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Reddit GURPS

Generic Universal RolePlaying System

Tabletop and LARP Dungeons & Dragons GURPS Pathfinder

 /r/GURPS Monthly Campaign Update
Posted: 2026-09-01T10:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
[link][comments]
 /r/GURPS Monthly Campaign Update
Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
[link][comments]
 DRAGÕES E PATRONOS EM [GURPS]
Posted: 2026-09-21T14:52:26+00:00
Author: /u/Nescau_com_Gelohttps://www.reddit.com/user/Nescau_com_Gelo

Estou querendo fazer uma dragão em GURPS, vou jogar uma campanha baseada em GoT e HotD, meu personagem é um domador de dragões, pensei em pegar a vanatgem Aliado para representar meu vínculo com meu dragão, ele deveria ter uma ficha própria? A perícia cavalgar poderia ser usada para montar um dragão?

Tenho algumas outras dúvidas, meu personagem é um príncipe, portanto o rei a rainha seriam seus pais, eles poderia ser considerados patronos po possuírem muito poder e dinheiro? Por ser um príncipe ele é teoricamente podre de rico mas como depende totalmente da coroa para ter dinheiro ele não deveria ser falido?

– submitted by – /u/Nescau_com_Gelo
[link][comments]
 FoundryVTT: GURPS HUD
Posted: 2026-09-20T12:37:19+00:00
Author: /u/EnragedDingohttps://www.reddit.com/user/EnragedDingo
FoundryVTT: GURPS HUD

Hello all!

I've been working on a HUD for the GURPS Game Aid For Foundry. My goal is to streamline gameplay so you can spend less time in the character sheets and more time playing.

  • Switch characters
  • Roll attributes and skills
  • Set your maneuver
  • Target a hit location on an enemy
  • Roll attacks, damage, and defences
  • Change posture, HP, and FP
  • Manage your macros

Still early days. Working on accessibility a bit now with light/dark mode toggling, improved colour contrasts, and the ability to make the HUD bigger.

Feedback greatly appreciated :D

https://github.com/ncphillips/gurps-hud

Edit: Yup, I use AI. I’ve been a professional programmer for 15 years. I have high standards for code quality, testing practices, legibility, accessibility, and so on. This is a side project I do for free and fun. The quality is quite good, it’s VERY well tested with high quality meaningful tests, I understand every line, I manually test every change, it’s translatable, and I’m trying to keep it accessible.

I’m also a contributor to GURPS Game Aid for Foundry now. BTW they use AI to develope that module as well. AI use doesn’t mean slop. Extremely high quality code can be created with AI. And I hope this is an example of that.

If you see anything that makes you disagree, open an issue or pull request. 😁

– submitted by – /u/EnragedDingo
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 Campaign?
Posted: 2026-09-20T04:03:55+00:00
Author: /u/Dork_Ragehttps://www.reddit.com/user/Dork_Rage

If you could run any published campaign with GURPS, what would you choose? I’ve run Arden Vul with Shadowdark but if I did it again it would be with GURPS. I’m also currently creating GURPS Midnight RPG adaptions. I just don’t know if I actually want to run either. I don’t really have the time or desire to create something original so I’d love suggestions on a published campaign.

– submitted by – /u/Dork_Rage
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 Poison-based Assassin character build question
Posted: 2026-09-19T19:34:31+00:00
Author: /u/Jesetheahttps://www.reddit.com/user/Jesethea

Hi! I'm fairly new to GURPS, and I have a question:
I'm building a poisoner-type character, and a lot of it is subtle work. It's not combat-oriented, but more along the lines of someone who sneaks into someone's room and poisons their wine flask. However, that's not going to stop combat from happening, or having some kind of sneaky thing go wrong.

Obviously poison and maybe herb lore are useful, but would an Affliction advantage be useful? Would those work together or is it spending points on cross-purpose abilities?
Thanks!

– submitted by – /u/Jesethea
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 GURPS vs Hero System
Posted: 2026-09-18T17:53:21+00:00
Author: /u/TRFKAShttps://www.reddit.com/user/TRFKAS

I'm about to GM a GURPS adventure to some people some of whom already know the Hero System (and one of them is a strenuous supporter of HS). Since the two system have some similarities, I'd like to show off the best of GURPS, and especially its strong points with respect to the Hero System. I don't intend to be confrontational (“GURPS is better because...”), but just to show some thing that GURPS does better, or just does while HS doesn't (possibly without even mentioning it, just having them enjoying the new game).

Any suggestions?

– submitted by – /u/TRFKAS
[link][comments]
 GURPS Space Opera Campaign - The Conservatory
Posted: 2026-09-17T20:04:37+00:00
Author: /u/mbauccohttps://www.reddit.com/user/mbaucco

Hello,

I have just added a new post to my campaign blog. This time I explore the Conservatory, a faction of psychics who control the only means of interstellar communication in the galaxy:

https://thewabatuckian.wordpress.com/2026/09/17/gurps-space-opera-psychics-local-411/

– submitted by – /u/mbaucco
[link][comments]
 Appalachia fantasy/historical
Posted: 2026-09-17T15:49:26+00:00
Author: /u/_johnsmallberrieshttps://www.reddit.com/user/_johnsmallberries

I want to run a Southern Appalachian themed game with a focus on conflicts ranging from fights against coal barrons to modern corporate exploitation to fighting the KKK. While primarily focused on the interwar Depression era, but it could range from the 1700s frontier to modern day. While not a primary component, there is room for magic and horror just like real life Appalachia (live here 55+ years, you’ll understand what I mean 😁). I’m not very experienced with GURPS, so I’m looking for insights/suggestions on how to proceed, resources suggested, etc. Thank you.

– submitted by – /u/_johnsmallberries
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 UnderRail into GURPS
Posted: 2026-09-17T13:27:08+00:00
Author: /u/Salted_Caramel32https://www.reddit.com/user/Salted_Caramel32

Been a bit of a passion project so far, and is my own take on the system. But I plan on adding all the weapons from the game, the armor, and the custom tech like the shielding. The doc so far

– submitted by – /u/Salted_Caramel32
[link][comments]
 Anyone still running GURPS Traveller?
Posted: 2026-09-17T12:41:56+00:00
Author: /u/probabilityunicornhttps://www.reddit.com/user/probabilityunicorn
– submitted by – /u/probabilityunicorn
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 How does Immortality work?
Posted: 2026-09-16T20:47:14+00:00
Author: /u/BreathOfMadnesshttps://www.reddit.com/user/BreathOfMadness

Can someone explain to me how this advantage works, and what modification do? Im not really getting it

– submitted by – /u/BreathOfMadness
[link][comments]