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 Weekly Free Chat & Free Self Promo Thread - 09/19/26
Posted: 2026-09-19T11:00:40+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

**Come here and talk about anything!**

This post will stay stickied for (at least) the week-end. Please enjoy this space where you can talk about anything: your last game, your current project, your patreon, etc. You can even talk about video games, ask for a group, or post a survey or share a new meme you've just found. This is the place for small talk on r/rpg.

The off-topic rules may not apply here, but the other rules still do. This is less the Wild West and more the Mild West. Don't be a jerk.

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This submission is generated automatically each Saturday at 00:00 UTC.

– submitted by – /u/AutoModerator
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 TTRPG's that use an Action Point system?
Posted: 2026-10-26T02:41:14+00:00
Author: /u/Upstairs-Yard-2139https://www.reddit.com/user/Upstairs-Yard-2139

There is another post about this but as it's three years old figured I can ask the same question they asked.

Currently looking at MythCraft. Any Genre.

And I mean AP as it's traditionally used for movement and actions, not like how say, Fallout 2d20 uses it(Metacurrincies are a whole different discussion)

– submitted by – /u/Upstairs-Yard-2139
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 Suggestion for an easy-to-use generic system.
Posted: 2026-10-25T20:53:25+00:00
Author: /u/ga_x2https://www.reddit.com/user/ga_x2

Premise: we are a group of old friends (the youngest turns half a century in a short while) getting together once a week for beer, pizza and role-playing (in that order).

We have been playing mostly D&D (various editions) but I am getting tired of that kind of game, especially as a DM, and would like to try something new.

Being in this age bracket, though, means that we have very little time and even less information-retaining capabilities...

I am looking for a generic system to adapt to a late 18th/early 19th century setting for an exploration game with a bit of combat, a sprinkle of magic, and some social interaction.

Requirements:

- a bit crunchy, to scratch the itch of the more combat-oriented among us, but not too complex.

- reasonably light (with some customisation for the pcs, but without 100 pages of feats and talents...)

- somewhat modular, so that I can adapt it to the setting without having to rewrite big chunks of the ruleset.

I'm looking at cypher system and BRP, but the first has definitely too many moving parts for my guys and the second requires quite a lot of adaptation work on my side, I fear. YZE seems more sci-fi oriented, but maybe it's just me.

Any idea?

EDIT: thank you so much for all the suggestions! It seems like I have a lot of reading to do. I will also try oneshots with the different systems to see what works. Thanks again!

– submitted by – /u/ga_x2
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 Im a little confused about how to run the Superhero Genre
Posted: 2026-10-25T16:33:04+00:00
Author: /u/davavinohttps://www.reddit.com/user/davavino

Im not looking for game recommendations.

When I look at it all I see is a genre that really only works if you pair it with a different one, like a mystery. That’s the back-up plan.

How do you typically run them?

What structure do you use?

I was thinking of maybe using something cities without number to just make a city sandbox, and play it that way. Almost like how I’d run VTM? Im not sure though. Just a bunch of competing NPC interests and forcing the players to choose sides.

– submitted by – /u/davavino
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 Podcast advice
Posted: 2026-10-26T07:38:09+00:00
Author: /u/GM-Kadehttps://www.reddit.com/user/GM-Kade

First and foremost, I am not delusional. I know that the audio quality is appalling — but is it enough?

My friends and I want to start a Daggerheart actual play podcast (mostly me). We have fun, and I think that comes through in the recording. The key thing I'd like some feedback on is: Would you still listen despite the poor audio quality?

https://drive.google.com/file/d/1TIdnJz4Tsb0dzB3EH8n8xlwQA6bVbjpe/view?usp=drivesdk

We don't have a budget for fancy dynamic mics or anything like that. All we have is a RODE mini and a kitchen table.

Appreciate any help you can offer.

Thanks

– submitted by – /u/GM-Kade
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 What's your favourite rpg nobody knows about?
Posted: 2026-10-25T09:51:03+00:00
Author: /u/SomeRandomAbbadonhttps://www.reddit.com/user/SomeRandomAbbadon

I don't mean some Vampire the Mascarade or something, the real obscure stuff.

– submitted by – /u/SomeRandomAbbadon
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 How to create a sense of danger and unpredictability?
Posted: 2026-10-26T08:46:51+00:00
Author: /u/Radijshttps://www.reddit.com/user/Radijs

My cyberpunk game is going in to it's next phase, and for that phase I'm going to be borrowing heavily from themes like the STALKER games, Roadside Picnic and sprinkle in some rogue AI's from beyond the blackwall, and whatever other horrors might have escaped from various biolabs.

This means that exploration of the zone is going to be a part of the game. And one thing I'd like to keep actual is that going into the zone is dangerous and that being complacent about it is going to kill you.

Anyone have some tips on how to generate this effect, without is becoming tiresome?

