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 Weekly Free Chat & Free Self Promo Thread - 06/13/26
Posted: 2026-06-13T11:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Opinions on systems that penalize killing?
Posted: 2026-06-14T16:08:22+00:00
Author: /u/RubberDuckyDavidhttps://www.reddit.com/user/RubberDuckyDavid

As the title says - what's your opinion on systems that actively penalize players killing or torturing NPCs as an activity? Less so "killing this specific important npc causes problems" and more so "killing in general destroys your sanity/makes you a monster/criminal in-universe and people hate you now."

Systems where you don't fight random bandits to the death for a few coins every session and have it be forgotten in a moment, and have to be way more mindful about what you do or else you have permanent, or at least long term problems.

Thoughts on those systems? Do you like them or not?

– submitted by – /u/RubberDuckyDavid
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 Pride bundles (Fabula Ultima, Shadow Scar, Cthulhu Confidential, Scion)
Posted: 2026-06-14T02:59:28+00:00
Author: /u/TheGuiltyDuckhttps://www.reddit.com/user/TheGuiltyDuck

Two big bundles went live recently with a huge variety of games, comics, fiction, even some maps.

https://www.drivethrurpg.com/en/featured_promotions?promotion_id=RPG_26_TGOI

Looks like stuff from Chaosium, Evil Hat, Onyx Path, Green Ronin, Arc Dream, R Talsorian, Goodman Games, Pelgrane Press, Catalyst and some indie folks too.

– submitted by – /u/TheGuiltyDuck
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 Switching System for a campaign: Nimble over Dnd?
Posted: 2026-06-14T13:45:11+00:00
Author: /u/UomoSiShttps://www.reddit.com/user/UomoSiS

I recently started a Dnd campain with two friends, and i'm the Master.

We are near the end of the first "Arc". Dnd can be pretty complex, and we are very busy people (university/job), I discovered Nimble 5e and seems like a friendly version of Dnd. So I'm curious, can i use the Forgotten Realms setting and switch the system to Nimble? Is possible? Will it cause problems?

Thanks in advance and sorry for any eng mistakes, not my main language!

P.S. One of my friends is absolute novice in dnd and doesn't really know well the rules yet, so the switch is also for him to play something more easy.
I just want to make it easier for everyone to learn how to play so we can play more often and with less hassle. If it’s not worth the effort, I’ll buckle down and study Dnd more thoroughly!

– submitted by – /u/UomoSiS
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 Episodic Games
Posted: 2026-06-14T09:15:52+00:00
Author: /u/cwasontthttps://www.reddit.com/user/cwasontt

I've been recently playing with the idea of running a game with my regular online group with more of an episodic structure. The group has grown larger and everyone wants to play just not always at the same times.

I would love to be able to run a game with the kind of structure of a TV show where certain characters go together on certain missions and every week you get to see how different combinations interact with each other. I am a roleplay person first and foremost so I would love a structure that allows character relationships to bloom across multiple disconnected episodes. I'm inspired by stuff like Scooby Doo, star trek and Buffy

Does anyone know of any games that mechanically support this kind of gameplay loop?

– submitted by – /u/cwasontt
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 Besides playing, I've started making some stuff on my own during my spare time. One thing I've always wanted, as a lover of Mafia movies, is a proper mobster game. Introducing Omerta - Roleplaying Game! (PWYW)
Posted: 2026-06-14T17:18:46+00:00
Author: /u/SlayThePulphttps://www.reddit.com/user/SlayThePulp

I've slowly been working on this for a long time, but with a baby and studies, plus very little experience, it's taken quite a while. It's a simple game, 44 pages long, based on the Mörk Borg system, but deviates quite a bit, especially when it comes to the style.

I've loved Mafia movies for as long as I can remember, as a small kid I watched Bugsy Malone on repeat, and in my early teens I just circulated every mobflick I could find. Now, with my largest passion being roleplaying games (except for my beautiful daughter of course), I thought it was time to combine those interests. Kind of surprised by the lack of a proper mobgame, except for Gangbusters which I've only read about, and haven't been able to track down a copy of.

Anyway, it's not the grandest of games, but I'm still really proud, and hope someone else will be able to enjoy it too! With a budget of $0, it's filled with a mixture of public domain art, and custom made art by a fantastic local artist and his brother,

Also, it's PWYW, so costs nothing for anyone who wants to check it out!

– submitted by – /u/SlayThePulp
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 What are these 6 spaces for? Next to the attributes. (girl by moonlight)
Posted: 2026-06-14T11:47:21+00:00
Author: /u/Lethal-Flip-FLophttps://www.reddit.com/user/Lethal-Flip-FLop

Hi all! My group is starting a Girl by Moonlight campaign, and we cannot figure out this one thing.

