampire: The Masquerade, at least in terms of leveling up the powers.

If you have any suggestions, I'd be very grateful. Have a great day!

– submitted by – /u/AutitoMorao
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 I love my table, how about you?
Posted: 2026-02-17T02:02:13+00:00
Author: /u/Mayor-Of-Bridgewaterhttps://www.reddit.com/user/Mayor-Of-Bridgewater

We get so many posts complaining about tables, there are subs whinging or bad members, but I am so thankful for my group. They're excellent players, will read any book you throw at them, are always actively engaged and take notes, try to adjust their schedules for the game and make their absences known well ahead of time, and are just fun to be around.

We've had a few great campaigns at this point and I am already looking forward to running the next one for them. They're swell folks, who always bring their best to every session.

– submitted by – /u/Mayor-Of-Bridgewater
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 D&D/Fantasy alternatives that are designed better
Posted: 2026-02-16T23:55:12+00:00
Author: /u/BlatantArtificehttps://www.reddit.com/user/BlatantArtifice

Hey, currently doing some research as my main group is planning a series of short adventures and one shots to try out systems, we just like exploring options. Figured I might as well check out modern recommendations, and really anything better crafted or balanced than D&D 5e is something we're interested in looking into. We already do Pathfinder 2e but don't really mess around with other fantasy systems

Edit: For example my group dislikes the caster martial disparity in 5e or similar games and in general the character options feel underwhelming in a lot of ways. Already got an amazing list of things to check out though, thank you all seriously!

– submitted by – /u/BlatantArtifice
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 action points per round games?
Posted: 2026-02-17T11:12:55+00:00
Author: /u/Final-Isopodhttps://www.reddit.com/user/Final-Isopod

With Trudvang KS starting today I was thinking about previous edition which I really liked on paper though never had a chance to run. One aspect of the game felt really interesting and it was probably the same thing that made game quite cumbersome. I'm talking about having a pool of action points to be spent per round during combat. It took the whole action system to the new level where you got to decide how much points to spend on each action and thus making it more or less possible. It also meant you could do more small things or one powerful attack. I was wondering - was there any other game that has done something similar instead of "you have one major and one minor action"?

– submitted by – /u/Final-Isopod
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 Weekly RPG Discussion; 2026, February, Week 3: Delta Green
Posted: 2026-02-17T02:56:55+00:00
Author: /u/Trent_Bhttps://www.reddit.com/user/Trent_B

This week's RPG is Delta Green!

Have you played it? Have you run/GM'd it? How did it go?

What's your favourite memory from the game?

What's the best thing about the game?

What's the worst? How would you improve it?

.

Last week was Mothership. Join us again next week for Vampire the Masquerade!

– submitted by – /u/Trent_B
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