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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-05-30T11:00:20+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-06-02T15:45:24+00:00
Author: /u/RPDeshaieshttps://www.reddit.com/user/RPDeshaies
Rascal just released an interview with Fred Hicks of Evil Hat Productions about the Fate RPG and where Fate is going next in the future.
It's a very interesting read (you need to sign up for a free account to read it, I think).
As a side note, Fate is what got me into the hobby, and I will say I'm kind of sad to see a page turn like this.
I think there's an appetite for good generic or even aspect-based games, and I feel like if Legends in the Mists made a generic take on their engine, people would probably be super down to check it out. I mean generic/aspect based RPGs aren't for everyone that's for sure. But still.
https://www.rascal.news/with-the-release-of-umdaar-we-might-be-at-the-end-of-fate/
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Posted: 2026-06-03T06:54:55+00:00
Author: /u/Nukesnipehttps://www.reddit.com/user/Nukesnipe
Just sorta curious about the whole thing. Some of the stuff I've found online doesn't seem like it'd fit very well, like the GM doing all the dice rolls, as well as varying viewpoints on how much crunch or narrative should be involved.
The games I'm looking at right now are Pico and Stonetop, both of which are far more theater of the mind type games instead of super crunchy battle maps, with combat encounters that are intended to go over quickly. But at the same time, they aren't hard turn based games where I can say "okay Bob, it's your turn, give me your reply. Now the goblin does X, Slagathor you're up now" since both games are more about focusing the spotlight on someone and moving around more fluidly.
So, suggestions? Experiences? Should I just bite the bullet and work harder on getting people to actually fucking show up to the games they agree to play?
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Posted: 2026-06-02T20:26:41+00:00
Author: /u/Gloomy-Extension-378https://www.reddit.com/user/Gloomy-Extension-378
Traveller (Which kind?) Star Trek? Star Wars? Others?
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Posted: 2026-06-03T00:24:24+00:00
Author: /u/ZCass53https://www.reddit.com/user/ZCass53
I’ve heard of RPGs about playing as animals, RPGs about playing as plants, RPGs about playing as geometric shapes (four of them, all independently adapted from the same book), and even a RPG about playing as household appliances (I, Toaster), but thus far I haven’t come across RPGs about playing as cars and boats and such.
Are there any vehicle RPGs out there? (The Transformers RPG and games that are obviously trying to be “like Transformers” don’t count for my purposes.)
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Posted: 2026-06-02T12:53:46+00:00
Author: /u/GushReddithttps://www.reddit.com/user/GushReddit
As per title, what is your least favorite thing about your favorite system?
Am Curious.
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Posted: 2026-06-02T17:47:25+00:00
Author: /u/TheRedDaedalushttps://www.reddit.com/user/TheRedDaedalus
So this is an honest question because for me I have always loved the adventure creation part. I have so many that I am starting to put them out so other people can use them and apparently there is a big market as I see hundreds of them on DTRPG.
I guess my question is what drives people to want to use something pre made? Is it mostly not enjoying the creation part? Being intimidated by it? Other reasons I don't yet understand cause I view the world only in my limited lens?
Share some perspective to help me understand.
Edit: Appreciate all the input. Overall themes are 1) not enough time/desire for homebrew 2) other people's creativity is cool and want to engage with it 3) to learn new systems.
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Posted: 2026-06-03T00:36:06+00:00
Author: /u/Luminos7https://www.reddit.com/user/Luminos7
So, love D&D, I love Pathfinder and Call of Cthulhu perhaps most of all. There is however an ich that just hasn't been scratched when it comes to a gritty, low (or no) magic, story-driven fantasy RPG that really shows what it would be like during the middle ages (although still slightly less realistic ofc). I wouldn't mind to have no magic at all but I also like low magic settings a lot and in that case I'd mostly just want magic to be a hard-to-grasp and misunderstood force. I can't say I'm a huge Game of Thrones fan but I suppose that that's a bit of the direction I'm aiming for (though I suppose A Knight of the Seven Kingdoms would perhaps fit very well too). Any recommendations? I checked out Mythras but found it a bit complex to just learn an entire system just for me to manually cut out entire chunks out of the base rules. People who have experiences with RPGs like Pendragon and The Riddle of Steel, feel free to drop your favs!
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Posted: 2026-06-02T15:41:55+00:00
Author: /u/conn_r2112https://www.reddit.com/user/conn_r2112
I find that most of the time the question is asked here "how do you write a campaign", most people respond with some version of "I don't, I just create a world with plot hooks and let players loose in the sandbox".
This is all well and good and something I have done for a long time myself... but now, me and my players want something more focused. We want something that will only take 2-4 months to complete and will have a story with a conclusion... a story that is preferably initiated from the start, rather than spending X number of sessions wandering a sandbox until an emergent narrative presents itself.
does anyone have tips and tricks for writing this kind of campaign and not having it feel too linear and railroady?
edit: i dont have any problem with sandboxes, as i said, ive run many, but I find they usually have a tendency to just roll on for an indefinite period of time with no good place to have the credits roll! and tbh, there are so many systems we want to play... we want to start running games in a more succinct way where we have a definite location to have the screen fade to black, if that makes sense.
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Posted: 2026-06-02T21:08:56+00:00
Author: /u/I_Keep_On_Scrollinghttps://www.reddit.com/user/I_Keep_On_Scrolling
Hi, I'm looking for recommendations for a scifi campaign setting. I'm going to use it with a generic system, so the ruleset doesn't matter... I just need good fluff. A wishlist of what I'm looking for:
- Fun, pulpy space opera vibe with lots of fantastic elements... not hard scifi
- Not surreal or dark
- Has interesting supernatural powers of some kind
- Variety of playable alien races
- Lots of interesting or high-quality art
- Illustrations of weapons, equipment, and vehicles
- Lots of expendable enemies to destroy without moral questions (monsters, robots, undead, etc)
- Not Star Wars or other extremely well known iconic settings
Bonus points if there are decent published adventures available.
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Posted: 2026-06-03T05:18:12+00:00
Author: /u/DaydreamDaveyyhttps://www.reddit.com/user/DaydreamDaveyy
Hi everybody!
There's currently a Bundle of Holding deal for Brancalonia.
As I never played DnD 5e, my question is - what do I really need to play Brancelonia? All three core books (Player's book, Dungeon Master book and monster book)? Only Player's and DM's book?
Maybe there's a cheaper option of some sort? Maybe it can work with for example Basic Fantasy? Other systems?
Would really appreciate your feedback because I don't know anything about 5e
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Posted: 2026-06-03T08:03:10+00:00
Author: /u/DangerousGenthttps://www.reddit.com/user/DangerousGent
Looking for anyone interested in discussions about the horror-themed TTRPG, They Feed on Fear. I just picked up the book for the second edition. Being a horror-junkie, I'm looking forward to creating a community, potentially creating some pre-built fear-eaters for new players to use, and overall learn how to become a swift "provider". Anyone interested, lemme know. Thank you!
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