Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-04-01T10:00:34+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2026-04-13T17:39:46+00:00
Author: /u/CBS_in_OPhttps://www.reddit.com/user/CBS_in_OP
Long time lurker. Not sure this is allowed here, but I’ve been clearing out storage and listing my old gaming stuff on ebay. Here’s a link to the auction for a 21 book lot: https://ebay.us/m/IwtdBj
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Posted: 2026-04-13T12:32:30+00:00
Author: /u/QuirkySadakohttps://www.reddit.com/user/QuirkySadako
Like being nauseated or drowsy after using a speed related advantage or maybe moderate pain to represent headaches after using telekinesis or something like that
How would you price such limitation? it's not exactally a temporary *disadvantage*, but probably uses the Temporary Disadvantage (aftermath) from BioTech
edit: just found the Backlash limitation from Powers
would applying half of the limitation value of backlash as an "aftermath backlash"be the best option the create such limitation?
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Posted: 2026-04-13T20:36:40+00:00
Author: /u/Sir_Buriliohttps://www.reddit.com/user/Sir_Burilio
I looked everywhere and can't find a working link. Need me a place to discuss (ask basic questions) GURPS
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Posted: 2026-04-12T15:35:33+00:00
Author: /u/MoMaikehttps://www.reddit.com/user/MoMaike
| I’ve decided to move away from screens as much as possible, so I invested in a printer… edit: any recommendations on the best smaller pdf-only Gurps texts for me to check out? [link] – [comments] |
Posted: 2026-04-12T18:52:21+00:00
Author: /u/ExoditeDragonLordhttps://www.reddit.com/user/ExoditeDragonLord
| I need some rules/stats for this. Yes, it's absurd but I love it and can't wait to field His Majesty's 1st Mobile Artillery. [link] – [comments] |
Posted: 2026-04-13T05:26:54+00:00
Author: /u/QuirkySadakohttps://www.reddit.com/user/QuirkySadako
It could be represented by Enemies at the highest level [-40], but what else?
Maybe Secret - Possible Death [-30] + Enemies at a lower level [-30, maybe -20], to represent the fact some peope are actively searching for you, but being uncovered as the individual such group is after could lead to even more people being after you
How 'known' is someone with high cost Enemies? Does everyone in the group know recognize them by appearance?
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Posted: 2026-04-12T14:00:48+00:00
Author: /u/Sir_Buriliohttps://www.reddit.com/user/Sir_Burilio
Can you play gridless on foundry? I know there is a setting for gridless on scenes but it is not true gridless, it hides the grids but characters are still on hexes. If anyone knows how please tell me how, it was a mess when I tried
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Posted: 2026-04-12T14:27:19+00:00
Author: /u/No_Body_4834https://www.reddit.com/user/No_Body_4834
Okay, I've squinted, scratched my head and flicked through the pages, but I don't understand the Scale Factor Table in Spaceships 3, Tactical Combat.
I get that relative velocity is a multiplier for damage.
I don't get why changing the size of a hex gives a damage multiplier.
A TL7 32 cm missile in basic combat, in standard 3-minute turns, has a base relative mps of 1, so deals 6dx8 damage.
Now I barely understand the Base Relative Velocity table as it is, but I understand it to be some "average" value, so even if a missile accelerates to 6 mps, the target may be moving at some other velocity.. so... something?
Then over to the Tactical combat, 3-minute turn with 100-mile hexes, there is a x2 scale multiplier. With the same relative velocity of 1 mps, the missile is now dealing twice the damage?
And at Distant scale / 1,000-mile hexes, this leaps to x20 damage? How? Why?
Thanks for any insight into this.
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Posted: 2026-04-12T06:39:01+00:00
Author: /u/Kecskuszmakszimuszhttps://www.reddit.com/user/Kecskuszmakszimusz
Hi! so the Blind fighting allows you to well fight of course! but is there advantage/ skill that lets you navigate the world using sight and or smell?
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Posted: 2026-04-12T06:19:31+00:00
Author: /u/QuirkySadakohttps://www.reddit.com/user/QuirkySadako



