Roll 3d6 - Roleplaying Resources

Reddit RPG

Tabletop RPGs and LARPing

Tabletop and LARP Dungeons & Dragons GURPS Pathfinder

 Weekly Free Chat & Free Self Promo Thread - 06/13/26
Posted: 2026-06-13T11:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

----------

This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
[link][comments]
 I don't care about characters like my friends do
Posted: 2026-06-21T19:10:41+00:00
Author: /u/Velectric6https://www.reddit.com/user/Velectric6

my character dies? cool! i cant wait to play a new one! this npc dies horribly? woah that was a brutal death. im not fcked up about it. thats just the way i play. i LIKE characters, but they're just fun little pawns to see get into trouble, not realtable people i project myself onto.

oftentimes trouble can start at the table because the DM wants me to "invest more" or my coplayers are upset i don't care abt the lives of random npcs or dont care abt putting my character in danger. it gets annoying and feels like they want me to play like them and not like me.

if get it if i was being intentionally obnoxious or destructive, but im not! i roleplay, i strategise! but im here for the game more than the story, and i just wish that playstyle was more respected by my friends.

im not gona leave the group cuz its not that big of a problem, but i just wanna know im not crazy. anyone relate?

– submitted by – /u/Velectric6
[link][comments]
 Anyone play The Expanse RPG?
Posted: 2026-06-21T15:23:07+00:00
Author: /u/TromboneSlideLubehttps://www.reddit.com/user/TromboneSlideLube

I was a big fan of The Expanse when it was airing but I'm just now getting around to reading the books. Has anyone here played the RPG from Green Ronin? I really like the setting and I'm wondering how the system compares to something like Traveler, Starfinder, Mothership, etc.

– submitted by – /u/TromboneSlideLube
[link][comments]
 GMs, what's a unique gameplay or story gimmick you've used for a oneshot/adventure/campaign?
Posted: 2026-06-21T15:59:29+00:00
Author: /u/ahcrabappleshttps://www.reddit.com/user/ahcrabapples

...and did it work out as you hoped or flop?

Pretty broad, I'm talking anything that changed the game for a particular effect that you wouldn't add to just any game, and that you probably couldn't use with the same players again.

As an example, I ran a Heart oneshot for newer players where they had to loosely base their PCs on characters from fairytales or folklore, which worked great.

I'm not really talking about premises for a game, it's a pretty blurred distinction though. And it's got to be at least kinda unique/original - not like "all the players were clerics" or whatever.

– submitted by – /u/ahcrabapples
[link][comments]
 What games are worth getting for their GM tools alone?
Posted: 2026-06-21T05:53:38+00:00
Author: /u/MmmVomithttps://www.reddit.com/user/MmmVomit

For example, I keep finding myself coming back to the random tables in Ironsworn for things like generating NPCs.

Are there any games that you find yourself coming back to for the GM tools regardless of the game you're actually playing?

– submitted by – /u/MmmVomit
[link][comments]
 Looking for systems that model the trope of "demon hunters who fight fire with fire"
Posted: 2026-06-21T15:50:36+00:00
Author: /u/Playtonicshttps://www.reddit.com/user/Playtonics

I'm after game recs that have the tropes you see with Illidan/Demon Hunters in Warcraft, Diablo 3's Demon Hunter, or the early access game Witchfire.

Character advancement should be sourced from defeating edgy dark entities and used to gain new abilities. This might be coupled with a loss of self/humanity.

I'm already aware of Eat the Reich, Apocalypse Keys, and the WoD games that touch on this - what other lesser known games could scratch this itch?

– submitted by – /u/Playtonics
[link][comments]
 What’s the biggest reason a TTRPG group doesn’t work out?
Posted: 2026-06-21T12:50:22+00:00
Author: /u/yanarquistahttps://www.reddit.com/user/yanarquista

I’ve seen people spend a lot of time looking for groups online, but I rarely see people talk about what happens after they actually find one. My group fell apart a few months ago and now I’m curious about other people’s stories.

For those of you who have joined groups with strangers:

  • How many groups have you been part of that didn’t last?
  • What caused them to fall apart?
  • Were there any red flags you wish you’d known before joining?
  • What would have helped you decide in advance if the group was a good fit?

