Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-03-01T11:00:42+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2026-03-28T21:18:51+00:00
Author: /u/Natvurihttps://www.reddit.com/user/Natvuri
Is there a specific skill used to grapple / affect enemies in ways that aren't damaging? I want to make sure as I am currently creating a cheat-sheet for my players and I want to make sure I include it.
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Posted: 2026-03-29T02:57:28+00:00
Author: /u/Natvurihttps://www.reddit.com/user/Natvuri
I'm a little bit confused about this spell in Gurps, and the spells that have similar listings. This is in the GURPS Magic book. The spell is "Concussion" on page 26 of the book. I'm mainly confused about this: Concussion has 1/2D 20, Max 40, Acc 1; roll vs. Innate Attack skill to hit.
What does 1/2D 20, Max 40 even mean? Also does the caster need to have a Innate Attack (Concussion) to hit?
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Posted: 2026-03-28T22:45:14+00:00
Author: /u/Aiwa_Schawahttps://www.reddit.com/user/Aiwa_Schawa
Thoughts on using both on the same character? I'm preparing a campaign and wondering if I should allow this or not, there are some guidance on PU7 to avoid this, but I didn't get it at all, so what is people's thoughts here?
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Posted: 2026-03-28T14:19:44+00:00
Author: /u/No-Impress-5592https://www.reddit.com/user/No-Impress-5592
So in the campaign I am currently prepping there are 3 PCs that have base 250 points to start with 50 points worth of disadvantages and I cant exacly understand the power level
I guess that balancing isnt as simple as adding all their points and throw them npcs that are equal to their total points
How many common bandits can be a threat to them
How to design bosses in gurps
This is my second campaign, in the first one the setting was more of a wild west noir kind of thing so there werent many supernatural abilities but my current campaign is a fantasy campaign so there are a lot more possibilities
I have questions about PCs balance too but I'll ask it in another post if it keep bothers me
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Posted: 2026-03-27T19:25:14+00:00
Author: /u/Kiroanahttps://www.reddit.com/user/Kiroana
Heya! Small question, but in a game using Survivable Guns from one of the Pyramid articles, how much Hardened DR is needed to be totally immune to handheld weapons at TL8?
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Posted: 2026-03-27T20:24:03+00:00
Author: /u/Jon_SoMMhttps://www.reddit.com/user/Jon_SoMM
Hey friends, im needing help finding an Alofs magazine attachment for single shot shotguns. I could have sworn I seen it a while back but I can't recall which supplement it was in. Even if I'm mistaken and nothing comes of this I thank you for your time.
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Posted: 2026-03-27T18:28:10+00:00
Author: /u/BetcoFShttps://www.reddit.com/user/BetcoFS
So, I have been building a teleporter, with the ability to teleport both himself and other objects/people within his weight limit. In either case, he can have the end destination of the warp be the exact same position as some other nearby object or person, thereby allowing “telefrags.”
So, to represent the ability to do this both at range by teleporting a held object into another object somewhere else, while remaining myself in the same position via exoteleleport,
*and*
in melee by teleporting myself alongside a held object (sword, pipe, other person), and ending up somewhere that the held object intersects with something else.
Would it suffice to have both Warp (autoteleport) and warp (exoteleport) as separate abilities, and then have one innate attack that deals impaling damage that links to each power individually, at the +10% level, where they must be used together?
Would this mean that I always have to use all three together? And would every teleport have to do damage, or could I represent a “normal” teleport/exoteleport as an aimed attack at an empty space to specifically not damage the teleported object? And do both autoteleport and exoteleport need to have the “link” enhancement to the innate attack alongside adding it to the attack itself?
Would I instead need to link with the +20% version, if I wanted to have these as separate, discreet attacks (one for melee/autoteleport, and one for ranged/exoteleport)? I’d like there to *always* be a risk of *accidentally* Telefragging when I don’t intend to, which is why I was thinking the +10% version of link.
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Posted: 2026-03-27T14:18:21+00:00
Author: /u/QuirkySadakohttps://www.reddit.com/user/QuirkySadako
How much of a limitation/enhancement would making the HP loss from dependency become FP be?
How about an increase in the amount of HP (FP) you lose (not enough to justify changing the level of Dependecy though)? My best bet is a -2.5% limitation for each +1 hp loss.
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Posted: 2026-03-27T12:01:41+00:00
Author: /u/I_m_differenthttps://www.reddit.com/user/I_m_different
| – submitted by – /u/I_m_different [link] – [comments] |
Posted: 2026-03-25T20:06:28+00:00
Author: /u/plazman30https://www.reddit.com/user/plazman30
| I know GURPS just uses 3D6, and the 6-sided die is the most common die on the planet. But I'm wondering if SJG ever released any GURPS dice sets that were branded in some way. Traveller also uses 6-sided dice (2D6), but Mark Miller sells a really cool set of oversized D6 dice that are kind of sci-fi themed: Curious if GURPS ever did something similar. Some 19mm dice with the GURPS logo or SJG Pyramid in place of 1 or 6 would be kind of neat. [link] – [comments] |



