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Tabletop RPGs and LARPing
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-08-01T11:01:12+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
**Come here and talk about anything!**
This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.
The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.
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Posted: 2026-08-07T21:55:30+00:00
Author: /u/futuregravvyhttps://www.reddit.com/user/futuregravvy
Posted: 2026-08-07T18:12:22+00:00
Author: /u/JaskoGomadhttps://www.reddit.com/user/JaskoGomad
I just got an email from Magpie saying they've decided to push back the Masks 2e campaign.
They say it's because they've gotten feedback from folks who are worried that the game will change too much, that the KS won't show the finished product. I expect that's part of the truth.
I think the other part is that there are as yet-unfulfilled campaigns and they probably got a lot of feedback about that, especially at GenCon, too.
Either way, I think it's a good thing. I think the fact that they're listening to fans is good, the fact that they're willing to change their plans is good, and the fact that they recognize that this KS needs to deliver quickly. No long, drawn-out fulfillments, no post-campaign design iteration.
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Posted: 2026-08-07T16:02:52+00:00
Author: /u/conn_r2112https://www.reddit.com/user/conn_r2112
I’m our groups forever DM
Recently I took a break to let another player DM… we’re about 10 sessions in and I’m over it. I really wanna start DMing again, the break has been long enough and I’m contemplating starting up a second, separate game to get some DMing in.
Anyone else ever experience this? Thoughts?
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Posted: 2026-08-07T16:01:51+00:00
Author: /u/Genarabhttps://www.reddit.com/user/Genarab
I've read both 1e and 2e. I really like the design intent. Even the usual weirdness of DnD-likes is a weirdness I find interesting.
As I have an actually huge list of pending ttrpgs to try, I have not yet managed to start anything with this system. But I'm curious to read about play experiences, good and bad, so I see if I move it up the "will play it" list or keep it in the "someday" list.
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Posted: 2026-08-07T15:58:09+00:00
Author: /u/emeraldbirdshttps://www.reddit.com/user/emeraldbirds
I'm fairly new in the world of RPGS, and recently I played a one shot of the Cosmere RPG and I thought it was a lot of fun! How do you think it compares to other TTRPGS?
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Posted: 2026-08-07T20:42:28+00:00
Author: /u/Ambersoushttps://www.reddit.com/user/Ambersous
My friend has been looking for games that support a high fantasy adventure through truly insane places, like a journey through the feywilds ig. I don't really have anything like that in my own personal archives so I was wondering if anyone else had something that could fit?
They specifically want to focus on travel/hexcrawling through maddening or incomprehensible landscapes. Sorry if it's kind of vague lol.
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Posted: 2026-08-08T00:46:30+00:00
Author: /u/futuregravvyhttps://www.reddit.com/user/futuregravvy
Do you incorporate it into the storyline, offer some route to revival, something else? It's all story dependent for me but more often than not(its only happened a handful of times), if the player wants, I'll make it a quest to recover the soul while the player uses a backup. I've gone the Reborn route and I've only had one time when the player wanted to roll up another character.
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Posted: 2026-08-07T22:43:00+00:00
Author: /u/CourageMountain6566https://www.reddit.com/user/CourageMountain6566
Whoever everyone I am new to this sub Reddit and relatively new to role-playing games when I was much younger, I had a few fighting fantasy books so I would be open to finding something along those lines. Otherwise, I’m looking for any type of solo RPG’s that I can play on my downtime. Any suggestions would be greatly appreciated. Thank you.
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Posted: 2026-08-08T02:09:30+00:00
Author: /u/Weird_Dragonfly9646https://www.reddit.com/user/Weird_Dragonfly9646
What's your favorite source for TTRPG news, especially not related to D&D, apart from this subreddit? I am aware of Cannibal Halfling, Gnome Stew, and Rascal, but I would love to know of some podcasts or even YouTube channels that I can listen to during breaks. I don't have Twitter or anything and I want it to stay that way lol. I'm aware of Morrus/EN Publishing, but I honestly find them pretty obnoxious and would like an alternative. Curious what other people have to say.
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Posted: 2026-08-07T10:57:50+00:00
Author: /u/Antipragmatismspothttps://www.reddit.com/user/Antipragmatismspot
Often NSR and OSR (though I have less experience with the latter) are recommended to people as a cure to DnD's mostly nonlethal heroic ethos. They are seen as more grounded somehow. While it is true that combat is deadlier, what has always attracted me to them has been the focus on exploration.
Most NSR games I am familiar with such as Mythic Bastionland, Mausritter, Into the Odd, Ultraviolet Grasslands, Vaults of Vaarn, Mork Borg have lavish and out of the ordinary settings. Almost all have procedures for travel and a shift from combat being the main danger to being one of many potential ones, drawing attention to the environments through puzzles, traps, hazards.
Even the act of playing of your character feels exploratory. You roll your character, then you discover who they are through play. Longer games often have factions and allow for a lot of player agency which in turn creates a loop where you get to explore the consequences of your choices.
Items and loot play a far more important role which makes that you want to search every nook and cranny for them. Plans are rewarded which means paying attention to any information you can use to your advantage. You actually investigate, so you cannot cheat with Perception or Insight.
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Posted: 2026-08-07T21:13:45+00:00
Author: /u/jollyinabouthttps://www.reddit.com/user/jollyinabout
For those who just play without hexcrawls or pointcrawls, and just strictly theater of the mind. How do you tell players directions to locations like towns, ruins, cities, dungeons, etc?
An example would be: They are in Town A, they hear rumors about a demon in Dungeon A, but they also hear about something happening in Town B.
Do you just hand wave the travel to each location? Or do you come up with something like, Dungeon A is 1 day north of Town A, and Town B is 2 days west of Town A? And so on and so on, but I would think that gets difficult to track.
Do you create a small map through inkarnate/wonderdraft/etc to kind of give yourself at least some kind of direction, and then continue to expand it as you create more cities and dungeons?
Tell me how you do it.
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