Reddit RPG
Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-12T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
----------
This submission is generated automatically each Saturday at 00:00 UTC.
[link] – [comments]
Posted: 2026-09-15T07:04:39+00:00
Author: /u/Hemingways_Shotgun88https://www.reddit.com/user/Hemingways_Shotgun88
Hello everyone,
A player in one of my groups is what I'd describe as a "table flipper". Several times now I've seen GMs run games where he and I have been playing and towards the end of scenarios this player will do something completely insane where an obviously very important NPC will appear who has "the answers" or is a VIP that they need to escort and he will do something wild like "and I attack them" out of the blue. He'll then argue the logic behind this and claims it's RP, but last time it was such an insane move that would have signed his (and possibly the party's) death warrant and I'm starting to suspect he just gets a little bored/frustrated and then acts out in these "table flipper" ways to try and shake up some total anarchy because it just keeps happening. I've seen GMs totally stunned by this player and while none have actively said "you can't do this" they obviously really struggle while I watch them trying to think out what effect this will cause because it clearly goes totally off "script". Last time, the GM was giving strong warnings before this player's wild actions and eventually the player took it as "you can't do this" and kind of sulked for the last 30 minutes. This player then seemed to get quite angry and stuck around after the game to explain to the GM that RPGs should have total freedom and it's the GM's job to figure out how to tailor to players' freedom of choice if they choose to abandon an obvious railroad - in his defense, a valid argument.
I should add that almost every time he does this wild stuff most other players will also be completely stunned and some go "what the fuck are you doing?!"
Where do you sit in this argument? Because while I don't like the way he plays, I can see that he has a point.
How do you deal with table flippers?
Edit: I didn't necessarily want this to turn into flaming this guy. He's actually a good RPer and a lot of fun when he doesn't reach this point, it's like a switch goes off and he decides to flip the table to create some chaos. He's also very comfortable with his characters dying, so there's no problem there. The issue is his table flipping would often lead to total quest failure in an instant, affecting the progress of the others at the table and he does this without any warning or discussion with others.
[link] – [comments]
Posted: 2026-09-15T04:21:31+00:00
Author: /u/More-Mine9173https://www.reddit.com/user/More-Mine9173
Per title, just wanted to plug this gem of a game. Not affiliated, just a pirate lover! (uh, lover of pirates)
[link] – [comments]
Posted: 2026-09-15T07:56:44+00:00
Author: /u/Final-Isopodhttps://www.reddit.com/user/Final-Isopod
I have been using Foundry for several years now. Bought some modules and found it really helpful with all the automation and additional community plugins. But the more I use it the more I realize that this might be a dead end. I guess it's fine if you're running one system with no additional modules. But the more varied stuff you use the greater risk that modules wont be updated and in effect you would have to run independent instances for games to minimize compatibility issues. Like I got modules that weren't updated to most recent version and modules that don't work as expected on my current version of Foundry. This makes me realize the spread of modules working differently on different verisons might be bigger as Foundry evolves. It concerns me especially with content I paid for that it might not be useful after some time. I recently was made aware that I actually can install older versions of modules which is fine but it won't solve the issue of new content released only for most recent Foundry version. I would like to someone tell me that actually there is a way around it all but I'm not so sure about it. The more I think about it the more I think I maybe should go back to simpler solutions like playing with as simple setup as possible (ie using only discord with dice bots and simple VTT map solutions like Owlbear rodero only for combat situations needing this). As much as I appreciate automation that speeds up the game there are times that finding a way how to do something that would be straighforward at actual table is scometimes almost breaking the game altogether. I am curious other folks' opinion about this and maybe hear about some new VTTs that are on the horizon.
[link] – [comments]
Posted: 2026-09-15T09:51:11+00:00
Author: /u/SmilingNavernhttps://www.reddit.com/user/SmilingNavern
What is the most interesting magic system you have encountered in TTRPG?
Maybe the most broken or the most powerful or the most innovative.
The game doesn't need to be good, only magic implementation.
