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 Weekly Free Chat - 03/28/26
Posted: 2026-03-28T11:00:29+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Weekly Free Chat - 02/21/26
Posted: 2026-02-21T11:00:46+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

----------

This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
[link][comments]
 Any upcoming rpg systems people are excited about?
Posted: 2026-03-30T13:03:18+00:00
Author: /u/Swiftnythttps://www.reddit.com/user/Swiftnyt

Relatively new DM using 2024 5e. Been really enjoying getting into TTRPGs so far but keep seeing other systems and some of the differences make me really want to get into them.

Im really looking for a system or setting upcoming so I can get in on the new wave of it, or even something that just a lot of people as excited about to join in on the early hype.

Any recommendations that would fit this?

– submitted by – /u/Swiftnyt
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 D&D 2024 and The One Ring 2nd ed.
Posted: 2026-03-30T22:01:54+00:00
Author: /u/GM-Omyhttps://www.reddit.com/user/GM-Omy

Compared to D&D, how easy to play is The One Ring to new players?

– submitted by – /u/GM-Omy
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 Is there a game where the use of magic requires a narrative debt?
Posted: 2026-03-30T19:04:41+00:00
Author: /u/hairetikos232323https://www.reddit.com/user/hairetikos232323

I was toying with the idea of creating a game that requires a narrative debt for the use of magic. I’m aware of Paradoxes in Mage but I meant more like if I do this for you now you will have to achieve this thing for me at a later date. I know this kind of thing exists in the idea of some character classes but could you make it the whole magical mechanic of the game?

This way the act of use of magic also creates story and game objectives.

I feel it might get a bit complicated for a game with a large party but maybe it's a game designed to be played for one GM and one player?

Could the magic all be resolved narratively? So there was no dice roll for magic in the game but there is a story debt.

The other way I thought about doing it was that the spirits or gods you make the bargain with are very localised. So every time you come to a new area there is a new god and they have new powers to grant players if they fulfil the spirit's narrative aims. Once this is done players then roll on a table and receive a random spell / blessings from the spirit. So players in a group will end up with different powers. You don’t have to unlock the locals spirits powers but it's an option every time you go somewhere new. Adds a fun layer to every setting. Does this make travel more interesting? Does it incentivise travel in the game? I feel like it could if done right.

I’d love to hear if these have already been done in other systems, what people think the pros and cons might be?

– submitted by – /u/hairetikos232323
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 Trophy Anthology Kickstarter Ends Soon!
Posted: 2026-03-30T22:36:19+00:00
Author: /u/iamatrex_rawrhttps://www.reddit.com/user/iamatrex_rawr

The Forest still hungers…

Less than 48 hours left to back an anthology of brand-new one-shot incursions for Trophy Dark and Trophy Gold, written by members of the Trophy TTRPG Community!

Inside are 10 new Trophy Gold incursions and 10 new Trophy Dark incursions, bringing together many of the game's original team along with other prominent voices in Trophy. Writers include Avery Alder, Lin Codega, Kieron Gillen, Premee Mohamed, Michael Van Vleet, Mike Martens, and more! Original art by Trophy card artist Brian Sago.

Each incursion is tight, focused, and livestream/convention-ready, designed to be played in a single session without sacrificing atmosphere, dread, or hard choices. These short, punchy scenarios are perfect for conventions, one-shots, or nights when you want Trophy’s signature tension without a long campaign commitment.

The book will be produced in the same 7" × 10" hardcover size as the Trophy core books, so it will look right at home beside Trophy Dark, Trophy Loom, and Trophy Gold on your shelf, and just as good at the table.

Explore new corners of Trophy’s grim dark fantasy world, full of dangerous beasts, ruins to plunder, and powers to bargain with. Designed to be fully compatible with the existing Trophy books, cards, dice and tokens.

Whether you’re a GM looking for something you can run with minimal prep, or a group eager to plunge straight into danger, this anthology offers fresh ruins, new temptations, and cruel bargains ready for your table!

This project is human-generated and does not include generative AI in any aspect of its creation or distribution.

– submitted by – /u/iamatrex_rawr
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 What RPGs encourage intertwining spellcasting and roleplay?
Posted: 2026-03-30T18:35:09+00:00
Author: /u/product_throwaway6https://www.reddit.com/user/product_throwaway6

I really like being creative with magic. I remember playing Storyteller games and had fun describing the "mystical" ways my pcs cast magic. When I play "holy" casters like clerics and paladins I like describing the verbal components as saying something that connects to the character's faith/view of the world. I really like magic that has weight to it, and allows for characterization, as opposed to "I'm basically accomplishing the same as a weapon attack/skill check but with a magical flair to it."

