Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2025-10-01T10:00:41+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2025-10-26T00:45:55+00:00
Author: /u/Appropriate_Pop_2157https://www.reddit.com/user/Appropriate_Pop_2157
I am playing a wizard in a banestorm campaign right now and it's a lot of fun with how diverse the skillset on wizard is, but at the same time I'm kind of getting fomo for playing an advantages as spells sorcerer. Have people tried paying with these styles of magic, what did you prefer?
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Posted: 2025-10-25T18:00:21+00:00
Author: /u/Glen_Garrett_Gayharthttps://www.reddit.com/user/Glen_Garrett_Gayhart
| – submitted by – /u/Glen_Garrett_Gayhart [link] – [comments] |
Posted: 2025-10-25T21:33:10+00:00
Author: /u/GuardiaoDaLorehttps://www.reddit.com/user/GuardiaoDaLore
I'm thinking about running my campaigns without using the grid, focusing more on resolving combats with the theater of the mind, but I'd like to know if it would be possible to still maintain the rule of aiming blows at specific parts of the body, which is present in the grid combat section of the Basic Set Campaigns.
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Posted: 2025-10-25T12:50:01+00:00
Author: /u/Funnyman5050https://www.reddit.com/user/Funnyman5050
| | These are two characters that I want feedback on please. [link] – [comments] |
Posted: 2025-10-24T23:56:26+00:00
Author: /u/Clear_Worry_6469https://www.reddit.com/user/Clear_Worry_6469
Hey friends!
I've been wanting to run a superhero campaign (probably with a one-shot first to get the system down and to see if I actually want to GM). A friend suggested I use GURPS. I haven't ever used it, and the people who are going to be in the game haven't used it either. I've been going through the book to see if I can understand it enough to teach to them (without all of the math stuff I've seen). I have access to the Powers book (thanks to the friend who recommended it). I have a lot set up for world-building because I took my scrapped comic book idea and just made the characters profiles and stuff on Obsidian.
I tried going through and helping one of the friends that doesn't know anything about GURPS make a character, and it went alright. I've played Vampire: The Masquerade before and noticed that the Character Points/pool for the advantages and disadvantages are very similar. However, because there's so much in the gen handbook, I was wondering if I should just have people stick to whatever's in the Powers handbook?
Also, what's the easiest way to make villains that you've discovered?
Those are just the general questions I have as of right now, but I'll appreciate any advice y'all have for me! I plan to make it more of a Marvel vibe, tone-wise (good amount of funny but also important drama and such). I'm planning on watching some GURPs gameplay just to make sure I know how combat works and everything, but yeah.
Thank y'all!
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Posted: 2025-10-24T23:10:04+00:00
Author: /u/GuardiaoDaLorehttps://www.reddit.com/user/GuardiaoDaLore
As far as I can see, none of the above examples that grant the ability to see in the dark specify the range of vision.
By allowing the use of these Advantages, are you limiting the range of these senses?
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Posted: 2025-10-24T21:36:07+00:00
Author: /u/QuirkySadakohttps://www.reddit.com/user/QuirkySadako
When you grab a weapon or anything someone is holding using the best of DX or a grappling skill at full penalty for attacking the hand (-4), why can you (and your enemy ofc) only use ST on the regular contest to see if you menage to take the item away? Shouldn't you be able to use grappling skills, just like you can use them to strike to disarm/break weapons?
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Posted: 2025-10-24T22:18:03+00:00
Author: /u/DiuxDXhttps://www.reddit.com/user/DiuxDX
I been wanting to make Jetstream Sam for a while now, I would like to seek everyone's help in sharing how they might envision jetstream Sam to be like if you were building him. we are cgoin to start with 180 pts, 20k, we can use 1 point for more 20k.
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Posted: 2025-10-23T22:57:49+00:00
Author: /u/TealColouredhttps://www.reddit.com/user/TealColoured
I've been making some templates of common dis/advantages and skills for NPCs specifically - so one for undead npcs, monstrous npcs, giants, etc, etc - but I'm looking for a second opinion here on what you'd say are thee most common and probably most useful traits too hand out too off the cuff npcs (I know many people just wing this but I do like too know what an npc can do and it's useful if I want too just duplicate the NPC later, bring it back with new stuff or just save it encase I liked it.).
This is mostly for combat NPCs as they are often the ones that I suddenly need stats for, whereas with social encounters winging it feels more real at times.
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Posted: 2025-10-23T17:15:14+00:00
Author: /u/actuallyelsenhttps://www.reddit.com/user/actuallyelsen
Hello everyone! Hope everyone is good
So, I wanted to know if there's anything in GURPS that is similar to Alphonse Elric's (Fullmetal Alchemist) case, where the target's soul is bound to an object of some kind, or something like in Frieren, when she sealed Qual (I guess in this case I could use the binding advantage, but I'm more interested in sealing things inside of objects instead of just making it so they can't move). I read GURPS Magic and a half bit of GURPS Biotechnology, but couldn't find anything similar to this. Does anyone know of a magic that can do that?
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