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 Weekly Free Chat & Free Self Promo Thread - 08/22/26
Posted: 2026-08-22T11:00:19+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Favorite "pay what you want" or free game
Posted: 2026-08-28T15:11:16+00:00
Author: /u/atenea92https://www.reddit.com/user/atenea92

Hi there, I want to know your favorites ttrpgs that are free or pay what you want that you find it great for the price or just a lot of fun.

Personally I will recommend cairn, they have a new second edition that its free too and it's a great osr.

– submitted by – /u/atenea92
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 Best Visuals in TTRPG Books
Posted: 2026-08-28T04:46:41+00:00
Author: /u/itzlaxhttps://www.reddit.com/user/itzlax

Specifically games like Astroprisma, per example, where you can tell a lot of work was put into the visual design of the book. The more interesting the designs, the better, though I won't disregard simpler systems.

Any recommendations are appreciated, be it full rulebooks, zines, one-page games, whatever.

EDIT: For further context of what I'm looking for, D&D books are not visually appealing to me despite having cool art. Just having good illustrations does not make a book good looking to me. The book needs to have a consistent visual style, and be interesting to flip through because of the visuals, and this means in big part the graphic design of each page.

– submitted by – /u/itzlax
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 Looking for TTRPG adventures featuring colossal, landscape or cosmic-scale entities
Posted: 2026-08-28T13:49:57+00:00
Author: /u/ShyTheCathttps://www.reddit.com/user/ShyTheCat

I'm looking for prewritten adventures/modules from any TTRPG system that capture a very specific kind of megalophobia:

A being so incomprehensibly massive that it becomes part of the landscape. You see it on the horizon and realize that you're effectively less than an insect to it. You can't confront it through a straightforward fight or meaningfully escape its presence, and your only hope is that you're too insignificant for it to notice you.

There could potentially be some way to defeat it, but not by simply walking up and fighting it like a conventional monster.

Ideally, its presence is permanent, like the Moon in Majora's Mask, and it feels more like a force of nature or cosmic entity than a conventional creature.

I'm primarily looking for actual TTRPG adventures/modules, but systems don't matter. While I'd much prefer D&D or Pathfinder 2e.. OSR, indie games, horror RPGs, etc are all fair game.

– submitted by – /u/ShyTheCat
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 What are your recurrent motifs or signatures in your games?
Posted: 2026-08-28T15:47:59+00:00
Author: /u/mariowritesforyouhttps://www.reddit.com/user/mariowritesforyou

So a motif is an idea, pattern or visual that repeats throughout a work of art, or across many. Some can become like the signature of an author, a distinctive mark of their touch. For me, as a GM, I love my main guiding NPC to be a clown, a jester, or something in that vibe. It doesn't matter the system we're playing, I just adjust the concept accordingly to the tone. Sometimes they are happy clowns, in others they are sad, but they are always this sort of "aw shucks" guy that my players quickly endear themselves to. What is your signature?

– submitted by – /u/mariowritesforyou
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 Looking for a superhero TTRPG
Posted: 2026-08-28T13:35:01+00:00
Author: /u/Frog_King__https://www.reddit.com/user/Frog_King__

Hello everyone, some of my friends are looking to get into TTRPG’s and i have volunteered to GM since i have prior experienc, they’re big into Marvel so i was looking into the Marvel Multiverse RPG, but have since heard it’s not considered the best if you are looking to use original characters.

So my question is what would be the best Superhero themed TTRPG to run for them and what would i need to buy to set it up? for instance i heard about sentinel comic rpg but can’t seem to figure out if i need the starter kit or the core rulebook, thanks in advance

edit: im probably going to stop replying to every comment now but keep lurking and actually make a decision. thanks everyone who gave/will give a suggestion, it’s greatly appreciated especially how quick and positive the responses have been!!!

– submitted by – /u/Frog_King__
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 Let's Learn About New RPGs! - Week 7 "Tactical Combat"
Posted: 2026-08-28T09:03:33+00:00
Author: /u/DiceyDiscoursehttps://www.reddit.com/user/DiceyDiscourse

Welcome one and all to a post where we can freely discuss the games that we have released or the games that we are making. Stop on by and maybe you'll find your new favourite RPG!

A bunch of us make cool shit, but the Indie RPG space is crowded and it can often be difficult to get the word out about why people should try out your game. That's why every week we try to focus on a different mechanic or setting to see how new RPGs can solve decades old problems or put new spins on old greivances!

A soldier rattling off coordinates for an airstrike, a commander rallying his knights for that final defense or a martial artist anticipating their opponents next move! This week we're focusing on "Tactical Combat"! There are many ways to interpert "Tactical Combat", so come tell us how your game (or just any game you really like) puts a unique spin on it!

Thank you u/Dustin_rpg for the suggestion!

As per mod approval, comments here do not count against rule 7 - comment as much as you want, answer as many questions as you need and discuss to your hearts content!

All that I would ask is that anyone who comments about their own system takes the time to look at the minimum at one other game in the comments and ask a question or provide feedback. Lively discussions are what get people interested and what keep people engaged!

Last week was "Western" and we found some pretty neat stuff!

If you want to suggest a topic for future weeks, be sure to include "suggestion" in your comment so I can easily find it!

– submitted by – /u/DiceyDiscourse
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 Struggling to find a title for my dark fantasy RPG - lore inside, would love name ideas
Posted: 2026-08-28T16:48:11+00:00
Author: /u/Necessary_Lie_3824https://www.reddit.com/user/Necessary_Lie_3824

I'm looking for a name for my game. That's the only thing I'm looking for help with here.

