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Generic Universal RolePlaying System

Tabletop and LARP Dungeons & Dragons GURPS Pathfinder

 /r/GURPS Monthly Campaign Update
Posted: 2026-07-01T10:00:25+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
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 /r/GURPS Monthly Campaign Update
Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
[link][comments]
 Skill Check question
Posted: 2026-07-21T19:02:57+00:00
Author: /u/Ok-Image-8343https://www.reddit.com/user/Ok-Image-8343

When you do a skill check in GURPs do you just roll for success or do you use the difference between the target number and the roll to determine the degree of failure or success?

For example if youre trying to jump over a river and you miss your target roll by 1 then you might just get wet, but if you miss by 5 you might get swept down stream?

– submitted by – /u/Ok-Image-8343
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 What's the best TL8 body armour against fire?
Posted: 2026-07-21T23:08:01+00:00
Author: /u/Kiroanahttps://www.reddit.com/user/Kiroana

Alright, so I'm trying to gauge how much damage an attack a character of mine has needs to be at minimum capable of.

Said attack can reduce even a peak human clothed in the best modern fire-retardant body armour to ash within a single second. (so in other words, do 220 damage through whatever DR the armor has within a single second)

With this in mind, what's the best body armour TL8 has against fire specifically?

– submitted by – /u/Kiroana
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 Why is Reprogrammable [-10] so dang cheap?
Posted: 2026-07-20T09:40:21+00:00
Author: /u/Glen_Garrett_Gayharthttps://www.reddit.com/user/Glen_Garrett_Gayhart
Why is Reprogrammable [-10] so dang cheap?

Reprogrammable [-10] is Underpriced Compared to Other Disadvantages

Considering the effect it has on any character who has it, I don't understand why they made Reprogrammable [-10] so cheap relative to the other disadvantages.

  1. Like, would you rather be an Alcoholic for -15 points or an obedient slave for -10 points?
  2. Would you rather smell bad for -10 points or be an obedient slave for -10 points?
  3. Would you rather react at +4 to other people (is this even a problem for player characters? I don't make my players roll reactions to NPCs) and suffer a -2 to IQ rolls when alone (an easily mitigated downside) for -10 points or be an obedient slave for -10 points?
  4. Would you rather be Colorblind for -10 points or be an obedient slave for -10 points?
  5. Would you rather have a 'quite often' Duty (which doesn't include a responsibility to engage in extremely hazardous behaviors) for -10 points or be an obedient slave (who must engage in any extremely hazardous behaviors whenever your master decides to program you to) for -10 points?

Being an obedient slave generally seems massively worse than all of those alternatives, all of which are worth the same number of, or even more, negative points.

Also, who your master is (and how demanding/cruel or easygoing/kind your master is) seems like it should affect the price. Being reprogrammable by Aladdin is better than being reprogrammable by Jafar, and being reprogrammable by anyone at all is worse still.

Also, the text of Reprogrammable says:

"You can be programmed to obey a master"

Does that mean just one master, or does it mean you can be reprogrammed to obey any master who knows the right password/buttons? One seems significantly worse than the other, and should probably involve a difference in price.

The last sentence in the description reads:

It is rarely suitable for PCs, and the GM may choose to forbid it entirely

... and I almost wonder if they somewhat neglected the details and pricing for this disadvantage because they didn't imagine PCs would take it often, and therefore, it wouldn't matter how much it costs.

Well, I say that's lazy! People are rarely going to take Stress Atavism in most games, but I still appreciate that its various pricing options were carefully thought out.

An Alternate Way to Run Reprogrammable

Reprogrammable should be a disadvantage with a Self-Control number so you can resist orders if you want, with an option for no Self-Control roll which multiplies the cost of the disadvantage by x2.5.

Reprogrammable should be worth -5 points if your master would never give you orders that endanger you (like a super-nerd with his lovingly-constructed robot), -10 points if your master doesn't really care about you and might give you deadly orders in a pinch (like most slave-masters one might imagine), or -15 points if anyone with the right expertise or knowledge (Computer Hacking skill, Brainwashing skill, knowledge of your hypnotic trigger, knowledge of your command phrase, etc.) can reprogram you.

