Reddit GURPS
Generic Universal RolePlaying System
Tabletop and LARP Dungeons & Dragons GURPS Pathfinder
Posted: 2026-10-01T10:00:33+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator
This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.
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Posted: 2026-10-19T20:08:42+00:00
Author: /u/MedusanFishhttps://www.reddit.com/user/MedusanFish
Howdy!
I've only been playing GURPS for a while (around a year and some change), but I'm becoming more and more interested in being a GM. While the thought of GMing GURPS doesn't make me uncomfortable, I do run into one constant issue: I don't know what I want to run! It's not from a lack of ideas, either!
I have many settings ideas, ranging from different TLs and different levels of cinematic to realistic, the difficulty lies in settling on just one thing with the goal of having a long term game. I'd prefer to only have one game as a GM, so I feel a bit stuck. It's almost like FOMO on the fun of all the other settings I don't pick.
I did have the idea (which would be thoroughly discussed with my players prior to starting) about an episodic nature to the campaigns. Complete an arc/season/etc and jump to something else for a bit, but that seems like it might annoy folks.
I also had the idea of just having shorter campaigns with a well defined end state, but I also enjoy the idea of emergent narratives and having a sandbox style adventure that just goes on and on (speaking hypothetically, of course).
So after whining and complaining to my buddies about this for a while I thought I'd come and ask the subreddit for any advice. How do y'all pick what you're running when there's so many things to run?
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Posted: 2026-10-18T20:08:37+00:00
Author: /u/plazman30https://www.reddit.com/user/plazman30
| I see 2 different covers: Which is the newer edition? [link] – [comments] |
Posted: 2026-10-19T00:10:40+00:00
Author: /u/antthelimey_OGhttps://www.reddit.com/user/antthelimey_OG
Posted: 2026-10-17T14:29:46+00:00
Author: /u/Zuber83https://www.reddit.com/user/Zuber83
Hi all, just wanted to ask for clarification about reduced FP cost for spells. In the basic set it states that a spell known at levels 15-19 has its FP costs reduced by 1, and a spell at 20-24 has it reduced by 2. Would this also effect overcharging costs for missile spells? For instance, say I had Fireball at skill 17, and Magery 3. Naturally I assume I could bring it to 3d damage at 2 FP, reducing the cost by 1. But if I were to charge it with a further 3d damage, would that cost the full 3 FP or be reduced to 2 as well?
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Posted: 2026-10-17T00:43:28+00:00
Author: /u/Most_Albatross389https://www.reddit.com/user/Most_Albatross389
I read this supplment and I think I can solve peoblems as politiccs with basic rules. Can I ?
What sort of problems and scenes are you using Social Engineering?
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Posted: 2026-10-15T20:14:26+00:00
Author: /u/ZenDruid_8675309https://www.reddit.com/user/ZenDruid_8675309
I run a Discord Community for PBP games using GURPS.
We teach the system in demos and long discussions as needed. There are no stupid questions. We have several experts in the system and over a dozen games in action at any time. Over 50 active players and hundreds of lurkers watching, curiously. Lurkers can read all active games, ask questions, but not interfere in the actual in-game RP.
We are a friendly community first, as gamers. If you want to join, we’d love to have you. Here’s the link: https://discord.gg/EnE2eJjjh2
Come on in, ask us anything (relevant) and see if there are any interesting games starting up, or pitch one and see if folks are interested.
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Posted: 2026-10-16T01:55:32+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
| – submitted by – /u/pirinel_0-0 [link] – [comments] |
Posted: 2026-10-15T15:11:57+00:00
Author: /u/c06027https://www.reddit.com/user/c06027
Does anyone know if there exist other reasons beside of money, why SJG based their rpg adaptation of Munchkin (their main cash cow currently) on DnD 5.5e instead of, you know, maybe their own well-known rpg?
Regarding the money reason:
Being based on DnD 5.5e means probably a wider audience for Munchkin, but being based on GURPS could lead to introduce GURPS to a wider audience in a cross-product campain.
But I guess SJG has mathed the math and behind this.
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Posted: 2026-10-14T15:58:28+00:00
Author: /u/thalcoshttps://www.reddit.com/user/thalcos
| One of the most downloaded GURPS adventures on 1shotadventures is Canyon of the Snow Cairns, a Lovecraftian horror adventure set 30,000 years ago. Folks have shared a lot of great stories about those poor cro-magnon men just barely surviving those events, and I've gotten many requests for a followup adventure. Well, after seven years (!), there's a sequel - Warrens Beneath the Glacier. During a brutal Ice Age winter, a desperate clan sends their scouts into unexplored hills to seek shelter for their starving tribe. The scouts must brave frozen wilderness and savage creatures... before discovering a degenerate cult that is planning to awaken an ancient elder god. As always, the adventure includes pregenerated characters, handouts, tokens, GCS characters, and everything else you need to pull your friends into a GURPS game. If you're in the mood for TL0 horror... check this adventure out! There are now over 40 (!) free GURPS adventures on 1shotadventures, many of which cover some of GURPS' more unusual genres that might make for fun one-shots, like pulp, action, spies, historical horror, and more. There's even some solo adventures! Since there are too many adventures to list, check out the complete list of adventures. [link] – [comments] |
Posted: 2026-10-13T21:37:55+00:00
Author: /u/Annastarielhttps://www.reddit.com/user/Annastariel
My next campaign is going to be one in the banestorm setting. In short the idea for my character was a psionic from an alternate earth that had been banestormed to Yrth. After looking into it tho it seems like a very unfavourable deal point wise for that backstory as I would need to take unusual background for 15 points the Anglish language for 6 points and the Yrth culture for the 1 point as they wouldn’t be native to my character. Then I’d have to have the hidden lore (Earth) skill for another 1 point and on top of that tech level 8 (3+5) for another 25 points. Then as a disadvantage I get that I am not from Yrth so if the ministry of serendipity finds out they will erase my memories which is a -20 point secret.
So from what I gather is that if I want this backstory I will have 28 less points to work with, a nasty secret and being worse at skills that rely on tech level due to unfamiliarity. While I would have a higher tech level I wouldn’t really have any benefit from it as far as I’m aware.
My question is, am I overlooking something that makes it more worth it or is it really just spending points to be worse off just for some flavour? Thanks in advance.
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