I would love to hear people’s experiences and I’d like to find out if the biggest problem is usually scheduling, playstyle differences, personality clashes, expectations, or something else.

– submitted by – /u/yanarquista
[link][comments]
 For those of you who have it: thoughts on the core rulebook for the new Cypher System edition?
Posted: 2026-06-21T12:50:48+00:00
Author: /u/EarthSeraphEdnahttps://www.reddit.com/user/EarthSeraphEdna

This new edition looks significantly more structured than the last, in a good way.

Special enemy attacks aside, characters usually no longer take damage directly to pools. Generally, they take minor, moderate, or major wounds.

Skills are significantly more codified.

All descriptors are heavily, heavily simplified to just +2 to one pool, and training in one skill.

Character creation is vastly more structured and step-by-step. Genres and subgenres play a huge role; they determine some baseline rules (e.g. wound treatment), available PC types, and the genre-based abilities a character gets from tier advancement.

The superhero genre is divided into five "ranks," completely independent from tiers. These dictate the overall tone and power level of the campaign, and generally do not change. Rank grants a number of benefits and opens up some exclusive types. Rank 1 is a campaign of street-level crimefighters and vigilantes, while rank 5 is a campaign of "living gods" like Thor and Superman. (Rank 5, incidentally, is also where characters from the old Gods of the Fall setting get adapted to.)

Foci are much more elaborate, and structured as talent trees. Two characters of the same focus might have entirely different abilities.

Each cypher is given more flavor examples. Manifest cyphers are more formally codified into power levels.

Some actions have unique initiative timing: First actions, Follow-up actions, and Last actions.

Defending against (physical) attacks is either blocking with Might, or dodging with Speed. Armor makes it easier to block but harder to dodge. Blocking merely reduces wound severity by a step, though, and it is harder to dodge area attacks.

I am reasonably satisfied with these changes, and more. We do not have the bestiary yet, but I am very eager to see what enemies are like in this new edition.

I am reasonably satisfied with these changes, and more. We do not have the bestiary yet, but I am very eager to see what enemies are like in this new edition.

– submitted by – /u/EarthSeraphEdna
[link][comments]
 Of the newer systems, are any becoming widely adopted?
Posted: 2026-06-21T03:53:29+00:00
Author: /u/Comfortable-Two4339https://www.reddit.com/user/Comfortable-Two4339

Other than the usual initial enthusiasm and curiosity, and beyond the usual small but dedicated groups that end up as long term players, have any of the alternative-to-d20 systems shown promise as a hobby mainstay? Despite the age of the hobby, I still think there is plenty of room for innovation. Just waiting for the planets to align, so to speak. Is anything emerging as more than just "niche"??

– submitted by – /u/Comfortable-Two4339
[link][comments]
 How good are the mutant year zero campaigns?
Posted: 2026-06-21T15:10:05+00:00
Author: /u/Kecskuszmakszimuszhttps://www.reddit.com/user/Kecskuszmakszimusz

So I have been flirting with the idea of running through all the prewritten games in the year zero books then run an original mixed game. However this is a huge time commitment so I rather not do it if said adventures are not great.

So what do people think of them.

– submitted by – /u/Kecskuszmakszimusz
[link][comments]
 An odd request: RPGS that invoke the atmosphere of Twin Peaks?
Posted: 2026-06-21T06:03:37+00:00
Author: /u/Valuable-Visit3968https://www.reddit.com/user/Valuable-Visit3968

Hello, I know this is has likely been asked as a general question, but I feel this is a little different. Is there anything the captures the feeling Twin Peaks? For this I do not mean murder mystery in a strange town, I'm talking about the series themes of oppressive mystical forces imposing themselves on humanity and struggling to remain human in the face of evil. The spiritual side of Twin Peaks, if you will.

– submitted by – /u/Valuable-Visit3968
[link][comments]
 What is your best advice and favorite tools for improv, especially for fantasy?
Posted: 2026-06-21T19:19:50+00:00
Author: /u/E_MacLeodhttps://www.reddit.com/user/E_MacLeod

Looking for videos, essays, posts, comments, books, random spark tables, etc. Anything that would help me come up with interesting fantasy content mid session.

– submitted by – /u/E_MacLeod
[link][comments]