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 Weekly Free Chat - 02/14/26
Posted: 2026-02-14T11:00:54+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on /r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 Quinns Quest reviews Public Access
Posted: 2026-02-17T16:05:49+00:00
Author: /u/King_LSRhttps://www.reddit.com/user/King_LSR

If you've played before, how does your experience compare to the review?

https://m.youtube.com/watch?v=bLrr1z1gRgo

– submitted by – /u/King_LSR
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 What’re your go-to games?
Posted: 2026-02-18T02:32:11+00:00
Author: /u/Mbalarahttps://www.reddit.com/user/Mbalara

Assuming you’re into more than one game, which ones do you keep coming back to, and why? For me it’s:

Pendragon: even though it was created in the 80’s, it still does many things that no other game I know does. There’s nothing like it. Also, I’m a sucker for Arthuriana.

Blades in the Dark: lots of innovative mechanics, Duskvol’s a great setting, and nothing does a gang of ne’er do wells better.

Mothership: my favourite for one-shots. Simple, easy to learn mechanics, tonnes of creative scenarios, and dramatic WTF shenanigans.

Dragonbane: when I feel like some good old fashioned fantasy, and don’t want a million options and overly tactical combat (I never do), this fits the bill.

Daggerheart: still wrapping my head around it, and we’ll see if it becomes a standard for me, but I’m liking it as a middle point between very crunchy and very narrative games.

How about you?

– submitted by – /u/Mbalara
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 Evil Hat partnered with German company to let EU customers get Blades '68 campaign rewards
Posted: 2026-02-17T19:27:45+00:00
Author: /u/JannissaryKhanhttps://www.reddit.com/user/JannissaryKhan

Still plenty of countries where the exclusive crowdfunding rewards won't be available in print, but it's a start. Here's what Evil Hat said on Bluesky:

We've made an arrangement with Sphaerenmeisters Spiele in Germany to allow you to pre-order rewards for Blades '68.
You can pre-order the Limited Edition cover, map, and other physical rewards and they will fulfill it through their store.

And this is the store link they shared:

https://sphaerenmeisters-spiele.de/?suche=blades+68&lang=eng

(I'm not involved with the campaign or companies. I just wanted to share this, since a lot of replies to my post about the campaign going live were about not being able to get print rewards.)

– submitted by – /u/JannissaryKhan
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 Two of my players just broke up
Posted: 2026-02-17T14:36:41+00:00
Author: /u/AveiaPodrehttps://www.reddit.com/user/AveiaPodre

I spent a whole month trying to schedule a session for my 6 fabula ultima players and just today, THE ONLY DAY WE COULD PLAY, one of the couples broke up, Im gonna cry.

– submitted by – /u/AveiaPodre
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 Need help finding GM friendly ttrpgs
Posted: 2026-02-18T05:14:31+00:00
Author: /u/SeaOfMalaisehttps://www.reddit.com/user/SeaOfMalaise

Been DMing dnd 2024 for a group of guys for a year now. To make things short "I'm tired boss." DMing dnd 2024 is horrendous. With all the subclasses from all the 5e books It has become impossible to balance encounters. Trying to balance an encounter where you have a bladesinger wizard casting fireball and then shielding or parrying to block damage while having 18 AC and a ranger who shoots a bow and does a little healing. Now I dont even try to make combat encounters interesting. I just throw puny monsters at them so they can still get satisfaction from their cool abilities, but then I dont have to worry about balance. I have tried to outlaw somethings to make the game run smoother, but thats just not fun for me to have my players run everything by me. I'm also not a game designer so I dont know what to outlaw so I can have balanced encounters. I bought the dragon delves book in hopes that it would solve my balancing issues, but I felt like I even had to change those up as well to run smooth. Keeping track of conditions is also a nightmare where i have to remember that one monster has been sapped so it cant move as well and another my monster has disadvantage on their attack against a certain PC. The mental load is ridiculous.

Anyways, I am looking for a new rpg to learn that is easier on DMs so I can burn my dnd 2024 books. What are the best options out there?

– submitted by – /u/SeaOfMalaise
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 I rebuilt my old WoD app (D10 Character Sheet) into a customizable RPG platform — after a long pause
Posted: 2026-02-17T22:19:25+00:00
Author: /u/Ok-Actuary2251https://www.reddit.com/user/Ok-Actuary2251

Hey everyone,

A while ago I built an app called D10 Character Sheet, focused on World of Darkness (Vampire 5e, Werewolf, etc.).

