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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-01-17T11:00:49+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-01-18T01:19:58+00:00
Author: /u/Smoke_Stack707https://www.reddit.com/user/Smoke_Stack707
Hi all,
I’m looking for suggestions for places to grab art made by real people for my table. I’m not publishing anything or making any money off of this, I just dislike handing my players a handout for our campaign with AI art on it. I used to do it and now it just doesn’t feel that great anymore. I also don’t want to rifle through tons of public domain art and collage something together. I’d rather find some cool art that someone made and just use it for my table.
Pinterest used to be cool but all of it reeeeeally feels like AI slop these days.
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Posted: 2026-01-18T04:57:56+00:00
Author: /u/last_larrikinhttps://www.reddit.com/user/last_larrikin
I spend a fair bit of time dreaming about my next worldbuilding projects or grand campaigns. I enjoy it a lot, and there are certain kinds of game that require quite a bit of prep for me to GM them well, like grand fantasy campaigns, tactical combat games, and conspiracy-mystery investigations.
When I sit down with a good low-prep game though, I get a real buzz out of collectively spinning hours of entertainment out of 3 lines of scribbled bullet points. After playing enough sessions of Blades in the Dark to learn to let go, I could turn up to a session with "boat heist? vampire wants a weird artifact (demon girlfriend?)" and the game mechanics would work to turn that into an exciting romp.
I've found I can classify a few types of low-prep games that have worked for me:
- "True" low-prep games, like Apocalypse World or Blades in the Dark, use their rules to propel a highly improv-driven GMing style and work to discourage more than 10-20 minutes of pre-session brainstorming. (Note that this isn't inherent to PBTA or Forged in the Dark, and I've bounced off a couple PBTA games because they weren't doing this for me.)
- "Upfront" low-prep games, like Burning Wheel or FATE, require an initial investment of time and effort to craft a setup that'll hopefully generate enough narrative momentum to run on auto. I find these can be a bit of a crapshoot and they require the entire group to get it right at the beginning in order to really be low-prep.
- "Offloaded" low-prep games, like a good OSR dungeon crawl or Mothership scenario, use pre-made, easy-to-run content to essentially do the prep for you, even if the game rules themselves don't obviate prep. Crucially, the content has to be both constrained (set in a dungeon/trapped on a spaceship) and well-presented in order to be genuinely low-prep. Most pre-made adventures aren't *really* low-prep, as anyone who's tried to run a 5e module or Pathfinder adventure path can tell you.
There are also lots of great low-prep oneshots or short experiences, but I'm looking for games without defined endings, which I find quite different.
All this to ask: What are your favourite games that you've found to be truly low-prep in play? How do you think they accomplish that?
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Posted: 2026-01-17T22:55:46+00:00
Author: /u/MagpieTowerhttps://www.reddit.com/user/MagpieTower
I'm curious how most people feel when it comes to a RPG having arts in it, does it attract people more depending on how it looks? Or do they just ignore it and go for the mechanics, lores, and information?
For me personally, good art in a RPG might attract me to pick up the book and bad art might deter me away from it and worse, AI art turns me off completely. There's a new trend going on now with people using AI to make black and white sketches and cheap looking art to make it look like they made it themselves, which is a major turn off for me. There are some popular RPGs with certain art styles that people like, but some of them I just couldn't get into, even if the mechanics and information sound good and I wish I can ignore the arts for it. Thoughts?
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Posted: 2026-01-18T05:19:55+00:00
Author: /u/Trent_Bhttps://www.reddit.com/user/Trent_B
This week's RPG is Outgunned!
Have you played it? Have you run/GM'd it? How did it go?
What's your favourite memory from the game?
What is the best thing about this game?
What is the worst? How would you improve it?
.
Last week was Cy_Borg. Join us again next week for TSR Marvel Superheroes Advanced Edition!
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Posted: 2026-01-17T20:48:08+00:00
Author: /u/Leading_Tell183https://www.reddit.com/user/Leading_Tell183
Recs for non US created and non D&D 5e specific actual play podcasts?
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Posted: 2026-01-17T12:15:24+00:00
Author: /u/Gao8e7https://www.reddit.com/user/Gao8e7
I have bought some Vampire dice and some DM screen from them around 2 months ago from their EU website and asked to be delivered to my adress in Germany.
The products in question were listed as available in stock.
They still have not send me my products. When I email them all they send me is BS emails like we went on holidays sorry we will send in 2 days then a month passes by.
At this point I think I have been scammed. In any case, bad customer support/service, do not shop at Renegade Studios.
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Posted: 2026-01-18T01:01:56+00:00
Author: /u/lezeki4onehttps://www.reddit.com/user/lezeki4one
Posted: 2026-01-18T05:23:54+00:00
Author: /u/TrentJSwindellshttps://www.reddit.com/user/TrentJSwindells
This Western RPG has been a regular at my table over the past year. I love it, but it may not be to everyone's taste. Here's a review if you want to find out more.
https://www.trentjswindells.com/blog/tales-of-the-old-west-review
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Posted: 2026-01-18T05:20:42+00:00
Author: /u/towerbooks3192https://www.reddit.com/user/towerbooks3192
I wouls like to preface this by saying that I am fairly new to TTRPG and I come to this as someone who wants to engage in the hobby mainly to solo roleplay.
I have been sitting on some materials that I have recently got and I was planning to get some Pathfinder monsters (since I got some pawns) and port it over to Worlds Without Numbers. I encountered the shadowfinder complete bestiary resource that somehow ported pathfinder into Shadowdark or something.
Now my question is, given the sample stat blocks, how difficult would it be to port it to WWN?
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Posted: 2026-01-18T05:03:06+00:00
Author: /u/mju_rzhttps://www.reddit.com/user/mju_rz
I’ve been thinking about dungeon crawlers lately and how differently they land depending on the player.
For you, what really makes a dungeon crawler work?
Is it progression and character growth?
Combat and tactical choices?
Theme and atmosphere?
Narrative elements?
Or the constant sense of risk and tension?
Curious to hear what separates an okay dungeon crawler from one that really sticks with you.
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Posted: 2026-01-17T19:49:08+00:00
Author: /u/Udy_Kumrahttps://www.reddit.com/user/Udy_Kumra
Just got this notification from Chaosium saying this Kickstarter had launched! So hyped!
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