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 /r/GURPS Monthly Campaign Update
Posted: 2026-09-01T10:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
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 /r/GURPS Monthly Campaign Update
Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
[link][comments]
 What is the attribute associated with the sphere skill?
Posted: 2026-09-04T07:30:10+00:00
Author: /u/Kecskuszmakszimuszhttps://www.reddit.com/user/Kecskuszmakszimusz

Hi so bit of a wild reach but in the 3rd edition Mage the ascension book it keeps mentioning the Sphere skills that the spheres are based but it doesn't mention what the Skills themselves are based for the purpose of buying them.

– submitted by – /u/Kecskuszmakszimusz
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 Rookie Question: My character is falling off of a cliff, can I treat the incoming encounter with the ground as combat, and dodge in order to survive?
Posted: 2026-09-04T05:40:36+00:00
Author: /u/MechanizeMisanthropehttps://www.reddit.com/user/MechanizeMisanthrope

Further, what penalties might i receive if I call the ground a coward if this isn't allowed? Thanks.

(Believe it or not, this is a genuine question)

– submitted by – /u/MechanizeMisanthrope
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 Space Opera Combat Example
Posted: 2026-09-03T01:02:02+00:00
Author: /u/mbauccohttps://www.reddit.com/user/mbaucco

Hello,

I just posted a new article with a step by step combat example for my space opera campaign. I have tried to make it accessible to players who are new to GURPS, but I would welcome any feedback or corrections to improve it!

https://thewabatuckian.wordpress.com/2026/09/02/round-one-fight/

– submitted by – /u/mbaucco
[link][comments]
 Magic Style: Hearth Handy – Three Hundred and Thirty-Three
Posted: 2026-09-03T07:49:22+00:00
Author: /u/I_m_differenthttps://www.reddit.com/user/I_m_different
Magic Style: Hearth Handy – Three Hundred and Thirty-Three – submitted by – /u/I_m_different
[link][comments]

 Another weird usage of Spaceships rules
Posted: 2026-09-02T14:00:32+00:00
Author: /u/Icy-External8155https://www.reddit.com/user/Icy-External8155

UPD: edited thanks to u/Worried_Gold7870, added pre-radio and doubled the cabin and passenger seating numbers

GURPS Spaceships

Medieval Castle (TL3)
SM+11, Unstreamlined (30k tons, 150 yards, dHP 200)

Systems:
Front hull
[1-4] Stone Armor (dDR 20, semi-ablative)
[5] Tertiary battery (30 catapults, 4cm, 200 shots, 1 min fire rate, 30 workspaces)
[6] Smaller systems:
+Habitat (120: 100 bunkrooms, 5 luxury, 15 cages. 30 workspaces.)
+Hangar bay (300 tons, 100/min, 10 workspaces)
+Passenger Seating (1200 seats, 30 workspaces, 50% of both to great hall and 50% to temple)

Center hull
[1-4] Stone Armor (dDR 20, semi-ablative)
[5] Control Room (15 stations)
[6] Tertiary battery (30 catapults, 4cm, 200 shots, 30 workspaces)
[7] Smaller systems:
+Habitat (120: 90 bunkrooms, 10 luxury, 10 cages, 10 sickbay. 30 workspaces)
+Cargo hold (500 tons)
+Cargo hold (500 tons)

Rear hull
[1-4] Stone Armor (dDR 20, semi-ablative)
[6] Tertiary battery (30 catapults, 4cm, 200 shots, 30 workspaces)
[7] Smaller systems:
+Habitat (120: 49 bunkrooms, 15 cages, 15 office, 1 lab, 40 stables. 30 workspaces)
+Cargo hold (500 tons, door)
+Open space (5 areas, 10 techs, for hall and fresh water source)

Pre-radio: no comm systems

No life support: ×2 cabins

Not sealed: materials don't hold air

Lacks automation: +1 HT, ×10 workspaces

No computer: Attacks are made at a -5 penalty. Point-defense fire is realistically impossible, but the GM may allow it at a further -5 penalty (total -10).

catapult: sAcc -10, Range P, Rcl 3, d-damage 6d*10

– submitted by – /u/Icy-External8155
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 Another GURPS Spaceships homebrew
Posted: 2026-09-03T02:16:41+00:00
Author: /u/Icy-External8155https://www.reddit.com/user/Icy-External8155

Gun ports

A design feature, added to any ship's hull. Reduces dDR of all armor systems in that hull by 10%, also adds +10% armor cost if the ship is sealed (proper mini-airlocks). The number of gun ports is equal to 2× the number of seats 1 appropriate-SM Passenger Seating.

The ports may face anywhere the weapon battery system may face, including "only in specific directions". The dDR reduction applies only to these directions. It's possible to add fewer gun ports, with proportionally lower dDR loss and cost increase, rounded to integer dDR.

Allows the crew to fire their hand-held firearms through the specialized ports.

