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 Weekly Free Chat & Free Self Promo Thread - 08/22/26
Posted: 2026-08-22T11:00:19+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 List of All TTRPG Books that released on Itch.io during the first half of 2026
Posted: 2026-08-29T05:25:06+00:00
Author: /u/EraOfTheElementalshttps://www.reddit.com/user/EraOfTheElementals
Name Date Released Genre: Misc. Notes
JANUARY 2026 TTRPG Books
The COMPLETE Lizzie Smithson! 01/01/26 Compilation/Furry
Para The Roleplaying Game 01/01/26 Horror/Paranormal
Hammer & Scythe 01/05/26 Fantasy/Horror/Post-Apocalyptic
Magic Dungeons 01/09/26 Fantasy/Card Game
VStream RPG 01/19/26 V-Tuber(Yes, Really)
Fluff n’ Fury 01/22/26 Cute/Cyberpunk/Sci-Fi
Forged 01/24/26 Creation Maker/Fantasy
FEBRUARY 2026 TTRPGs Books
Null Space 02/03/26 Sci-Fi/Survival
Skies Above 02/04/26 JRPG-esque/Fantasy
Setting Off! 02/05/26 Fantasy/Horror/Sci-Fi
Heartbeat Highschool 02/14/26 Dating Sim/Solo
MARCH 2026 TTRPGs
EPSILON: A TTRPG 03/04/26 Sci-Fi/Fantasy
Rift Town MMUGS Edition 03/05/26 Cozy/Horror
Wrath Of The Wyvern: Sons of Rivesk 03/08/26 Dark Fantasy/Solo/Scottish
Legendmaker Core Rulebook 03/11/26 System Agnostic/Fantasy
Midnight Of The Century 03/13/26 Detective/No-Combat/Occult
Brightnight Academy 03/19/26 Slice of Life/Fantasy
The Era Of The Elementals 03/20/26 Open World/Sci-Fi
HeartBeasts: Road to Regionals 03/21/26 Monster Taming/Monster Battling (Seems to be Inspired by Pokemon and Digimon. Looks REALLY Good)
Cyuteemon (pronounced Cute-ee-mon) 03/23/26 Monster Collecting/Monster Battling (Seems to ALSO be Inspired by Pokemon [but not Digimon]. What are the odds?)
HEDGE: A Postapocalyptic Dark Fantasy RPG 03/30/26 Dark Fantasy/Post-Apocalyptic
1000 Years Of Daylight 03/31/26 Dark Fantasy/Post-Apocalyptic
APRIL 2026 TTRPG Books
Elemancers 04/01/26 Fantasy/Tactical
X-TOP: Extraterrestrial Operations Program 04/07/26 Sci-Fi/Modern
Domain of the Dragons 04/08/26 Fantasy/Dragon Simulator
Mooncroft Manor 04/16/26 Fantasy
Secret of a town called Zinea 04/16/26 Fantasy/Solo
TITAN Hero's Guide 04/16/26 Fantasy
Feathers & Messages 04/25/26 Fantasy/Pidgeon Simulator/Post-Apocalyptic
MAY 2026 TTRPG Books
Gloam 05/01/26 Folk Fantasy/Tarot
Defy The Gods 05/03/26 Dark Fantasy/Romance
Heroines Of The First Age 05/20/26 Fantasy/Folklore
Oubliette 2e 05/20/26 Dark Fantasy/Fate Core
Blues 'n' Space TTRPG 05/20/26 Sci-Fi
Depths of Obscurum 05/22/26 Dark Fantasy
Baked Beantown 05/24/26 Dark Humor/Post-Apocalyptic
The Bones' Song: Feral Quickstart 05/25/26 Horror/Nature
ACCESS DRIVE 05/30/26 Sci-Fi
Asher's Ridge 05/30/26 Paranormal/GM-less/No-Prep
JUNE 2026 TTRPG Books
GOLD TEETH: A Roleplaying Game 06/02/26 Piracy/Occult Horror
Subterranean Fightin’ Freaks 06/06/26 Sci-Fi/Fantasy/Mutant Simulator
Huckleberry: A Wyrd West RPG 06/16/26 Western/Sci-Fi/Fantasy
Small Medium At Large 06/09/26 Mystery/Paranormal
Blightfall 06/26/26 Dark Fantasy

I'm only human, so some TTRPG books may have slipped under the radar.
This list is for books. For a book to qualify it needed to have around 50 pages worth of content.
This list excludes One Pages, Zines, Supplements, unfinished/in development, AI Slop, etc.

