Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-09-01T10:00:23+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2026-09-23T20:58:00+00:00
Author: /u/Glen_Garrett_Gayharthttps://www.reddit.com/user/Glen_Garrett_Gayhart
- Damage to the Binding counts as damage to a limb (for Bindings that are pseudopods, sticky tongues, Golem's power from Worm, etc.)
- Damage to the Binding counts as damage to the body (for Bindings with Melee Attack that represent the main body engulfing or wrapping around the target, like what a slime or living set of mummy wraps might do)
Importantly, we don't want to just handle this with conventional grappling because the type of Binding might vary quite a bit depending on how it's built (the mummy-wrap Binding won't have the same enhancements and limitations as the slime-engulfment Binding, which in turn won't be the same as the sticky-frog-tongue Binding, all of which will not behave the same way as a simple grapple attack).
The question of how to price these is also relevant to building something along the lines of the powers of someone like Golem from Worm, which obviously can't be treated as simple grapple attacks because 1) they don't use the character's ST score and 2) they're ranged.
So how would you price these? Is there any precedent to figure out the 'canonical' values?
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Posted: 2026-09-23T20:24:24+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
| – submitted by – /u/pirinel_0-0 [link] – [comments] |
Posted: 2026-09-23T09:44:35+00:00
Author: /u/coole000https://www.reddit.com/user/coole000
| Im trying to make fun and interesting way to play with vehicles. Is anyone interested? For example, bike stat. Handwriting with blue and portrait are to be filled with player's character information. Here it filled for example purposes. I think that's adds some to play with vehicles in modern-ish city campaign. More technical sheet for a tank. Has detailed DR sheet, but too much free space left, which i filled with some historical information. Turned out that early PZII was a bad example as it had no difference in armour thickness from different sides. I think it's not as "fun" as fills that tank-nerd tick for information when is such simulatory-ish system as GURPS. I also used this sheet for design of Mecha unit of my design. Seems to be working well with such vehicles. Anyway, if someone would be interested in such sheets, i give .svg for any modification you would be interested in: Vehicle info: https://drive.google.com/file/d/1I-QuN-_4uoQw34pdD9RFodKCMw1X3tei/view?usp=drive_link [link] – [comments] |
Posted: 2026-09-22T16:53:16+00:00
Author: /u/ApophisInchttps://www.reddit.com/user/ApophisInc
I am a long time D&D dungeon master, who's finally getting to branch out with my groups to Pathfinder 2e/Starfinder 2e, GURPS 4th Edition, and Dungeons and Dragons 3.5e. I've been playing for over a decade at this point, but I've been possessed with an urge to play GURPS for the past 5 years. I'm on the east coast of the USA, Boston/Dorchester area.
I've long been fascinated by gurps and my wednesday group will be GURPS 4th Edition when they finish their 5e campaign tomorrow. I've been studying GURPS 4e like crazy, but I'd like to try playing it as a player, as I can expect running it is different than 5e DND, 3.5e DND, and Pathfinder/Starfinder. I bought a bunch of the books for my setting, including Biotech, High-Tech, Fantasy, Magic, and Ultra-Tech, as well as Campaigns and the Basic Set.
My setting is something I've been developing for over 13 years, so I chose the books the best I could. I love the way GURPS is oriented, and while the 3d6 system feels alien to me, I do get it.
I'd like to try playing GURPS a little bit as a player, since my own GURPS game as a Game Master won't happen for a few months. Is anyone in the business of teaching how to play or okay with me learning how to play with you? I take games I play pretty seriously, and I love the minutia of GURPS, so I can promise focus and the best effort forward.
I have Thursdays and Saturday evenings open, but I can also play around 12 noon EST in the USA and up until 7pm start time on most days of the week as I'm currently applying for a new job after an academic period.
Please let me know if you're willing to let me join for a while or I can arrange a time to get a lesson in playing or game mastering in this system.
I'm on discord, roll20, and foundry VTT.
