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 Weekly Free Chat & Free Self Promo Thread - 06/06/26
Posted: 2026-06-06T11:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 [Pathfinder] Paizo Restructuring: A Difficult Update About Our Future
Posted: 2026-06-08T22:28:44+00:00
Author: /u/Dagawinghttps://www.reddit.com/user/Dagawing
– submitted by – /u/Dagawing
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 Game Masters/Dungeon Masters, What are your favorite and useful tools you use?
Posted: 2026-06-08T15:26:09+00:00
Author: /u/Einsolsrazor24https://www.reddit.com/user/Einsolsrazor24

Hello,

I was trying to compile a list of the best tools for a new GM, I have a friend starting out and I think I use a lot of tools just out of habit. What tools do you all prefer to use for designing or running games. I mean, name generators, token makers.. like anything that makes your life easier.

I use Lore Keeper, I was using Dungone Door Doodler.. like i dont know whats out there thats good anymore. Suggestions?

Yes I know I can google this, but I want opinions from users, not google or AI. Dont be that person.

– submitted by – /u/Einsolsrazor24
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 What drives players to willingly use an LLM as a """""GM"""""? (Or, the lengths players will go to avoid GMing.)
Posted: 2026-06-08T10:07:00+00:00
Author: /u/EarthSeraphEdnahttps://www.reddit.com/user/EarthSeraphEdna

I am currently staring down a recruitment post:

The system does not require a traditional GM. Everything will be generated on the fly, which means I’ll also be able to participate as a player instead of only running the game.

We’ll use ChatGPT as the narrator. Players will describe their actions, we’ll provide dice rolls and prompts, and ChatGPT will help narrate the results, rooms, encounters, monsters, clues, and twists.

The tone will be a straightforward fantasy adventure: dangerous dungeons, strange monsters, and an undead villain waiting somewhere in the dark.

Why? To what end? (Frankly, I get the feeling that the recruitment post itself is LLM-generated, too.)

This is not even the first time I have encountered LLM-based GMing:

https://www.reddit.com/r/rpg/comments/1lykmfc/i_played_in_a_game_wherein_the_gms_responses_both/

https://www.reddit.com/r/rpg/comments/1n263ja/i_have_been_seeing_more_and_more_players_and_gms/

https://www.reddit.com/r/rpg/comments/1pcxixe/i_am_still_seeing_players_and_gms_outsource_large/

https://www.reddit.com/r/rpg/comments/1pfcn78/i_bought_a_book_of_puzzles_for_rpgs_and_i_very/

– submitted by – /u/EarthSeraphEdna
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 RPGS like heart and spire?
Posted: 2026-06-08T18:34:08+00:00
Author: /u/DependentBarnacle968https://www.reddit.com/user/DependentBarnacle968

just what the title says really. think they are cool systems

– submitted by – /u/DependentBarnacle968
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 Interesting or unique TT RPG's from either Australian or New Zealand creaters?
Posted: 2026-06-08T20:44:13+00:00
Author: /u/liamkembleyounghttps://www.reddit.com/user/liamkembleyoung

Hi all

So as the title is asking is there any unusual or very obvious Australian or New Zealand TT RPG's?

The only one I have come across so far is Hunter Planet. and i've just backed the 3rd edition on Kickstarter.

Looking forward to people's suggestions :)

– submitted by – /u/liamkembleyoung
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 What casting system is your favorite, and what are your gripes with it?
Posted: 2026-06-08T17:46:17+00:00
Author: /u/Select_Lunch1288https://www.reddit.com/user/Select_Lunch1288

Is it a little too complex? Are the resources needed too high? Are there spamming issues?

– submitted by – /u/Select_Lunch1288
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 What's your favorite spell you've ever used in a TTRPG? What was the iconic moment you had with it?
Posted: 2026-06-08T15:34:34+00:00
Author: /u/Awkward_GMhttps://www.reddit.com/user/Awkward_GM

I'm doing some research for a "generic fantasy" RPG I'm working on as a side project. The goal basically being to create a tool set to help people more easily make a "generic fantasy" RPG in a system I like. I'm not looking to make a freeformed magic system or anything.

I'm looking to make sure I hit spells that people enjoy and are commonly liked, stuff like:

  • Fireball
  • Polymorph
  • Shapeshift
  • Incorporeality
  • Prophetic Visions
  • Deep Pockets - Ability from Changling the Lost and Demon the Descent which lets you pull out any small item from your pockets. In Demon there is a more advanced "Exploit" ability which lets you pull out something that couldn't fit in their such as a rocket launcher.