Now, obviously, this is something that can be accomplished with roleplaying and the right table, but is there a system that works best for what I'm looking for? Ideally it'd be something like FSN where magic is intimately tied to the person's personality and core values, not everyone can cast every spell. Or maybe it's something like Mausritter where magic is something you have to find/earn (isn't automatically gotten in a list or found in every shop) and effects tied to it (like recharge) are unique.

But basically I'm looking for a game that encourages a roleplaying mindset from a design/mechanical standpoint fundamentally.

– submitted by – /u/product_throwaway6
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 Looking for Sci-fi map making game similar to How to Host a Dungeon
Posted: 2026-03-30T22:06:29+00:00
Author: /u/nocapfrfroghttps://www.reddit.com/user/nocapfrfrog

This might be a bit of a long-shot, but I was wondering if anyone knows something that would help me develop an interesting map.

I need a map for a dystopian megacity. Something along the lines of Megacity One from Judge Dredd, Blade Runner, Hive Worlds from Warhammer 40k, etc.

I really liked the way How to Host a Dungeon worked for fantasy settings, and I'd love if there was something somewhat similar for sci-fi.

edit: Alternatively, if you know of any good resources for old-school D&D dungeon crawl style maps for that sort of setting, I'm interested in hearing about those too.

– submitted by – /u/nocapfrfrog
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 Procedural approach to TTRPGs?
Posted: 2026-03-30T15:31:56+00:00
Author: /u/Ivan_Immanuelhttps://www.reddit.com/user/Ivan_Immanuel

I play currently for a month or so with a friend together the game Choir of Flesh and as I was thinking about it, I was wondering, whether my interest in TTRPGs is more into the procedures?

I am not really into the roleplay aspect of the hobby, meaning to do voices, act out scenes, etc. We rather follow the core loop of the game and have a very ‚descriptive‘ look on everything that goes on.

I also like to read through the books and do write ups of potential developments in the game, think about character goals, etc. But whenever I see a lfg post where roleplaying is mentioned as a core part of that game (which ever game it is) it somehow puts me off and I am afraid I won’t fit into such a group.

I am surely not the only person out there with such an approach, but I wanted to hear your opinion and also which TTRPGs you would recommend that could fit this style of playing.

– submitted by – /u/Ivan_Immanuel
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 RPG system for a world I created
Posted: 2026-03-30T20:05:46+00:00
Author: /u/fng_antheushttps://www.reddit.com/user/fng_antheus

I'm not sure if there is any system tailored to this mix, but I wanted to run a game with some of my friends in the world I've been building for my novels.

The primary genre is fantasy with all the fun fantasy stuff: magic, swords, and "gods." But it also contains elements of light steampunk (very early "industrial revolution" level tech), early gunpowder-based weaponry (flintlocks, muskets, blunderbusses, cannons, and some cowboy-style handguns), pirates, cowboys, knights, mages, samurai, etc. Essentially any of the standard pre-"modern" thematic tropes.

Gods don't literally exist as metaphysical beings, but as mortal beings who've become powerful enough to "ascend" to godhood. Kinda Malazan-esc.

I'm playing with people who don't have a ton of experience with RPG's, so stuff a bit less crunchy would be nice. The main focus is storytelling, themes, character growth, banter, etc. But ofc combat is important too. So I'm not looking for something super difficult, but some degree of challenge to make the combat engaging is nice.

I want to tailor the system to the world as much as possible, so I've been looking at universal systems and may consider using one. If there is a system that fits this neatly, that would be great. I was just wondering what y'all would recommend for something like this. Thank you!

– submitted by – /u/fng_antheus
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 A simple yet solid pokeon rpg
Posted: 2026-03-30T20:09:53+00:00
Author: /u/Gilgamesh_XIIhttps://www.reddit.com/user/Gilgamesh_XII

I have a group of 4 and maybe want to dip my toe into trying a pokemon RPG. Is there a good one. Ideally it would not be overly komplex as i feel 5e is already the maximum and some of the players have problems with overly complex systems. Ideally id be best to be a trainer. Maybe dont overly focus battles but have also classic rpg problems you might solve with pokemon. So im wondering if theres a not overy complex system but has a adequat representation of the pokemon world/games.

– submitted by – /u/Gilgamesh_XII
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 Whats your favorite piece of TTRPG lore in game. be epic or stupid
Posted: 2026-03-29T23:56:43+00:00
Author: /u/JoeKerr19https://www.reddit.com/user/JoeKerr19

From mage the ascension: ALL HAIL CZAR VARGOV! HE WHO RULED THE EARTH FOR 24 HOURS!!.

– submitted by – /u/JoeKerr19
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