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 /r/GURPS Monthly Campaign Update
Posted: 2026-06-01T10:00:21+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
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 /r/GURPS Monthly Campaign Update
Posted: 2025-05-01T10:01:00+00:00
Author: /u/AutoModeratorhttps://www.reddit.com/user/AutoModerator

This is a monthly r/GURPS thread for anything and everything related to your own campaigns. Tell us how you and your friends are making out. Update us on the progress of your game. Tell us about any issues you've run into and maybe we can help. Make suggestions for other players and GMs.

– submitted by – /u/AutoModerator
[link][comments]
 How To Run A Classroom Encounter?
Posted: 2026-06-03T13:57:07+00:00
Author: /u/GiantSlayer4242https://www.reddit.com/user/GiantSlayer4242

I’m running a magical university campaign and the next session picks up on the PCs starting their first class, and I’m sort of lost on what to do. Any advice on how to run a class as a scene/encounter? Should I have some footnotes ready for dialogue and potential role play interactions? How should I go about making a class seem fun and engaging to play through, or should I just give them another kid in the back of class to talk to then skip the cutscene? What about social/mental challenges? Should I just have them roll against math or history once to see if they get a passing grade for the day? They’re currently in an academic cores (at least the magical classes will be a bit easier cause I can just have them try to cast spells or practice magic)

Ps. I’m a first time GURPS dm and my only prior dm experience was a pathfinder one-shot a couple weeks ago, so I’m still trying to learn the ropes of actual running a game

– submitted by – /u/GiantSlayer4242
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 Making "Let this Grieving Soul Retire / Ememince in Shadow" ability?
Posted: 2026-06-03T22:49:39+00:00
Author: /u/AlchemyStudiosInkhttps://www.reddit.com/user/AlchemyStudiosInk

The MC in both of these stories has an ability to bullshit, and whatever bullshit they come up with ends up often becoming reality. Similar with Osop

Pathfinder has a similar thing called Pagent of Peacock.

I'm wondering if there is some way to make it where my character can say things that sound basically off the walls, but it all turns out to be true.

A sort of knowledge! but not really smarts based.

– submitted by – /u/AlchemyStudiosInk
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 NGL, GURPS Transhuman Space gives me a (bad) feeling that's where humanity is likely to develop.
Posted: 2026-06-03T08:20:52+00:00
Author: /u/Icy-External8155https://www.reddit.com/user/Icy-External8155

They'll be able to build anything out of living matter, and 90% of it will be fully sapient anthropomorphic dildo-dog-pets, that will grow old in 5 years and be put into oven to teach kids affection without too much heart-crushing responsibility.

Or reshape human mind into anything desired, cleaning away evil and making good feel natural, and use it to make anthropomorphic sentient dildo-dog-pets enjoy making cute noises and have phobia of thinking about whatever makes them not follow the plot. Plot route for liberation may be included, but only the one that is stupid, barely viable in practice, and following whatever narrow-minded ideology the producer had, aka artistically and emotionally fulfilling.

Or build settlements in space, but have all of them isolate from each other in tiny enclaves to preserve millions of barely functional, but still so unique and special cultures.

– submitted by – /u/Icy-External8155
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 PK Talent & Telekinesis Question (Basic Set)
Posted: 2026-06-03T06:30:44+00:00
Author: /u/Lokjaw37https://www.reddit.com/user/Lokjaw37

Does PK Talent improve Telekinesis level for the purposes of determining damage and basic lift?

Another way of asking this question is:

If I have Telekinesis 10 (with the psychokinetic limitation) and PK Talent 4, what is my damage when striking an enemy with telekinesis? Is it the same damage as ST 10 or same as ST 14?

– submitted by – /u/Lokjaw37
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 Running a virtual multiverse.
Posted: 2026-06-03T02:43:20+00:00
Author: /u/Woorlochttps://www.reddit.com/user/Woorloc

The characters are at present in a fantasy world. Inspired by Dungeon Crawler Carl I'm going to give them achievements. They received a 'killed a dragon' achievement last session. What's a good bonus to give the characters for that? Nothing too powerful but still fun.

– submitted by – /u/Woorloc
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 Mindy style power (From Buttons and Mindy)
Posted: 2026-06-03T02:47:36+00:00
Author: /u/AlchemyStudiosInkhttps://www.reddit.com/user/AlchemyStudiosInk

So Mindy is a character from the animaniacs who is basically a small child that is completely oblivious to dangers of the world around her. There have been a lot of other characters similar. Mr Magoo for example.

I'm designing a luck based character, and one thing I'm trying to figure out is a way to make it so my character, while completely oblivious to dangers, is almost untouchable. But once he notices the danger, his ability to avoid the damage plumets to normal levels.