If I forgot a 2026 TTRPG Book that came out during the first half of this year mention it so that I can add it to the list at some point!

– submitted by – /u/EraOfTheElementals
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 Does your favourite RPG have a terrible introductory adventure? Mine does.
Posted: 2026-08-28T21:41:27+00:00
Author: /u/Cindral_RPGhttps://www.reddit.com/user/Cindral_RPG

I’ve been thinking about this while reading Symbaroum.

A huge part of the game’s appeal is exploring Davokar, a forbidden forest full of ruins, treasures and horrible things waiting to kill you. Then the introductory adventure sends you across a mountain pass, far away from Davokar. You spend the entire adventure travelling towards the forest... and never actually reach it.

Sure, it teaches you a few rules. But it doesn’t really show you what playing Symbaroum is supposed to feel like. It’s one of my favourite games, but I can’t help feeling that its introductory adventure completely missed the mark.

The more games I read, the more I see the same problems. Too many NPCs, huge lore dumps, unclear objectives, investigations that fall apart if the players miss a single clue, and encounters that expect the GM to already understand every subsystem. Sometimes it feels like these adventures are more interested in showing off the setting than teaching people how to actually play the game.

I’m currently working on the introductory scenario for my own TTRPG, and it has made me realise how difficult this is to get right.

So, which games do you think really nailed their introductory adventure? And which ones completely missed the mark? Why?

– submitted by – /u/Cindral_RPG
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 PPWR lands another blow to an already precarious tabletop industry
Posted: 2026-08-29T00:48:27+00:00
Author: /u/KaukiOnHalahttps://www.reddit.com/user/KaukiOnHala
– submitted by – /u/KaukiOnHala
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 Systems for Star Trek/Babylon 5 80s-90s sci-fi feel?
Posted: 2026-08-29T06:21:09+00:00
Author: /u/The_Trevbonehttps://www.reddit.com/user/The_Trevbone

This year I've gotten really into sci fi after mostly being interested in fantasy before. I don't mind some small fantasy/magical aspects, but I am looking for something a little more grounded than say Star Wars.

That said, I do *enjoy* myself some Star Wars, Warhammer 40k, and other fantastical space faring settings. If you have suggestions closer to that, I'd be happy to discuss those too.

– submitted by – /u/The_Trevbone
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 One Shots - not longer than 2h
Posted: 2026-08-29T07:35:22+00:00
Author: /u/JakkSwordshttps://www.reddit.com/user/JakkSwords

Hey,

since I'm playing some rpg's on a con and I only have 2h slots I wanted to ask for suggestions for good and especially beginner friendly one Shots. The system does not matter, since I like to play variety and like to try out new things. Give me your best shots!

– submitted by – /u/JakkSwords
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 Looking for Old Rulebook or Campaign Creation Guide
Posted: 2026-08-29T02:24:59+00:00
Author: /u/Illustrious-Fox4063https://www.reddit.com/user/Illustrious-Fox4063

I remember an old guide to campaign and world creation that I used to have back in the 80's or 90's that I used to have. It had information about creating realistic networks of villages, towns, cities, and kingdoms. Part of the suggestions were that 4-6 hamlets would support a village and would be about 6-9 miles from the village. 4-6 villages would support a market town and would be about 12-18 miles from the market town, etc, etc.

Thought it was one of the old Rolemaster Campaign Laws but it isn't in any of them.

– submitted by – /u/Illustrious-Fox4063
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 Favorite "pay what you want" or free game
Posted: 2026-08-28T15:11:16+00:00
Author: /u/atenea92https://www.reddit.com/user/atenea92

Hi there, I want to know your favorites ttrpgs that are free or pay what you want that you find it great for the price or just a lot of fun.

Personally I will recommend cairn, they have a new second edition that its free too and it's a great osr.

– submitted by – /u/atenea92
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 Important Events in TTRPG History?
Posted: 2026-08-28T19:46:50+00:00
Author: /u/Authorigashttps://www.reddit.com/user/Authorigas

Continuing on the train of learning more about TTRPGs, one thing I love learning about any hobby is the general history of it. I enjoy reading Hobby Drama posts on drama, or just major development milestones in the hobby. I've learned a lot from this subreddit about what makes a game good or bad, what makes a system clunky to learn, how to learn a system, and some reasonings for why systems people dislike get added.

But today, I'd like to ask about some of the important historical events in the TTRPG space. I realize that's a broad topic, especially with so many different TTRPGs all having different milestones, and events of importance may be more or less important depending on who you ask. But I'd really like to learn more of the history of the hobby outside of the (few) events I know.