If you can only resist quite rarely with a Self-Control number of 6, then Reprogrammable would be worth -10 points, -20 points, or -30 points, depending on what kind of master(s) you have, or -12 points, -25 points, or -37 points if you can't resist any of your programming at all, and again, depending on your master(s) character.

– submitted by – /u/Glen_Garrett_Gayhart
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 Reallity bending
Posted: 2026-07-18T10:43:03+00:00
Author: /u/Mobil_Task_Forcehttps://www.reddit.com/user/Mobil_Task_Force

Hello, I'm a really new player to GURPS. I'm a part of a small group that is starting to learn GURPS today, and could anyone here explain to me in real slow-brain terms how to achieve reality-bending through modular abilities? I was hoping it could be speech-dependent to cheepen it up. Any help will be appreciated

– submitted by – /u/Mobil_Task_Force
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 malediction: can target any victim you can see or otherwise clearly perceive. But what if...
Posted: 2026-07-18T02:14:23+00:00
Author: /u/AlchemyStudiosInkhttps://www.reddit.com/user/AlchemyStudiosInk

The question I have here is what exactly "breaks" this?

Like if you where wearing a full body baseball mascot costume, even with the helmet having no eye holes.. are you perceived.

If you're in a cardboard box, like solid snake, are you preceived even while the box is flat against the ground?

Or if you got into a coffin and closed the lid?

– submitted by – /u/AlchemyStudiosInk
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 Limitation Stacking
Posted: 2026-07-17T11:41:46+00:00
Author: /u/Internal_Dinner_5989https://www.reddit.com/user/Internal_Dinner_5989

My players stack limitations on everything under the sun. One has Altered Time Rate 2 for 40 points, and the other has Alternate Form (Dragon) for only 17 points. They each have a 125-point budget, but their powers are worth far more than that. Is this the intended GURPS experience, or are my players abusing the system? (4th Edition)

– submitted by – /u/Internal_Dinner_5989
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 what book do I need for a game of throne style game?
Posted: 2026-07-17T12:26:52+00:00
Author: /u/Apprehensive_Ad_296https://www.reddit.com/user/Apprehensive_Ad_296

I am a very new GM and would appreciate the minimum book require

– submitted by – /u/Apprehensive_Ad_296
[link][comments]
 (4th Edition) Can the perk Special Exercises allow someone with the Skinny disadvantage to exceed HT 14?
Posted: 2026-07-16T01:49:14+00:00
Author: /u/Boojum2khttps://www.reddit.com/user/Boojum2k
– submitted by – /u/Boojum2k
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 Is there a rule for using advantages/powers as if they were computer software?
Posted: 2026-07-15T11:25:01+00:00
Author: /u/GuardiaoDaLorehttps://www.reddit.com/user/GuardiaoDaLore
Is there a rule for using advantages/powers as if they were computer software?

I’ve recently become interested in adapting Cyberpunk RED to GURPS 4e, and I’m considering how to handle "QuickHacks" (an ability in which the hacker hacks into the enemy's prosthetics and systems, incapacitating them or affecting their components in some way).

I’ve concluded that using Afflictions with modifiers is the right approach, but I’d like these Afflictions to interact mechanically with the Netrunner’s cyberdeck—as if the character had to execute the advantage like a program, using the hardware’s Complexity to run it.

Is there a supplement or an issue of Pyramid magazine that covers this type of rule?

– submitted by – /u/GuardiaoDaLore
[link][comments]

 GURPS PbP Community
Posted: 2026-07-14T18:46:10+00:00
Author: /u/ZenDruid_8675309https://www.reddit.com/user/ZenDruid_8675309

I run a Discord Community for PBP games using GURPS.

We teach the system in demos and long discussions as needed. There are no stupid questions. We have several experts in the system and over a dozen games in action at any time. Over 50 active players and hundreds of lurkers watching, curiously. Lurkers can read all active games, ask questions, but not interfere in the actual in-game RP.

We are a friendly community first, as gamers. If you want to join, we’d love to have you. Here’s the link: https://discord.gg/EnE2eJjjh2

Come on in, ask us anything (relevant) and see if there are any interesting games starting up, or pitch one and see if folks are interested.

– submitted by – /u/ZenDruid_8675309
[link][comments]