Reddit RPG
Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-05-12T16:19:15+00:00
Author: /u/SonOfOakGameShttps://www.reddit.com/user/SonOfOakGameS
Hey all,
I'm Amit, creator of Legend In The Mist (LitM) and founder of Son of Oak Game Studio.
I'm 45, I live in Boston with my husbear Mark, and I just had a delicious chocolate croissant (I know, it's not what it's called) from a great local bakery/coffeeshop (Tatte).
So with that covered, I'm ready to answer any questions you may have, especially about Son of Oak, our games, the Mist Engine with its stateless tag-based mechanics, future plans, Legend In The Mist and its creation process, the Hearts of Ravnesdale setting, indie publishing or anything really.
About Legend In The Mist
If you haven't been following, Legend In The Mist is a rustic fantasy TTRPG that is also a universal, description-based game engine which can support any fantasy (or other) setting and includes solo/GMless play in the core rules. It was Kickstarted in 2024 to the tune of $855,000, was voted 2025's Most Anticipated TTRPG, and was the Top-Rated TTRPG of 2025 on DriveThruRPG (the most 5-star reviews). You can try it with the free comic book tutorial , a free quickstart (demo) game, as well as a free 5e crossover guide.
LaunchFest!
Legend In The Mist coming in print next month (yay!) and we're having a big party to welcome it, titled LaunchFest, with daily content drops and lots of events. Ending June 17th, LaunchFest is the last chance to preorder the game at up to 40% off retail price after which you get an instant download of the PDFs and can start playing. (There are also bundles for retailers!)
Check it out here: https://sonofoak.com/pages/legend-in-the-mist-rpg-launch-fest
One of our most interesting upcoming events is a stream this Thursday with YouTube legend Dungeon Dad, discussing the differences between DnD and LitM: https://youtube.com/live/w4mWzQEtAAs
Thank You!
The TTRPG community's reaction to Legend In The Mist has really touched the Son of Oak team so deeply (myself, Alejandra, Eran, Manuel, Kelly, Itamar, we're too many to list...). As creators, especially of a game that's quite different from traditional RPGs, we were just incredibly delighted to find so many players wanted that - a simple, narrative, yet highly flexible and customizable game, where you choose the crunch level in every action and where any conflict can take center stage, combat or not.
This week I was really moved by this review by Darren on DriveThruRPG:
It took a while to work out the rules, which did not seem anywhere near as easy to follow as the book proclaimed. But, wow, when it clicked this product suddenly became fabulous. Character creation is adorable. Superbly presented. I think this is the best game in decades.
Switching to a statless, classless game is definitely a paradigm shift for most traditional TTRPG players (not so much for new players, we've found!), but I was so thrilled that Darren found the magic and creative freedom that await once you make that leap...
Anyway - now to your questions!
[link] – [comments]
Posted: 2026-05-09T11:00:22+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
----------
This submission is generated automatically each Saturday at 00:00 UTC.
[link] – [comments]
Posted: 2026-05-12T06:34:40+00:00
Author: /u/Aramithiushttps://www.reddit.com/user/Aramithius
It seems that, regardless of the games I run or play in, they always seem to end up with the same semi-slapstick comedy tone thanks to the other players. This means that horror games devolve into farce, gritty action is packed with dumb one-liners, failure at rolls get treated like pratfalls (even if they're not described that way by me) etc.
This is entirely independent of the type of game that is being run, and happens across different player groups.
How can I get my tables to treat games differently to this? I don't want to say "take it more seriously", it IS a game, but I'd like to at least try to get a bigger range of atmosphere and emotion into the games. But other folk always seem to default to the same light comedy, which is getting a little dull for me.
[link] – [comments]
Posted: 2026-05-12T16:06:57+00:00
Author: /u/zachtgirlbosshttps://www.reddit.com/user/zachtgirlboss
I’ve been looking for a system in the new weird Genre. ie china melvile, disco elysiu. Jeff vandermeer. and I haven’t found any. especially any that embody the whole genre instead of being based on
a new weird property
[link] – [comments]
Posted: 2026-05-12T15:05:58+00:00
Author: /u/JanthoIronhandhttps://www.reddit.com/user/JanthoIronhand
Hello, folks! I am excited to share with you the quickstart of our new game.
‘Wild Steppe’ is a Ukrainian TTRPG about travel, adventure, and transformation in a vibrant post-apocalyptic world dominated by nature. You play as the leaders of a wandering caravan, crossing an endless Steppe that devours the unprepared and rewards the bold.
The game is built on Felix Isaacs’ ‘Told by Wild Words’ engine (The Wildsea).
In ‘Wild Steppe’, you will:
- Explore forgotten ruins of the lost civilization
- Bargain with ancient Steppe Spirits
- Face horrors twisted by the Ruin
- Take care of your community
- Decide what your people are willing to become to survive
'Wild Steppe' is for you if you’re looking for a game that:
- offers greater narrative control for players
- requires little prep to run
- has a unique setting inspired by Ukrainian folklore and history
The quickstart is focused on running one journey (1-2 sessions) as a collaborative experience. The full rulebook is currently in development and will include mechanics for caravan management, resting, and much more.
[link] – [comments]
Posted: 2026-05-12T03:07:06+00:00
Author: /u/Josh_From_Accountinghttps://www.reddit.com/user/Josh_From_Accounting
I did a cortex hack back in the day (https://docs.google.com/document/d/1mUwk2qfZj8i_N9l0DxwVM-Lofw9HigTpkhDGG2Do5w4/edit?usp=drivesdk) and there is Truth Seeker (https://sagedamage.itch.io/truth-seeker) but its unfinished, but its weird no one has tried to explicitly do a Full Metal Alchemist game.