But I can't just dodge attacks, since I have to be aware of them. Possibly some sort of perk or something around that.

Also thinking something along the lines of limiting to attempts to cause wounds and grevius bodly harm have the highest bonus. But if you're trying to just grapple him, he actually has a penalty. Kinda like how Scooby and Shaggy often get captured, but always avoid actual harm.

Suggestions on how to design this that 1) isn't entirely OP and 2) isn't a headache for gm or I to run it.

– submitted by – /u/AlchemyStudiosInk
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 Hacking for Shadowrun/Cyberpunk
Posted: 2026-06-02T18:20:34+00:00
Author: /u/Ka_ge2020https://www.reddit.com/user/Ka_ge2020

For a while I've been going backwards and forwards on an interpretation of the Shadowrun setting (and its pre-industrial fantasy version, Earthdawn). Most of it is pretty obvious on what to do, even if it can be a bit of a grind if you try and do it all up front. (Solution: Don't do it all up front.)

Hacking/decking/whatever of the Interwebz/Net/Matrix/whatever is something that I haven't been able to come up with a satisfactory answer to.

Now, this is no critique against GURPS. To be fair, I don't think that any of the games have gotten a decent handle on it so that it doesn't feel like a clunky mess (this said from a non-hacker and barely competent computer user). Shadowrun's hacking system is often traditionally fixed by just removing hackers as PC options, while Cyberpunk 2020 felt like a dungeon crawl. Fixes like We're in Computer Hacking abstract to basically a game of Battleship and... so on.

I guess I've always got Pyramid 3/21, which seems to evoke Shadowrun, but I wanted to see what other solutions are out there that thread the needle of something that has enough depth and substance to it to give hacker PCs something to chew, but also doesn't become a 12 course meal while the other PCs are sitting around twiddling their thumbs.

At a push, I might go back to an old idea and just make the Shadowrun-esque decker-as-superhacker as a magic-user in tailored RPM system. That has always appealed since it would offer mechanical support for hacker collectives, allow for certain amounts of superhacking ala the lone hacker, and, of course, physical infiltration by allow hackers or their agents to have all manner of charms/etc. to help them on their *cough* quest. (Buggered if I know what AIs in this are. Perhaps just spirits or gods. <shrugs>)

* * *

TL;DR - Am I missing something. Is there some cool hacking system out there to draw inspiration from and to wow me enough that I want to spend the time with it?

Stories of how Pyramid 3/21 just nails the darned thing on the head and I should just use it?

Or just go with RPM-powered computer wizardry and hell to it?

– submitted by – /u/Ka_ge2020
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 Thinking of a perk version of 3d spacial sense, not sure on details
Posted: 2026-06-02T17:47:08+00:00
Author: /u/CSEverett1759https://www.reddit.com/user/CSEverett1759

I’m thinking of a perk-level version of 3d spacial sense for a character. In this campaign aerobatics, freefall, and space/hyperspace navigation don’t exist as a practical matter (20th century real world realistic to borderline realism; character doesn’t have wings and won’t ever go to space); Piloting exists but the party has a pilot so the character is “unofficially” prohibited from putting points in it. Which effectively wipes out the skill bonuses.

In terms of what it does do, the 3d-part bonuses is simply “always knows which way is up.” This actually does have an effect; perhaps not well known but in reality balancing in complete darkness or blindfolded should have a penalty of -8 to -10 in reality; presumably this perk would eliminate or greatly reduce that? (Which one, how much if it reduces?) In terms of the benefits carried over from Absolute Direction (retracing paths, can’t get lost) that’s not included.

Also thinking I’d be ‘nice’ to also allow memorizing the position, pattern and timing of a bunch of moving traps/obstacles in complete darkness with high accuracy - but only if you spend a couple seconds first with a light source in front of them looking right at them and observing them, then immediately make a run for them, without doing anything else in between. And after a few tens of seconds you’d lose that. I suppose this could remove penalties related to remembering exactly where they are under those specific circumstances, or greatly reduce them (to what?)

Thoughts? Reduced penalties, no penalties?

– submitted by – /u/CSEverett1759
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 [LotM TTRPG] #3 Important Rules (Ritualistic Magic & Mystical Languages)
Posted: 2026-06-02T18:35:55+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
– submitted by – /u/pirinel_0-0
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 LotM Gurps 4e TTRppg Adaptation: Sanity #1 Points and Insanity
Posted: 2026-06-01T18:40:11+00:00
Author: /u/pirinel_0-0https://www.reddit.com/user/pirinel_0-0
– submitted by – /u/pirinel_0-0
[link][comments]