I'm making a turn-based dark fantasy RPG as a solo indie developer. The game is already being developed, and I'm currently trying to find a title that fits the world and its story.

I'm particularly drawn to titles like Stoneshard: short names made from real, concrete words that feel like they belong to the world itself. I'm not necessarily looking for another “X + Y” name, but I want something memorable, atmospheric, and grounded in the lore rather than a generic fantasy title.

The lore

Over 10,000 years ago, a human child was born with power so immense that even the gods feared him. Instead of killing him, they elevated him to godhood.

He became Medicamentos, God of Healing, and for roughly 8,000 years he was worshipped as a protector of life. His temples existed across the world, and he was considered humanity's greatest divine guardian.

Then something happened.

Nobody knows exactly what. The surviving historical records contradict each other. Some claim he was betrayed, others that something was taken from him, and others believe the truth was deliberately erased.

What is known is that the God of Healing suddenly stopped healing.

Entire kingdoms were destroyed overnight. Cities vanished. Populations were erased. The god who had protected humanity for thousands of years became its greatest threat.

The twelve kingdoms of the world united for the first and only time in history to stop him. Mortal armies were helpless, so the remaining gods chose a handful of extraordinary heroes and gave them divine power.

After an enormous battle, Medicamentos was finally restrained.

Eight divine chains were forged to bind him, and he was imprisoned in a hidden sanctuary.

Then came the Twelve Seals.

Each of the twelve kingdoms created one seal. Together, they locked away everything related to Medicamentos: the history of the war, information about his powers, the location of his prison, and the knowledge necessary to understand what had happened.

The records were deliberately scattered and hidden.

Thousands of years passed.

Medicamentos became a legend, then a children's story, and eventually almost nothing at all.

The world forgot him.

Until now.

10,000 years after his imprisonment, something changes.

Every person capable of sensing magic suddenly feels the same thing: an ancient presence has awakened.

Those powerful enough to recognize it understand the truth immediately:

Medicamentos has returned.

The kingdoms begin preparing for another catastrophe. Ancient temples awaken. Artifacts connected to Medicamentos begin resurfacing. Warriors and mages are gathered. The Twelve Seals still exist, but almost nobody remembers what they were originally created to protect.

And somewhere, hidden from the world, the ancient truth about Medicamentos still exists.

What I'm looking for

Again, I'm only asking for title ideas.

I'm not looking for gameplay suggestions, character ideas, visual feedback, or advice about what the player should do. The game itself is already being developed. I'm trying to find the name.

One suggestion I've already received is Twelve Seals, and honestly I really like it. It sounds good, it's memorable, and it is directly connected to the lore.

My hesitation is that the Twelve Seals are ultimately only one part of the larger story. They're important, but the actual central premise is the return of a forgotten God of Healing who became a catastrophic force.

So I'm wondering:

If you had to name this game purely from the lore above, what would you call it?

I'm open to English or other languages, as long as the result feels like an actual game title rather than just a generic fantasy phrase.

– submitted by – /u/Necessary_Lie_3824
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 Games where you play as customisable robots?
Posted: 2026-08-28T08:26:56+00:00
Author: /u/groovemanexehttps://www.reddit.com/user/groovemanexe

A campaign idea of the players all being robots that self-modify from the things they find over the course of play has been cooking in the back of my mind as of late, but I don't immediately have a game in my collection to run it in.

My table have varying levels of RPG experience (though leaning towards the less crunchy) - I figure they may take to the idea of loadout customisation if it's more closely tied to what they do in the story, rather than being in it solely for the 'build'.

Some workarounds come to mind - games like Lancer function almost perfectly fine without mech pilots existing (though it would be *way* too skirmish-focused for the table). There might also be games that have lots of equipment play and the side-option to play as a robot - but I'd love it if the game centered machines as a theme. Many thanks!

– submitted by – /u/groovemanexe
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 System idea for a one shot of at most 50 min
Posted: 2026-08-28T14:39:31+00:00
Author: /u/Dependent_Big4372https://www.reddit.com/user/Dependent_Big4372

I'm desiring to introduce TTRPGs to my English students and wanted to start with a quick and fun session, but I've never really been a GM before and don't really know if this is viable idea. My experience with TTRPG is basically being a player in 5 to 6 hours one shots or 3 to 4 sessions campaigns.

I'd only have about 50 minutes to an hour to start and finish the campaign, I know it's a short time.

Do you think that's a good idea, or is it something that wouldn't work well?

Edit: I can send the rules in advance

– submitted by – /u/Dependent_Big4372
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 What is your favorite game/one shot to teach and run on short notice
Posted: 2026-08-28T02:33:23+00:00
Author: /u/GeneralHabberdasheryhttps://www.reddit.com/user/GeneralHabberdashery

Our GM may not be able to run our Blades in the Dark campaign tomorrow night and Id like to have a backup game prepared just in case. What's your favorite low prep one shot to teach a system to new players? No preference on genre or style, just excited to try something new.

– submitted by – /u/GeneralHabberdashery
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 Weekly RPG Discussion: Ironsworn, August, Week 4
Posted: 2026-08-28T01:50:46+00:00
Author: /u/Trent_Bhttps://www.reddit.com/user/Trent_B

This week's RPG is Ironsworn!

Have you played it? Have you run/GM'd it? How did it go?

What's your favourite memory from the game?

What's the best thing about the game?

What's the worst? How would you improve it?

.

Last week was Torchbearer. Join us again next week for Dune - Adventures in the Imperium!

– submitted by – /u/Trent_B
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