It's a fantasy show, it was extremely popular TWICE (once for the original series and once for Brotherhood), and it has a unique, hard magic system with clear rules that can be used to make a unique TRPG experience.
Like, why hasn't anyone jumped on this?
[link] – [comments]
Posted: 2026-05-12T10:07:32+00:00
Author: /u/Organic-Exit2190https://www.reddit.com/user/Organic-Exit2190
It seem to be a good shounen-inspired TTRPG, got recommended many time in my "hype moment and aura system" post
[link] – [comments]
Posted: 2026-05-12T01:05:48+00:00
Author: /u/Doc_Bedlamhttps://www.reddit.com/user/Doc_Bedlam
It happened when I was teaching a group of children to play D&D.
We had a Knight in Shining Armor, a Ninja, an Elven Archer who was totally not Legolas, and a Wizard. And they entered the woods, seeking monsters to slay.
What they didn't have was a Ranger. Or, for that matter, any extra food.
After a couple of days, they were getting really hungry. "Guys," I said, "if you don't get some food soon, you won't be able to heal any lost hit points. And after a week, you'll start LOSING hit points."
This was a matter of concern. They began hunting for game. But deer and game birds did not present themselves. None of them knew how to track.
Finally, two days later, a random encounter roll came up. I rolled on the chart. Ooof. A troll. None of the children knew what a troll was, or had ever seen one. So I just took out the miniature and put it on the map in the middle of the clearing. "That's what you see," I said. "Warty. Green. About eight feet tall, with big pointy teeth."
They stared at it for a moment. There was silence.
The ten-year-old Ninja looked at it critically.
"We are NOT eating THAT," he said.
And the table fell apart, laughing.
Any good lines you can recall from YOUR games that stuck in your memory?
[link] – [comments]
Posted: 2026-05-12T16:15:59+00:00
Author: /u/MaskedHeracleshttps://www.reddit.com/user/MaskedHeracles
Hey all! I've been playing TTRPGs and video games in general since I was a kid (to the point of making horribly embarassing preposterously long homebrew when i was 13), and I'm currently working on a research paper with my university's philosophy and psych department to write about and study why exactly people play as characters so differently from themselves, and what they feel like they learn from doing so. Not sure if this counts as self-promotion, so I apologize if I've misflaired.
Regardless, I'm really curious about y'alls experiences playing as radically different characters from yourself (whether that be race, gender, sexuality, etc) and if you learned anything discernible from that experience.
[link] – [comments]
Posted: 2026-05-12T12:57:27+00:00
Author: /u/wjmacguffinhttps://www.reddit.com/user/wjmacguffin
Hi folks! I'm the forever GM in our gaming group, and I have to run something tonight. We always pick different RPGs to play as one-shots so we can explore more of what the hobby has to offer.
For tonight, I was asked to run a post-apocalypse RPG that is "not too serious and can accommodate goofs and jokes". Here are some ideas I've had so far:
- Paranoia (technically post-apoc especially in the Outdoors)
- Primetime Adventures (create a TV show combining humor and post-apoc)
- The Quiet Year (not designed for humor but we can fix that at the table with goofy choices)
- Gamma World (less funny and more gonzo weirdness but it might work)
- 3:16 Carnage Amongst the Stars (already satirical just need a post-apoc angle)
Can y'all offer any game recommendations for a funny-ish post-apoc game or at least one we can twist into some silly fun?
EDIT: Wow, I didn't know this sub had such a deep Game Recommendations page!
[link] – [comments]
Posted: 2026-05-12T14:18:02+00:00
Author: /u/Organic-Exit2190https://www.reddit.com/user/Organic-Exit2190
Basically, i'm looking for a ttrpg with a combat system where every PCs has both magic and martial abilities. I'm thinking a character type like The Witcher, a mix of sword fighting and spells. Bonus point if the system let you customize your fighting style to be more martial or magical or a balance between both, but NEVER fully disregard the other aspect of it (meaning no full martial or full caster playstyle)
Tldr: I have a soft spot for character that can use both weapon and spells. Is there a system where EVERY PCs use both weapon and spells?
[link] – [comments]
Posted: 2026-05-11T23:04:06+00:00
Author: /u/Doc_Bedlamhttps://www.reddit.com/user/Doc_Bedlam
Someone started a discussion on another subreddit with this title. I didn't want to hijack his thread, so I came here and started my own.
'Bout a million years ago, I found this box in a discount bin at the game shop. Little RPG called "Chill." A horror roleplaying game, along the lines of Call of Cthulhu, except it allowed for a sort of Monster Of The Week format; players are paranormal investigators sent to check out possible monster infestations... vampires, werewolves, and so forth.
I won't bore you with the game itself. But I bought it, and ran a session one Friday night when I was in college. Players were INVESTED, and the investigation was mysterious and spooky... obviously SOMETHING supernatural was up, but they weren't quite SURE what it WAS yet... and around eleven, a break was called, pizza ordered, and the man we called Pink Floyd said, "Hey, I got a chest of beer in the car, on ice. Who wants?"
It was agreed that beer would be good, and he headed for the front door, opened it... and stared into the night... and didn't move.
"What's wrong?" said the man we called Tank. Because he was the party tank, even if we didn't have a word for it yet.
Pink looked back over his shoulder. "I ... don't wanna seem weird..." he said, "but... well, it's DARK out there... and ... my car's headlights are ... STARING at me..."
It was a great moment. I managed to creep out a fully growed college student bad enough that he was nervous about walking thirty feet out to his own car in the dark, even with beer at stake...
Anyone else got a story about Your Finest Moment Behind The Screen?
[link] – [comments]