– submitted by – /u/Radijs
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 Recommendation for Historical RPGs
Posted: 2026-10-25T20:49:05+00:00
Author: /u/Kaliburnushttps://www.reddit.com/user/Kaliburnus

Hello!

I'm looking for a non-fantasy TTRPG, medieval time, for me to run real world historical campaigns.

Also any recommendation for TTRPGs that can help me run first and second world war campaigns?

Thank you!

– submitted by – /u/Kaliburnus
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 Mass Effect RPG System
Posted: 2026-10-25T16:29:10+00:00
Author: /u/RusseyRamblingshttps://www.reddit.com/user/RusseyRamblings

With Bioware's closing and a probable chance of the Mass Effect universe closing forever, I am looking for a system to run in the setting. Now, I know that there is not an official system (unlike Dragon Age) for it, but I am trying to find the best homebrew or sci-fi system that can be tweaked easily to fit that world.

I have seen multiple homebrews like Mass Effect 5e (no interest there), Mass Effect Fate, Genesys hacks, Alien, etc.

Anyone with experience running any of these games (or any sci-fi system), could you tell me why you think X system works well with the setting?

For my own vision: I don't believe any system will do the Mass Effect combat well, I just don't think this medium is good at emulating what we see in video games. I am searching for something that can provide enough combat for tension, but it not have to be the bulk of a campaign. Mass Effect, to me, is an RPG of hard choices in the narrative and character study. I would want a campaign to reflect this same philosophy.

Thanks!

– submitted by – /u/RusseyRamblings
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 Looking for a slice of life game with drama, particularly about musical band
Posted: 2026-10-26T09:30:48+00:00
Author: /u/brownies_coklathttps://www.reddit.com/user/brownies_coklat

So, recently I just finished watching Girls Band Cry, which is a TV anime series about newly formed band and their personal struggles, and I really want to run something like it.

But really, the band thing is secondary, and what I'm really looking for is a system that focuses on the drama and daily life instead. Rules for actually performing music/be on stage can be appreciated, but not really needed

Right now I'm reading the DramaSystem by Pelgrane Press, but wondering if there's anything else out there

Any suggestions would be amazing!

– submitted by – /u/brownies_coklat
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 What pdf program do you use to sort your pdfs?
Posted: 2026-10-25T16:51:56+00:00
Author: /u/Patoshlenainhttps://www.reddit.com/user/Patoshlenain

I am startging to get a really big library of pdf on my PC and although they are sorted in my folders by creators, I am beginning to forget all the stuff the I have accumulated over the years.

Do you guys use a specific pdf reader that has some "library" options? Create favorites, search by tags, genres, etc.

I am just looking for a way to be more organized and my current system clearly does not work well.

– submitted by – /u/Patoshlenain
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 Best Modern TTRPG (from closer to at least 2020) for a Fantasy Dungeon Crawl?
Posted: 2026-10-25T18:06:18+00:00
Author: /u/ThatOneCrazyWritterhttps://www.reddit.com/user/ThatOneCrazyWritter

I'm bad with stories, okay with environmental challenges and better with combats, plus a big fan of giving loot to players, so a Dungeon Crawl seems like a good thing to finally try out with my friends, even if in short burst as I'm terrible with long campaigns.

To help with suggestions, I'm looking for:

  • Medium to High level of rules crunch
  • Very combat heavy, with it occupying 2/3 or more of the game and stuff like traps being more part of combat scenes
  • GM friendly when in comes to guidance on preparing stuff like dungeons, loot, monsters, NPCs, etc.
  • Lots of Customization for players
  • More tactical oriented combat with the use of maps, but don't need to be a square grid necessarily
  • Great balance between Martial characters and Magical ones, without ones overshadowing the other
  • (Optional) Lower numbers in general on its math for stuff like HP and damage (put as optional because I find it difficult to happen thanks to the other points above)

EDIT:

About the recommendations:

  • PF2e is one game I like in theory, but everytime I've tried as a GM at leats it didn't click with me. As a player it was a blast, but as a GM I found myself a bit overwhelmed.
  • Draw Steel is on my list of systems to try
  • Tactiquest seems very fun from the description given here, and this gave me the idea on also look into other D&D 4e inspired games, since I actually like the ideas proposed by it although I haven't played it yet
  • Torchbearer when I looked it up is said to be from the creators of Mouse Guard RPG, so it got me excited to look deeper
  • Dungeon Crawl Classic is a very mystic game to me. I've heard only some aspects about it, like its chaotic spell casting, Level 0 funnel and dice-based martial maneuvers, but not much aside it
  • Oath Hammer is the first time I've heard of it, but the description give seems neat. Will take a deeper dive later.
  • Shadowdark unfortunately isn't what I'm looking for this time, though it's on my list of game I want to try before dying
  • And unfortunately, Nimble is a great game, but me and my group didn't like playing the starter adventure and felt the character customization was missing something for us. I very much appreciate the speed of the game, but my group prefer more stuff over speed most times.
– submitted by – /u/ThatOneCrazyWritter
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