Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-03-01T11:00:42+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
[link] – [comments]
Posted: 2026-03-11T04:50:11+00:00
Author: /u/I_m_differenthttps://www.reddit.com/user/I_m_different
| – submitted by – /u/I_m_different [link] – [comments] |
Posted: 2026-03-10T22:27:39+00:00
Author: /u/Lokjaw37https://www.reddit.com/user/Lokjaw37
How do you make a character with a body part that is easier to hit than normal?
For example, an alien with an enlarged head, or a mutant with a single oversized arm.
[link] – [comments]
Posted: 2026-03-10T10:21:18+00:00
Author: /u/No_Body_4834https://www.reddit.com/user/No_Body_4834
I'm using the Spaceships rules to create Gundam mobile suits, here's my first attempt, the MS-05B Zaku I.
I'm not really into Gundam (but maybe I should get into it) but I'm fond of some of the whacky designs.
I have set this at TL 9, with a few systems at TL 10 (particle beams, etc).
Because the mobile suits can function in space and on ground, there are two sets of statistics (per Spaceships p. 66), with ground operations using the normal 1-second turns and normal scale damage, and space operations using 20-second turns and decade-scale damage.
I've also had to consider how mobile suit hand-held weapons work - rather than using the "handheld" option in Spaceships 4 that includes weapons in the 20 spaceship locations, I use the fact that robot arms are clamps, and use the same rule for clamped spaceships (reducing acceleration).
Furthermore, MS guns are not like Spaceship guns - projectiles are not guided mini-missiles - so I adapted the Spaceship rules like this: Does not benefit from fixed or turret mounts. Replace the vehicular targeting system with an enhanced targeting scope (Ultratech p. 149), for a net reduction in sAcc of -6. Does not get the benefit of a fixed or turret mount, but can be braced in two hands for +1. Range in basic spaceship combat is P instead of C.
To Do: Work out what an MS's terrestrial jump height is given the rocket thrust.
MS-05B Zaku I
Hull: 60-ton (SM +5.5) unstreamlined hull. Height: 17.5 yards
Weapons: ZMP-47D 105mm Machinegun
- TL: 9
- HT: 12
- Lwt: 60
- Load: 1.1
- SM: +5.5
- Occ: 1SV
- Cost: $5.814M
Ground Statistics
- ST/HP: 250
- DR: 84/42/42 (Hardened 1)
- Hnd/SR: +2/5
- Move: 10/20 (40 mph). Move is reduced to 9/18 (36 mph) if the MS holds a 5-ton weapon; or 8/16 (32 mph) if the MS holds a 10-ton weapon.
- Comm/Sensor: Primary active sensor range: 120 miles, comm range 1,200 miles. Auxiliary active sensor range: 75 miles, comm range 250 miles.
Spaceships Statistics
As above, except:
- Move: 1G∗/0.525 mps. Acceleration is reduced to 0.9G if the MS holds a 5-ton weapon; or 0.85G with a 10-ton weapon.
- dST/HP: 25
- dDR: 8/4/4 (Hardened 1)
- Hnd/SR: -0/4. (-1/4 while holding weapons)
- Comm/Sensor: Primary active sensor range 0.4 LS, comm range 0.4 AU. Auxiliary sensor range 0.25 LS, comm range 0.25 AU
Systems
Front Hull
- [1-4] Hardened Steel Armour (DR 21 each) $24K each
- [4-5] Robot Arms $600K each
- [core] Smaller Systems (two half-size): Fusion Power Plant (one Power Point) $300K; Fuel Tank (1.5 tons rocket fuel, 0.075 mps dV) $10K
Center Hull
- [1-2] Hardened Steel Armour (DR 21 each) $24K each
- [3-6!] Robot Legs (move 20; one Power Points for all legs) $600K each
- [core] Control Room (C4 computer, comm/sensor 3.5, 1 control station) $120K
Rear Hull
- [1-2] Hardened Steel Armour (DR 21 each) $24K each
- [3] Smaller Systems (three systems at SM +4.5): Chemical Rocket (1G acceleration) $40K; Tactical Comm/Sensor Array (comm/sensor 4.5) $200K; Cargo Hold (1 ton capacity)
- [4-6] Fuel Tanks (3 tons rocket fuel, 0.15 mps dV each) $20K each
ZMP-47D 105mm Machinegun
TL 9; Damage 3d×50; Acc 9; Range 3,000/10,000; RoF 4; Shots 100; Rcl 4
Mass 5 tons; ST ?; Bulk ?
Spaceships Statistics: d-Dam 3d×5; sAcc -15; Semi-Rapid-Fire; Range P (100 miles).
Ammunition is penetrator or proximity per Spaceships.
[link] – [comments]
Posted: 2026-03-09T20:29:21+00:00
Author: /u/Low_Structure3702https://www.reddit.com/user/Low_Structure3702
Posted: 2026-03-09T18:53:24+00:00
Author: /u/Megalordowhttps://www.reddit.com/user/Megalordow
(You can use it in Your scenario)
Video version with sounds and images here: https://www.youtube.com/watch?v=FB-NO9snkrQ
It would seem that the Greek gods, so human in their forms and characters, are as far removed from incomprehensible eldritch abominations as possible. It's important to remember, however, that the image presented to us by contemporary pop culture—and even by many works of ancient poets—does not fully capture ancient beliefs. And every deity can be interpreted through Lovecraftian lenses.
We will start with the king of Olympus himself, Zeus.
