Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-06-01T10:00:21+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2026-06-04T21:52:58+00:00
Author: /u/JustA_Medichttps://www.reddit.com/user/JustA_Medic
| My GCS has recently been encountering an issue that I have no clue on how to fix. What I see every time I try to launch GCS What I believe to be going on is that GCS has saved my user preferences in a state where every item from every library is opened (which I did not do intentionally), so now my GCS will open and consequently crash even without a sheet opened. I have searched my Appdata, to no avail, I have installed previous versions, but nothing seems to fix my issue. I am in multiple GURPS campaigns and would prefer not to rely on somebody else to edit my sheets when I am awarded points. [link] – [comments] |
Posted: 2026-06-04T21:17:01+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
Posted: 2026-06-04T11:28:38+00:00
Author: /u/I_m_differenthttps://www.reddit.com/user/I_m_different
| – submitted by – /u/I_m_different [link] – [comments] |
Posted: 2026-06-04T15:13:10+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
A monthly post to share your maps, tokens, and other image files with the GURPS community.
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Posted: 2026-06-03T13:57:07+00:00
Author: /u/GiantSlayer4242https://www.reddit.com/user/GiantSlayer4242
I’m running a magical university campaign and the next session picks up on the PCs starting their first class, and I’m sort of lost on what to do. Any advice on how to run a class as a scene/encounter? Should I have some footnotes ready for dialogue and potential role play interactions? How should I go about making a class seem fun and engaging to play through, or should I just give them another kid in the back of class to talk to then skip the cutscene? What about social/mental challenges? Should I just have them roll against math or history once to see if they get a passing grade for the day? They’re currently in an academic cores (at least the magical classes will be a bit easier cause I can just have them try to cast spells or practice magic)
Ps. I’m a first time GURPS dm and my only prior dm experience was a pathfinder one-shot a couple weeks ago, so I’m still trying to learn the ropes of actual running a game
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Posted: 2026-06-03T22:49:39+00:00
Author: /u/AlchemyStudiosInkhttps://www.reddit.com/user/AlchemyStudiosInk
The MC in both of these stories has an ability to bullshit, and whatever bullshit they come up with ends up often becoming reality. Similar with Osop
Pathfinder has a similar thing called Pagent of Peacock.
I'm wondering if there is some way to make it where my character can say things that sound basically off the walls, but it all turns out to be true.
A sort of knowledge! but not really smarts based.
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Posted: 2026-06-03T08:20:52+00:00
Author: /u/Icy-External8155https://www.reddit.com/user/Icy-External8155
They'll be able to build anything out of living matter, and 90% of it will be fully sapient anthropomorphic dildo-dog-pets, that will grow old in 5 years and be put into oven to teach kids affection without too much heart-crushing responsibility.
Or reshape human mind into anything desired, cleaning away evil and making good feel natural, and use it to make anthropomorphic sentient dildo-dog-pets enjoy making cute noises and have phobia of thinking about whatever makes them not follow the plot. Plot route for liberation may be included, but only the one that is stupid, barely viable in practice, and following whatever narrow-minded ideology the producer had, aka artistically and emotionally fulfilling.
Or build settlements in space, but have all of them isolate from each other in tiny enclaves to preserve millions of barely functional, but still so unique and special cultures.
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Posted: 2026-06-03T06:30:44+00:00
Author: /u/Lokjaw37https://www.reddit.com/user/Lokjaw37
Does PK Talent improve Telekinesis level for the purposes of determining damage and basic lift?
Another way of asking this question is:
If I have Telekinesis 10 (with the psychokinetic limitation) and PK Talent 4, what is my damage when striking an enemy with telekinesis? Is it the same damage as ST 10 or same as ST 14?
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Posted: 2026-06-03T02:43:20+00:00
Author: /u/Woorlochttps://www.reddit.com/user/Woorloc
The characters are at present in a fantasy world. Inspired by Dungeon Crawler Carl I'm going to give them achievements. They received a 'killed a dragon' achievement last session. What's a good bonus to give the characters for that? Nothing too powerful but still fun.
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Posted: 2026-06-03T02:47:36+00:00
Author: /u/AlchemyStudiosInkhttps://www.reddit.com/user/AlchemyStudiosInk
So Mindy is a character from the animaniacs who is basically a small child that is completely oblivious to dangers of the world around her. There have been a lot of other characters similar. Mr Magoo for example.
I'm designing a luck based character, and one thing I'm trying to figure out is a way to make it so my character, while completely oblivious to dangers, is almost untouchable. But once he notices the danger, his ability to avoid the damage plumets to normal levels.
But I can't just dodge attacks, since I have to be aware of them. Possibly some sort of perk or something around that.
Also thinking something along the lines of limiting to attempts to cause wounds and grevius bodly harm have the highest bonus. But if you're trying to just grapple him, he actually has a penalty. Kinda like how Scooby and Shaggy often get captured, but always avoid actual harm.
Suggestions on how to design this that 1) isn't entirely OP and 2) isn't a headache for gm or I to run it.
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