Definitely a lot more and would appreciate any input. 🤗

– submitted by – /u/Awkward_GM
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 "Don't take Bus 78, it leads to a strange place." What Urban Fantasy/Horror RPGs capture this kind of urban folklore horror?
Posted: 2026-06-08T10:04:04+00:00
Author: /u/EberhartEberbehaarthttps://www.reddit.com/user/EberhartEberbehaart

So a while ago i found two posts on r/CuratedTumblr that were meant as prompts for creative exercises. They really stuck with me because they seem like great set-ups for a Urban Fantasy/Horror campaign!

  • The first one describes someone acquiring a property and finding a letter written by the former owner. The letter includes a long and evocative list of things to do/avoid doing in this house to keep you safe from the many beasts and entities that inhabit it: "Never pick flowers from the garden without leaving an exchange". "Cover your mirrors or they will be seen as an invitation". "Don´t touch the apple tree. You cannot afford what they cost". That type of stuff.
  • The second one (could not find the link) had a similar concept: Finding a used map of your city full of mysterious scribblings like "Don´t walk this street at full moon", "The sewers???" or "Bus line 78 leads to a different place than expected".

I think prompts like these are a great way to start a campaign and to serve as a central riddle that must be solved. Where does this bus lead to? What is in the sewers? What is guarding the apples in the orchard?

I think players would love this! They get a lot of questions to solve at their own pace, they are thrown right into the action und have a solid grasp on how much of the mystery is already known to them.

To the GM this is great because you can just throw a bunch of leads on the table without overwhelming the party with too much exposition/worldbuilding. The city/house starts out as mysterious to the players AND the characters while the prompts while the prompts will spark the curiosity to explore.

I think this would work great for GMs who love worldbuilding but don´t want to monologue at their players and are looking for shorter/middle length campaigns.

So I am looking at systems that do these things:

  • Urban Fantasy, but not the steamy YA kind. Also not a fan of these "let´s throw all kinds of tropes together and see what happens" systems. I am looking for some cohesion.
  • Horror, but more folklore than lovecraftian
  • open to creative worldbuilding from the GM
  • handles mysteries well, not just about fighting stuff
  • tone i am looking for: scary, mysterious, strange, not always hostile but potentially deadly
  • Media that I think of: Hellboy movies, the book Jonathan Strange & Mr Norrel, the film Pan´s Labyrinth

I have played Urban Shadows 2e, which is Urban Fantasy but cares much more about relations, favors and politics. Also I don´t care that much about romance, I am no good at these kind of stories.
I have played CoC, but this feels more in tune with fairy tales, folklore and such than world-ending, mind-bending Lovecraft.
I played Brindlewood Bay und know of The Between, but am unsure if open mysteries und prewritten character stories would work in this concept.
I have heard of Vaesen, but am unsure if it is too focused on Scandinavia and too...bright?

Thankful for all kinds of ideas!

– submitted by – /u/EberhartEberbehaart
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 Feudal Japan
Posted: 2026-06-08T21:07:53+00:00
Author: /u/CookNormal6394https://www.reddit.com/user/CookNormal6394

Hey folks! Which is your favorite tttpg set in or inspired by Feudal Japan *other than L5R* ?

– submitted by – /u/CookNormal6394
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 Tell me about Games that Reward Mastery
Posted: 2026-06-08T18:54:45+00:00
Author: /u/InvisiblePoleshttps://www.reddit.com/user/InvisiblePoles

I've always liked systems that feel like the most interesting things happen once you've actually got a grasp of how things run.

Not just stats being better or minmaxing, but actually feeling like you're piloting the system the best possible way once you've got the hang of it.

Ars Magica is a great example. At first, its daunting to figure out. But once you get in the swing of it, it's pretty cool what kinds of stories you can tell.

Tell me what other games you know like that and how they reward mastery over a surface level reading.

– submitted by – /u/InvisiblePoles
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 Best RPGs for two players and one gm?
Posted: 2026-06-08T21:24:53+00:00
Author: /u/DependentBarnacle968https://www.reddit.com/user/DependentBarnacle968

hey! I’m just finishing up a small campaign and am looking for a new system! I love games like spirit of 77, oddity high, mork borg, etc. although I’ve only gmed troika and so77. I’m looking for something eith light/moderate rules, but not minimalist, but agian not picky.

– submitted by – /u/DependentBarnacle968
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