For context: we have played candela before and thought Girl by Moonlight would be much the same, but there's a part about the attributes that we don't get. (For those who don't know, girl by moonlight is based on blades in the dark. Candela obscura is inspired by blades in the dark but not officially part of that system. )

There is this bar with 6 spaces next to the attribute (shown on page 34 and the character sheet).

We thought it was the drives, but that's not a part of this system?

If someone who is familiar with Girl by Moonlight could help us, that would be much appreciated.

- Very confused, future magical girls.

– submitted by – /u/Lethal-Flip-FLop
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 16th century Spanish explorer horror game
Posted: 2026-06-14T10:38:53+00:00
Author: /u/jomacatopa96https://www.reddit.com/user/jomacatopa96

I have a question for you all.

I am thinking about writing a scenario or maybe even short campaign centered around being 16th century Spanish explorers in Nueva España (modern day Mexico). The idea is for it to be a horror game, not only is the land foreign and the animals weird, but also there is spooky shit out there.

My question is the following, what game do I use? I was thinking about using some version of Call of Cthulhu since after adapting the skills and getting some weapons stats would be enough, or using Aquelarre maybe since it is a more timely game and might fit better.

To answer the thing that most people will write about, I know that each game has it's own version of horror. CoC is Cthulhu centric (as it names says) and would be more focused on that. Aquelarre from what I know (which is only playing it a couple times honestly) is more Spanish folk horror and demons and things like that. I am unsure if I want to make the horror part be full cthulhu spookiness or something different.

So yeah, what do I use? Any other suggestions?

– submitted by – /u/jomacatopa96
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 Best game-night ttrpg one-shots?
Posted: 2026-06-13T21:06:27+00:00
Author: /u/joevincihttps://www.reddit.com/user/joevinci

Someone asked for recommendations for the best game-night ttrpg one-shot systems. We had a good list going but OP deleted it. Here’s some of what we came up with.

What is missing? What are your favorites? What do you keep in our bag for a last minute game-night one-shot?

– submitted by – /u/joevinci
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 Good Narrative and Crunch integration?
Posted: 2026-06-14T12:44:38+00:00
Author: /u/majorminor2973https://www.reddit.com/user/majorminor2973

So, basically my friends and I have been playing Shadowrun 5e, and Pathfinder 1e for the last few months, and what I've found is that we really enjoy the way that character choices matter in tactical gameplay and vice-versa.

What I mean by this is that in Shadowrun, you can have stuff like a code of honor, or have phobias, and those have a direct impact on the 'crunch' of the gameplay. Meanwhile in Pathfinder, stuff like deity choice can have mechanical implications, and the prestige classes have very clear links to the lore of the world.

My group isn't necessarily married to the high level of crunchiness in those two systems, but looking for something where there's interplay between Narrative and Mechanics, without going all the way down the other end to stuff like City of Mist.

We're also pretty open on genre, so go wild

Any Recommendations?

Thanks!

– submitted by – /u/majorminor2973
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 Vampire Requiem dice sets 10d10
Posted: 2026-06-14T14:29:13+00:00
Author: /u/AntoniusMNhttps://www.reddit.com/user/AntoniusMN

I went to a garage sale and picked up two dice sets for Vampire RPG

The red set with the red bag is the White Wolf requiem set…

I got a similar looking set though, and can find no info on it… it’s a black bag with a white skull… the 10d10 are a marbled dark gray with blue 1-7 and silver 8-0.

Just wondering if it’s official product.

– submitted by – /u/AntoniusMN
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 D&D starter set Vs Daggerheart or Other, for playing duo with 9yo
Posted: 2026-06-14T16:38:24+00:00
Author: /u/TabularConfertahttps://www.reddit.com/user/TabularConferta

I'm looking to get my daughter into RPGs as a fun thing to do together, with the idea of getting some of her friends to play as well once she gets into it.

I've played Daggerheart recently and was very impressed by how simple but expansive the system is.

Likewise I looked at the 5.5 starter set and it looks solid with maps and stand ins. This said the last time I dmed DND was 3.5 and while I have played it as a player since it's still mostly a mystery to me.

I'm just wondering what people would recommend or if they have experience with either system how they felt particularly getting kids involved?

I asked the lovely people on the Daggerheart sub about DH but thought I'd open it up.

While I know there are other systems designed more for kids, I like the idea of something they can keep playing for longer (feel free to correct me). I don't want to do full theatre of the mind and the vibe I get is that kids work well with tactile elements, I've got loads of 40k minis and some fantasy ones I can sub, this said if the system comes with pregen stuff designed for kids, maps etc...thats a plus in my book.

Apologies for the disjointed ramble, just try to get my thoughts down.

Thanks for any answers.

*update* I'm intentionally avoiding digital content, unless it's small printable maps or one shots. Partly for her and also so I do less screen time

*update* I am UK based. There have been some great suggestions but some sadly while looking amazing are US only or become outside of my budget after postage from the US is considered

– submitted by – /u/TabularConferta
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