-DnD was first published in 1974 by TSR, adapted from Tabletop Wargaming into a new format.

-Vampire the Masquerade was first published in 1991 by White Wolf, becoming a smash success and even threatening to overthrow DnD as the most popular TTRPG in the world.

-2003 is the publishing of DnD 3.5, a revision from 3.0 that launched to a lot of success, managing to yank DnD's crown back from VtM-who would try and fail to follow in 3.5's success. Many new games would come out using 3.5 as a frame work.

-2008* is the release of DnD 4th edition, a very messy attempt to adjust the systems for DnD to behave more like a video game, the result of this was many publishers breaking off-including Paizo who would go onto create Pathfinder.

2015-2021, the launch of Critical Roll and the Covid 19 Pandemic led to an explosion in popularity for the Hobby. With more popular actual plays, and the increasing isolation of Covid driving more and more people into trying to get into the hobby.

2023-The OGL controversy where WoTC attempted to change the rules of the DnD Open Game License, leading to other publishers breaking off and forming their own open game licenses. Leading to "never back down 2: The Back Down."

2018-2025: The whole White Wolf Debacle with Paradox buying White Wolf, shutting them down due to some controversy in 2018 with the Camarilla sourcebook, and then reopening them again in 2025.

Those are some of the major events in this hobby I know, and I've probably got a few details really wrong regarding it. But I'd love to know some more major events of the hobby in general, just as a curiosity thing. I believe this falls in line with the rules of the subreddit, but if not I apologize.

*I originally listed 2010 as the publication date of 4E, that was the date of DnD Essentials, 2008 was when 4th ed was published.

Edit: TO CLARIFY-THIS IS NOT MEANT AS A DEFINITIVE HISTORY LIST. This is me, as a complete newcomer sharing what my Limited Knowledge of the history of TTRPGs is, and seeking to learn more from people who have been here longer, and know more about the hobby. I'm sorry if I gave off the intention that this was a "definitive history of TTRPGs, when that is in no way my intention." I'm just a history nerd who really wants to learn about this cool hobby.

– submitted by – /u/Authorigas
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 Lancer, but narrative. Does it exists?
Posted: 2026-08-28T18:07:06+00:00
Author: /u/Octarine_https://www.reddit.com/user/Octarine_

Everything i see about Lancer seens sooo fcking cool! But to be 100% honest all my players are very casual, myself included although im the forever GM and as such always try to get a little deeper into the rules and system.

I dont think that any of my friends will ever try to read a rule book to min max, create a build or find optimal play. No one will ever argue what is a balanced party or will try to create one, it is all about fun and what sounds cool for each player. So much so that i dont even try to play more tactical games which require deep understanding of the system or even builds at all, I tend to prefer narrative-focused systems because of the freedom they give and because they are much easier to explain to my friends. My group generally enjoys rules light games where we can focus more on the fiction and less on knowing the ins and outs of the mechanics.

And yet... Lancer looks so fucking cool that I'm tempted to give it a shot.

As such, can a group of very casual players just make characters based on what sounds cool and have a good time with it? And if Lancer really isn't a good fit for that kind of group, are there any games you would recommend that scratch the same itch but more narrative/rules-light? I'm open to pretty much anything!

– submitted by – /u/Octarine_
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 Finally got Fate Accelerated
Posted: 2026-08-28T22:35:01+00:00
Author: /u/inkybardhttps://www.reddit.com/user/inkybard

I've never played or run any version of Fate before. I knew it was supposed to be a lighter version of Fate Core, but I was still surprised when I got the book, I think it's the shortest RPG book I own. I'm really looking forward to giving it a try, probably for one or two sessions before starting a campaign in another system

For anyone who's played both Core and Accelerated, is the latter really a "lighter version of Core" or they actually play as almost two completely different systems?

– submitted by – /u/inkybard
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 How do you actually keep NPCs consistent across a long campaign?
Posted: 2026-08-28T22:07:55+00:00
Author: /u/ActualCharacter2698https://www.reddit.com/user/ActualCharacter2698

i'm decent at plot and bad at people. Six sessions in I'll have an NPC contradict something they said in session two, or forget entirely that a player did them a favour, and it undercuts the moment more than a plot hole ever does.

Written notes don't fix it for me. I have the notes. I just don't remember to look at the right one at the right time, and by the time I've found it the scene has moved on.

What actually works for you? Index cards, a one-line "wants / hides / owes" per NPC, something baked into a prep template? I'm more interested in the system than the tool.

– submitted by – /u/ActualCharacter2698
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