Crew at the gun ports suffers appropriate damage if the hull's innermost (or laying the last in the list) armour system is damaged.

Quoting the rules for conversion: "Damage is dDamage multiplied by 10. Accuracy is sAcc+18. The space range modifiers assumes an Acc 18 weapon fired by a gunner performing All Out (Dedicated) aimed attack with 3+ seconds aim assisted by a +9 vehicular targeting system for a net +30. As point-blank range is actually assumed to be 100 miles for a -30 range modifier, the sAcc and Point-Blank modifiers are assumed to cancel out providing a net 0 modifier for Acc 18. Range will vary, as these values are abstractions, but P is about 100 miles, P/C is about 100/300 miles, C range is 100/300 miles, C/S 300/1,000 miles, S 1,000/3,000 miles, S/L about 3,000/10,000 miles, L about 10,000/30,000 miles, L/X is about 30,000/100,000 miles, X about 100,000 miles."

– submitted by – /u/Icy-External8155
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 Whats the cost of alchemical formulas?
Posted: 2026-09-01T09:31:11+00:00
Author: /u/Kecskuszmakszimuszhttps://www.reddit.com/user/Kecskuszmakszimusz

So the magic expansion says that you can buy the formulas themselves but it doesnt list the cost anywhere?

– submitted by – /u/Kecskuszmakszimusz
[link][comments]
 Mounted Combat: Rules for slamming into spears
Posted: 2026-09-01T04:56:06+00:00
Author: /u/BlabbyScidhttps://www.reddit.com/user/BlabbyScid

So I've been looking into mounted combat a bit and was thinking about the following situation: an mounted enemy charges my players, they brace with spears. They are able to evade the enemy lance point with a dodge roll and manage to land a spear hit on the charging enemy.

What's the damage? Do I calculate slam damage as if the enemy slammed into a wall or something and add the spear's imp damage on top? Or is there another formula?

Also: does a lance charge on a horse count as move and attack with the associated -4 penalty?

– submitted by – /u/BlabbyScid
[link][comments]
 GURPS Personal Print-On-Demand Books and more fun with PDFs
Posted: 2026-08-31T19:09:18+00:00
Author: /u/plazman30https://www.reddit.com/user/plazman30
GURPS Personal Print-On-Demand Books and more fun with PDFs

Steve Jackson Games has a very generous personal POD policy. If you buy the PDF, you can get ONE POD made for personal use. I'm sure this polict stems from a period of time when most of the GURPS books were out of print. Now that most of the line is available as a POD from Amazon, it's nice to see that they still allow you to get a POD made.

One challege with getting a print-on-demand book made from a printer that supports getting just one book made is the cover. You need to design a full wraparound cover. Most PDFs only come with a front and back cover and no spine. As someone who's been a "typography nerd" since the late 80s, when I got my first Macintosh, I call pull this off, even thought I don't do it professionally.

This involes pulling down their template, and thex extracting the front and back covers from the PDF, dropping them into the template and designing the spine (typing the text, picking a color, rotating it 90 degress, dropping it in place and lining it all up).

To make sure you get the spine right, you really need to see a picture of an actual spine. And guess what nobody ever really photographs and posts online? The spine of the GURPS book they're showing off or trying to sell.

I learned last week that any of the PDFs of books that are/were available for print actually have the full wrap-around cover in the PDF. It's just cropped to only show the front cover. But the data is there.

I'm still tryng to figure out the best way to extract it. For my GURPS Supers POD, I let an LLM extract it for me. Here is an example of what I found:

This is the cover as viewed in any standard PDF Viewer/Editor:

https://preview.redd.it/d8d120gbdrmh1.png?width=1976&format=png&auto=webp&s=a5d2e23643abc14528a55fd3bb1445b91c4153e9

With the assistance of an LLM, I got it to pull this out of the PDF:

https://preview.redd.it/56i7ichhdrmh1.png?width=2432&format=png&auto=webp&s=cd46fa748fe120305e97b71a10fe4b8711efe2aa

That being said, getting a personal POD made of a book available through Amazon isn't really going to save you any money. I'd buy a POD from Amazon or DTRPG to help support SJG.

Just neat that I found this.

Another note, any GURPS PDF that is only available as a PDF does not have a wrapround cover "hidden" in the PDF. No need for SJG to create a full wraparound cover for something they don't plan to offer physical copies of.

I'm going to see if I can vibe-code a script that can pull this image out. We can't distribute covers we pull out. That would be a copyright violation. But creating a tool that can do this from your legally owned PDF is fair use.

That full wraparound cover is way too low a resolution to use for a POD job. It's just here for demonstration purposes.

– submitted by – /u/plazman30
[link][comments]

 [LotM TTRPG] Sailor Pathway (Sequence 9 – 4)
Posted: 2026-09-01T00:02:12+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
[LotM TTRPG] Sailor Pathway (Sequence 9 – 4) – submitted by – /u/pirinel_0-0
[link][comments]