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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-19T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
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Posted: 2026-09-21T01:36:20+00:00
Author: /u/LeVentNoirhttps://www.reddit.com/user/LeVentNoir
D&D has heavy mechanical and proceedural support for combat. It has little support for open intrigue. D&D is claimed to be a game that supports 3 pillars, but is really heavily combat focused. It's just not said out loud.
Burning Wheel does say out loud, that it is a game heavily focused on character believes and drives, and the rest of the game is in support of that. The heavy mechanics and proceedures are there to give weight and structure to them.
Games like Blades in the Dark are about doing heists, and have the proceedural support and weight for it.
But are there examples of games that devote heavy mechanical or proceedural support for something that even the game itself acknowledges that it's not really about?
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Posted: 2026-09-20T22:11:53+00:00
Author: /u/TheGrimmBornehttps://www.reddit.com/user/TheGrimmBorne
I’ve made a few games for me and my friends and I’m working on a new one (not a promotion just for context on what got me thinking about this, everything I do/make is just for me and a few friends I don’t post or share it), but the more I look at it the more I’m unsure if these even constitute being a TTRPG.
I very rarely utilize or create social systems (as I’ve always viewed such things to be something that should be handled in RP) but I dive very heavily and deep into combat, wounds and survival mechanics. I still have a story they playthrough and such but with the lack of clear cut social systems I’m curious as to what exactly differentiates the TTRPG and the Wargame for you guys? I’m not so sure myself anymore. I’ve never really felt the need for a system to dictate anything outside of combat since it’s always just been role played out.
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Posted: 2026-09-21T00:42:25+00:00
Author: /u/Right-Environment427https://www.reddit.com/user/Right-Environment427
Mine is Immortal: The Invisible War.
I barely remember the mechanics of it other than it was one of the most complicated things I had ever seen. I do remember loving the story of the setting and mythology behind it.
And the art was so radically different than most other books I had seen or bought.
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Posted: 2026-09-20T10:18:31+00:00
Author: /u/jsledhttps://www.reddit.com/user/jsled
The satirical newspaper (and national treasure) The Onion published a piece yesterday (Sept 18, 2026), titled, "Olivia Rodrigo Releases Fantasy Tabletop Game ‘The High Winter Elves Of Girlville’".
My immediate reaction to reading this was laughter. My second one, though, was this: I want to play this game! Well, the game is fictional, so... I made it myself!
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Posted: 2026-09-21T01:13:49+00:00
Author: /u/Authorigashttps://www.reddit.com/user/Authorigas
Hi folks! One of my players came to me yesterday expressing an interesting in trying out Soulbound as a system, and I admit I've been curious about running a Cubicle 7 game myself. (Part of my goal to try a system by every publisher.) I know Cubicle 7 just put out Warhammer Fantasy 5th edition, but it's Soulbound my players has an interest in specifically. So my question is, for those who have played a lot of Soulbound, what are your thoughts on it? I've run some Pathfinder and Daggerheart before, so I've a bit of experience with Heroic fantasy and combat, but it's not my specialty compared to say, narrative and story building.
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Posted: 2026-09-21T02:17:30+00:00
Author: /u/DryInjury7130https://www.reddit.com/user/DryInjury7130
Hey everyone!
I'm looking for websites or creators where I can find free papercraft files to print and build RPG terrain, especially things like buildings, walls, dungeons, furniture, props, etc.
I'm familiar with some paid options like Battle Systems, but I'm wondering if there are any good places that offer free printable papercraft files.
I'm mainly looking for files that I can print at home, cut out, and assemble myself.
Any recommendations would be greatly appreciated! Thanks!
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Posted: 2026-09-20T22:16:29+00:00
Author: /u/LadyCritCathttps://www.reddit.com/user/LadyCritCat
I’m looking for games that have the players roll everything and the GM never rolls, or does rarely. I’m familiar with PbtA, FitD, the Mist Engine, and Cypher. Are there any others I should check out?
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Posted: 2026-09-21T03:17:07+00:00
Author: /u/WumpusFailshttps://www.reddit.com/user/WumpusFails
I've got the GURPS version and Silvas are mentioned twice: one for the racial template, and once to mention that a Silva is a leader of a Hybrids community. I haven't checked every illustration, so I'm hoping for a shortcut answer.
All I know is that it's some mix of human and (other) ape/simian DNA. So, is it like a humanzee?
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Posted: 2026-09-21T04:56:28+00:00
Author: /u/artmonsohttps://www.reddit.com/user/artmonso
Looking for maps for a Star Wars game, namely hotel rooms, bars, and streets if possible. any one know a place ot find them?
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Posted: 2026-09-21T04:50:11+00:00
Author: /u/The-Magic-Swordhttps://www.reddit.com/user/The-Magic-Sword
I do run one of these and we've had some great times over the last handful of years, but its rough when certain players are busy or otherwise grt pulled away, since they were the most focused on making things happen. so I was hoping to read some love for the player-driven format to perk me up.
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Posted: 2026-09-20T16:13:17+00:00
Author: /u/Wolranhttps://www.reddit.com/user/Wolran
I apologize in advance as I suspect, similar questions are asked every week.
I started playing DnD 5e (2014) with my kids like 2-3 years ago. We picked up the humblewood-setting and played through the first book while I expanded the lore for us to keep on playing after the story is over. They are now lvl 8 and we are starting to explore firnveldt which is somewhat described in beyond the canopy (essentially humblewood 2).
Now onto the problem: My oldest (12) has mild autism and the fights are getting to him with frequent meltdowns in the last sessions. I have upped the game a little bit as they were advancing in levels and I started to present problems with less obvious solutions. My youngest (9) has no problem with it, adopting to different situations with surprisingly creative use of spells etc.
As a solution to the obviously stressful fights I was thinking on reducing the fights, going more storydriven. But DnD is designed for fights so I was thinking on using another system.
I would like to keep playing in this world, also keeping their characters and what they represent while using another ruleset and adapting the chars to it.
But its really a jungle out there with so much systems, that its really hard to find what I am looking for. Can somebody point me to a system that makes it possible to keep playing with an artificer, warlock/fighter and druid - at least in spirit?
The system should be favourable for exploration and interactions while being light on the fighting rules.
Tbh I was thinking that daggerheart might be a solution, but probably only because of my ignorance and not knowing about other systems.
Feel free to ask me questions if my incoherent thoughts here keep you wondering what the hell I acutally want.
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