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Posted: 2026-09-22T03:40:32+00:00
Author: /u/amazingvaluetainmenthttps://www.reddit.com/user/amazingvaluetainment
Is there a VTT or VTT module that supports GURPS Lite, or even just GURPS with the basic combat, or can be configured as such? I checked out the Foundry module but it uses the full-blown "tactical" combat with hit locations and such, and I honestly don't need that.
Alternatively, a basic character tracker that can plug into Discord and automate dice rolls?
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Posted: 2026-09-21T14:52:26+00:00
Author: /u/Nescau_com_Gelohttps://www.reddit.com/user/Nescau_com_Gelo
Estou querendo fazer uma dragão em GURPS, vou jogar uma campanha baseada em GoT e HotD, meu personagem é um domador de dragões, pensei em pegar a vanatgem Aliado para representar meu vínculo com meu dragão, ele deveria ter uma ficha própria? A perícia cavalgar poderia ser usada para montar um dragão?
Tenho algumas outras dúvidas, meu personagem é um príncipe, portanto o rei a rainha seriam seus pais, eles poderia ser considerados patronos po possuírem muito poder e dinheiro? Por ser um príncipe ele é teoricamente podre de rico mas como depende totalmente da coroa para ter dinheiro ele não deveria ser falido?
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Posted: 2026-09-20T12:37:19+00:00
Author: /u/EnragedDingohttps://www.reddit.com/user/EnragedDingo
| Hello all! I've been working on a HUD for the GURPS Game Aid For Foundry. My goal is to streamline gameplay so you can spend less time in the character sheets and more time playing.
Still early days. Working on accessibility a bit now with light/dark mode toggling, improved colour contrasts, and the ability to make the HUD bigger. Feedback greatly appreciated :D https://github.com/ncphillips/gurps-hud Edit: Yup, I use AI. I’ve been a professional programmer for 15 years. I have high standards for code quality, testing practices, legibility, accessibility, and so on. This is a side project I do for free and fun. The quality is quite good, it’s VERY well tested with high quality meaningful tests, I understand every line, I manually test every change, it’s translatable, and I’m trying to keep it accessible. I’m also a contributor to GURPS Game Aid for Foundry now. BTW they use AI to develope that module as well. AI use doesn’t mean slop. Extremely high quality code can be created with AI. And I hope this is an example of that. If you see anything that makes you disagree, open an issue or pull request. 😁 [link] – [comments] |
Posted: 2026-09-20T04:03:55+00:00
Author: /u/Dork_Ragehttps://www.reddit.com/user/Dork_Rage
If you could run any published campaign with GURPS, what would you choose? I’ve run Arden Vul with Shadowdark but if I did it again it would be with GURPS. I’m also currently creating GURPS Midnight RPG adaptions. I just don’t know if I actually want to run either. I don’t really have the time or desire to create something original so I’d love suggestions on a published campaign.
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Posted: 2026-09-19T19:34:31+00:00
Author: /u/Jesetheahttps://www.reddit.com/user/Jesethea
Hi! I'm fairly new to GURPS, and I have a question:
I'm building a poisoner-type character, and a lot of it is subtle work. It's not combat-oriented, but more along the lines of someone who sneaks into someone's room and poisons their wine flask. However, that's not going to stop combat from happening, or having some kind of sneaky thing go wrong.
Obviously poison and maybe herb lore are useful, but would an Affliction advantage be useful? Would those work together or is it spending points on cross-purpose abilities?
Thanks!
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Posted: 2026-09-18T17:53:21+00:00
Author: /u/TRFKAShttps://www.reddit.com/user/TRFKAS
I'm about to GM a GURPS adventure to some people some of whom already know the Hero System (and one of them is a strenuous supporter of HS). Since the two system have some similarities, I'd like to show off the best of GURPS, and especially its strong points with respect to the Hero System. I don't intend to be confrontational (“GURPS is better because...”), but just to show some thing that GURPS does better, or just does while HS doesn't (possibly without even mentioning it, just having them enjoying the new game).
Any suggestions?
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