As a solo developer, I eventually hit a wall.

Every time someone asked for support for a new RPG system, I had to manually design, code, and maintain a completely new character sheet structure. Updating systems, handling variations, keeping everything consistent… it became overwhelming — especially balancing development with work and life.

I realized that approach just wasn’t scalable.

So instead of adding systems one by one, I decided to rebuild everything from scratch around a different idea:

Instead of me supporting every system… the community should be able to create and share their own.

That rebuild took a long time. Much longer than I expected.

Recently I was finally able to complete the vision thanks to better development tools (including AI-assisted workflows), which helped me move faster and iterate properly.

Now the app has evolved into Forge, and it works as a customizable RPG engine:

• Create character sheets for any RPG system
• Publish and download templates in a marketplace
• Create campaigns
• Organize sessions
• Play by chat with your group

The goal is simple: no system should ever be “unsupported” again.

The Android version is fully up to date.
The iOS version is slightly behind… thanks to the benevolent App Store review gods 😅 (updates are coming, just take a bit longer to approve).

I’m actively improving it and iterating much faster now.

I’d genuinely love feedback from DMs and players here —
what would make a tool like this useful enough for you to run your campaigns on it?

If anyone wants to try it:
https://play.google.com/store/apps/details?id=com.dragonsden.v5charactersheet&hl=es
https://apps.apple.com/ar/app/d10-character-sheet/id1539435665

Thanks 🙌

P.S. As of posting this, I’m aware there are still a few rough edges and minor bugs — I’m actively fixing them and pushing updates regularly.

– submitted by – /u/Ok-Actuary2251
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 Looking to get into TTRPGs I can play with my wife
Posted: 2026-02-18T00:00:35+00:00
Author: /u/JesseMartelMusichttps://www.reddit.com/user/JesseMartelMusic

My wife has some health issues that make doing things like playing videogames together difficult. We're looking for some more activities we can do together and I thought potentially doing some sort of ttrpg together could work? Maybe something co op, or where she plays solo and I GM. We're both new to TTRPGs so ideally nothing too complicated

– submitted by – /u/JesseMartelMusic
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 Anyone knows Trudvang?
Posted: 2026-02-17T19:29:30+00:00
Author: /u/dimusculhttps://www.reddit.com/user/dimuscul

Hi people,

I've seen they opened a Kickstart for a game called Trudvang, using the Dragonbane system (if I understood well). Long story short ... the books look really nice and illustrations are cool ... but I fail to see what makes this RPG interesting.

It feels like just another generic fantasy game that appeals to nostalgy. Hard to justify putting that money for just "another one".

Does anyone know the world/setting and able to "sell" it to me? Maybe it's the ruleset that makes it special? (I don't know Dragonbane either).

– submitted by – /u/dimuscul
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 TKG Releasing Fairytale Horror RPG Fatherfog 0e in March
Posted: 2026-02-17T16:06:22+00:00
Author: /u/cixelsydhttps://www.reddit.com/user/cixelsyd
– submitted by – /u/cixelsyd
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 Suggestions for a 3-4 session game.
Posted: 2026-02-18T00:42:42+00:00
Author: /u/Derp_Stevensonhttps://www.reddit.com/user/Derp_Stevenson

Hey there. I have a player who will be traveling and miss 3 or maybe 4 sessions of our Pathfinder 2E game next month, and I'm trying to figure out what I will run for those 3 or 4 sessions while they're out.

Looking for a game where it's pretty easy to make characters and all that so we can do that part during the first session, and still complete a small story/adventure/mini-campaign inside of those 9-12 hours we'll be playing.

I'm open to anything from trad to story game to osr to whatever, the less prep heavy and easier to run at the table the better though since it's just a one off thing.

– submitted by – /u/Derp_Stevenson
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 2 Player Games Utilizing Tarot Decks
Posted: 2026-02-18T03:54:34+00:00
Author: /u/Future-Winter1337https://www.reddit.com/user/Future-Winter1337

Hey guys, I recently came across two ttrpgs that sounded very interesting: Tangled Blessings and Death of the Author. I like that they are 1-2 players (2 players being the preferred method here) and utilize tarot cards to create a collaborative story with a twist.

Does anyone have any other recommendations for 2 player narrative collaboration ttrpgs that involve tarot cards?

– submitted by – /u/Future-Winter1337
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