In the current pop culture, Zeus is associated primarily as a mega-fucker, who will miss no woman. I propose to combine this aspect with his main role - the ruler of lightning - and create something more eldritch.
I propose Zeus as the embodiment of energy - all energy, and therefore not only electricity (lightning), but also life energy. Plato, in his Cratylus work, gives a folk etymology of Zeus meaning "cause of life always to all things", because of puns between alternate titles of Zeus (Zen and Dia) with the Greek words for life and "because of" .
Zeus influence is so strong that its mere presence causes women to become pregnant, giving birth to "heroes" characterized by great strength, aggression and psychopathic tendencies. It has been noticed that these heroes very often get into fights with the offspring of the greatest Zeus' enemy, Typhon (we will talk him in the next episode) - perhaps this means that Zeus does not impregnate women by accident, it is part of his plan to cleanse the Earth of the offspring of his archenemy... Or maybe it is a coincidence.
I propose that Hera, so called "jealous wife" of Zeus, who is known for persecuting his "mistresses" and offspring, is a being sent (by who or what?) to limit the Thunderer's breeding influence. However, while in his presence, she succumbed to his influence and gave birth to Zeus' spawn.
It happened once that Zeus' excess energy caused him to produce a new creature - Athena - without impregnating a mortal woman. She is the goddess of wisdom, and in the computer age we know that information is organized energy. Moreover, some myths hold that Athena did have a mother... in a sense. Metis was a shapeshifting Titan, Zeus's first wife, even before Hera. One day, Zeus devoured her whole. Athena was supposedly the result of this union. And again, gods devouring each other are more akin to eldritch. horror beings.
The myth of Semele is important here. Well, Semele, a demigoddess (daughter of Harmonia) became one of Zeus' lovers. Hera took the form of a mortal woman and persuaded Semele to test Zeus - if he really was a god, let him appear to her in his divine form. Zeus reluctantly granted Semele's wish, revealing himself as a thunderstorm. It turned out that even the demigoddess could not stand the true form of Zeus and she was burned to ashes, but her fetus - Dionysus - survived. Zeus placed the baby in his own body, where it matured. This story shows that Zeus isn't actually a muscular, bearded guy - he's just one of many forms he takes when dealing with mortals, like a bull or a golden shower.
A little-known aspect of Zeus is his strange connection to... werewolves. According to Plato a particular clan would gather on the mountain to make a sacrifice every nine years to Zeus Lykaios, and a single morsel of human entrails would be intermingled with the animal's. Whoever ate the human flesh was said to turn into a wolf, and could only regain human form if he did not eat again of human flesh until the next nine-year cycle had ended. There were games associated with the Lykaia, removed in the fourth century to the first urbanization of Arcadia, Megalopolis; there the major temple was dedicated to Zeus Lykaios.
And here, too, we can find Zeus not only as the master of lightning, but as the source of all energy—including life energy. Just as his influence causes women to become pregnant and give birth to extraordinary heroes, so his influence on men, combined with bizarre, cannibalistic rituals, mutates men into powerful, savage beasts.
This is just small part of the full free brochure full of Lovecraftian concepts from the real life, culture, history and science: adeptus7.itch.io/lovecraftian-inspirations-from-real-life-and-beliefs
[link] – [comments]
Posted: 2026-03-09T06:34:45+00:00
Author: /u/danielethepiratehttps://www.reddit.com/user/danielethepirate
Title, struggling to understand if a Grapple is just another expression of the Attack action and Extra Attack effectively gives you another Attack action or if it's specifically an extra "regular" attack with a weapon or unarmed strike.
[link] – [comments]
Posted: 2026-03-08T16:59:15+00:00
Author: /u/Funnyman5050https://www.reddit.com/user/Funnyman5050
Is there any penalties for being stuck with a weapon example would be "a enemy has a duling halberd stuck in them, no one is holding onto it. They try to move away without pulling it out, do they take any penalties?"
[link] – [comments]
Posted: 2026-03-08T12:31:53+00:00
Author: /u/danielethepiratehttps://www.reddit.com/user/danielethepirate
Title, simple question but I wanted to confirm! Thought a critical success would result in acclimatization or some such, but it doesn't seem to be the case.
[link] – [comments]
Posted: 2026-03-07T22:06:35+00:00
Author: /u/thalcoshttps://www.reddit.com/user/thalcos
| There's a brand new, free, unofficial 1shotadventure available today - Railgun Road, a gonzo, post-apocalyptic GURPS adventure! In Railgun Road, Vagrant Town has been attacked, and three ruthless gang leaders have escaped into the wasteland with a gasoline truck, a crate of rocket launchers, and the governor’s beloved 33-year-old dog, Immortal Normal. Can the survivors hunt them down across a hundred miles of sand squirmers, radioactive meteors, and bizarre relics? If you're a fan of Fallout, Mad Max, Gamma World, and other fiction set across a bizarre post-apocalyptic wasteland, you'll enjoy this one. As always, it includes pregenerated characters, handouts, tokens, and everything else you need to drag your friends into a GURPS game. Enjoy! [link] – [comments] |
Posted: 2026-03-07T15:53:06+00:00
Author: /u/TRFKAShttps://www.reddit.com/user/TRFKAS
Sorry if this is obvious. When moving in combat (for instance with the Move and Attack maneuver) is it possible to move partly before and partly after the attack? The M&A maneuver description seems to imply so, since it says that you move as with the Move maneuver and may attack “during or after your move.”
[link] – [comments]