[link] – [comments]
Posted: 2026-09-15T06:57:13+00:00
Author: /u/Final-Isopodhttps://www.reddit.com/user/Final-Isopod
I know that there is an online tool (Reroll) for creating character portraits (or rather representations of whole figures) in a pixelated fashion like those old point and click adventure games (I'm lookinig at you Guybrush Threepwood!) - it is primarily focused on fantasy though. I would like to find something similar but for real world characters (think Call of Cthulhu, Delta Green and such). I will look for actual adventure game galleries but maybe someone thought about making a tool like it?
[link] – [comments]
Posted: 2026-09-14T20:23:36+00:00
Author: /u/PossibleChangelinghttps://www.reddit.com/user/PossibleChangeling
I love Vampire: The Masquerade, but not for the reasons most people do. Most people like the brooding atmosphere, but I really enjoy the base building mechanics.
I've long since dreamed of running a V5 game built around base building, expanding and building an empire, but I'm frequently held back by how it seems like an afterthought in the system, and also my own general inexperience running a game like that.
What are some system agnostic tips and advice for running a game about logistics, base building and politics?
[link] – [comments]
Posted: 2026-09-14T14:05:52+00:00
Author: /u/Rowdyjason10213https://www.reddit.com/user/Rowdyjason10213
Hi, I will be spending four glorious days of setting my credit card on fire in the best city in the world. Any tips for the best TTRPG shops in London? I'm in Shoreditch, but your Underground will be able to take me anywhere. Thanks!
[link] – [comments]
Posted: 2026-09-15T05:22:00+00:00
Author: /u/Weary_Advance208https://www.reddit.com/user/Weary_Advance208
Hello!
I'm a novice at role-playing, and what interests me is writing and bringing my stories to life. After playing a few sessions as a player with a group of friends, I ran my first game as a game master.
For my next games, I'd like to find some accessories (GM panel, scoreboard, miniatures, etc.) to help set the mood.
My problem is that my story takes place in a contemporary and fairly realistic food processing plant.
Does anyone have any idea where I might find things that fit my theme (preferably in the EU or Europe)?
Thank you, everyone!
[link] – [comments]
Posted: 2026-09-14T16:21:01+00:00
Author: /u/PencilBoy99https://www.reddit.com/user/PencilBoy99
When I was a kid I used paper to do GM prep and notes, but since I restarted as an adult I've only used electronic stuff (e.g., One Note).
Does anyone still use paper?
[link] – [comments]
Posted: 2026-09-14T06:58:03+00:00
Author: /u/noobulehttps://www.reddit.com/user/noobule
I'm surprised this situation hasn't come up for me before, but in my current game the PCs are meeting multiple important NPCs at the same time (multiple vassals have gathered in a rare event to meet at the kings castle) and it would be a great opportunity to:
- Exposit a bunch of information about the kingdom; who these NPCs are and what their local holdings are like (it's a new campaign and the players don't know much about the area yet)
- Introduce the personalities of these NPCs
- Introduce the goals and concerns of each of these NPCs, and to a limited extent, the secondary characters linked to each of them
- Demonstrate the tensions between them, and what each thinks of the other, etc
A movie would just play all this out in a single scene but at the table that would result in me performing a conversation between five non-player characters, which is awful.
With all these characters in one area and available - what would be a cleaner way to achieve my goals? My best idea so far is "players meet them one by one at a feast" but I'm not crazy about.
Would love to know how you'd handle it or what GM tools can be deployed here.
Thanks!
[link] – [comments]
Posted: 2026-09-14T02:15:19+00:00
Author: /u/Anonymous-Turtle-34https://www.reddit.com/user/Anonymous-Turtle-34
This was a Call of Cthulhu campaign, and not a very long one (5 sessions). I cooked up everything about it in my head, and it was my first time running a game in 3 years after my last one fizzled out. The ending was fantastic. The dice told such a story and after it ended we all had a group hug and sat in a circle complimenting each other. That was two days ago. In the two days since, my 5 players have made about a dozen really good fanarts of the characters. It's just so surreal to see this thing that I created inspire my players to make art like that. I'm still riding that high after two days because I just feel so proud of all my players and so happy that we came together for this campaign
Rant over, just wanted to share this awesome experience with people!
Side note, one of them stalks my reddit profile sometimes, so if you see this, hi leia! Your art is really cool
[link] – [comments]



